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Madden NFL 20 Patch 1.20 Available Now - Patch Notes Here

Madden NFL 20

Madden NFL 20 Patch 1.20 Available Now - Patch Notes Here

Madden NFL 20 game update 1.20 is available, featuring NFL Live Playbooks, new X-Factor players, updated superstar players, some updates for franchise mode and gameplay, along with some NFL player likeness updates.

Check out the patch notes below and let us know what you’re seeing.

  • NFL Live Playbooks
    • Alternate versions of every offensive and defensive playbook for each NFL team have been added as playbook options in Play Now and Franchise.  In addition to the new plays and formations these playbooks introduce, these books will also be used to update playbook content throughout the rest of the Madden NFL 20 season.  These alternate playbooks are updated versions of each teams’ scheme that closely mimic the plays they’ve been running so far in the NFL season.
    • To access these playbooks, toggle on the ‘NFL Live Playbooks’ option in the Game Options settings from the main menu or via the Advanced Settings option in the Team Select screen. The Advanced Settings option in Team Select is how Franchise players will be able to access the alternate playbooks. The NFL Live Playbooks will NOT be available for use inside of Custom Playbooks but will instead function like the ‘generic’ playbooks and the alternate playbooks will also NOT be supported by Formation Subs inside of Franchise mode. More details about some of the new playbook content can be found below in the ‘Gameplay’ section of the notes.

Madden NFL 20

  • New X-Factor Players:
    • Ravens QB Lamar Jackson, replacing Chargers QB Philip Rivers
      • X-Factor: First One Free
      • Superstar Abilities: Escape Artist, Juke Box, Fast Break
    • 49ers DE Nick Bosa, replacing Rams RB Todd Gurley
      • X-Factor: Unstoppable Force
      • Superstar Abilities: Strip Specialist, Finesse Specialist
    • Jets SS Jamal Adams, replacing Cowboys CB Byron Jones
      • X-Factor: Reinforcement
      • Superstar Abilities: Enforcer, Under Pressure
    • Patriots FS Devin McCourty, replacing Bears FS Eddie Jackson
      • X-Factor: Zone Hawk
      • Superstar Abilities: Lumberjack, Pick Artist
    • Cardinals OLB Chandler Jones, replacing Cowboys RB Ezekiel Elliott
      • X-Factor: Fearmonger
      • Superstar Abilities: Reach Elite, Edge Threat Elite
    • Updated Jaguars DE Calais Campbell
      • Replaced Reach Tackle with Inside Stuff
  • Updated Superstar Players:
    • Buccaneers WR Chris Godwin
      • Route Technician
    • Vikings DE Everson Griffen
      • Power Specialist
    • Ravens CB Marlon Humphrey
      • Man Up
    • Ravens LT Ronnie Stanley
      • Secure Protector
    • Saints RT Ryan Ramcyzk
      • Secure Protector
    • Vikings WR Stefon Diggs
      • Cross Specialist, Post-Flag Specialist
    • Jaguars RB Leonard Fournette
      • Bulldozer
    • 49ers DE Dee Ford
      • Edge Threat
    • Cowboys CB Byron Jones, downgraded from X-Factor to Superstar
      • Acrobat
    • Eagles TE Zach Ertz, downgraded from X-Factor to Superstar
      • In-Out Elite
    • Chargers QB Philip Rivers, downgraded from X-Factor to Superstar
      • Pocket Lead, Arching Deadeye
    • Cowboys RB Ezekiel Elliott, downgraded from X-Factor to Superstar
      • Inside Zone Guru
    • Bears FS Eddie Jackson, downgraded from X-Factor to Superstar
      • Zoned Out
  • Downgraded Superstar & X-Factor players, no longer equipped with any abilities:
    • Colts MLB Darius Leonard
    • Chargers RB Melvin Gordon, III
    • Jets MLB CJ Mosley
    • Redskins SS Landon Collins
    • Falcons FS Keanu Neal
    • Rams RB Todd Gurley
    • Browns DE Myles Garrett
      • DEV NOTE: Superstar X-Factor reshuffling is part of our ongoing continuous development plan to keep the rosters and players as up to date as possible with the events of the NFL season. These updates will apply to Front End rosters for Online head-to-head games, exhibition and new Franchise leagues created with the ‘Custom Roster’ option. The re-shuffles will NOT impact existing Franchise leagues, as those leagues are already in progress with their own performance progression/regression and will not apply to new Franchise leagues created with the ‘Pre-Season Roster’ option.

