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The TrueSim Roster Project: MLB The Show 21

MLB The Show 21 TrueSim Roster Project

MLB The Show 21

The TrueSim Roster Project: MLB The Show 21

One way or the other, the MLB season is coming to an end this week. We’ll see what the future holds for baseball itself, but if you’re looking ahead to what could be a tumultuous offseason for the sport itself, one of the best ways to keep yourself engaged in MLB The Show 21 is by diving into custom rosters. The TrueSim Roster Project is what I’ll be highlighting here (long overdue on my part), but I first want to give love to our old friends at Scout Scoops.

The TrueSim Roster Project is first and foremost focused on the MLB rosters — I’ll let one of the creators creator, Cycloniac, explain further in his own words in a bit — but it still needs a minor leagues and general base from which to edit. Scout Scoops/Ridin Rosters are that base when it comes to the minors, so first and foremost all the credit in the world to them. They are invaluable within the community itself and sports games as a whole. You can follow them all over social media, or find them at their website to get all their news in one spot.

The final version of the Full Minors was put out back in September, and you can search for it in the Roster Vault by looking for:

Name – Full Minors V5 Final 2021 Update

With that said, the general premise of the TrueSim projects (they make these for more than just MLB, most notably I know them from Madden), is to edit the rosters to make long-term franchises more enjoyable and “realistic” by simulation standards. These projects have been on OS for at least four years (that I recall), and they’ve remained popular in the community for a reason it seems. They take a base set of minor league and MLB rosters and re-rate these players in a variety of ways before uploading the project for everyone else to consume.

So with that said, let’s get into this by showcasing Cycloniac and co’s work.

MLB The Show 21 TrueSim Roster Project

How To Download

  • Online ID: Cycloniac24
  • Name: TrueSim Franchise Roster V1

I will note this is a June roster, so it is going to be out of date in some regards. I don’t know if they will update the roster once more before next year’s game, but for me that’s mostly irrelevant. The point of these TrueSim projects is less about the “accuracy” of who is on every team at this point and more focused on the long-term outcomes you can derive from the roster.

If you want to use sliders specific to this roster, they are also available in a couple forms:

  • TrueSim V3 and TrueSim Playoffs V3 are for playing games
  • Simulation V2 and Simulation Playoffs are for simulating games

So, again, it just depends on how you play and how deep you want to go with this experience. You can find these slider sets in the Sliders Vault.

Why Use This Roster?

By now, everyone knows how much Ridin’s Full Minors brings to the game. We use that as our base every year. Ridin and his team don’t touch MLB rosters. That’s where we come in. We spend months before release conducting thorough research on more than 1,000 MLB players and 500+ prospects. We use a data-driven method to re-rate each player, one by one.

We also refine ratings for all of the prospects included in Full Minors. They are usually inflated, ratings-wise or potential-wise, which makes long-term franchise play unbalanced and unrealistic.

This is all done to ensure franchise mode is fun beyond year one. If you want a deep, immersive franchise mode experience, along with rewarding gameplay, this is the roster for you.

What’s Included

  • Re-rates for over 1,100 MLB players and more than 500 prospects, including MLB Pipeline 2020 Top 100 Prospects.
    Each player is re-rated, one by one, completely from scratch. All players are rated based on the TrueSim Projection System (TPS). TPS uses a variety of common and advanced metrics to ensure every player’s strengths, weaknesses and tendencies are reflected in gameplay and in simulations.
  • Full pitch repertoires powered by Statcast.
  • Adjusted depth charts, position changes and secondary positions for franchise mode longevity.
  • Re-scaled potentials for long-term franchise play.
  • Slider sets for realistic gameplay and simulation, for both regular season and playoffs.

You can see all the ratings in this Excel sheet here.

Franchise Mode Setup Guide

I prefer to play franchise using 30 team control, using the two profile setup explained here.

Manual Injuries Guide

I have prepared this spreadsheet with estimated (or confirmed) lengths of time to injure each player, as well as an alternate method if you don’t want to use manual injuries (more on that below).

If a player is bolded in the spreadsheet, this injury occurred after Opening Day but within the first couple weeks of the season.

The game’s injury durations are a bit restrictive. You can only injure in the following ranges:

  • Day to Day (1-5 days)
  • Unable to Play (35-70 days or 180-254 days)

As a result, I suggest manually injuring certain players a second time on June 10 (70 days from April 1). I added my suggested injury combinations to the above spreadsheet.

E.g. Eloy Jimenez is projected to return 156 days from April 1, so I am using two 70 day injuries to get as close as I can. Certain players I can be more precise, like Chris Sale (70+42).

If you don’t want to manually injure players, I added a column with which level to demote the players to on Opening Day. Only do this if you are not manually injuring players. If you have Roster Moves set to Auto, these players will gradually return to the MLB, depending on level and injuries. Players in A have a chance to return late in the season. Players in AA could miss a few weeks or a couple of months.

This is how I setup my real franchise and I’m liking the results a bit better than manually injuring players.

Sponsorships

I will be using Armor and Sword’s sponsorship setup found here.

Trades

I suggest you change the trade frequency slider as follows:

  • April & May: 1
  • June 1st-July 15th: 3
  • July 15th-July 31st: Max
  • Rest of Season: 5
  • Offseason & Spring Training: 6

If you prefer to handle all trades, a longer explanation is needed:

Now into mid-June, trading season is underway. If you are doing manual trades, I suggest turning trades from manual to auto by around June 15, then sim a few days so the trade block can populate, then switch it back to manual.

In June, I will make one trade a week until July 13.

From July 13, I will make one trade every other day until July 25.

On July 25, I will make two trades every day until July 31 (deadline day).

For teams that have decided to rebuild, I add two players to their trade block:
1. Their highest salaried player on a one-year deal
2. Their oldest player on a one-year deal — I try to choose the player who has at least a $5M cap hit.

I also uncheck all of the positions they are seeking. These teams are looking to sell, not add MLB-level talent.

For teams that have decided to make the playoff push, I remove players 25 and older from their trade block.

For both the normal teams and the playoff push teams, I tick as many positions of need as possible. I consider a position of need to be one where they are ranked 15th or worse at the position. If they have a need at CP, I will tick RP too if possible, and vice versa.

On deadline day, I will try to trade every player still on the block.

I also use this trade pattern as a primer of sorts.

The Draft

For drafted players, I have created a ratings generator.

I personally do rounds 1-3, and don’t re-rate prospects with D potentials.

  1. Take photos/screenshots of rounds 1-3 of the draft, including any supplemental rounds.
  2. By Spring Training of the following season, refer to your photos to find the drafted players.

