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Madden NFL 21 Next-Gen Trailer & Gridiron Notes - Next Gen Stats Player Movement, Replays, Playcalling & Much More

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Madden NFL 21

Madden NFL 21 Next-Gen Trailer & Gridiron Notes - Next Gen Stats Player Movement, Replays, Playcalling & Much More

EA has released their Madden NFL 21 next-gen trailer and Gridiron Notes today, to go along with our Madden NFL 21 next-gen preview, we released earlier this morning.

More specifically, the latest Gridiron Notes gives us the nuts and bolts of next-gen stats and everything that comes with it. With RFD tags placed on the shoulder pads of the players and sensors throughout the stadium, the new tech can capture real time location data, speed and acceleration for every player in the league.

With next-gen stats, comes next-gen player movement. Together, it can gather real athlete-data, route paths and acceleration rates to deliver more realistic, authentic and fluid player movement.

Expanding on the player archetypes introduced in Madden NFL 21 on the current generation, we’ve added more animation content and nuance to each unique archetype on next generation tech so that they will move and feel even more differently on the sticks. For example, a big, bruising ball carrier will run with a heavier weight and produce more tackle outcomes where he gains extra yards, while a small, agile ball carrier will change direction efficiently and avoid tackles rather than power through them.

Route running also gets a face lift on next-gen consoles. Receivers will run the actual routes logged by Next Gen Stats. You will see authentic player differentiation, when playing against the better route runners in the league.

On the defensive side of the ball, you will see more natural animations from the defenders when backpedaling and strafing. Defenders will be much more consistent and predictable when reacting to plays, including pursuit angle improvements. The team also built a new tackle prediction and anticipation tech called “Rally”. Players will be able to engage in tackling easier with more variety in terms of tackling animations and more authenticity on impact plays.

New presentation elements are coming in instant replays as well. When big plays are made or specific statistical moments happen, the replays will show off some of its rendered cinematics, like something you’d see in a real NFL broadcast.

The playcall system has finally received an update as well. Players will have the ability to call plays for specific players and keep their favorite plays on another tab. You can also view Superstar X-Factor abilities and stats for the current game, from inside the playcall screen.

madden-21-ng-diggs

Here are some other Madden NFL 21 next-gen specific gameplay improvements:

Pass Lead

Next Gen Stats and player movement opened up the ability to lead receivers on deep routes more effectively.

Run Game

It’s easier to read running lanes and find those satisfying cutback lanes.

QB Movement

Movement in and out of the pocket is smooth and athletic. You’ll also feel the differentiation in movement all over the field when comparing pocket passers to mobile QBs.

Head Tracking

Head movement is more realistic for receivers when running routes and for ball carriers in terms of when and where they are looking, making them look more aware of the on-field action.

Tackling

We’ve already talked about our new Rally tech, but we’ve also improved gang tackles. Gang tackles will trigger more often with much more variety. We’ve also made improvements to tackle momentum and it’s now much more realistic with direction, weight, and speed of the players involved taken into account for tackle selection and post-tackle follow through. And even defensive users can now interact with gang tackles.

Improved Pass Rush Timing

With the passing game moving at a more realistic speed, the pass rush has more of an impact relative to the timing relationship between the QB dropback, the depth of the route and the speed of the incoming pass rushers.

Blazing Fast Load Times

Faster load times powered by next generation tech get you in the game quicker than ever. Never lose focus as stadium environments will load with unprecedented speed, letting you get to the kick-off in seconds.

Redesigned loading systems on next gen tech allowed us to maximize I/O bandwidth and processing by utilizing the high speed SSD and integrated I/O of the next generation consoles. Stadiums and environments will load almost instantly. The front-end experience and in-game are more connected than ever providing you more time of actual gaming and less time waiting.

Players who buy, or who have already bought, Madden NFL 21 for Xbox One and/or PlayStation 4 from now to the launch of Madden NFL 22 get the Xbox Series X|S and/or PlayStation 5 version of the game for free when the new games are released on December 4. Players can carry over their progress and content in Madden Ultimate Team, The Yard and Franchise modes. Players also have the option to buy standalone NXT LVL editions of Madden NFL 21 on the Xbox Series X|S and PlayStation 5 for $69.99, complete with additional high value Madden Ultimate Team content.

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  1. I've been a Madden fan since Madden 92, and this is very underwhelming. I knew to keep my expectations low, but WOW did this video not impress me. Looks the same as previous Maddens, such as the animations & graphics. I'm tired of all of these buzz words, only for the gameplay to look the same.
    "Welcome to the most realistic NFL simulation ever"....How can they say this but there STILL isn't refs on the field???
    It's 2020 and Adam Thielen is running like 3 Mafia men hit him in the knees with hammers..WTF lol... (33 second mark of video).
    We're in 2020, and the back of the box feature is "Next Gen Play Calling". You've got to be kidding me!!!
    This is the part that gets me in the blog..
    "Leveraging the power of NFL Next Gen Stats, Next Gen Player Movement is fueled by real athlete-data, route paths, and acceleration rates, allowing the next generation of Madden NFL to deliver the most realistic, authentic, and fluid player movement in franchise history. Feel the most elite NFL athletes at every position move on the virtual field like they do in the real world."
    You can't be serious!! How in the heck is "Next Gen Player Movement" improved by real athlete data ? Where is this data actually coming from and how does that take precedence over actually programming animation better via another engine other than frostbite?
    If people are watching the twitch stream... the comparison of route running from current to next gen is crazy. Graphics look the same, but these could be massive gameplay changes.
    I'm gonna feel like a real idiot when I plunk down the money for a ps5 hoping Next Gen Madden will have some of the features I've been hoping for for years only to be disappointed again. :/
    PhillyPhanatic14
    If people are watching the twitch stream... the comparison of route running from current to next gen is crazy. Graphics look the same, but these could be massive gameplay changes.

    are there QB movement improve better on next gen ?? i missed it.. how good is defense coverage ? defense coverage were bad on current gen
    So with the HUGE visual upgrade with 2k..although different company I expected something different and it looks the same for the most part which is neither bad or good. I didn't see anything that was a major change but let's see once the 4th comes.
    So just a fresh coat of paint? Graphics look good, same animations we’ve seen a million times now, no mention of a physics system.
    Meh I’ll pick it up around Super Bowl time for 5 bucks
    The stats in the replays look like a nice addition. Graphics looked very crisp and overall, I thought player movement was good.
    SolidSquid
    So just a fresh coat of paint? Graphics look good, same animations we’ve seen a million times now, no mention of a physics system.
    Meh I’ll pick it up around Super Bowl time for 5 bucks

    if you already bought it on ps4 version then you get it for free. you don't have to pay it twice
    Noticed sidelines still have no nameplates. Photographers and cameramen still don't follow action and point in fixed direction...so much for realistic sidelines.
    SolidSquid
    So just a fresh coat of paint? Graphics look good, same animations we’ve seen a million times now, no mention of a physics system.

    While there may have been slight hope of being majorly impressed, this is what was realistically expected for the most part. I wouldn't expect the next major, "Wow!" upgrade for Madden until Madden '23 at the earliest and that is being extremely optimistic.
    michaelhawj
    if you already bought it on ps4 version then you get it for free. you don't have to pay it twice

    Skipped it this year, and did origin access but its since expired
    Wow! Just wow! That looks exactly the same as the prior generation version!! All these buzzwords without proof is disheartening. This looks nothing like the trailer they release during their EA summer of games conference.
    At least we’re getting a new UI? But boy, making the stats better doesn’t matter much when your animation system is archaic. They’ve needed to retool their animations two games ago. They knew the next generation of consoles were coming now. There’s no excuse. I know Covid certainly has affected a lot of things, but they’ve should of been working on this version of madden back In 2018 in some form. Fudge, 2k now has a baseline where they can grow and change NBA 2k because they took the time to invest in a new upgraded engine.
    This is so disappointing. Hoping Madden 2022 we actually see a difference.
    Hilldog39
    Noticed sidelines still have no nameplates. Photographers and cameramen still don't follow action and point in fixed direction...so much for realistic sidelines.

    Yeah i really don't get the hype for updated sidelines in these articles. It's not there. Especially when you think about the detail in 2K in the arena.
    Hilldog39
    Noticed sidelines still have no nameplates. Photographers and cameramen still don't follow action and point in fixed direction...so much for realistic sidelines.

    exactly....
    thats some snake oil if i ever seen it
    PhillyPhanatic14
    Yeah i really don't get the hype for updated sidelines in these articles. It's not there. Especially when you think about the detail in 2K in the arena.

    Imagine way back in 2007 when there was a football game that not only had a fully rendered but also fully interactive sideline. It’s 2020 and EA still can’t figure it out, but players look more shiny now.
    Wish we could get some actual gameplay. The one youtuber had the headline of Next Gen Gameplay, but it was just the trailer over and over again.
    Overall not too impressed.
    PhillyPhanatic14
    Yeah i really don't get the hype for updated sidelines in these articles. It's not there. Especially when you think about the detail in 2K in the arena.