Global Updates

  • General stability and connectivity improvements
  • NFL Player Likeness Updates:
    • Panthers WR Chris Hogan
    • Panthers MLB Shaq Thompson
    • Panthers RG Trai Turner
    • Panthers FS Tre Boston
    • Panthers TE Ian Thomas
  • Added Chiefs alternate helmet with grey facemask
  • Updated the chin strap on the Xenith Shadow helmet to white instead of team color
  • Updated stadium clocks in Packers stadium

Franchise Updates

  • DEV NOTE: As mentioned aboveSuperstar X-Factor reshuffling is also a part of Franchise’s continuous development plan to keep the rosters and players as up to date as possible with the events of the NFL season. The ability to update abilities for existing Franchise leagues is something that the team is committed to but has caused some recent stability issues. In order to keep the servers stable and maintain the integrity of existing leagues, some abilities will not directly map between Franchise and other modes. Some Franchise & QB1 Mode examples are: 
    • The ‘Omaha’ ability is currently using the Ultimate Team trigger conditions rather than the Franchise triggers
    • The QB version of ‘First One Free’ will have slightly different zone conditions in Franchise
    • The following ability changes only apply to new offline and online leagues:
      • TY Hilton will have his Superstar X-Factor ability ‘Rac Em Up’ & the correct Development trait
      • Superstar X-Factor Keenan Allen has the ability ‘Rac Em Up’
  • Fixed an issue where coach users would sign a player to an extension, then go into edit player (even if the user didn’t edit the player) the contract would change current year’s contract.
  • Fixed an issue in Cloud and Offline leagues where changes to Edit Coach appearance were not being saved

Gameplay Updates

  • Playbooks Updates:
    • NFL Live Playbook Highlights:
      • New formations: Defensive 4-3 Even, 6-1, 46 Cub, Dime Sugar 3-2, Dime Sugar Weak; Offensive Heisman package
      • Inverted Veer changed to ‘Power Read’
      • Updated play-calling AI for Ravens playbook to call more QB option run plays
      • Defensive formations added to NFL Live playbooks for Bears, Dolphins, Lions, Patriots, Rams, Jets, Chiefs, Jaguars, Jets, Patriots, Saints, Lions, Vikings, Packers, Ravens
      • Offensive formations added to NFL Live Playbooks for Ravens, 49ers, Rams, Bears, Seahawks, Jets, Chargers, Spread
    • Fixed an issue causing misaligned players when using the Nickel Triple formation vs. Shotgun Taysom Hill Package
    • Fixed an issue causing missing play art with base align/flip on some Nickel 3-3-5 plays
  • Tuning to prevent user-controlled defenders from triggering fake-out animations vs. ball-carrier special moves (Juke, Spin, Hurdle) regardless of ratings match-up on Competitive game-style only. This applies vs. all ball carriers, including those holding X-Factor and Superstar abilities
  • Fixed an issue causing the offense to get put into random formations when using hurry-up in MUT Squads

Ultimate Team Updates

  • DEV NOTE: NFL Live playbooks will not yet be offered in Ultimate Team. We will make them available in the near future once every playbook has been populated with enough content to offer the maximum amount of value to our players.
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Discussion
  1. I spotted those new NFL Live playbooks last update but there wasnt any plays assigned to them, will share whats in there after this update
    EDIT: Only compared the chargers default playbook to their NFL live version and the plays for the most part are the exact same thing, too many four verts/corner strike/PA shot in 2 min offense... prct is 10% between all plays so r/p ratio might be off... but again this was only one playbook
    Only downside so far is the fact that they're not assigning the percentages a play gets called to match real life, so everything is just set to 10%... so what happens is if there are more pass plays then run palys in that situation, obviously the odds are a pass gets called more
    That sucks that it sounds like they took out the ability to do the restructuring trick to even out cap hits over the life of a contract.
    I know their intentions were right for increasing the QB runs with Harbaugh’s playbook, but he’s the coach of the Lions in my franchise so I’m not excited about Matt Stafford running even more
    reyes the roof
    That sucks that it sounds like they took out the ability to do the restructuring trick to even out cap hits over the life of a contract.
    I know their intentions were right for increasing the QB runs with Harbaugh’s playbook, but he’s the coach of the Lions in my franchise so I’m not excited about Matt Stafford running even more

