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EA Sports UFC 3 Patch 1.13 Adds Andrew Bishop & Isaac Frost from Fight Night Champions, Gameplay Fixes & More - Patch Notes Here

EA Sports UFC 3

EA Sports UFC 3 Patch 1.13 Adds Andrew Bishop & Isaac Frost from Fight Night Champions, Gameplay Fixes & More - Patch Notes Here

EA Sports UFC 3 game update 1.13 is available now. It includes both Andrew Bishop and Isaac Frost from Fight Night Champions. Plenty of gameplay additions and tuning details as well. Check out the patch notes below.

UPDATE: (12-7) EA has released the official blog with more details and gifs.

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  1. Added a new set of undeniable spear double leg takedown animations that play when you shoot a double at range when your opponent is in a health event or you have a 50% stamina advantage. #patchspoilers #EAUFC3
    Loving this. So a spear take down would be similar to GSPs signature takedown in UD3?
    Also does this have a takedown rating minimum?
    Sent from my SM-G960U using Operation Sports mobile app
    When is that online league thing that usually signals the patch drop date supposed to end?
    (In other words, if past is prologue, roundabout when can I expect this patch, roughly)
    Sent from my SM-N920V using Tapatalk
    Stealthhh
    NEW SPEAR DOUBLE LEG ANIMATIONS YESSS. Question on the 50% stamina advantage. So is it short term stamina, long term or both?
    Most likely short term. It would take a lot of effective grinding and mistakes to get into a 50% deficit long term
    Sent from my SM-G960U using Operation Sports mobile app
    Gion
    Added a new set of undeniable spear double leg takedown animations that play when you shoot a double at range when your opponent is in a health event or you have a 50% stamina advantage. #patchspoilers #EAUFC3
    Loving this. So a spear take down would be similar to GSPs signature takedown in UD3?
    Also does this have a takedown rating minimum?
    Sent from my SM-G960U using Operation Sports mobile app

    Nah i'm guessing it'll look more like this...
    Crossing my fingers for Anthony Smith and Thiago Santos. If we get a third my hope is for Suarez.
    Those divisions could use a little more depth.
    Sent from my SM-N920V using Tapatalk
    TheRizzzle
    When is that online league thing that usually signals the patch drop date supposed to end?
    (In other words, if past is prologue, roundabout when can I expect this patch, roughly)
    Sent from my SM-N920V using Tapatalk

    Just checked and it said like 18 hours? So maybe patch tomorrow or Thursday is my guess?
    I'm all for grappling buffs, and new animations for takedowns, but i'm not a fan of them being undeniable when in a health event. Personally the only time I think a takedown should be undeniable is if you time somebody whiffing or time them coming in a shoot under the strike.
    I'm fine with the denial window being shorter though. I just think auto takedowns after stunning someone is a bit cheesy and arcadey.
    Sent from my SAMSUNG-SM-G870A using Operation Sports mobile app
    MysticJack541
    I'm all for grappling buffs, and new animations for takedowns, but i'm not a fan of them being undeniable when in a health event. Personally the only time I think a takedown should be undeniable is if you time somebody whiffing or time them coming in a shoot under the strike.
    I'm fine with the denial window being shorter though. I just think auto takedowns after stunning someone is a bit cheesy and arcadey.
    Sent from my SAMSUNG-SM-G870A using Operation Sports mobile app

    While being undeniable might be a bit extreme, I have always felt Takedowns after a rock should be VERY hard to deny, so I'm okay with it. One of the issues though is that the game doesn't really represent different levels of rocks and stuns. If it did then I would be 100% in agreeance that during a "critical rock" takedowns should be undeniable while during more mild rocks it should just be harder to deny than usual.
    MysticJack541
    I'm all for grappling buffs, and new animations for takedowns, but i'm not a fan of them being undeniable when in a health event. Personally the only time I think a takedown should be undeniable is if you time somebody whiffing or time them coming in a shoot under the strike.
    I'm fine with the denial window being shorter though. I just think auto takedowns after stunning someone is a bit cheesy and arcadey.
    Sent from my SAMSUNG-SM-G870A using Operation Sports mobile app

    Yh I know what you mean. Lets wait and see how it plays out first though. I assume its only gonna be a double into guard.
    Undeniable takedowns during a health event is complete nonsense. It is so stupid, and this is coming from someone who would love the whole fight to be grappling. If I choose to leave my head wide open in order to deny a takedown (I'm fine with it being so fast it can only be pre-denied), then let me stuff the damn takedown at the risk of getting my head knocked off.
    Going out on the limb and taking a huge risk because you know what your opponent is going to do before they do it should be rewarded.
    Yeah, completely undeniable seems a bit excessive, but let's see what it plays like. It should be very difficult to deny though. I anyway love that such a takedown is in, GSP style. I hope there's sound to it so it's really explosive, because the undeniable takedowns right now are silent for some reason. It would be nice if that's fixed too.
    50% stamina takedown deficit seems like it would work well vs a combo spammer.
    Don't mind the undeniable takedown on rock. If it needs tweaking, my suggestion would be that you have a short window say 1-2 seconds after rocking the opponent that it is undeniable. After that their head clears enough to at least react.
    Hope the AI takes advantage of these :D
    So happy to have takedown feints, I hope they are fast enough to really be effective. great news on the new undeniable double leg, I’d assume there only for 90+td offense.
    VitoBurrito
    So happy to have takedown feints, I hope they are fast enough to really be effective. great news on the new undeniable double leg, I’d assume there only for 90+td offense.

    Nope confirmed to be for everyone, GPD said it on Twitter.
    Conor mcgregor is going to be scoring undeniable double leg takedowns. Lol
    Who in their right mind thought undeniable take downs were a good idea.
    This game is terrible enough on the ground and now you want to make it so its undeniable and we can't stop from going there if rocked?
    Been hoping for some more undeniable takedowns due to major stamina difference & health events for years --- awesome news!! Takedown Feints could be a huge new feature too, but I want to wait to see how effective the animation & mechanic is before I give it too much praise haha
    but this is great to get little additions like this so long after launch --- this game has gotten so much better over the past year, hell, just over the past 4 months it's improved tenfold with the improved stamina system & some better grappling options :) :)
    Looking forward to an LEC this weekend !!!! I usually don't play w/ the lighter weight classes but this is a great matchup I'd love to play an LEC with
    Morgan Monkman
    Conor mcgregor is going to be scoring undeniable double leg takedowns. Lol
    Who in their right mind thought undeniable take downs were a good idea.
    This game is terrible enough on the ground and now you want to make it so its undeniable and we can't stop from going there if rocked?

    This is an interesting take. Lets break this down. So you are facing someone with Conor McGregor at LW. Conor rocks you and for some reason he decides to take you down, right?
    1) Conor is significantly worse on the ground than on his feet. So your opponent just took a worse path to actually beating you than if he just kept it standing and tried to finish you.
    2) Conor has a low top game and sub D rating. So there is a good chance that you will be able to get back to your feet or sub him.
    So in your example, your opponent is making an extremely bad strategic decision. Thats why i dont have a problem with it.
    From a realism perspective, I havent seen a ton of guys get rocked and then immediately defend a takedown. It happens occasionally but its rare because the person who gets rocked is more concerned about getting KO'd than defending against a takedown.
    Reinfarcements
    Nope confirmed to be for everyone, GPD said it on Twitter.