There are two components to the calculator: the ratings generator and the age corrector.

  1. Enter OVR and potential of the drafted player. This will give you the age the player should be.
  2. Enter the player’s position, hitting tendecy and handedness.
  3. Update the player with the new ratings.

For pitchers, the same steps apply. Enter the age and potential in the age calculator first, then make sure you update the age in-game. Once you’ve done that:

  1. Enter the per 9 stat that is highest for the pitcher e.g. HR/9, K/9. Do not enter the number.
  2. Enter the pitcher’s role (SP, RP, CP)
  3. Update the player with the new ratings that were generated.

I also turn waivers off for year one to minimize prospects being moved unnecessarily.

Sliders

HOF Difficulty

Classic Pitching or Pinpoint Pitching
Directional Hitting (or user preference)

If a setting isn’t listed, it is user preference.

Gameplay Sliders

Contact: 6
Power: 4
Timing: 4
Foul Freq: 0
Solid Hits: 4
Starter Stamina: 7 (3 in playoffs)
Reliever Stamina: 1 (3 in playoffs)
Pitcher Control: 6
Pitcher Consistency: 3
Strike Freq: 6
Manager Hook: 3 (8 in playoffs)
Pickoff: 4
Fastball and Offspeed Pitch Speed: 10 (or user preference)
Fielding Errors Infield: 9
Fielding Errors Outfield: 6
Throwing Errors Infield: 9
Throwing Errors Outfield: 1
Fielder Run Speed: 5
Fielder Reaction: 1
Fielder Arm Strength Infield: 5
Fielder Arm Strength Outfield: 6
Baserunner Speed: 7
Baserunner Steal Ability: 8
Baserunner Steal Freq: 4
Wind: 7
Injury Freq: 8

Simulation Sliders

Injuries: 4
Starter Stamina: 6 (2 in playoffs)
Reliever Stamina: 1 (3 in playoffs)
Manager Hook: 1 (8 in playoffs)

Ratings Process And Methodology

After the baseball season is over, the work begins. Every player is rated by handed using TPS. The ratings are reviewed for quality-control purposes and finalized. When possible, a three year baseline is used, with last season having the most weight (50:25:25 weighting). If less than three seasons of data are available, regression to the mean is applied.

Since last season was only 60 games, fielding calculations were weighted more towards the previous season where possible. If a player has played 162 career games or less and has played more than 1 MLB season, his career splits are used in 2/3 of the calculation.

For long term franchise play, the potential mix is adjusted to divide players into relevant tiers, based on current production and age.

Potential Mix for MLB Position Players
A (90-99) = 16%
B (80-89) = 34%
C (70-79) = 51%

Potential Mix for MLB Pitchers
A (90-99) = 18%
B (80-89) = 36%
C (70-79) = 46%

Hitting and Fielding

-Contact ratings are based on AVG

-Power ratings are based on ISO and HR%

-Vision ratings are based on K%

-Discipline ratings are based on BB%

-Durability ratings are based on the league average games played per MLB season (102 games) for all position players

-Speed (baserunning ability) is calculated based on a formula that takes into account home to first times, player position, stolen bases, XBHs, and GIDP rate. Statcast’s jump metric is also taken into account for outfielders.

-Fielding ratings (arm accuracy, reaction and fielding ability) are position specific; catchers, infielders and outfielders are all rated differently.

-RDRS (Baseball Info Solutions Defensive Runs Saved Above Average) is factored into the calculations, which makes position specific adjustments. Statcast’s OAA (Outs Above Average) is used for outfielders. Statcast’s jump data drives the reaction ratings for outfielders.

Pitchers

-Per 9 ratings are based on the per 9 statistics.

-Stamina is based on innings/appearance

This year, pitch repetoires were built from the ground up using Statcast data via MLB Savant. Pitch types were influencd by relative horizontal and vertical break for each pitch, using the % vs average differentiator:
-Fastballs with more relative horizontal break than vertical break are Running Fastballs
-Sinkers with more relative vertical break than horizontal break remain Sinkers. If a pitcher’s relative creer groundball percentage is >=5%, the Sinker stays a Sinker as well.
-Changeups with more relative horizontal break than vertical break are Circle Changeups.
-Curveballs (<80 mph) with more relative vertical break than horizontal break are 12-6 Curveballs
-Curveballs (<80 mph) with more relative horizontal brek than vertical break are Sweeping Curveballs.
-Curveballs (>80 mph) wih more relative vertical break than horizonal break are Knucklecurves
-Curveballs (>80 mph) with more relative horizontal break than vertical break are Slurves.

Prospects

For long term franchise play, the potential mix is adjusted to divide players into relevant tiers, based on current production and age.

Potential Mix for MLB Position Players
A (90-99) = 16%
B (80-89) = 34%
C (70-79) = 51%

Potential Mix for MLB Pitchers
A (90-99) = 18%
B (80-89) = 36%
C (70-79) = 46%

The potential system was first changed last year to improve long-term balance in franchise. The original methodology behind that can be found in this post. In short, the pitcher methodology was not changed but hitters were changed. The potentials for hitters were adjusted this year because franchise no longer uses morale to give ratings/OVR boosts or penalties to players. This means that the potentials do not need to be as rigid for hitters.

Based on Prospect Pipeline, our adjusted potential scale for hitting prospects looks like:

Potential-MLB Pipeline Overall Grade

99 – 75+
90 – 60+
85 – 55
80 – 50 or in team’s top 10
75 (if in team’s top 15) – 45
70 – 45
65 – 40

Bottom Line

There’s a lot here, but that’s what makes these sort of projects fun. You can more or less start over from year one and create the experience you want with a solid foundation in place. So feel free to be a stickler and re-adjust the rosters as the year goes, or start over and just play the year out again and see how it goes this time around. The bonus is you can simulate many years into the future and have generally solid results that keep you engaged.

If you’re looking to go a non-fictional route with a roster, this is one of the better ones to use during the offseason. Feel free to give feedback in the forum, and also feel free to follow Cycloniac on Twitter.