    It just makes me wonder, what are these guys working on? I mean 2k's team improved nearly everywhere including its gameplay and added new features. Heck, we got MyWNBA. I just don't have any hope for the new franchise mode that we'll get in Madden 22 because these guys are so slow just to give us that Franchise Update Patch that barely had anything on it. I just feel like a fool for thinking this company was capable of surprising me.
    I have an Xbox Series X and will say this regarding Next Gen sports gaming:
    NBA 2K21 is without a doubt, the most incredible sports simulation I have ever seen. To me, it resonated like NFL 2K5 did a while back. It has set the bar so high for me for Next Gen consoles that I almost feel bad for EA Sports.
    I am always hopeful about Madden because that is my nature, but this trailer is underwhelming to say the least. The lack of gameplay from an in-game angle confirms to me that this game will basically look and play the same, save for some improvements to locomotion. There is still no real-time physics in tackling (something Backbreaker accomplished a decade and 2 console generations ago) and there does not seem to be a "jump" similar to what NBA 2K has done.
    Vazione
    I have an Xbox Series X and will say this regarding Next Gen sports gaming:
    NBA 2K21 is without a doubt, the most incredible sports simulation I have ever seen. To me, it resonated like NFL 2K5 did a while back. It has set the bar so high for me for Next Gen consoles that I almost feel bad for EA Sports.
    I am always hopeful about Madden because that is my nature, but this trailer is underwhelming to say the least. The lack of gameplay from an in-game angle confirms to me that this game will basically look and play the same, save for some improvements to locomotion. There is still no real-time physics in tackling (something Backbreaker accomplished a decade and 2 console generations ago) and there does not seem to be a "jump" similar to what NBA 2K has done.

    I'm not even an NBA fan, but when I get a next gen system I will be switching from Madden to NBA2k.
    This looks like the same trash we see every year. It's just buzz words. That looks exactly the same. Maybe a little bit better in the route running but same animations from a decade ago. The problem stems back to Madden 06 Next Gen. That game was HORRIBLE. But instead of really replacing it and starting over, they kept building on that terrible base. They really should've just created a new football game from scratch. But it's not economical to do that. 2K was a better game to begin with so it's easy for them to transition. This madden still does not look realistic.
    A bunch of buzzwords. Show me a quarter of gameplay. The trailer looks like the same game they’ve sold us the past decade. The gridiron notes are underwhelming. If the game was actually good and deep then yea those improvements would be a pass. I had zero expectations. Just show us gameplay so we can move on.
    The trailer is bait and switch again. Like the 360 version. Looks nothing like the Tom Brady - Tampa Bay graphics we saw in the earlier clips.
    Electronic Arts, one of the biggest companies in the world, let alone gaming companies, continues to get OWNED and ROASTED by more talented developers. What is the deal with EA? They are continually being embarrassed by 2K, activision, microsoft, and just about any other gaming developer you can name. I just don't think they have the right people for the job. Who are they hiring? even the people they stole from 2K (I.e. Mike Wang) went back to 2K. Even FIFA and NHL have went down in quality, just not as low as the Madden developers. I just don't know what to say anymore, but the best days of EA are long behind them. EA is really a "name-only" company with no high-grade talent, innovation, or honor left. It's all about money, lootboxes, and Ultimate Team now. What happens when that finally doesn't cut it with investors or the NFL?
    Wow I'm pissed and fed-up....
    What bugs me the most is they have the audacity to say "the most realistic simulation of football ever". Well I sure as hell hope so! You've been the only simulation NFL game for 15 years!
    Philosopher0
    This looks awesome. I'm so stoked. Now I just need to find a Series S in a store so I can get this when it drops.

    Walmart. Thursday at 3 EST. Gonna be tough to get one but worth a shot.
    Tbh they kind of lost me when they said "Welcome to the most realistic NFL simulation EVER!" (lol). Sounds promising, but I always need to see actual gameplay when it comes to EA. Interested in the new player movement, but that seems to change every yr & they talk about how great it is. Can never believe their handpicked clips. Disappointed that PC probably won't see any new updates any time soon, but I already shelved M21 anyways. Interested to see more on 12/4. Still living in an age were we can't customize a camera...
    If the graphics turn out to look like they do in this video I'll be more than happy. How it plays on the field is all together different. But I am not condemning or heaping praise on the gameplay until I see user reviews and gameplay clips.
    Anyone who says they know the game has not improved, or conversely, will be the ultimate simulation, is just plain wrong. No one can know until it is out.
    However, with what I read today on next gen improvements and this video I am staying cautiously optimistic.
    C
    The foot planting looked better. The graphics look marginally better, not that Madden hasn't been beautiful for years. Adding a playcalling filter by player is a nice touch that's about 15 years past due.
    The "Next Gen Stats" stuff is fluff that I'm not buying at all. Over the years we've seen 2K hype up similar systems and it never mattered one iota in my experience. Plus, what will happen five years into a franchise where there are a ton of generated rookies? That feature will become irrelevant.
    As always, we need to see gameplay. For me to love this series I really don't need much at this point:
    1) CPU QBs need to be less accurate, or for once give us a QBA slider that works with no strings attached.
    2) Better OL logic and awareness.
    3) Tighter pass coverage across the board. Better zones, better reaction time, more intelligent decisions in zone, etc.
    4) Franchise improvements.
    EA kept a lid on next-gen for a reason. I don't think anyone has high hopes for this game. We'll see what '22 brings to the table.
    I've been asking for better player movement forever. The route running comparison shows what I have been wanting for.
    Current-gen, or now last-gen I guess, shows the same old stutter stepping and slowing down your ball carrier and making him hard to turn upfield. The new route running shows a smooth transition on movement as the player turns. I'm assuming this will also happen with ball carriers. So I will be able to turn upfield on a crossing pattern or a run smoothly.
    Also being able to hit a cutback lane on a running play will be huge with this. No more stutter stepping and slowing down your player as you try to cut.
    I'm also intrigued by the new tackling. Hopefully we finally get realistic gang tacking. And the fact we can pile on is cool as heck.
    I wasn't expecting too much in the way of improved graphics. But I'm told seeing it with your own eyes will show you how much better it looks.
    jmurphy31
    So much for better sidelines

    Red vest is somewhat looking at the players, but gets downgraded for not having his camera pointed in that direction.
    ehh
    Plus, what will happen five years into a franchise where there are a ton of generated rookies?

    I asked this question on Twitter and Mills responded indicating that the game will pull from comparable players. And frankly, that's the only way it would make sense.
    Hilldog39
    Noticed sidelines still have no nameplates. Photographers and cameramen still don't follow action and point in fixed direction...so much for realistic sidelines.
    I was watching one of Sports Gamer Online's video previews and he mentioned that in the gameplay he saw that when the offense is on the field, you see defensive players on the sidelines, And vice versa. He said you'll see the actual players, and not generic ones. Now I may have misunderstood what he said, but I'm pretty sure that's what i heard.
    Sent from my SM-G975U using Tapatalk
    Archie56
    I was watching one of Sports Gamer Online's video previews and he mentioned that in the gameplay he saw that when the offense is on the field, you see defensive players on the sidelines, And vice versa. He said you'll see the actual players, and not generic ones. Now I may have misunderstood what he said, but I'm pretty sure that's what i heard.
    Sent from my SM-G975U using Tapatalk

    Even in the OS review it said something similar
    "That is all about to change with next gen as now you will see an accurate and realistic number of players waiting their turn to hit the field, and if the offense is in action, you will see your team’s defense and backups realistically depicted on the sidelines. Not only will all the real starters and backups be seen roaming the white stripe, but you will also see some with eyes on the field, some will be watching game replays on devices and some will be huddled together talking.
    To go even deeper in detail, along with all the real players in greater detail, you will see sideline equipment that matches what you see in a real game. There are benches for sitting, tables for stretching, players moving independent of each other and different types of personnel now roaming the sidelines."
    Not sure it was actually visible in the trailer
    jmurphy31
    Even in the OS review it said something similar
    "That is all about to change with next gen as now you will see an accurate and realistic number of players waiting their turn to hit the field, and if the offense is in action, you will see your team’s defense and backups realistically depicted on the sidelines. Not only will all the real starters and backups be seen roaming the white stripe, but you will also see some with eyes on the field, some will be watching game replays on devices and some will be huddled together talking.
    To go even deeper in detail, along with all the real players in greater detail, you will see sideline equipment that matches what you see in a real game. There are benches for sitting, tables for stretching, players moving independent of each other and different types of personnel now roaming the sidelines."
    Not sure it was actually visible in the trailer
    Yeah I don't think it was visible in the trailer. I'm not a hardcore Madden player. I get it every year and I play franchise but not to the extent of most of y'all. I like what I saw in the trailer and I'm excited to see it in action.
    Sent from my SM-G975U using Tapatalk
    Got excited when it said next gen play calling as I was hoping for new plays, and defensive tier play calling.
    Got neither. Disappointing as expected
    Sent from my SM-N986U using Tapatalk
    IlluminatusUIUC
    Well that drives a nail in cross-gen gameplay, but it's still annoying that they won't bring cross platform.

