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Madden NFL 20 Player Ratings Revealed - Here Are the Top Players at Each Position

Madden NFL 20

Madden NFL 20 Player Ratings Revealed - Here Are the Top Players at Each Position

The official Madden NFL 20 player ratings have been revealed for every player in the league. Check them out here.

We’ve posted the top players at each position below. Let us know what you think!

Top Rated Players

Top Rated Quarterbacks

Top Rated Running Backs

Top Rated Fullbacks

Top Rated Wide Receivers

Top Rated Tight Ends

Top Rated Left Tackles

Top Rated Left Guards

Top Rated Centers

Top Rated Right Guards

Top Rated Right Tackles

Top Rated Left Ends

Top Rated Defensive Tackles

Top Rated Right Ends

Top Rated LOLBs

Top Rated MLBs

Top Rated ROLBs

Top Rated Cornerbacks

Top Rated Free Safeties

Top Rated Strong Safeties

Top Rated Punters

Top Rated Kickers

96 Comments

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Discussion
  1. ijumpedthegun
    If there's a new ratings spread, it's barely noticable on the teams I'm seeing.
    Supremely disappointing.

    agreed! the only ones who seem to be effected are rookies. otherwise I wouldnt be able to tell the difference.
    ijumpedthegun
    If there's a new ratings spread, it's barely noticable on the teams I'm seeing.
    Supremely disappointing.

    BleedGreen710
    agreed! the only ones who seem to be effected are rookies. otherwise I wouldnt be able to tell the difference.

    Are we really that surprised ? Once again EA adds yet just another block to the wall of why so many do not trust a word they say. Overhype and under deliver. Pretty sad really but not at all surprised honestly.
    It seems like the rating spread depends a lot on the position. There isn't much difference for the WR but there sure is for QB and OT for example (I only looked for the Vikings so far, but O'Neil, the starting LT, went from 75 to 70 for example)
    What in the hell are you talking about? Ratings look good and my team has significantly changed! My battle for qb2 is going to be a 58vs 47 overall. That’s huge! You guys have to just be realistic. These are still pros. Naturally you overrate your own team and feel others are “too high” but looking at some rosters I don’t see 5-7 90+ players that’s a big difference
    Sent from my iPhone using Operation Sports
    crunchy10
    What in the hell are you talking about? Ratings look good and my team has significantly changed! My battle for qb2 is going to be a 58vs 47 overall. That’s huge! You guys have to just be realistic. These are still pros. Naturally you overrate your own team and feel others are “too high” but looking at some rosters I don’t see 5-7 90+ players that’s a big difference
    Sent from my iPhone using Operation Sports

    Looking at My Bears. No ratings changed from M20beta and barely changed from M19.
    At some point, I hope Madden expands the rosters to the full 90 player limit and adds all the undrafted rookie free agents into the base roster. There are guys on the Cowboys I'd definitely want to try out in the preseason: WR Jon'vea Johnson, G Larry Allen Jr., among others. They won't be in the game at launch, obviously.
    Hopefully that's a change they can make down the road.
    CM Hooe
    At some point, I hope Madden expands the rosters to the full 90 player limit and adds all the undrafted rookie free agents into the base roster. There are guys on the Cowboys I'd definitely want to try out in the preseason: WR Jon'vea Johnson, G Larry Allen Jr., among others. They won't be in the game at launch, obviously.
    Hopefully that's a change they can make down the road.

    I'm already getting nauseous at the thought of needing to hit the "A" button 47 times to cut all those bums once the regular season starts.
    jimmyy201
    Looking at My Bears. No ratings changed from M20beta and barely changed from M19.

    I didn't play the Beta, but compared to Madden 19 most of the bears players (excluding the superstars) seem to drop at least 2ovr
    Seems not many player ratings have changed for veterans. But rookies are significantly lower than before. Curious to see how development will be or if all drafted rookies except maybe 5-6 are useless this year. Hope development will be accordingly.
    Yesboom
    I didn't play the Beta, but compared to Madden 19 most of the bears players (excluding the superstars) seem to drop at least 2ovr

    Yea. That's about it though. Anyone 87 and under didn't change. Except I think Trubisky is lower if I recall he was a 79 or so at the end of M19. But he was a 75 in the beta.
    jimmyy201
    Yea. That's about it though. Anyone 87 and under didn't change. Except I think Trubisky is lower if I recall he was a 79 or so at the end of M19. But he was a 75 in the beta.