717 Comments

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Discussion
  1. Guys, I haven't even bought the new Show yet because it is useless to me until the TrueSim rosters and sliders are ready. I appreciate all of your hard work. Baseball is the best, The Show is where it's at, but you guys come in and save the whole thing. Thanks so much, I can't wait! 90%!! I'm buying it this weekend. Let's go!
    I. Can't. Wait!
    It is impossible for me to express how much I appreciate the hard work you guys put into this project. Looking forward to starting my franchise now. Thank you, thank you, thank you!!!
    New to this forum, and picked up The Show this year after not having played it for a few years. After digging around on here I thought I would just use Ridin's Roster and edit it before I start my "real" franchise. Though now, since you already will already be making a roster like I was going to make, I will just wait for yours.
    Any planned release date for your roster?
    I would be remiss if I didn't state this:
    First, I play the game upon release but my real season doesn't start until Cy and his team complete his roster and sliders...simply the best!!
    Second, For those of you new here and see the ratings and wonder how a certain player has the rating Cy and his team gave the player...there is a method to the madness, and trust me they play great...now please bump Judge to 99 and reduce every Astros position player's stats as they are inflated from cheating. :)
    Third, Cy has a real skill with rosters....and it is not just on the SHOW. I use his rosters and sliders on NHL and they are hands down the best!
    I would suggest patience because they are well worth the wait!!!
    BigSlim1818
    New to this forum, and picked up The Show this year after not having played it for a few years. After digging around on here I thought I would just use Ridin's Roster and edit it before I start my "real" franchise. Though now, since you already will already be making a roster like I was going to make, I will just wait for yours.
    Any planned release date for your roster?

    Once Ridin releases Full Minors and we start getting to work on inputting ratings, I can better estimate how long we will need
    Last year was my first using these True Sim rosters and sliders, and I was very impressed. My thanks to Cy and Jeff (and any others involved) for investing the time to help the community get the most out of this game.
    Looking forward to the rosters; thanks again for your work.
    I was just looking through the new roster file and noticed that Mark Melancon's 3rd pitch is a slider at 92 mph. A typo perhaps? Was that supposed to be a 4-seamer instead?
    mitchel55
    I was just looking through the new roster file and noticed that Mark Melancon's 3rd pitch is a slider at 92 mph. A typo perhaps? Was that supposed to be a 4-seamer instead?

    Melancon only really throws 2 pitches: the cutter and curveball. Since the game forces us to have 3 pitches minimum, I put the closest pitch to the cutter (slider) as pitch 3.
    In order to include a pitch, the pitcher needs to throw it at least 4.5% of the time.
    I'm definitely interested in seeing how this roster shapes up especially using Ridin's as a base! I was going to start the process of getting my franchise ready but I think I'll wait a little longer for these to come out. I've waited long enough, what's a little longer? As a note this is my first Show game since 2016.
    Sent from my SM-G960U using Tapatalk
    Damn I just started my franchise and put in so much work adjusting the 40 and 26 man rosters to current. But this has got me wanting to use these when they release... is there any eta on these? Just curious
    Sent from my iPhone using Operation Sports
    CoachDRob
    When are we looking at completion and being available? I saw on the first page 95% completion.

    The spreadsheet is 95% complete. It's really closer to 98% because we are just wrapping up calculating ratings for the NL West, which is the final division.
    Meanwhile, work has already begun on trasferring the ratings from the spreadsheet to Ridin's roster.
    Several teams have been completed this weekend. Once we continue getting a rhythm going we can give a more concrete ETA.
    What would happen with a guy like Ryan Weathers who now throws nearly all of his pitches (4-seamer, slider, sinker, changeup) significantly faster? Are you just going by whatever your 2020 version says, though he didn't really pitch last year?
    Cycloniac and others...
    If you're interested in using this TrueSim roster, I recommend you do so and mention it to your friends who play as well. You won't be disappointed. I used his rosters on MLB The Show '19 and '20 and found them to be the best. Keep his sliders just as they are though, be patient if you want for instance more offense or more pitching... it'll come around. Trust me.
    I do have a problem that you, Cycloniac, or someone reading this might be able to help me with. First off, I use the TrueSim rosters, their recommended sliders, and set up a franchise where the CPU controls all 30 teams. I never simulate a game to the end. I set it up where games are played on the field and can be watched. Many times, I'll set a game up, leave the room and check in from time to time to see what the score is or who's having a big game. lol. I also assign all off the field tasks and decisions to the CPU. In other words, it's hands off for me. I let Cycloniac's roster, sliders, and the CPU's decisions determine Spring Training, how the rosters are managed, and what happens on the field during games. My problem is with on the field injuries during live games... I never see any between the CPU-controlled games. Keep in mind, I never simulate anything. I have roster control turned "off" and have injuries turned "on" everywhere I can find on the menus. Still no injuries.
    Cycloniac, what would you and anyone else reading this recommend? Thanks in advance! I'll be buying '21 as soon as your rosters and recommended sliders are released. Keep up the good work.
    BigOrangeVol4Life
    Cycloniac and others...
    If you're interested in using this TrueSim roster, I recommend you do so and mention it to your friends who play as well. You won't be disappointed. I used his rosters on MLB The Show '19 and '20 and found them to be the best. Keep his sliders just as they are though, be patient if you want for instance more offense or more pitching... it'll come around. Trust me.
    I do have a problem that you, Cycloniac, or someone reading this might be able to help me with. First off, I use the TrueSim rosters, their recommended sliders, and set up a franchise where the CPU controls all 30 teams. I never simulate a game to the end. I set it up where games are played on the field and can be watched. Many times, I'll set a game up, leave the room and check in from time to time to see what the score is or who's having a big game. lol. I also assign all off the field tasks and decisions to the CPU. In other words, it's hands off for me. I let Cycloniac's roster, sliders, and the CPU's decisions determine Spring Training, how the rosters are managed, and what happens on the field during games. My problem is with on the field injuries during live games... I never see any between the CPU-controlled games. Keep in mind, I never simulate anything. I have roster control turned "off" and have injuries turned "on" everywhere I can find on the menus. Still no injuries.
    Cycloniac, what would you and anyone else reading this recommend? Thanks in advance! I'll be buying '21 as soon as your rosters and recommended sliders are released. Keep up the good work.

    I think you will see them this year.
    In my very first game of testing (CPUvCPU), Rangers-Yankees, Nate Lowe tore his ACL during a defensive play at first base.
    mitchel55
    What would happen with a guy like Ryan Weathers who now throws nearly all of his pitches (4-seamer, slider, sinker, changeup) significantly faster? Are you just going by whatever your 2020 version says, though he didn't really pitch last year?