    Great! I thought that would be too good to be true. For me this is the greatest thing they could have done, I don’t pressure(because it bores me, throwing150 strikes per round is stupid), I hang back and counter and look for whiffs for takedowns and clinch attempts, some people are so good at not giving any opportunity’s for undeniable takedowns and denying everything else, I feel I should be able to punish much better if someone wants to pressure me more than I like. So happy to read this!
    Morgan Monkman

    Who in their right mind thought undeniable take downs were a good idea.

    Yeah, I just don't see how anyone thought that would be a good idea. Making the denial window shorter seems like the obvious choice.
    People have stuffed takedowns while rocked before, it shouldn't be impossible, just more difficult. One of those decisions where you scratch your head at, like the power rating not being seperate for punches and kicks.
    Sent from my SAMSUNG-SM-G870A using Operation Sports mobile app
    MysticJack541
    Yeah, I just don't see how anyone thought that would be a good idea. Making the denial window shorter seems like the obvious choice.
    People have stuffed takedowns while rocked before, it shouldn't be impossible, just more difficult. One of those decisions where you scratch your head at, like the power rating not being seperate for punches and kicks.
    Sent from my SAMSUNG-SM-G870A using Operation Sports mobile app

    Don't get rocked, protect yourself, don't show boat. You're obviously striking focused when you play, if a player works for the health event and gets a take down on you. They deserve the reward for their hard work. Learn to defend yourself on the ground. It's a fine idea.
    ImAnOlogist
    Don't get rocked, protect yourself, don't show boat. You're obviously striking focused when you play, if a player works for the health event and gets a take down on you. They deserve the reward for their hard work. Learn to defend yourself on the ground. It's a fine idea.

    This legit made me LOL.
    "Just don't get rocked bro. Just don't get taken down. Just defend yourself dude. Get gud bro. Simple. Great idea."
    ImAnOlogist
    Don't get rocked, protect yourself, don't show boat. You're obviously striking focused when you play, if a player works for the health event and gets a take down on you. They deserve the reward for their hard work. Learn to defend yourself on the ground. It's a fine idea.
    Who said anything about showboating? I personally don't taunt. Getting rocked in EA UFC 3 is a very common occurence for both players, an automatic takedown after you stun someone no matter what fighter you're using, or fighting against is an absurd idea, unrealistic idea. Now the window being shorter to deny, i'm 100% down for.
    Sent from my SAMSUNG-SM-G870A using Operation Sports mobile app
    Added a new type of takedown called the driving takedown. You perform this takedown by attempting an LB/L1 modified double leg takedown from range, where your opponent's back is closer to the cage than the center of the octagon. #patchspoilers #EAUFC3
    The driving takedown will cost more stamina in general than a regular takedown, but the stamina cost is a function of ratings, the amount of time it takes to get to the cage, and the opponent's denial timing. #patchspoilers #EAUFC3
    The success/failure of the denial of a driving takedown is a function of those same variables, not just the timing of the denial. #patchspoilers #EAUFC3
    I (assume) the undeniable double leg simply puts you into Full Guard, right?
    If it ended up in a SLAM resulting in side control or even half guard....I could see these undeniable TDs off of a rock being OP.
    As an alternative --- I would be OK with shortening the denial window to only a few frames during a rock, *if pre-denials were not possible to perform while rocked*
    This would also assume equal stamina.
    But if you are rocked....AND have a stamina disadvantage...I really have no issue at all with undeniable dbl leg to Full Guard.
    We'll see how this actually plays out. Doubt it'll be perfect but I have a feeling it's a step in the right direction.
    MysticJack541
    Who said anything about showboating? I personally don't taunt. Getting rocked in EA UFC 3 is a very common occurence for both players, an automatic takedown after you stun someone no matter what fighter you're using, or fighting against is an absurd idea, unrealistic idea. Now the window being shorter to deny, i'm 100% down for.
    Sent from my SAMSUNG-SM-G870A using Operation Sports mobile app

    I'm not willing to agree that its "absurd" especially given that "making the window shorter" would pretty much have the same affect as the undeniable takedown has. I'm going to ask Solid about the actual breakdown of frames but if its the difference between a 5% chance of stopping the takedown and 0%, I dont think its that big of a deal. Especially when people use non grapplers.
    Hmm...yh idk if it was a good idea to make them totally undeniable...especially since everyone can do it. And if this was the way they wanted to do it, this definitely should have been similar to the ankle pick imo, where guys have to have a certain td rating. So yh now fighters like Conor will be able to rock you and take you down right away like he's some wrestler. No he's not great on the ground, but he can still use it to score. A competent player like myself can still just take that free td and then block until I can getup or ref stands it up. But anyway we'll see how it plays out. Just don't have a good feeling about it being totally undeniable and for literally everyone.
    aholbert32
    Added a new type of takedown called the driving takedown. You perform this takedown by attempting an LB/L1 modified double leg takedown from range, where your opponent's back is closer to the cage than the center of the octagon. #patchspoilers #EAUFC3
    The driving takedown will cost more stamina in general than a regular takedown, but the stamina cost is a function of ratings, the amount of time it takes to get to the cage, and the opponent's denial timing. #patchspoilers #EAUFC3
    The success/failure of the denial of a driving takedown is a function of those same variables, not just the timing of the denial. #patchspoilers #EAUFC3

    WarMMA
    Hmm...yh idk if it was a good idea to make them totally undeniable...especially since everyone can do it. And if this was the way they wanted to do it, this definitely should have been similar to the ankle pick imo, where guys have to have a certain td rating. So yh now fighters like Conor will be able to rock you and take you down right away like he's some wrestler. No he's not great on the ground, but he can still use it to score. A competent player like myself can still just take that free td and then block until I can getup or ref stands it up. But anyway we'll see how it plays out. Just don't have a good feeling about it being totally undeniable and for literally everyone.

    - Takedowns alone dont factor into the game's judging other than the damage it does (which is very little).
    - You dont have to be a wrestler to take someone down while they are rocked in real life.
    aholbert32
    - Takedowns alone dont factor into the game's judging other than the damage it does (which is very little).
    - You dont have to be a wrestler to take someone down while they are rocked in real life.

