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NBA 2K18: The Best Playing Game In 2K's History

NBA 2K18

NBA 2K18: The Best Playing Game In 2K's History

When we throw on a video game and start to play, we’re looking for the all-encompassing experience; fantastic graphics, a connection to the story or the realism we’d come to expect if the game is a sim title, and challenging gameplay.

That last point, gameplay, is the most important quality that will define a game as either a failure or a success. In the realm of sports gaming, due to the very linear nature of the majority of sports themselves and the gaming titles that try to emulate them, gameplay will make or break a company.

Since 1999 Visual Concepts has understood the concept of solid true-to-life gameplay down to the core of its essence; they redefined and set a trend that arguably changed the sports gaming genre as a whole.

NBA 2K, published by Sega Sports in unison with Visual Concepts, was released on Sega Dreamcast consoles as a launch title in 1999. One of the greatest Guards to ever touch an NBA court, Allen Iverson, plastered the cover cornrowed and tatted up. This was the beginning of an evolution in sports gaming and the start of a yearly trend in attempting perfect gameplay down to the most finite detail.

Now in its 19th year, NBA 2K18 is the best basketball game ever released by the franchise and the best basketball simulation game…ever. You’re probably now sitting, after reading my last statement, and thinking that I’m either a complete moron or a 2K lackey.

The game does, like any other video game to come out, have its share of problems. That being said, this year’s iteration of the game has, hands down, the best gameplay the series has ever seen. I’m also very tempted to say that the game has the best gameplay to come for a sports game, period. Let me hit you all with the slam dunks and (very few) air balls that put the gameplay and NBA 2K18 as the GOAT for NBA basketball games.

Dunking Like Vince Carter

Right from jump street, NBA 2K18 plays better than any basketball game in recent memory. The team at 2K Sports/Visual Concepts manages to somehow, year after year, improve on a game that sets the standard for how a complete sports gaming title should look and feel. The team stays involved with their community, looking at all criticisms from fans (sometimes to a fault) and takes these things and improves them (also, at times, to a fault) to ensure that the game plays at its best at all times.

This year, the work that was done on NBA 2K18 gives us a game that plays almost 100% true to the real NBA to the best of the capabilities and limitations that the technology of today will allow. In terms of gameplay, I don’t feel that there need to be any changes made. The game plays a true and organically beautiful game of basketball while offering a challenge to even the most experienced. Breaking down some of the changes this year, you’ll quickly see and understand why 2K18 is in a class of its own.

2K18 Motion Engine – The newly implemented movement system is absolutely divine. Clunky and extended canned animations have been removed, and in tandem with the free flow that the 2K series is known for, plays out like a well-tuned supercar. The fact alone that canned animations have been removed and movement has been retuned and refined to allow free-range motion based on the attributes of each individual player working in tandem with the stick skills of the person playing the game is a feat in itself.

Player Collisions & Weight/Strength Balance – Player collisions this year are frustrating to see as you play, but understanding how it relates to the realism of the game is fantastic. You’re never going to see Isaiah Thomas roll over Lebron James and finish at the rim after doing so. When dribbling the ball, if you try to pass your defender but are a smaller player, running into the defender when attempting to cross them over and drive by them gets you pushed back. You don’t get a nudge back; you noticeably get knocked back some steps, either almost or at times completely losing your dribble. You can see that the weight and strength of players actually matter this year, and can feel the difference. You’ll also see obvious strength differences in loose ball battles as well.

Shooting/Layups/Dunking – While these areas on offense this year are under a lot of scrutiny and debate early in the release of the game, as it stands for gameplay, I think that they are working great. In terms of shooting it seems that, more than ever, shooting is really going to depend on the skill of the player. The 2K team redid the whole shooting mechanic of the game and has now shifted the focus on taking better high percentage shots and learning (and trying) to perfect the release of your player. I can’t lie…I’m still struggling with this myself. Layups were (and still kind of are) a pain in the behind. Missing wide open layups is infuriating to say the least, but Czar dropped a tweet with a helpful video to the masses to give everybody a heads up on how to get your layups down.

I can say that my percentage has increased a bit, but I’m still missing layups that I shouldn’t…the struggle is real. I’m getting better the more I play. Dunking was apparently an issue as the first released patch did fix the dunking issue for players that couldn’t manage to dunk despite a rating high enough that should have allowed them to do so. I luckily didn’t have this issue and it doesn’t seem that it’s a problem anymore. Shooting and layups this year are more dependent on the player and I think that that is a good way to have it be. It forces players to understand shot timing and repetition to lock in on shooting form; this is exactly a couple of pieces that go into shooting mechanics in real life. Practice makes perfect. The new layup packages this year are also well done and really make you think about your player and what would work best based on your playstyle.

Dribbling – Fans this year are salivating at the fact that dribbling is back to streeball-like status. Thanks to the changes made by the Motion Engine and new free flowing control with the sticks, players can cross their defenders up like Allen Iverson and Kyrie Irving. Inexperienced players can use the Post Up button with a tap or double tap to pull of dribble moves to try and beat their defender, while more experienced users have a lot more freedom with the Pro Stick. Walking size-ups and combos are a new addition this year and are sweet to pull of to throw your defender off-balance. Dribbling in NBA 2K18 does have a reduced amount of ankle breakers in comparison to NBA 2K17, but is very gratifying.

