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MLB The Show 20: Real Pitch Speeds Vs. The Show on HOF

MLB The Show 20

MLB The Show 20: Real Pitch Speeds Vs. The Show on HOF

Gutfoxx put together a really interesting video earlier this week where he compared real pitch speeds to those in MLB The Show 20. In other words, he put together his own little Mythbusters concept to show off pitch-speed differentials between a real baseball game and the video game.

The biggest caveat is that obviously he’s counting frames where the frames are not going to be one-to-one between his video example and The Show. So the comparison is probably not perfect, but I still think it’s a valid test case. Either way, it’s also interesting to see pitch speeds in action here because it does give me more appreciation of how hard it is to hit any sort of pitch at a professional level. Even on HOF difficulty, you get more time to process and swing the bat than you would on the real diamond — where you also still need to load and swing all while processing where the pitch will be.

On top of that, it does really show me once again how easy it might be to say “sit fastball and adjust” from the stands, while the reality is that’s really hard to do. To me, if a fastball has enough velocity, you really do need to just sit fastball in real life, otherwise it has to be next to impossible to even turn on one. The thought of even trying to turn on a Chapman, Hicks or Syndergaard fastball — that generally is not just straight either — just about turns me into soup.

It also highlights a major difference between The Show and real life in terms of basic strategy. We maybe move the PCI to sit inside, but we don’t really need to guess pitches in order to react, swing and make great contact. I don’t think you can really have that approach at the plate in real life. You need to actually go into each pitch sort of thinking about location and pitch type in a way you simply never have to in MLB The Show. I’m not saying that’s a bad thing, but it’s just something I sometimes lose sight of when talking about the pitcher-batter duel in the game. As always, mad respect for hitting a baseball even two feet because it is not easy.

The other biggest thing to come out of this is that the difference between HOF and Legend pitch speed seems to be either incredibly small or simply non-existent this year. This is not totally surprising as HOF certainly is a major step up in pitch speed already. So maybe The Show developers decided to just keep the pitch speed consistent and focus more on the PCI as the way to differentiate the two top difficulty levels. In either case, it’s good to have a bit of confirmation about this because it helps for both online play and tuning gameplay sliders for the community.

Anyway, check out the video because I think it’s a really fun watch even if you already knew The Show wasn’t like hitting in real life — even on HOF difficulty.

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  1. I play on Veteran with pitch speed sliders at 100%. Once you go 100% - every Show video you watch with normal pitching speed will seem like the ball is floating.
    knucklecutter
    Legend difficulty with max speeds is still slower than real life.

    Do we know by how mitch exactly? I wonder if doing math based on time and distance would be a better method than counting frames? Also, I practiced on offline Legend with max pitch speeds before going online the other night. All I know is that once I got to the point where I was able to turn on those fastballs and still sit and hit the offspeed at times, it just resulted in me needing like 3 innings to get the timing down for p line AS lol. Now that I'm up in the 700s in DD maybe hitting on HOF online would be quick enough that the legend practice would be worth it.
    canes21
    Do we know by how mitch exactly? I wonder if doing math based on time and distance would be a better method than counting frames? Also, I practiced on offline Legend with max pitch speeds before going online the other night. All I know is that once I got to the point where I was able to turn on those fastballs and still sit and hit the offspeed at times, it just resulted in me needing like 3 innings to get the timing down for p line AS lol. Now that I'm up in the 700s in DD maybe hitting on HOF online would be quick enough that the legend practice would be worth it.

    Not by much. All I know is that from the mound to home plate is 60 feet 6 inches. With the guys arm length and stride the distance the ball travels to the catchers glove would have to be even a shorter distance. 100mph is 146.67 feet per second.
    I think using online to test it is flawed.
    People think pitch speeds are faster in online, only because the game plays so laggy online. If you play on legend mode on a PS4 pro on faster (60FPS mode ) at a good ball park without frame drops ( thankfully they fixed that this year so most ball parks at day time are good ) the ball comes in fast and smooth and your batter swings pretty much instantly when you swing the analog stick or press the button to swing.
    Because of this playing offline I can turn on a 101 mph fastball on the inside part of the plate and pull it, where as online a Roy Oswalt 94mph sinker inside is almost unhittable unless you sit on it.
    I feel like SDS is aware of this, so they slowed down the pitch speeds online but even then the game plays so laggy that it's very hard to hit online.
    I think they should do a test on legend mode, faster graphics setting offline at default sliders and then max out the pitch speed slider and test it out.
    Ok did some math. The mound rubber to home plate is 60 feet 6 inches. I just measured my stride. The position the ball leaves my hand is about 6 feet closer but we'll say it's 5 feet closer to keep the math simple. I can only assume the same thing for a real pitcher, actually it's probably closer because I'm only 5"11 and they are usually taller. That means the ball would travel roughly 55 feet from my hand to home plate.
    100mph = 146.67 ft/s
    75mph = 110 ft/s
    100mph to home plate at a distance of 55 ft = .37 of a second
    75mph to home plate at a distance of 55 ft = .5 of a second
    So the real guys have like 4 tenths of a second to recognize the pitch type, follow it with their eyes, decide if they want to swing or not and swing the bat. That's nuts!
    Ok so I was playing around offline, first time messing with the sliders for this year.
    I normally play legend on default sliders, this time I decided to play a game cranking out the sliders to maxed out pitch speeds.
    The pitches come in a lot faster obviously, but I noticed I was still able to play and it wasn't much more difficult. What I noticed and think is going on is that your batters swing speed is tied to whatever difficulty setting and sliders you have the pitch speed on.
    What I mean by this, is playing with legend and max pitch speed, means that the swings that you and your opponent take are faster as well to compensate. This was why it seems like the swings at the plate where the ball makes contact with the bat was a lot faster.
    This is also why in online play people say the pitch speeds are too fast, even though they look slow in reality, but why they still get gassed by 94 mph fastballs up and in. Because with how laggy and slow online plays, when you go to swing online the swing speeds are slow as well. This is actually something the developers I figure had to put into the game, because obviously online has lag issues and will not play as smooth as offline, so to keep the timing windows around the same, they slow the swing speed down to the pitch speed to compensate.
    What this means however for this thread, is using online diamond dynasty pitch speeds on hall of fame does not even come close to comparing to legend offline default speeds and not legend maxed out sliders pitch speeds offline, but at the same time playing offline is also much more responsive and less laggy and the batters swing faster so the pitch speeds online needed to be slowed down anyway to keep the game competitive for those who have slower internet connections and TV's as well.

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