Super Mega Baseball 2 game update 1.05 is available for PlayStation 4 and PC/Steam. It should be out later today for Xbox One. Check out the patch notes below.
Added to the store:
New Stadium DLC: Red Rock Park.
New Boss Player Customization DLC. Adds new hair styles, helmets, gloves, tattoos, and cleats.
New Fierce Team Customization DLC. Adds many new logos and team designs.
Pennant Race makeover:
Players are now locked to a single team for each one-week race.
Added ability to edit starting lineups (starting pitcher still chosen randomly and fairly for both teams).
Team statistics are tracked throughout each one-week race. They can be viewed from the new Pennant Race Hub and appear in-game similar to Season/Elimination modes.
Added ability to use visually customized standard teams, with an option to disable seeing your opponent’s customizations and to report offensive user content.
Made it easier to browse profiles of other Pennant Race players.
Added more logos to the base game.
Added ability to visually customize standard Super Mega League teams.
Added a chat wheel for sending short text-only messages during online play, along with the ability to mute incoming messages.
Added ability to watch AI vs. AI Exhibition games (local party only).
Reduced the difference between high-power and low-power hitters (power up significantly for low-power hitters).
Reduced the difference between high-velocity and low-velocity pitchers (in-game pitch speed up significantly for low-velocity pitchers).
Slightly reduced the difference between high-speed and low-speed players (speed down slightly for high-speed players).
Baserunner jump times when stealing are now more random.
Increased the difference between high-fielding and low-fielding players (much fewer dropped balls for high-fielding players, slightly more dropped balls for low-fielding players).
Increased the difference between high-arm and low-arm players (faster throws for high-arm players, slower throws for low-arm players).
Slightly reduced real-time pitch speed, particularly when batting at high Ego.
Tweaked AI pitch targeting and strike/ball rates relative to pitcher’s accuracy.
Tweaked AI intentional walk decisions.
Improved AI baserunner decisions when choosing whether or not to steal.
Improved AI fielder decisions at high Ego when choosing between a force out and a tag out.
Made AI infielders more errant when timing their dives and jumps.
Improved AI substitution decisions to not leave tired/hurt pitchers in too long, and to be more willing to remove fielders out of position.
AI-controlled fielders on human-controlled teams now perform better, particularly when switching selected fielders.
Add variation to AI fielding routes so that AI outfielders do not always take the most aggressive route to the ball.
When pitching vs. the AI, the pitcher’s velocity and junk skills more realistically affect the AI’s ability to hit fastballs and breaking balls respectively.
Increased pitch target sensitivity when performing a normal pitch.
Improved ability for catchers to throw out base stealers after a pitchout.
Improved fielder behavior when backing up catches.
Tweaked batting reticle assist to provide an equal amount of assist to different pitch speeds.
Made progress towards smoother and more stable online play, particularly when experiencing intermittent spikes in latency.
Made Pennant Race Rating changes for experienced players more driven by win/loss outcomes and less driven by run differentials.
Added a +100/+50/+25 Rating bonus for finishing 1st/2nd/3rd in a Pennant Race.
Tweaked Pennant Race Ego assignments to drive better 5-inning scores at various skill levels.
Reduce maximum change in Pennant Race Rating for experienced players after playing against an inexperienced player.
Additional unranked games are now required to become Ranked again in Pennant Race after being inactive for multiple weeks.
Reaching the max walks/beanballs or max auto balls limit in Pennant Race now results in a forfeit instead of a disconnect.
When entering the pause menu in an online game while batting, the batter automatically steps out when possible.
Added slow motion when baserunning vs. the AI in situations requiring a quick advance or retreat decision.
User-controlled baserunners at third base now auto tag up immediately on fly balls hit to the outfield with less than 2 outs.
Baserunners now ignore individual runner commands that tell them to run back to a base prior to their last safe base (except when they need to tag-up).
Improved throw power scores so that all throw scores are possible at every fielding Ego, with a 99 score always being awarded for a perfect release.
Improved realism of deflection physics after a fielder misses a diving catch.
Added additional pitchout feedback.
Made the color of the power swing score text consistent with the swing reticle load colors: red on the way up, blue on the way down.
After an intentional walk, the batter’s Mojo can no longer increase and the pitcher’s Mojo can no longer decrease.
Improved readability of online user left-side panels that display role, Ego, and connection quality.
Throw power bar now remains visible above a fielder while a throw is still queued, and disappears once the throw has timed out.
Better cameras when previewing customization and DLC items.
Cleats look more detailed.
Season schedule now viewable after completing the regular season in Season Mode.
Added new item notifications and additional shortcuts to DLC content.
Added 158 names to the pools of randomly generated player names.
Fixed: Auto ball is incorrectly ruled during online Exhibition play shortly after the pitching user leaves or is disconnected.
Fixed: Various crashes and exploits occurring in online play through unexpected use of the substitution menu.
