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The TrueSim Roster Project: Madden 22 (PS5)

Madden 22 custom roster

Madden NFL 22

The TrueSim Roster Project: Madden 22 (PS5)

After featuring the TrueSim Roster Project for MLB The Show 21 last week, I also wanted to showcase the Madden 22 custom roster version here. Madden ratings are somehow after all these years still a very popular topic, so it feels justified to post a roster where someone basically re-rates a ton of the league in an effort to create a different experience on the field.

With this roster, the idea is to set it for Week 1 and let you create your own experience from there. The roster comes with game options, sliders, and a general franchise setup that I will relay to you all as well below.

Madden 22 TrueSim Roster Project

madden 22 roster update week 4

Welcome to year two of the TrueSim Roster Project for Madden. After a successful release last year, a lot of improvements have been made. A focus this year was tweaking the OVR ranges across positions as they were a bit inconsistent last year (too high for some positions).

This year, I used the preseason (Week 1 or 2) roster as the base and updated transactions as they occurred, up to Week 1 of the regular season. I also switched two a two-year statistical window, as opposed to a three-year window, in order to improve accuracy.

How To Download

Find it on PS5 Maden Share:

  • TrueSim (Cycloniac is the user name)

What’s Included

  • Re-rates for the majority of NFL players based on two years of data (standard and advanced metrics)
  • Accurate positions for improved depth chart logic
  • Refined player archetypes to give better snapshot of player roles, strengths, and weaknesses
  • Streamlined trait system for all players based on play style.

My goal is to ensure every player’s strengths, weaknesses and role show on the field. There are separate algorithms for each of the 11 main positional groupings: QB, RB, WR, TE, OL, DL, LB, CB, S, K, P.

Game Options And Sliders

Difficulty: Pro
Game Style: Simulation
Quarter Length: 13 Minutes
Play Clock: On
Accel Clock: On
Min Play Clock Time: 18 seconds
All Gameplay Helpers: On

Injuries: 35
Fatigue: 45
Player Speed Parity: 25

I use auto-generated draft classes with this roster as well.

Human And CPU Skill Sliders (Same Value For Both)

QB Accuracy: 50
Pass Blocking: 45
WR Catching: 75
Run Blocking: 45
Fumbles: 40
Reaction Time: 50
Interceptions: 40
Pass Coverage: 55
Tackling: 50
FG Power: 50
FG Accuracy: 50
Punt Power: 50
Punt Accuracy: 50
Kickoff Power: 60

Penalties

Offside: 60
False Start: 99
Holding: 60
Facemask: 60
Defensive Pass Interference: 55
Offensive Pass Interference: Off
Kick Catch Interference: On
Illegal Block: 90
Intentional Grounding: On
Roughing Passer: 50
Roughing Kicker: On
Running Into Kicker: On
Illegal Contact: On

League Settings

If a setting isn’t listed, it is left at default.

  • Superstar Abilities: Off
  • Skill Talent Cost Modifier: Slower
  • Pre-Existing Injury: Off

In order to make sure the CPU does not make silly moves like cutting key players, this is what you need to do. It will only take about half an hour.

  1. Start in the preseason.
  2. Create characters for all 32 teams.
  3. Advance week until you see the popup prompting you to cut X number of players. This should be Week 4. Take control of each team, one by one, and cut as needed. I suggest moving as many players to the practice squad as you can, to make sure they don’t disappear in free agency.
  4. Retire each team after cuts are made, except for the team you intend to control.
  5. Enjoy your franchise as normal.

XP Sliders

QB: 70
HB: 110
TE: 100
WR: 110
FB: 100
T: 95
G: 105
C: 105
DE: 95
DT: 70
MLB: 80
OLB: 80
CB: 120
FS: 120
SS: 120
K: 210
P: 100

X-Factors: 25
Superstars: 100
Stars: 320

Bottom Line

This setup is obviously more than just a roster, but the point is here to try and create something that feels different on some level than a regular Madden roster. For example, I would not normally play on Pro, but since it’s recommended here by the creator, I’ll go with it. As always, you should still try and tweak something here and there if you want to tune it for your own experience, but at the same time, sometimes a roster just ends up not vibing with you. If this whole setup does not click, then I would just not force it and accept this one might not be for you.

Either way, it’s always cool to see Cycloniac share this work since a ton goes into it. The only thing I’m not sure he will share like with some of the other rosters is the spreadsheet, but this is really only helpful for the truly hardcore out there who want to maybe transfer it to another console. You can head to the thread to give feedback in the forum, and also feel free to follow Cycloniac on Twitter.

