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League Qualifications Have Started For the NBA 2K League

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League Qualifications Have Started For the NBA 2K League

The NBA 2K League Qualifier, which is the first step for prospective players to try out for the league, has officially started.

Qualifying Components:

  • Players need to win 50 games in NBA 2K18’s Pro-Am mode and complete an online application by January 31

o   Players can compete as a walk-on, part of a team or a combination

o   Pro-Am mode is played 5-on-5

o   Winning more than 50 games does not increase a player’s standing

  • Players who meet these requirements in January can be invited to the next round of tryouts in February

Additional information:

  • The January qualifying stage is open to anyone around the world who has a copy of NBA 2K18 (PlayStation 4 or Xbox One) and is 18 or older

o   There will be no centralized physical tryouts

  • After the final round of tryouts in February, the best players will be selected for the draft which will take place in March
  • Each of the 17 teams participating in the inaugural season will draft five players who will live in-market during the season
  • The season tips off in May 2018, with games taking place in one or two central studios for the inaugural season

FAQ

  • WHAT IS THE NBA 2K LEAGUE?

    The NBA 2K League is a joint venture between the NBA and Take Two Interactive, publishers of NBA 2K. It is a professional esports league featuring the best 2K players in the world.

  • HOW CAN I TRY OUT FOR THE LEAGUE?

    The NBA 2K League Qualifier will take place in January and will be the first step towards getting an invitation to our second stage of tryouts in February. The first stage of qualifying for the NBA 2K League will take place from January 1-31, 2018. Players need to win 50 games in NBA 2K18’s Pro-Am mode and complete an online application by January 31. The January qualifying stage is open to anyone around the world who has a copy of NBA 2K18 (PlayStation 4 or Xbox One) and is 18 or older. Players can compete as a walk-on, part of a team or a combination of both.

  • WHEN IS THE SEASON? HOW WILL IT WORK?

    The inaugural season tips off in May 2018 and will run through August. Prior to the season beginning, there will be tryouts in February and a draft in March.

  • WHAT IS THE AGE REQUIREMENT TO PLAY IN THE LEAGUE?

    All players will need to be 18 years and older to participate in the tryout and be drafted to the league.

  • HOW MANY TEAMS ARE PARTICIPATING?

    There are 17 NBA teams participating in the inaugural season.

  • HOW ARE GAMES PLAYED?

    Each NBA 2K League team will feature players competing as unique characters in 5v5 gameplay.

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Discussion
  1. lilteapot
    do you need to win 50 games in that time span or can it be wins from the last year?

    "Win 50 Pro-Am games in NBA 2K18 between now and January 31 to become eligible for tryouts"
    That's from the email I received today.
    KyotoCarl
    "Win 50 Pro-Am games in NBA 2K18 between now and January 31 to become eligible for tryouts"
    That's from the email I received today.

    Damn, lol. That's going to be a grind.
    I won 3 tonight with walkons miraculously.
    funny thing is guys will be out here gunnig for 50 wins under park sliders when the esports build will be more competitive.
    wish 2k would just give a more realistic slider set for pro am to separate it from park.
    loso_34
    funny thing is guys will be out here gunnig for 50 wins under park sliders when the esports build will be more competitive.
    wish 2k would just give a more realistic slider set for pro am to separate it from park.
    Yeah but i believe they will be scouting with that in mind so i dont think the i wanna be like steph players are gonna have a good chance compared to a more well rounded player
    Sent from my SM-J320W8 using Tapatalk
    This 2K league going to be full of C rated talented players and maybe a few B rated players. Why I say that ? Because pretty much all the A rated talent I watched so far on Twitch have a potty mouth and a "wild" Twitter history. The A rated talent players aren't marketable. 
    loso_34
    funny thing is guys will be out here gunnig for 50 wins under park sliders when the esports build will be more competitive.
    wish 2k would just give a more realistic slider set for pro am to separate it from park.

