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MLB The Show 19 Patch 1.08 Available - Patch Notes Here

MLB The Show 19

MLB The Show 19 Patch 1.08 Available - Patch Notes Here

MLB The Show 19 game update 1.08 has arrived today, fixing a couple of miscellaneous issues. Check out the patch notes below.

  • Resolved a crash when a user pulls either of the new headliners from the Headliners Set 2 pack (Eloy Jimenez & Fernando Tatis Jr.).
  • Users will now see visual indication of when a collection is completed within the Collection menus.

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  1. Steve_OS
    https://theshownation.com/news/9-game-update-1-08-notes
    Very small patch.
    MISCELLANEOUS

    • Resolved a crash when a user pulls either of the new headliners from the Headliners Set 2 pack (Eloy Jimenez & Fernando Tatis Jr.).
    • Users will now see visual indication of when a collection is completed within the Collection menus.

    Game Update 1.08 is set to deploy at 3 AM PT on 4.17.19
    I hope the spring training subbing is fixed.
    Sent from my SM-G955W using Operation Sports mobile app
    Jaysguy44
    I hope the spring training subbing is fixed.
    Sent from my SM-G955W using Operation Sports mobile app

    I highly doubt it will be with this patch
    This is not a gameplay patch and was created to fix a crashing issue. In other words this patch wasn’t planned but became a priority because of the game crashing.
    If the spring training bug is fixed, and I believe it will be, it will part of a bigger gameplay patch that will arrive at some point.
    Sent from my iPhone using Operation Sports
    countryboy
    I highly doubt it will be with this patch
    This is not a gameplay patch and was created to fix a crashing issue. In other words this patch wasn’t planned but became a priority because of the game crashing.
    If the spring training bug is fixed, and I believe it will be, it will part of a bigger gameplay patch that will arrive at some point.
    Sent from my iPhone using Operation Sports

    The Spring Training "bug" has been around since spring training was introduced into the game. I don't think they consider it a bug. The CPU Manager needs an overhaul badly, both for spring training and regular games. They rarely pinch hit, they never use defensive subs to hold a lead, and there are problems with there bullpen usage as well.
    Ripner
    The Spring Training "bug" has been around since spring training was introduced into the game. I don't think they consider it a bug. The CPU Manager needs an overhaul badly, both for spring training and regular games. They rarely pinch hit, they never use defensive subs to hold a lead, and there are problems with there bullpen usage as well.

    The spring training bug where they do not substitute position players at all during the game was not in '18 and was not in '16. I didn't play '17 so I don't know if it was in there or not.
    countryboy
    The spring training bug where they do not substitute position players at all during the game was not in '18 and was not in '16. I didn't play '17 so I don't know if it was in there or not.

    Yes, it subbed out players last year and if I recall in 17, this is something new to this year.
    KnightTemplar
    Yes, it subbed out players last year and if I recall in 17, this is something new to this year.

    Ok, I'm probably wrong then. I hadn't bothered with spring training in many years since it used to not sub out players at all.
    Would it be reasonable to conclude budgets in franchise are going to remain the way they are or is it complicated and requiring more time?
    Ripner
    Ok, I'm probably wrong then. I hadn't bothered with spring training in many years since it used to not sub out players at all.

    Normally you would see subs coming in later innings, usually around the 6th inning or so. One thing it did seem to do wrong is bring in starters instead of relief pitchers when it would sub for the pitcher.
    I really hope they look into a fix for 2 way players as well. As it stands now I can't get more than 4 innings out of shohei ohtani because he is always low on energy when he pitches. 75% of the time I can't even pitch enough innings to qualify for the win. It seems like positional player and pitcher fatigue are stacking and it shouldn't be this way. They need to be independent of each other
    Users will now see visual indication of when a collection is completed within the Collection menus.
    I thought that was something already in, whats this new visual ?
    Everyone sing along "They're not going to do any more fixes for Franchise Mode..."
    no thanks, I dont sing the blues
    but let me get my accordion & I'll do my rendition of the Show Patch Polka :headbang2
    Therebelyell626
    I really hope they look into a fix for 2 way players as well. As it stands now I can't get more than 4 innings out of shohei ohtani because he is always low on energy when he pitches. 75% of the time I can't even pitch enough innings to qualify for the win. It seems like positional player and pitcher fatigue are stacking and it shouldn't be this way. They need to be independent of each other
    That's alarming as a user though you could bump starter stamina slider to max as well as his rating
    Sent from my SM-G965U using Operation Sports mobile app
    King Gro23
    That's alarming as a user though you could bump starter stamina slider to max as well as his rating
    Sent from my SM-G965U using Operation Sports mobile app

    He's already in the high 80's for stamina. And if I bump up the slider every pitcher will be pitching until the 9th. The issue even crops up on simulated games because he has slightly above reliever stats. Definitely a glitch
    Therebelyell626
    He's already in the high 80's for stamina. And if I bump up the slider every pitcher will be pitching until the 9th. The issue even crops up on simulated games because he has slightly above reliever stats. Definitely a glitch

    It is a glitch but you can edit his H/9 to 99, stamina to 99 and durability to 99 to fix it. Otherwise in any simulated franchise mode Ohtani will get lit up during practically every start.
    Even with his H/9 and stamina at 99, he still doesn't go past 6 innings in my games or even pitch that unreal because of the glitch of him hitting making him more tired before his starts. Ohtani had a 9ERA over 32 starts in a few of my franchise sims before I figured out why it was happening.
    Therebelyell626
    He's already in the high 80's for stamina. And if I bump up the slider every pitcher will be pitching until the 9th. The issue even crops up on simulated games because he has slightly above reliever stats. Definitely a glitch
    I said only do that edit when he is pitching
    Sent from my SM-G965U using Operation Sports mobile app
    Caulfield
    I thought that was something already in, whats this new visual ?
    :headbang2

    The completed steps are now checked off. Previously there was confusion if you already had or not.
    delv213
    It is a glitch but you can edit his H/9 to 99, stamina to 99 and durability to 99 to fix it. Otherwise in any simulated franchise mode Ohtani will get lit up during practically every start.
    Even with his H/9 and stamina at 99, he still doesn't go past 6 innings in my games or even pitch that unreal because of the glitch of him hitting making him more tired before his starts. Ohtani had a 9ERA over 32 starts in a few of my franchise sims before I figured out why it was happening.

    What they need to fix regarding stamina is progression because every pitcher declines at a rate of -1 stamina every year.
    I will say although my franchise is early and I haven't gotten to the first draft yet there seem to be more players in the scouting pool with high stamina. Whether they have high stamina when drafted I can't say but it appears they may have addressed the stamina issue via the draft.
    If a starting pitcher doesn't have 80 or better stamina he is essentially a 5 inning or less pitcher.
    Goody, still not fixing pitchers being in the lineup whether you want them to or, more often than not, don't want them.
    Ugh, can I get a refund please?
    tessl
    What they need to fix regarding stamina is progression because every pitcher declines at a rate of -1 stamina every year.
    I will say although my franchise is early and I haven't gotten to the first draft yet there seem to be more players in the scouting pool with high stamina. Whether they have high stamina when drafted I can't say but it appears they may have addressed the stamina issue via the draft.
    If a starting pitcher doesn't have 80 or better stamina he is essentially a 5 inning or less pitcher.

    FYI I drafted a SP with 80/80 stamina on his scouting report, when I actually got to look at his att’s after the draft his stamina rating was 95.

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