    Oh ok and obviously I know the latter man lol. I just said that cuz I know cheezy Conor players will be using him like a wrestler in those situations just cuz they know the td's free and they'll get it just cuz they rocked me. We'll see how it plays out. But forget this...that driving td news has made my day!
    aholbert32
    Added a new type of takedown called the driving takedown. You perform this takedown by attempting an LB/L1 modified double leg takedown from range, where your opponent's back is closer to the cage than the center of the octagon. #patchspoilers #EAUFC3
    The driving takedown will cost more stamina in general than a regular takedown, but the stamina cost is a function of ratings, the amount of time it takes to get to the cage, and the opponent's denial timing. #patchspoilers #EAUFC3
    The success/failure of the denial of a driving takedown is a function of those same variables, not just the timing of the denial. #patchspoilers #EAUFC3
    A lot of people forget that some fighters have a guillotine when an opponent is attempting a takedown against the cage . I tried to take Connor down and my brother tried to sub me . I was hella surprised .
    Imagine using stamina to do the driving take down only to end up strangled against the cage .
    Sent from my Infinix X604 using Operation Sports mobile app
    the undeniable takedown during heath event seems bad, nothing shouldnt be undeniable like that its so easy to get a rock in this game. there needs to be different levels of being rocked.
    rabbitfistssaipailo
    A lot of people forget that some fighters have a guillotine when an opponent is attempting a takedown against the cage . I tried to take Connor down and my brother tried to sub me . I was hella surprised .
    Imagine using stamina to do the driving take down only to end up strangled against the cage .
    Sent from my Infinix X604 using Operation Sports mobile app

    Dude i'm so glad this made it in. I was beginning to think we may not see this until UFC 4, but looks like I was wrong. Now grappling is really getting to where it needs to be. Now if they can just fix that "no grappling allowed" bug when you get directly behind an opponent.
    Any chance the glitch/bug of lunging behind to your opponents back and shooting a takedown or clinch results in a failure/missed shot? Can’t count how many times I’ve major lunged, got behind them, shot the takedown, what he the meter fill 100%, the animation plays my guy moves forward(I practically inside the dude now) then stands up like a missed double leg just happened
    And how about a change to takedown reversals? Mainly double under? The window has to be much smaller. Same as the denial honestly, if I set up the perfect shot from side stepping, lunging, swaying some strikes and ducking under hooks, if there was only a slim chance you could deny it, there should be just as slim a chance you can easily reverse it. The window is far too large
    Yeah bro me too ...I just wish the devs would take it a bit further and give us the ability to do the driving takedown anywhere in the octagon ...whilst giving the other fighter the option to sprawl or do the underarm reversal , use the momentum to roll and try and get up or away , or even go for a sub.
    That would be for wrestlers or Bjj guys tho ...
    Sent from my Infinix X604 using Operation Sports mobile app
    rabbitfistssaipailo
    A lot of people forget that some fighters have a guillotine when an opponent is attempting a takedown against the cage . I tried to take Connor down and my brother tried to sub me . I was hella surprised .
    Imagine using stamina to do the driving take down only to end up strangled against the cage .
    Sent from my Infinix X604 using Operation Sports mobile app
    The details will be better explianed in the game play blog, but denial timing will play a big role in the stamina tax for both fighters.
    A well timed denial on a driving takedown from the center of the octagon will completely gas the attacker.
    A poorly times denial on a driving takedown from the center of the octagon will completely gas the defender.
    The defender can choose to stop defending at any time to preserve stamina. The attacker cannot.
    Finding the right set-up for these will be interesting.
    Sent from my Pixel using Operation Sports mobile app
    HereticGabriel
    Any chance the glitch/bug of lunging behind to your opponents back and shooting a takedown or clinch results in a failure/missed shot? Can’t count how many times I’ve major lunged, got behind them, shot the takedown, what he the meter fill 100%, the animation plays my guy moves forward(I practically inside the dude now) then stands up like a missed double leg just happened

    Exactly this! It's really hurting the lunging game for grappling. If you ever get directly behind an oppenent, clinch attempts should put you straight into back clinch and td attempts should result in the tackle to back side. I really hope they fix this.
    GameplayDevUFC
    The details will be better explianed in the game play blog, but denial timing will play a big role in the stamina tax for both fighters.
    A well timed denial on a driving takedown from the center of the octagon will completely gas the attacker.
    A poorly times denial on a driving takedown from the center of the octagon will completely gas the defender.
    The defender can choose to stop defending at any time to preserve stamina. The attacker cannot.
    Finding the right set-up for these will be interesting.
    Sent from my Pixel using Operation Sports mobile app

    Interesting. So will all denials, well timed or not, always end up in full sprawl position? And it'll only completely gas the attacker/defender from center octagon right? Like the closer to the cage the td came from, the less stamina drain?
    WarMMA
    Interesting. So will all denials, well timed or not, always end up in full sprawl position? And it'll only completely gas the attacker/defender from center octagon right? Like the closer to the cage the td came from, the less stamina drain?

    AS GPD said, there's a gameplay blog coming which will outline this much better, GIFs and all, but here's a quick answer:
    If the attacker's stamina drops low enough before reaching the cage, they sprawl. If it does not, then both fighters enter the double leg against the cage.
    How much the attacker's stamina drops compared to the defender is based on their initial stamina, ratings, and how long the defender has been trying to defend, as GPD noted. A longer runway = more time to drain, so this is harder to land from greater distances. Being close to the cage with a decent amount of stamina will rarely result in a sprawl, but could still substantially drain the attacker, making it easy for the defender to break out or perform a sub, etc.
    aholbert32
    @GeoffHarrower: Added the ability to feint takedowns by pressing the block button to cancel any takedown attempt. #patchspoilers #EAUFC3
    Sent from my iPhone using Tapatalk Pro

    This warms my heart man. I'm just hoping that we can use it to setup strikes afterwards without there being a delay in between the animations.

    via GIPHY

    For all those concerned about the undeniable spear takedown, it's technically not undeniable. You can pre-deny it.
    QA just reminded me, and we double checked to be sure, that you can in fact instantly sprawl on the spear takedown even when your short-term stamina is at nearly 0%.
    As someone mentioned earlier, however, doing so leaves your head open, so it's a big risk to hold the denial.
    Skynet
    For all those concerned about the undeniable spear takedown, it's technically not undeniable. You can pre-deny it.
    QA just reminded me, and we double checked to be sure, that you can in fact instantly sprawl on the spear takedown even when your short-term stamina is at nearly 0%.
    As someone mentioned earlier, however, doing so leaves your head open, so it's a big risk to hold the denial.

    Oh ok then it's fine then. That's great news...thought it was just straight up undeniable.
    rabbitfistssaipailo
    I don't understand what the beef is with the Undeniable spear takedown ...even if you get taken down your grapple stamina kicks in most of the time ...giving you a second wind so to speak .
    Sent from my Infinix X604 using Operation Sports mobile app

    Beef was just that it was "free". But its really not, so there's no issue anymore tbh...at least not with me. Once I can at least pre deny i'm good.
    Skynet
    For all those concerned about the undeniable spear takedown, it's technically not undeniable. You can pre-deny it.
    QA just reminded me, and we double checked to be sure, that you can in fact instantly sprawl on the spear takedown even when your short-term stamina is at nearly 0%.
    As someone mentioned earlier, however, doing so leaves your head open, so it's a big risk to hold the denial.

    Thanks for double checking that. I couldn't remember and starting second guessing myself after I tweeted it. Glad we still allowed the pre-deny.
    But yeah, again only a sprawl outcome, no push off to standing.
    AI is now more responsive to stand-up grapple advantage. #patchspoilers #EAUFC3
    Non-grappling AIs will to tend to get up more often when taken down. #patchspoilers #EAUFC3
    Fixed a bug causing grapple-oriented AIs to occasionally get up from dominant positions. #patchspoilers #EAUFC3
    aholbert32
    This is an interesting take. Lets break this down. So you are facing someone with Conor McGregor at LW. Conor rocks you and for some reason he decides to take you down, right?
    1) Conor is significantly worse on the ground than on his feet. So your opponent just took a worse path to actually beating you than if he just kept it standing and tried to finish you.
    2) Conor has a low top game and sub D rating. So there is a good chance that you will be able to get back to your feet or sub him.
    So in your example, your opponent is making an extremely bad strategic decision. Thats why i dont have a problem with it.
    From a realism perspective, I havent seen a ton of guys get rocked and then immediately defend a takedown. It happens occasionally but its rare because the person who gets rocked is more concerned about getting KO'd than defending against a takedown.