    Do you mean 87 and over ? Because I'm sure I can find at least 25-30 Bears players with a different overall rating than Madden 19.
    Last year, Arod started as a 99 and now he is a 90 and that is appropriate based on his year last year. Kizer is rated a 63, and I'm happy to see that.
    Ouch, MVS is a 73?
    I like the ratings distribution on the Packers so far.
    I am really liking what I am seeing. The ratings spread may not be as severe as some people may have wanted but when I look at the Patriots with only 2 players over 90 overall, that looks pretty good to me. I mean, how many times in previous maddens did the super bowl champ get inflated ratings? This year looks pretty good, not perfect but much better than previous years.
    I really love what they did with the QB THP ratings. They are SO much better this year and that has a massive trickle-down effect on gameplay. When you use a lower-THP QB, you have to be much smarter with your throws in terms of anticipation and in aiming your pass. With those lower pass velos, DBs have more time to break on the ball and that is huge in terms of coverage.
    I think a lot of folks are going to struggle initially using a guy like Brees (85 THP) because they aren't going to be able to just rifle every pass in there. This creates a lot of intrigue both in how you execute your throws but also in terms of scheme and play-calling.
    Jason Witten an 83??? Really??? Cant take anything away from what the guy has done in his career but he was on the decline the last couple of years and is just coming back after a year in the broadcast booth.
    Sent from my SM-G950U using Tapatalk
    JoshC1977
    I really love what they did with the QB THP ratings. They are SO much better this year and that has a massive trickle-down effect on gameplay. When you use a lower-THP QB, you have to be much smarter with your throws in terms of anticipation and in aiming your pass. With those lower pass velos, DBs have more time to break on the ball and that is huge in terms of coverage.
    I think a lot of folks are going to struggle initially using a guy like Brees (85 THP) because they aren't going to be able to just rifle every pass in there. This creates a lot of intrigue both in how you execute your throws but also in terms of scheme and play-calling.
    This part of the ratings spread I really like, I can't wait to look closer when I get home at the spread on the individual positional ratings. If you go based off of overall the ratings spread doesn't seem as significant as I thought it was going to be.
    Sent from my SM-G950U using Tapatalk
    Sphinx
    I am really liking what I am seeing. The ratings spread may not be as severe as some people may have wanted but when I look at the Patriots with only 2 players over 90 overall, that looks pretty good to me. I mean, how many times in previous maddens did the super bowl champ get inflated ratings? This year looks pretty good, not perfect but much better than previous years.

    If you're a Franchise player who isn't using exploits or the YouTube/Twitch Meta then you should have a challenge even with the top teams because every squad has some weaknesses that can be taken advantaged of especially when you're playing against a team that is strong in the area where you have vulnerabilities.
    Shosum13
    Jason Witten an 83??? Really??? Cant take anything away from what the guy has done in his career but he was on the decline the last couple of years and is just coming back after a year in the broadcast booth.

    83 OVR puts him at the 19th best TE in the game, and he's by far the slowest of those 19.
    Looking at his ratings in detail, Witten is basically going to be useful almost exclusively at reliably getting open underneath against Giants' linebackers on 3rd and 6. Which, to be fair, he made a career of doing.
    Honestly? I might start Blake Jarwin over him in my franchise. Jarwin is faster and blocks better (which is obviously important playing as the Cowboys).
    Shosum13
    Jason Witten an 83??? Really??? Cant take anything away from what the guy has done in his career but he was on the decline the last couple of years and is just coming back after a year in the broadcast booth.
    Sent from my SM-G950U using Tapatalk

    CM Hooe
    83 OVR puts him at the 19th best TE in the game, and he's by far the slowest of those 19.
    Looking at his ratings in detail, Witten is basically going to be useful almost exclusively at reliably getting open underneath against Giants' linebackers on 3rd and 6. Which, to be fair, he made a career of doing.
    Honestly? I might start Blake Jarwin over him in my franchise. Jarwin is faster and blocks better (which is obviously important playing as the Cowboys).

