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NHL 19 Patch 1.55 & Tuner 1.04 Available Now, Full Details Here

NHL 19

NHL 19 Patch 1.55 & Tuner 1.04 Available Now, Full Details Here

NHL 19 patch 1.55 and tuner 1.04 are available now, check out the patch notes and tuner details below.

Hockey Ultimate Team

  • Added in a new Leaderboard functionality to have HUT Champions and Competitive Seasons scoring also be Wins-based
    • Wins-based Competitions will rank players by the number of Wins, with Round Points used as a tiebreaker.
    • Points-based Competitions will continue to rank users by Round Points.
  • Removed the ability to see the opponent’s team name and information during the loading screen. The screen will show your network connection and the HUT logo now.
With the addition of Wins-Based leaderboards, we will be able to use them in any HUT Competitive Season mode while still maintaining the functionality of being able to do Points Based events. We wanted to maintain the Points-based competitions functionality as there are certain season structures (i.e. HUT Champions Qualifiers) that make a lot more sense to do in Points-based competitions as opposed to Win-based.

Additionally, we have removed the ability to see your opponent’s team name and information during the loading screen as we received complaints from a lot of players that opponents would back out against them if they recognized their name, making it harder for them to find a game. You will still be able to see the connection bar as you enter the game.

Online

  • Fixed an issue where the Network Performance Screen was showing a user’s ping rate as half of what it truly was. (e.g. a 20 ping rate showed up on the screen as 10) This was a purely visual fix and will not affect your online experience. It will now show correctly on the screen.

Gameplay

  • Improved how goalies track puck and player motion behind the net
  • Improved how goalies react to wrap around attempts behind the net
  • Improved blends from deking into quick shots to make the timing more realistic
  • Improved motion into backhand toe drag in some contexts
  • Identified and fixed a bug where a player skating backwards with the puck wasn’t properly accepting the “with puck” penalties to speed, acceleration, and agility. Alongside the bug fix, we’ve also done some tuning changes to reduce the impact of what the original values were supposed to be.
The gameplay changes made will help address some of the key areas we’ve seen complaints about: backskating with the puck, wraparound goals, and “shovel shot”-style goals. These are the only gameplay changes made in Patch 1.55.

TUNER 1.04 NOTES

  • Turned down the top-level ability for speed, acceleration and agility when backskating with the puck
    • Overall, this will help address the issues we have seen the community raise regarding backskating with the puck being overpowered, especially when entering the offensive zone.
    • This value is in between what the penalties were for backskating with the puck in previous NHL titles and what they were with no penalties. The changes will be subtle, but should help prevent the effectiveness of backskating with the puck.
    • Backskating without the puck will be unaffected by these changes.
  • Added improvements to faceoff tuning to fix potential rare edge cases that were being reported around faceoff counters not working reliably at times
  • Fix for an issue introduced in tuner 1.02 regarding AI penalty frequency in offline modes. Penalties from the AI offline using this tuner will now be the same as they are in tuners 1.00 and 1.01
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  1. Bit of a 'Meh' update as far as it goes for offline play & franchise (there is nothing fixed/updated/improved), but glad to see they have tried to improve the AI penalties in offline - not sure what was going on in my last few games, but the rate of penalties were really starting to become an issue for me.
    am lovin', what am seein' , in the patch and tuner notes folks, are prayers we're answered YAY! , am gonna be so glad to see low penalties again! :appl:
    :y220e: :laugh: :popcorn:
    The good thing is slashing is not the only penalty called. The bad thing is no other penalties are called either. One step forward two steps back constantly with this game. It’s not even fun anymore.
    Sent from my iPhone using Operation Sports
    BleacherCreature
    The good thing is slashing is not the only penalty called. The bad thing is no other penalties are called either. One step forward two steps back constantly with this game. It’s not even fun anymore.
    Sent from my iPhone using Operation Sports
    4 games in and not one penalty called on the CPU. I have the penalty slider at 3.
    Sent from my 5049W using Tapatalk
    Passing also seems to be off with the latest patch and tuner. Although I’ve always hated the passing in this game. Would love to see icon passing (like the different receiver buttons in Madden).
    Sent from my iPhone using Operation Sports
    Of course, finally found a set of sliders that I like literally last night, and today a new patch is out. I'll prob give it a shot, but more than likely sticking with the Pro Style sliders on the slider forum.
    Sent from my SM-N960U using Tapatalk
    fasteddy
    To igolfbad, what's your problem?

