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Best NCAA Football Features From the PS2 Era That Later Vanished

best ncaa football features on ps2

NCAA Football

Best NCAA Football Features From the PS2 Era That Later Vanished

There’s a lot of talk right now about features vanishing and when franchises modes used to be better and so on, so it felt right for us to put out a video remembering some of the good ol’ times. MJK has put together his list of the best NCAA Football features from the PS2 era that later vanished.

It’s a lot of smaller things that maybe feel minor taken one by one, but when added up they helped to make those PS2 NCAA Football games feel unique year to year.

What random feature from the PS2 era would you love to have back if NCAA Football games ever make their return? And, hey, if you like this video then feel free to subscribe to our YouTube channel as well.

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  1. Man, you guys are killing it!
    Dynamic attendance.
    Medical redshirts.
    Pre-game highlighting players with Corso's pick.
    Off the top of my head, those are some of the reason I'm still playing the PS2 versions of NCAA.
    Sent from my SM-G975U using Tapatalk
    player violations
    suspending players
    teams put on probation.
    televised games with commentary vs  games against lowly ranked opponents with  no commentary.
    callmetaternuts
    Man that made me sad.
    Composure for players
    Probation/suspension for players and teams
    Medical redshirts
    There were a lot of great features in those games.
    Sent from my iPhone using Operation Sports

    Oh, composure is a good one, though I still get sort of nauseous thinking about the shaking screen. The probation/suspension one felt so obvious for why they had to can it that it almost feels mean wishing for it.
    Skulletor
    Probation was a good idea but terrible implementation. Your program would go on sanctions because players didn’t eat lunch

    Yeah, that's negligence Skull! Your kids aren't eating, that deserves to be looked at and PUNISHED.
    I doubt I'm the only one that downloaded and still plays the music playlist from NCAA 06. :headbang2
    And I loved the pennants that unlocked stadiums and cheats. I remember using about a half a dozen cheats in a game against Georgia. Totally crushed them by over 100. I also think that one game destroyed the team for a decade in my dynasty. (Kinda' regret doing that now.)
    I also really liked the Spring Game feature that was in a few editions.
    I used to like doing those Exams lol. I think I sticked mainly to math, but write down answers I got wrong so that I ace it the next year lol. I think there was Academic All Americans.
    I liked the Race to Heisman modes. The newspaper s, door room, different girlfriend each year lol, actual little Heisman presentation. Then to transfer that player to the Madden PS2 Superstar mode.
    The PS2 era was the golden age for Madden and NCAA. Heck, PS2 is still my favorite generation. That's when online wasn't as popular as it is now, so offline got all the love
    illwill10
    I used to like doing those Exams lol. I think I sticked mainly to math, but write down answers I got wrong so that I ace it the next year lol. I think there was Academic All Americans.
    I liked the Race to Heisman modes. The newspaper s, door room, different girlfriend each year lol, actual little Heisman presentation. Then to transfer that player to the Madden PS2 Superstar mode.
    The PS2 era was the golden age for Madden and NCAA. Heck, PS2 is still my favorite generation. That's when online wasn't as popular as it is now, so offline got all the love

    Yeah I loved the Heisman presentation. I also liked the helmet being knocked off during big hits. But what I really loved was the fact that those games had every D-1AA team with their stadiums and their players can be edited and you could create a school, stadium and uniform right there in game
    TarHeelPhenom
    Yeah I loved the Heisman presentation. I also liked the helmet being knocked off during big hits. But what I really loved was the fact that those games had every D-1AA team with their stadiums and their players can be edited and you could create a school, stadium and uniform right there in game

    I am surprised that team entrances has not been mentioned yet.
    br2000
    I am surprised that team entrances has not been mentioned yet.

    Did those go away though? If you're talking during pregame, those were still in during the 360/PS3 era weren't they?
    Why stop there?
    PS1 games had the option for playoffs, accurate 1-AA/FCS stadiums, and the ability edit EVERY team’s schedule in Dynasty mode. I believe it also featured the East-West Shrine game.
    They also offered a ton of pro stadiums for neutral site games—a feature I was glad to see back on PS3. You want to revisit the old Egg Bowl games in Jackson State’s Memorial Stadium? So be it!
    The magazine features added immersion to the game...both NCAA and the newspapers for Madden at that time. As a tradition back in the day, I would go to the store and get the Athlon National magazine as soon as it dropped and edit the names of my roster. So, to actually see it in the game was cool.
    Skulletor
    Probation was a good idea but terrible implementation. Your program would go on sanctions because players didn’t eat lunch

    Agree 100%. I liked the idea, not the frequency.
    I'm kinda disappointed the video didn't hit on many of the gameplay or dynasty features that were lost.
    Other ones I could think of that I miss:
    -Medical Redshirts
    -Spring Training w/ spring game
    -In-game team creator
    -Refs on the sidelines
    -Pride stickers that actually worked
    -Custom fan signs
    Spring game was definitely one that I would love to have. So much more fun trying to determine your new starting quarterback through some game type action rather than just random plays in practice mode over and over again.
    Also, the Pride stickers feature was so awesome in that I remember following along each week in NCAA 04 where it would update with the number of pride stickers your player earned next to their name on the player stats screen.
    Definitely can 100% relate to TarHeel talking about getting the newest Athlon and spending hours using their two deep projections to rename your whole set of rosters in game! Such classics.
    speedy43
    Agree 100%. I liked the idea, not the frequency.
    I'm kinda disappointed the video didn't hit on many of the gameplay or dynasty features that were lost.
    Other ones I could think of that I miss:
    -Medical Redshirts
    -Spring Training w/ spring game
    -In-game team creator
    -Refs on the sidelines
    -Pride stickers that actually worked
    -Custom fan signs