Defense – To me, the suite of changes made on defense is the most gratifying bit made this year. I’m pretty good on the offensive end, but defensively I really pride myself on being able to shut down an opponent. Being suffocated and having to pick up your dribble makes me smile like a six year old being given a bag of candy. The improvement of the dribble drive game this year is great. I always try to shut down my man as he makes his first dribble, but sometimes they might be stronger or faster than me; tying in with the collision, weight and strength balancing, you’ll notice that you might be able to keep up with your man as he tries to dribble past you while you shift your feet, but he’ll overpower you and get off a contact layup or just blow by you altogether.

You’ll also notice the hand checks and “hip ride” contact you’d see in a real NBA game as the defender tries to reacquire a dominant position in a dribble drive battle. It’s beauty at its finest to watch. Another welcomed improvement was the implementation of the “You reach, I teach” mantra. Continuous attempts at stealing the ball will lead you to having to watch your man drive the lane or get a wide open jumper; you’re really penalized this year for not being patient and going for a steal at the right time. Playing strong defense on a player and contesting their shot this year is all about your skill on the sticks.

If you shut down a dribble but don’t close out on a step back jumper, chances are the shooter will hit the shot if you keep your hands down; you’ve got to contest on your own now. No more automatic shot contests. This one change is a huge game changer and one that I welcome with open arms. The changes made defensively this year force you to play defense from start to finish. You’ll get rewarded for your efforts if you play defense the right way, and burned if you slack or get lazy.

ACE System and AI – NBA 2K18 is deep. A full-fledged basketball game with the intricacies and nuances of today’s NBA. This year the team took the ACE system to a new level and you will see this every time you’re hooping on the court. Teams play as they do in real life, running their sets and playing in the styles that they do thanks to the all-new System Proficiency feature. If you’re using the San Antonio Spurs, Gregg Popovich and his cast will crush you with their fantastic ball movement. Steve Kerr and the Warriors will rain on your parade with the threes and kill you on the drive if you get to aggressive in trying to shut down the perimeter. The ACE system working in tandem with System Proficiency is a marvel to witness. AI has been greatly improved as well, with players now properly recognizing a deadly shooter and closing out, or sagging off a big that is outside of his range to be in the right position for help defense. The one and two pass defensive rules are well implemented in the AI. Offensively players make cuts, read the defense and do the right things to be in position and get themselves open. This year’s game allows planning and plays to shine more and reward greatly if you run them properly.

Player Models – Player models this year are amazing. One way of expressing oneself to emphasize a point is by sometimes adding a strong swear word to your statement; choose one of your own, add it before “amazing” at the beginning of this point, and then you’ll really understand just how good the player models are this year. I can’t say that I’ve seen a bad player model for any NBA player yet. The face scans are ridiculously accurate and the player bodies are pretty much all looking near perfect, with players being the right size in muscle and bulk. 2K really hit it out the park this year.

Shooting Air Balls Like Chuck Hayes

With all the fantastic changes made this year, there are still a few things that are an issue right now with gameplay:

The Playground/Pro-Am Walk-On (Team Play) – This is a personal frustration but I’m pretty sure it extends to the community, and some of the blame can indirectly be placed on the Road to 99 itself. A brief discussion with some of the other writers here at OS brought up valid points. What we’ve seen over the last few years in Pro-Am walk-on and the Park/Playground is a penchant for greed. Basketball is a game that requires not only individual skill but a heavy dose of teamwork. Player still find the need to drive on three defenders, put up absolutely awful shots and play little to no defense. With the ability to know earn badges in all facets of the Neighborhood, including Pro-Am and Playground, you would think that players would do everything possible to play at their best at all times. Instead, players take on an “I” approach instead of a “We” approach. This like mentioned above and more so this year, has a lot to do with the Road to 99. Something said by fellow OS writer Brian O’Neill was that “…people have to get theirs at the expense of their teammates, and that’s the way that people think they have to play this year.” I couldn’t agree more.

I’ve played about 15 Playground games and roughly 15 Pro-Am walk-on games and can say that I’ve only ever been passed to out of necessity, not because of a good basketball play. I managed to find a good team to roll with on Playground one night and we ran off four consecutive wins before I had to call it quits; the ball movement and teamwork was fantastic and we all padded our stats and earned a good deal of points towards our badges and CAP Breaker bar each of those four games. I’m not sure how and if this problem can be remedied, and I realized that playing NBA 2K18 is about having fun, but there needs to be a level of seriousness brought in, especially if people are actually trying to work towards their badges and CAP Breakers; I can tell you right now that playing the right way and as a good teammate will get you more XP points as opposed to playing as a black hole.

Writer’s Note: I have to give a shot out to ShonnyBabyyy, kendrick2k15, DylanLeath10 and VictorBoston for being wicked teammates in the Playground. These dudes play the right way, and were players that I played with where we all benefited from proper team play and distributed stats.

Servers – I can’t say that I’ve experienced it yet really, but the one issue that just can’t seem to go away is the server stability problem that has plagued NBA 2K for years. On September 19, official worldwide release day, it seemed that the servers were having major issues as many players (myself included) were loading into Neighborhoods that resembled a barren Walking Dead town. Loading into different instances of the Neighborhood yielded the same result. I didn’t manage to get into a working Neighborhood until about 11:30 PM EST and by then it was time for me to hit Dream Land; I did decide to play a couple Playground games and they were spotty and laggy. Besides this instance, I’ve otherwise had a smooth experience, but can’t say the same for others.