    Yeah, high 80s awareness and catch ratings, but 74 SPD, 80 ACC, 39 ELU, Route running in the 70s jumping 67. That 83 OVR is basically a red herring, because he's not a player who can dominate the game.
    After digging into the ratings a bit more, the receiver ratings seem to be a little head scratching. Kenny stills an 84. Cole Beasley an 83. Those seem a bit generous to me. With the ratings spread that makes them pro bowl level players. Can't say that I am in agreement
    Tom Brady engaging with a rando on Twitter about his ratings is why the OVR will never go away or be hidden. A toggle for Franchise is the best that can be hoped for, but don't bet on it.
    Like the spread.
    QBs seem to be faster. Decent amount of QBs with at least 77 speed. Also kind of expected Derrick Henry to have a higher truck than 87. From the list the highest truck rating belongs to Derrius Guice at 91.
    *** Salty Homer Take ***
    Trubisky should be ahead of the guys at 76, 77ovr.
    It's laughable some of the guys he is behind.
    Also Rodgers is better than Andrew Luck lmao.
    Sent from my SM-G965U using Tapatalk
    Shosum13
    Jason Witten an 83??? Really??? Cant take anything away from what the guy has done in his career but he was on the decline the last couple of years and is just coming back after a year in the broadcast booth.
    Sent from my SM-G950U using Tapatalk
    That's fair but I think this is more an issue with the overall formula. What exactly as far as individual attributes would you change?
    You could honestly make a case that his catch ratings are too low for a guy that rarely if every drops a pass (even when in decline).
    TheBuddyHobbs
    It's absolutely incredible that Mike Evans never gets any respect. Absolutely mind blowing. Look at the player and the stats. It's unbelievable.
    Sent from my SM-G955U using Operation Sports mobile app

    The only reason is people don't see him a lot because the buccaneers haven't been good since he's been there. I have had him on my fantasy team two years straight so I have watched a lot of his games and the guy is amazing in my opinion
    Not sure how OVR 91 (tied for 10th best WR in the game) qualifies as disrespect?
    He looks to be a complete beast on the perimeter (95 JMP, 97 CIT, 96 SPC, 95 RLS).
    CM Hooe
    Not sure how OVR 91 (tied for 10th best WR in the game) qualifies as disrespect?
    He looks to be a complete beast on the perimeter (95 JMP, 97 CIT, 96 SPC, 95 RLS).

    91 is perfect for him imo. I was more referring to the fact that mike Evans doesn't really get talked about a hole lot, and he is one hell of a player
    Would like to see the ratings drop 4-5 points across the board. 90-95 should be hall of fame caliber players. 96+ would be a once in generation player. Only Aron Donald currently for me.
    TheBuddyHobbs
    When compared to the other guys he's as good if not better than a couple of them.
    Sent from my SM-G955U using Operation Sports mobile app

    All I can see is that you will get a million different opinions on all of the players.
    People just shouldn't be looking at OVR, but, here we are.
    roadman
    People need to look at all of the ratings, not just OVR's.

    Rinse, wash, dry - repeat. Another yr of a Madden ratings reveal & annual rants. I think we've been saying not to put to much merit in the overalls like a broken record, but ppl still fall into the overall trap. Every rating can be subjective depending who you are or ask (I actually have fun reading the negative rants) I think Dustin did a pretty good job overall & I'm excited for next week.
    "Can't Wait" like Bart Scott
    out of curiosity I went and looked at how the 32nd best player at each position is rated, here is the results.
    QB 73
    HB 81
    WR 83
    TE 78
    LT 68
    LG 66
    C 66
    RG 65
    RT 66
    LE 74
    RE 74
    DT 83
    LOLB 73
    MLB 75
    ROLB 73
    CB 82
    FS 72
    SS 74
    K 66
    P 65
    roadman
    So, all TE's aren't a 80? lol

    not quite but it looks like tight ends in general have inflated overall ratings. like the Jags 3rd round pick tight end from San Jose State has 71 OVR and Andre Dillard, projected top 15 pick who went at 22, is a 70 OVR LT. its like they adjusted all the other positions but forgot to nerf tight ends - maybe runningbacks too. can't forget to mention Witten being an 83 lol
    BleedGreen710
    out of curiosity I went and looked at how the 32nd best player at each position is rated, here is the results.
    QB 73
    HB 81
    WR 83
    TE 78
    LT 68
    LG 66
    C 66
    RG 65
    RT 66
    LE 74
    RE 74
    DT 83
    LOLB 73
    MLB 75
    ROLB 73
    CB 82
    FS 72
    SS 74
    K 66
    P 65

    WR, DT, and CB might want to look at the 64th players. Since most teams have 2 of each those starting.
    With some of those positions being rated higher, I wonder if they are also easier to develop for? Will having a good WR be taken for granted because you can just easily develop one? Might have to play with some xp sliders.
    jimmyy201
    WR, DT, and CB might want to look at the 64th players. Since most teams have 2 of each those starting.

