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Madden NFL 20 Patch 1.09 Available - Patch Notes Here

Madden NFL 20

Madden NFL 20 Patch 1.09 Available - Patch Notes Here

Madden NFL 20 game update 1.09 is available for Xbox One and PlayStation 4. PC users were not included in this update.

Of note, this particular patch does not have any gameplay fixes, as it’s mostly focused on a few Franchise and Madden Ultimate Team fixes, along with specific stability and usability issues.

Gameplay and presentation fixes and updates, based on player feedback, is coming in the near future.

Check out the patch notes below.

Global Updates

  • General stability, performance & connectivity improvements and fixes
  • Reduced the chances of encountering a disconnect from online games when transitioning into gameplay. Additional fixes remain under investigation for future title updates.

Franchise Updates

  • Fixed an issue causing more than one overtime to occur in regular season games when using the ‘Play the Moment’ feature
  • Fixed an issue causing the game to enter a state where it would not end when failing an objective on a fourth down during the last play of the game
  • Fixed an issue causing the game to enter a state where it would not end when the clock expired during a safety by the CPU when playing either Face of the Franchise: QB1 or Player-locked Franchise
  • Fixed an issue causing a soft-lock on the Weekly Game Boosts screen after running only one play before the quarter break when using Supersim
  • Broncos defensive playbook has been updated to reflect new Broncos Head Coach Vic Fangio
  • Fixed an issue sometimes preventing the college overtime rules from being honored in Face of the Franchise: QB1

Madden Ultimate Team Updates

  • Added a popup when exiting the lineup screen whenever you have a player with X-Factor or Superstar Abilities and available slot in the ‘Activate Superstar X-Factor’ menu.
    • DEV NOTE: We are noticing a lot of players are equipping X-Factors and Superstar Abilities but not going the extra step to “Activate” them. As a reminder, you can only choose 3 players from offense and 3 players from defense and only those 6 players will carry X-Factors and Superstar Abilities into the games you play. Nobody else on the lineup will have either X-Factors or Superstar Abilities brought into game unless they are activated. We have some additional support coming to make this even more clear but for now this popup will serve as a reminder to go activate your players.
  • Fixed an issue causing the X-Factor and Superstar Abilities to lose functionality when restarting or using the ‘Play Next Challenge’ feature
  • Fixed an issue preventing the proper values from displaying when attempting to equip a chemistry associated with both a positive and negative value
  • Fixed an issue preventing users from linking Wildcards already in a set to the Auction House
  • Improved performance of the ‘Play’ tab on the MUT menu
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  1. “There are no gameplay, presentation or PC updates in this title update, but there are title updates in the works to address some of our player’s feedback in those areas in the near future”.
    lions2k9
    “There are no gameplay, presentation or PC updates in this title update, but there are title updates in the works to address some of our player’s feedback in those areas in the near future”.

    Buzzkill....
    Kraelo said in the stream the other day that the gameplay patch is probably next week. I'm glad I saw that or I would have been disappointed in the notes for this one.
    I didn't think game play updates would be included in the first title update out 1.5 weeks after the game hit the streets.
    People need to report the glitches/bugs, Madden team needs to investigate, Madden team needs to address and try to fix the bug/glitch, the bug/glitch needs to be tested so it doesn't imbalance any other modes and go through MS/Sony.
    I saw JP post a game play update is coming out next week yesterday at OS, so, that was another reason why I was expecting a game play update that quick.
    Hope some of the game play updates are addressed next week.
    I know I should be happy that the ability to patch even exists.
    Back in the day, the purpose of patches was to fix issues discovered post release. Developers release a product they were proud of and when things were discovered after the release, they say "oh wow... we need to take care of this."
    Now, we are to the point where releasing a game is equivalent to writing a rough draft of your composition paper. You know that it is 'only' a rough draft so you don't really even try to do your best work because you know the option of submitting a final is available.
    Again, I know I should be happy that a patch is even an option but it's getting very frustrating.
    lions2k9
    “There are no gameplay, presentation or PC updates in this title update,”.