    I could be wrong but im pretty sure if u take over the coach, change his playbook under scheme then retire him(he doesnt really retire) itll stick..
    but this is offline cfm only
    Can someone explain to me why it’s so important for EA to keep a cap on numbers of XF and SS players in the base roster but in franchise mode players never regress dev traits so you are stuck with increase year to year?
    xSABOx
    I could be wrong but im pretty sure if u take over the coach, change his playbook under scheme then retire him(he doesnt really retire) itll stick..
    but this is offline cfm only

    I’ll give that a shot. One weird thing I noticed is that I scrolled through all of the coaches the other day to look at their schemes and playbooks, Harbaugh is a west coast scheme I believe but the guy that replaced him still uses the Harbaugh book but it says his scheme is run and shoot. I’ve played the Lions twice and Baltimore twice and the playcalling is totally different for the two teams with the same book. Baltimore didn’t call one designed QB run in either game
    I haven't been able to try out the new patch yet.
    But with the NFL Live playbooks, does anyone know if the CPU be able to utilize the NFL Live playbooks in CFM? Or does it only impact the user?
    Nickda55
    I haven't been able to try out the new patch yet.
    But with the NFL Live playbooks, does anyone know if the CPU be able to utilize the NFL Live playbooks in CFM? Or does it only impact the user?

    I believe this is a user-only feature. Since the live books cannot be customized, I don't see how these alternate (live) books could be gameplanned for CPU playcalling. They appear, from what I've read and checked out after receiving the update, to be in the same realm as the generic playbooks that also cannot be customized or gameplanned.
    edgevoice
    I believe this is a user-only feature. Since the live books cannot be customized, I don't see how these alternate (live) books could be gameplanned for CPU playcalling. They appear, from what I've read and checked out after receiving the update, to be in the same realm as the generic playbooks that also cannot be customized or gameplanned.

    Hope you are wrong. I would think that if the option is turned on with CFM, it would populate through all coaches even the CPU ones. Couldn't someone go in and look at a CPU coach to see if the "A" is next to their playbook?
    It looks like the CPU uses them, if the test I ran is valid.
    Here's what I did:
    The update says formations were added to the Live playbooks. I checked and NE had a 46 formation added to the 34 set. I ran a pre-season game vs. them with the Previous Play option on to see if they called this or one of their new 43 sets. They called the 46 on my second drive.
    This seems to indicate that flipping the Live Playbooks toggle "on" in pre-game activates it for both the CPU and the HUM.
    I'd be happy to have this test refuted if folks think the logic is wrong, but that's what I found.
    EDIT:
    Now I'm confused. I thought 34 46 was proof the new books were being used by the CPU, but it now looks like that formation, which didn't used to be in the NE book, is in fact in their book and is available for formation subs. The new 43 formation is not available for formation subs and I didn't see that one called.
    Someone with Twitter should be able to get us an answer.
    Interestingly, the NE game plan in custom PBs does not include the 34 46 in any situation, yet it was called in my game. I'm not sure what that tells us, though.
    baconbits11
    Hope you are wrong. I would think that if the option is turned on with CFM, it would populate through all coaches even the CPU ones. Couldn't someone go in and look at a CPU coach to see if the "A" is next to their playbook?

    I hope so as well. The important question here that bears asking is: even if the plays are present for the CPU books, are they gameplanned so the CPU will call those new plays? Maybe someone with PC can go under the hood and see.
    I fear for any CPU quarterbacks whose RL teams might use Four Verts a lot (if there are any), but I like the concept of the NFL Live playbook thing if it works properly. Since it is essentially starting from scratch on the playbooks (meaning they created new ones), it seems like there's less chance of the old playbook problems - the AI tendencies that mess up the balance of various parts of the game - creeping in.
    Edit: That is, IF this affects AI teams at all of course - I see there's some uncertainty on that point.
    Darth Raider
    It looks like the CPU uses them, if the test I ran is valid.
    Here's what I did:
    The update says formations were added to the Live playbooks. I checked and NE had a 46 formation added to the 34 set. I ran a pre-season game vs. them with the Previous Play option on to see if they called this or one of their new 43 sets. They called the 46 on my second drive.
    This seems to indicate that flipping the Live Playbooks toggle "on" in pre-game activates it for both the CPU and the HUM.
    I'd be happy to have this test refuted if folks think the logic is wrong, but that's what I found.
    EDIT:
    Now I'm confused. I thought 34 46 was proof the new books were being used by the CPU, but it now looks like that formation, which didn't used to be in the NE book, is in fact in their book and is available for formation subs. The new 43 formation is not available for formation subs and I didn't see that one called.
    Someone with Twitter should be able to get us an answer.
    Interestingly, the NE game plan in custom PBs does not include the 34 46 in any situation, yet it was called in my game. I'm not sure what that tells us, though.