    THIS ! I don’t understand why they won’t do this or have lobbies. The slider set makes the game feel like it’s in pro difficulty .
    I've never played park/proam before until this year and, even though I recognise it has a lot of potential, the sliders set/difficulty makes it too arcadish to my like...
    2k should create a more pro/sim style and I will be definitely in...
    In the off chance a 2k dev or rep checks this comment section I am going to post a few questions here. 
    1. where or when is the online registration going to be available? Does it need to be filled out before the pro-am wins count? I assume not because I have not found it online yet but don't want to waste the wins. 
    2. How fair will the second round of the tryouts be? When moving from xbox to the pro for 2k I left my friends behind and now play almost entirely with randoms. I still average over 20pts and about 5 assists per game with a good teammate grade including games where players hog and squads purposefully won't pass so I can play with almost anyone. However when playing with squaded up players that are also horribly selfish it can lead to some very under par stat lines and frustrating games. Will the second round be random groups thrown together or will whole squads continue to get to play together giving them an obvious advantage and potentially icing out good players? 
    3. How will the talent be evaluated? Will games be scouted? will it be based on stats and or teammate grades? How much will wins count? If stuck playing with very bad players will there be anyway for a good player to still be seen? 
    4. Will preference to online personalities be favored? I do not have much of a presence in the normal channels but I am a collegiate basketball coach with a wealth of knowledge about the basketball and a marketable personality? Will I  be overlooked because I don't have a twitch following?
    5. If making it to the draft pool will we be able to play under a different user name than our online myplayer build? I save my online identity username for only when playing in tournaments or blogging. 
    This is probably a strange post  but I feel on talent and knowledge I have a realistic shot of being considered and am looking to give myself an opportunity to be noticed. My dream was always to be a pro basketball player and dedicated my life to the game. As my body broke down and my career flamed out video games became my competitive outlet and I have been able to reach some lofty marks in other games. I just want a realistic shot. 
    Current myplayer gamertag, SHIZNICKMASTA 
    Gotmadskillzson
    This 2K league going to be full of C rated talented players and maybe a few B rated players. Why I say that ? Because pretty much all the A rated talent I watched so far on Twitch have a potty mouth and a "wild" Twitter history. The A rated talent players aren't marketable.*

    Millions of people play this game, I bet that there are scores of players who are A level talents, who are interested in, and will make the league. They're just unknown because they aren't interested in being a clown on social media.
    Rockie_Fresh88
    THIS ! I don’t understand why they won’t do this or have lobbies. The slider set makes the game feel like it’s in pro difficulty .

    BQ32
    In the off chance a 2k dev or rep checks this comment section I am going to post a few questions here.*
    1. where or when is the online registration going to be available? Does it need to be filled out before the pro-am wins count? I assume not because I have not found it online yet but don't want to waste the wins.*
    2. How fair will the second round of the tryouts be? When moving from xbox to the pro for 2k I left my friends behind and now play almost entirely with randoms. I still average over 20pts and about 5 assists per game with a good teammate grade including games where players hog and squads purposefully won't pass so I can play with almost anyone. However when playing with squaded up players that are also horribly selfish it can lead to some very under par stat lines and frustrating games. Will the second round be random groups thrown together or will whole squads continue to get to play together giving them an obvious advantage and potentially icing out good players?*
    3. How will the talent be evaluated? Will games be scouted? will it be based on stats and or teammate grades? How much will wins count? If stuck playing with very bad players will there be anyway for a good player to still be seen?*
    4. Will preference to online personalities be favored? I do not have much of a presence in the normal channels but I am a collegiate basketball coach with a wealth of knowledge about the basketball and a marketable personality? Will I* be overlooked because I don't have a twitch following?
    5. If making it to the draft pool will we be able to play under a different user name than our online myplayer build? I save my online identity username for only when playing in tournaments or blogging.*
    This is probably a strange post* but I feel on talent and knowledge I have a realistic shot of being considered and am looking to give myself an opportunity to be noticed. My dream was always to be a pro basketball player and dedicated my life to the game. As my body broke down and my career flamed out video games became my competitive outlet and I have been able to reach some lofty marks in other games. I just want a realistic shot.*
    Current myplayer gamertag, SHIZNICKMASTA*