One Playground game I was in had my teammates complaining about not even being able to pass or play defense because their games were lagging badly. There is also the ugly and problematic issue of players losing their Neighborhood/MyCareer characters and VC altogether. This is a problem that could turn a lot of fans off of the game and lose players this year. Because a large part of NBA 2K18 is heavily reliant on being online at all times, if servers are still an issue that the 2K staff have, they’re going to need to figure out a way to fix the issue…and fix it fast.

Presentation (Mode Specific) – One thing I’ve noticed is that despite the great improvement on presentation this year (Kobe and KG do a surprisingly good job when they sit in on commentary), there are still some discrepancies that need to be addressed in terms of mode specific presentation.

There needs to be more of an emphasis on actual in-season events when it comes to playing MyGM and MyLeague, which are two modes where I’ve noticed the commentary and various color and shows to be very generic in nature. In MyCareer, I saw the same in-game player interview about the same topic four games in a row. That’s just not acceptable anymore. 2K has done a good job at improving commentary each year, but they need to ensure that this area matches the realism that they’ve implemented in so many other ways.

Closing Out

I think that it’s easy to say right now that NBA 2K18 is the best playing game in 2K’s history, and possibly the history of basketball games. So much is properly done and not needing of change this year in comparison to years past. There are the few ugly issues that are trying to take the limelight away from how good this game plays, but NBA 2K18 just plays an undeniably solid game of basketball. We really need to appreciate the hard work put in by Mike Wang, Scotty OG and the rest of the 2K and Visual Concepts team this year.

They’ve blessed us with a gem.

 

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A father, dedicated sports fan and gamer. FIFA, Madden, NHL, NBA 2K are what I play majority of the time. Manchester United runs in my blood. Chicago Bulls and Denver Broncos drape the walls of my man cave. Play hard, or don't play at all.

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  1. No bad player models?  C'mon now, you know you done seenst that Westbrook face, lol.
    Good write-up though man, I agree with most everything you said.  The defense still isn't what it should be though, Live is better in that regard in my opinion.
    DBMcGee3
    No bad player models?* C'mon now, you know you done seenst that Westbrook face, lol.
    Good write-up though man, I agree with most everything you said.* The defense still isn't what it should be though, Live is better in that regard in my opinion.

    You mean, this Westbrook face?
    i definitely agree with your article
    Gameplay is fantastic, animations are fantastic, Player motion is so smooth.. defense is pretty good but need tweak more better. My League is ton of fun to play. i ignore My Career with VC. it never bother me very much
    good article. 2k18 is probably the best on court game ever made, aside from CH2k8; but in some aspects I find 2k15 more representative of todays NBA.
    I think this year's game good but doesn't touch 2k11. That gameplay is still the most realistic ever and 2k is going have a hard time beating that game. Or any the ps3 games gameplay wise in my opinion are better than this. But presenation and graphics wise they are good and like the neighborhood. Intersesting new mode I will have to check out, but the I think this is the best for the PS4 gameplay wise. Still need to tweak some things to get better and I still see too much morphing between the players which I didn't see so much the ps3 era.
    This is definitely my favorite 2K in terms of gameplay in a long time. If we could just get the MyLeague issues resolved I'd kiss the moon
    Sent from my iPhone using Operation Sports
    nflrocks24
    I think this year's game good but doesn't touch 2k11. That gameplay is still the most realistic ever and 2k is going have a hard time beating that game. Or any the ps3 games gameplay wise in my opinion are better than this. But presenation and graphics wise they are good and like the neighborhood. Intersesting new mode I will have to check out, but the I think this is the best for the PS4 gameplay wise. Still need to tweak some things to get better and I still see too much morphing between the players which I didn't see so much the ps3 era.

    I think you have on rose colored glasses on for 2k11, that game has issues as well, no 2k game was bugless or did not have some kind of exploit.
    I love this game. Gameplay is awesome.
    Regarding layups...it's past the point of saying that players are doing it wrong. It's a huge design flaw, period. High percentage layups (uncontested or lightly contested) should be easier to hit than high percentage midrange jumpers. They're not. If it's not broken/glitched, then it's simply a huge design flaw. 2k simply missed the mark on the "control feels" for layups and needs to rebuild them from the ground up.
    Sent from my iPhone using Operation Sports
    DBMcGee3
    No bad player models?* C'mon now, you know you done seenst that Westbrook face, lol.
    Good write-up though man, I agree with most everything you said.* The defense still isn't what it should be though, Live is better in that regard in my opinion.

    I agree. The defense in the game didn't advance or get improved nearly as much as I thought it would this year. Especially after all the complaints about it in 2k17, I assumed it would be a lot better than what it is.
    Defense and VC greed are my only complaints this year.
    DBMcGee3
    No bad player models?* C'mon now, you know you done seenst that Westbrook face, lol.
    Good write-up though man, I agree with most everything you said.* The defense still isn't what it should be though, Live is better in that regard in my opinion.