    All I know is that in the previous patch, I carefully went thru every single teams' offensive playbook and noticed all books were finally fully gameplanned. That was not the case previously as they were not completed since launch. They also added some new additional plays so maybe that's why you may not have noticed? However, since Live playbooks are being treated like the Generic books, I can't get into them and see if new plays have stars assigned.
    For now I am just going with books as is until maybe someone on PC can find a way in and check this. If EA gameplanned the Live books, the CPU will call those plays. If not, I don't see how the CPU would be able to do so. Then again, doesn't mean I know everything...
    Saro1
    I started a new CMF but the players are not update with the new XFactors traits. Do we have to wait for the new roster update?

    Want to know this as well. Anyone knows is there a way around this?
    Is this Live thing something that stays on by default in Franchise once you set it to on? Or, is it like generic playbooks that you have to select every single game?
    Also, these X Factor and SS changes are just totally random. Across the board the make 0 sense and there is no consistency at all. They're just making random changes with them for fun and none of it corresponds with the real league in 2019.
    So is the Omaha ability now available in Franchise or srill not possible? I couldn't really figure out if they fixed that issue or are just aware of it but not adding it in yet?
    packers96
    So....how Works the "NFL Live Playbooks" ?

    Guys just a heads up Mills (on Twitch) has the question posted on Twitter. He is hoping for a response from EA in the next day or two.
    Only thing i wonder if is these new playbooks or whatever they did or changed carries over to existing franchises, plus i doing a offline one and i dont see the live playbook feature so i assume its a online one only.
    but mainly im just wondering if these updated cpu playbooks will be used in a offine franchise already going, hmm i mean i did quick sim my first season to get passed it.. soo if i have to again no biggie, im only like 4 games into the 2nd season, i dont know if the ravens pb was like this before.. but wow they sure had alot of read options power options in the game plan which is cool
    Ohh never mind i found the live playbook feature... it was in the main menu. duh haha
    LOL @ Derrick Henry still not even having a Superstar ability. Good god EA. He'd be absolutely littered with abilities if he was a Cowboy.
    Has anyone figured out yet if it’s possible to use the updated offensive playbook but not use the updated defensive playbook? So maybe when you click on use live playbooks and they switch maybe switch the defensive playbook back to the original one?
    Thanks
    I really like the idea of the playbook stuff... but what i want more than anything is for more plays, especially more old school college stuff like the wishbone, the T bone, the Flexbone, all of that Tom Osborn stuff.
    you can still adjust players after they resign during the season, just change from yr 1 ato yr2 and back and then save changes. allows free cap now to be used, thats only logic but you must have cap space to do it
    Nza
    LOL @ Derrick Henry still not even having a Superstar ability. Good god EA. He'd be absolutely littered with abilities if he was a Cowboy.

    Not really. They just took Zeke’s Away despite him being top 5 in yards and TD’s.
    Some of these x-factor choices make no sense. So Zeke lost his despite being top 5 in yards and TD’s and already scoring more TD’s than last year. Yet Bell and Barkley keep theirs and they both have been trash this year. They are 22 and 25 in yards and Zeke has more TD’s than both of them combined. If any RB’s should be removed it should be them two. Their play has been horrible.
    bcruise
    I fear for any CPU quarterbacks whose RL teams might use Four Verts a lot (if there are any), but I like the concept of the NFL Live playbook thing if it works properly. Since it is essentially starting from scratch on the playbooks (meaning they created new ones), it seems like there's less chance of the old playbook problems - the AI tendencies that mess up the balance of various parts of the game - creeping in.
    Edit: That is, IF this affects AI teams at all of course - I see there's some uncertainty on that point.

    edgevoice
    All I know is that in the previous patch, I carefully went thru every single teams' offensive playbook and noticed all books were finally fully gameplanned. That was not the case previously as they were not completed since launch. They also added some new additional plays so maybe that's why you may not have noticed? However, since Live playbooks are being treated like the Generic books, I can't get into them and see if new plays have stars assigned.
    For now I am just going with books as is until maybe someone on PC can find a way in and check this. If EA gameplanned the Live books, the CPU will call those plays. If not, I don't see how the CPU would be able to do so. Then again, doesn't mean I know everything...