    WR 78
    DT 74
    CB 77
    mtmetcalfe
    Might have to play with some xp sliders.

    thats a given no matter what year of Madden it is
    BleedGreen710
    not quite but it looks like tight ends in general have inflated overall ratings. like the Jags 3rd round pick tight end from San Jose State has 71 OVR and Andre Dillard, projected top 15 pick who went at 22, is a 70 OVR LT. its like they adjusted all the other positions but forgot to nerf tight ends - maybe runningbacks too. can't forget to mention Witten being an 83 lol

    I'm kinda okay with tight ends being a little inflated. They can be somewhat challenging to progress. They can't win and position awards and it's going to be pretty hard for them to win mvp or offensive player of the year. So they can get a potential bonus from the pro bowl or a weekly award.
    jimmyy201
    WR, DT, and CB might want to look at the 64th players. Since most teams have 2 of each those starting.

    Teams also have 2 guards, 2 O tackles and 2 OLB starting.
    mtmetcalfe
    Teams also have 2 guards, 2 O tackles and 2 OLB starting.

    Yeah, but they're already split int different positions here, so it should mostly balance out.
    task477
    Yeah, but they're already split int different positions here, so it should mostly balance out.

    Where it gets tricky is MLB. 3-4 teams have 2 starters, 4-3 have 1. So, what? The top 48 or so would make up all the starters?
    task477
    Yeah, but they're already split int different positions here, so it should mostly balance out.

    The wide receiver position has its own sub type positions also. I guess we’ll just have to wait and see if it’s an inflated position and if that has any ill effect on development.
    The only reason I brought it up is because think these conversations are more important to the actual franchise mode than who got hosed on their rating talk.
    I’m shocked no one mentioned Barkley. Has that overall with 79 awareness. Very interesting.
    Gordon better have low injury ratings to be that high as well.
    Maybe I'm biased but Steelers RB James Connor with an 86 speed is insane. He's 89 at the worst. Like others have said "Look at the ratings not just the overalls". That speed rating is very frustrating in my opinion. Am I the only one who thinks he plays faster than that?
    That's my only real issue that I've noticed of course other than worrying how rookies will progress after starting so low.
    ksweet6
    Would like to see the ratings drop 4-5 points across the board. 90-95 should be hall of fame caliber players. 96+ would be a once in generation player. Only Aron Donald currently for me.

    High 90s OVR does not mean "best of all time" it means "best in game".
    steelheat226
    Maybe I'm biased but Steelers RB James Connor with an 86 speed is insane. He's 89 at the worst. Like others have said "Look at the ratings not just the overalls". That speed rating is very frustrating in my opinion. Am I the only one who thinks he plays faster than that?
    That's my only real issue that I've noticed of course other than worrying how rookies will progress after starting so low.

    He started M19 at 86 SPD, as well.
    Sphinx
    I'm kinda okay with tight ends being a little inflated. They can be somewhat challenging to progress. They can't win and position awards and it's going to be pretty hard for them to win mvp or offensive player of the year. So they can get a potential bonus from the pro bowl or a weekly award.

    TEs weren't just challenging to progress. It was a complete waste as you would need to forgo training another position group.
    Any TE worth drafting was going to come into the league with catching ratings good enough that improving them really wasn't worth it. Their route running was poor enough that you weren't ever going to get enough upgrades to make a meaningful difference.
    If they weren't Blocking archetype then they were starting from a baseline so low that those ratings weren't worth improving, either.
    steelheat226
    Maybe I'm biased but Steelers RB James Connor with an 86 speed is insane. He's 89 at the worst. Like others have said "Look at the ratings not just the overalls". That speed rating is very frustrating in my opinion. Am I the only one who thinks he plays faster than that?
    That's my only real issue that I've noticed of course other than worrying how rookies will progress after starting so low.

