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Kingslayer Hoops Discusses Best Big Man Build in NBA 2K20: What Build Do You Prefer?

best big-man build nba 2k20

NBA 2K20

Kingslayer Hoops Discusses Best Big Man Build in NBA 2K20: What Build Do You Prefer?

I am a self-admitted 2K player who dodges playing much MyPlayer once I don’t have to write about my experiences with it for a review or whatever. That being said, I watch some 2K League and still check in to the MyPlayer scene to see what’s going on in MyPark and so forth. This led me to seek out some videos on the builds people are using at this point in the cycle, and that led me to Kingslayer Hoops. I enjoyed his video because — and this is not meant as a shot at the 2K content creator community as a whole — it was relaxed and a little less in your face. In it he talks about two potential options for the best big-man build in NBA 2K20: sharp rim protector (which is a modified glass cleaner since “sharp rim” is not an official build) and a glass-cleaning lockdown big man.

Basically this particular battle boils down to an undersized big man who can shoot a bit versus the bigger, better rebounding big man. His undersized, shooting big ends up winning out in this instance, but I’m curious to hear where you guys are at with your big-man builds. What do you consider the best big-man build in NBA 2K20?

Do you go with a bigger, athletic player or someone a little smaller who can shoot and fly around a little more? Is the Intimidator badge and Rim Protector badges being HOF-level necessary no matter what? Should the Intimidator badge even exist in the first place or does it need to be heavily reworked/trashed?

Let me know, and check out the video because I think we could use more of this sort of of content in the NBA 2K YouTube community.

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  1. I don't play alot of 2K these days, but when I did I played a Glass Lock.I actually enjoy being the defensive anchor plus I like being able to affect the game without needing the ball in my hands.
    IMO Intimidator needs a little bit of a rework.Right now it can affect shots without you even facing the ball handler or putting your hands up, I would rather see it only work if the player actively attempts a contest or block and only for the players front 180 degrees.This way it could still be effective without rewarding people for basically just standing around in the general vicinity.
    When it comes to badges you might be able to get away with Intimidator and Rim Protector on Gold but then the question is more what you really want to spend those 2 points on instead?
    Honestly, I've been undersized all year and haven't had too many problems. My 6'7 SF is fast and athletic. My 6'9 PF is girthy and nimble.
    I think the community is too closed minded on what's actually viable.
    Sure, you give up size, but that often helps more than it hurts.
    BasketBalla21
    It's all fun and games being a rim-protector until you play a post scorer with HOF finishing badges and good hook shot timing. That's all I'm gonna say :y220a:

    The sad thing is with all the online I have watched, post scorers are rare.Even then I don't think I've ever seen more than but one or two with an actual refined post game; the rest pretty much rely on one move and if you shut it down they disappear quickly.
    Now...that being said, I still make sure to have Post Lockdown on at least Gold and Moving Truck on at least Silver at all times.It kind of stinks having to sink points into badges that are somewhat situational,but I'd rather not risk getting caught off guard and exposed either .
    I'm really enjoying my 6-11 Post Playmaking C. It was critical for me to get the Silver Box badge because Glass-Locks were killing me on the boards early on. But once I got that, and added a few shooting badges to be able to consistently hit the midrange jumper, he's been a lot of fun to play with.
    I can score in the post against smaller players, and I can shoot/facilitate from the high post against those Glass-Locks that want to just camp the paint all game. Once I knock down a couple midranges, it puts a lot of pressure on opposing Centers when one of my teammates drives on whether to stay on me or try to protect the rim. I end up getting a lot of drive and kick passes for open jumpers. And if someone helps to me, I have HOF Dimer and can just touch pass it to a shooter.
    *In regards to the Intimidator badge, I understand what they're going for with it. Anyone who watches basketball knows that the best kind of rim protector is the guy whose mere presence affects shots. That is, people miss shots they would ordinarily make because they rush it in fear of getting blocked. The problem is that with the new badge system, anybody can equip it. My Center is an undersized, finesse, offensive-minded big man with a 72 block rating. Ratings wise, my guy isn't a defender that anybody should be afraid of. But I can put all 4 of my Reb/Def badge upgrades into HOF Intimidator and now guys are missing bunnies in the paint like Mutombo is on the floor. I like being able to pick our badges, but it seems like they should still be tired to ratings in some way. Or maybe tied to other badges? Maybe you have to have at least Gold Rim Protector and/or Chasedown Block before you even have the option of equipping Intimidator? At the same time though, that's adding restrictions into a system when most people were begging for more freedom, so I don't know.
    Pokes404

    *In regards to the Intimidator badge, I understand what they're going for with it. Anyone who watches basketball knows that the best kind of rim protector is the guy whose mere presence affects shots. That is, people miss shots they would ordinarily make because they rush it in fear of getting blocked. The problem is that with the new badge system, anybody can equip it. My Center is an undersized, finesse, offensive-minded big man with a 72 block rating. Ratings wise, my guy isn't a defender that anybody should be afraid of. But I can put all 4 of my Reb/Def badge upgrades into HOF Intimidator and now guys are missing bunnies in the paint like Mutombo is on the floor. I like being able to pick our badges, but it seems like they should still be tired to ratings in some way. Or maybe tied to other badges? Maybe you have to have at least Gold Rim Protector and/or Chasedown Block before you even have the option of equipping Intimidator? At the same time though, that's adding restrictions into a system when most people were begging for more freedom, so I don't know.

    I agree with you there, it is pretty silly that putting a fairly minimum number of points into Def/Reb then dumping it all into one badge can make what would at that point is probably at best an average-ish defender able to block like Mutombo or steal like Stockton.
    It really does feel like it should be tied to rating, maybe something like 80/90/95 for Silver/Gold/HoF respectively.It seems to me something along these would prevent what should be average or under performing defender to suddenly turn into a GOAT yet still allow someone to make a legit HoF level defender with a reasonably realistic skill set.It would actually make choices in player creation matter a little more IMO.

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