    Cross-gen and cross platform are very very different beasts to tackle. Cross gen is about xbox working with xbox and ps with ps, cross platform is them working together and historically PS is not a fan of that at all. It would be great to have, but PS needs to cooperate to make it possible. There aren't many games that have actually made it happen.
    Not much about CPU AI which might be a letdown. It's still one area where Madden is still so far behind and as an offline gamer that could really continue to hurt it's product.
    Sent from my LM-G820 using Tapatalk
    Some of you guys are acting like offense and defense players on sidelines is next gen. Do you not remember in 2k8 when the sideline shad that and also players REACTING to the play. EA can do better, it's a joke. Even the camera guys look like cutouts still. It's not rocket science for them to code them watching the ball.
    apollon42
    Buzz words. Remember 60 calculations per second, Pro Tak, Ignite and all the other garbage they say every year.

    exactly 100 %
    Madden Animation Engine - Enough said in those 3 words alone .
    newtonfb
    Some of you guys are acting like offense and defense players on sidelines is next gen. Do you not remember in 2k8 when the sideline shad that and also players REACTING to the play. EA can do better, it's a joke. Even the camera guys look like cutouts still. It's not rocket science for them to code them watching the ball.
    Comparing Madden and NBA2k is kind of a moot point in the graphics department. You're talking about rendering 53 models in Madden vs 12 in NBA. Much bigger environments on a football field vs a basketball court. To compare what they can do graphically is kind of pointless.
    Sent from my LM-G820 using Tapatalk
    newtonfb
    Some of you guys are acting like offense and defense players on sidelines is next gen. Do you not remember in 2k8 when the sideline shad that and also players REACTING to the play. EA can do better, it's a joke. Even the camera guys look like cutouts still. It's not rocket science for them to code them watching the ball.

    I am almost positive that when I played 2K8 earlier this year there was a moment with a player on the sideline slowed my momentum as I ran out of bounds. Jaw. Dropped. That game is so impressive even to this day.
    WOW. WOW. WOW.
    Clint just shared an article written about how tough it was for them to develop the game during the pandemic... This is out of control. The current gen game barely improved and was delayed a month. The next gen game isn't adding that much and was delayed 3 weeks. This is the SECOND time that devs have pointed to the pandemic looking for brownie points about how tough their job is.
    Meanwhile, NBA 2K releases two completely different games with new modes, better graphics, etc and they're not asking for special attention about how hard it is to work right now. Xbox and PS managed to release brand new consoles in the middle of a pandemic. The sony team put together an incredible Spiderman game. etc etc etc.
    Everyone in the entire world is experiencing the same pandemic, not just Tiburon, so why should they get a free pass to release a mediocre product this year when the rest of the world still has to work hard? This stuff is a joke. How about instead of deflecting criticism by looking for excuses to point to you actually work hard and do a good job... Is that seriously too much to ask for?
    Here is what i predict for M21 NG.
    + Better graphics
    + Smoother gameplay
    That's it. That's why the entitlement for free. Now, come summer, you'll get the full EA marketing pitch about M22 NG and how much better it is but again, we are not going to get NBA2K NG for M21.
    I hope I'm wrong on 12/4 but I don't see it.
    PhillyPhanatic14
    Everyone in the entire world is experiencing the same pandemic, not just Tiburon, so why should they get a free pass to release a mediocre product this year when the rest of the world still has to work hard? This stuff is a joke. How about instead of deflecting criticism by looking for excuses to point to you actually work hard and do a good job... Is that seriously too much to ask for?

    Depends. How hard do you think it is to read an article before you bitch about it? :y11:
    It literally says "Man, it’s been crazy,” Oldenburg said, “and the thing that I would start with is, there’s a lot of people in the world that are dealing with the same circumstances we are, so we’re by no means rare or have had it harder than anyone else and we understand that.”
    We can debate and complain about what Madden is or isn't, but if you can't do that without being disingenuous it might be time to take a step back from the video games and enjoy a breath or two.
    PhillyPhanatic14
    WOW. WOW. WOW.
    Clint just shared an article written about how tough it was for them to develop the game during the pandemic... This is out of control. The current gen game barely improved and was delayed a month. The next gen game isn't adding that much and was delayed 3 weeks. This is the SECOND time that devs have pointed to the pandemic looking for brownie points about how tough their job is.
    Meanwhile, NBA 2K releases two completely different games with new modes, better graphics, etc and they're not asking for special attention about how hard it is to work right now. Xbox and PS managed to release brand new consoles in the middle of a pandemic. The sony team put together an incredible Spiderman game. etc etc etc.
    Everyone in the entire world is experiencing the same pandemic, not just Tiburon, so why should they get a free pass to release a mediocre product this year when the rest of the world still has to work hard? This stuff is a joke. How about instead of deflecting criticism by looking for excuses to point to you actually work hard and do a good job... Is that seriously too much to ask for?

    Cool? Now let's talk about the trailer rather than your developer grievances that will only take this thread off track. :)
    PhillyPhanatic14
    WOW. WOW. WOW.
    Clint just shared an article written about how tough it was for them to develop the game during the pandemic... This is out of control. The current gen game barely improved and was delayed a month. The next gen game isn't adding that much and was delayed 3 weeks. This is the SECOND time that devs have pointed to the pandemic looking for brownie points about how tough their job is.
    Meanwhile, NBA 2K releases two completely different games with new modes, better graphics, etc and they're not asking for special attention about how hard it is to work right now. Xbox and PS managed to release brand new consoles in the middle of a pandemic. The sony team put together an incredible Spiderman game. etc etc etc.
    Everyone in the entire world is experiencing the same pandemic, not just Tiburon, so why should they get a free pass to release a mediocre product this year when the rest of the world still has to work hard? This stuff is a joke. How about instead of deflecting criticism by looking for excuses to point to you actually work hard and do a good job... Is that seriously too much to ask for?

    Madden hardily improved the game for the last several years... Before the pandemic... But at least we got a playoff bracket now after months!!
    It's clear to me that Madden does not have the right leadership or talented developers to compete with a game like NBA2K. If Madden didn't have the NFL simulation rights they would go the way of NBA Live. No idea why they keep Clint around at EA either...
    I honestly wouldn’t be surprised if they realized they couldn’t finish game with next gen graphics and just ported exact same game as last gen and added players to sidelines. I know madden has history of giving us fake hype screenshots, but trailer looks exactly like last gen. So many quick cuts and up close shots. Def trying to hide something.
    Sent from my iPhone using Operation Sports
    ChaseB
    Cool? Now let's talk about the trailer rather than your developer grievances that will only take this thread off track. :)

    It's about an article related to the next gen reveal. If you would prefer a separate thread dedicated to this I'm happy to open one but I assumed that would not be necessary. This isn't about a grievance. It's about facts. The article certainly has the tiny quote mentioned by smash, but it also has the other 99% of the article that is talking about how difficult it was for them to work under the circumstances. I won't discuss it further here per your request, but to pretend like it's not relevant to the next gen reveal is a bit of a reach.
    PhillyPhanatic14
    It's about an article related to the next gen reveal. If you would prefer a separate thread dedicated to this I'm happy to open one but I assumed that would not be necessary. This isn't about a grievance. It's about facts. The article certainly has the tiny quote mentioned by smash, but it also has the other 99% of the article that is talking about how difficult it was for them to work under the circumstances. I won't discuss it further here per your request, but to pretend like it's not relevant to the next gen reveal is a bit of a reach.

    We already had separate threads for this said grievance last time an article came out around the time of current gen's release, which I think was from Game Informer. I believe we allowed it to have its own thread because it's an obvious distraction -- as it already clearly is here. I would prefer you look at the last thread, which we left open for quite a while until it devolved and had to be closed. If you'd like to rehash that convo again in an all-new thread, then okay. Give it a shot.
    But again, I don't think it has much to do with judging the actual trailer and your excitement level. What you're saying amounts to discussing what the excuses are or whatever, when it would be easier to just say "I'm not impressed" rather than making it about the devs being whiners or not pulling themselves up by their bootstraps etc. It would probably be more helpful for the discourse and the series as a whole even if you just explained what you want to see and would be next gen to you -- and probably end up being much less toxic -- than doing the obsession with Clint stuff that many people seem to have.
    SolidSquid
    “We que’ed up tackles before contact to eliminate suction”
    So they are actually getting farther and farther away from any type of physics collision system?

