There’s no such thing as a simple “rain” setting in Forza Motorsport 7. Not for Sebring or the Nürburgring, or Brands Hatch, or any other track where wet conditions are available. Instead, the team has created a system that can smoothly transition through multiple weather conditions per track, and those conditions can (and often will) change throughout a race. You might start off with gray skies and fog on a track like Sebring, only to find yourself in the middle of a thunderstorm two laps later. The lights might go green at Silverstone during a light rain, only to find drivers in dry conditions by the end of Lap 2. As in the real world, conditions change and sometimes change quickly, and its up to drivers to react to those changes.
Whether you’re talking time of day or the weather you’re driving in, it all comes back to thatcentral goal: every race should feel unique. When you’re playing through the Forza Driver’s Cup single player campaign, you’ll experience that first-hand. Take a race at a track like Silverstone as an example. Maybe the first time you play it, you’ll battle the elements in a typical British downpour. Go back and revisit that same race in campaign, your conditions may be completely different; in fact, you may not encounter rain at all. The developers at Turn 10 have introduced probability into the various race conditions scenarios; meaning that there is a percentage chance that the weather conditions might (or might not) change. One race, things will go from bad to worse; the next time around, conditions might stay in your favor. It’s that element of chance – and the need to prepare for whatever the race throws at you – that promises to make racing in Forza Motorsport 7 so exciting.