    No problem, partner - enjoying your multiple threads about “where’s the patch”
    Sent from my iPhone using Tapatalk
    I’m enjoying what I’m seeing so far. Less penalties for both teams, albeit none for the CPU. May have to bump that up. Love seeing more errant passes and the game is definitely more sloppy whereas before it was much to up and down.
    Sent from my iPhone using Operation Sports
    aww man!, am getting **** load of penalties, I had to re-adjust my sliders, cause I was getting like 7 PPS for both teams, I wanted to try slashing at 30 and tripping at 30 and I had 7 power plays , I now think there's still too many powerplays with 1.04 tuner ,
    CPU pen 35 and CPU teammate pen 35 and all sliders 30 and elbowing 20 and interference: 95, I dunno whats causing it, stick lift and poke check 50 and poke acc 45.
    sportdan30
    I’m enjoying what I’m seeing so far. Less penalties for both teams, albeit none for the CPU. May have to bump that up. Love seeing more errant passes and the game is definitely more sloppy whereas before it was much to up and down.
    Sent from my iPhone using Operation Sports

    Errant passes are okay to an extent. But there’s way too many now. I’ve had numerous 2 on 1 breakaways where I try passing across the crease to my very wide open winger only to have the puck get passed behind the net. 6 year olds should be able to make that pass, but professional hockey players in this game can’t. And it’s not user error because I’ve been able to complete that pass 99% of the time before this latest patch/tuner. Something is off.
    Sent from my iPhone using Operation Sports
    Curious if anyone else noticed an immediate difference in goalie gameplay?
    I play (offline) Franchise mode and after downloading and updating from the latest patch/tuner - I played 2 games in a row, where 8 of the points scored against me, were put in the net by both the opposing team and my team, and they were ALL very 'accidental' looking (if that makes sense...)
    The overall gameplay 'felt' fine, except for the Goalies. I am also in the playoffs with my team. I notice the playoffs CPU is much different than the season CPU, not sure if that came into play or not. Sadly had to go back to 1.03 for right now to finish the finals, but after my postseason, I will be trying out the latest tuner again.
  2. Improved how goalies track puck and player motion behind the net
  3. Improved how goalies react to wrap around attempts behind the net
  4. CPU goalies are a lot harder to score against now, while my goalies will still give up goals on those weak floating wristers from the blue line.
    Sent from my iPhone using Operation Sports
    I have Theory , on why everyone has different experiences with NHL 19, it might be bold Theory, u just saw it on here, one guy claimed he had very little PP's or AI CPU had almost none, two of them, then... I come along and say I had loads PP's 7 of them in 1 period.
    what if NHL 19 has 'instances' problem, so different instances different results and different stuff happen, game actually creates different instances, I seen this sorta problem before , EA Sports was forced to patch it, I suggest everyone test how many PP's u get, this will give me peraliminary results, I wanna see if people get different results, I wanna see if people get no PP's and others lot of PP's.
    so boot up NHL 19, I did mine I got loads of PP's little too many for my liking.
    post it here also.
    when they fixed it, years ago, they had to make it all 1 instance again.
    BleacherCreature
    CPU goalies are a lot harder to score against now, while my goalies will still give up goals on those weak floating wristers from the blue line.
    Sent from my iPhone using Operation Sports

    That is good to know. It was bit harder to score (now that you mentioned that), but I love that challenge. The goals that were scored on me, were very blatantly ridiculous.
    Like the puck is intercepted near the net, and a player literally sticks the puck into the net, almost going right through the goalie - only 3 - 6 times in a row. It was very odd...
    Why do they continue to screw this game up? Back to tuner 1.04 I'll go I guess.
    Two games, I have 12 penalties and the CPU has ZERO! I just don't get why this game goes from one extreme to another?
    If it's not a tuner problem and 1.04 doesn't fix this issue, this game will become a simulator and I'll stop actually playing games.
    MizzouRah
    Why do they continue to screw this game up? Back to tuner 1.04 I'll go I guess.
    Two games, I have 12 penalties and the CPU has ZERO! I just don't get why this game goes from one extreme to another?
    If it's not a tuner problem and 1.04 doesn't fix this issue, this game will become a simulator and I'll stop actually playing games.