    That's not the exact quote, but I interpret it more as the tackle animations themselves were never physics-based (which we already knew) because they're mo-capped and animation-driven. And so it's just about smoothing them out.
    How the interactions happen after the animation plays out would be the physics that matter more there -- weight mattering more etc. -- and that doesn't seem to be mentioned here so that would be the part I would have more concern/beef with than what you're "gotcha"-ing them over.
    ChaseB
    That's not the exact quote, but I interpret it more as the tackle animations themselves were never physics-based (which we already knew) because they're mo-capped and animation-driven. And so it's just about smoothing them out.
    How the interactions happen after the animation plays out would be the physics that matter more there -- weight mattering more etc. -- and that doesn't seem to be mentioned here so that would be the part I would have more concern/beef with than what you're "gotcha"-ing them over.

    We know tackle animations have never been physics based and that my issue, not “”gotcha-ing”” over anything besides what’s been left out of the game lol
    SolidSquid
    We know tackle animations have never been physics based and that my issue, not “”gotcha-ing”” over anything besides what’s been left out of the game lol

    Yeah but no major sports game does this either so what you're talking about exists across the entire sports world. Which, fair enough, but it's something you need to take to the global counsel on physics-driven gameplay.
    I think Backbreaker is the only game that did it physics-driven in every way? Otherwise, NBA 2K, FIFA, Madden, NHL, The Show, etc. all have animation-driven interactions with the physics coming into things after the collision occurs.
    I don't think one way or the other is the "right" way for the record, I just think we all want realistic interactions that feel good. I guess it would depend on what you think the gold standard is for animations in sports history is too for how it guides how you feel about how each system can work.
    ChaseB
    Yeah but no major sports game does this either so what you're talking about exists across the entire sports world. Which, fair enough, but it's something you need to take to the global committee on physics-driven gameplay.
    I think Backbreaker is the only game that did it physics-driven in every way? Otherwise, NBA 2K, FIFA, Madden, NHL, The Show, etc. all have animation-driven interactions with the physics coming into things after the collision occurs.

    Ok. I’m not asking for rag doll back breaker physics, I’m asking for speed, weight and momentum to be respected. You know like in WWF wrestling games where Rey Mysterio can’t suplex the Big Show, or in NBA 2k where Spud Webb can’t back Shaq down in the paint, or how The Show uses physics to determine how the ball moves off the bat depending on pitch speed, pitch movement and solidness of contact.
    But hey to each their own
    I’ll say we’ve been down this road before dealing with player movement (ie Doug Martin Trailer) then that player movement was patched/updated out to meet certain community gameplay desires.
    Will the Stat Gen drive player movement or will they tweak that data based off community desires?
    If it’s the latter, it’ll follow the same path as all the other player movement concepts.
    Outside of some major bug, there should be “No” gameplay tuning as not many gamers have Next-Gen consoles, so such gameplay updates can’t be said to be based off of “community” feedback.
    I like the concept, but their updates are notorious for changing their concepts, either directly or indirectly.
    As always, we’ll see!!!
    Okay so this isn't tied directly to the reveal but it is...
    If you guys watch NFL, all primetime games the past 3 seasons have used Next gen stats or reference IRL.
    When they use the overlays IRL they have always used a madden pallette avatar that we knew was madden, but never moved like madden players..
    I FEEL SO DUMB.. I would always say Next gen stats & associate the avatars with madden.
    THIS IS THE REVEAL ITS NEAT BUT WE WAIT TO SEE HOW EA HAS IT IMPLEMENTED AND HOW WELL THOUGHT OUT IS IT..
    honestly given the fact Next gen stats have been around for 4 seasons. They have had madden next models on TV for 2 years. And
    They mention nothing of authentic drop backs, and throw styles for each qb (stand still and on the move... The RDIF sensors are mo-cap in its self.
    Also curious to see how they have the routes ran vs what play art shown... or is only 5% of wr that run unique routes and 95% use old style...
    Will play art be dynamic
    Secondly what i fear is EA implements this stuff but leaves the Meat out (the brains)
    If they track Devante Adams running an over crossing route cool. But get this I play football professionally & this sentiment is true in my league & the NFL.
    How A WR RUNS A OVER VS COVER 3 IS DIFFERENT!! THAN IT IS VS A 2 HIGH. YOUR OVER IS DIFFERNT VS PRESS THAN VS 3-5 YARD OFF BUMP N RUN.
    IF Your DB shaded inside and in press, your over route can get real interesting..
    So do they have the data tracked and implemented for all these players in these scenarios or did they just look at overs and say yea this is how its ran universally
    They lacked detail in the information given
    Its typical EA here is shiny next gen stats ( Stats which is something Madden struggles to track properly, they just got career stats in the game a week ago & they couldn't get that right.. but now they all bout Stats)
    Sounds bad but we will see in a few weeks..
    Sent from my SM-G965U using Operation Sports mobile app
    SolidSquid
    Ok. I’m not asking for rag doll back breaker physics, I’m asking for speed, weight and momentum to be respected. You know like in WWF wrestling games where Rey Mysterio can’t suplex the Big Show, or in NBA 2k where Spud Webb can’t back Shaq down in the paint, or how The Show uses physics to determine how the ball moves off the bat depending on pitch speed, pitch movement and solidness of contact.
    But hey to each their own

    Honestly, I think we're talking about the same thing and we're just misunderstanding each other on the semantics level. Like, I literally just said in the initial reply, "How the interactions happen after the animation plays out would be the physics that matter more there -- weight mattering more etc. -- and that doesn't seem to be mentioned here so that would be the part I would have more concern/beef with..."
    The Mysterio/Show situation is my point. The animation triggers the same way no matter who the wrestlers are, but then the interaction starts and you get a proper reaction based on weight differentials and Mysterio grabs his back because he can't lift Show.
    If we want to get into semantics, that's not a physics-driven situation in the WWE game either it's just animation-driven based on weight differential, but we are in agreement that, yes, it's important about what happens after the engagement begins and what Madden struggles with.
    I was just trying to say removing suction is good, and it doesn't mean you can't have actual physics-driven interactions after because the suction removal just means you're getting to that point of contact in a clean fashion, which isn't bad in and of itself. Every game battles with suction and ways to try and remove it, and it's just the first of multiple branching points for a multi-man interaction.
    I don’t plan on making the jump to PS5 or XBOX Series X before the year is out, but all this new stuff does sound pretty nice. If I do hop up it’ll be a nice free upgrade.
    Probably not worth investing $500 in a new system just for Madden alone, however. Honestly, I haven’t yet seen any game on the two new consoles that screams “I must have this new thing immediately”.
    CM Hooe
    I don’t plan on making the jump to PS5 or XBOX Series X before the year is out, but all this new stuff does sound pretty nice. If I do hop up it’ll be a nice free upgrade.
    Probably not worth investing $500 in a new system just for Madden alone, however. Honestly, I haven’t yet seen any game on the two new consoles that screams “I must have this new thing immediately”.

    Yeah I think it was a solid console launch -- going by console launch history -- but it's more a sum of its parts launch than any one game for me.
    PhillyPhanatic14

    Meanwhile, NBA 2K releases two completely different games with new modes, better graphics, etc and they're not asking for special attention about how hard it is to work right now. Xbox and PS managed to release brand new consoles in the middle of a pandemic. The sony team put together an incredible Spiderman game. etc etc etc.

    Um...2K current gen is the exact same game as last year. Let’s not act like 2K reinvented the wheel. Next Gen has been great so far, but it’s still mostly a port with graphical enhancements and some new options.
    What I Liked

    • I am very much on-board with the promise of Next-Gen Stats. How that data actually translates to in-game animations remains to be seen, I guess, but any attempts to foster player differentiation/uniqueness is a win in my book. I also like that they'll be integrated with presentation.
    • Some animations look improved (ex. that route running comparison that's been posted elsewhere).

    What Doesn't Look So Good

    • I wasn't expecting a massive visual overhaul, but I thought the game's overall look would be a bit more improved. For instance, sleeve textures still have that "painted-on" look we've been talking about for years. Apart from better lighting effects, it looks pretty on-par with the current-gen version.
    • I read the OS written preview before watching the trailer, and the blurb about realistic sidelines really had me excited. What was actually shown, though, doesn't really seem to meet those standards. Players not having jersey nameplates or equipment does a pretty big disservice to the notion of massively upgraded sidelines. Plus, photographers and camera operators still don't follow the action as well as they should.

