Super Mega Baseball 2 game update 1.06 is available for PlayStation 4, Xbox One and PC/Steam, addressing some of the more pressing issues after the release of update 1.05.
Check out the patch notes below.
Further tweaks to Pennant Race Ego assignments (slightly higher Egos to reduce offense / run totals).
Have the AI be somewhat more willing to bring in the closer in the early and middle parts of the game if necessary.
After making an out in the outfield with no runners on base, AI fielders now ensure that they throw the ball in to someone in or closer to the infield.
Allow the pitcher to be the selected fielder on more types of infield hits up the middle of the diamond.
Fixed: In online play, the ball stutters substantially after being bunted or hit on certain infield plays, especially when the fielding user is at high Ego.
Fixed: Slow motion special effects not properly working in online play.
Fixed: In online play, the batter’s bunt state could become out of sync after the batting user enters the pause menu.
Fixed: Error noise fails to play when attempting to start a pitch from the stretch before the pitcher has finished coming set.
Fixed: AI-controlled outfielders still sometimes jog or hesitate while the user is controlling another fielder.
Fixed: In rare cases, the AI makes a poor decision to go for a tag out over a forced out on the back end of a double play.
Fixed: Outfielders sometimes run towards the infield on deep fly balls / home runs.
Fixed: Middle infielders sometimes run towards home plate immediately after contact on fly balls to the outfield.
Fixed: AI makes a double switch that inadvertently sees the new position player playing out of position.
Fixed: In online co-op, the catch sound fails to play and ball ribbon trail fails to disappear after the ball is fielded in some cases.
Fixed: In online co-op, balls hit to the AI in the infield can appear to get past infielders before being caught.
Fixed: In online play, on ball 4, the batter returns to his batting stance after tossing his bat in some cases.
Fixed: In online play, the substitution button would remain visible after an auto-ball resulted in ball 4.
Fixed: Throwing minigame sometimes flashes twice or appears inadvertently on short throws.
Fixed: Crash in Pennant Race when opponent closes the game or disconnects while performing a missing pitcher substitution.
Fixed: Base runners who have fully tagged up can suddenly take off on their own immediately after a ball is caught for an out.
Fixed: Floating bat can be seen during the post-game summary in Pennant Race if the opponent forfeits between innings.
Fixed: Customized batting helmets not being used in Pennant Race and were instead replaced with the base helmet.
Fixed: Incorrect Slugging % calculation in Pennant Race team statistics screen.
Fixed: Crash when trial expires while in game.
Fixed: Blowfish’s home park changed to Swagger Center instead of Colonial Plaza if it hasn’t been customized. 3 teams were using Colonial Plaza, and only the Overdogs were using Swagger Center.
Fixed: Red Rock Park missing stadium speaker causing there to be no announcer or walk-up music.
Fixed: Bringing up the chat wheel cancelled step-outs.
Fixed: In Online MP, hit balls sometimes appear to change directions slightly during slow motion.
Fixed: Trying to retreat a runner sliding after another runner reaches the base behind them can sometimes inadvertently stop the runner sliding, potentially leading to the game crashing when the runner was sliding into home.
Fixed: Color of pitch bend arrows tweaked to be more visible in Red Rock Park.
Fixed: Stability improvements in online MP (PS4 only, these changes were already deployed to Xbox One and Steam in Update 5).