    Honestly, you're not going to see some huge type of tangible gameplay speed difference to worry about a 3pt difference.
    There may be a slight bump to the OVR because of the weight in the formula, but gameplay wise the same.
    Previously, when a player hit "93" SPD, ramps from 1pt to the next where larger, producing a more tangible difference.
    If all holds the same, him at "89" with just SPD 3pts needed to hit that "93" and still within the progression phase due to his age, he would then become part of the "speedy" range (if all holds the same).
    Basically, his SPD makes him a between the Tackles runner (ie Archetype) and not an outside runner, which most Users tend to try and make every RB they control become.
    - a step to make Archetypes and Scheme Fit matter during gameplay more this year.
    How does Gurley and Gordon have the same speed as Saquon???! Seriously?? Both Gurley & Gordon before injuries are slower then Barkley?! I get they are Elite & higher ranked, but it doesn't mean you have to make them just as fast when they really aren't??! Be realistic now..
    Average starters should be 72-77overall. 78-83 player that will make 2-3 pro bowls during career. 84-89 always in pro bowl contention. 90-95 hall of fame. 96+ once in a generation talent.
    stinkubus
    TEs weren't just challenging to progress. It was a complete waste as you would need to forgo training another position group.
    Any TE worth drafting was going to come into the league with catching ratings good enough that improving them really wasn't worth it. Their route running was poor enough that you weren't ever going to get enough upgrades to make a meaningful difference.
    If they weren't Blocking archetype then they were starting from a baseline so low that those ratings weren't worth improving, either.
    I totally forgot about the training aspect. I never trained tight ends. I always went after one in free agency. They really need to add all pro awards to the game so tight ends have a chance to win something to help them progress.
    Sent from my Pixel 3 using Operation Sports mobile app
    Sphinx
    I totally forgot about the training aspect. I never trained tight ends. I always went after one in free agency. They really need to add all pro awards to the game so tight ends have a chance to win something to help them progress.
    Sent from my Pixel 3 using Operation Sports mobile app

    LOL I frequently did the same. Dudes with high 70s/low 80s SPD and 80+ CIT were a dime a dozen.
    Sphinx
    I totally forgot about the training aspect. I never trained tight ends. I always went after one in free agency. They really need to add all pro awards to the game so tight ends have a chance to win something to help them progress.
    Sent from my Pixel 3 using Operation Sports mobile app

    It doesnt make sense to train TEs when you can train all your WR or all your OL instead.
    stinkubus
    TEs weren't just challenging to progress. It was a complete waste as you would need to forgo training another position group.
    Any TE worth drafting was going to come into the league with catching ratings good enough that improving them really wasn't worth it. Their route running was poor enough that you weren't ever going to get enough upgrades to make a meaningful difference.
    If they weren't Blocking archetype then they were starting from a baseline so low that those ratings weren't worth improving, either.

    Not just tight ends but a lot of prospects in the generated classes had some weird builds. In my opinion the generated draft classes in 19 were some of the worst I have ever seen. So many weird ratings that didn't make sense and too many players that instead of just weaknesses they just had overall deficiencies that were literally impossible to improve. So many power backs with no athleticism at all, same with tight ends, and linebackers. Power blocking O-lineman with very low strength ratings, etc....
    I known in past Maddens there were probably to many athletic freaks and just overall studs in each draft class but it's like in 19 the went to the total opposite end of the spectrum.
    Sent from my SM-G950U using Tapatalk
    Shosum13
    Not just tight ends but a lot of prospects in the generated classes had some weird builds. In my opinion the generated draft classes in 19 were some of the worst I have ever seen. So many weird ratings that didn't make sense and too many players that instead of just weaknesses they just had overall deficiencies that were literally impossible to improve. So many power backs with no athleticism at all, same with tight ends, and linebackers. Power blocking O-lineman with very low strength ratings, etc....
    I known in past Maddens there were probably to many athletic freaks and just overall studs in each draft class but it's like in 19 the went to the total opposite end of the spectrum.
    Sent from my SM-G950U using Tapatalk

    This is something I am really hoping they addressed. They said they did quite a bit of tuning on the madden generated classes. I really hope this included attributes for different archetype's making sense.
    Shosum13
    Not just tight ends but a lot of prospects in the generated classes had some weird builds. In my opinion the generated draft classes in 19 were some of the worst I have ever seen. So many weird ratings that didn't make sense and too many players that instead of just weaknesses they just had overall deficiencies that were literally impossible to improve. So many power backs with no athleticism at all, same with tight ends, and linebackers. Power blocking O-lineman with very low strength ratings, etc....
    I known in past Maddens there were probably to many athletic freaks and just overall studs in each draft class but it's like in 19 the went to the total opposite end of the spectrum.
    Sent from my SM-G950U using Tapatalk

