Madden NFL 21
New Madden NFL 21 Patch Arrives For Current & Next-Gen Platforms - Patch Notes
Shortly after the planned Madden NFL 21 maintenance this morning, the team released a new patch for both current and next-gen platforms. It’s not a juicy update, but we’ve been hearing the update has fixed some crashing issues some users were having.
For the most part, all of the updates have been applied to the Xbox Series X|S, PlayStation 5, Xbox One, PlayStation 4 and PC. However, the Madden Ultimate Team update, where Solo Battle losses were not tracking properly, was a fix that was specific to the Xbox One, PlayStation 4 and PC.
Check out the patch notes below and as always, let us know what you’re seeing.
Gameplay Updates:
- General stability fixes
Franchise Updates:
- Face of the Franchise Updates:
- General stability improvements
- Fixed an issue with players who change positions to Wide Receiver – Physical, Slot, and Route Runner and their selected archetype not carrying over once drafted to the NFL.
- Franchise Updates:
- Updated the Playoff Bracket UI so the higher seeded team is listed at the top.
Looking for Madden NFL 21 franchise mode update 2 of 3 details? Well, it’s scheduled to arrive sometime in mid-January. Here are some of the things the team is working on for that update. More details will arrive closer to official release date. All of these franchise mode additions will also be added to the next-gen version of Madden NFL 21.
Personnel Logic Improvements
New guidelines for CPU draft logic to assist teams in whether they should or should not have interest in drafting a first round QB. Addresses teams drafting two first round QBs in consecutive years, along with other roster-context considerations QBs a more authentic window to develop before a replacement is considered to be drafted.
Commissioner Controls: Undo FA Signings – Offseason Only
Commissioners are able to undo FA signings in the offseason directly through the transaction log. Simply click on a signing and revert it to send the player back into the free agent pool.
Commissioner Controls: Team Override Settings
Giving commissioners of leagues the ability to turn on/off or allow users to keep individual settings for Heat Seeker tackling, Ball Hawk, and Switch assist – one of our top requested commissioner requests, this creates a way to level the playing field regarding assist features.
Commissioner Draft Tools
Giving commissioners the ability to assign autopilot during the draft, along with pause/resume functionality. This has been a top community request for a number of years now.
Commissioner House Rules: Play Cool-Down and Repeat Play Limits
After these settings made their debut last year in MUT and Superstar KO, House Rules became one of the most requested features for franchise players and we are incredibly excited to bring them to you. Take control as a Commissioner and dictate how many times a play can be called in a game, and how long a player must wait before calling the same play again.
It’s crazy how my running back can’t hit that edge but the QB does it each and everytime they are manually rolled out or scramble!
I feel the defense needs to treat the QB like the ball carrier he is when it comes to this as this type of play is what’s breaking online play let alone the defense assignments in the game as it basically renders the defense useless and seems to speed up the WRs unrealistically!
While also fixing zone defense in general!
QB contain is just trash I have dee Ford and bosa on both ends and QBs still run rampant towards the sidelines even without pressure
It’s crazy how my running back can’t hit that edge but the QB does it each and everytime they are manually rolled out or scramble!
I feel the defense needs to treat the QB like the ball carrier he is when it comes to this as this type of play is what’s breaking online play let alone the defense assignments in the game as it basically renders the defense useless and seems to speed up the WRs unrealistically!
While also fixing zone defense in general!
QB contain is just trash I have dee Ford and bosa on both ends and QBs still run rampant towards the sidelines even without pressure
They definitely need to have a coaching adjustment next year to be able to attack a QB Scrambling, Play Coverage or Balance. I hate seeing Flat defenders stare at the QB.
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Did you just call EA "lazy"?!!!! Nah, they would never be....:wink:
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Don't get my hopes up.. LOL :)
I'm at work still so keep us updated.
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I have not
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"I know what you're tryin to say... you're tryin to say 'awwwww yeah, that's it'"
Can't beat flight of the conchords!
What a bummer... thanks for the update though.
Has anyone tried bumping up pass defense reaction time to 100? (maybe pass coverage too)
I see a lot of post about Pass Coverage and just want to share some under-the-hood info that impacts aspects of coverage we see during gameplay as it relates to MCV and ZCV.
This sort is of CB’s in the last EA Roster update.
- only 7 CB’s from all teams are rated at the magic “90” mark in MCV and ZCV to produce the least delays while in coverage.
On Next-Gen because of the impact of COD and new Player Movement, the delayed reaction is magnified because these two ratings are just cut-n-paste from Current-Gen.
With the new movement, I edit ZCV base for all coverage defenders to start at “90” because COD rating adds its own reaction delays on top of what ZCV does.
Never even saw it when it was a thing early in the cycle.
Its back.
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Defense is much tighter. I had a horrible performance with Baker Mayfield ... 6 interceptions and a fumble. My second game was with Brady ... 2 interceptions. Caused a fumble on Lamar Jackson running and scored 6 on it. I didn't cause a fumble in more than ten games before. Refs are a bit louder. CPU makes more fouls than before. CPU WR drop more balls. Running and tackling feels sharp, different than pre patch.
I'm having a great time with the game tbh!
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Defense is much tighter. I had a horrible performance with Baker Mayfield ... 6 interceptions and a fumble. My second game was with Brady ... 2 interceptions. Caused a fumble on Lamar Jackson running and scored 6 on it. I didn't cause a fumble in more than ten games before. Refs are a bit louder. CPU makes more fouls than before. CPU WR drop more balls. Running and tackling feels sharp, different than pre patch.
I'm having a great time with the game tbh!
Current gen I'm guessing? Clint said above they are not fixing zone coverage until January.
Edit, you can manually save each time you play. But auto saving is broken.
xbox series x.
xbox series x.
Mine just did too😣😣😣
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If not, why do that to yourself with the history of issues that these updates/patches often seem to introduce.
If not, why do that to yourself with the history of issues that these updates/patches often seem to introduce.
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I have XB1X.
PS5
Tighter defense could be in man too. I don't know never threw 6 interceptions before. Didn't see any defender absolutely braindead in replays. Have to donsome more testing.
xbox series x.
Same here. This is not good. 3rd time today since the update. In the middle of the game too.
Played for awhile last night. None of this is different. Menus are laggy, frame drops and stuttering are still very present. The game is an unpolished mess right now.
The game was at MIA in my Vikings franchise. It’s the first time I’ve played there so maybe it is stadium specific.
I guess the good news is it didn’t crash.