    I went through them
    It's basically same stuff but they just added more plays per situation in some cases but the two mins offense is still done poorly, they still rely on too many shot plays/corner strike/four verts and the % is 10 throughout the book so r/p ratio will be messed up..
    defensively they are for sure using the new formations/plays but again everything is just 10% so its not really based off real life numbers
    So for long running CFM's are you guys enabling the NFL Live playbooks? Seems like it would only benefit a play now game or something as teams with certain playbooks that take advantage with someone like Lamar Jackson wouldn't do well if they replaced him with a pocket passer?
    PrettyT11
    Not really. They just took Zeke’s Away despite him being top 5 in yards and TD’s.

    Toned down Byron Jones as well. I understand the frustration folks have with the Cowboys players being over-rated. I really feel that Madden has always shown favoritism towards Dallas. By the way, I am a die-hard fan of the Cowboys for almost 50 years. I'm just trying to be objective about it. Zeke and Byron, even without picks, are still elite, as are some of the offensive lineman. Other than Cooper, who has been banged up all year, they are pretty much average across the rest of the board.
    Overall, X-Factors being adjusted every month or so just gives up something else to talk/debate about. EA loves that.
    MizzouRah
    So for long running CFM's are you guys enabling the NFL Live playbooks? Seems like it would only benefit a play now game or something as teams with certain playbooks that take advantage with someone like Lamar Jackson wouldn't do well if they replaced him with a pocket passer?

    I have not thought of that but I wonder if you switched to the coach of a team in that situation and changed the playbook (inside the schemes page) would it carry over when you do the live playbook option inside the team select screen.
    martz28
    I have not thought of that but I wonder if you switched to the coach of a team in that situation and changed the playbook (inside the schemes page) would it carry over when you do the live playbook option inside the team select screen.

    Good question.. I just don't see what this new option really does besides an exhibition game or the first season or two of a CFM?
    MizzouRah
    So for long running CFM's are you guys enabling the NFL Live playbooks? Seems like it would only benefit a play now game or something as teams with certain playbooks that take advantage with someone like Lamar Jackson wouldn't do well if they replaced him with a pocket passer?

    For me, since I gameplan my custom playbook and call plays from coach suggestions run/pass windows per-situation, I am just running with what I have, since we weren't given the opportunity to bring Live plays into custom playbooks and put into a gameplan.
    For folks that just like to run with a book, it's a nice addition. Disappointed that they have been instituted much like the generic books, which are also not available for custom books/gameplans. Of course, if they were to institute this, that would be additional work to gameplan these new plays so that CPU teams would utilize them as well and they did finally update CPU gameplans rather nicely in the last patch. CPU playcalling is much better now, so at least there's that.
    niftyjets
    Has anyone figured out yet if it’s possible to use the updated offensive playbook but not use the updated defensive playbook? So maybe when you click on use live playbooks and they switch maybe switch the defensive playbook back to the original one?
    Thanks

    You can only use one updated playbook and keep the other playbook the same. I just used the generic run balance playbook on offense but used my team updated playbook for defense.
    The issue I noticed with Online CFM. You cannot get the x-factors on starting a new franchise with real stats standings and rosters. While, they did report it that way in their announcement, I was really hoping that it was going to work with that option too. I may be in the minority, but I find that to be one the best features of madden and nba2k games. Being able to start in the same point in the season with all accurate stats and standings.
    edgevoice
    For me, since I gameplan my custom playbook and call plays from coach suggestions run/pass windows per-situation, I am just running with what I have, since we weren't given the opportunity to bring Live plays into custom playbooks and put into a gameplan.
    For folks that just like to run with a book, it's a nice addition. Disappointed that they have been instituted much like the generic books, which are also not available for custom books/gameplans. Of course, if they were to institute this, that would be additional work to gameplan these new plays so that CPU teams would utilize them as well and they did finally update CPU gameplans rather nicely in the last patch. CPU playcalling is much better now, so at least there's that.