    The LB and TE classes were almost always very, very poor. A mediocre TE wasn't a big deal in my offense and one can get around the LB issue by using safeties, but it was definitely noticeable. Low AGI across the board for DBs was another big issue I noticed. Without AGI a DB will get dusted by any decent WR on the first cut regardless of other ratings.
    The low STR OL could also be very frustrating, but I will say I did get away with a low 80s STR G (Agile archetype) once; he was a first round pick. His blocking was great and his SPD, ACC, AGI were all off the charts for an OL. He was *AMAZING* at getting to the second level on inside zones, but I could not use him to trap DL LOL.
    At the same time you could find great players at some positions even in the later rounds. One memorable pick up was a third round CB with 90 SPD and something like 83 ZCV. Guys who are good enough to be day-one starters at such an important position shouldn't be projected in the third round; he should've been off the board before I made my first pick.
    There were also plenty of S with low SPD who were just fine playing at LB for you available all the way until round 7. Good OL were also available in the late rounds. All you need is 30+ Bench Reps and B- or better in at least two of RBK, PBP, PBF.
    stinkubus
    High 90s OVR does not mean "best of all time" it means "best in game".
    He started M19 at 86 SPD, as well.

    Yeah I know. Where I'm getting at though is in my opinion that's selling him so short. He's a lot faster than that. I'm not saying blazing speed in the 90s but I mean realistically I'd say 88-90.
    illwill10
    Like the spread.
    QBs seem to be faster. Decent amount of QBs with at least 77 speed. Also kind of expected Derrick Henry to have a higher truck than 87. From the list the highest truck rating belongs to Derrius Guice at 91.

    Yeah it is a tad low, but maybe it goes up when he's playing against the Jags? maybe there is an X-Factor for that.
    ksweet6
    Average starters should be 72-77overall. 78-83 player that will make 2-3 pro bowls during career. 84-89 always in pro bowl contention. 90-95 hall of fame. 96+ once in a generation talent.

    This is more in line with how Fifa handles their ratings and I like that formula. Ideally madden would continue to differentiate players and get closer to this, but the branding on the 99 Club is never going away. It's always going to be money over results. Just look at the beta. That was 95% a publicity stunt and had 5% to do with getting feedback on the game. Same with the 99 Club. All about that publicity. So I doubt we'll see something like you described, though I do think it would be the best system to continue differentiating players.
    Nza
    Yeah it is a tad low, but maybe it goes up when he's playing against the Jags? maybe there is an X-Factor for that.

    There really wasn't much love given to power backs outside of the stiff arm ability. First one Free seems more of a elusive zone ability. They have a Freight Train zone ability where it increases the chance to break the first tackle attempt. But Cam Newton seems to be the only one who has that.
    I'm just surprised that they gave Guice the highest truck at 91 without him playing a snap last year
    Shosum13
    Not just tight ends but a lot of prospects in the generated classes had some weird builds. In my opinion the generated draft classes in 19 were some of the worst I have ever seen. So many weird ratings that didn't make sense and too many players that instead of just weaknesses they just had overall deficiencies that were literally impossible to improve. So many power backs with no athleticism at all, same with tight ends, and linebackers. Power blocking O-lineman with very low strength ratings, etc....
    I known in past Maddens there were probably to many athletic freaks and just overall studs in each draft class but it's like in 19 the went to the total opposite end of the spectrum.
    Sent from my SM-G950U using Tapatalk

    That was my typical formula for drafting in 19. Take the top-rated TE or don't bother. Draft a linebacker or CB in the first two rounds or don't bother. Always get your o-linemen late. Never draft power-backs.
    Not sure if this has been discussed, but could the rating spread be more for the generated players? I could see EA limiting the spread for the current NFL players and the online community. Could the gap between starters and reserves widen as we progress year-to-year, I believe they stated the draft classes should reflect this? Unsure if any beta players noted depth charts with a decade of progression.
    If you only focus on OVR (which doesn't mean much) then it's going to look like not much was done. If you look at each players' relevant skills you are going to see a much wider distribution than in the past.
    Just look at QB THP. There are elite QBs with THP that would've made them unusable in M19 on default settings.
    Can someone at EA tell these players who are crying over their low rating about the spread ratings in this year's game? Every player seems to be coming out and saying they are too lowcand upset over a rating in a video game. This was also my concern, players would be upset and the spread will have to be removed at the request of the NFL or NFLPA. Hope it doesn't get to that point.
    UFCMPunk
    Can someone at EA tell these players who are crying over their low rating about the spread ratings in this year's game? Every player seems to be coming out and saying they are too lowcand upset over a rating in a video game. This was also my concern, players would be upset and the spread will have to be removed at the request of the NFL or NFLPA. Hope it doesn't get to that point.