65 Comments

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Discussion
  1. I'm always interested in your work. I'm just worried franchise mode won't be put together as well as EA claims it will be to purchase this game...they screen shot so much stuff over the summer yet some of it was missing once the game released...maybe in October once the patch is released we'll get the things they were trying to work on. I'm hoping presentation will also be one..they did have ESPN Monday night football in the early beta so maybe that'll be put back in the game.
    Sent from my SM-N986W using Operation Sports mobile app
    I_HATE_THAT_DUDE
    I'm always interested in your work. I'm just worried franchise mode won't be put together as well as EA claims it will be to purchase this game...they screen shot so much stuff over the summer yet some of it was missing once the game released...maybe in October once the patch is released we'll get the things they were trying to work on. I'm hoping presentation will also be one..they did have ESPN Monday night football in the early beta so maybe that'll be put back in the game.
    Sent from my SM-N986W using Operation Sports mobile app

    ESPN Monday Night Football was in the beta? Are you sure?
    Lavoyd
    Still haven’t gotten my hands on a PS5. Will snatch one the second I find one. Will there be a TrueSim roster for PS4?

    No, that is not in the plans right now
    How's the gameplay? Is it possible to get over some of the reservations I'm having with the detail of the franchise mode? How's the fatigue system in your opinion and the draft logic for teams that go through a rebuild?
    I'm on the fence with EA honestly it's the longest I've went w/o purchasing a pre-order I just feel like they give minimum effort w/franchise mode it always lacks immersion. What are your thoughts on this year's next gen version? I liked a little bit of what happened with m21 next gen but when i tried the franchise mode it didn't sit well so maybe it's better by a little bit maybe baby steps....Guys like you are the reason I look forward to playing franchise bc it's in-line with what I try to do with sports games.
    Sent from my SM-N986W using Operation Sports mobile app
    Continuing to make solid progress, almost 2/3 of the league complete.
    Also finally locked in a slider set and getting great results (Pro difficulty).
    Cycloniac
    Continuing to make solid progress, almost 2/3 of the league complete.
    Also finally locked in a slider set and getting great results (Pro difficulty).
    In past madden games I'd started switching to pro and started getting food results with my own modified sliders...and then using yours from I think the last madden.
    That being said I'm gonna take a leap of faith on this year's madden version and wait for the October patch...
    Sent from my SM-N986W using Operation Sports mobile app
    Was truly on the fence as far as getting this game and was leaning towards skipping this year's madden but after using your MLB rosters and having tons of realistic fun with those I'm sold! Can't wait for this release and will be getting madden now solely based on this roster.
    Cycloniac
    Mid October/when the scouting patch is released.

    Sent from my SM-G988U using Operation Sports mobile app
    Will there be a spreadsheet posted? I'm considering taking the time to implement your ratings myself for PS4. Would they work well still do you think?
    Thanks, Cy, for putting together a Madden 22 roster on PS5. I first used your MLB The Show 20 roster, and it was the most fun I've ever had with the game.
    I haven't played Madden in a few years, but I'd like to start a CFM league with my two teenage sons. I've been following the Armor & Swords sliders page, but I was puzzled that he uses the stock rosters.
    What do you see as the biggest benefits of the adjusted roster / ratings? Do you find more of a difference in simmed games, or do you feel the difference in manually-played games? -- Will your OP list gameplay settings and sliders to use with the new roster?
    Thanks again for your work! I'm excited to jump back in with this year's game.
    esmeet7
    I'd like to start a CFM league with my two teenage sons.

    Have you figured out how to do that without you each having a console? My step-son and I started a franchise together last year and had a lot of fun until we were supposed to play each other and it wouldn't let us both play.
    Lavoyd
    Have you figured out how to do that without you each having a console? My step-son and I started a franchise together last year and had a lot of fun until we were supposed to play each other and it wouldn't let us both play.

    No, I don't think there's a way to do this without having two consoles. We're fortunate enough to have two PS5 consoles (which means I'm usually the one who doesn't get to play), and we buy two copies of any games that we want to play against one another. (It's expensive, but it's worth it for me to spend time playing games with my boys.)
    esmeet7
    Thanks, Cy, for putting together a Madden 22 roster on PS5. I first used your MLB The Show 20 roster, and it was the most fun I've ever had with the game.
    I haven't played Madden in a few years, but I'd like to start a CFM league with my two teenage sons. I've been following the Armor & Swords sliders page, but I was puzzled that he uses the stock rosters.
    What do you see as the biggest benefits of the adjusted roster / ratings? Do you find more of a difference in simmed games, or do you feel the difference in manually-played games? -- Will your OP list gameplay settings and sliders to use with the new roster?
    Thanks again for your work! I'm excited to jump back in with this year's game.