    Thank goodness!!
    (To elaborate: I know fixes are needed....I'd just rather they take as much time as needed to get the done the RIGHT way.)
    Only issued I've encountered that they say they fixed is in MUT when I play a second solo game and the superstar traits get turned off
    Sent from my SM-G960U using Tapatalk
    michaelhawj
    they need to hurry up and finish fix sim stats issue including QB rushing stats

    This is so important but it never got fixed last year so it seems ea doesn't think it is a big deal. It in fact screws franchise up biggly as years go on. Teams that have running qb's do not do well. I see a team draft a good runner in the first round i know that team is going to suck for ten years. They develop slowly because they don't do well as their biggest strength doesn't exist in the sim engine. The cpu still starts a scrambling 78 over a 77 pocket passer and the ratings that make the starter a 78 are not even used unless playing a human. Teams are severely handicapped having scrambling qb's and they don't even know it.
    Listen, as long as they fix the rediculous amount of fumbles caused by enforcers who hit stick every single time. They don't even use their arms... It's just now stop hit sticking.
    And fix the qb drop back glitch
    Tighten up zone coverage...
    I'll be happy. That's all it the game needs!!
    P.s. maybe have cpu qbs spend more time at like of scrimmage instead of hiking it right away. That would be nice too
    https://www.youtube.com/user/schnaidt1
    schnaidt1
    Listen, as long as they fix the rediculous amount of fumbles caused by enforcers who hit stick every single time. They don't even use their arms... It's just now stop hit sticking.
    And fix the qb drop back glitch
    Tighten up zone coverage...
    I'll be happy. That's all it the game needs!!
    P.s. maybe have cpu qbs spend more time at like of scrimmage instead of hiking it right away. That would be nice too
    https://www.youtube.com/user/schnaidt1

    Those are the most important things imo.But those things won’t get looked at until MUT has a problem, then some not all of those problems will get looked at. We will probably have to wait out another patch well into the season before EA acknowledges there’s an issue .
    Heisman
    Those are the most important things imo.But those things won’t get looked at until MUT has a problem, then some not all of those problems will get looked at. We will probably have to wait out another patch well into the season before EA acknowledges there’s an issue .

    The comp guys were crying just as much about zone coverage and fumbles....they'll look at it (though Clint has stated repeatedly in the past that tuning coverage is not easy). I don't know about the tie-in to the enforcer trait though....that one feels to me more like a bug....the outcome doesn't fit the description.
    I'm not even worried about the "dropback (and back...and back...and back) issue" as I understand that EA is well aware of the issue. I'm more worried about what will happen when they "fix" it.
    I give EA a lot of gruff for doing little more than adding lipstick to the same Madden pig for an entire two console generations... and I think that's fair game. But I can't give them too much crap for post-release support. Considering they are working with a product that in my opinion has been fundamentally flawed since 2008, they consistently deliver updates for many months after release. The first 'big one' usually takes a good 3-4 weeks to come together. As would be par for the course, I expect them to fix four issues and introduce one new one... so it will be a net gain overall... and by October we'll be in a decent place. When it's all said and done, I think this will be the best "on the field" Madden in a long time. Still not great, but continuing the slow lurch towards it's developmental ceiling under the current architecture.
    timhere1970
    This is so important but it never got fixed last year so it seems ea doesn't think it is a big deal. It in fact screws franchise up biggly as years go on. Teams that have running qb's do not do well. I see a team draft a good runner in the first round i know that team is going to suck for ten years. They develop slowly because they don't do well as their biggest strength doesn't exist in the sim engine. The cpu still starts a scrambling 78 over a 77 pocket passer and the ratings that make the starter a 78 are not even used unless playing a human. Teams are severely handicapped having scrambling qb's and they don't even know it.

