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MLB The Show 20 Livestream Breakdown - Diamond Dynasty, Showdown, Team Affinity and More

MLB The Show 20

MLB The Show 20 Livestream Breakdown - Diamond Dynasty, Showdown, Team Affinity and More

Another SDS stream is in the books and the amount of content dropped is nearly impossible to comprehend. However, we have compiled all your Diamond Dynasty information here. This year will bring an immense amount of new card types, new pack types, and new ways to earn rare cards in Diamond Dynasty and beyond.

Choice is once again the name of the game. You’ll have the ability to go in several different directions in how to play the game, how to earn cards and which players you want to anchor your squad. Lineup variation should once again be at an all-time high. There’s several ways to pave your own path toward program star rewards, including missions, Conquest, Showdown, statistical achievements, collections and more.

New Cards And Packs

One of the biggest things emphasized this year was the inclusion of so many new card types. Maybe the most exciting and game-changing card series will be the new “red diamond” cards. These “prestige” diamonds are essentially stat-grind versions of inning bosses. In the example provided, the inning boss version of Todd Helton is 91. With enough time and stat-grinding, the former Rockies first baseman can be elevated to a 94 overall (it seems like all the initial red diamond cards will get a +3 stat boost across the board). The absolute only way to acquire these cards is through grinding. They will not be available in Battle Royale. Making the task even more exclusive, these stat tallies need to take place in online competitive PvP modes.

Similar to prestige diamonds, another new card series will be the evolution cards. Evolution cards will be available in packs throughout the season. The pack will contain a silver version of a card (or sometimes another level), but with stat grinds and competing challenges built around that card, it will “evolve” into a gold version of the player, and eventually the diamond version of the player.

One of the most sought after card types in MLB The Show 20 will be prospect cards. Every team will have a gold prospect card at the very least in their Team Affinity area. There will be diamond prospect cards all over the game as well. These cards can be found in packs, or built into the game elsewhere as rewards. Most of the prospect cards will be available to purchase in the community market. On day one, you will have access to two 30,000 stub prospect choice packs that have tiers like last year. There’s seven prospects to choose from split over three tiers — the highest tier containing a 90 overall Luis Robert card.

Yet another new card series featured in the stream today was the Face of the Franchise cards. These cards will be unlockable exclusively via Team Affinity grinds and will feature a player from the team you elect to grind that represents the face of the organization. The card will mimic the abilities of its live series version, but will be elevated to diamond status if it’s not already there. These cards are meant to truly show off your fandom in a unique way.

Speaking of Team Affinity, community feedback last season suggested the mode got a little stale after the first month or so. This year, team affinity is back with much better rewards and longevity. There will be several different ways to gain Team Affinity points. Maybe most important to the mode, Team Affinity will also have new additions as the season goes on. San Diego Studio will introduce new stages throughout the season, allowing for new rewards based on your favorite team — certainly a good reason to keep going back and unlocking new cards highlighting your favorite franchise to use in-game.

Headliner packs return for MLB The Show 20, but they’ll be a little different than last season. This year, each headliner pack will contain just one player you can earn. But unlike last season, new headliner packs will drop twice per week, allowing for over 100 headliner cards to hit the community market and pack store throughout the season.

Another new card series being brought to the table this season will be single-season achievement cards. These cards will be Cy Young, MVP, Silver Slugger and Rookie of the Year cards that highlight the achievements a player had during a single season campaign. The card art for this series is absolutely beautiful and the art team at San Diego Studio deserves a giant pat on the back for their efforts.

A final new card series called “Prime Cards” will represent a player’s best years in the league. These will represent several seasons, but not quite to the overpowered degree that Signature Series cards do.

But there’s more…

One last inclusion to this year’s crop of cards will be that of cards you can unlock in Classic packs. This pack series will contain fan favorite cards from the past several years of MLB The Show. Some people adored these cards. Some might argue these were troll cards. Alas, they’ll be in the game this year and maybe, possibly, the way the game is built, the meta, won’t make them as overpowered as they once were. The 2017 Future Stars Gary Sanchez card and the 2018 Future Stars Adalberto Mondesi card were two of the prime examples folks can expect to see and earn. These are not sellable.

Diamond Dynasty Gameplay Changes

Arguably the biggest change coming to Diamond Dynasty this season is pitcher energy. Pitcher roulette is officially gone in Ranked Seasons and Battle Royale (and everywhere else). Instead, it will now work like the bullpen has worked in that every pitcher will now have energy attributes. You can choose whichever pitcher you’d like to start for you during any game. That being said, if you elect to pitch with a pitcher that has been overused and is gassed, that pitcher will almost certainly struggle. It’s a balancing act. This, coupled with the fact users can now start a game with a reliever, akin to real-life openers, makes for some serious strategizing. Like reality, starting pitchers can be brought in at any time during a game now. Just remember, any time you use a pitcher in any way, it will adversely affect your ability to use that pitcher for the next few games as it will take time for a player to earn back their full stamina.