    If peeps like it enough, I'm sure we'll make another.
    The sheer amount of trick plays and general special teams impact. The momentum flip of a blocked punt or FG could not be overstated in those games. Nor the successful execution of a double pass or a reverse or fake punt. Stuff like that is what separates college from the pros and it’s a big thing missing from 14
    When the crowd got so loud that when you tried to hot route the wr could potentially misunderstand you and run the wrong route or not hear the qb at all and run the default route
    Not sure which game its from but that ish was fire
    Rondo is GOD
    When the crowd got so loud that when you tried to hot route the wr could potentially misunderstand you and run the wrong route or not hear the qb at all and run the default route
    Not sure which game its from but that ish was fire

    It’s def in 11 xb360 version. But I think it was in earlier games too.
    hyacinth1
    It’s def in 11 xb360 version. But I think it was in earlier games too.

    07 on the Xbox/PS2 versions would show you the decibel levels when the crowd got loud.
    I remember when the recruits would have high school stats listed. To me that gave the recruit a backstory and really made another layer to recruiting. There is so much I could name though!
    My memory is a bit shaky on the specifics here. But on the old versions I remember being able to sim through the games in Bowl season one at a time...but in a quick and efficient manner. So it was just a 1 or 2 minute exercise, but it gave a feel of bowl season and progressing from the mid December bowls to the big ones. I know it can still be done, but it is more tedious and requires more patience than what I have....so I just blast through them now.
    The biggest feature for me that was abandoned in the PS3/XBOX 360 games was EA's decision to change how player weight, momentum and player movement played out during gameplay.
    The PS2/XBox gen games play so much better because of this especially with slider tweaks. I know I'm reaching with this answer because this isn't really a feature in the same sense as those mentioned already, but for me this would ultimately be the reason why I could never fall in love with my PS3 NCAA football games. I despise with all of my heart how the players move and react.
    Sundown2600
    The biggest feature for me that was abandoned in the PS3/XBOX 360 games was EA's decision to change how player weight, momentum and player movement played out during gameplay.
    The PS2/XBox gen games play so much better because of this especially with slider tweaks. I know I'm reaching with this answer because this isn't really a feature in the same sense as those mentioned already, but for me this would ultimately be the reason why I could never fall in love with my PS3 NCAA football games. I despise with all of my heart how the players move and react.

    I do remember player weight and momentum affected gameplay. I do remember a smaller skinnier back felt a lot different than a 300 CAP back with similar ratings.
    I forgot about the pride stickers, those were awesome.
    - Mini-drills
    2009 PS2 was my favorite game, and it had the Mini Drills feature where you could complete drills and earn a few points to put toward developing a few players. I loved that I could use this feature to direct the development of certain players.
    I used to find and recruit a few obscure OL who could catch a little, and spend four years turning them into marginally competent FBs and TEs who could maul in their blocking assignments.
    It honestly might have been my favorite thing to do in all of my years playing this game.
    Most of the stuff that makes the PS2/XBox era of NCAA football games better for me has to do with gameplay (player ratings, size), but the most important feature was the crowd noise and it effecting the visiting team. Sure, this was in the PS3/360 era with scribbled play art, but you could still do your thing if you knew the play. In the older gen, it really messed up receivers and backs. I also liked the intermittent shaking of the controller as opposed to the constant vibration. It definitely seemed more annoying and distracting which is the goal of the home crowd.
    Sundown2600
    The biggest feature for me that was abandoned in the PS3/XBOX 360 games was EA's decision to change how player weight, momentum and player movement played out during gameplay.
    The PS2/XBox gen games play so much better because of this especially with slider tweaks. I know I'm reaching with this answer because this isn't really a feature in the same sense as those mentioned already, but for me this would ultimately be the reason why I could never fall in love with my PS3 NCAA football games. I despise with all of my heart how the players move and react.

    Movement is a big one. Every time I try to play a newer game I immediately get annoyed by the feeling that the animations have more control over my guy than I do.
    Lee Corso putting on the mascot head of his pick. I know it seems minor, but I always got extra motivation to win big anytime he picked the computer team over mine.
    There were also some games televised, some games not. If you weren't a good team, you wouldn't get on TV, and thus no announcers. Sometimes that was refreshing, but the goal was to get your program to the point that you were on TV.
    (Of course, in today's real-life world, every single game is televised anyway, so this wouldn't work today.)
    Skulletor
    Probation was a good idea but terrible implementation. Your program would go on sanctions because players didn’t eat lunch

    Didn't something like that actual happen several years ago? I believe a coach got in trouble because he withheld meal money from his players because they weren't playing well.

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