Connect with us

eSports Boxing Club Gameplay Video Highlights Improved Punching Animations, More Camera Angles and Much More

eSports Boxing Club Gameplay

eSports Boxing Club

eSports Boxing Club Gameplay Video Highlights Improved Punching Animations, More Camera Angles and Much More

Steel City Interactive is back with a new eSports Boxing Club gameplay video. It’s been a minute since the last update so the team is highlighting some of the improvements made in the game.

kell brookWill Kinsler (AKA Raczilla), director of global communications for SCI, highlights camera angles, punching animation improvements, inside fighting and more. Also announced in the video, welterweight Kell Brook has been added to the already impressive roster of over 200 fighters.

With the assistance of world champion boxers, improved punch mechanics and additional motion capturing, the team has increased the punch controls from 36 to over 60 individual punches. Power punches are available for every punch type and individual muscle flexes can be seen when punches are thrown.

Will couldn’t go into too many details about judging but mentioned there will be a variety of outcomes in fights since there will be multiple judges that might not see the fight the same way. We all know how that can go.

A bulk of the roster will be available at launch but there will be fighters available as paid and free DLC over time. The team has to get fighters scanned, into development and approved. That takes time since they need to work with the boxer’s busy schedule to get them in. While they don’t have an official launch roster at this time, fans can expect to see Canelo, Ali, Fury, Wilder, Crawford, Frazier, Roy Jones, Lomachenko and more.

8 Comments

Leave a Reply

Discussion
  1. TarHeelPhenom

    I'd say they are coming along just fine lol.

    I knew they would do this -you can't focus on dropping updates all the time, better to put your head down and develpe and give bigger more robust updates like this one which was a doosey!
    edit - they still need to turn the damn thumb up on left hooks, even when they do the boxer twists it back to palm-down before the punch is complete. I will die on this hill.
    allBthere
    I knew they would do this -you can't focus on dropping updates all the time, better to put your head down and develpe and give bigger more robust updates like this one which was a doosey!
    edit - they still need to turn the damn thumb up on left hooks, even when they do the boxer twists it back to palm-down before the punch is complete. I will die on this hill.

    To be fair, this is the first update in a few months and with the amount of people saying 'it's never coming out', I get it. I'd rather they just went away and only showed us Beta footage but the internet will internet.
    The update does look good though, happy to only hear from them again once we get a firm release date though.
    I can see the VISION BABY! This looks like its about to be that title boxing fanatics have been waiting on. I'm ready to see how EA is going to step to the plate with Fight Night as well (best you guys get that stiffness out of your player models movement or its NO contest). About to be a grand time for boxing fans no doubt. That inside fighting physics looks great, just tighten up those necks gents, theres a bit too much twist, juuuuust a bit tighter. Looking great, lets go!
    kingsofthevalley
    I can see the VISION BABY! This looks like its about to be that title boxing fanatics have been waiting on. I'm ready to see how EA is going to step to the plate with Fight Night as well (best you guys get that stiffness out of your player models movement or its NO contest). About to be a grand time for boxing fans no doubt. That inside fighting physics looks great, just tighten up those necks gents, theres a bit too much twist, juuuuust a bit tighter. Looking great, lets go!
    Fight Night ain't coming back man. Don't even get your hopes up.
    Surprised, but really excited to see this. I've been working on a project to convert ratings from the classic Title Bout boxing game to make accurate fighters for Fight Night Champion, also incorporating their CompuBox data to get styles and activity right. So I'll have a great framework to start creating fighters for ESBC whenever the time comes that it's released.
    The inside fighting being done well is HUGE! Promising stuff for sure!
    GH

More in eSports Boxing Club

To Top