    Lets be real here, Westbrook is a one hell of a rat face weird looking dude....2k hit it right on the nail. lol.....
    2k art team is the BEST. I hope to follow in their footsteps one day
    I'm sorry but this review is bullshit. This is not completely better game. The whole missing layups thing is an absolute joy killer. Not only that what happened to On-ball defense. It's almost impossible guard and stay in front of quick Guards like Lonzo Ball, Kyrie, and etc. They're so quick and and you can barely step in front of them when they drive now. Don't even get me started on the game speed online now. They slowed the game down to slow and it's almost like playing with tortoises. I love 2K but they completely messed up this series this year and it's mainly because they pul all their focus on that "Run The Neighborhood" bullshit that they just want you to spend a ton of money to earn VC. 2K Sports ya'll played yourself and your diehard Sim fans this year.
    bigbuckeyeboi
    I'm sorry but this review is bull****. This is not completely better game. The whole missing layups thing is an absolute joy killer. Not only that what happened to On-ball defense. It's almost impossible guard and stay in front of quick Guards like Lonzo Ball, Kyrie, and etc. They're so quick and and you can barely step in front of them when they drive now. Don't even get me started on the game speed online now. They slowed the game down to slow and it's almost like playing with tortoises. I love 2K but they completely messed up this series this year and it's mainly because they pul all their focus on that "Run The Neighborhood" bull**** that they just want you to spend a ton of money to earn VC. 2K Sports ya'll played yourself and your diehard Sim fans this year.

    yes, yes and yes. this is the truth. thank you for this.
    I've been playing non stop. I haven't done this with an nba2k game for a long time now. I hope they don't **** it up next year.
    I can skip this year's my career easily. With a mobile style CAP system and an even cringier story this year. 2k successfully pried me away from that mode lol thanks 2k for not making it fun.
    Offline gaming is bliss though and I can't wait for the season to start so I can play NBA today games.
    Sent from my SM-G930T using Tapatalk
    shadio5
    Lets be real here, Westbrook is a one hell of a rat face weird looking dude....2k hit it right on the nail. lol.....
    2k art team is the BEST. I hope to follow in their footsteps one day

    Faces they are good. Body types, not so much.
    Gameplay is much improved overall but there are still some nagging issues.*
    Players still slide into position to receive passes without moving their feet.
    Player clipping is at an all time high this year which is a HUGE eyesore at times (especially when player/ball physics aren't respected with being able to dribble through body parts, arms going through bodies when defending, etc..)* The collision detection needs to be cleaned up in a patch.
    There are still instances where you're tied to two man unbreakable animations
    I wouldn't go as far as saying player models are amazing.* They're improved from last year but there's still a ton of room for improvement.* Players that are ripped irl still lack muscle definition detail.* Players like Westbrook, Giannis, Kawhi, Iggy, Ibaka, etc...all stand out.*
    A lot of players arms are too skinny (Westbrook, Harden, CP3, '01 Shaq, etc...)* 2K also needs to have more of a variety with lower leg builds.* A lot of players still have tree trunk legs in the game when irl their legs are skinny (Giannis, Dwight Howard, LeBron, etc...)* Hopefully 2K continues to work on the player models overall.*
    Player creation & editing took a HUGE step back this year which is unfortunate.
    They removed the 2K Wire cam which was the ONLY gameplay camera I liked mainly because of how the camera zoomed in with Key Zoom.* I like the 2K Low cam but it doesn't zoom in with Key Zoom on so i find it unplayable ????.* I really hope they bring this camera option back in a patch.
    Overall the game is improved as it should be but there are definitely some annoying aspects to it.* Hopefully a patch or two can fix most of them.* Good write up none the less.
    Absolutely agree with the article.
    Gameplay is out of this world (please, please leave it alone...just leave it alone). I played 2K11 for 5 years straight.
    This is easily the best 2K basketball game I have ever played. I will be playing this title for many many years. So much fun, so much depth. It is a true simulation of the sport.
    The depth of MyLeague is incredible, and no doubt the deepest and best franchise mode for any sport game on the market.
    The level of customization inside of MyLeague is also unmatched.
    This is the Rolls Royce of console sports games.
    Not that any reviews of 2K/EA games on OS are taken even a little bit seriously by anyone, but cmon man...yes the gameplay is good, it's been getting better every year, but this is one of the first 2K games in my memory that has just an INSANE amount of literally game breaking bugs/glitches that make the game unplayable...most of which have not even been patched yet after three patches.
    I guess this is to be expected since this site gets exclusive info, news and dev blogs before every other site
    Armor and Sword
    Absolutely agree with the article.
    Gameplay is out of this world (please, please leave it alone...just leave it alone). I played 2K11 for 5 years straight.
    This is easily the best 2K basketball game I have ever played. I will be playing this title for many many years. So much fun, so much depth. It is a true simulation of the sport.
    The depth of MyLeague is incredible, and no doubt the deepest and best franchise mode for any sport game on the market.
    The level of customization inside of MyLeague is also unmatched.
    This is the Rolls Royce of console sports games.