    I haven't seen many people get a guaranteed takedown off a stun either but whatever.
    Stats dont mean ****. Ive fought people who have memorized every single damn animation in this game, it doesn't matter what character they chose they will block all your transitions.
    As for subs, ill just lol at that. They have been terrrible and will stay terrible since this games inception.
    Your sceanario applies to the 10% of players who bothered to memorize all the animations. Id say the majority or 90% of the people playing this game don't even know there are like 60 different kickboxing combos buried beneath a terrible ui.
    Im just ranting at this point.
    Morgan Monkman
    I haven't seen many people get a guaranteed takedown off a stun either but whatever.
    Stats dont mean ****. Ive fought people who have memorized every single damn animation in this game, it doesn't matter what character they chose they will block all your transitions.
    As for subs, ill just lol at that. They have been terrrible and will stay terrible since this games inception.
    Your sceanario applies to the 10% of players who bothered to memorize all the animations. Id say the majority or 90% of the people playing this game don't even know there are like 60 different kickboxing combos buried beneath a terrible ui.
    Im just ranting at this point.

    If youve never seen a grappler get an easy takedown after rocking/stunning someone, you probably havent watched a ton of MMA.
    Stats seem to mean alot especially when it comes to control in grappling. In fact, Ive heard multiple people complain here and other places that stats on the ground mean too much.
    It may just be time for you to start focusing on UFC 4 or a new game in a new genre at this point. You havent been happy with it since release and even with the myriad of improvements, you still seem unhappy. Thats fine but we are almost a year and in the game is what it is at this point.
    GameplayDevUFC
    Thanks for double checking that. I couldn't remember and starting second guessing myself after I tweeted it. Glad we still allowed the pre-deny.
    But yeah, again only a sprawl outcome, no push off to standing.

    It's the rock leading to a undeniable takedown everyone was talking about not the spear.
    Smh
    Morgan Monkman
    I haven't seen many people get a guaranteed takedown off a stun either but whatever.
    Stats dont mean ****. Ive fought people who have memorized every single damn animation in this game, it doesn't matter what character they chose they will block all your transitions.
    As for subs, ill just lol at that. They have been terrrible and will stay terrible since this games inception.
    Your sceanario applies to the 10% of players who bothered to memorize all the animations. Id say the majority or 90% of the people playing this game don't even know there are like 60 different kickboxing combos buried beneath a terrible ui.
    Im just ranting at this point.

    No worries man...if you read a page or two back, devs said the spear double isn't really undeniable. You can still pre deny it.
    aholbert32
    If youve never seen a grappler get an easy takedown after rocking/stunning someone, you probably havent watched a ton of MMA.
    Stats seem to mean alot especially when it comes to control in grappling. In fact, Ive heard multiple people complain here and other places that stats on the ground mean too much.
    It may just be time for you to start focusing on UFC 4 or a new game in a new genre at this point. You havent been happy with it since release and even with the myriad of improvements, you still seem unhappy. Thats fine but we are almost a year and in the game is what it is at this point.

    I took a break playing competitively since june, i was in the top 50 at that point so regardless of my feelings i know what im talking about.
    Recently started playing again and i decided to voice my displeasure.
    As for the "you probably haven't watched mma" cmon dude, im debating you on a obscure mma forum for a game hardly anyone plays. Of course i watch mma.
    Having someone that only plays against the computer, telling me to quit playing, is extremely frustrating.
    WarMMA
    No worries man...if you read a page or two back, devs said the spear double isn't really undeniable. You can still pre deny it.

    Its off a rock that you can be taken down, not the spear double. Unless im still wrong?
    aholbert32
    If youve never seen a grappler get an easy takedown after rocking/stunning someone, you probably havent watched a ton of MMA.
    Stats seem to mean alot especially when it comes to control in grappling. In fact, Ive heard multiple people complain here and other places that stats on the ground mean too much.
    It may just be time for you to start focusing on UFC 4 or a new game in a new genre at this point. You havent been happy with it since release and even with the myriad of improvements, you still seem unhappy. Thats fine but we are almost a year and in the game is what it is at this point.

    Ah but it really isn't what it is yet...not with all these game changing stuff in patches. We've had tons of game changing stuff for striking. The striking is a whole different animal than it was at launch now. And now grappling is getting its share. The cage td positions, the new transitions on the cage and now driving td's? Thats huge for grappling cuz now its allowing you to use grapplers more at their full potential. This is a totally different game than it was at launch. One can even argue its UFC 3 and a half.
    Morgan Monkman
    Its off a rock that you can be taken down, not the spear double. Unless im still wrong?

    The spear double is the "undeniable" td that you can get off a rock or when you have a 50% stamina advantage. But the devs said its actually not undeniable though, cuz you can pre deny it. If you do, you'll insta sprawl it everytime. So imo, its fine now.
    WarMMA
    The spear double is the "undeniable" td that you can get off a rock or when you have a 50% stamina advantage. But the devs said its actually not undeniable though, cuz you can pre deny it. If you do, you'll insta sprawl it everytime. So imo, its fine now.

    Thanks for clarifying
    Morgan Monkman
    I took a break playing competitively since june, i was in the top 50 at that point so regardless of my feelings i know what im talking about.
    Recently started playing again and i decided to voice my displeasure.
    As for the "you probably haven't watched mma" cmon dude, im debating you on a obscure mma forum for a game hardly anyone plays. Of course i watch mma.
    Having someone that only plays against the computer, telling me to quit playing, is extremely frustrating.

    The game has changed a lot in the last 6 mos so it’s kinda funny to hear you know what you are talking about.
    You said you’ve never seen a person get an easy takedown off a rock when I’ve seen it happen a lot and often. So if you havent seen that EVER, I do question how many fights youve watched.
    Whether I play against the cpu or not doesn’t really matter when it comes to my point. You dislike the game. You’ve disliked it since release based on your posts. You still dislike it and that’s fine but at this point the game is what it is. That’s why I said either focus on ufc 4 with suggestions to make the game what you want or play something else.
    Sent from my iPhone using Tapatalk Pro
    WarMMA
    Ah but it really isn't what it is yet...not with all these game changing stuff in patches. We've had tons of game changing stuff for striking. The striking is a whole different animal than it was at launch now. And now grappling is getting its share. The cage td positions, the new transitions on the cage and now driving td's? Thats huge for grappling cuz now its allowing you to use grapplers more at their full potential. This is a totally different game than it was at launch. One can even argue its UFC 3 and a half.