(Note: you can’t remove the pitcher from your team and wait for him to get stamina back and then put him back on your team. The only way the pitcher gets stamina back is if he’s on your team for an actual game that you play. In other words, you can’t game the stamina system.)

One really nice addition to the game mode involves what players can see when they view their cards. This season, you’ll be able to pull up a tab called Locations. This tab will highlight where you can unlock or earn any card in the game. This is definitely a nice addition for those players who don’t know where to access a card they’ve been trying to unlock, especially if said card is not available on the community market.

Another new addition to your player cards will be the ability to differentiate stats earned in online play or against the CPU. In the past, statistics were always buffed a bit by games played in Conquest or in offline modes. Now, you’ll be able to see just how much success you’re having with your cards against online competition in Ranked Seasons, Battle Royale and more.

Battle Royale Changes

Speaking of Battle Royale, some big changes come to the table this season. You will now earn a diamond reward at 9 wins instead of 12. Flawless rewards will obviously return, along with the ability to showcase how many times you’ve gone flawless with variable avatars and nameplates. Season one flawless rewards include a 90 overall Jo Adell prospect card, a card that will immediately be in high-demand.

Also new this season will be the draft format for selecting cards. This season, there will be two diamond rounds, two gold rounds, nine silver rounds, nine bronze rounds, and two common rounds — certainly far less common rounds this year. With the ability to choose your starting pitcher in any mode, the ability to select a diamond starting pitcher now becomes a little more appealing. But again, that pitcher will be gassed for your second game should you choose to select him in the game prior. Battle Royale games scale to nine-inning games too, so energy will sap much quicker in this mode.

1st Inning And Ranked Seasons Rewards

The 1st Inning Program bosses will be pretty strong out of the gate, featuring the likes of Todd Helton, Duke Snider and Roy Oswalt. Should you reach the World Series in Ranked Seasons at launch, Juan Pierre, a very appealing Adley Rutschman prospect card and Rogers Hornsby will be the first set of rewards.

Showdown

The new Showdown mode will be a combination of Battle Royale and Moments. The cool thing about Showdown is the addition of in-game perks to boost your chances of beating the bosses. You’ll draft a team like you do in Battle Royale, though drafts will be shorter because you’ll play Moments to snag perks and better players to boost your team before the final Showdown. The best part? Perks will stack, allowing for some insane buffs if you elect to draft the same perk or earn the same perk along the way. Showdown will give you access to program stars, stubs, XP, packs, collectables, and sometimes, mode-exclusive diamond players. Like Battle Royale, there is an entry fee for Showdown, and once you lose a challenge, you’ll be kicked out of the challenge.

Showdown will feature exclusive rewards that are only unlockable with a premier performance in the mode. If you think your team is ready to beat the final boss, you can skip as many challenges as you want. But again, for each challenge you complete along the way, more perks and better player cards will be available at your disposal.

Miscellaneous

One thing that wasn’t unveiled is the complete collections reward for acquiring every live series card. We expect that to be shown off prior to launch. That being said, highly demanded Yankees great Mickey Mantle joins the cast of legends this season. He’ll be a Day 1 choice pack option, but only his 88 overall card. It’s not out of the realm of possibility that a Mickey Mantle Signature Series card will be the penultimate reward.

Stay tuned.

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Discussion
  1. Yeah, but that Candy Crush game would be dope. Also Candy Crush exploitation of wallets is elite on a level Show can't even comprehend.
    (Also I'll still be putting all the DD stuff in its own sub-forum on the whole, the news today was just large enough I felt it should go in here. This is done to avoid the snipes like above and keep discourse a little healthier.)
    I personally love what I saw and it made me finally pre-order the game. There were three things in the stream that got immediate negative feedback
  2. Prestige diamonds can only be earned by grinding stats online.
  3. You can no longer quick sell a card used to complete a collection
  4. The new 3 batter minimum is included in Battle Royale, which in my opinion is kind of silly for a 3 inning game.

    The big positives were
  5. No more pitcher roulette
  6. Multiple phases for team affinities.
  7. Evolution cards

    But of course, as usual, the first reply in the thread had to categorize DD in a manner that also insults every person who enjoys the mode.
  8. Dolenz
    I personally love what I saw and it made me finally pre-order the game. There were three things in the stream that got immediate negative feedback
  9. Prestige diamonds can only be earned by grinding stats online.
  10. You can no longer quick sell a card used to complete a collection
  11. The new 3 batter minimum is included in Battle Royale, which in my opinion is kind of silly for a 3 inning game.