    Usually it would be 2020 data for the pitch repetoires.
    Certain players have 2021 data e.g. if they missed 2020, or if they are debuting from overseas.
    So, if you notice significant changes in repetoire, we can certainly update on a player by player basis.
    TLDR - Yes, we can update the pitch speeds for Weathers
    will this roster set increase pitchers break attribute for younger prospects? The issue is that most young pitching prospect have a low pitch break rating and will never reach 80 - 99 like most veterans have in the default roster set due to the stagnant break rating. No idea why the decision was made to keep this rating stagnate.
    May be a noob question here but I’m guessing these will have the accurate 40 man and 26 man rosters? Or do I still have to make those adjustments after?
    I saw the op mentioned the depth charts and position changes so I’m guessing the 40 man will be accurate but just wanted to clarify. Any help is appreciated!
    Sent from my iPhone using Operation Sports
    japsubie
    May be a noob question here but I’m guessing these will have the accurate 40 man and 26 man rosters? Or do I still have to make those adjustments after?
    I saw the op mentioned the depth charts and position changes so I’m guessing the 40 man will be accurate but just wanted to clarify. Any help is appreciated!
    Sent from my iPhone using Operation Sports

    40 man rosters will be accurate
    Cycloniac
    40 man rosters will be accurate

    Aaaanddddd I’m starting a new franchise. Looks like I just wasted a lot of my time on my first franchise lmao
    Really looking forward to using these.
    Sent from my iPhone using Operation Sports
    Cycloniac
    I think you will see them this year.
    In my very first game of testing (CPUvCPU), Rangers-Yankees, Nate Lowe tore his ACL during a defensive play at first base.

    BOOOOOOOOOOOOOOOOO!!!!!!!!!!!!!!!
    Cycloniac
    Usually it would be 2020 data for the pitch repetoires.
    Certain players have 2021 data e.g. if they missed 2020, or if they are debuting from overseas.
    So, if you notice significant changes in repetoire, we can certainly update on a player by player basis.
    TLDR - Yes, we can update the pitch speeds for Weathers

    Sounds great! The only other obvious one I can think of is McCullers who, as of this year, throws a slider with regularity.
    Since the questions keep getting asked as of now about half the teams are rerated. After the rest are rated I’ll have to do free agents as well as some prospects that weren’t included in Ridin’s roster. After that it’s adjusting positions for depth and getting 40 man and llineups and rotations to stick. Can’t give a concrete ETA considering life can always come in the way but hopefully ratings can be finished by Saturday at the latest and then it’s downhill from there!
    The Kid 24
    Any idea when the spreadsheet will be 100% complete? Asking since I already started my franchise, I always input the ratings into my franchise.

    Wow...Cy and Jeff I think have a system. I tried doing that a few years ago and ran out of steam after four teams. And with these rosters in the past you need all the ratings in for all the players for proper balance.
    That is some serious time investment.
    JayD
    will this roster set increase pitchers break attribute for younger prospects? The issue is that most young pitching prospect have a low pitch break rating and will never reach 80 - 99 like most veterans have in the default roster set due to the stagnant break rating. No idea why the decision was made to keep this rating stagnate.

    Curious on your thoughts? Wondering if there is a formula I could use to increase younger prospects pitching/break ratings. I know that if one pitch has a 99 rating their overall break rating will be 99
    JayD
    Curious on your thoughts?

    This wasn't a specific focus for us, but I actually think the break and control ratings on the individual pitches in our roster are more spread out/lower than the default roster.
    In theory, this should mitigate the lower ratings in these areas for future prospects.
    knich1
    Wow...Cy and Jeff I think have a system. I tried doing that a few years ago and ran out of steam after four teams. And with these rosters in the past you need all the ratings in for all the players for proper balance.
    That is some serious time investment.

    Oh right they have a great system... I love their work!
    Just a personal thing for myself, I start working on my Franchise after Ridin release, I like to have AAA rosters as accurate as I can get... So thats why I print off Cy’s spreadsheet and then input into my franchise as I go, try to get one team a day done.
    Sent from my iPhone using Operation Sports
    Cycloniac
    This wasn't a specific focus for us, but I actually think the break and control ratings on the individual pitches in our roster are more spread out/lower than the default roster.
    In theory, this should mitigate the lower ratings in these areas for future prospects.

    Thanks. This has bugged me ever since the decision was made to keep these ratings stagnate
    Quick question, I'm newer to your approach, but as a CWS fan - do you really think that Luis Robert has peaked at 81/Eloy will peak at 87 while guys like Kopech and Cease won't hit 80?
    WilhelmScream
    J.D. Martinez is worse than Maikel Franco? Not sure I understand his contact/power ratings.

    There's a lot of other ratings that are going into hitting prowess like vision, discipline, and clutch that have a surprising effect. I wouldn't get too caught up on this guy vs. that guy, it's a bit spooky how these ratings pan out.
    Wow. This is crazy dedication and some serious work. Big thanks to you guys!
    Very much looking forward to starting over with legit rosters, regardless of when it becomes available.
    Sent from my SM-N960U using Tapatalk
    Reading about how the ai relievers throw crazy amounts of innings on simmed games... Do these rosters help with this issue for simmed games?
    Sent from my Pixel 5 using Tapatalk
    kamackeris76
    Reading about how the ai relievers throw crazy amounts of innings on simmed games... Do these rosters help with this issue for simmed games?
    Sent from my Pixel 5 using Tapatalk

    The only way to fix that is to seriously restrict stamina ratings in RPs. I'm working on a roster set myself that is attempting to do many things, one of them is that.
    kamackeris76
    Reading about how the ai relievers throw crazy amounts of innings on simmed games... Do these rosters help with this issue for simmed games?
    Sent from my Pixel 5 using Tapatalk

    Yes, they do. We have lowered the stamina cap for relievers this year.
    In addition, we will share sliders for simulating games that will help.
    WilhelmScream
    J.D. Martinez is worse than Maikel Franco? Not sure I understand his contact/power ratings.

    JD Martinez has a lower OVR than Franco because he is a DH.
    One thing that I suggest everyone keep in mind with any roster be it default or a custom one like this is that overalls really don't matter in the grand scheme of things. I understand people will always have issues especially if they think x player is better than y player. But you (generally speaking) have to remember that these guys have a formula for what they do and players are going to have their strengths and weaknesses really shine in custom rosters I think.
    Sent from my SM-G960U using Tapatalk
    Reed1417
    One thing that I suggest everyone keep in mind with any roster be it default or a custom one like this is that overalls really don't matter in the grand scheme of things. I understand people will always have issues especially if they think x player is better than y player. But you (generally speaking) have to remember that these guys have a formula for what they do and players are going to have their strengths and weaknesses really shine in custom rosters I think.
    Sent from my SM-G960U using Tapatalk