    But how many more updates do you think we will get? Next month will make it a year from release. I dont know how many patches we have left but it cant be that many. Eventually, they will turn their focus to UFC 4 and the game will be what it is.
    I dont think many people who hated this game before this patch are now like "There is a driving takedown and a spear takedown...this game is ****ing awesome". Nope. If you liked it yesterday, you will likely like it more today with these additions. If you hated it yesterday, you may hate it less now but this patch isnt that "game changing" to make you love it.
    aholbert32
    But how many more updates do you think we will get? Next month will make it a year from release. I dont know how many patches we have left but it cant be that many. Eventually, they will turn their focus to UFC 4 and the game will be what it is.
    I dont think many people who hated this game before this patch are now like "There is a driving takedown and a spear takedown...this game is ****ing awesome". Nope. If you liked it yesterday, you will likely like it more today with these additions. If you hated it yesterday, you may hate it less now but this patch isnt that "game changing" to make you love it.
    Brock Lesnar or I riot.
    (EA Sports dev team below. )
    Sent from my SM-N920V using Tapatalk
    aholbert32
    But how many more updates do you think we will get? Next month will make it a year from release. I dont know how many patches we have left but it cant be that many. Eventually, they will turn their focus to UFC 4 and the game will be what it is.
    I dont think many people who hated this game before this patch are now like "There is a driving takedown and a spear takedown...this game is ****ing awesome". Nope. If you liked it yesterday, you will likely like it more today with these additions. If you hated it yesterday, you may hate it less now but this patch isnt that "game changing" to make you love it.

    Yh guess that's true. Either way though, until the final patch, the game isn't truly complete. It's got waay better from release to now. There are lots of things ppl hated that are now fixed. For example I was on the verge of thinking the auto sprint on rocks would have never been addressed, but it finally was in this patch. The devs and you guys the game changers have done a great job with this game post launch and there's no denying the amount of support it gets. This game gets more support than any game i'm playing right now. But yh whoever likes it will like it...who doesn't like it might never like it. But as the game comes more full circle, I feel more and more ppl will like it honestly.
    I got one more question about the driving td's devs. It says you have to do a double leg, so does this mean everyone can't do driving td's? And only fighters with double legs can do them? If that's indeed the case, plz plz give Maia and Big Nog double legs i'm begging you lol.
    rabbitfistssaipailo
    I doubt if we will get any new fighters in this patch ...
    Sent from my Infinix X604 using Operation Sports mobile app
    I'd be more surprised if we didn't. Kind of a hallmark of there's and a source of pride that they are able to get the roster as current as possible.
    They've done a decent job getting the roster relevant IMO. The roster had had a ton of turnover at the top the last two years which made the game look really bare at release.
    Sent from my SM-N920V using Tapatalk
    TheRizzzle
    I'd be more surprised if we didn't. Kind of a hallmark of there's and a source of pride that they are able to get the roster as current as possible.
    They've done a decent job getting the roster relevant IMO. The roster had had a ton of turnover at the top the last two years which made the game look really bare at release.
    Sent from my SM-N920V using Tapatalk

    There are always new fighters in a patch (except for the removal of the Khabib celebration in UFC 2) so I bet there will be some. Cant guarantee that everyone will be happy with them but new fighters is always a plus.
    aholbert32
    There are always new fighters in a patch (except for the removal of the Khabib celebration in UFC 2) so I bet there will be some. Cant guarantee that everyone will be happy with them but new fighters is always a plus.

    Hoping Thiago Santos makes it before the patches stop.
    aholbert32
    The game has changed a lot in the last 6 mos so it’s kinda funny to hear you know what you are talking about.
    You said you’ve never seen a person get an easy takedown off a rock when I’ve seen it happen a lot and often. So if you havent seen that EVER, I do question how many fights youve watched.
    Whether I play against the cpu or not doesn’t really matter when it comes to my point. You dislike the game. You’ve disliked it since release based on your posts. You still dislike it and that’s fine but at this point the game is what it is. That’s why I said either focus on ufc 4 with suggestions to make the game what you want or play something else.
    Sent from my iPhone using Tapatalk Pro

    I said i took a break from competitive play, not playing all together.
    As for me not liking this game, it is the complete opposite, i love it! It is probably the only game i play consistently with day to day life. I wouldn't bother finding forums like this to interact if i didn't like the game dude.
    :y220b:
    I don't even know what to say, I'm actually in awe at the amount of things still being added to this game especially new animations. Driving TD's? I didn't even think that was possible till UFC 4... I can't wait for this patch. Quick question : The double against the cage, can we get the animation sped up to look more like the regular double leg? Right now when the SUB fighter lands on the mat it almost looks like he's landing on pillows.
    I keep writing this, but I don't really care because it needs to be praised. I do not know any other team that does this much support for a sports game. Even in general, unless it's game as service title, you won't really find many others doing this.
    These people can't be praised and thanked enough, it doesn't mean they'll always get it right and please everyone, but they sure try.
    WarMMA
    I got one more question about the driving td's devs. It says you have to do a double leg, so does this mean everyone can't do driving td's? And only fighters with double legs can do them? If that's indeed the case, plz plz give Maia and Big Nog double legs i'm begging you lol.
    Correct. Double leg only.
    Sent from my Pixel using Operation Sports mobile app
    GameplayDevUFC
    Correct. Double leg only.
    Sent from my Pixel using Operation Sports mobile app

    Aw man...that's what I was fearing. The fact that I won't be able to use driving td's with high lvl grapplers like Maia and Big Nog make me a very sad panda. These guys should have double legs. In fact here's Maia doing the exact driving td he won't have lol...
    WarMMA
    Aw man...that's what I was fearing. The fact that I won't be able to use driving td's with high lvl grapplers like Maia and Big Nog make me a very sad panda. These guys should have double legs. In fact here's Maia doing the exact driving td he won't have lol...

    Well that looks like enough of a reason to give Maia a double leg asap. Please
    TD FIIIENNNTTTSSSS.
    AH YE YE YEEEAAAAH.
    that's the real business, good work guys.
    I'm on the "Maia needs a double leg" train too.
    Edit: ew, I need a twitter account to view most spoilers.
    Can anyone tell me if queued lunges off fients made it in??
    Also great looking AI changes.
    GameplayDevUFC
    I think you guys are really going to like the new sprawls off the driving and spear takedowns. I ressurected the more aggressive ones from ufc 1 or 2, can't remember. They really fit the new takedown animations well.
    Sent from my Pixel using Operation Sports mobile app

    You mean the more quick explosive ones right? That's great to hear. Those ones were from UFC 1. Those animations look better and more believable anyway. Was never a fan of the slow laboured sprawl animations. Doesn't look like the guy is even trying.
    TheRizzzle
    Brock Lesnar or I riot.
    (EA Sports dev team below. )
    Sent from my SM-N920V using Tapatalk

    If we got artem or Brock I would fly to Canada and give a big ol smooch to every employee who has worked on this game lmaooo
    Sent from my iPod touch using Tapatalk
    GameplayDevUFC
    I think you guys are really going to like the new sprawls off the driving and spear takedowns. I ressurected the more aggressive ones from ufc 1 or 2, can't remember. They really fit the new takedown animations well.
    Sent from my Pixel using Operation Sports mobile app