    The big positives were
  12. No more pitcher roulette
  13. Multiple phases for team affinities.
  14. Evolution cards

    But of course, as usual, the first reply in the thread had to categorize DD in a manner that also insults every person who enjoys the mode.

  15. I think putting that pitcher limit into BR is good because it adds even more focus to drafting a balanced team. But I do get your point when taking the ratios into account of 27 outs vs 9.
    TripleCrown
    when i read this I have the feeling we’re getting closer to Candy Crush than a real baseball sim
    I dont mind so much if the Show becomes MLB Candy Crush, I just hate that it cant be all things to all people and Sony feels they cant advance the sim aspect like they can the arcade side of it. from a video game-makers view of it, it must be easier to create a game where you can make up the rules to fit what you are creating than it is to adhere to somebody else's preconceived expectation of how the game should be played, and they want to make money doing it.
    there is such a fine line to straddle, it easy to venture off one way or the other. one can see how SDS doesn't want to just put out a roster update every year, so stuff that falls into the DD Candy Crush/ low hanging fruit side will be tempting to grab than putting more resources into stuff like franchise that wont yield nearly the profit. sometimes it's tough to be a minority but you still gotta push on.
    I felt that they did some good things this year, but it's honestly a let down.
    I think they did some cool things with different card types and so on and there is a ton to do and earn without spending a penny. But, I don't understand many of the decisions here....
    Tying in the only stat grinds to online (they crowd that DID NOT want them in the first place) is puzzling. WHY is the only grind for offline for Team Affinity AGAIN the utterly mind-numbing "Innings Played"?
    Showdown using canned drafts (vs pulling players from your own collection) ruins any intrigue from that mode. Another puzzling choice there....
    There is a total lack of reason for offline players to even consider roster construction or lineups in a "team building" mode, and that is the most puzzling design decision of them all.
    It's just a very non-cohesive mode this year.
    Caulfield
    I dont mind so much if the Show becomes MLB Candy Crush, I just hate that it cant be all things to all people and Sony feels they cant advance the sim aspect like they can the arcade side of it. from a video game-makers view of it, it must be easier to create a game where you can make up the rules to fit what you are creating than it is to adhere to somebody else's preconceived expectation of how the game should be played, and they want to make money doing it.
    there is such a fine line to straddle, it easy to venture off one way or the other. one can see how SDS doesn't want to just put out a roster update every year, so stuff that falls into the DD Candy Crush/ low hanging fruit side will be tempting to grab than putting more resources into stuff like franchise that wont yield nearly the profit. sometimes it's tough to be a minority but you still gotta push on.

    The general point here I understand and relate to, but it's undeniable the way people play games has also changed, and that includes sports games. This is not to say if an amazing franchise mode was there it would not be played, but even the "best" franchise mode would not get the hours it would have in the past because it's just a bit of a different ecosystem out there. It's not even a value judgment it's just normal ebbs and flows of entertainment and happens to every medium. The way movies were made changes etc.
    ChaseB
    The general point here I understand and relate to, but it's undeniable the way people play games has also changed, and that includes sports games. This is not to say if an amazing franchise mode was there it would not be played, but even the "best" franchise mode would not get the hours it would have in the past because it's just a bit of a different ecosystem out there. It's not even a value judgment it's just normal ebbs and flows of entertainment and happens to every medium. The way movies were made changes etc.
    While I agree games have changed, but look at any forum and any wishlist of ANY sports game and you will see requests for franchise mode improvements. I am willing to wager they are a vast majority of requests.
    Sent from my SM-N960U using Tapatalk
    JoshC1977
    I felt that they did some good things this year, but it's honestly a let down.
    I think they did some cool things with different card types and so on and there is a ton to do and earn without spending a penny. But, I don't understand many of the decisions here....
    Tying in the only stat grinds to online (they crowd that DID NOT want them in the first place) is puzzling. WHY is the only grind for offline for Team Affinity AGAIN the utterly mind-numbing "Innings Played"?
    Showdown using canned drafts (vs pulling players from your own collection) ruins any intrigue from that mode. Another puzzling choice there....
    There is a total lack of reason for offline players to even consider roster construction or lineups in a "team building" mode, and that is the most puzzling design decision of them all.
    It's just a very non-cohesive mode this year.