    I understand that. I really do and I'm looking forward to this roster but... Roster makers seem to really under value/hate The Toronto Blue Jays. The ratings in this roster for Bo seem really low and Vlad??? I mean come on.:y5:
    floydpinkster
    I understand that. I really do and I'm looking forward to this roster but... Roster makers seem to really under value/hate The Toronto Blue Jays. The ratings in this roster for Bo seem really low and Vlad??? I mean come on.:y5:

    The beautiful thing about baseball, and the way the ratings are calculated, is that it's all about production. If you produce, your ratings will say so and vice versa.
    Bichette is an 82 with a 92 potential at 23 years old. Good hitter but his approach at the plate isn't the best. He whiffs a lot and doesn't draw many walks. Good defender.
    Vlad is a 73 with 86 potential. Good hitter, good eye, average defender right now (moving him to 1B was wise, 3B was a poor fit for him).
    Both will improve.
    Just a heads up, I guess the roster trick with doing 26 man rosters and skipping to regular season doesnt work anymore.
    CPU ****s with rosters no matter what.
    Im so pissed! Ive spent a ton of time on my roster file to get lineups and rotations accurate to reflect back to OD.
    Sent from my iPhone using Operation Sports
    You might have mentioned this in last year’s post or earlier in this one. But I noticed like Asdrubal Cabrera has a OVR of 79 and a potential of 90. Why is his potential so high with him being older and should be on his decline?
    The Kid 24
    Just a heads up, I guess the roster trick with doing 26 man rosters and skipping to regular season doesnt work anymore.
    CPU ****s with rosters no matter what.
    Im so pissed! Ive spent a ton of time on my roster file to get lineups and rotations accurate to reflect back to OD.
    Sent from my iPhone using Operation Sports

    I’m not sure what you’re doing wrong, but it works the same way it always has for me. Set everything as manual for both profiles, sim through the end of the last spring training game, set all rosters to their appropriate 26 man, and advance to opening day.
    Noiziv
    I’m not sure what you’re doing wrong, but it works the same way it always has for me. Set everything as manual for both profiles, sim through the end of the last spring training game, set all rosters to their appropriate 26 man, and advance to opening day.

    Before going into franchise, I take rosters down to 26 guys and then skip ST... Hustlin Owl said in another thread that trick doesnt work.
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    bryanm1982
    You might have mentioned this in last year’s post or earlier in this one. But I noticed like Asdrubal Cabrera has a OVR of 79 and a potential of 90. Why is his potential so high with him being older and should be on his decline?
    He won't progress any more. The high potential however will help mitigate his decline that he still will have.
    Think of Pujols, his potential is probably high 90s in the game. If it was low you would see a rapid decline across the board. NBA 2k has same system. Older players with 99 potentials in order to keep their decline as minimal as possible.
    Sent from my SM-G996U using Operation Sports mobile app
    Just want to know if these rosters have dropped yet??? Going to start a franchise and used them last year and basically saved the game for me and now at the point where these might save this years game for me also!!! So have they dropped yet or getting pretty close???
    Chad211
    Just want to know if these rosters have dropped yet??? Going to start a franchise and used them last year and basically saved the game for me and now at the point where these might save this years game for me also!!! So have they dropped yet or getting pretty close???

    Not yet, but soon :)
    Cycloniac
    Not yet, but soon :)

    Can’t wait because your guys work saved the game for me last year and it’s looking like that this year too. Already took a look at your guys player rates and they are just better then what SDS has to offer. This years rosters are just bad and I think I may have said it last year but SDS should be paying you guys to make their rosters why they don’t get with you guys is a mystery because it would make this game so much better from the start!!!
    Here’s a big question I have??? Is it even worth playing though spring training this year are any benefits for player development or stat boosts for guys you play well with??? Has SDS given us a reason this year to play through the most important part of baseball season???
    The Kid 24
    Before going into franchise, I take rosters down to 26 guys and then skip ST... Hustlin Owl said in another thread that trick doesnt work.
    Sent from my iPhone using Operation Sports

    I think “skipping” ST might be your issue. I have always thought you need to do your cut downs on the last day of ST otherwise it scrambles everything. You can sim all the games but make sure you don’t just flat out skip it. I always make my cut downs, then save my franchise , then advance to regular season and it always has worked.
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    MattyIce
    I think “skipping” ST might be your issue. I have always thought you need to do your cut downs on the last day of ST otherwise it scrambles everything. You can sim all the games but make sure you don’t just flat out skip it. I always make my cut downs, then save my franchise , then advance to regular season and it always has worked.
    Sent from my iPhone using Tapatalk

    The trick has always worked until this year I guess... Lovely even more work for me now.
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    The Kid 24
    The trick has always worked until this year I guess... Lovely even more work for me now.
    Sent from my iPhone using Operation Sports

    Maybe a sign to wait until these rosters drop? :)
    Doing my daily check-in to this thread, because well it's right up my alley & exactly what I am looking for! Thanks for this and all of your hard work!
    Can't wait guys!
    Thanks for all you guys do. Like others on the forum, checking this thread in hopes of a status update and the eventual drop information has become part of my daily routine. No rush, just grateful for all you guys do for the community.
    Thank you!
    Cycloniac
    Maybe a sign to wait until these rosters drop? :)

    Haha, you know what I'm gonna wait!! Waited this long to start my franchise, what's more waiting gonna hurt??
    So just wanted to ask again about spring training and franchise. Anybody know if there are really any benefits from playing a full spring training. Any stat bumps for playing well or helping your guys on the roster to develop??? When will your players start getting some progression from playing well in games??? Or do we still not have any real meaningful system and not just set up or roster and hit the regular season and just start playing???
    Chad211
    So just wanted to ask again about spring training and franchise. Anybody know if there are really any benefits from playing a full spring training. Any stat bumps for playing well or helping your guys on the roster to develop??? When will your players start getting some progression from playing well in games??? Or do we still not have any real meaningful system and not just set up or roster and hit the regular season and just start playing???

    I don't know the answer but I have always skipped ST..maybe play a game or two...but I hated playing every game in the same stadium. With stadium creator now I might play ST games next year..assuming game comes out during ST.
    knich1
    I don't know the answer but I have always skipped ST..maybe play a game or two...but I hated playing every game in the same stadium. With stadium creator now I might play ST games next year..assuming game comes out during ST.

    Thanks for the reply. So if we are talking the same as last year with no reason for franchise to play spring training game to progress your young players or rookies then what point is anybody seeing players progress from training or playing well or dose this years game still not have training or spring training mean anything to franchise mode???
    floydpinkster
    Should we be looking for the rosters in an earlier than expected release or do you still anticipate a Saturday release?