    This legit might be the best true to life, fun sports game I've ever played.
    I'm even liking MyCareer (just solo, no park) because the NBA gameplay is so good and so much fun.
    I honestly haven't played this much 2k at launch...... ever. Last year I bought it at release, played it 2-3 days, then basically shelved it until the season started.
    I have been playing NBA 2k since its inception and Gameplay is the best it's ever been.  Quick guards such as Kyrie should be near impossible to guard because in real life  it is. Defense matters,strategy matters more than the past. The way you play  should matter.   2k18 has flaws that needs to be fixed  but not unplayable IMO.   2k 18 can be improved but gameplay doesn't need to be overhauled a lot or not at all..  I can't speak for online but offline it plays like it should  95 percent of the time. Whatever team you use know your personnel and use strategy and enjoy the game. 
    Positive article about 2k18? 4 pages.
    Negative article about 2k18? 6000 pages.
    Negativity spreads fast. No wonder 2k devs succumb to Twitter rants about no greens. Hard not to with that kind if negativity spreading like wildfire.
    DBMcGee3
    No bad player models?* C'mon now, you know you done seenst that Westbrook face, lol.
    Good write-up though man, I agree with most everything you said.* The defense still isn't what it should be though, Live is better in that regard in my opinion.

    They corrected that in the official release and now it looks dead on.
    tril
    good article. 2k18 is probably the best on court game ever made, aside from CH2k8; but in some aspects I find 2k15 more representative of todays NBA.

    I agree with this. 2k18 is the best playing 2k. I do believe it surpassed my beloved 2k11. It's got a few hiccups though, the clipping is pretty extensive and I'm still getting those defensive breakdowns by my team mates. But few and far beyond. Still amazing on the court. Overall. Legends don't look good though. Fix those faces!
    I really hope they don't make layups easier. I think one thing that is confusing though is that even though they removed the shot meter for layups, it looks like timing the release is still important on them, which is not made clear. But besides that, NBA players miss layups all the time, it happens. Just gotta make the next one.
    I really hope they don't make layups easier. I think one thing that is confusing though is that even though they removed the shot meter for layups, it looks like timing the release is still important on them, which is not made clear. But besides that, NBA players miss layups all the time, it happens. Just gotta make the next one.
    I really hope they don't make layups easier. I think one thing that is confusing though is that even though they removed the shot meter for layups, it looks like timing the release is still important on them, which is not made clear. But besides that, NBA players miss layups all the time, it happens. Just gotta make the next one.
    RayRay34
    Then why do I not have fun playing this game if it's the best 2k gameplay ever. Honestly I had more fun playing NBA 2k1*

    Um...yeah...well maybe because you're already having fun with the other game. In your eyes nothing what 2k does will be any good but yet you still needed to let everyone know that your not having fun. hooboy...
    Boy people sure can't stand seeing a positive write up about 2k.
    Goffs
    Um...yeah...well maybe because you're already having fun with the other game. In your eyes nothing what 2k does will be any good but yet you still needed to let everyone know that your not having fun. hooboy...
    Boy people sure can't stand seeing a positive write up about 2k.

    Until something goes wrong with YOUR gaming experience - which it has for many others - you'll continue singing the praises of 2K. I can guarantee if you spent another $100 on the game and something with wrong with it, you would be shouting to the rooftop how this game sucks.
    For others like myself who can't even earn VC - no matter what mode they are in - I will continue to say that 2K has serious problems this years.
    Gameplay - great
    Everything else - poor
    Simple as that.
    HeatLifer
    Positive article about 2k18? 4 pages.
    Negative article about 2k18? 6000 pages.
    Negativity spreads fast. No wonder 2k devs succumb to Twitter rants about no greens. Hard not to with that kind if negativity spreading like wildfire.

    Because people like to ****ing complain when they're actually forced to UNDERSTAND how to play and the game is not 100% perfect out of the box. 2K could fix every bug/glitch in the game, and people will still find something to bitch about.
    NBA 2K18 is the best game now, and when they patch the problems...you would be a fool not to buy this game if you like basketball.
    RayRay34
    Then why do I not have fun playing this game if it's the best 2k gameplay ever. Honestly I had more fun playing NBA 2k1*

    And bull**** comments like this is why I get mad. You're basically saying you haven't been having fun for 17 years. Why the hell are still buying the game then?
    joepatowski
    Until something goes wrong with YOUR gaming experience - which it has for many others - you'll continue singing the praises of 2K. I can guarantee if you spent another $100 on the game and something with wrong with it, you would be shouting to the rooftop how this game sucks.
    For others like myself who can't even earn VC - no matter what mode they are in - I will continue to say that 2K has serious problems this years.
    Gameplay - great
    Everything else - poor
    Simple as that.

    uh...I haven't bought ANY game for 60 for a long time now. Hell I'm not that stupid to buy something over 100. I don't care if people bought the game for over 100 and cry about it. If you read my first post I don't care for mycareer this year. VC or no VC I could care less. I'm just waiting for NBA Today to kick in so I can play that. I'm enjoying the game as is right now. If they patch it to it's former self then it was a fun few months. I will most likely move on to the next game that I bought for under 60 bucks and enjoy that instead.
    For me it all depends on what you want from your nba 2k game. for me, I play offline with friends and play in my franchise/GM mode and for the most part, works 99% how it should. I get my sixty bucks worth probably within a few weeks times, I put in 20 hours a week with this game and IMO that's worth the 60 bucks. I wish the money 2k receives on VC from others would go towards making the game better onilne, but the truth is, they just don't have the time considering this game is rushed out the door every single year. I blame the publisher not the dev. If the DEV had it their way, they would release 2k probably every other year to really get the kinks out.
    GisherJohn24
    For me it all depends on what you want from your nba 2k game. for me, I play offline with friends and play in my franchise/GM mode and for the most part, works 99% how it should. I get my sixty bucks worth probably within a few weeks times, I put in 20 hours a week with this game and IMO that's worth the 60 bucks. I wish the money 2k receives on VC from others would go towards making the game better onilne, but the truth is, they just don't have the time considering this game is rushed out the door every single year. I blame the publisher not the dev. If the DEV had it their way, they would release 2k probably every other year to really get the kinks out.