    I do agree that they seem a little TOO afraid of letting people grind offline since so many people took advantage of it a couple years back. I personally do enjoy grinding online so I'm not as down on some of the aspects you mentioned, and I also think the Showdown feature is guided/themed so I get the rationale for not giving you free reign to pick whoever you want, but I get your points 100 percent.
    tabarnes19
    While I agree games have changed, but look at any forum and any wishlist of ANY sports game and you will see requests for franchise mode improvements. I am willing to wager they are a vast majority of requests.
    Sent from my SM-N960U using Tapatalk

    Sure, but it's also because franchise mode people are generally more hardcore and have felt wronged for so many years. Those who are the most unhappy will generally be the loudest.
    I'm with Caufield that the game should be everything to everyone in a perfect world. I just have a very good feeling based on data I have both personally seen and then also basic game trends that franchise mode would still lag behind other modes in played time.
    But I've also made the case that keeping franchise people happy would keep the brand stronger. They are loyal and loud, and it's why you see with other brands and games why devs will sometimes go out of their way to speak to an audience that the general public is a little confused about. In this day and age of social media, that also matters.
    ChaseB
    I also think the Showdown feature is guided/themed so I get the rationale for not giving you free reign to pick whoever you want, but I get your points 100 percent.

    Let me clarify:
    You can still theme/guide it but just by pulling players from your collection.
    So round 1 might be 2 hitters and SPs no higher than 87 overall (from your collection).
    Round 2 might be 2 gold IFs and 2 gold RPs. (from your collection)
    So on and so on....
    ===================
    As for offline stat grinding - you could add in level restrictions (i.e. All Star and above) for stat grinds in say Innings Programs or Team Affinity.
    ChaseB
    Sure, but it's also because franchise mode people are generally more hardcore and have felt wronged for so many years. Those who are the most unhappy will generally be the loudest.
    I'm with Caufield that the game should be everything to everyone in a perfect world. I just have a very good feeling based on data I have both personally seen and then also basic game trends that franchise mode would still lag behind other modes in played time.
    But I've also made the case that keeping franchise people happy would keep the brand stronger. They are loyal and loud, and it's why you see with other brands and games why devs will sometimes go out of their way to speak to an audience that the general public is a little confused about. In this day and age of social media, that also matters.
    I agree whole heartedly with that sentiment. Without derailing the thread I will say they have done a great job with DD, but as you have said gaming landscape is changing and it 5 years will be mobile based. Phones are $1500 now with processing power and people are tethered to them.
    This board used to have 100's of people on all the time around release and actively communicating. This year a countdown wasn't even started until a couple weeks ago.
    Many of the supporters are fading away because the games are evolving from their needs. These same people were and are the ones that have supported and pushed the game to growth.
    Once you lose the base and a new trend in gaming comes it may be impossible to bring back the group you lost.
    The game needs to have something for everyone.
    Sent from my SM-N960U using Tapatalk
    JoshC1977
    Let me clarify:
    You can still theme/guide it but just by pulling players from your collection.
    So round 1 might be 2 hitters and SPs no higher than 87 overall (from your collection).
    Round 2 might be 2 gold IFs and 2 gold RPs. (from your collection)
    So on and so on....

    But what if I bought the standard edition and want to jump into Showdown first? All I have at that point are the random, crappy cards they give everyone to start out with.
    I know where you are coming from and I agree that we need better reasons than simply conquest to use our teams but I don't think this is the mode for that freedom.
    Each year I say I'm going to focus less on DD and more on my franchise and RTTS and I feel like I get sucked into DD because there really is a lot to do and it is a lot of fun. I will play a lot of less DD than I did last year but I will certainly dabble and do a lot of what was introduced today. Last year I was sucked into Ranked Seasons and having to make WS each season. I think as long as I get to WS the first season, get my nameplate I'll be content as it really is intense and causes a lot of frustration. I'd like to dive into my RTTS and Franchise more.
    That being said, what I'm taking away from the stream is there is a lot of quality of life changes. The new card types will add variety from the all Sig Series teams by May. Locations on the cards are cool. Team Affinity looks GREATLY improved, I'm excited to have something to look forward to as the year goes on. I don't care about not quickly selling collected cards because I always kept those cards anyway.
    Showdown is very hit or miss for me. It depends on how it's laid out because I really struggled bouncing around from Rookie to Legend difficulty last year with moments and Franchise. I do like the idea of doing offline BR type mode and I will definitely check it out. But if it's a lot of Low Difficulty challenges I may have to pass.
    I LOVED the rookie to prime cards a couple of years back. It was fun way to grind for sick cards and you have a vested interest in players you like.
    I HATED the longgggggg stat grinds of Immortals and the 600+ AB with 200 hits and 100HR (Made up numebrs) to get cards. I'm a little underwhelmed by how the Prestige cards are just +3 on each attribute for such a grind.
    All in all the stream got me really excited and I cant wait to get started! Just need to think of a great team name and logo
    Dolenz
    But what if I bought the standard edition and want to jump into Showdown first? All I have at that point are the random, crappy cards they give everyone to start out with.
    I know where you are coming from and I agree that we need better reasons than simply conquest to use our teams but I don't think this is the mode for that freedom.