    Three teams to go, final push
    The stock rosters are fine, but fully re-rated rosters are usually more accurate. The re-rates provide a more balanced, consistent gameplay and franchise experience.
    I know that overall doesn't tell the whole story, but here's a quick example of an eggregious error.
    Trevon Diggs was a 73 in the stock roster. He wasn't even the best CB on his team and is on pace to be a top 5 cornerback this season. He didn't have the flashy INT numbers last year, but the underlying numbers were there to show that he was a great corner.
    Here is Diggs re-rated, along with the rest of the Cowboys corners.
    Cy brotha you got me over here itching Like a junkie lol...I haven't bought madden yet and knowing you do such a great job on rosters has me on the verge of seeing what you can do with this year's slight improvement with this scouting update. EA has been cut and dry so long many have stayed/left or on the fence with them like myself...decisions must be made lol.
    Cycloniac
    Three teams to go, final push
    The stock rosters are fine, but fully re-rated rosters are usually more accurate. The re-rates provide a more balanced, consistent gameplay and franchise experience.
    I know that overall doesn't tell the whole story, but here's a quick example of an eggregious error.
    Trevon Diggs was a 73 in the stock roster. He wasn't even the best CB on his team and is on pace to be a top 5 cornerback this season. He didn't have the flashy INT numbers last year, but the underlying numbers were there to show that he was a great corner.
    Here is Diggs re-rated, along with the rest of the Cowboys corners.

    Sent from my SM-N986W using Operation Sports mobile app
    alston4659
    The hard work is greatly appreciated. How accurate are the rosters? So far I see a few players who haven't been on their teams rosters since week 1.
    Sent from my SM-G988U using Operation Sports mobile app

    Base was EA's preseason week 2 roster. Transactions updated to week 1.
    First thank you so much for your hard work!!!! What are your thoughts on using Armor's Sliders with your Roster ?
    I Definitely don't mind using yours, I just want organic gameplay , a great sim Challenge from the CPU. and not looking to cheese the Cpu..
    Are your sliders a must to use this roster..
    Your thoughts Cy?
    justintasha1996
    First thank you so much for your hard work!!!! What are your thoughts on using Armor's Sliders with your Roster ?
    I Definitely don't mind using yours, I just want organic gameplay , a great sim Challenge from the CPU. and not looking to cheese the Cpu..
    Are your sliders a must to use this roster..
    Your thoughts Cy?

    I reccommend my sliders and settings, but you don't have to use them to have a good experience
    atlplayboy23
    Any changes to the superstars and xfactor players that we need to input
    Sent from my Pixel 4 XL using Tapatalk

    No. I also suggest turning abilities off. I've tried that this year and find the game play to be much better
    Do you think your sliders would work the same on PS4? Also, you're the second person I've seen recommend Pro difficulty. That surprises me. I'm used to you guys playing at harder levels than me, not vice versa. What's up with that? I don't think I will ever miss a FG on Pro btw.
    Lavoyd
    Do you think your sliders would work the same on PS4? Also, you're the second person I've seen recommend Pro difficulty. That surprises me. I'm used to you guys playing at harder levels than me, not vice versa. What's up with that? I don't think I will ever miss a FG on Pro btw.

    I first switched down to Pro as a solution to the lack of penalties on All-Pro. Then, I found that players played to their attributes a bit better on Pro.
    Before this year, I was strictly using All-Pro.
    I thought that was addressed in one of the recent patches for Sim stats.....or am I thinking of the game not crediting the teams with wins even though the final score says otherwise?
    Cycloniac
    Curious what people are doing about the sim stats bug for offline franchise. Right now, QBs are not cracking 4000 yards.

    Sent from my SM-N986W using Operation Sports mobile app
    I_HATE_THAT_DUDE
    I thought that was addressed in one of the recent patches for Sim stats.....or am I thinking of the game not crediting the teams with wins even though the final score says otherwise?
    Sent from my SM-N986W using Operation Sports mobile app

    That bug was fixed, but offline sim stats are still broken
    Do your rosters include Formation Subs for teams that use multiple RBs in different formations, etc? Otherwise, is there a thread or list anywhere of teams who use different RBs based on formations?
    esmeet7
    Do your rosters include Formation Subs for teams that use multiple RBs in different formations, etc? Otherwise, is there a thread or list anywhere of teams who use different RBs based on formations?

