Madden NFL 21
More Madden NFL 21 Next-Gen Details Revealed - Game Day & Presentation
Madden NFL 21 for next-gen consoles is just around the corner and today, EA has posted their latest Gridiron Notes, revealing more details on what you will see on game day. Players will see more details in every part of the stadium, thanks to the new deferred lighting and rendering. Finally, we will see a more interactive sideline, with player likeness, name and body types included. Players on the sideline will get out of the way when players are pushed out of bounds and can also celebrate with the crowd at various stadiums in the league.
Deferred Lighting & Rendering
Authentic new environments, unlocked by a new deferred lighting system create ultra-realistic football experiences and player fidelity, enhancing the game in every part of the stadium. See more detail everywhere.
Everything looks more realistic with the newly crafted next gen lighting model. Players have never looked better and shine even at more challenging scenarios like nighttime, non-clear weather types, and dome stadiums. Pyro VFX casts dynamic shadows which dramatically improve the fidelity on player runout tunnels. Deferred lighting allows for more lighting sources in our NFL environments creating beautifully lit details.
Next Level Gameday & Sidelines
New contextual player, bench and fan reactions let you feel the explosive passion of the last-minute winner or a game-clinching touchdown. And pre-game cinematics deliver an unprecedented matchday experience to immerse you in the sights and sounds of the NFL.
In-game experiences deliver authentic, dense sidelines and beautifully rendered crowds that you can interact with alongside post-play player movement and reactions true to the NFL. Your teammates, who once only sat on the sidelines, now have more meaningful interactions during the game.
The improved hardware provided by next generation consoles has allowed us to greatly increase the number of unique sideline entities while simultaneously adding levels of interactivity, authenticity, and reactivity never before showcased in Madden NFL.
- Players on the sidelines have player likeness, name, body type, and skin type
- Players will jump out of the way of a ball out of bounds or move out of the way when a player runs or is pushed out of bounds. Sideline characters are set up to watch and react to the play.
- Improved head-tracking and unique interactions for all characters in the player box without twinning
Celebrate with the Crowd
The following stadiums give you the ability to celebrate in the crowd:
- Paul Brown Stadium – Cincinnati Bengals
- Empower Field at Mile High – Denver Broncos
- FirstEnergy Stadium – Cleveland Browns
- Raymond James Stadium – Tampa Bay Buccaneers
- Arrowhead Stadium – Kansas City Chiefs
- MetLife Stadium – New York Giants and New York Jets
- TIAA Bank Field – Jacksonville Jaguars (one endzone)
- Lambeau Field – Green Bay Packers
- Pro Bowl (one endzone)
- Allegiant Stadium – Las Vegas Raiders (one endzone)
- Mercedes-Benz Superdome – New Orleans Saints
- NRG Stadium – Houston Texans
- Nissan Stadium – Tennessee Titans
Next Gen Player Bodies
NFL athletes are built differently depending on the positions they play, and these differences are more distinct thanks to next generation technology that delivers new levels of detail and realism. All player bodies in the next generation of Madden NFL are brand new to accurately represent the various athletic body types across the league. See deeper definition in player physiques while dynamic lighting accentuates details such as faces, hair, and uniforms to take athletes to a whole new level of realism.
With the higher processing power of the next gen hardware, we can visually represent the player bodies to match their real-life counterparts. The number of vertices and texture resolutions have nearly doubled and have been authored to fully utilize the graphics processor of the next gen consoles. Along with the outer appearance of the player bodies, the next gen consoles have also opened up opportunities to upgrade our render skeleton to better demonstrate secondary body motions and real-life muscle deformations.
Players will also look and feel different with improved animations that will be noticeable on their bodies, impacting things like muscle movement and padding.
Location-Based Audio
Whether you’re running out of the tunnel in Atlanta or leaping into the stands in Green Bay, hear the spine-tingling roar of the stadium thanks to spatialized audio technology new to Madden that wraps you around for a completely immersive experience.
Utilizing crowd placement data that provides one-to-one fidelity of crowd members in the stands, we are able to accurately place cone outputs utilizing spatialization effects and precise orientation. This means you will hear the impact of spatialized sound FX, especially in the huddle and when the crowd roars. Audio is an underrated attribute of the total gaming experience, and location-based audio allows you to feel more like a player on the field the audio soundscape wraps around you authentically as it would in a stadium environment.
Stunning Weather Detail
Mother Nature comes alive in Madden like never before. In stunning new detail, see standing water on rain-drenched sidelines and cold winter snow in the atmosphere. Visually enhanced weather conditions also affect cloth definition on athletes to match environmental variables.