    The first Showdown is on ROOKIE level....you could get by on that with commons.....sorry, not buying that one....even for new players who don't spend a dime.
    We already have TWO canned modes (March to Team Affinity and Moments) that have nothing to do with our DD teams that are tied to the mode....I just don't see why we needed a third.
    It's a moot point anyways...I'm going to do what I do with franchise, I'm going to have fun with what we DO have and not worry about what we don't.
    All in all the stream got me really excited and I cant wait to get started! Just need to think of a great team name and logo
    Flushing Toilets, in honor of Flushings greatest team. that one's free. more will cost ya :lol:
    but seriously, I'm considering renaming the Braves NL East Rivals
    Mets - Queens Kings
    Phillies - Philly Cheese Steaks
    Nationals - DC Ex-pos
    Marlins - Florida Flamingos
    TripleCrown
    when i read this I have the feeling we’re getting closer to Candy Crush than a real baseball sim

    nah it's on that fortnite type bandwagon, all sports games are heading that way that mobile phone type $$$
    Yeah I know people will say it doesn't effect you.. well it does the fact people are spending $$$$ on these mobile type game modes means less focus is made on modes that matter to me and others
    Smh can’t just have a DD thread where things people don’t complain about it’s existence.
    Anyway back on topic. I’m pretty psyched with what they showed. Best news I took out of it was the removal of pitcher roulette. Love the energy idea, love you can use an opener. Should add a bunch of fun strategy.
    Showdown seems like a cool fun new way to earn stuff because let’s be honest, Conquest gets pretty boring after awhile.
    New art on the cards is beautiful.
    Evolution and Red Diamonds as well as the return of Team Affinity adds some of the grinding back to the game that was sorely lacking last year.
    Really happy with everything they added all over the game this year. Easily could have just acted as a bridge year but they did an awesome job giving us new content while continuing to refine the gameplay even more! Can’t wait for Friday!
    Sent from my iPhone using Operation Sports
    Mercury112491
    Smh can’t just have a DD thread where things people don’t complain about it’s existence.
    definitely probably cant in a thread outside of the DD sub-forum. probably would have been a slightly better chance if this thread was in that sub-forum. I dunno, I never go in there and read those threads as they dont interest me. but once they come out into the main hall and more eyes are on them, all bets are off.
    Caulfield
    definitely probably cant in a thread outside of the DD sub-forum. probably would have been a slightly better chance if this thread was in that sub-forum. I dunno, I never go in there and read those threads as they dont interest me. but once they come out into the main hall and more eyes are on them, all bets are off.

    Or...the Franchise and DD crowds could respect each other stop trolling each other’s threads. Then maybe this forum could get back to the way it used to be. But I’m just over here counting to the minutes till midnight Thursday so don’t mind me.
    Sent from my iPhone using Operation Sports
    Caulfield
    definitely probably cant in a thread outside of the DD sub-forum. probably would have been a slightly better chance if this thread was in that sub-forum. I dunno, I never go in there and read those threads as they dont interest me. but once they come out into the main hall and more eyes are on them, all bets are off.

    Same boat for me, yes I’ll complain about DD but o won’t go in there and do it as it’s not right for me too and the wrong place too.
    It’s also not trolling..... trolling us if I went into the DD section and posted how stupid pppl are to like the mode. And bait a reply This is a discussion my posts are about the frusfrustrstion I have with sports games recently
    I dont mind DD but im def not hardcore for it. my question for the hardcore, when theres like 6 cards for one player, doesnt it dampen the fun?
    It seems like too much to me. I get having prime cards, flashbacks but than now its like we have the "diamond prime july week 1 card for so and so."
    its all good just seems like too many versions of people.
    Mercury112491
    Or...the Franchise and DD crowds could respect each other stop trolling each other’s threads. Then maybe this forum could get back to the way it used to be. But I’m just over here counting to the minutes till midnight Thursday so don’t mind me.
    Sent from my iPhone using Operation Sports
    yeah, the first few years DD and Franchise lived in harmony, though after awhile of perceived neglect produced frustration that sometimes comes off as trolling but isn't. but there is some trolling though, I'll grant you. the OS mods do a great job with it and it cant be easy (or fun) to have to try to see what shadows lurk in the hearts of men, who knows? sometimes it's just frustration, sometimes it's veiled trolling. tough call mods are faced with.
    On-topic: Sox fan but I'm not sure how I feel about a 90 overall rated Luis Robert, even though it's just in DD. I do wish he could have spent more time right down the road from me, as a Baron.
    Endorphinrush3000
    I dont mind DD but im def not hardcore for it. my question for the hardcore, when theres like 6 cards for one player, doesnt it dampen the fun?
    It seems like too much to me. I get having prime cards, flashbacks but than now its like we have the "diamond prime july week 1 card for so and so."
    its all good just seems like too many versions of people.