    As far as I know, there is no way to add formation subs outside of franchise mode.
    If there is a way, I can update
    I’m also noticing in week 13 there are only 4 QB’s with more than 6 INTS. Is anybody else seeing that crazy broken sim stats. And 2 in double digits lol
    Hey Cy, are the sliders in the OP or the ones in the vault the ones that you'd recommend using? They're slightly different, just wanna make sure I'm using the better/more up to date sliders
    Buffalo Bills, Toronto Blue Jays, Ottawa Senators, Milwaukee Bucks
    Currently listening to: Veil of Maya
    BarfytheOwl
    Hey Cy, are the sliders in the OP or the ones in the vault the ones that you'd recommend using? They're slightly different, just wanna make sure I'm using the better/more up to date sliders
    Buffalo Bills, Toronto Blue Jays, Ottawa Senators, Milwaukee Bucks
    Currently listening to: Veil of Maya

    The ones on the OP are the correct version
    Cycloniac
    The ones on the OP are the correct version
    Thank you for the quick response
    Buffalo Bills, Toronto Blue Jays, Ottawa Senators, Milwaukee Bucks
    Currently listening to: Veil of Maya
    pimpinpidgeon8
    What draft classes are you using?
    Sent from my iPhone using Operation Sports

    I use the auto generated classes. They are always better balanced than the ones people create.
    Cycloniac
    Suppose I can finally start my franchise as I'm hearing offline sim stats are now fixed
    They are, although I simmed a test franchise and still had some starters not surpassing 4000 yards. Josh Allen being one that was...very confusing, I can say as a Bills fan our offense is very pass oriented, but it seems like their playbook in game is closer to a balance between pass/run.
    Buffalo Bills, Toronto Blue Jays, Ottawa Senators, Milwaukee Bucks
    Currently listening to: Veil of Maya
    BarfytheOwl
    They are, although I simmed a test franchise and still had some starters not surpassing 4000 yards. Josh Allen being one that was...very confusing, I can say as a Bills fan our offense is very pass oriented, but it seems like their playbook in game is closer to a balance between pass/run.
    Buffalo Bills, Toronto Blue Jays, Ottawa Senators, Milwaukee Bucks
    Currently listening to: Veil of Maya

    The good news is I've seen him throw for 4000+ yards in testing. I wonder if those playcalling tendencies channge over time.
    Currently 0-3 with my Dolphins so far and getting into the scouting. I'm liking franchise mode so far.
    Cycloniac
    The good news is I've seen him throw for 4000+ yards in testing. I wonder if those playcalling tendencies channge over time.
    Currently 0-3 with my Dolphins so far and getting into the scouting. I'm liking franchise mode so far.
    That'd be interesting, maybe they do shift over time. I'll have to do some more testing to see
    Buffalo Bills, Toronto Blue Jays, Ottawa Senators, Milwaukee Bucks
    Currently listening to: Veil of Maya
    Kingbailey87
    Hey Cycloniac , do you have a calculator for your ratings?

    Yes, but I haven't made it publicly available yet
    Is there a player you'd like ratings for?
    Awesome, excited to hear one is on the way. And yes, I’m an eagles fan, so any of those players… if I had to pick one. Maybe Jalen Hurts because he’s still technically a rookie because he’s only played 15 games. Thanks for your work across all the sports platforms btw.
    Kingbailey87
    Awesome, excited to hear one is on the way. And yes, I’m an eagles fan, so any of those players… if I had to pick one. Maybe Jalen Hurts because he’s still technically a rookie because he’s only played 15 games. Thanks for your work across all the sports platforms btw.

    Jalen Hurts, QB (PHI)
    Sense Pressure Trigger Happy
    Force Passes Aggressive
    Throw Away No
    Acceleration 88
    Agility 80
    Awareness 88
    BC Vision 70
    Break Sack 87
    Break Tackle 75
    Carrying 80
    COD 85
    Deep Acc 80
    Injury 90
    Med Acc 80
    Play Action 88
    Short Acc 82
    Speed 85
    Stamina 99
    Strength 61
    Throw on Run 90
    Throw Power 89
    Throw Under Pressure 80
    Toughness 90
    Cycloniac
    It is true. Very disappointing news.
    Damn, that's messed up. Don't know what they are doing....hey on a side note your ratings in the show are playing well going into my second year....won the ws with the Braves over Boston. Great series playing allstar hitting and HOF pitching..I've always wondered if my pitching is HOF does the AI play offensively on the same level? Either way it was a trying season for as many win streaks I had there were just as many losing streaks I've had too...topic for the shoe thread but it was on my mind here lol.
    Sent from my SM-N986W using Operation Sports mobile app

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