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Madden NFL 21 Player Ratings: Top 10 Running Backs - Top RB Speed, Break Tackle & Juke Ratings Also Included

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Madden NFL 21

Madden NFL 21 Player Ratings: Top 10 Running Backs - Top RB Speed, Break Tackle & Juke Ratings Also Included

ESPN has revealed the top 10 running backs in Madden NFL 21, by overall rating.

  • Christian McCaffrey (Overall 99)
  • Derrick Henry (Overall 93)
  • Nick Chubb (Overall 92)
  • Ezekiel Elliott (Overall 92)
  • Saquon Barkley (Overall 91)
  • Dalvin Cook (Overall 91)
  • Aaron Jones (Overall 90)
  • Joe Mixon (Overall 89)
  • Josh Jacobs (Overall 88)
  • Alvin Kamara (Overall 88)

They also provided the fastest running backs in Madden NFL 21, by overall speed rating.

  • Raheem Mostert (95 Speed)
  • Matt Breida (95 Speed)
  • Phillip Lindsay (93 Speed)
  • Jonathan Taylor (93 Speed)
  • Tony Pollard (93 Speed)
  • T.J. Logan (93 Speed)
  • Ronald Jones II (93 Speed)
  • Khalfani Muhammad (93 Speed)
  • Nyheim Hines (93 Speed)
  • Nick Chubb (92 Speed)

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Highest break tackle rating for running backs in Madden NFL 21.

  • Nick Chubb (97 Break Tackle)
  • Josh Jacobs (94 Break Tackle)
  • Derrick Henry (93 Break Tackle)
  • Chris Carson (92 Break Tackle)
  • Saquon Barkley (91 Break Tackle)
  • Alvin Kamara (90 Break Tackle)
  • Kareem Hunt (89 Break Tackle)
  • Mark Ingram II (89 Break Tackle)
  • Joe Mixon (88 Break Tackle)
  • Dalvin Cook (88 Break Tackle)

Highest juke rating for running backs in Madden NFL 21.

  • Christian McCaffrey (96 Juke)
  • Saquon Barkley (94 Juke)
  • Dalvin Cook (93 Juke)
  • Duke Johnson, Jr. (93 Juke)
  • Aaron Jones (92 Juke)
  • Kareem Hunt (92 Juke)
  • Mark Ingram II (92 Juke)
  • Ronald Jones II (91 Juke)
  • Le’Veon Bell (91 Juke)
  • Ezekiel Elliott (91 Juke)

Madden NFL 21 launches on August 28, or 3 days earlier by pre-ordering the MVP Edition. EA SPORTS also offers Dual Entitlement, creating ways for players who purchase either an Xbox Series X or PlayStation 5 to upgrade their copy of Madden NFL 21 from prior generation Xbox One or PlayStation 4 platforms, at no additional cost.

This offer will be in place all the way through the Madden NFL 21 season, up to the release of Madden NFL 22, so players can upgrade whenever they first purchase their new console within that period. Of note, physical discs cannot currently be used to upgrade to discless consoles.

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  1. Ratings seem about right. My spider senses tell me Saquon will be a 96 at the least if healthy when(if) this season is over said and done.
    For Bias Reasons I think Zeke should be a 94. :wave:
    I've said this before but I'll say it again - Derrick Henry out runs people far more than he breaks through them (at least if you don't consider stiff arming to be a broken tackle, which I don't believe it is). Speed should be better than break tackle. Just sayin.
    Nza
    I've said this before but I'll say it again - Derrick Henry out runs people far more than he breaks through them (at least if you don't consider stiff arming to be a broken tackle, which I don't believe it is). Speed should be better than break tackle. Just sayin.
    Still, it's nice to see a power back, and especially Henry, finally getting some love...
    Godgers12
    Well they did a good job making Kamara utterly useless...

    If you only think of him as a hand-off running back, sure, but you'd be horribly underutilizing him.
    Among RBs revealed so far, Kamara has the second-best Catching rating (behind only Christian McCaffrey), the best Catch In Traffic rating, the best route-running ratings, and the best Release rating. He will also probably have Matchup Nightmare and RB Apprentice again, so he automatically beats most CPU LBs in man coverage against him and gets more hot routes.
    Kamara will be lethal in the pass game in User-CPU games once again, and combine all his ratings and abilities with the user defender control nerfs in the M21 beta (the super-loose defensive user control did indeed limit Kamara's effectiveness as a receiver in M20) and I think he actually is gonna be a very useful offensive threat in user-user games this year.
    CM Hooe
    If you only think of him as a hand-off running back, sure, but you'd be horribly underutilizing him.
    Among RBs revealed so far, Kamara has the second-best Catching rating (behind only Christian McCaffrey), the best Catch In Traffic rating, the best route-running ratings, and the best Release rating. He will also probably have Matchup Nightmare and RB Apprentice again, so he automatically beats most CPU LBs in man coverage against him and gets more hot routes.
    Kamara will be lethal in the pass game in User-CPU games once again, and combine all his ratings and abilities with the user defender control nerfs in the M21 beta (the super-loose defensive user control did indeed limit Kamara's effectiveness as a receiver in M20) and I think he actually is gonna be a very useful offensive threat in user-user games this year.
    He holds zero value in online franchise mode. Never in the history of Madden has an 86 speed HB been viable. He isn't outrunning most starting LB's....
    Sent from my SM-G965U using Operation Sports mobile app
    Godgers12
    He holds zero value in online franchise mode. Never in the history of Madden has an 86 speed HB been viable. He isn't outrunning most starting LB's....

    You're talking to someone who effectively rostered and produced with Devin Singletary (SPD 86) in my current online franchise, so I disagree with you there as well.
    He won't break the game open by himself just by running outside zone and beating all the blockers and defenders to the edge - which admittedly was the general M20 meta - but he can still be plenty effective.
    We're well beyond the idea of Speed being the only rating that matters in Madden.
    I will agree with Hooe here. Speed is not king like it used to be. Madden has mad great progress making ratings matter much more. There are plenty of TEs that are weapons in this game that are no faster. Kamara and other "slow" backs can be very effective in the proper situations.

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