    All in all, I think this is about what one should have reasonably expected from Tiburon: a slight upgrade in most areas, similar to way the last console transition was handled. I'm much more intrigued by what's being planned for M22 and M23. I doubt I'll even be upgrading to next-gen until next Summer at the earliest.
    jmurphy31
    Even in the OS review it said something similar
    "That is all about to change with next gen as now you will see an accurate and realistic number of players waiting their turn to hit the field, and if the offense is in action, you will see your team’s defense and backups realistically depicted on the sidelines. Not only will all the real starters and backups be seen roaming the white stripe, but you will also see some with eyes on the field, some will be watching game replays on devices and some will be huddled together talking.
    To go even deeper in detail, along with all the real players in greater detail, you will see sideline equipment that matches what you see in a real game. There are benches for sitting, tables for stretching, players moving independent of each other and different types of personnel now roaming the sidelines."
    Not sure it was actually visible in the trailer

    What I saw in the trailer was ... not that.
    PhillyPhanatic14
    Cross-gen and cross platform are very very different beasts to tackle. Cross gen is about xbox working with xbox and ps with ps, cross platform is them working together and historically PS is not a fan of that at all. It would be great to have, but PS needs to cooperate to make it possible. There aren't many games that have actually made it happen.

    I don't think it is specifically Sony, but even Microsoft/Xbox wasn't a fan when Sony pushed for in in the 360/PS3 days. That gen Microsoft was outselling Sony for majority of the generation (until the very end when Sony outsold them). When the leading company has better sales, it makes sense for them to not push for it as it allows for friends who want to play with friends to stick to the same console. Sony leading last gen has made opened up more to crossplatform with leaving it to the developers to enable it.
    ripcandlestickpark

    What Doesn't Look So Good

    • I wasn't expecting a massive visual overhaul, but I thought the game's overall look would be a bit more improved.


    It just sucks when you witness the overhaul in graphical improvements from 2k going from X360/PS3 to XB1/PS4 and then to XSX/PS5. They rebuild the game from the ground up and the player model and facial scans are huge improvements. Stadium feels more alive, etc...
    SolidSquid
    Ok. I’m not asking for rag doll back breaker physics, I’m asking for speed, weight and momentum to be respected. You know like in WWF wrestling games where Rey Mysterio can’t suplex the Big Show, or in NBA 2k where Spud Webb can’t back Shaq down in the paint, or how The Show uses physics to determine how the ball moves off the bat depending on pitch speed, pitch movement and solidness of contact.
    But hey to each their own

    I too have been begging for physics. Quite honestly after playing RDR and GTA IV, many game experiences are ruined to me due to how well the physics is implemented using Euphoria/R.A.G.E engine. While Back Breaker physics are a bit too "ragdollish", a slightly more tuned engine would be excellent. The animations sorta kill the football vibe as so many outcomes are already predetermined based on what the engine wants to animate. I rarely see momentum, weight, force, acceleration, velocity, etc... represented in the Madden series. It really disrupts the immersion of playing football with all the canned animations.
    lambo3500
    It just sucks when you witness the overhaul in graphical improvements from 2k going from X360/PS3 to XB1/PS4 and then to XSX/PS5. They rebuild the game from the ground up and the player model and facial scans are huge improvements. Stadium feels more alive, etc...

    2k did not rebuild the game from the ground up. It's the same game from last year with graphical improvements, additional gameplay improvements and UI and presentation upgrades.
    njmcfreak
    Any hope of the PC version getting the update or are we going to have to wait 3 to 4 years?

    I think M22 would be my guess, but it's EA that were talking about here & probably won't say when or anything ):. I was looking at buying 2K,but I'm reading it's basically a port of 20...so if 2K isn't even doing the next gen on PC this yr, that's not a good sign (unless I missed the 2k announcement).
    djordan
    I've been a Madden fan since Madden 92, and this is very underwhelming. I knew to keep my expectations low, but WOW did this video not impress me. Looks the same as previous Maddens, such as the animations & graphics. I'm tired of all of these buzz words, only for the gameplay to look the same.
    "Welcome to the most realistic NFL simulation ever"....How can they say this but there STILL isn't refs on the field???
    It's 2020 and Adam Thielen is running like 3 Mafia men hit him in the knees with hammers..WTF lol... (33 second mark of video).
    We're in 2020, and the back of the box feature is "Next Gen Play Calling". You've got to be kidding me!!!
    This is the part that gets me in the blog..
    "Leveraging the power of NFL Next Gen Stats, Next Gen Player Movement is fueled by real athlete-data, route paths, and acceleration rates, allowing the next generation of Madden NFL to deliver the most realistic, authentic, and fluid player movement in franchise history. Feel the most elite NFL athletes at every position move on the virtual field like they do in the real world."
    You can't be serious!! How in the heck is "Next Gen Player Movement" improved by real athlete data ? Where is this data actually coming from and how does that take precedence over actually programming animation better via another engine other than frostbite?

    Hey! Those replays are gonna be awesome darn it!
    Sent from my iPhone using Tapatalk
    njmcfreak
    Any hope of the PC version getting the update or are we going to have to wait 3 to 4 years?

    I don't think 3-4 years, but it won't be with this version. I think it's logical to expect it for the next version though.
    HoustonFrog
    What I saw in the trailer was ... not that.

    I'll assume two things here: What Bob saw in clips probably hasn't been shown yet -- he saw stuff that wasn't just the trailer. Two, a lot of the time things are captured from different builds so if sidelines isn't in said build or wasn't in when other parts of the trailer were captured, you will see inconsistencies.
    But I understand if peeps want to see it to believe it and that's fair.
    Looks like my number one gameplay issue was NOT addressed, overhaul/rebuild of the line play! It appears line play will be largely the same, patty cake for a few secs then complete disengage. Disappointing.
    PhillyPhanatic14
    Cross-gen and cross platform are very very different beasts to tackle. Cross gen is about xbox working with xbox and ps with ps, cross platform is them working together and historically PS is not a fan of that at all. It would be great to have, but PS needs to cooperate to make it possible. There aren't many games that have actually made it happen.

    Cross Gen would be harder in this instance since it does look like they are making real changes to how the game operates.
    Cross platform, however, has been accomplished and by some developers at EA no less. Madden is one of the top video game franchises and EA runs their own servers for it, this should be within their capability.
    djordan
    I've been a Madden fan since Madden 92, and this is very underwhelming. I knew to keep my expectations low, but WOW did this video not impress me. Looks the same as previous Maddens, such as the animations & graphics. I'm tired of all of these buzz words, only for the gameplay to look the same.
    "Welcome to the most realistic NFL simulation ever"....How can they say this but there STILL isn't refs on the field???
    It's 2020 and Adam Thielen is running like 3 Mafia men hit him in the knees with hammers..WTF lol... (33 second mark of video).
    We're in 2020, and the back of the box feature is "Next Gen Play Calling". You've got to be kidding me!!!
    This is the part that gets me in the blog..
    "Leveraging the power of NFL Next Gen Stats, Next Gen Player Movement is fueled by real athlete-data, route paths, and acceleration rates, allowing the next generation of Madden NFL to deliver the most realistic, authentic, and fluid player movement in franchise history. Feel the most elite NFL athletes at every position move on the virtual field like they do in the real world."
    You can't be serious!! How in the heck is "Next Gen Player Movement" improved by real athlete data ? Where is this data actually coming from and how does that take precedence over actually programming animation better via another engine other than frostbite?

    Not sure if anyone answered your question. But the way they are using data to tune player movement is done by microchips in the players shoulder pads and helmets.
    It will give them the info on how fast the real player accelerates, tops speeds, route running, etc.
    All this time to develop the next gen Madden and all they did was improve the graphics and put in this little next gen stats gimmick? I haven’t bought Madden since Madden 17 and I was hoping next gen would be a complete overhaul (new game engine) would bring me back but wow has it failed miserably
    Madden (the game) is dead to me
    Really doesn’t move the needle, but at least it’s free to upgrade. Kinda like a big patch really, not unlike this year’s game as a whole.
    M22 should be decent though. It’s so frustrating that they don’t realize all we want is an immersive CFM and more realism in gameplay. It seems they are trying with the new movement stuff but without a new engine that’s actually physics based we are stuck in the mud.
    Sent from my iPhone using Operation Sports
    Here’s a decent shot of the sidelines, the trailer looks different, and more like current gen, but this shot shows a lot more people on the sidelines as well as the bench further back with players sitting on it.

