Milestone has recently released quite a few videos for the upcoming Monster Energy Supercross – The Official Videogame 3. Those videos feature quite a bit of gameplay, including details on joining official teams, dedicated servers, track editor and their “Be One of Us” trailer.
For the first time in the series, riders can join an official team. To get there, you’ll need to get through boot camp. The faster your time, the more teams will be interested in you. After picking your team, customization options will be unlocked, for both online and offline. Every time you’re hired or your contract is renewed, you will get a new customization option.
With new dedicated servers, winning or losing will be up to you and your skills. When playing online, if the host goes offline, or if you run into a rage-quitter, the lobby will remain active, allowing you to finish your race. There are 8 online modes:
- Quick Race
- East/West Showdown
- Treasure Hunt
- Race Director
- Triple Crown
Create your lobby, invite your guests and battle it out.
The track editor is back and features brand new building modules, taken from the official tracks of the official championship 2019. The track editor is a sandbox and there are many more sand modules available to build your track. After creating your track, you can share it and see stats on it, including how many favorites, downloads and likes it has received.
Monster Energy Supercross – The Official Videogame 3 features improved physics, as they worked on every reaction from your controls and on the track. The team set free the air rotation system, so you can whip that tail around, along with other tricks, like never before. The ground response of the motorcycle has also been improved on, with suspension improvements. With the new immersion simulation system, you can see how your rider reacts to movement of your bike, in a more realistic fashion.
Here’s some official gameplay, along with their “Be One of Us” trailer.
Monster Energy Supercross – The Official Videogame 3, is scheduled to arrive on February 4, 2020 for PlayStation 4, Xbox One, Windows PC/STEAM, Google Stadia and Nintendo Switch, featuring the 2019 Monster Energy Supercross season, with 100 riders from both the 450SX and 250SX Classes and 15 official stadiums and tracks.
For the very first time in the series, it will also allow players to choose between a sponsor team or an Official Supercross Team of the 2019 Championship in Career Mode. Players will finally have the chance to become a teammate of their favorite Supercross rider and show the whole world who’s the king of the track.
Players can now also race in co-op mode with 3 other friends, choosing different game modes in the replica of the legendary Factory Supercross Practice Tracks in California. A huge free roaming area with 9 amazing tracks, where most of the OEMs that compete in the Monster Energy AMA Supercross, an FIM World Championship test their bikes.
And once you’ve practiced, you’ll be ready to challenge other players in the brand new Online Multiplayer Mode, now boosted with Dedicated Servers for a lag-free gameplay experience, and Race Director Mode to create amazing online tournaments, deciding from the players’ starting positions, to assigning penalties or choosing which cameras to focus on. Championship, Quick Race or Elimination Mode, players can choose their favorite game mode, browsing through Public and Private Lobbies to find their right match. There are many ways to show who’s the best Supercross rider!
After great success with the previous game, more than 53,000 tracks were created by the passionate community, the Track Editor is back and it’s better than ever, with new modules and new stadium items to customize tracks in a unique way. Thanks to brand new aestetic customization items, such as Touch Block, Finish Gates or Leader Pillars, players can now enhance realism and immersion of their custom tracks.
For Monster Energy Supercross – The Official Videogame 3; developers worked hard to improve several technical aspects that will impact both graphics and the overall gameplay experience. Rider and secondary character models have been completely re-made from scratch with photo scanning that now feature a new set of animations. The new model system allowed us to add for the first time, a Female Ridermodel with its own animations and physics. Players can select a Female Custom Rider amongst different models to be the next Supercross Champion. Tracks are more alive, thanks to revised particles of fireworks, flames, dry and wet ground that are more detailed and realistic. On the gameplay side, physics has been completely revised to be adapted to the new riders’ animations and a new in-air bike controlsystem has been implemented to improve bike handling during jumps.