Super Mega Baseball 2 Patch 1.02 Available Now, Patch Notes Here

Super Mega Baseball 2 game update 1.02 has just arrived, check out the patch notes below.

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Improvements/additions

  • Netcode changes to substantially improve perceived latency, especially when fielding.
  • Improvements to fielder selection behavior in online games.
  • Added an alternative method to measure data center latency; allows play when ICMP traffic is blocked.
  • Reduce jitter in ball flight-path on certain types of hits in online games.
  • Improvements to network pitching mechanic when network latency is very high.
  • Adding option to always mute voice chat in Pennant Race.
  • Also mute self when muting opponent in Pennant Race.
  • More aggressively report poor network connection quality.
  • Minor improvements to pitching, batting and umpire animations.
  • Added a more noticeable notification when baserunners are stealing.
  • Improved positioning of pitch feedback notifications in the HUD.
  • Display notification when a remote player changes their Ego mid-game.
  • Ensure “FAIR BALL” is displayed for non-obvious dribblers near home plate.
  • Improved behavior of base runners when rounding bases.
  • Minor improvements to AI starting lineup selection.
  • Minor improvements to AI defensive positioning.
  • Improved AI relayed throw behavior.
  • Improved AI defensive behavior when the winning run is coming home.
  • Added left/right paging in the season mode stats screen.
  • Increased enthusiasm of crowd audio.
  • Minor improvements to collision meshes in all stadiums.
  • Improved shadow quality.
  • Ensure home stadiums are assigned as equally as possible when generating new leagues.
  • Various tweaks to balance how Mojo changes over time.
  • Improved asset packaging to reduce the download size of future patches.
  • Added credits screen.

Issues addressed

  • Fixed: ‘Backstop’ bug where the ball appears to go to the backstop but then suddenly appears in play in online games.
  • Fixed: Bug where a strike could be ruled even after the ball is batted into play in online games.
  • Fixed: Potential hang after a server disconnection in a Pennant Race game.
  • Fixed: Ball trail occasionally being visible when the ball is returned to the pitcher upon play reset.
  • Fixed: Instances in which an error message could incorrectly indicate a loss was being recorded after a Pennant Race disconnect.
  • Fixed: Bug where the lineup doesn’t get reset when playing back-to-back season/elimination games on the same home/away side.
  • Fixed: Potential stray UI widgets in some cases.
  • Fixed: Potential server disconnections due to low amounts of network traffic.
  • Fixed: Bug in season mode where changing the position of the pitcher in the batting order may cause save data to become corrupt.
  • Fixed: Potential save data issues (Sorry Slugger).
  • Fixed: Bug where a hit may not be recorded in the stats if it was the last play of the game.
  • Fixed: Potential crash in pause menu when selecting a disabled menu item.
  • Fixed: Incorrect “Starting Pitcher” warning when the default relief pitcher is selected after pinch hitting for your starting pitcher.
  • Fixed: Bug where a ball could be ruled both out of play (calling the play dead) and a home run, typically when the ball hits a foul pole.
  • Fixed: Potential redundant display of help pop-ups.
  • Fixed: Potential crash when entering the season hub after visiting “customize league”.
  • Fixed: Only award “#Ego 99 Challenge” achievement if the entire game has been played at 99.
  • Fixed: Potential crash in team selection screen.
  • Fixed: Potential crash when entering the play menu.
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