    Yes, very much so. But unfortunately they went down the quantity over quality route so end up releasing hundreds of cards that are pretty much pointless, just to make the illusion of more stuff. It made more sense in previous versions when they gave missions based on different types of cards, so even the lesser cards had a purpose, but last year (and by the look of things, this year) they removed that purpose, so they just exist to pad out the mode.
    I missed the stream and don't fancy wading through all the card reveals, can anyone tell me how team affinity works this year? I've seen a bunch of rewards for it, but not how you actually advance along it? I know Mto is again a way of doing it, is it just innings other than that? Or is there more to it, is the exchange still there or have they added anything more engaging?
    Endorphinrush3000
    I dont mind DD but im def not hardcore for it. my question for the hardcore, when theres like 6 cards for one player, doesnt it dampen the fun?
    It seems like too much to me. I get having prime cards, flashbacks but than now its like we have the "diamond prime july week 1 card for so and so."
    its all good just seems like too many versions of people.

    Here's my take:
    We know Barry Larkin (my fav player of all time) is getting a Silver Slugger card in the XP reward program. Cool!
    I don't need a Barry Larkin Sig Series, a Barry Larkin Prime card, and some other Diamond flashback.
    It DID get a little dull visually to see nothing but the Sig Series artwork in 19...so if this is a means of changing it up visually, ok fine.
    But I don't want 6 different versions of the same player which are all 95 and above.
    Even if they don't do that, yes, I do feel the mode will be over-saturated...and that's done essentially to appease the kiddies that consider new cards to be "new content".
    The one upside of this, with SO many good cards able to be earned by just playing, you'll always be able to have a great team without spending a dime.
    BigOscar
    I missed the stream and don't fancy wading through all the card reveals, can anyone tell me how team affinity works this year? I've seen a bunch of rewards for it, but not how you actually advance along it? I know Mto is again a way of doing it, is it just innings other than that? Or is there more to it, is the exchange still there or have they added anything more engaging?

    It's BAD....it's March to Team Affinity, 250 innings, Moments, and stat grinds (online only - which is my biggest gripe as that is where they could have made offline grinding fun)....I think there are exchanges as well, but they didn't show those off.
    The one twist is that they will reveal 4 stages of team affinity throughout the year, so if you keep using guys from your team, you will have opportunities to earn more team-specific items (and players).
    JoshC1977
    It's BAD....it's March to Team Affinity, 250 innings, Moments, and stat grinds (online only - which is my biggest gripe as that is where they could have made offline grinding fun)....I think there are exchanges as well, but they didn't show those off.
    The one twist is that they will reveal 4 stages of team affinity throughout the year, so if you keep using guys from your team, you will have opportunities to earn more team-specific items (and players).

    So more reward cards, less actual content? Doesn't sound good for an offline player tbh
    Endorphinrush3000
    I dont mind DD but im def not hardcore for it. my question for the hardcore, when theres like 6 cards for one player, doesnt it dampen the fun?
    It seems like too much to me. I get having prime cards, flashbacks but than now its like we have the "diamond prime july week 1 card for so and so."
    its all good just seems like too many versions of people.

    I don’t mind it to an extent. Some cards are hard to obtain, so having a different version, even if it’s a little worse, that’s more obtainable is a good thing imo. Here’s an example, I saw in the stream that Jim Edmonds was BR flawless reward. He’s my favorite player of all time, but I’m not going flawless in BR and those cards are the most expensive on the market so I’m most likely not going to spend the stubs to get that card. I’m really hoping at some point there will be another version of him that I can obtain.
    BigOscar
    I missed the stream and don't fancy wading through all the card reveals, can anyone tell me how team affinity works this year? I've seen a bunch of rewards for it, but not how you actually advance along it? I know Mto is again a way of doing it, is it just innings other than that? Or is there more to it, is the exchange still there or have they added anything more engaging?

    I actually thought it looked a little better.
    It is the same as last year mostly with a few notable changes.

    • There are multiple stages. I assume with greater rewards, so that the mode is not completely irrelevant after the first month. There appears to be 5 stages in total.
    • March to October innings do not count but you do earn some Affinity points if you play through it.
    • Any Topps Now moments that are released for a player will be added to the moments for that players team affinity
    • 5 points earns you the team stadium
    • 10 points earns you a team specific pack with 2 silvers and 2 bronze.
    • 25 points earns you a gold Prospect card for that team.
    • 50 points introduces a new Face if the Franchise card reward. The nationals will get you a 89 Juan Soto.