    MizzouRah, this game has become nothing more than a band-aid game. Fix this, fix that, but the core engine from 2008 remains and until there's a 100% complete overhaul nothing is going to change. EASHL is a complete disaster, and by the looks of things HUT is exactly the same. People are sick and tired of EA dictating (scripting) outcomes and controlling what happens on the ice due to their incompetency in programming, and the declining sales year after year are a clear indication that people have had enough with EA's crap.
    EA is simply trying to cater to the kids out there (suckering them in) to spending countless $$$ on whatever HUT upgrades they can buy to make them feel superior, but in the end actually do nothing. The entire current team, starting with Ramjagsingh especially, have to be replaced to even have a chance of creating a hockey game that actually resembles hockey in the first place. It's been nothing but a total disgrace since Ramjagsingh took over in NHL 11, but unfortunately all he cares about, being an EA employee, is $$$. Once Ramjagsingh leaves though, and steps down from his all-mighty pedestal, is when an actual hockey guy like Littman might take control and give us what we've been wishing for. A hockey game that plays like one and that is actually fun to play and not infuriating. Fingers crossed that this happens within the next 5 years. LOL.
    The most frustrating and annoying thing about this is that beta tuner they released last month showed a lot of promise. Was it perfect? No but it was a lot better than any other tuner they’ve rolled out at us. The core gameplay is still the same, why haven’t they figured it out yet after all these years? And what’s even more frustrating, why do I keep spending money on it?
    Sent from my iPhone using Operation Sports
    BleacherCreature
    Passing also seems to be off with the latest patch and tuner. Although I’ve always hated the passing in this game. Would love to see icon passing (like the different receiver buttons in Madden).
    Sent from my iPhone using Operation Sports

    Turn pass assist all the way off. It takes a few games to get used to it, but man no more cpu picking where my passes go
    Sent from my iPhone using Operation Sports
    I meant tuner 1.03.. going to go back to that today and play a game.
    Fix for an issue introduced in tuner 1.02 regarding AI penalty frequency in offline modes. Penalties from the AI offline using this tuner will now be the same as they are in tuners 1.00 and 1.01

    So this means I take penalties but the CPU never does. Anyone seeing the CPU draw penalties with 1.04?
    I played a franchise game last night with the new patch and tuner 1.03 using Jay-Rocks Pro Star sliders (on Pro).
    8 penalty minutes for the CPU and 10 for me.
    Not seeing an issue and I am 10 games into my very first expansion franchise with NHL 19.
    Lost 5-4 last night and it was a blast.
    Blissfully ignorant as this is my first NHL since 16
    Sent from my iPhone using Operation Sports
    Armor and Sword
    I played a franchise game last night with the new patch and tuner 1.03 using Jay-Rocks Pro Star sliders (on Pro).
    8 penalty minutes for the CPU and 10 for me.
    Not seeing an issue and I am 10 games into my very first expansion franchise with NHL 19.
    Lost 5-4 last night and it was a blast.
    Blissfully ignorant as this is my first NHL since 16
    Sent from my iPhone using Operation Sports

    Ok then 1.03 has penalties and the new 1.04 is the one that doesn't (as far as the CPU goes). I'll have to go back to 1.03, thanks.
    MizzouRah
    I meant tuner 1.03.. going to go back to that today and play a game.
    So this means I take penalties but the CPU never does. Anyone seeing the CPU draw penalties with 1.04?

    Yes, I've played 4 games with 1.4. Allstar, full-sim, default sliders except for "user strategy adjustment".
    PPs/PKs
    2/7
    6/5
    2/2
    4/3
    I should note that I was playing with AHL teams.
    onlybygrace
    Why do so many of you feel the need to always get the newest tuner if you only play offline?
    Find the one you like the best and stick with it.

    I can’t find one I like so I always have that glimmer of hope the newest tuner is the one. It never is.
    Sent from my iPhone using Operation Sports
    MizzouRah
    Ok then 1.03 has penalties and the new 1.04 is the one that doesn't (as far as the CPU goes). I'll have to go back to 1.03, thanks.

    Hey Mizzou,
    I am sticking with 1.03 until Jayrock drops his slider update for 1.04.
    But I am having a grand ole time playing 19 with his settings and tuner 1.03.
    Sent from Palm Trees and Paradise using Operation Sports
    BleacherCreature
    Just turned on my game and there’s a gameplay update. Anyone know what this one breaks?
    Sent from my iPhone using Operation Sports

    The small patch today had something to do with faceoffs...
    I cranked up the penalty sliders for CPU and they took 3 my last game. I do like this new tuner/patch as far as how loose the puck feels and game play seems a bit more organic.
    MizzouRah
    I cranked up the penalty sliders for CPU and they took 3 my last game. I do like this new tuner/patch as far as how loose the puck feels and game play seems a bit more organic.