    Saturday is literally 2 hours from now...
    Sent from my iPhone using Operation Sports
    Not sure why this is being said but we are not releasing tomorrow. We’re on a good schedule and hopefully will be releasing soon but definitely not THAT soon. Rosters are between halfway and 2/3 of the way finished. Edits should be complete this weekend and then it’s just fine tuning. I know everyone is itching to start their franchises just be patient, we will be there soon.
    Can't wait for these guys!!! Just took a look at your guys player ratings page and it's just way better then what SDS has for rosters last year when I used your guys rosters players play to their strengths and that saved the game for me so just want to thank you guys for what you do. SDS should be paying you guys for making their game better and wish they would give you guys the job doing all their roster updates.
    Important thing to remember with these is don’t pay attention to overalls. As a whole they are much lower than any set but each player plays to their strength.
    jeffzinn2004
    Important thing to remember with these is don’t pay attention to overalls. As a whole they are much lower than any set but each player plays to their strength.

    It makes games feel a lot more realistic in franchise over the season!!! Might even save the game for me this year also this years release has had a ton of issues and been tough to want to stick with so just sticking around for your guys roster to see if it will keep me playing this year. Still trying to find out if it's worth it to playthrough spring training for player development or not can't find anybody who has done a spring training in franchise yet still looking???
    jeffzinn2004
    Not sure why this is being said but we are not releasing tomorrow. We’re on a good schedule and hopefully will be releasing soon but definitely not THAT soon. Rosters are between halfway and 2/3 of the way finished. Edits should be complete this weekend and then it’s just fine tuning. I know everyone is itching to start their franchises just be patient, we will be there soon.

    Frankly...I can't believe you guys are this close. Christmas in May/June!!! :freddy:
    jeffzinn2004
    Cy got the rosters to stick thru skipping spring training last year, should be able to do it this year as well.

    Really curious to know how if he makes that happened... Hustlin Owl posted in how to do 30 team control thread, said he tried everything and nothing works.
    Sent from my iPhone using Operation Sports
    jeffzinn2004
    Not sure why this is being said but we are not releasing tomorrow. We’re on a good schedule and hopefully will be releasing soon but definitely not THAT soon. Rosters are between halfway and 2/3 of the way finished. Edits should be complete this weekend and then it’s just fine tuning. I know everyone is itching to start their franchises just be patient, we will be there soon.

    Because you said the spreadsheets would be done by Saturday and people can't read. You clearly stated that after the spreadsheet was done on Saturday that there would still be more work to do.
    Cycloniac
    Melancon only really throws 2 pitches: the cutter and curveball. Since the game forces us to have 3 pitches minimum, I put the closest pitch to the cutter (slider) as pitch 3.
    In order to include a pitch, the pitcher needs to throw it at least 4.5% of the time.

    That's brilliant lol. I would've just ended up throwing in a fastball but yalls level of commitment to the game and this roster is insane. Looking forward to the roster and sliders. I'm on Xbox so I've only ever played games like madden and 2k and I always try to find good rosters for them, I really enjoy cpu VS cpu and sometimes it can be hard to find a good roster and sliders for that. Now that The Show is out on Xbox I'm super excited to play it but also find a good roster for it. It looks like I'm in the right place. Yall have a lot of work going into these ratings. Super excited for the release 😁
    Korady
    Because you said the spreadsheets would be done by Saturday and people can't read. You clearly stated that after the spreadsheet was done on Saturday that there would still be more work to do.

    I can read fine. Just misunderstood. Not a roster maker and not knowledgeable on how quickly things can or can't get done after the spreadsheet was complete. Nice to be welcomed into the community though :smile:
    I am on xbox so new to MLB The Show and I love reworking rosters to produce accuracy and immersion so thank you for your work! In other sports games the overall rating is what drives free agency, contracts, etc. Will that be something that these rosters struggle with? Like on DHs, that are great hitters but lower overall since thats all they offer, will they be under paid in future seasons by AI?
    floydpinkster
    I can read fine. Just misunderstood. Not a roster maker and not knowledgeable on how quickly things can or can't get done after the spreadsheet was complete. Nice to be welcomed into the community though :smile:

    I wouldn’t take too much offense to it. The community has had people on it before that badgered roster makers over ETAs of release. Editing of just one team can sometimes take me well over a hour. For example if I edit a pitcher that was created I have to tweak every pitch speed multiple times if I change what they throw, for example if I decrease fastball speed it will also decrease slider speed so I have to find the balance.
    clbklein
    I am on xbox so new to MLB The Show and I love reworking rosters to produce accuracy and immersion so thank you for your work! In other sports games the overall rating is what drives free agency, contracts, etc. Will that be something that these rosters struggle with? Like on DHs, that are great hitters but lower overall since thats all they offer, will they be under paid in future seasons by AI?

    I think generally, with or without rerates, player salaries offered by the CPU tend to be inconsistent. When SDS was promoting the game, they shared video of offers Lindor was getting that were quite a bit lower than what he was offered by the Mets.
    Not terribly lower, not noticeably.
    It's a game issue that they are still working on.
    Cycloniac
    I think generally, with or without rerates, player salaries offered by the CPU tend to be inconsistent. When SDS was promoting the game, they shared video of offers Lindor was getting that were quite a bit lower than what he was offered by the Mets.
    Not terribly lower, not noticeably.
    It's a game issue that they are still working on.

    Perhaps the game gets it right and it's a real life issue. ;)
    By the way, I can't wait for these rosters. These are always the best and most realistic rosters of them all. Thanks for doing this for all us baseball fans.
    jeffzinn2004
    I wouldn’t take too much offense to it. The community has had people on it before that badgered roster makers over ETAs of release. Editing of just one team can sometimes take me well over a hour. For example if I edit a pitcher that was created I have to tweak every pitch speed multiple times if I change what they throw, for example if I decrease fastball speed it will also decrease slider speed so I have to find the balance.

    Jeff..that's a great point. I think many people who do their own editing overlook how changing one slider impacts others...I know I am guilty...lol.
    CoachDRob
    Great job. What’s your estimate on a release?