    Sent from my iPhone using Tapatalk
    Still haven't bought '21 and probably won't even if I secure a PS5/XBX by the turn of the year. I usually wait for the next line of production on consoles to iron out launch deficiencies anyway. But while some of this movement is positive, there are still archaic animations going on, presentation is still something that feels like it hasn't been updated since G.W. Bush was in office, and the franchise mode probably still can't tell the difference between HOU and TEN on stat cards.
    This wasn’t going to be anything like 2k’s next gen jump, Madden is giving this to us for free if you bought on current gen. They didn’t market next gen since current gen launched. The whole “there’s a reason they’ve been quiet” thing is because they have nothing to sell us. Which is fine in my opinion. I fully expected M22 to be the real showcase for Madden on next gen. So I’m eager to see that. However, I was expecting referees to be added back into the game at this point. Really no excuse for it.
    I think it's getting out of hand people are constantly criticizing everything that the developers come out with the game isn't even out and here we go again with the hate and complaint not just withEA but 2k as well maybe alot of you should retire from games as a whole since no can meet your expectations. Sometimes people just outgrown things and it's time to move on. If you think it's easy to get codes up and running ask the fine folks at Maximum Football and Axis Football.
    sparkyiii2k
    I think it's getting out of hand people are constantly criticizing everything that the developers come out with the game isn't even out and here we go again with the hate and complaint not just withEA but 2k as well maybe alot of you should retire from games as a whole since no can meet your expectations. Sometimes people just outgrown things and it's time to move on. If you think it's easy to get codes up and running ask the fine folks at Maximum Football and Axis Football.

    Yea we should expect the same effort and results from maxium fb as we do madden
    jpdavis82
    Here’s a decent shot of the sidelines, the trailer looks different, and more like current gen, but this shot shows a lot more people on the sidelines as well as the bench further back with players sitting on it.

    Sent from my iPhone using Tapatalk

    If only they would provide an playable All-22 Sideline View that zoomed in/out of the action.
    I still don’t understand the all out reluctance to let the game be played from how it’s watched on TV.
    Even the player-to-Field size ratio looks better, meaning actual field space to allow things to play out naturally instead of in a phone booth.
    Hshaw810
    Yea we should expect the same effort and results from maxium fb as we do madden

    Exactly. Maximum Football and AXIS have a budget the equivalent of my kids' allowance.
    Most people are not actually asking for a perfect game of football here, because hey, it IS hard to code gameplay and artificial intelligences to do what 22 human beings on a field do. Most people get that.
    What I DON'T get is seeing constant repetitive actions from EA that prove they don't even try updating certain areas of the game because they are scared it'll break something else (which it probably would) and rehashing the same franchise mode, the same presentation cycle, 90% same commentary lines, same relocation teams, same stat tracking bugs that get carried from game to game in legacy fashion.
    I don't play these games anymore but even the Call of Duty yearly releases seem to reflect more polish and tuning from a developer standpoint.
    jpdavis82
    Here’s a decent shot of the sidelines, the trailer looks different, and more like current gen, but this shot shows a lot more people on the sidelines as well as the bench further back with players sitting on it.

    Sent from my iPhone using Tapatalk

    That might be better than the trailer. It's hard to know from such a wide shot. But what is clear even in that is the generic player models that are copy and pasted all over the sideline and the awkward generic coach models with the shoulders so big that their arms stick out to the side. The camera people on the right side also appear to be looking past the players into the far end zone for some reason.
    It is what it is. This is Madden and nobody realistically expected sidelines to look good. But when we see 2K add the sidelines, cheerleaders, owners, refs... yes there are refs in football also... and crowd models it's just a bad look for Madden to promote something like this when it's so blatantly inferior to 2K.
    Hshaw810
    Yea we should expect the same effort and results from maxium fb as we do madden

    As a consumer I agree on execution on a product not content if a game freezes or glitches out ai issues sure of course but when content is being added like first Gen Stats for example and people are already complaint. I don't know man
    sparkyiii2k
    I think it's getting out of hand people are constantly criticizing everything that the developers come out with the game isn't even out and here we go again with the hate and complaint not just withEA but 2k as well maybe alot of you should retire from games as a whole since no can meet your expectations. Sometimes people just outgrown things and it's time to move on. If you think it's easy to get codes up and running ask the fine folks at Maximum Football and Axis Football.

    It's taken over the majority of the forum now. It's basically what gaming forums have evolved into and if the TOS isn't being broken it's unfortunately how it's going to be.
    jfsolo
    It's taken over the majority of the forum now. It's basically what gaming forums have evolved into and if the TOS isn't being broken it's unfortunately how it's going to be.

    Agree as I said no one wants a game that's broken and if it is they should upset, I remember when I got my 360 and was introduced to The Rings of death before it was even a thing that sucked. So I get it but to bash a game just to bash it is a waste of energy especially before it's release wow.
    jfsolo
    It's taken over the majority of the forum now. It's basically what gaming forums have evolved into and if the TOS isn't being broken it's unfortunately how it's going to be.

    I completely agree and it's not just forums, it's youtube, twitter and every other source of social media. I find myself spending less time on any of it as time goes by.
    Probably because I'm much older now and remember a time when you purchased a game and that was it, no patches, no sliders, no internet forums and you just played the game and took it for what it was.
    I do miss those sweet and simple times. Really seems like as the last decade came so did the rize of broadcast sharing, customizable options and game tinkering and comentary sharing via broadcast...
    MizzouRah
    I completely agree and it's not just forums, it's youtube, twitter and every other source of social media. I find myself spending less time on any of it as time goes by.
    Probably because I'm much older now and remember a time when you purchased a game and that was it, no patches, no sliders, no internet forums and you just played the game and took it for what it was.

    Sent from my SM-G965U using Operation Sports mobile app
    djordan
    I've been a Madden fan since Madden 92, and this is very underwhelming. I knew to keep my expectations low, but WOW did this video not impress me. Looks the same as previous Maddens, such as the animations & graphics. I'm tired of all of these buzz words, only for the gameplay to look the same.
    "Welcome to the most realistic NFL simulation ever"....How can they say this but there STILL isn't refs on the field???
    It's 2020 and Adam Thielen is running like 3 Mafia men hit him in the knees with hammers..WTF lol... (33 second mark of video).
    We're in 2020, and the back of the box feature is "Next Gen Play Calling". You've got to be kidding me!!!
    This is the part that gets me in the blog..
    "Leveraging the power of NFL Next Gen Stats, Next Gen Player Movement is fueled by real athlete-data, route paths, and acceleration rates, allowing the next generation of Madden NFL to deliver the most realistic, authentic, and fluid player movement in franchise history. Feel the most elite NFL athletes at every position move on the virtual field like they do in the real world."
    You can't be serious!! How in the heck is "Next Gen Player Movement" improved by real athlete data ? Where is this data actually coming from and how does that take precedence over actually programming animation better via another engine other than frostbite?

    :lol::lol::lol: Agree 100% Wow just wow.. What a complete joke..
    Did anyone see how much time Allen had to throw the ball???! SMH..
    How the Line play between the Oline/Dline still looked and play the same?????!
    How the animations when the game was in actual speed almost looked identical?!?!
    How the players body types looked the same, just with better sharper graphics???!
    How the WR's had so much separation from the CB? DK Matcalf had like 7 ft from the CB?? And he looked short? He's 6'4! lol
    How the WR's catching animations all looked the same as current Gen??
    When Aaron Rodgers is stepping to his Oline how they all have the same positions and stances as current Gen?? It looks exactly like Current Gen but once again with sharper graphics????
    If this is Next Gen, why the WR's all have the same stance before offensive play is ran??? As well as the CB's??! Not all WR"s & CB's in the NFL stand the same way before they go on their routes?!? It's hilarious!!
    I'm sorry but it just looks to similar to current Gen for this to be Next Gen?? This looks like a Port once again but better graphics.. I just don't get it? This was supposedly 2 years in the making?? Lol.
    Also how does Next Gen Player Movements powered by Next Gen Stats work in Franchise when years go by and all Unique Star players & current players are gone and new players come into play????
    El no tener competencia EA demuestra lo poco que le importan los jugadores un trailer decepcionante, parece un madden cualquiera no e visto nada que destaque, an cambiado los menús para que la gente vea que es diferente y ese a sido su gran esfuerzo para ps5, bravo por la Nfl por darle la licencia por varios años por unos míseros dólares, para que podamos disfrutar de semejante basura
    With the addition of "next gen stats " are we actually going to be able to see these in franchise menus? Easier yet... can we finally track QB pressures? QB hits? Drops? CB coverage stats?
    If I had to guess I'd say the answer to all these questions is no.
    Sent from my SM-G960U using Tapatalk
    SolidSquid
    So just a fresh coat of paint? Graphics look good, same animations we’ve seen a million times now, no mention of a physics system.
    Meh I’ll pick it up around Super Bowl time for 5 bucks

    Graphics didn’t look any better than current gen. Sidelines still looked abysmal. I couldn’t have been less impressed.
    I simply got no trust in  EA. With the Hill example they brought up themselfs, they basically say that it sucked this gen (PS4/ XBOX). But when EA released these games (20, 21) they kept saying how it improved and footplanting was real, that no more suction tackles were real, that the weather was better, etc, etc, etc. So they are liars.
    How will next gen be any different? They just don't know how to program proper games, no matter the power under the hood.
    Tbh there is so much gameplay wise this team could build off of what they already have. I really enjoy playing the game from a human standpoint, my issues arise when the cpu has the ball & basically doesn’t know how to play football & all the mechanics are robotic. Players all feel the same & QBs especially don’t mimic their real life counterpart. They really have imo a solid base to improve off of they just seem lazy or content with giving us what we get and waiting each year to show us some “new feature” we didn’t ask for.
    For what it’s worth this game shouldn’t be full retail with such a late seasonal release especially with it pretty much looking like a complete port. Madden 22 will be the tell tale sign of what direction & how serious they are with this franchise.
    The most disappointing thing so far is them saying this movement would be applied to defense in the secondary and the trailer not reflecting that at all. I still so defenders flat footed standing still, defenders running the wrong way, and defenders stopping or just making abrupt movements for no reason.
    jpdavis82
    Here’s a decent shot of the sidelines, the trailer looks different, and more like current gen, but this shot shows a lot more people on the sidelines as well as the bench further back with players sitting on it.