    GPD where is that "All your dreams for the KO mechanics are coming true" #patchspoiler? I know you got it hiding somewhere....
    Please devs. Pretty please. Michael Johnson at 145. His last 3 fights in real life were at 145.
    He's honestly 1 of my favorite fighters. He fights exactly like how I like playing the game. Just sticking and moving with 1-2s in and out. I'm dying to play as him at 145.
    Pleeeeaaaase.
    GameplayDevUFC
    I think you guys are really going to like the new sprawls off the driving and spear takedowns. I ressurected the more aggressive ones from ufc 1 or 2, can't remember. They really fit the new takedown animations well.
    Sent from my Pixel using Operation Sports mobile app

    That is awesome!
    Any chance we could get the free posture system from UFC 1 as wel?
    As a posture up transition allow the top guy to free move up/down unless the bottom guy actually grabs him.
    And thanks GPD, Skynet, and others. It’s incredible that y’all are still providing so much support
    Really happy about the patch spoilers so far. These changes are some of the best since the knockdown and clinch punch health event additions.
    If I understand driving TDs proper does that mean we have mobile TDs now?
    I really hope so. Having TDs function like a clinch position from which we can struggle for position would be great and drive to the cage.
    Haz_____
    Please devs. Pretty please. Michael Johnson at 145. His last 3 fights in real life were at 145.
    He's honestly 1 of my favorite fighters. He fights exactly like how I like playing the game. Just sticking and moving with 1-2s in and out. I'm dying to play as him at 145.
    Pleeeeaaaase.

    I’ll trade you Johnson to 145 for Charles Oliveira to 155
    Sent from my iPad using Operation Sports
    Oh, this definitely approached the best MMA game. If we do not have lags in online battle, we can enjoy more MMA specific scrambling ...,,,. Rugs are hard to live in Japan.
    HereticGabriel
    Any chance the glitch/bug of lunging behind to your opponents back and shooting a takedown or clinch results in a failure/missed shot? Can’t count how many times I’ve major lunged, got behind them, shot the takedown, what he the meter fill 100%, the animation plays my guy moves forward(I practically inside the dude now) then stands up like a missed double leg just happened
    And how about a change to takedown reversals? Mainly double under? The window has to be much smaller. Same as the denial honestly, if I set up the perfect shot from side stepping, lunging, swaying some strikes and ducking under hooks, if there was only a slim chance you could deny it, there should be just as slim a chance you can easily reverse it. The window is far too large

    My argument has always been, base the stamina drain on the TD Counter based on who's doing it. If José Aldo and Tyron Woodley are hitting TD Counters, then it shouldn't cost them much. If it's McGregor or Holloway, it should be a lot more. The driving takedown should remove the ability to hit the TD Counter to even things out initially.
    RomeroXVII
    My argument has always been, base the stamina drain on the TD Counter based on who's doing it. If José Aldo and Tyron Woodley are hitting TD Counters, then it shouldn't cost them much. If it's McGregor or Holloway, it should be a lot more. The driving takedown should remove the ability to hit the TD Counter to even things out initially.

    There are no counters against the driving takedown. It succeeds and you end up against the cage, or you get sprawled on.
    GameplayDevUFC
    There are no counters against the driving takedown. It succeeds and you end up against the cage, or you get sprawled on.
    You have made many grapplers happy with this response, good sir.
    I assume, because the regular undeniable takedown takes you into half guard, the spear takedown should take you into side control? I figure that makes sense since going straight to top mount wouldn't.
    Sent from my SM-G965U using Operation Sports mobile app
    RomeroXVII
    You have made many grapplers happy with this response, good sir.
    I assume, because the regular undeniable takedown takes you into half guard, the spear takedown should take you into side control? I figure that makes sense since going straight to top mount wouldn't.
    Sent from my SM-G965U using Operation Sports mobile app

    Of all the new additions, this is the one I'm most worried could be OP/exploitable.
    It's all a stamina/range/denial timing game and the relationship between those is quite complex so it wouldn't surprise me at all if it will need a little tuning.
    And it will certainly take a few days to see how people adapt to it before we know for sure.
    RomeroXVII
    You have made many grapplers happy with this response, good sir.
    I assume, because the regular undeniable takedown takes you into half guard, the spear takedown should take you into side control? I figure that makes sense since going straight to top mount wouldn't.
    Sent from my SM-G965U using Operation Sports mobile app

    Yes, the spear goes to side control.
    GameplayDevUFC
    Yes, the spear goes to side control.

    Oh sheez. I was thinking maybe guard or half guard. Some ppl bout to rage (the grapplers with happiness) when they see this lol. I have no issue...long as I can pre deny.
    WarMMA
    Oh sheez. I was thinking maybe guard or half guard. Some ppl bout to rage when they see this lol. I have no issue...long as I can pre deny.
    I asked the mocap talent to have it go to guard, and they couldn't do it and maintain the look of the takedown.
    It's the kind of thing that naturally has to go to side control.
    Sent from my Pixel using Operation Sports mobile app
    GameplayDevUFC
    I asked the mocap talent to have it go to guard, and they couldn't do it and maintain the look of the takedown.
    It's the kind of thing that naturally has to go to side control.
    Sent from my Pixel using Operation Sports mobile app

    Cool. So does it look like this?
    Added the ability to feint takedowns by pressing the block button to cancel any takedown attempt. #patchspoilers #EAUFC3
    Added a new set of undeniable spear double leg takedown animations that play when you shoot a double at range when your opponent is in a health event or you have a 50% stamina advantage. #patchspoilers #EAUFC3
    Increased the recovery time after missing a side body kick. #patchspoilers #EAUFC3
    Added a new type of takedown called the driving takedown. You perform this takedown by attempting an LB/L1 modified double leg takedown from range, where your opponent's back is closer to the cage than the center of the octagon. #patchspoilers #EAUFC3
    A successful driving takedown will end with you in the dominant double leg position against the cage, where you can work to complete the takedown. A denied driving takedown will always result in a sprawl. #patchspoilers #EAUFC3
    The driving takedown will cost more stamina in general than a regular takedown, but the stamina cost is a function of ratings, the amount of time it takes to get to the cage, and the opponent's denial timing. #patchspoilers #EAUFC3
    The success/failure of the denial of a driving takedown is a function of those same variables, not just the timing of the denial. #patchspoilers #EAUFC3
    Oh, and another important point. The power takedown can still be attempted by starting a regular double leg takedown, and then holding the power modifier for the finish. #patchspoilers #EAUFC3
    Removed auto sprint on health events. Sprinting will only activate manually now. #patchspoilers #EAUFC3
    Sprinting will no longer activate after lunging backwards and holding forward. #patchspoilers #EAUFC3
    Successive forward lunges can now be executed without sprinting if entered quickly. #patchspoilers #EAUFC3
    Correction: The spear takedown is not undeniable, but can only be pre-denied and always ends in a sprawl. #patchspoilers #EAUFC3
    AI is now more responsive to stand-up grapple advantage. #patchspoilers #EAUFC3
    Non-grappling AIs will to tend to get up more often when taken down. #patchspoilers #EAUFC3
    Fixed a bug causing grapple-oriented AIs to occasionally get up from dominant positions. #patchspoilers #EAUFC3
    AydinDubstep
    The autosprint stuff is a great tweak. Looking forward to walking down opponents.