    I'll definitely do it for the Cardinals. Stage 1 will get me Busch Stadium, probably Dylan Carlson as the prospect and I would assume a good Yadi card for the Face of the Franchise (I assume this card series is current players).
    DanH35
    I don’t mind it to an extent. Some cards are hard to obtain, so having a different version, even if it’s a little worse, that’s more obtainable is a good thing imo. Here’s an example, I saw in the stream that Jim Edmonds was BR flawless reward. He’s my favorite player of all time, but I’m not going flawless in BR and those cards are the most expensive on the market so I’m most likely not going to spend the stubs to get that card. I’m really hoping at some point there will be another version of him that I can obtain.

    I don't think there was a single Edmonds card last year that was purchaseable. He was an Angels affinity card, an NL Central Collection card and a Moments Extreme reward.
    I personally think that if they are going to have multiple versions of a legend that at least one version of them should be sellable.
    Dolenz
    I actually thought it looked a little better.
    It is the same as last year mostly with a few notable changes.

    • There are multiple stages. I assume with greater rewards, so that the mode is not completely irrelevant after the first month. There appears to be 5 stages in total.
    • March to October innings do not count but you do earn some Affinity points if you play through it.
    • Any Topps Now moments that are released for a player will be added to the moments for that players team affinity
    • 5 points earns you the team stadium
    • 10 points earns you a team specific pack with 2 silvers and 2 bronze.
    • 25 points earns you a gold Prospect card for that team.
    • 50 points introduces a new Face if the Franchise card reward. The nationals will get you a 89 Juan Soto.

    I'll definitely do it for the Cardinals. Stage 1 will get me Busch Stadium, probably Dylan Carlson as the prospect and I would assume a good Yadi card for the Face of the Franchise (I assume this card series is current players).

    Tbh, that sounds exactly the same as last year, but with the Topps now moments linked to it? Just with the rewards ever so slightly changed.
    I wonder if innings played in moments or that new mode count, or whether it's literally just conquest again for offline players?
    BigOscar
    Tbh, that sounds exactly the same as last year, but with the Topps now moments linked to it? Just with the rewards ever so slightly changed.
    I wonder if innings played in moments or that new mode count, or whether it's literally just conquest again for offline players?

    I did say that it was mostly the same.
    The biggest change is the 5 stages to be released throughout the year. we only saw the rewards for stage 1 and in the case of the Nationals, it was an 89 diamond. I can only assume that by stage 5 (and maybe 4) will result in end game viable card
    Dolenz
    I did say that it was mostly the same.
    The biggest change is the 5 stages to be released throughout the year. we only saw the rewards for stage 1 and in the case of the Nationals, it was an 89 diamond. I can only assume that by stage 5 (and maybe 4) will result in end game viable card

    Yeah I don't really care about the rewards tbh, if there isn't actually anything interesting or engaging to do to get them. If it's essentially just grind innings in conquest or play Mto, then it doesn't really matter how many stages of rewards they give
    BigOscar
    Tbh, that sounds exactly the same as last year, but with the Topps now moments linked to it? Just with the rewards ever so slightly changed.
    I wonder if innings played in moments or that new mode count, or whether it's literally just conquest again for offline players?

    Yeah it’s pretty much exactly the same except they added stages to keep Affinities relevant deeper into the summer. Mostly just mixed up the rewards, not a big difference in the way it works.
    I actually didn’t mind it last year(im not an offline player) and my only complaint was I wished there was more to keep doing in it. So this small update works for me.
    And to the person asking about multiple cards. Yeah I don’t like it. I’m ok with max 3 versions of superstar players. A rookie, a breakout and a prime card. I hate the signature players and all the 99 overalls. I love legends but give me real ratings for them. Mickey Mantle, Babe Ruth and Willie Mays prime cards? Sure hit me with a 99 overall. But Mike Trout should be 99 overall too.
    Sent from my iPhone using Operation Sports
    BigOscar
    Yeah I don't really care about the rewards tbh, if there isn't actually anything interesting or engaging to do to get them. If it's essentially just grind innings in conquest or play Mto, then it doesn't really matter how many stages of rewards they give

    I'm interested in what you would define as interesting or engaging? Right now you can get credit towards them playing the following modes

    • Ranked Seasons (innings)
    • Events (Innings)
    • Conquest (innings)
    • Moments (Points)
    • March to October (Points)
    • Showdown (via division specific Showdown challenge)
    • Exchanges

    What's left? You can earn something in almost every major mode of DD.
    Now, I am not really Rah Rah for team affinities as I will probably only attempt the Cardinals, but I do think that they have improved the mode.
    Dolenz
    I'm interested in what you would define as interesting or engaging? Right now you can get credit towards them playing the following modes

    • Ranked Seasons (innings)
    • Events (Innings)
    • Conquest (innings)
    • Moments (Points)
    • March to October (Points)
    • Showdown (via division specific Showdown challenge)
    • Exchanges

    What's left? You can earn something in almost every major mode of DD.
    Now, I am not really Rah Rah for team affinities as I will probably only attempt the Cardinals, but I do think that they have improved the mode.