With the improved graphical power of next generation consoles, we can render 10-times more particles while keeping our game running at 60 FPS. The real-time surface and material shaders have been upgraded to fully utilize the higher processing power of the CPU and GPU to represent surfaces that react to weather. See new rain and snow impacts specifically on helmets and jerseys where it affects the fabrics and sideline floors.
Controller Haptics
Sense the impact of every catch, tackle, and kick with immersive controller haptics. A new PS5™ DualSense™ controller with rich and responsive haptic feedback deepens the gameplay experience letting you feel the rhythm of the game in your hands.
Players will get audio and haptic feedback that can teach them the game and immerse them in the experience. Imagine feeling a warning for an oncoming blitzing linebacker or feeling the thud of a game-winning catch in your hand. Thanks to new dual-channel vibration tech driven by haptic waves, feedback can be delivered to each hand separately to let you feel what the players feel on the field. With the use of adaptive triggers, users feel resistance on the trigger to give feedback on a player breaking a tackle or running low on stamina.
Players who buy, or who have already bought, Madden NFL 21 for Xbox One and/or PlayStation 4 from now to the launch of Madden NFL 22 get the Xbox Series X|S and/or PlayStation 5 version of the game for free when the new games are released on December 4. Players can carry over their progress and content in Madden Ultimate Team, The Yard and Franchise modes. Players also have the option to buy standalone NXT LVL editions of Madden NFL 21 on the Xbox Series X|S and PlayStation 5 for $69.99, complete with additional high value Madden Ultimate Team content.
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I just tweeted Connor Dougan about this, we’ll see if he replies.
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They said in June that PC isn't getting updated.
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What is Doug Twitter handle?
@eadougie
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I know that folks are always about show over tell, but regardless all will be known one way or another in 12 days.
I know that folks are always about show over tell, but regardless all will be known one way or another in 12 days.
Thanks, I fixed my earlier post.
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I guess it's cool that we can see a puddle on the ground, but that puddle has no effect on gameplay, which is also odd.
Having said that, I'll look forward to seeing pictures and/or videos to see the improvements.
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Is that a cut scene or real time?
The players on the bench look to be real time, idk, cut scenes usually don’t show players sitting on the bench like that, they’re usually a close up of players standing up by the coach.
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It does? Looks the same in the pic to me. Hard to tell from a pic imo.
Both companies were pretty clear basically from the jump the PC version is not getting the update in year one, which doesn't mean you can't be upset about that aspect, but they did put it out there.
Looks like a cut scene to me.
I think that is a cutscene if only because they usually don't have cuts like that during the post-play action to the real-time players, but I also suspect the sidelines will be close to that in real time if you go to replays etc.
I agree, since both games were made on a high end PC's. I'm not a huge tech guy, but I don't understand why they can't release right away other than they just don't want to. Maybe someone in the know can answer that. I mean it basically made me cancel my origin subscription. I mean after Nov 4th whose going to want to play the old version of M21.
My guess is both companies want to make next-gen feel special for the consoles in year one.
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Push console sales imo after the Holidays.
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Yeah, I'm still banking on cut scene.
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Yeah this looks the exact same as what we have now. Just add in the microsoft tablets and it would be current gen. We need to see sidelines when the game is being played.
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We already know this isn't what we were shown in the trailer from June or the trailer from last week as cameramen were definitely not following the play. Possibly the line... "in the player box" is how they can say that only the players/coaches will react appropriately and the cameramen will still be generic clones that point their cameras in pre-determined directions that don't follow the play.
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I'm pretty sure that's a cut scene from current gen Madden 21.
Know I feel like you raise a good pt. I mean better graphics & lighting should be a given on the new systems. I mean when you have something really good you would show it off right, especially if your EA. I feel like their setting up the bar pretty low for this release & the past two yrs in general. Not saying its not going to be good, it just like this series is so far behind when it comes to sports games. It's their 2nd or 3rd time rolling out the living sideline world lol. It's the first time in my life I didn't bite on a new console at release, so it's going to be interesting getting everyone's thoughts on this.
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You definitely right, EA will always be in that spot. What I've tried to do with Madden especially, is let my observations digest for atleast a week or two. Get thru the new car honeymoon stage & see what you have left at the end.
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We can't get too ahead of ourselves now, the addition of refs will be 70$, lol.
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I mean I definitely get that, but the thing is they chose to do today by posting that blog, whoever prepared it should've had some kind of visual evidence to go with it. It's just strange to have nothing. It's not like they couldn't have waited to post the blog when they had some screens or video ready.