    Truthfully, I think people are letting the VC thing cloud their opinion of NBA 2K18. I play PNO, quick games, and MyCareer, and I'm having a blast. I could play this game all the time, every day like I did when I owned NBA 2K11.
    GisherJohn24
    For me it all depends on what you want from your nba 2k game. for me, I play offline with friends and play in my franchise/GM mode and for the most part, works 99% how it should. I get my sixty bucks worth probably within a few weeks times, I put in 20 hours a week with this game and IMO that's worth the 60 bucks. I wish the money 2k receives on VC from others would go towards making the game better onilne, but the truth is, they just don't have the time considering this game is rushed out the door every single year. I blame the publisher not the dev. If the DEV had it their way, they would release 2k probably every other year to really get the kinks out.

    So you like playing you franchise modes with guys like Lebron never signing or guys signing for the vet minimum? Or guys signing for over a billion dollars? Glitches are killing the game modes that people love to play. MyTeam is pay to win, mycareer relies on micro transactions as well but it's more due to the fact that the game has glitches that TAKE vc from you and people are admittedly patient. MyLeague and MyGM are glitches in multiple ways that make the game unplayable for sim players like me. I really, really love the gameplay and can't harp on that enough but the rest of the game is a buggy, glitchy mess that hasn't been fixed after three patches now and that has nothing to do with the micro transactions, so I hate when people use that excuse.
    ksuttonjr76
    And bull**** comments like this is why I get mad. You're basically saying you haven't been having fun for 17 years. Why the hell are still buying the game then?

    Its the only thing that gives me my retro fix. Im not an online gamer, cant stand online cheese. Being a 42 year old career man with a family of 5 i have no time to invest into MyGm so when i play i look for a fun game of basketball.... to me this isnt fun and that is my opinion, something all of us are allowed to have.
    Trent Booty
    So you like playing you franchise modes with guys like Lebron never signing or guys signing for the vet minimum? Or guys signing for over a billion dollars? Glitches are killing the game modes that people love to play. MyTeam is pay to win, mycareer relies on micro transactions as well but it's more due to the fact that the game has glitches that TAKE vc from you and people are admittedly patient. MyLeague and MyGM are glitches in multiple ways that make the game unplayable for sim players like me. I really, really love the gameplay and can't harp on that enough but the rest of the game is a buggy, glitchy mess that hasn't been fixed after three patches now and that has nothing to do with the micro transactions, so I hate when people use that excuse.

    I accept the flaws as being what they are and look at the game as a whole and base on one thing. Am I having fun aside the issues or problem? Yes. I do feel it's amazing. Issues aside.
    Trent Booty
    So you like playing you franchise modes with guys like Lebron never signing or guys signing for the vet minimum? Or guys signing for over a billion dollars? Glitches are killing the game modes that people love to play. MyTeam is pay to win, mycareer relies on micro transactions as well but it's more due to the fact that the game has glitches that TAKE vc from you and people are admittedly patient. MyLeague and MyGM are glitches in multiple ways that make the game unplayable for sim players like me. I really, really love the gameplay and can't harp on that enough but the rest of the game is a buggy, glitchy mess that hasn't been fixed after three patches now and that has nothing to do with the micro transactions, so I hate when people use that excuse.

    Let me give another example... NCAA football 14 was a buggy mess. The audio broke constantly, there was money plays, the online was rotten and so fourth, yet, I still had fun. If I'm having fun, I am athe type of guy that does let the glitches slide. But don't think I don't feel your pain. I do.
    RayRay34
    Its the only thing that gives me my retro fix. Im not an online gamer, cant stand online cheese. Being a 42 year old career man with a family of 5 i have no time to invest into MyGm so when i play i look for a fun game of basketball.... to me this isnt fun and that is my opinion, something all of us are allowed to have.

    Sliders and custom rosters are your friend or is that asking too much?
    Trent Booty
    I really, really love the gameplay

    This is what the article is about. Gameplay.
    If the title of the article was 'This is the best version of NBA 2K of all time', then the rest of your post would definitely be relevant.
    ksuttonjr76
    Sliders and custom rosters are your friend or is that asking too much?

    If you have a slider set to suggest ill be more than happy to try it. I mean there are what like 200 things you can adjust in there....
    As for custom rosters....you dont need to talk to me about custom rosters, thats about all i actually have fun doing... well not so much this year because of the CAP system as it is right now.
    RayRay34
    If you have a slider set to suggest ill be more than happy to try it. I mean there are what like 200 things you can adjust in there....
    As for custom rosters....you dont need to talk to me about custom rosters, thats about all i actually have fun doing... well not so much this year because of the CAP system as it is right now.