    I don't think it will. At minimum, even if the outcry was outrageous, that would be WAY too much work to undo all of this at this point with release in two weeks.
    Also, I Clint did post the ratings spread article a couple times to try to get people to understand but nobody wants facts, they just want to complain... welcome to the internet.
    PhillyPhanatic14
    I don't think it will. At minimum, even if the outcry was outrageous, that would be WAY too much work to undo all of this at this point with release in two weeks.
    Also, I Clint did post the ratings spread article a couple times to try to get people to understand but nobody wants facts, they just want to complain... welcome to the internet.

    I heard a NFL player boycotting Madden because of his rating. It's like really, get a life already lol. Wonder how he feels when his peers downgrade his skills on the field. Boycott the team? Boycott practice? Cry on Twitter? If a Madden rating means that much to him maybe use it as motivation maybe...a millionaire professional football player we're talking about here.
    This is a perfect storm of marketing for EA Tibs.
    All of this talk and banter from the teams and players is just continuing and a great marketing ploy by EA.
    EA Tibs hopes this is discussed until release day.
    DatsunDimer
    Not sure if this has been discussed, but could the rating spread be more for the generated players? I could see EA limiting the spread for the current NFL players and the online community. Could the gap between starters and reserves widen as we progress year-to-year, I believe they stated the draft classes should reflect this? Unsure if any beta players noted depth charts with a decade of progression.

    This was my concern coming out of the beta. Years into a cfm the base roster players were still more highly coveted than generated players.
    PhillyPhanatic14
    I don't think it will. At minimum, even if the outcry was outrageous, that would be WAY too much work to undo all of this at this point with release in two weeks.
    Also, I Clint did post the ratings spread article a couple times to try to get people to understand but nobody wants facts, they just want to complain... welcome to the internet.

    The true key is just not the players but the MUT community. If they complain too much about players being low, will EA change it in order to satisfy the MUT crowd and keep them spending money?
    Bills CB Tre'Davious White: Bills will use Madden ratings as "extra motivation"
    :lol::lol::lol:
    Sorry but if you need to be motivated by a video game to go out and win a Super Bowl every year, you should reconsider your life choices. This is also why the Pats will rule the AFC East, they don't concern themselves with this while a player on a division rival is like our motivation to beat the Pats and, get into the playoffs and win a Super Bowl is a video game.
    UFCMPunk
    The true key is just not the players but the MUT community. If they complain too much about players being low, will EA change it in order to satisfy the MUT crowd and keep them spending money?

    MUTies will be fine....I'm sure they'll have their overcharged cards in no time.
    The bigger concern I've had, and I've made a couple of Tweets to this effect, is that the gameplay tuning feedback from the MUTies needs to be segregated from tuning suggestions from players in other modes. If they are using (and facing) super high-end cards, things they are seeing (e.g. too much pass rush) will not be consistent from people facing more properly rated players in the other modes.
    Nza
    Yeah it is a tad low, but maybe it goes up when he's playing against the Jags? maybe there is an X-Factor for that.
    Speaking of, fournette should be top 5 for truck rating as well.
    Sent from my SM-G955U using Tapatalk
    JoshC1977
    MUTies will be fine....I'm sure they'll have their overcharged cards in no time.
    The bigger concern I've had, and I've made a couple of Tweets to this effect, is that the gameplay tuning feedback from the MUTies needs to be segregated from tuning suggestions from players in other modes. If they are using (and facing) super high-end cards, things they are seeing (e.g. too much pass rush) will not be consistent from people facing more properly rated players in the other modes.

    Yes, tuning the gameplay based off of MUT would be a disaster for sim Franchise players if there isn't separate tuning for each mode.
    UFCMPunk
    Bills CB Tre'Davious White: Bills will use Madden ratings as "extra motivation"
    :lol::lol::lol:
    Sorry but if you need to be motivated by a video game to go out and win a Super Bowl every year, you should reconsider your life choices. This is also why the Pats will rule the AFC East, they don't concern themselves with this while a player on a division rival is like our motivation to beat the Pats and, get into the playoffs and win a Super Bowl is a video game.