    Pucks def more loose and it shows around the goalie after saves etc.
    Penalties have been 2 or 3 for each side as well for me.
    Armor and Sword
    Hey Mizzou,
    I am sticking with 1.03 until Jayrock drops his slider update for 1.04.
    But I am having a grand ole time playing 19 with his settings and tuner 1.03.
    Sent from Palm Trees and Paradise using Operation Sports

    What's up Armor? I like tuner 1.03 also but I see many guys that swear by 1.01. I am sticking with 1.03 myself and games are very competitive many times being decided by 2 goals or less. I use TNK'S sliders and have for a few years but I will check out Jayrocks sliders also. See you soon for Mlb , enjoy!
    I'm really enjoying how the game has been playing with the latest patch and tuner. Seeing penalties called on HUM and CPU. Good goal variety, too (defelections, shots from the point).
    I know, gosh there's things that AI CPU just gets away with, I wanted to curve those 25 penalties, to something smaller, like 8-15, was magic number I wanted, just right amount, so we don't feel cheated by AI CPU, am kinda happy with outcome.
    I might be able to start my march to Stanley Cup now for real now, am very excited to get this baby started.
    DJ
    I'm really enjoying how the game has been playing with the latest patch and tuner. Seeing penalties called on HUM and CPU. Good goal variety, too (defelections, shots from the point).

    Well, I look to have misspoke; I'm still on Tuner 1.01. Thought I changed it to current to test it out, but guess not.
    I have played 8 games with tuner 1.04 and have noticed the CPU doesn't take penalties at all. Think i am going to go back to 1.03, was having the perfect games on that tuner.
    Spragga
    I have played 8 games with tuner 1.04 and have noticed the CPU doesn't take penalties at all. Think i am going to go back to 1.03, was having the perfect games on that tuner.

    You have to max out the penalty sliders on 1.04.
    Why with every new tuner do we need to make such drastic changes to certain sliders? Are these tuners actually fixing anything with this game?
    Sent from my iPhone using Operation Sports
    Spragga
    DO you mean the individual penalty sliders have to be maxed out?

    Yes I have the main penalty slider on 4/4 then inside the actual sliders, both are maxed out for CPU and CPU teammates.
    Game is going to be traded in 3/26 for MLB The Show 19. And I'm done with this franchise. As much as I have the itch to play video game hockey, I'm tired of this jacking around EA does. I haven't played this game in about 2 months - and I don't miss it. Well done, EA...
    mkharsh33
    Game is going to be traded in 3/26 for MLB The Show 19. And I'm done with this franchise. As much as I have the itch to play video game hockey, I'm tired of this jacking around EA does. I haven't played this game in about 2 months - and I don't miss it. Well done, EA...

    This game, online especially, has become nothing more than a scripted (DDA) mess. It's nothing more than a game of ping pong now, with pucks bouncing all over the place until the totally obvious EA script kicks in which allows players to suddenly hang onto the puck and then get their scripted goal. There's absolutely nothing organic about this game and I truly hope that Ramjagsingh, being the cancer that he has been to this game since NHL 11, steps down and allows someone else with actual hockey knowledge to take his place.
    Ramjagsingh has never played a professional game of hockey in his life, unlike David Littman who gave us the most enjoyable games from NHL 08-10. If Ramjagsingh is still the lead in NHL 20, the game will once again be a complete and total disaster.
    I was reading an older EA article when I read your post. I had to post this :)
    Ramjagsingh’s main goal and focus is to make best NHL game possible every year. He always wants the finished product to be something their entire team is proud of and a game that is appreciated by their passionate fans.
    "We always keep the fans in mind. We have to remember that we're not making a game for the sake of making a game, but rather making a piece of entertainment that fans are going to spend their hard earned money on," Ramjagsingh says. "We have an obligation to always keep our fans at the forefront of every decision. That’s why as a company we preach 'Player First'."
    Source
    Done with the franchise. Samegame every year. Horrible game play, horrible AI, plays like a pinball machine,terrible skating engine. They put everything into Hut, like MLB the show does for dd. Yawn.

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