    I'm sure once they get the rosters finished they'll need to test em and run simulations for sliders and what not and make any final edits to the roster. I expect and hope it takes good while until they're out. Let's me know they ran a lot of tests which means the most accurate gameplay possible within the limitations of the game. :)
    floydpinkster
    I can read fine. Just misunderstood. Not a roster maker and not knowledgeable on how quickly things can or can't get done after the spreadsheet was complete. Nice to be welcomed into the community though :smile:

    I wasn't even replying to you. If the shoe fits wear it but no need to take it personally. I was just letting Jeff know why people thought their roster was releasing today despite them never saying that to begin with.
    Cycloniac
    Yes, spreadsheet is done

    I appreciate all the work done on these. After glancing at my hometown Orioles though I have some concerns, particularly on the potential ratings. The #2 prospect in baseball (Rutschman) has an 83, #22 (Rodriguez) an 80, and #58 (Hall) an 80 while other milb guys not even in the top 100 are higher. This doesn’t make sense to me. Also some younger guys on the MLB roster (I noticed Hays and Mullins) have surprisingly low potentials.
    What is your methodology/basis for the potential ratings?
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    jellisjenius
    I appreciate all the work done on these. After glancing at my hometown Orioles though I have some concerns, particularly on the potential ratings. The #2 prospect in baseball (Rutschman) has an 83, #22 (Rodriguez) an 80, and #58 (Hall) an 80 while other milb guys not even in the top 100 are higher. This doesn’t make sense to me. Also some younger guys on the MLB roster (I noticed Hays and Mullins) have surprisingly low potentials.
    What is your methodology/basis for the potential ratings?
    Sent from my iPhone using Operation Sports





    Sent from my iPhone using Operation Sports
    japsubie



    https://uploads.tapatalk-cdn.com/20210516/392d9987cc4575bf56f8f334b46390a2.jpg

    Yes I have read and re-read the OP several times and it doesn’t answer my question about specifically how milb prospects are rated. When your mix of MLB potentials is 18% A-level but the #2 prospect in baseball is a low B, something has gone wrong.
    Sent from my iPhone using Operation Sports
    jellisjenius
    I appreciate all the work done on these. After glancing at my hometown Orioles though I have some concerns, particularly on the potential ratings. The #2 prospect in baseball (Rutschman) has an 83, #22 (Rodriguez) an 80, and #58 (Hall) an 80 while other milb guys not even in the top 100 are higher. This doesn’t make sense to me. Also some younger guys on the MLB roster (I noticed Hays and Mullins) have surprisingly low potentials.
    What is your methodology/basis for the potential ratings?
    Sent from my iPhone using Operation Sports

    It is based on the fact that the Orioles will forever suck...lol
    Just kidding...I am sure Cy and Jeff will explain although I’m pretty sure they explained this in 2020 thread.
    knich1
    It is based on the fact that the Orioles will forever suck...lol
    Just kidding...I am sure Cy and Jeff will explain although I’m pretty sure they explained this in 2020 thread.

    Thanks for the tip, I went back to the 2020 thread and the 2020 spreadsheet with milb pitching and hitting ratings calculators. Unfortunately this has only deepened my worry as I found the Orioles milb ratings in the 2021 spreadsheet are identical to those in the 2020 sheet. One piece of the 2020 methodology copied and pasted from the calculator:
    POT Scale
    Rank POT
    1-25 99
    26-50 90
    51-75 85
    76-100 80
    Rutschman is the #2 prospect so he should be an automatic 99 potential if I understand correctly. So either the spreadsheet listed in the OP is not the final version or at least one team's worth of minor league prospects (and almost certainly more than one team's worth) have not been updated this year.
    jellisjenius
    Thanks for the tip, I went back to the 2020 thread and the 2020 spreadsheet with milb pitching and hitting ratings calculators. Unfortunately this has only deepened my worry as I found the Orioles milb ratings in the 2021 spreadsheet are identical to those in the 2020 sheet. One piece of the 2020 methodology copied and pasted from the calculator:
    POT Scale
    Rank POT
    1-25 99
    26-50 90
    51-75 85
    76-100 80
    Rutschman is the #2 prospect so he should be an automatic 99 potential if I understand correctly. So either the spreadsheet listed in the OP is not the final version or at least one team's worth of minor league prospects (and almost certainly more than one team's worth) have not been updated this year.

    The spreadsheet on the 2020 thread is the same spreadsheet for the 2021 thread. They just updated it for 2021 recently
    jellisjenius
    Thanks for the tip, I went back to the 2020 thread and the 2020 spreadsheet with milb pitching and hitting ratings calculators. Unfortunately this has only deepened my worry as I found the Orioles milb ratings in the 2021 spreadsheet are identical to those in the 2020 sheet. One piece of the 2020 methodology copied and pasted from the calculator:
    POT Scale
    Rank POT
    1-25 99
    26-50 90
    51-75 85
    76-100 80
    Rutschman is the #2 prospect so he should be an automatic 99 potential if I understand correctly. So either the spreadsheet listed in the OP is not the final version or at least one team's worth of minor league prospects (and almost certainly more than one team's worth) have not been updated this year.

    But that is a good question. I'm also a bit curious after looking for a bit. I'm also curious where yall find the h per 9, k per 9, etc stats. I can't seem to find the stats for the per 9s that match with the spreadsheet unless a formula goes into it and it's not strictly based on the per 9 stat itself. Also noticed that a ton of closers have 99 k per 9. But when looking at stats there seems to be a majority of SPs up top although I would say more CPs makes more sense which makes me think my sources for stats are wrong. I've looked at 2018-2020 stats and I just don't see how so many pitchers can have 99 k per 9.
    Niceghost21
    But that is a good question. I'm also a bit curious after looking for a bit. I'm also curious where yall find the h per 9, k per 9, etc stats. I can't seem to find the stats for the per 9s that match with the spreadsheet unless a formula goes into it and it's not strictly based on k per 9. Also noticed that a ton of closers have 99 k per 9. But when looking at stats there seems to be a majority of SPs although I would say more CPs up top makes more sense which makes me think my sources for stats are wrong. I've looked at 2018-2020 stats and I just don't see how so many pitchers can have 99 k per 9.

    Partially because that is what is required to get to some of these strikeout numbers you see in real life. The game dictates a lot of these things. Some players will never reach the strike out levels, no matter what the ratings are, that they have in real life.
    Mattchu12
    Partially because that is what is required to get to some of these strikeout numbers you see in real life. The game dictates a lot of these things. Some players will never reach the strike out levels, no matter what the ratings are, that they have in real life.

    Yeah I understand that. But then there are pitchers like Demarcus Evans and Robbie Ray with 99 k/9. Whilst pitchers like Shane Bieber and Trevor Bauer only have 97 and 93 respectively.
    Niceghost21
    Yeah I understand that. But then there are pitchers like Demarcus Evans and Robbie Ray with 99 k/9. Whilst pitchers like Shane Bieber and Trevor Bauer only have 97 and 93 respectively.