    Sent from my iPhone using Tapatalk

    Living Worlds! Thanks for posting... what video is this?
    It's exactly as expected, tbh. Some slight graphical upgrades to go along with a ton of buzz words and sales speak.
    This idea of players being fueled by 'Next Gen Stats' is beyond silly to me. We were already in a seemingly completely nebulous world where who knew what the difference between a QB with 89 Throw Power and one with 91 is and now we're headed into a game where players reflect their 'Next Gen Stats'? ... Okay.
    Really is a backhanded main selling point when it seems like it'll be pointless when I'm 3, 5, 10 years into a franchise mode but we'll just continue not caring about that mode anyway.
    I just don't know how anyone can defend EA and Madden as a company and a product. They are being dunked on by their video game counterparts in other sports on a yearly basis and there hasn't been any real 'innovation' in their best selling football franchise in over a decade. It's not baseless to hate on EA and Madden. They can earn my respect and recognition by improving their game by any substantial measure whenever they so please. Until then they'll continue to be second guessed at best.
    marshallfever
    Wow! Just wow! That looks exactly the same as the prior generation version!! All these buzzwords without proof is disheartening. This looks nothing like the trailer they release during their EA summer of games conference.
    At least we’re getting a new UI? But boy, making the stats better doesn’t matter much when your animation system is archaic. They’ve needed to retool their animations two games ago. They knew the next generation of consoles were coming now. There’s no excuse. I know Covid certainly has affected a lot of things, but they’ve should of been working on this version of madden back In 2018 in some form. Fudge, 2k now has a baseline where they can grow and change NBA 2k because they took the time to invest in a new upgraded engine.
    This is so disappointing. Hoping Madden 2022 we actually see a difference.

    It feels like we will never stop saying "next year". Its always like this. Hopefully when im...65..Madden will be right. So about 30 more years to go lol
    Not sure if been mentioned but the fact they added life to the QB after he completes his dropback is HUGE.. hopefully they fixed reaction to pressure and encouraged stepping UP as opposed to AWAY
    green94
    Living Worlds! Thanks for posting... what video is this?

    But we already know the players on the sidelines still won’t have their name on their jersey among other things.
    xSABOx
    Not sure if been mentioned but the fact they added life to the QB after he completes his dropback is HUGE.. hopefully they fixed reaction to pressure and encouraged stepping UP as opposed to AWAY

    Honestly, is that a next gen upgrade? That’s a patch feature.
    I’ll give the game a shot since it’s a free upgrade and I will give my honest opinion on it as constructively as I can!
    I’m 40yrs old now and I been saying “maybe next year” or “maybe nex gen” since forever!
    freeworldboss
    Looks nothing close to the Madden/Fifa trailer we saw a while back. Was that supposed to be M22 or something?
    Still, I'll wait for actual game play to say much.

    Yeah, that's the thing with Madden they show this cool footage of Lamar Jackson running (from EA Play) like a normal human being, but knowing in game they'll still have kangaroo knees. Seems like the fake RG3 hype video all over again, but we'll see.
    RogerDodger
    Honestly, is that a next gen upgrade? That’s a patch feature.

    Something I've been complaining about for years so regardless how you want to categorize it, I'm happy about it
    MizzouRah
    I completely agree and it's not just forums, it's youtube, twitter and every other source of social media. I find myself spending less time on any of it as time goes by.
    Probably because I'm much older now and remember a time when you purchased a game and that was it, no patches, no sliders, no internet forums and you just played the game and took it for what it was.

    Completely agree here.....all we do as a society is shout back/forth at each other via our devices.....great Docu on Netflix called The Social Dilemma
    Oh well.....happy gaming boys! I for one am looking forward to Next-Gen Madden
    Sent from my iPhone using Tapatalk
    oneamongthefence
    Comparing Madden and NBA2k is kind of a moot point in the graphics department. You're talking about rendering 53 models in Madden vs 12 in NBA. Much bigger environments on a football field vs a basketball court. To compare what they can do graphically is kind of pointless.
    Sent from my LM-G820 using Tapatalk

    He's not comparing it to NBA 2K. He's comparing it to All Pro Football 2K8, and he is absolutely correct. That game came out 13 years ago I believe and had all the things Next Gen Madden is touting today.
    This trailer was far below my expectations, as expected!
    The on field gameplay just doesn’t work. The two-player animation engine was an interesting idea when they started developing around it, but it really fails football. Gameplay continues to be button mashing. They should start the logic engine from scratch with a physics focused engine. Run blocking, pass blocking, pursuit angles, zone coverage, pass angles, game clock management, momentum/height/weight impact, and the feel of the ball as its own object that players adjust to (not the other way around) all need to be rewritten.
    See you in ten years. I bought Madden every year from 2001 up to 08, then 19 again to support the PC version. Don’t see this changing anytime soon.
    Wascally314
    This trailer was far below my expectations, as expected!
    The on field gameplay just doesn’t work. The two-player animation engine was an interesting idea when they started developing around it, but it really fails football. Gameplay continues to be button mashing. They should start the logic engine from scratch with a physics focused engine. Run blocking, pass blocking, pursuit angles, zone coverage, pass angles, game clock management, momentum/height/weight impact, and the feel of the ball as its own object that players adjust to (not the other way around) all need to be rewritten.
    See you in ten years. I bought Madden every year from 2001 up to 08, then 19 again to support the PC version. Don’t see this changing anytime soon.

    They rebuilt the game in Madden 06 for XBox360. The game was abysmal. Instead of redoing the game and starting from scratch, they've been working off that horrible engine for years. That's why they still run like robots. They need to start over.
    apollon42
    They rebuilt the game in Madden 06 for XBox360. The game was abysmal. Instead of redoing the game and starting from scratch, they've been working off that horrible engine for years. That's why they still run like robots. They need to start over.

    They've changed engines multiple times since that launch, so the idea that this is working off the 360 version is a questionable claim to make.
    ChaseB
    They've changed engines multiple times since that launch, so the idea that this is working off the 360 version is a questionable claim to make.

    They may have changed engines but its still old code. They just port over some of the legacy code, thats been confirmed multiple times.
    They need to do what Call of Duty does, get 3 studios or even 2 with 2k and EA. Each year they swap releases. That will give each studio 2 or even 3 years to develop their release. The only way a football video game will be great again is with competition and another company showing whats possible.
    Papadc73
    :lol::lol::lol: Agree 100% Wow just wow.. What a complete joke..
    Did anyone see how much time Allen had to throw the ball???! SMH..

    How the Line play between the Oline/Dline still looked and play the same?????!
    How the animations when the game was in actual speed almost looked identical?!?!
    How the players body types looked the same, just with better sharper graphics???!
    How the WR's had so much separation from the CB? DK Matcalf had like 7 ft from the CB?? And he looked short? He's 6'4! lol
    How the WR's catching animations all looked the same as current Gen??
    When Aaron Rodgers is stepping to his Oline how they all have the same positions and stances as current Gen?? It looks exactly like Current Gen but once again with sharper graphics????
    If this is Next Gen, why the WR's all have the same stance before offensive play is ran??? As well as the CB's??! Not all WR"s & CB's in the NFL stand the same way before they go on their routes?!? It's hilarious!!
    I'm sorry but it just looks to similar to current Gen for this to be Next Gen?? This looks like a Port once again but better graphics.. I just don't get it? This was supposedly 2 years in the making?? Lol.
    Also how does Next Gen Player Movements powered by Next Gen Stats work in Franchise when years go by and all Unique Star players & current players are gone and new players come into play????