I figured they'd post something about the presentation this week since they were quiet on it last week, but it's also strange they allowed some of the media speak on it knowing they had a blog coming the next week. Knowing how you were going to market this why not have something to show. It's been an extremely strange year and this is just one of the many examples, lol.
Hell maybe something will be posted later today.
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No matter what people's feelings are, what level of skepticism they express or what conspiracy theories they entertain, we'll find out what's what in two weeks.
Marketing marches to the beat of their own drum, and are always unfazed by exasperated folks on forums and social media.
Marketing marches to the beat of their own drum, and are always unfazed by exasperated folks on forums and social media.
Idk man as we've seen recently, social media can definitely make some companies alter their plans, I mostly agree though.
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But hey, it's "the most realistic football simulation to date" according to EA. Lol
For me, presentation is at the very bottom of my priority list. Yes, sidelines and detailed referees and the players running on the field is cute and all and I am glad that for some of y'all, that is all you really need. Me, I don't want to say I don't care about it because, again, it is cute. But before I can even THINK about getting this game, I need to know what you offer in terms of gameplay, franchise mode, and realism.
Again. I'm not knocking y'all. Everyone has different desires. Mine is gamplay and franchise. Some of you are half time shows. It is what it is.
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They have absolutely no one else to blame but themselves. I will give you two words that summarizes the problems they created for themselves: "Classic Franchise"
They did very, very, very little to address franchise this year so they figured they would try to slide it by us by referring to it as 'classic franchise.' They got called out on it and they are scrambling. They know that they cornered the sim market so they decided to ignore to mode they cornered to delve into an area no one really asked for... The Yard and Superstar KO. These modes come at the expense of franchise.
I totally get what you're saying. I agree that in many ways, they are dammmed if they do an dammmed if they don't. People want tattoos... if they put it in the game, people will be mad at the options that are available. Then they will be mad because they don't have face tattoos and on and on.
But for all of their PR issues, they brought it on themselves.
Unless there’s a new playing perspective that will allow all these new Next-Gen aspects to come together and immerse the gamer in what’s being marketed, I don’t see gamers being able to fully experience a lot of this seeing most play Madden from Norm/Wide/Zoom camera vs pulled more back.
DOF up to this point has been blade grass/field beads and up close player focus, and now Living stadium/fans/sidelines that are further back are said to be inclusive on Next-Gen (this is new if not cut-scenes)
As someone already noted, we will see in a couple of weeks.
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No mention of the chain gang either.
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Remember in one of the NCAA games when a big selling point was the 3d grass? But it was only 3D during replays? Lol. That’s how this company operates
Y’all all know this.
I know we want to get out hopes up. But I bet anything that when this take drops all this stuff won’t be very impressive. Not enough to make it seem like a true next gen experience. But they can say everything they talked about is technically in the game.
That’s how I feel they do everything. I’m literally never impressed by anything that is added because i feel like I’ve seen it done better in other games or other maddens. And it sucks.
So I’m keeping my expectations low. And maybe they’ll impress me. If they don’t, oh well. I’ll just skip it.
Unless there’s a new playing perspective that will allow all these new Next-Gen aspects to come together and immerse the gamer in what’s being marketed, I don’t see gamers being able to fully experience a lot of this seeing most play Madden from Norm/Wide/Zoom camera vs pulled more back.
DOF up to this point has been blade grass/field beads and up close player focus, and now Living stadium/fans/sidelines that are further back are said to be inclusive on Next-Gen (this is new if not cut-scenes)
As someone already noted, we will see in a couple of weeks.
I actually think the camera is pulled to far back even on zoom. I feel like I'm in the stands watching the game then actually on the field playing it. Get me off the all god cam & onto the field level. Pull me into the action & intensity.
In any case, the cameras & replays feel out date.
I don't think so, only says for the consoles. Probably be lucky if PC is updated by M22.
For me, presentation is at the very bottom of my priority list. Yes, sidelines and detailed referees and the players running on the field is cute and all and I am glad that for some of y'all, that is all you really need. Me, I don't want to say I don't care about it because, again, it is cute. But before I can even THINK about getting this game, I need to know what you offer in terms of gameplay, franchise mode, and realism.
Again. I'm not knocking y'all. Everyone has different desires. Mine is gamplay and franchise. Some of you are half time shows. It is what it is.