    They did accept it as a bug during the Beta, so I'm cautiously optimistic that they'll fix it this year.
    I am glad EA/Tib is taking their time updating gameplay; don't want to see more issues created as a side effect. Some things in zone coverages need attention, at least to make the results look better to the viewer. Just hope they don't over adjust and we end up with a meta base coverage.
    I feel the time taken by the CPU to snap the ball, in regular gameplay, is too short. It becomes very frustrating and reduces the game fun experience when I cannot make the desired adjustments. I understand the hurry up offense speed; that is something I can deal with from a position of having a fun game.
    PhillyPhanatic
    Quick question: Would the gameplay patch be implemented into my already existing franchise or would I need to restart for it to be in there?

    It would apply to your existing file. Very very rarely does a fix not apply.
    For example a draft class fix (if there needed to be one). If you already generated a draft class it would not take effect till the next season when you generate a new one for a different season inside your franchise.
    PhillyPhanatic
    Quick question: Would the gameplay patch be implemented into my already existing franchise or would I need to restart for it to be in there?

    If it's an online franchise, then yes. You wouldn't have to restart for it to take effect.
    Heisman
    Hopefully it doesn’t take all year to fix things that were discovered since EA access.

    If it takes that long then I might not be able to play this game anymore. Some of the problems, like the fumbles and kick meter, are just too much
    The absolute ONLY thing I wanted fixed was the disappearing kicking meter. It has happened in the 4th quarter of every game I've played. Every. Single. One. It has lead to me missing DOZENS of FGs and extra points (before I started going for 2 every time.) It has caused me to shank DOZENS of kickoffs out of bounds to give opposing teams the ball at the 40. It has directly lead to several losses. This is by far the worst bug I have ever encountered in 15 years of playing Madden. To say I'm upset that it hasn't been fixed is an understatement.
    roadman
    They are investigating the FG disappearing meter as we speak.

    The kick meter issue was present in the beta. So the fact that its still not fixed is a major problem.
    XtremeDunkz
    The kick meter issue was present in the beta. So the fact that its still not fixed is a major problem.

    Don't tell me, tell Clint and his team, I'm just relaying what Clint mentioned on Twitter.
    Clint's precise quote 3 days ago on the fg bar disappearing: We still need to do some investigation internally.
    ednaaard
    If it's an online franchise, then yes. You wouldn't have to restart for it to take effect.

    Same goes for offline. It applies without a restart except for rare instances like I mentioned above.
    Sent from Palm Trees and Paradise using Operation Sports
    roadman
    Don't tell me, tell Clint and his team, I'm just relaying what Clint mentioned on Twitter.
    Clint's precise quote 3 days ago on the fg bar disappearing: We still need to do some investigation internally.
    Yeah ive seen it trust me. And that's my point. The fact that they still need to investigate 2 months after it was first discovered is a disgrace and no one should feel comfortable with the amount of glitches this game ships with every single year. We are talking about shanking FGs, XPs, kickoffs, and punts OB. Not something minuscule that should be on the back burner.
    There are plenty of games that release yearly without the constant game breaking issues Madden always ends up with.
    Sent from my SM-G960U using Tapatalk
    While I'm sure the OS bugs/glitches thread is similar to what is being reported from other people/places, does anyone know if the devs actually see the OS bugs/glitches thread?
    Just thinking out loud, but it would seem the OS thread might have more SIM or franchise related bugs/glitches than other sources. ?? Maybe not. Again, just thinking out loud.
    Sent from my SM-S727VL using Operation Sports mobile app
    The fact that we have to spend time pointing out these numerous bugs every year is sad in itself. I get the fact that it's unrealistic to expect them to catch every single bug before release, but it seems like every year it's the same song and dance...
    Didn't EA say they had extra time to address bugs during development this year? Wasn't there a beta released weeks before release to catch bugs? The fact that we have to constantly list bugs in forums, tweet devs, make videos, etc. just doesn't make sense. Don't they have a QA team? Seems like they need to hire more people...Just sayin...
    It almost feels like we the consumers are beta testers for the first few months after release. By the time all the patches roll out, the NFL season is pretty much over & a lot of us will have already moved on...
    Idk...for a multi-billion dollar company with the exclusive license to release their game this buggy every year is tiresome to say the least. If the game was deeper (franchise mode) & had more to offer it would be a lot easier to wait on these fixes. I think people would cut them more slack if it wasn't for a lot of the same issues seemingly every year. Just my 2 cents...
    Just noticed the patch has reworked the OVR that abilities kick in. Cfm need to be restarted if offline. Not sure if online ones auto updated.
    Eg big Ben now has his 4th ability and his 5th is unlocked at 90ovr instead of 95
    Sent from my H3113 using Operation Sports mobile app
    I’m hoping with the gameplay patch that’s supposed to come out next week that EA fixes the disappearing kicking meter bug. It has cost me two games directly because I’m shanking punts, field goals and kickoffs
    XtremeDunkz
    Yeah ive seen it trust me. And that's my point. The fact that they still need to investigate 2 months after it was first discovered is a disgrace and no one should feel comfortable with the amount of glitches this game ships with every single year. We are talking about shanking FGs, XPs, kickoffs, and punts OB. Not something minuscule that should be on the back burner.
    There are plenty of games that release yearly without the constant game breaking issues Madden always ends up with.
    Sent from my SM-G960U using Tapatalk