    On the NBA2kL twitter page it says the app will be out towards the end of the month.
    You got some good questions though. I am dreading playing with random people on my team because you run into ball hogs and turnover kings.
    I think the league is a dope concept but the 50 pro am games, that's a lot of work. Some of us have jobs, careers even and just want to play the game and see how good we are. Me personally, I work and I dont have a lot of times to try and stack 50 wins but hey I'm a try lol
    Foldzy
    This is mostly a marketing ploy I imagine most of the GMs already have roster plans laid

    That's what I think. How are you supposed to distinguish who should make it and who shouldn't among the thousands of people who will be submitting an entry? I imagine most people play on a team. How do they decide who from the team gets to go? Or if you're a random...how can the they tell who should get to go or not? What if there's somebody who is great but is being held back by trash around them?
    And when these people get together, which player do they use?
    jfsolo
    Millions of people play this game, I bet that there are scores of players who are A level talents, who are interested in, and will make the league. They're just unknown because they aren't interested in being a clown on social media.

    I agree w/ dudes who already said it'd probably be hard to 'get known' in this process. You'd probably have to have a social media presence or know people. Maybe if they were a friend of a social media guy.
    No stats or W-L would make up for a couple of 'scouted games.'
    I do think there are a lot of 'A talents' esp considering people's different skillsets. I believe if you put me on a team w/ 4 great players, I could fit in and make the team as good or better than if the 5th player was another stream-legend. And my stick skills are pretty wack nowadays, esp cuz I don't even care anymore.
    Just understanding strengths and weaknesses of your team, being able to scout your opponents on the fly, etc... you don't need every player on your team to be a dribble gawd. I'm sure there will also be glue guys in there. Or I'd be surprised if there weren't.
    It's funny how, at a decently high level, video game bball is a lot like real bball, in terms of team comp. I just hope 2k continues to strive to make it more realistic. I hope this league will help them realize all of the flaws in their game more quickly so they can patch them.
    -Smak
    I'm seeing a lot of team ball since the qualifications started and it leads to some pretty competitive games. I've played 4 down to the wire games out 6, they need to find a way to make this the preferred way to play year round.
    Mrcabone
    I'm seeing a lot of team ball since the qualifications started and it leads to some pretty competitive games. I've played 4 down to the wire games out 6, they need to find a way to make this the preferred way to play year round.

    I’ve seen even more forced shots . But it’s 2k so they go in half the time.
    I refuse to spend money to upgrade my guy. I figure if I play good with my 72 overall guy, I'll stand out.
    I had 25 points  2 Assist , 2 Rebounds, 3 Blocks in one of my games
    Rockie_Fresh88
    I’ve seen even more forced shots . But it’s 2k so they go in half the time.

    I agree. The first day, I saw people gunning and ball hogging. I've played everyday since and man the team play has stepped up. I've played a lot of close games and won them, gained some new friends in the process
    It'd be really cool if they left the competitive mode in for everyone to play afterwards. I'd love to play pro-am with 80 OVR and no badges. That sounds pretty good to me. I think dual archetypes should have stayed in but whatever.
    derlaid
    It'd be really cool if they left the competitive mode in for everyone to play afterwards. I'd love to play pro-am with 80 OVR and no badges. That sounds pretty good to me. I think dual archetypes should have stayed in but whatever.