    The back lunge too sprint fix is VERY welcome. I do a lot of minor back lunges right out of range to sort of bait the opponent or at least tempt them. I can't tell you how many times I ended up sprinting at them like a wild man on accident.
    TheRizzzle
    I'd be more surprised if we didn't. Kind of a hallmark of there's and a source of pride that they are able to get the roster as current as possible.
    They've done a decent job getting the roster relevant IMO. The roster had had a ton of turnover at the top the last two years which made the game look really bare at release.
    Sent from my SM-N920V using Tapatalk
    I said that to bait aholbert into giving an answer ...he didn't give much away.
    Sent from my Infinix X604 using Operation Sports mobile app
    WarMMA
    I got one more question about the driving td's devs. It says you have to do a double leg, so does this mean everyone can't do driving td's? And only fighters with double legs can do them? If that's indeed the case, plz plz give Maia and Big Nog double legs i'm begging you lol.
    Maia doesn't have a double leg ???? You sure about that ?
    Sent from my Infinix X604 using Operation Sports mobile app
    Sorry I gotta be that guy to say it ! I love the new changes that will give grapplers much more useful tools and really like the removing auto sprint which was long overdue. Especially the TD feints, its gonna be so awesome to utlize. However i feel that the physics, hit reactions & punch tracking needs to be improved as everyone has been asking for it since launch. I’m not just talking KO's, as there are many scenarios in which is can be improved (see mine and others previous posts).

    Taking away adding fighters for one patch would in my opnion allow a better effort directed towards improving the overall physics or how the development team can better apply that engine. This will give much more longevity to the current game considering the next one is likely a year away and even if its a very small improvement everyone will be grateful im sure. I really wish one patch alone could just be dedicated solely to this area.

    Thanks
    Normal 0 false false false EN-GB X-NONE X-NONE
    WarMMA
    Hoping Thiago Santos makes it before the patches stop.

    Same here. I've tried CAF'ing him no less than 4 times and I can't come up with anything remotely close to a decent model.
    Haz_____
    Please devs. Pretty please. Michael Johnson at 145. His last 3 fights in real life were at 145.
    He's honestly 1 of my favorite fighters. He fights exactly like how I like playing the game. Just sticking and moving with 1-2s in and out. I'm dying to play as him at 145.
    Pleeeeaaaase.

    It would be nice to have Johnson at 145, but one thing i noticed: when he fought Khabib, He actually had a lot of success in the beginning by getting off first and not letting khabib get too close. As soon as he started hesitating, it was game over. It was interesting to see though; when Khabib was being constantly interrupted before he could get to whatever range he was looking for, he looked very vulnerable.
    A question for GPD - does this driving takedown appear on the HUD as a visible option so that you know when it's available?
    Edit: what's that thumbs down thing next to my post?
    AydinDubstep
    The autosprint stuff is a great tweak. Looking forward to walking down opponents.

    Skynet delivered on this one. GPD has been with his wife recently, who is recovering from surgery. Apparently the autosprint stuff was baked pretty deep into the code since it was an early addition during development, so Skynet had to go into the darkness with a flashlight strapped to his head and rummage through 1's and 0's to get this changed. So props to Skynet. The auto-sprint is something Martial and I have hated since we first saw it.
    ZombieRommel
    Skynet delivered on this one. GPD has been with his wife recently, who is recovering from surgery. Apparently the autosprint stuff was baked pretty deep into the code since it was an early addition during development, so Skynet had to go into the darkness with a flashlight strapped to his head and rummage through 1's and 0's to get this changed. So props to Skynet. The auto-sprint is something Martial and I have hated since we first saw it.

    Actual footage of Skynet finding the code and changing it:

    Haz_____
    I've been asking for Thiago Santos literally since EA UFC 1. :(

    That’s exactly why i have been lobbying behind the scenes to keep him out........
    ....seriously though, I can’t figure out why he hasn’t been added at this point. I thought he was a slam dunk addition at launch.
    Sent from my iPhone using Tapatalk Pro
    aholbert32
    That’s exactly why i have been lobbying behind the scenes to keep him out........
    ....seriously though, I can’t figure out why he hasn’t been added at this point. I thought he was a slam dunk addition at launch.
    Sent from my iPhone using Tapatalk Pro
    You know who I can't believe hasn't gotten in over 3 games....
    Rani Yahya
    Sent from my SM-N920V using Tapatalk
    aholbert32
    That’s exactly why i have been lobbying behind the scenes to keep him out........
    ....seriously though, I can’t figure out why he hasn’t been added at this point. I thought he was a slam dunk addition at launch.
    Sent from my iPhone using Tapatalk Pro

    Will there be new fighters coming with this patch?
    TheRizzzle
    You know who I can't believe hasn't gotten in over 3 games....
    Rani Yahya
    Sent from my SM-N920V using Tapatalk

    He’s another one. For some reason I’ve always been able to make good cafs of him with game face. Sucks I’ve had to do that.
    Sent from my iPhone using Tapatalk Pro
    aholbert32
    There are always new fighters with patches.
    Sent from my iPhone using Tapatalk Pro

    Yeah I knew that but it sounded to me as if you were kind of in the dark about Santos (which I realistically don't think is true). Hopefully LHW gets boosted. Wouldn't mind a Lesnar/Askren surprise but I'm skeptical.
    Kingslayer04
    Yeah I knew that but it sounded to me as if you were kind of in the dark about Santos (which I realistically don't think is true). Hopefully LHW gets boosted. Wouldn't mind a Lesnar/Askren surprise but I'm skeptical.

    I cant and wont ever speak specifically about a DLC fighter before a patch because if I do...thats the end of my time as a gamechanger. I typically know who the fighters are before release though.
    aholbert32
    I cant and wont ever speak specifically about a DLC fighter before a patch because if I do...thats the end of my time as a gamechanger. I typically know who the fighters are before release though.

    Yes, I am aware of that. It was a bit of a pointless question on my part.
    Grapple-oriented AIs will now adapt strategies when takedown attempts repeatedly fail as opposed to continuing to attempt them in vain. #patchspoilers #EAUFC3
    Skynet you are DA MAN.
    That is huge.
    Kingslayer04
    Yeah I knew that but it sounded to me as if you were kind of in the dark about Santos (which I realistically don't think is true). Hopefully LHW gets boosted. Wouldn't mind a Lesnar/Askren surprise but I'm skeptical.
    Askren probably will be added last ...lesnar won't happen .
    I'm more interested in seeing prime versions of certain fighters and more strange guests .
    Sent from my Infinix X604 using Operation Sports mobile app
    I don't think it's dropping today. Usually Geoff has em done a day or two before it drops.
    But also, I know nothing.
    Sent from my SM-N920V using Tapatalk
    TheRizzzle
    I don't think it's dropping today. Usually Geoff has em done a day or two before it drops.
    But also, I know nothing.
    Sent from my SM-N920V using Tapatalk

    You know nothing....:p
    rabbitfistssaipailo
    Askren probably will be added last ...lesnar won't happen .
    I'm more interested in seeing prime versions of certain fighters and more strange guests .
    Sent from my Infinix X604 using Operation Sports mobile app