    I just run with a book and run plays from coach suggestions as well, I guess I just don't understand what this addition does for a CFM that's a few seasons in? It would be awesome the first season I guess, but beyond that not much. Now if the AI would take its roster into consideration and CPU coaches construct a team with preferences to their playbooks/schemes it would be feasible but I don't think the AI does that?
    If you're in an existing Offline Franchise, will the Live playbook still work or do you need to restart your franchise for it to take effect? I read through the thread but couldn't find a definitive answer. Thanks in advance.
    govatsos18
    If you're in an existing Offline Franchise, will the Live playbook still work or do you need to restart your franchise for it to take effect? I read through the thread but couldn't find a definitive answer. Thanks in advance.

    It will show up in older CFMs I tried it with my Broncos CFM that I am 5 years into.
    In the main menu turn on the option, then in the team/uniform select screen (inside CFM)you will see the option for live playbooks in the advanced settings.
    PrettyT11
    Not really. They just took Zeke’s Away despite him being top 5 in yards and TD’s.

    My understanding is these are supposed to reflect players currently playing in a way that justifies it, hot streaks if you will. I'm not sure about the exact timelines inform these, but Zeke is not really playing like an X-Factor these past 5 weeks or so on the whole, so I think that's fine. There were probably more deserving HBs to take down a notch, but it was also probably about trying to correct the overdone Cowboys to begin with.
    Henry is the exact opposite and the fact he has zero abilities at all is downright laughable. I mean, how he didn't get it over Fournette entering the season is bad enough. I don't actually care from a Madden player perspective, it's just such blatant ignorance.
    Nza
    My understanding is these are supposed to reflect players currently playing in a way that justifies it, hot streaks if you will. I'm not sure about the exact timelines inform these, but Zeke is not really playing like an X-Factor these past 5 weeks or so on the whole, so I think that's fine. There were probably more deserving HBs to take down a notch, but it was also probably about trying to correct the overdone Cowboys to begin with.
    Henry is the exact opposite and the fact he has zero abilities at all is downright laughable. I mean, how he didn't get it over Fournette entering the season is bad enough. I don't actually care from a Madden player perspective, it's just such blatant ignorance.

    Yeah EA let this morph into a big ball of confusion.
    The original intent was that players would posses “unique” characteristics to enhance Player Differentiation during gameplay, but they’ve allowed the narrative about these to be about “stats”.
    Henry should have the “Armbar” Ability representing his stiff arm which is in-line with how he actually deals with tacklers.
    They should be seen more as “Characteristics” but it’s about stats and who’s the best. lol
    Oh well...
    Does anyone know if it’s possible to access all these playbooks for all 32 teams for those of us who watch CPU vs CPU? If so, what would be the easiest way to do it? I’m starting a new franchise.
    Nza
    My understanding is these are supposed to reflect players currently playing in a way that justifies it, hot streaks if you will. I'm not sure about the exact timelines inform these, but Zeke is not really playing like an X-Factor these past 5 weeks or so on the whole, so I think that's fine. There were probably more deserving HBs to take down a notch, but it was also probably about trying to correct the overdone Cowboys to begin with.
    Henry is the exact opposite and the fact he has zero abilities at all is downright laughable. I mean, how he didn't get it over Fournette entering the season is bad enough. I don't actually care from a Madden player perspective, it's just such blatant ignorance.

    Zeke should not have been touched. It isn’t that their might be more deserving guys of the drop it is clear there are. Bell and Barkley have been non factors all year and their play and numbers reflect that. AJ Green hasn’t played all year but he kept his while other injured players lost theirs. Zeke even on a down year for his standards is still going to end up with over 1,300 yards and double digit TD’s.
    I fully agree on Henry and he should be there as well as Chubb getting an upgrade. But I want it to be the right people dropped for it. There is no reason for Bell or Barkley to impact a game more than Zeke, Henry, or Chubb.
    To try and answer your earlier question about the cpu calling different plays based on live playbooks, I believe that to be the case. Couple of instances I noticed, defense will be easier so those will be my examples. I played against the Saints, they called a casino blitz when I was on their 4, that's the name of the blitz in the game. Go their gameplan? It's nowhere in sight. I played the packers, when I would get into their 5, they would play double a gap formation at times, go to to their gameplan, not a single play from that set.
    I played against the redskins, On third and 11, they called cover 1 press, out of nickle. Go to their nickel gameplan coverages, it's not there. So I think AW and the gang did some tuning specifically for that. I also noticed some blitzes from some of the new d formations that aren't in gameplans for teams.
    Kevin McKoy
    To try and answer your earlier question about the cpu calling different plays based on live playbooks, I believe that to be the case. Couple of instances I noticed, defense will be easier so those will be my examples. I played against the Saints, they called a casino blitz when I was on their 4, that's the name of the blitz in the game. Go their gameplan? It's nowhere in sight. I played the packers, when I would get into their 5, they would play double a gap formation at times, go to to their gameplan, not a single play from that set.
    I played against the redskins, On third and 11, they called cover 1 press, out of nickle. Go to their nickel gameplan coverages, it's not there. So I think AW and the gang did some tuning specifically for that. I also noticed some blitzes from some of the new d formations that aren't in gameplans for teams.