    Are we sure they won't?
    Either way I hope we can all play in it even if we don't make it. This mode sounds way better than the regular "Grind one/two players and be stuck with them all year" mode.
    derlaid
    It'd be really cool if they left the competitive mode in for everyone to play afterwards. I'd love to play pro-am with 80 OVR and no badges. That sounds pretty good to me. I think dual archetypes should have stayed in but whatever.
    Pro Am is the mode some of use consider as the 1 My Player competitive mode that does not require a badge or attribute grind. The players should be presets that everyone chooses from before loading in.
    Sent from my SGH-I337M using Tapatalk
    hanzsomehanz
    Pro Am is the mode some of use consider as the 1 My Player competitive mode that does not require a badge or attribute grind. The players should be presets that everyone chooses from before loading in.

    You me and everybody here knows why it's highly unlikely this will ever happen :(
    ph33
    Are we sure they won't?
    Either way I hope we can all play in it even if we don't make it. This mode sounds way better than the regular "Grind one/two players and be stuck with them all year" mode.

    I'm not sure! Just going from the last information I saw, but we wont know for sure until the mode is released.
    ph33
    You me and everybody here knows why it's highly unlikely this will ever happen :(
    Could go further and separate ranked and unranked Pro Am. Ranked for preset E-League type builds and Unranked will allow custom My Players that are grind builds.
    Sent from my SGH-I337M using Tapatalk
    Did 2k tune passing in general since the qualifier started? I noticed that a lot passes in p&r situations get fumbled and lost. You need to have a clear passing lane more than before as far as I experienced.
    Cant wait to see what changes they will make with the new development build for the league.
    hanzsomehanz
    Will they take the best stats from your 50+ games or just look at your first 50?
    Sent from my SGH-I337M using Tapatalk

    I think the 50 just qualifies you for the next step of the process in February
    hanzsomehanz
    The players should be presets that everyone chooses from before loading in.
    Sent from my SGH-I337M using Tapatalk

    That would it make it even more boring to watch because everyone would know exactly what everyone is capable of. 2k has a lot of work to do to make the archetype/badge system interesting while keeping the most important aspect of esports intact: game balance.
    About there being some balanced mode with preset archetypes...
    Not sure it'll work? Then how does one choose animations for their player? That's just as big a deal
    Sent from my iPhone using Operation Sports
    ph33
    About there being some balanced mode with preset archetypes...
    Not sure it'll work? Then how does one choose animations for their player? That's just as big a deal
    Sent from my iPhone using Operation Sports
    Didn't think that far ahead but you could load in with your choices.
    Sent from my SGH-I337M using Tapatalk
    3ShowTime2
    That would it make it even more boring to watch because everyone would know exactly what everyone is capable of.

    We already have this notion when we see our matchup. I accept your opinion and hold up my opinion that this is part of what makes ranked competitive. Think playing with NBA teams in Play Now. You're exactly aware of your opponents strengths and weakness in each individual. 5 Pro Am builds controlled by users are probably more competitive than your average NBA starting roster controlled by a single user.
    Are you weighing in heavily on Defense? The average elite team is running zone defense and 90% top teams will exclusively run zone defense. To counter this, most offenses are compelled to run some type of perimeter spacing offense like, 5 out or 4 out with high ball screens and cuts to the basket. Outside of this, the interaction is basically drive and kick or beat your man and finish.
    3ShowTime2
    2k has a lot of work to do to make the archetype/badge system interesting while keeping the most important aspect of esports intact: game balance.

    They come a long way with the dual archetypes. What gives you the impression they still have a lot of work to do to make the archetype / badge system interesting?
    I can see how having a rule against running Zone defenses could open things up and make for more interesting and competitive gameplay. I don't see how a lot more work on the badge and archetype system will help here in creating your intended effect.
    It sounds very complicated what you envision trying to accomplish here with further changes to badges and archetypes while still keeping game balance. This could very well be due to the lack if information I have on understanding what exactly you envision with these details.
    I'm personally in favor if the eSports style of My Player builds for ranked Pro Am.
    Sent from my SGH-I337M using Tapatalk
    hanzsomehanz
    Will they take the best stats from your 50+ games or just look at your first 50?
    Sent from my SGH-I337M using Tapatalk

    Neither. The 'long look' will come next month.

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