    I wouldnt bank on Askren either. I remember with UFC 2, Will Brooks (who was the Bellator LW champion) debuted like 2-3 mos before they stopped updating the game but the team decided to wait until UFC 3 to add him. I would love to see Askren though even though it would be annoying as hell to do his stats right now.
    aholbert32
    I wouldnt bank on Askren either. I remember with UFC 2, Will Brooks (who was the Bellator LW champion) debuted like 2-3 mos before they stopped updating the game but the team decided to wait until UFC 3 to add him. I would love to see Askren though even though it would be annoying as hell to do his stats right now.
    I hope they don't do this again.
    Between 2 and 3, the roster had huge turnover anyway. Don't make us wait. We're gonna buy the game either way lol.
    Sent from my SM-N920V using Tapatalk
    GameplayDevUFC
    Yes. Two of them are famed grapplers.
    Many people argue that one of them is the greatest of all time.
    Oooooooohhhhhh.
    I like hints. I do. I do.
    Sent from my SM-N920V using Tapatalk
    aholbert32
    I wouldnt bank on Askren either. I remember with UFC 2, Will Brooks (who was the Bellator LW champion) debuted like 2-3 mos before they stopped updating the game but the team decided to wait until UFC 3 to add him. I would love to see Askren though even though it would be annoying as hell to do his stats right now.
    One can only imagine what UFC 4 will be like .
    I was on the fence about buying UFC 2 bought it mid last year . Funny enough it was the guy from WWE , Xavier wood , his you tube channel convinced me to get it. I've learnt more about MMA from this game than watching MMA on tv .
    UFC 4 will be Great ...no doubt .
    Sent from my Infinix X604 using Operation Sports mobile app
    TheRizzzle
    Oooooooohhhhhh.
    I like hints. I do. I do.
    Sent from my SM-N920V using Tapatalk

    Well in that case, I'll give you one more.
    One of the famed grapplers is undefeated to this day.
    GameplayDevUFC
    Yes. Two of them are famed grapplers.
    Many people argue that one of them is the greatest of all time.
    Ummmm....
    Could it be the GOAT??? The one who ate dinosaurs in a previous life?
    Sent from my SM-N920V using Tapatalk
    GameplayDevUFC
    Well in that case, I'll give you one more.
    One of the famed grapplers is undefeated to this day.

    Oh, and he's been fighting in a different promotion so his inclusion will come as a bit of a surprise. I mean, I never would have guessed he'd be added if you'd asked me when the game launched.
    GameplayDevUFC
    Well in that case, I'll give you one more.
    One of the famed grapplers is undefeated to this day.
    Yo?
    Could it be...
    I don't even wanna guess. I just want the excitement to run over me when it drops.
    Sent from my SM-N920V using Tapatalk
    MysticJack541
    I'm all for grappling buffs, and new animations for takedowns, but i'm not a fan of them being undeniable when in a health event. Personally the only time I think a takedown should be undeniable is if you time somebody whiffing or time them coming in a shoot under the strike.
    I'm fine with the denial window being shorter though. I just think auto takedowns after stunning someone is a bit cheesy and arcadey.
    Sent from my SAMSUNG-SM-G870A using Operation Sports mobile app
    Had to come back to this. I hate it too, the td system in general is just off. Nothing should be 100% based on those elements given. There should be certain openings that definitely make it a lot harder to deny, but they really have to get back to basics with takedowns in the next game. It's way too hard to just perform takedowns in a realistic way, it's all built on simple video game logic instead of sim logic. UFC 2 had better takedown logic than this.
    Sent from my SM-J700P using Operation Sports mobile app
    TheRizzzle
    Yo?
    Could it be...
    I don't even wanna guess. I just want the excitement to run over me when it drops.
    Sent from my SM-N920V using Tapatalk

    Guess. I want to see if you guys are even close.
    GameplayDevUFC
    Oh, and he's been fighting in a different promotion so his inclusion will come as a bit of a surprise. I mean, I never would have guessed he'd be added if you'd asked me when the game launched.

    CHAEL SONNEN THE AMERICAN GANGSTER UNDEFEATED UNDISPUTED
    aholbert32
    Guess. I want to see if you guys are even close.
    I just can't imagine it's Askren this soon. But he's the only one that keeps jumping to my mind at the moment.
    If it is, we don't deserve this dev team. Seriously. Fo Free too???? Nah, player we got lucky with these guys.
    Sent from my SM-N920V using Tapatalk
    AydinDubstep
    CHAEL SONNEN THE AMERICAN GANGSTER UNDEFEATED UNDISPUTED
    This would actually make sense. He's got a good rep with the UFC and ESPN even while in Bellator.
    Sent from my SM-N920V using Tapatalk
    Maybe Kron Gracie? That would take some super deep pre-planning and insider info from UFC matchmakers but he does qualify under the hints.
    Sent from my SM-N920V using Tapatalk
    TheRizzzle
    Maybe Kron Gracie? That would take some super deep pre-planning and insider info from UFC matchmakers but he does qualify under the hints.
    Sent from my SM-N920V using Tapatalk

    I was thinking Kron Gracie as well lol. Askren and him are the only two that come to mind.
    TheRizzzle
    Maybe Kron Gracie? That would take some super deep pre-planning and insider info from UFC matchmakers but he does qualify under the hints.
    Sent from my SM-N920V using Tapatalk

    That would just be cruel
    Sent from my iPhone using Operation Sports
    Kingslayer04
    Didn't you just rule Askren out?

    I said I wouldnt get my hopes up about him. I could be wrong. The devs sometimes keep secrets from me. I didnt know Tito, Kimbo and Serra were being released when they did. They usually ask me and Solid to help with the ratings on new fighters and I havent worked on Askren. With that said, who knows?
    aholbert32
    I said I wouldnt get my hopes up about him. I could be wrong. The devs sometimes keep secrets from me. I didnt know Tito, Kimbo and Serra were being released.

    Riiight. Right. Caveats.
    Well it should be someone to showcase the explosive takedowns. Lesnar comes to mind but who considers him the greatest ever? He's not undefeated either. And he's fought in the UFC.
    @GPD. the greatest grappler ever or the greatest MMA fighter/grappler ever?
    Kingslayer04
    Riiight. Right. Caveats.
    Well it should be someone to showcase the explosive takedowns. Lesnar comes to mind but who considers him the greatest ever? He's not undefeated either. And he's fought in the UFC.
    @GPD. the greatest grappler ever or the greatest MMA fighter ever?
    Well he didn't say all of them. He just said two of them are famed grappled and one is undefeated and has fought outside the UFC.
    Askren fits the latter literally. Chael claims to be undefeated before every fight, so I understand the game and appreciate GPV' slight of hand.
    Sent from my SM-N920V using Tapatalk
    TheRizzzle
    Well he didn't say all of them. He just said two of them are famed grappled and one is undefeated and has fought outside the UFC.
    Askren fits the latter literally. Chael claims to be undefeated before every fight, so I understand the game and appreciate GPV' slight of hand.

    Sent from my SM-N920V using Tapatalk

    Hmmm.......
    xtremeba1000
    Will you post their overalls ? I won't be able to look for like 8 hours

    Sure I'm about 10 minutes away from finding out who the new fighters are.
    GameplayDevUFC
    No, the trolling was me trying to make you think it was Askren.

    God dammit -_-
    11/10 job
    I was hoping for Askren or at least Suarez with all the wrestling buffs.
    That’s a 10-8 round in your favor smh
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