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SGO Putting Together Analytics Breakdowns for Madden 21 Franchise Mode Teams and Beyond

Madden 21 team rankings

Madden NFL 21

SGO Putting Together Analytics Breakdowns for Madden 21 Franchise Mode Teams and Beyond

T4Verts is having a grand ol’ time over at SGO compiling a list of the best and worst situations for positional groupings based on the official Madden 21 ratings breakdown. He’s also gone through the salary cap situations for every NFL team based on the real NFL contracts. Sometimes Madden gets the cap situations a bit wrong, so we’ll have to wait and see on that one for when the game is officially released.

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He’s also looked at what could be some of the best young teams to use in Madden 21. All in all, I like these just from a real NFL perspective. Madden obviously is not real life, but I’m just now getting into the swing of catching up for this upcoming season, and seeing these breakdowns gets me in the right mindset to see where teams are at in a general sense.

There are more breakdowns to come, so for sure scope those out if you’re hankering for some numbers fun. Just remember not to get too hung up on a lot of this stuff because, assuming the NFL is able to pull off playing this season, the ratings and such will change quite a bit week to week.

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  1. I appreciate the shout out. I had been holding off on posting them over here as to avoid any potential "bad form" type situations. Since it's over here, feel free to ask me any questions on any of the metrics.
    I am currently working on an offensive and defensive athleticism metric, and I believe I still have my run defense metric to post in an article. After that, I'll begin posting the team rankings and individual write-ups on each team. Then finally I'll end with top 30 target lists for each position for those looking to trade.
    Here was one metric I just tweeted without article since it was a single position over a group of positions. It is my adjusted QB ranking. It takes into account the current OVR then applies a weighted value to it based on age and development. It kind of looks at the long term situation for the team. I know many have an issue with the Rodgers over Love thing, it's a good discussion we can have if people would like to.
    Always post your stuff here T4! It's awesome. Nice to have some discussions here about actual Madden stuff that isn't about certain hashtags and other variations of said hashtag lol
    I love the youth index. It's wild how bad and old the Jets are. Also cool to look at the Redskins and their youth. I'm not sure I could actually force myself to play with them but the idea of trying to develop Haskins alongside that D sounds fun.
    T4VERTS
    I appreciate the shout out. I had been holding off on posting them over here as to avoid any potential "bad form" type situations. Since it's over here, feel free to ask me any questions on any of the metrics.
    I am currently working on an offensive and defensive athleticism metric, and I believe I still have my run defense metric to post in an article. After that, I'll begin posting the team rankings and individual write-ups on each team. Then finally I'll end with top 30 target lists for each position for those looking to trade.
    Here was one metric I just tweeted without article since it was a single position over a group of positions. It is my adjusted QB ranking. It takes into account the current OVR then applies a weighted value to it based on age and development. It kind of looks at the long term situation for the team. I know many have an issue with the Rodgers over Love thing, it's a good discussion we can have if people would like to.

    Eh, I mean advertising can be bad form if it takes certain forms so I get it, but if you ever have concerns, just ping me on Twitter or here (plus peeps know who you are, it's not some stranger doing a drive by with a new account). I try to share a lot of the best stuff I see, so if people ping me with cool stuff I'm even more likely to see it and thus potentially boost it.
    I don't have anything add to the conversation, I just wanted to drop a thanks for everything you put together for the community. Interesting stuff and I look forward to the rest of the right ups.
    Scott
    I noticed you said you would move Dak for an elite secondary piece and a young QB. Anything in mind?

    I'm not super high on Herbert, but Herbert plus Desmond King would be interesting to me.
    jfsolo
    I appreciate the convo you and Swami had yesterday, without your work we would have been in the dark for quite a while about what they did to ameliorate the Cap problems caused by the limitations in the contract system in the game.

    I am always up to try and learn more to understand how they do things, even when I don't agree with it.
    T4VERTS
    I'm not super high on Herbert, but Herbert plus Desmond King would be interesting to me.

    A 84 OVR QB against a younger 87 OVR CB and a QB which will be better than Dak after 1-2 seasons easily (plus top 10 pick in rookie season)?
    Sounds like abusing CPU, but not very sim trade ;)
    ParaAut
    A 84 OVR QB against a younger 87 OVR CB and a QB which will be better than Dak after 1-2 seasons easily (plus top 10 pick in rookie season)?
    Sounds like abusing CPU, but not very sim trade ;)

    I'd take Dak in a heartbeat if it were real life. Herbert is a bust waiting to happen. In Madden though every QB that's young develops into a star so you might as well keep the young guy.
    ParaAut
    A 84 OVR QB against a younger 87 OVR CB and a QB which will be better than Dak after 1-2 seasons easily (plus top 10 pick in rookie season)?
    Sounds like abusing CPU, but not very sim trade ;)

    I only play in 32 man user leagues, so how a CPU values a trade means nothing to me. King's value drops pretty substantially, warranted or not, in most user leagues because he is sub 90 speed (88). You then take into account that Dak has already obtained SS, which if breakouts haven't been changed saves the receiving owner from needing to finish top 5 in passing with Herbert to get. Dak is my 5th rated adjusted QB for the cycle at launch so receiving that for a "slower" corner and a developmental QB would be a solid value on both parts, maybe some haggling over a pick as a kicker but nothing that can't be overcome.
    T4VERTS
    I only play in 32 man user leagues, so how a CPU values a trade means nothing to me. King's value drops pretty substantially, warranted or not, in most user leagues because he is sub 90 speed (88). You then take into account that Dak has already obtained SS, which if breakouts haven't been changed saves the receiving owner from needing to finish top 5 in passing with Herbert to get. Dak is my 5th rated adjusted QB for the cycle at launch so receiving that for a "slower" corner and a developmental QB would be a solid value on both parts, maybe some haggling over a pick as a kicker but nothing that can't be overcome.

    Love how valuation can be different :)
    Why do you value development that much for QB? I haven't seen an ability for QB's that really makes a difference (apart from Escape Artist probably) and even if he stays at normal dev, Herbert will be 80+ easily around season 2 if trained. But at maybe 1/10 of Prescott's cost by then.
    Maybe more about win now vs. win later, but I would happily do that trade to get rid of Dak and would feel guilty :grin::grin: That makes online leagues for me.

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