    They need time to investigate the issue because not everyone is experiencing it. On my Xbox One S, 4K tv, all pro simulation w/default sliders, I have not seen it once. Nor has any of my friends.
    Obviously it's an issue because so many ARE seeing it. But if myself & nobody I know are having this issue, then it lends to reason that perhaps it's possible nobody at EA is having it either. Hence, they have to find it. I know it sucks, but believe me - they're working on it. The last thing they'll want is for the meters to disappear during a Madden Championship on tv, they'll fix it.
    Edit: I mention console & television just in case it helps to narrow the issue down at all. I have no idea if they are factors though.
    Sent from my iPhone using Operation Sports
    JKSportsGamer1984
    The fact that we have to spend time pointing out these numerous bugs every year is sad in itself. I get the fact that it's unrealistic to expect them to catch every single bug before release, but it seems like every year it's the same song and dance...
    Didn't EA say they had extra time to address bugs during development this year? Wasn't there a beta released weeks before release to catch bugs? The fact that we have to constantly list bugs in forums, tweet devs, make videos, etc. just doesn't make sense. Don't they have a QA team? Seems like they need to hire more people...Just sayin...
    It almost feels like we the consumers are beta testers for the first few months after release. By the time all the patches roll out, the NFL season is pretty much over & a lot of us will have already moved on...
    Idk...for a multi-billion dollar company with the exclusive license to release their game this buggy every year is tiresome to say the least. If the game was deeper (franchise mode) & had more to offer it would be a lot easier to wait on these fixes. I think people would cut them more slack if it wasn't for a lot of the same issues seemingly every year. Just my 2 cents...

    Exactly right, and why be glad the real patch is delayed, they’ve had more than enough time already from beta to now and I promise most of the issues still won’t be fixed. Add on that the game is not very different from last year or the year before, a majority of the same code. There’s countless issues and details you come across while playing and just think “how did this make it to release?” Just the most recent ones off the top of my head are the QB rushing stats in sim, fumble issues, broken goals in FoF (rushing TD), inability to motion in FoF.... all the rest in the bugs thread.
    Haven’t even started Franchise yet as I know there’s no point and I’d just have to restart, and I don’t even want to start in sliders yet as they always mess them all up with the updates anyway.
    Hopefully the real patch really comes out next week and is a whopper, I’d love to be wrong but I’ve been through this cycle so many times. FoF can only keep interest for so long.
    Sent from my iPhone using Operation Sports
    There are three major things that need to be fixed in the first "gameplay" patch:
    - The hidden dev trait resetting after every game
    - Rushing stats for QBs in franchise
    - The kickoff meter disappearing for no reason, randomly
    therealsmallville
    They need time to investigate the issue because not everyone is experiencing it. On my Xbox One S, 4K tv, all pro simulation w/default sliders, I have not seen it once. Nor has any of my friends.
    Obviously it's an issue because so many ARE seeing it. But if myself & nobody I know are having this issue, then it lends to reason that perhaps it's possible nobody at EA is having it either. Hence, they have to find it. I know it sucks, but believe me - they're working on it. The last thing they'll want is for the meters to disappear during a Madden Championship on tv, they'll fix it.
    Edit: I mention console & television just in case it helps to narrow the issue down at all. I have no idea if they are factors though.
    Sent from my iPhone using Operation Sports