I’m with you on the halftime show talk, but bro sometimes I want to catch a cool replay without hitting pause and going into a cumbersome menu and looking at it myself. This current presentation has me waiting through 9-second headache-inducing closeup cutscenes of god knows what on the sidelines just to MAYBE see a bad angle of a replay. That garbage needs a total overhaul. Presentation is important and isn’t just cutscenes and halftime shows.
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Nice of them to show the Jets praying for their first win lol.
13 years, and two console generations after Visual Concepts achieved this in All Pro Football 2k8, it's being touted as a "Next-level",* next-gen hardware-enabled feature? That's amusingly sinister.* 'EA Dark' should be the name of their marketing dept.*
1pm games in Sep are nowhere near the same as 1pm games in December
MLB The Show has had this in current-gen...come on EA....make it happen
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Eh, I can’t say for sure, but that doesn’t look any different to me.
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The players also look better on the sideline in this screenshot.
Yeah I agree. They didn’t look new. Maybe tweaked some. MAYBE.
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In that viking shot, Cook looks the same with the kangaroo knees. Im with you, the player models may may have a slight upgrade. The player models have always looked a little odd to me though.
Madden 21
Real life
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I wonder if with the new sideline improvements we'll see players wearing big jackets when it's snowing.
Also, a small detail that EA needs to fix: the sleeve temp for many players and draft class players. Many have it set to zero degress. Most QBs should be around 40 and sprinkle in other players between 40-30 degrees.
Looks to me like the assistant coach on the left is wearing shorts and a visor while the assistant more to the right is wearing pants and a regular baseball hat.
Zimmer is also getting his Mike Tomlin on in that current gen screenshot. A Thanksgiving throwback.
Yes! This is long overdue!
Ok so maybe they do have different outfits, but next gen has different shirts
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I may be wrong given the low image quality, but it sure doesn't look like the traditional NFL shield.
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Madden 21
Real life
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I don't think the lighting in replays have been an issue, it's when your in real time it's been hit an miss at times & changes from yr to yr which is weird. I still think M20 lighting is > than M21 & M19. Hopefully they'll figure it out on next gen & give an HDR slider.
Talk about spitting in the face of the som license you bought.
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Madden 21
Real life
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Looks really good, even the catch animation is on point. where is that Madden 21 screenshot from?
The 30 second commercial with The Spokesplayer.
https://youtu.be/X7IhMoY0v20
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Talk about spitting in the face of the som license you bought.
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They need different presentation options like The Show. An Arcade (fast) and a Sim (full) option. Franchise, offline, and non comp players should not be forced to deal with "fast to fun", we should be able to choose what type of presentation we want.
All I’ve seen said about snow in the recent preview articles said that it accumulates throughout the game, but not actually on the field, it accumulates against the edges of the stadium......I’m unfortunately not kidding
You just have to look at RDR2 in comparison
You just have to look at RDR2 in comparison
Careful here... It's hard enough to not be negative about Madden & EA when we only compare them to sports games. If we start comparing them to real games it's literally going to be impossible to find anything good in this mess.
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I’m 99% sure this is absolutely not true. I’ve been around a long time and we’ve been asking for true dynamic weather forever. We’ve never, ever gotten it, and have never had it.
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He’s absolutely right. The weather changed by quarter in the ps2 era. I think it was Madden 05.
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I also remember ncaa having progressive lighting that happened per play. So I focused and could see the shadows move a little every down. Until the lights came on. It was the bomb. Mind you it didn't move completely smooth. It was like how time of day changes in open world. The shadows move in large chunks rather than steady constant movement. It was still great to have.
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I also remember ncaa having progressive lighting that happened per play. So I focused and could see the shadows move a little every down. Until the lights came on. It was the bomb. Mind you it didn't move completely smooth. It was like how time of day changes in open world. The shadows move in large chunks rather than steady constant movement. It was still great to have.
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Yes can’t remember the exact version of NCAA (think maybe 2008)but the one that updated lighting every play was easily the best lighting in a football game ever. Afternoon games would go from daylight to an almost golden hue at sunset into night. I thought for sure every game going forward would just have lighting that good, it’s never been repeated.
Seems dynamic weather should be something they can easily implement since they are on Frostbite.
Low quality image, but this proves your point. If Battlefield 1 & V can have incredible weather on frostbite than so can Madden. I don't think anyone is going to argue that BFV has less going on per second than Madden either. Like I said earlier... it gets dangerous to start comparing Madden to real games because it starts to look real bad real quick.
Their were puddles and worn down grass. I’m not sure if 07 was one of them but I remember playing a madden/ncaa with weather changing during game.
All I remember is the rain though. Never really checked out the snow games because that **** is hell to play with away white jerseys for both sides of the ball.