    Innings is literally the dullest grind imaginable, it's not a reason to play the game, it's something that just happens in the background when you play, like XP. March to October isn't DD. That just leaves moments and Showdown, neither of which use my DD team. (pretty debatable if they even are DD tbh, or whether they are just modes that give DD rewards, like Mto)
    The only reason, as an offline player, to even own a team or any players, seems to be for playing conquest and just aimlessly racking up innings. That's my complaint, there is almost no content aimed at making playing offline, with your team, rewarding at all.
    As for "what's left", just look back to previous years, where you had to accumulate stats with players from that team, you had to beat that team in 9 inning games on different difficulties, you had to rack up stats with certain players from that team that you unlocked along the way. There are a ton of things they could have done to make team affinities engaging, but instead it's just a mindless innings grind again. It's a background thing, which would be fine, if they had any foreground things at all for offline players
    Dolenz
    I'm interested in what you would define as interesting or engaging? Right now you can get credit towards them playing the following modes

    • Ranked Seasons (innings)
    • Events (Innings)
    • Conquest (innings)
    • Moments (Points)
    • March to October (Points)
    • Showdown (via division specific Showdown challenge)
    • Exchanges

    What's left? You can earn something in almost every major mode of DD.
    Now, I am not really Rah Rah for team affinities as I will probably only attempt the Cardinals, but I do think that they have improved the mode.

    Honestly, I'm not sure I find any of those interesting. I don't touch online for any game. Showdown, MtO, and many Moments don't even use your DD roster which just makes them a grind for the sake of grinding. Obviously exchanges aren't something to play.
    So...it's Conquest....again....with nothing of intrigue.
    What about something as seemingly simple as setting roster restrictions for each map (like events do) with the USA map being "anything goes"? Throw in some Conquest-specific stat grinds (like they did for the 11th inning program). What about having player missions that you have to achieve in the context of a full game?
    I want:
  16. All modes to require use of your DD team.
  17. Reasons built-in to foster lineup variability
  18. Missions to accomplish within the context of full games (both 3 and 9 innings)

    Instead, we again have an offline mode "to grind" that seemingly does everything possible to keep us FROM using our DD teams. And for the one thing we DO have, it's again unchanged and we'll be forced to make up things to make it more interesting.
    It would be like having a RTTS mode where you don't actually play with the guy you created (instead you get player lock games for other players around the league).
  19. Caulfield
    definitely probably cant in a thread outside of the DD sub-forum. probably would have been a slightly better chance if this thread was in that sub-forum. I dunno, I never go in there and read those threads as they dont interest me. but once they come out into the main hall and more eyes are on them, all bets are off.

    To be clear, this is trolling and you should not do what Caulfield is saying regardless of where it ends up. "All bets are not off" but I assume what was meant is that there are more chances of trolling happening out here not that Caulfield would personally take part in it.
    Did I see Grichuk still have that old long hair and beard from 2-3 years ago?!? Oh god no! My poor blue jays! I hope this is somehow a older build while the game that gets sent out has the newer faces!
    Sent from my iPhone using Tapatalk
    JaFFiTh
    Did I see Grichuk still have that old long hair and beard from 2-3 years ago?!? Oh god no! My poor blue jays! I hope this is somehow a older build while the game that gets sent out has the newer faces!
    Sent from my iPhone using Tapatalk

    Grichuk has always looked horrible in game.
    Sent from my iPhone using Operation Sports
    BigOscar
    Innings is literally the dullest grind imaginable, it's not a reason to play the game, it's something that just happens in the background when you play, like XP. March to October isn't DD. That just leaves moments and Showdown, neither of which use my DD team. (pretty debatable if they even are DD tbh, or whether they are just modes that give DD rewards, like Mto)
    The only reason, as an offline player, to even own a team or any players, seems to be for playing conquest and just aimlessly racking up innings. That's my complaint, there is almost no content aimed at making playing offline, with your team, rewarding at all.
    As for "what's left", just look back to previous years, where you had to accumulate stats with players from that team, you had to beat that team in 9 inning games on different difficulties, you had to rack up stats with certain players from that team that you unlocked along the way. There are a ton of things they could have done to make team affinities engaging, but instead it's just a mindless innings grind again. It's a background thing, which would be fine, if they had any foreground things at all for offline players

    Agreed. I really miss that year that you unlocked different things by beating a team a certain number of times on each difficulty. That was always a nice change of pace when ranked made me throw my controller through a wall.
    Sent from my iPhone using Operation Sports

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