    Excellent point. I also have not seen the issue. I play on Xbox One X with a 27" Samsung monitor.
    4thQtrStre5S
    Excellent point. I also have not seen the issue. I play on Xbox One X with a 27" Samsung monitor.

    Have not seen this issue either. Nearly 10 year old plasma and 1st gen PS4
    roadman
    Same, I haven't experienced it on a xbox1 using all pro default sliders.
    Weird bug.
    I havent seen it either. Ps4. Ive played all pro and all madden. Ive played about 12 games total and multiple test half games.
    Sent from my SM-N960U using Tapatalk
    I wish they were able to slide in the 4th quarter disappearing fg meter glitch but I can wait until next weeks gameplay patch. Hopefully that and other issues will be dealt with.
    Game Options and Visual Settings are still not saving in Play Now! It keeps reverting back to default settings even though I have them saved from the main menu! Annoying having to change it before every game. I thought they would at least have this fixed in this update...
    Therebelyell626
    Have not seen this issue either. Nearly 10 year old plasma and 1st gen PS4

    I’m noticing it happening to people who play on 15 minute qtrs. In my online league, we don’t experience it until 5 minutes to go in the 4th. I let Clint know about it and he said they’re looking into it. I gave him the exact way I set up my settings and everything as well. I’ll be patient and wait for a fix. So I’m the mean time I dropped our qtr length down to 12 mins.
    Therebelyell626
    Have not seen this issue either. Nearly 10 year old plasma and 1st gen PS4

    Apparently it only happens when using 15 minute qtrs. I told Clint about it on Twitter and he said the team was looking into the issue. I’m going to be patient and trust in the team. Instead for my online franchise, we compromised and instead are using 12 mins with no issues
    Big Bankhead
    Apparently it only happens when using 15 minute qtrs. I told Clint about it on Twitter and he said the team was looking into the issue. I’m going to be patient and trust in the team. Instead for my online franchise, we compromised and instead are using 12 mins with no issues

    my league plays 10 minute quarters and it happens late 3rd and in the 4th.
    extremeskins04
    So they didn't fix the QB issues where they take steps back and back until they get a sack or they get a safety?
    Lol wow.

    Rumor is the game play fixes are coming next week
    roadman
    Same, I haven't experienced it on a xbox1 using all pro default sliders.
    Weird bug.

    tyler28
    I havent seen it either. Ps4. Ive played all pro and all madden. Ive played about 12 games total and multiple test half games.
    Sent from my SM-N960U using Tapatalk

    It is widely reported.....but I also have yet to encounter it.
    PS4
    15 min quarters
    All-Pro and adjusted sliders.
    I hope they roll out a fix asap for it. I would be pretty frustrated losing games because of this bug.
    Big Bankhead
    Apparently it only happens when using 15 minute qtrs. I told Clint about it on Twitter and he said the team was looking into the issue. I’m going to be patient and trust in the team. Instead for my online franchise, we compromised and instead are using 12 mins with no issues
    I play with 15 min quarters and have not seen it once. PS4 Pro.
    Big Bankhead
    Apparently it only happens when using 15 minute qtrs. I told Clint about it on Twitter and he said the team was looking into the issue. I’m going to be patient and trust in the team. Instead for my online franchise, we compromised and instead are using 12 mins with no issues