Fixed: Pitcher is unable to pitch at the start of an online game when transitioning from another game mode in some circumstances.
Fixed: Some rare occurrences of a pitch in online play resulting in a giant reticle and an invisible ball.
Fixed: Wrong pitch type thrown in online play after switching pitch types while opponent is in the substitution menu.
Fixed: When pitching in an online game, after a hit, the camera can sometimes snap in a jarring fashion.
Fixed: Ball changes position in unexpected ways at the time of pitch release during online co-op play vs. the AI.
Fixed: No batting reticle appearing in online play if attempting to start the play stepped out, but the step out is rejected.
Fixed: Rare crash that can occur during online play when a user is disconnected at an inopportune time.
Fixed: Rare game corruption that can occur when the home and away teams are both the Wideloads.
Fixed: Game can hang for a 4th player trying to join a 2v1 Exhibition game.
Fixed: In online play, a pitch could fail to register following a batter substitution in some circumstances.
Fixed: In online co-op play, the fielder can experience an invisible ball and/or pitcher following a forced pitcher substitution at the start of a half inning.
Fixed: In online co-op season, game can crash for non Party Leader during simulation of CPU games in some instances.
Fixed: Online user left-side panels can get stuck showing “Waiting” after all players are done waiting.
Fixed: Users can sometimes be placed in incorrect division upon becoming Ranked in Pennant Race.
Fixed: Team picker pop-up in Pennant Race can get stuck on the screen.
Fixed: Pennant Race results can fail to appear upon completion of a race, or incorrectly appear more than once.
Fixed: Pennant Race Rating not increasing after being awarded a win from an opponent forfeit or disconnect.
Fixed: Pennant Race Rating not correctly decaying over time due to inactivity.
Fixed: Pennant Race games ending in a forfeit or disconnect are not always recorded correctly.
Fixed: Win Streak award in Pennant Race can incorrectly reset to zero after an opponent disconnects.
Fixed: Win Streak and No Surrender awards in Pennant Race are incorrectly tallied for the current race only.
Fixed: Third Base is a Charm award in Pennant Race is not awarded properly.
Fixed: Pitching minigame score often inconsistent with the actual distance between pitch target and reticle.
Fixed: AI batters have a major advantage against pitchers with small pitch arsenals.
Fixed: Baserunners sliding after being told to retreat (leading to the game crashing in certain cases when sliding at home).
Fixed: Baserunners fail to process a command after completing a slide in some circumstances.
Fixed: Baserunners incorrectly ignoring a command issued right as they are tagging up.
Fixed: AI baserunners can forget to tag up after their progress was blocked by another runner.
Fixed: Pitcher does not always face the ball on plays in the infield.
Fixed: Catcher fails to tend home plate on soft rollers with a runner at third base.
Fixed: Catcher attempts to field fly balls in the infield that are nowhere near home plate in some circumstances.
Fixed: A forced out fails to be ruled when a fielder is touching the base while in the process of throwing the ball.
Fixed: In rare circumstances, an infield fly can be ruled on a sharp line drive.
Fixed: Fielder can fail to attempt a catch on balls that appear catchable in some cases.
Fixed: Fielder can fail to throw the ball when a throw is queued slightly too early.
Fixed: (PS4) Throw power bar not appearing when throwing the ball with a fielder standing near the bottom of the screen.
Fixed: Fielder info often appears during strikeout cinematic.
Fixed: Ball appears to glide above the ground on some foul balls.
Fixed: Umpire fails to make a safe call on certain close plays.
Fixed: Pause menu stays visible when a forced pitcher substitution is triggered.
Fixed: Batting power score being shown after a hit when the batter is a remote user.
Fixed: Announcer calling the next batter the “Designated Hitter” instead of the “Right Fielder” when the batter wears jersey number 34.
Fixed: Crash can occur when proceeding too quickly through the pregame lineup menu after resetting to the default lineup.
Fixed: Unable to properly navigate Pennant row in Pennant Race Awards screen.
Fixed: Starpoints get incorrectly reset when viewing historical seasons.
Fixed: Game crashes in rare circumstances when proceeding past the Team Roster screen.
Fixed: Pitch arsenal editor’s selected pitches could be displayed incorrectly.
Fixed: Deformed armpits when wearing a sleeveless jersey.
Fixed: Eyebrows clipping through eyewear.
Fixed: Ankle guard not rendering correctly on the boot cut pant style.
Fixed: Pennant Race status not refreshing correctly when entering the Play Menu in some circumstances.
Fixed: Pitcher can appear on 3-stars after a good offensive performance, but poor pitching statistics are shown.
Fixed: Various minor issues with some front end and lineup screens.
Fixed: (Steam) Potential crash when entering the substitution menu with a gamepad after previously exiting the menu with the mouse.
Fixed: (PS4) Soft lock can occur when swapping users during a game.