    Not defending Madden entirely, but to be fair about Josh Allen....
    https://www.youtube.com/watch?v=YR9ilgqAvRM
    It’s exactly what I expected. I have a ps5 already and love the new experience the controllers create playing Miles Morales and Call of Duty, even the tech demo game Astros playroom. Based on this trailer this game isn’t on the level with any of those.
    Sent from my iPhone using Operation Sports
    I personally have always found it very difficult to form any opinion from a few seconds of footage shown from cinematic angles , or indeed from watching other people play and reserve judgement on things like graphics and player movement until I actually have to the game in the console , which may be some time .
    Having said that the improvements cited do seem marginal and slightly underwhelming .
    My biggest disappointment lies more in the things they haven't mentioned that I was hoping this new gen of consoles would open the door to significant improvements in , specifically an injury and fatigue system ( and consequently injury management tools ) worthy of a sports game produced this millennium.
    The fact that there is no mention suggests that there's no change to the current archaic , inflexible and simplistic apparatus we ( and EAs roster team ) currently are forced to deal with.
    To me the keys to an engaging franchise mode are
    Player recruitment ( primarily the draft and processes leading up to the draft )
    Player development ( progression , regression and coaching )
    And injury , and all the tools needed to manage and offset the repercussions .
    As it stands I believe Madden 21 falls short of its PS 2 iterations in at least 2 of these , and the third is arguable.
    "Pass Lead"....I don't believe this for a second. They've been saying this for years and I personally have never experienced any recognizable difference or noticed any evolution in your ability to control the pass in any measurable way. The pass is either right on the money or wildly off regardless of what you do with the buttons/controller.
    I'm surprised more people aren't intrigued with the next-gen stats driving player movement aspect of this. It isnt something you will see in a trailer but has the potential to make a huge impact if executed correctly (big if, I know).
    Outside of franchise improvements and depth obviously, getting the timing of the game to be more on par with the NFL would be amazing. The timing between the pass rush getting to the qb in relation to his drop, and reaction times being accurate both on offense and defense. How quickly each individual receiver makes his cuts in relation to how quickly each DB reacts and closes space. The pursuit angles defensive players take, angles blockers take...
    This is just scratching the surface. If executed well, this sounds like a game-changing feature that possesses the means of making Madden play on the field more realistically than I could ever hope to achieve using sliders.
    Outkizast
    I'm surprised more people aren't intrigued with the next-gen stats driving player movement aspect of this. It isnt something you will see in a trailer but has the potential to make a huge impact if executed correctly (big if, I know).
    Outside of franchise improvements and depth obviously, getting the timing of the game to be more on par with the NFL would be amazing. The timing between the pass rush getting to the qb in relation to his drop, and reaction times being accurate both on offense and defense. How quickly each individual receiver makes his cuts in relation to how quickly each DB reacts and closes space. The pursuit angles defensive players take, angles blockers take...
    This is just scratching the surface. If executed well, this sounds like a game-changing feature that possesses the means of making Madden play on the field more realistically than I could ever hope to achieve using sliders.

    I think MANY of us are intrigued by what this could mean to the game. I think MANY of us are guarded in our optimism until we see it and that's why folks aren't getting as openly hyped about it.
    I think there are tons of questions about implementation, how it will mesh with existing systems and so on.
    One example of implementation....MUT cards go through a "Ratings Creep" all cycle. They roll out some high 80 OVRs early as the max and gradually, they go to 95s then to 99s. So...which version of Davante Adams will play like "his real life counterpart"? I don't play MUT but this IS an important question to understand the answer to. Because, the dynamics of the game in MUT could be VASTLY different than "regs"/CFM based on the commonly used cards at any one time in the cycle. How will EA manage this, how good of a job will they keep tuning adjustments mode-specific. It's going to be darn tricky.
    Now, we're midway through the content cycle for MUT for M21 and it may not be noticed quite as much. But what happens in M22 when guys start off with their 80 OVR cards (while "regs"/CFM guys are using base roster guys)? I'll be honest, they may need to consider very specific tuning settings just for MUT....and I don't know if they've gone through that mental exercise to realize it.
    Speaking for myself, I really need to see how things are laid-out from a ratings perspective and how certain rating stretches play out on the field before really being able to express how I feel about the Next Gen Stats approach to Madden.
    Test post. Can't get the next page to load.
    I guess for me it just comes down to the feel. Does it feel different? If running with the ball feels more realistic, and if players can smoothly transition upfield or run routes like in that video, I will be pretty happy.
    People here are of course extremely sceptical of everything that the Tiburon team does so there isn't really going to a lot of discussion of any of the gameplay elements other than to expect it to terrible.
    Outkizast
    I'm surprised more people aren't intrigued with the next-gen stats driving player movement aspect of this. It isnt something you will see in a trailer but has the potential to make a huge impact if executed correctly (big if, I know).
    Outside of franchise improvements and depth obviously, getting the timing of the game to be more on par with the NFL would be amazing. The timing between the pass rush getting to the qb in relation to his drop, and reaction times being accurate both on offense and defense. How quickly each individual receiver makes his cuts in relation to how quickly each DB reacts and closes space. The pursuit angles defensive players take, angles blockers take...
    This is just scratching the surface. If executed well, this sounds like a game-changing feature that possesses the means of making Madden play on the field more realistically than I could ever hope to achieve using sliders.

    Sent from my Pixel 4a using Operation Sports mobile app
    jfsolo
    People here are of course extremely sceptical of everything that the Tiburon team does so there isn't really going to a lot of discussion of any of the gameplay elements other than to expect it to terrible.
    Sent from my Pixel 4a using Operation Sports mobile app

    It’s because we’ve heard all the buzzwords before. Madden 19 was going to introduce Real Player Motion that was going to revolutionize the game. 2 years later it’s a new real time motion tracking.
    Needs to be implemented well to work and Tiburon has proved over and over again not to trust what they say the feature will do
    Sent from my iPhone using Operation Sports
    kjcheezhead
    It’s because we’ve heard all the buzzwords before. Madden 19 was going to introduce Real Player Motion that was going to revolutionize the game. 2 years later it’s a new real time motion tracking.
    Needs to be implemented well to work and Tiburon has proved over and over again not to trust what they say the feature will do
    Sent from my iPhone using Operation Sports

    Yeah I think healthy skepticism with the movement stuff is very fair and logical right now. That being said, I obviously doubt everyone agrees with me, but I will say I do think "movement" as a concept in Madden has gotten better though the last couple years. It's not my favorite thing, but it's better than it was for most of last gen with M21 at least. Like, I don't think it was going in the wrong direction this year, it felt like a more logical upward trajectory for what the game was trying to pull off.
    ChaseB
    Yeah I think healthy skepticism with the movement stuff is very fair and logical right now. That being said, I obviously doubt everyone agrees with me, but I will say I do think "movement" as a concept in Madden has gotten better though the last couple years. It's not my favorite thing, but it's better than it was for most of last gen with M21 at least. Like, I don't think it was going in the wrong direction this year, it felt like a more logical upward trajectory for what the game was trying to pull off.

    I guess I have to be that guy and say you’re right but that’s also how madden is described in reviews year after year. Every improvement is “a step in the right direction” but no feature ever reaches a point that is truly impressive.
    I don’t want to go into the next gen madden with this same song and dance but judging from this trailer that’s exactly what’s going to happen
    Sent from my iPhone using Operation Sports
    kjcheezhead
    I guess I have to be that guy and say you’re right but that’s also how madden is described in reviews year after year. Every improvement is “a step in the right direction” but no feature ever reaches a point that is truly impressive.
    I don’t want to go into the next gen madden with this same song and dance but judging from this trailer that’s exactly what’s going to happen
    Sent from my iPhone using Operation Sports
    You hit the nail on the head when you say every year the reviews seem to say it's a "step in the right direction". At what point does it finally become more than that and we can finally say alright, this feature or this gameplay change finally has Madden to where we want it. I've said before, I'm not a hardcore Madden player, but I would love to finally see the everyday hardcore players get the game they've been waiting for.
    Sent from my SM-G975U using Tapatalk
    Pro-Takk
    True Step
    Living Worlds
    Hit Stick
    I mean I can go on. Things like “Never lose focus with blazing fast loading times”. Bruh this isn’t 1990, nobody care about the car salesman crap. It’s still an Oldsmobile that has manual roll down windows. Yea you’ve added leather, yea you’ve added navigation. But the damn heat still doesn’t work, the engine still isn’t smooth at all the back seats are missing and you’ve made it a point to let us all know you have the exclusive agreement with the dealers so only sell your product. So we are stuck. There’s no innovation, no plans to progress the little you’ve currently built upon. It’s just jank.
    kjcheezhead
    It’s because we’ve heard all the buzzwords before. Madden 19 was going to introduce Real Player Motion that was going to revolutionize the game. 2 years later it’s a new real time motion tracking.
    Needs to be implemented well to work and Tiburon has proved over and over again not to trust what they say the feature will do
    Sent from my iPhone using Operation Sports
    ChaseB
    They've changed engines multiple times since that launch, so the idea that this is working off the 360 version is a questionable claim to make.

    No, they are absolutely still working off the X360 code. They changed development tool engines (ignite, frostbite) etc. The current game though by and large is still the original X360 coding. Just updated and expanded upon.

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