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Tony Stewart's Sprint Car Racing Patch #2 Available - Patch Notes Here

This article is over 4 years old and may contain outdated information

The second patch for Tony Stewart’s Sprint Car Racing is available now for Xbox One, PlayStation 4 and PC. Check out the patch notes below.

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  • AI fixes at Desert Springs to eliminate “endless” cautions
  • Added a new option to control the amount of visual “car shake”
  • Green flag banner timing has been shortened in split-screen
  • Increased the maximum final gear available in the garage
  • Users can now skip the point tally countup animation in multiplayer
  • Fixed reported crash bugs in multiplayer lobbies
  • Fixed issue in Career where new parts would occasionally have damage
  • Several other minor fixes and general improvements

If you missed our Tony Stewart’s Sprint Car Racing review, make sure to read it here.

From veterans to newcomers, the game is accessible and can be modified for people of all skill levels. TSSCR does an admirable job of blending the world of arcade and authenticity together, and if you listen to media reports, it sounds like there is a lot more planned for the game through patches and DLC.

I not only welcome the world of sprint car racing back into the racing genre, but I champion it. I understand that iRacing provides dirt racing on multiple levels, but for many, iRacing is just not an option. Tony Stewart’s Sprint Car Racing provides a lot of quality racing, modes and options for those who love the sport and for those who are just mildly interested.

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Steve Noah
Steve is the Editor in Chief at Operation Sports. He's been here since the year 2000 posting news, features and interviews, along with keeping the hardcore sports gaming community alive and well for over two decades. He covers almost every game related to sports but enjoys basketball, football and baseball games the most.