    Was this in Play Now, or in CFM?
    Did they also update a bunch of generic faces (on the 3D models, not the 2D portraits) in this patch? I've just noticed a bunch of generated players with new model faces, including one guy with cornrows.
    Nza

    ... Henry is the exact opposite and the fact he has zero abilities at all is downright laughable. I mean, how he didn't get it over Fournette entering the season is bad enough. I don't actually care from a Madden player perspective, it's just such blatant ignorance.

    Fair, but by the numbers:
    -Fournette leads the league with 20 broken tackles according to pff
    -Henry has 5 broken tackles according to PFF, which is tied for 28th in the NFL among Runningbacks.
    -Henry is 6th in Yards after contact per attempt at 4.21, so although he doesn't break a lot of tackles he falls forward? Lol
    pimpycraig
    Fair, but by the numbers:
    -Fournette leads the league with 20 broken tackles according to pff
    -Henry has 5 broken tackles according to PFF, which is tied for 28th in the NFL among Runningbacks.
    -Henry is 6th in Yards after contact per attempt at 4.21, so although he doesn't break a lot of tackles he falls forward? Lol

    Man those are some pretty damning numbers lol. I never would have guessed he was that low in broken tackles
    pimpycraig
    Fair, but by the numbers:
    -Fournette leads the league with 20 broken tackles according to pff
    -Henry has 5 broken tackles according to PFF, which is tied for 28th in the NFL among Runningbacks.
    -Henry is 6th in Yards after contact per attempt at 4.21, so although he doesn't break a lot of tackles he falls forward? Lol

    I'm not saying he should literally have Fournette's Superstar ability, I'm saying if they're treating them like finite things then he should have gotten one before Fournette. Leading the league in broken tackles is great, but there's literally a rating for that - so give him a high BTK rating.
    I'm not sure what PFF define as a broken tackle, but 5 seems unrealistically low. He's definitely been contacted on a tackle attempt and continued running freely more than 5 times so they must have some specific criteria. Power running isn't really his stye though despite his size, so his "broken tackle" is usually slapping hands away with a stiff arm at a distance or pushing through arm tackles on his legs, and not lowering the shoulder and busting through.
    He does push forward after contact and often drags defenders a few more yards before going down so that could explain some of the yards after contact, but I think there is a disconnect between what a "broken tackle" is and what "contact" is - he's probably 6th there mostly because like I said, he regularly does break "contact". This broken tackle advanced stat seems like it may be a bit misleading without context.
    PrettyT11
    Man those are some pretty damning numbers lol. I never would have guessed he was that low in broken tackles

    Me neither! I was surprised when I saw them.
    Nza
    Did they also update a bunch of generic faces (on the 3D models, not the 2D portraits) in this patch? I've just noticed a bunch of generated players with new model faces, including one guy with cornrows.

    I was wondering the same thing.
    My blonde LB with the flat-top in 2D now looks much better in 3D. I'll have to check and see who else got an upgrade.
    Mauler97
    I was wondering the same thing.
    My blonde LB with the flat-top in 2D now looks much better in 3D. I'll have to check and see who else got an upgrade.

    Screenshot?
    I'm sure this have been covered but do I have to go to Adanced Settings in the game menu in CFM each time to turn these Live Playbooks on? I can't find any other place inside CFM settings. TIA
    Creasy1010
    I'm sure this have been covered but do I have to go to Adanced Settings in the game menu in CFM each time to turn these Live Playbooks on? I can't find any other place inside CFM settings. TIA

    Yep you have to do that for each game.

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