    You might as well go back to 15 minutes. My league runs 12 minute all pro and we've all encountered it about a half dozen times across almost 2 full seasons.
    Pretty sure that kicking bug is only in franchise.
    I have seen numerous people all report it in the context of franchise.
    I'd like to know if anyone has seen it in Play Now or MUT
    ODogg
    Pretty sure that kicking bug is only in franchise.
    I have seen numerous people all report it in the context of franchise.
    I'd like to know if anyone has seen it in Play Now or MUT

    I’ve seen it in play now. Missed an extra point because of it.
    Geodude
    Just noticed the patch has reworked the OVR that abilities kick in. Cfm need to be restarted if offline. Not sure if online ones auto updated.
    Eg big Ben now has his 4th ability and his 5th is unlocked at 90ovr instead of 95
    Sent from my H3113 using Operation Sports mobile app
    Think I've solved this... If you start a cfm using custom rosters you get the higher OVR threshold for abilities appearing. If you start a cfm using current rosters you get the lower OVR threshold for abilities kicking in.
    Sent from my H3113 using Operation Sports mobile app
    patsfan1993
    You might as well go back to 15 minutes. My league runs 12 minute all pro and we've all encountered it about a half dozen times across almost 2 full seasons.

    Damn, that sucks. I encountered it again myself against someone during preseason week 4. Might as well go back to 15 like you said. Hopefully it’ll be fixed soon
    therealsmallville
    They need time to investigate the issue because not everyone is experiencing it. On my Xbox One S, 4K tv, all pro simulation w/default sliders, I have not seen it once. Nor has any of my friends.
    Obviously it's an issue because so many ARE seeing it. But if myself & nobody I know are having this issue, then it lends to reason that perhaps it's possible nobody at EA is having it either. Hence, they have to find it. I know it sucks, but believe me - they're working on it. The last thing they'll want is for the meters to disappear during a Madden Championship on tv, they'll fix it.
    Edit: I mention console & television just in case it helps to narrow the issue down at all. I have no idea if they are factors though.
    Sent from my iPhone using Operation Sports

    The only way I know of to manually trigger it is when I replace my starting QB in the 4th quarter. And I figure it makes a bit of sense that when you switch holders, kick accuracy will go down, but for accuracy to go down to zero is ridiculous. And absolutely no reason for it to effect punts and kickoffs, but...
    I wonder what the underlying issue is. There seems to be no direct connections between who's seeing the disappearing kicking meter and who's not.
    I've played around 100 games and have yet to see this
    Sent from my SM-G960U using Tapatalk
    satchmykels
    The only way I know of to manually trigger it is when I replace my starting QB in the 4th quarter. And I figure it makes a bit of sense that when you switch holders, kick accuracy will go down, but for accuracy to go down to zero is ridiculous. And absolutely no reason for it to effect punts and kickoffs, but...
    I use my punter to hold though
    tyler28
    I havent seen it either. Ps4. Ive played all pro and all madden. Ive played about 12 games total and multiple test half games.
    Sent from my SM-N960U using Tapatalk

    I have also played around 12 games on Xbox 1 X, pro setting and have never had the kick meter disappear on me.
    The kicking meter has disappeared on me twice. Both times with less than 30 seconds left in the game. I’m starting to wonder if they planned to have an “ice the kicker” filter or screen but it’s not triggering so instead, the meter is just gone?
    the disappearing kick meter, i fixed it by going to medium on crowd, shadows and the other thing and fxaa. graphics are worse but it works now. it only started 2 days ago. i use 9 min qtrs
    MasonOS95
    I use my punter to hold though

    You have your punter set as your backup quarterback? That is something that still makes me snicker, we have to set a long snapper (which has no effect in the game) but we can't set a holder (which also has no effect in the game). Maybe next year, right? ;)
    satchmykels
    You have your punter set as your backup quarterback? That is something that still makes me snicker, we have to set a long snapper (which has no effect in the game) but we can't set a holder (which also has no effect in the game). Maybe next year, right? ;)

    You don't set your punter as a backup...
    You go into your coach menu, formation subs and select special teams (field goal). Move around your formation until you find the holder. When you select that player all the quarterbacks and the punter are available to select as the holder...

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