    I think every NFL player uses every imaginable slight as motivation.
    JoshC1977
    MUTies will be fine....I'm sure they'll have their overcharged cards in no time.
    The bigger concern I've had, and I've made a couple of Tweets to this effect, is that the gameplay tuning feedback from the MUTies needs to be segregated from tuning suggestions from players in other modes. If they are using (and facing) super high-end cards, things they are seeing (e.g. too much pass rush) will not be consistent from people facing more properly rated players in the other modes.

    This is one more reason why I argue that they have more to do with the problems the sim crowd has with the game than EA Tiburon, or maybe even the suits that fund the game. That's why I'm hoping at some point it becomes illegal to sell packs like that. Not for some moral high ground regarding gambling, but because the MUT crowd is handicapping the development of the NFL simulation aspect of the game. It's quite selfish, of course. *shrugs*
    ForUntoOblivionSoar∞
    This is one more reason why I argue that they have more to do with the problems the sim crowd has with the game than EA Tiburon, or maybe even the suits that fund the game. That's why I'm hoping at some point it becomes illegal to sell packs like that. Not for some moral high ground regarding gambling, but because the MUT crowd is handicapping the development of the NFL simulation aspect of the game. It's quite selfish, of course. *shrugs*

    Making things like that illegal is never a good idea...and hoping it happens for that reason is a bit naive. EA wouldn't suddenly change their resources to franchise, they'd merely find a new way to monetize MUT other than packs..
    Sent from my iPad using Operation Sports
    So in CFM since rookies got low ratings the cpu will be starting jobbers ahead of them since most vets didn't take the same ratings hits. Ex: Josh Jacobs 4th best rb on raiders. So if I play raiders Jacobs will never see the field. Crowell, martin, Richard all better since cpu uses ovr to sort depth chart. This is just one example. Jesse James will play over hockenson. Bush won't play for steelers. Anyone heard if cpu logic has changed or will I be having to user cpu teams to get the rookies in?
    XP accumulation was re-balanced so it may very well be possible to get those guys an upgrade or two during preseason to bump them up a bit and then you might see some more of them on the field.
    DaReal Milticket
    I heard a NFL player boycotting Madden because of his rating. It's like really, get a life already lol. Wonder how he feels when his peers downgrade his skills on the field. Boycott the team? Boycott practice? Cry on Twitter? If a Madden rating means that much to him maybe use it as motivation maybe...a millionaire professional football player we're talking about here.

    Lol. This made me laugh. Then I remembered there are guys rated in the 50's now. I'd be pissed to haha
    No kidding they would be pissed. Most people would be angered at getting that sort of slight in far less public settings.
    It's like when people didn't understand why players objected to being labeled, "Slow Development". You really shouldn't have to think to hard at what that sort of label implies (i.e. they are stupid).
    stinkubus
    No kidding they would be pissed. Most people would be angered at getting that sort of slight in far less public settings.
    It's like when people didn't understand why players objected to being labeled, "Slow Development". You really shouldn't have to think to hard at what that sort of label implies (i.e. they are stupid).

    Haha I never though about it that way. Now I really hope madden comes out with a development trait "stupid" eventually
    Therebelyell626
    Lol. This made me laugh. Then I remembered there are guys rated in the 50's now. I'd be pissed to haha

    Lol. See I think those guys atleast may have a gripe & may feel slightly insulted. It's still a video game, not life or death here. For a guy to boycott Madden because he's not a 90 but an 89. It's like this can't be real & marketing thing.
    BleedGreen710
    out of curiosity I went and looked at how the 32nd best player at each position is rated, here is the results.
    QB 73
    HB 81
    WR 83
    TE 78
    LT 68
    LG 66
    C 66
    RG 65
    RT 66
    LE 74
    RE 74
    DT 83
    LOLB 73
    MLB 75
    ROLB 73
    CB 82
    FS 72
    SS 74
    K 66
    P 65

    DT looks to be wrong it should be 76
    KANE699
    DT looks to be wrong it should be 76

    Nice to see people from EA still come to these forums. Can't wait for next weeks EA access. From everything I've heard the gameplay sounds amazing this year
    KANE699
    DT looks to be wrong it should be 76
    Oops you're right thanks for pointing that out. Looks like when I set it to filter by DT I forgot to disable DE (I was going down the list of positions).
    Sent from my SM-J336AZ using Tapatalk

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