    My man...you're messing out! In the other subforums, there are people who are dedicated to creating rosters and sliders specifically for NBA 2K. In the years when PNO was "ruined" by Twitter crybabies, I would download their works, and the offline games would be great. Unfortunately, I still prefer H2H competition, so I tend to go back to PNO for rage sessions. Sigh....I really do hate when 2K Sports cater to the MyPlayer crowd.
    the only thing that bothers me on 2k18 is we are back to the days of the ball handler switching hands with the ball without any input from the user. Makes it tougher to dribble in the direction i want when he is constantly switching hands on his own.
    nflrocks24
    I think this year's game good but doesn't touch 2k11. That gameplay is still the most realistic ever and 2k is going have a hard time beating that game. Or any the ps3 games gameplay wise in my opinion are better than this. But presenation and graphics wise they are good and like the neighborhood. Intersesting new mode I will have to check out, but the I think this is the best for the PS4 gameplay wise. Still need to tweak some things to get better and I still see too much morphing between the players which I didn't see so much the ps3 era.

    I guess. 2k11 cant hold a candle to this game.
    Trent Booty
    So you like playing you franchise modes with guys like Lebron never signing or guys signing for the vet minimum? Or guys signing for over a billion dollars? Glitches are killing the game modes that people love to play. MyTeam is pay to win, mycareer relies on micro transactions as well but it's more due to the fact that the game has glitches that TAKE vc from you and people are admittedly patient. MyLeague and MyGM are glitches in multiple ways that make the game unplayable for sim players like me. I really, really love the gameplay and can't harp on that enough but the rest of the game is a buggy, glitchy mess that hasn't been fixed after three patches now and that has nothing to do with the micro transactions, so I hate when people use that excuse.

    We have all the sliders and rosters in the world.
    We also can do full 30 team control and edit everything.
    2K18 is even set up to be less time consuming and to get an accurate NBA representation and full immersion.
    I havent even touched the sliders and I had the game since 9/15. Thats has never happened for me.
    BobbyColtrane
    the only thing that bothers me on 2k18 is we are back to the days of the ball handler switching hands with the ball without any input from the user. Makes it tougher to dribble in the direction i want when he is constantly switching hands on his own.
    Yes! This bothers me more than it should....
    Sent from my SM-G930T using Tapatalk
    bigbuckeyeboi
    I'm sorry but this review is bull****. This is not completely better game. The whole missing layups thing is an absolute joy killer. Not only that what happened to On-ball defense. It's almost impossible guard and stay in front of quick Guards like Lonzo Ball, Kyrie, and etc. They're so quick and and you can barely step in front of them when they drive now. Don't even get me started on the game speed online now. They slowed the game down to slow and it's almost like playing with tortoises. I love 2K but they completely messed up this series this year and it's mainly because they pul all their focus on that "Run The Neighborhood" bull**** that they just want you to spend a ton of money to earn VC. 2K Sports ya'll played yourself and your diehard Sim fans this year.

    This review is not bull****, it sounds like you are simply not good enough for 2K18 and need to step up your game. Game is harder this year and that is a good thing.
    Article is on point regarding Gameplay, it´s simply the best we ever had and it´s not even close.
    Trent Booty
    So you like playing you franchise modes with guys like Lebron never signing or guys signing for the vet minimum? Or guys signing for over a billion dollars? Glitches are killing the game modes that people love to play. MyTeam is pay to win, mycareer relies on micro transactions as well but it's more due to the fact that the game has glitches that TAKE vc from you and people are admittedly patient. MyLeague and MyGM are glitches in multiple ways that make the game unplayable for sim players like me. I really, really love the gameplay and can't harp on that enough but the rest of the game is a buggy, glitchy mess that hasn't been fixed after three patches now and that has nothing to do with the micro transactions, so I hate when people use that excuse.

    JKSportsGamer1984
    Gameplay is much improved overall but there are still some nagging issues.*
    Players still slide into position to receive passes without moving their feet.
    Player clipping is at an all time high this year which is a HUGE eyesore at times (especially when player/ball physics are respected with being able to dribble through body parts, arms going through bodies when defending, etc..)* The collision detection needs to be cleaned up in a patch.
    There are still instances where you're tied to two man unbreakable animations
    I wouldn't go as far as saying player models are amazing.* They're improved from last year but there's still a ton of room for improvement.* Players that are ripped irl still lack muscle definition detail.* Players like Westbrook, Giannis, Kawhi, Iggy, Ibaka, etc...all stand out.*
    A lot of players arms are too skinny (Westbrook, Harden, CP3, '01 Shaq, etc...)* 2K also needs to have more of a variety with lower leg builds.* A lot of players still have tree trunk legs in the game when irl their legs are skinny (Giannis, Dwight Howard, LeBron, etc...)* Hopefully 2K continues to work on the player models overall.*
    Player creation & editing took a HUGE step back this year which is unfortunate.
    They removed the 2K Wire cam which was the ONLY gameplay camera I liked mainly because of how the camera zoomed in with Key Zoom.* I like the 2K Low cam but it doesn't zoom in with Key Zoom on so i find it unplayable ????.* I really hope they bring this camera option back in a patch.
    Overall the game is improved as it should be but there are definitely some annoying aspects to it.* Hopefully a patch or two can fix most of them.* Good write up none the less.

