Milestone Presents A.N.N.A., The New Artificial Intelligence System For MotoGP 19

The world of racing games enters a new era, as Milestone presents Artificial Neural Network Agent (A.N.N.A.), the new MotoGP 19 Artificial Intelligence System, based on Neural Networks.

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A.N.N.A. stands for Artificial Neural Network Agent: an AI that does not rely on predefined commands, written by a designer, but on rewards. Each action she makes – yes, some of us likes to address our AI as a “she” – can have a positive or negative outcome, and depending on this, she may receive or lose points.

This triggers a learning process that allows A.N.N.A to remember which actions are good (for example when to brake at the right time) and which are bad (like, well, going against a wall, or against another rider). It was real fun seeing A.N.N.A in its early stage, its infancy let’s say, when in the middle of a race it suddenly stopped and decided to go backward, just to see what would happen.

Starting from an AI that stopped mid-race to go backwards, we now have a complex, incredibly smart AI that is capable to challenge and beat even the most skilled of our devs acting as a real pro rider – but no worries, its difficulty is scalable, so all players of all skill level will enjoy the game!

Check out the video below, along with the official blog, with plenty of details on the neural AI system.

MotoGP 19 is scheduled to release on June 6 for PlayStation 4, Xbox One, PC/Steam and later on Nintendo Switch.

Here’s the official launch trailer, along with some features and screenshots, just in case you missed them.

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Author
Steve Noah
Steve is the Editor in Chief at Operation Sports. He's been here since the year 2000 posting news, features and interviews, along with keeping the hardcore sports gaming community alive and well for over two decades. He covers almost every game related to sports but enjoys basketball, football and baseball games the most.