    Trent Booty
    Not that any reviews of 2K/EA games on OS are taken even a little bit seriously by anyone, but cmon man...yes the gameplay is good, it's been getting better every year, but this is one of the first 2K games in my memory that has just an INSANE amount of literally game breaking bugs/glitches that make the game unplayable...most of which have not even been patched yet after three patches.
    I guess this is to be expected since this site gets exclusive info, news and dev blogs before every other site

    This.
    Sent from my iPhone using Operation Sports
    Great game once again, I know people are going to complain but we Americans always complain, its our Constitutional right lol! Idont have many complaints, I really like what they did with Madden this year (for once) and I havent even touched that game since 2k came out. My only complaint is the online lag, and all the guys playing with Golden State (once again) but whatevs. Im mostly an Association player anyways.
    Personally, this feels the best it ever has because the difficulty against the cpu doesn't feel...artificial for lack of a better word. It feels like a competitive match based on the ratings and your level of skill, not because the cpu has a cheesy advantage.
    I've had games where I caught fire and could pull up over defenders the same way the cpu does (and real life players for that matter) other times it was a defensive struggle, but at no point do I feel the game itself rubber banding or giving the cpu a decided advantage even on HoF, and that's priceless....
    I think I've finished maybe 1 or 2 games out of the 20 or more that I've started because of the garbage layups and the AI defense. Some parts of the game are better or improved, but these flaws drag the whole game down. 
    I'm not going to pretend like I'm some kind of 2k expert or anything, but I didn't have any trouble enjoying last years game and these errors are killing the experience this year.
    I'm still extremely disappointed in the foot-planting and phasing that we see in 2K18. These need to be worked on.
    I'm seeing players drag their foot and "ice skate" instead of running. It's like their shoes don't have grip at all. Just slipping and sliding.
    You also see balls and arms phasing through whole bodies, heads, hands (during a supposed block). I've seen whole players go through one another in the post during drop-steps.
    fakeassc  The lack of foot planting is probably my biggest gripe with 2k, other than the absolutely shameless VC cash grabbing.  I actually heard some guy bashing Live the other day for the footwork aspect and the weighted feel of the players, but I think that's groundbreaking stuff. 
    Don't get me wrong, I like 2k and I'm having fun with the game.  The depth of control and the fluidity of the player motion is something special. That said, it just feels like guys are skating and sliding everywhere, to the point where I feel the defense is not emphasized enough.  It just isn't really fun guarding the ball, especially when you can play epic D and still have a green release in your face.  Just feels unbalanced towards the offense.  Doesn't help that the defensive AI is still pretty flawed, and I'm somewhat frequently having my teammates get inexplicably lost and leave shooters wide open, regardless of my settings.  The switching seems to be an issue anytime there's a pack of players close together on the court.
    I also find there to be a tiny bit of latency sometimes while dribbling, presumably animation related.  It just doesn't feel as responsive as I'd like, and there are times where I see RS inputs go completely ignored.  I'll do a quick flick coming up the court and literally nothing happens.
    It's just not as fun as the other 2ks tbh. Feels weird. Can't really put my finger on it. But the shooting isn't quite as satisfying. The shot meter has regressed. And I never really realized how important a good shotmeter was to my enjoyment of the game until this year.
    The movements are awkward and unnatural feeling. It doesn't feel like a good basketball game. Looks like one, but it doesn't feel as deep as it looks. It's not really catchy or addicting. To me it's not fun like real basketball is.
    It's visually impressive, but I'm just having a lot of trouble getting into it. Feels more like a chore than something I enjoy.
    Can't believe I'm saying this, but to me it's a step down from the other 2ks.
    GuwopGeezus
    I really hope they don't make layups easier. I think one thing that is confusing though is that even though they removed the shot meter for layups, it looks like timing the release is still important on them, which is not made clear. But besides that, NBA players miss layups all the time, it happens. Just gotta make the next one.

    I really feel like they made the layups harder by design to balance out how much easier it is to drive to the paint...I am still shocked by how BALANCED the drives/layups have been during my gameplay and I am loving it...my favorite 2k to date by a long shot!
    SIM is a MINDSET...Don't cheat the game and you'll get better results! ~Koosa10:27~
    jdareal21
    Personally, this feels the best it ever has because the difficulty against the cpu doesn't feel...artificial for lack of a better word. It feels like a competitive match based on the ratings and your level of skill, not because the cpu has a cheesy advantage.
    I've had games where I caught fire and could pull up over defenders the same way the cpu does (and real life players for that matter) other times it was a defensive struggle, but at no point do I feel the game itself rubber banding or giving the cpu a decided advantage even on HoF, and that's priceless....

    I'm amazed by how good the game plays on hall of fame this year...I remember da_czar saying last year that they wanted to tie the diffficulty level to ACE with Superstar and HOF giving the cpu full adjustments through ACE and if you ask me they did a great job building on that idea. This coming from someone WHO HATED HALL OF FAME DIFFICULTY for the reason you mentioned above.
    SIM is a MINDSET...Don't cheat the game and you'll get better results! ~Koosa10:27~
    I think 2K may have underestimated Live, for what its' worth. There was this aura of "Oh, Live's gonna be absolute trash" when in reality, many people found Live to be a decent game. I'll say this: I'm enjoying Live's career mode much more than I am with 2K.
    Sent from my iPhone using Operation Sports
    BigSexy
    I think 2K may have underestimated Live, for what its' worth. There was this aura of "Oh, Live's gonna be absolute trash" when in reality, many people found Live to be a decent game. I'll say this: I'm enjoying Live's career mode much more than I am with 2K.
    Sent from my iPhone using Operation Sports

    Underestimated?
    How many copies did they sell?

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