    Okay I'm starting to see where these numbers are coming from. I went to https://www.fangraphs.com/leaders.aspx?pos=all&stats=pit&lg=all&qual=20&type=8&season=2020&month=0&season1=2018&ind=0&team=0&rost=0&age=0&filter=&players=0&startdate=2018-01-01&enddate=2020-12-31&sort=9,d&page=1_30 and searched k/9 for all players with 10+ innings pitched a season through 2018-2020. And many of the 20 pitchers with 99 k/9 were at the very top. I also see why someone like Demarcus Evans has a 99 k/9 as in minors he did super well boasting something like a 16 k/9 which is insane even if it was minors. It was just really weird to see that many pitchers with such a good k/9 Stat when some of them hardly even pitch. But I'd bet that the other ratings as well as substitutions during game even out the stats pretty well in game. Only time will tell. Anywho, I'm excited for this roster and sliders. :D
    jellisjenius
    I appreciate all the work done on these. After glancing at my hometown Orioles though I have some concerns, particularly on the potential ratings. The #2 prospect in baseball (Rutschman) has an 83, #22 (Rodriguez) an 80, and #58 (Hall) an 80 while other milb guys not even in the top 100 are higher. This doesn’t make sense to me. Also some younger guys on the MLB roster (I noticed Hays and Mullins) have surprisingly low potentials.
    What is your methodology/basis for the potential ratings?
    Sent from my iPhone using Operation Sports

    I suppose I should have added to OP
    Here is some discussion from last year.
    Cycloniac
    For long term franchise play, the potential mix is adjusted to divide players into relevant tiers, based on current production and age.
    Potential Mix for MLB Position Players
    A (90-99) = 16%
    B (80-89) = 34%
    C (70-79) = 51%
    Potential Mix for MLB Pitchers
    A (90-99) = 18%
    B (80-89) = 36%
    C (70-79) = 46%
    The potential system was changed this year to improve long-term balance in franchise. It became imbalanced too soon last year.
    Minor league players and major league players potentials are rated differently. Pitchers and hitters are also on different potential scales.
    When a player reaches the majors, how much they were touted in the minors doesn't matter anymore. What matters is how well they produce. From the player's production, we can assess what their ceiling is.
    Prospect ratings and potentials were determined based on:
    -Age
    -Current Ability (2019 stats/most recent season)
    -Highest level of competition
    Hitters and pitchers progress a bit differently. Progression for hitters is more random/performance based than pitchers.
    For hitters, in order to get a good baseline, prospects from previous years were used as comparrisons. The goal was to look at players retroactively and see if TPS could accurately predict how good they would become. I looked at the 2017 Top 100 Prospects list, since we now have a reasonable idea of how those prospects turned out.
    This was helpful because every year, there are superstars on this list and there are busts. My goal was to follow a similar potential spread the MLB rosters have, where there are a few stars, some above average players, and everyday/bench guys.
    In designing the potential calculation method, I wanted to prioritize how advanced the hitter's approach was (walk%, whiff%) and how well they could actually hit. The best players in baseball have great plate discipline and limit strikeouts, with the occasional exception. However, they can all hit. Simply put, if a player can't hit, his ceiling is lower and vice versa. The quality of competition and age are then considered to avoid overrating a player's ceiling. One mistake many make in evaluating prospects in rosters is eering on the side of high potentials. When potentials are too high, franchise is unplayable beyond year 2 and there is no balance long-term.
    Wander Franco is the consensus #1 prospect in baseball right now. One may look at the reports and say oh, 99 potential for sure. I like Franco, but he has only played in A ball. For players in A, there is an additional potential adjustment. Instead of a 99, TPS gives Franco a 90, which is still superstar level, rather than hall-of-fame/pereniel MVP candidate level (i.e. Trout).
    If Franco had played against better competition with a similar performance (AA or AAA) then he would likely be a 99.
    For pitchers, it is more likely that a player will achieve his potential rating than hitters in MLBTS, regardless of performance.
    This was taken into account and a similar approach was taken to evaluate them.
    There are three ceilings for pitchers:
    75: #4/#5 starter
    80: #3/#2 starter
    90: Potential Ace
    Their performance against level of competition and how deep they go into games determined their ceiling (potential rating).
    jellisjenius
    Thanks for the tip, I went back to the 2020 thread and the 2020 spreadsheet with milb pitching and hitting ratings calculators. Unfortunately this has only deepened my worry as I found the Orioles milb ratings in the 2021 spreadsheet are identical to those in the 2020 sheet. One piece of the 2020 methodology copied and pasted from the calculator:
    POT Scale
    Rank POT
    1-25 99
    26-50 90
    51-75 85
    76-100 80
    Rutschman is the #2 prospect so he should be an automatic 99 potential if I understand correctly. So either the spreadsheet listed in the OP is not the final version or at least one team's worth of minor league prospects (and almost certainly more than one team's worth) have not been updated this year.

    This was an old idea for a scale we scrapped.
    We switched to the current lower potential scale because progression and rosters became too unbalanced with the old scale where higher potentials were more frequent.
    Another way to understand the current OVR/POT scale is using this 20/80 scale from Fangraphs as a guide:
    https://blogs.fangraphs.com/scouting-explained-the-20-80-scouting-scale/
    Role/OVR/20-80 Equivalent
    Bench/65/40
    Platoon or Utility/70/45
    MLB Regular/75/50
    Above Avg POS Player/80/55
    Plus or All-Star/85/60
    Perenial All-Star/90/65
    Top 5/95/70
    Top 2-3/97/75
    Top 1-2/99/80
    Additionally, as there was no minor league season in 2020, ratings for minor leaguers who have not debuted last season (at least 50 PAs/10 innings pitched) were not changed.
    Niceghost21
    But that is a good question. I'm also a bit curious after looking for a bit. I'm also curious where yall find the h per 9, k per 9, etc stats. I can't seem to find the stats for the per 9s that match with the spreadsheet unless a formula goes into it and it's not strictly based on the per 9 stat itself. Also noticed that a ton of closers have 99 k per 9. But when looking at stats there seems to be a majority of SPs up top although I would say more CPs makes more sense which makes me think my sources for stats are wrong. I've looked at 2018-2020 stats and I just don't see how so many pitchers can have 99 k per 9.

    Baseball Reference has the per 9 stats. The basic formula is k/9 multiplied by 8. Closers receive a slight boost to all per 9 stats.
    I’ve said this before but SDS needs to get with you guys on your ratings and should be paying you guys for the work you guys put in. Right now the live rosters are way off with player ratings and details it’s bad. But still holding out that these will save the game for me this year🤘🏻🤘🏻🤘🏻
    Cycloniac
    This was an old idea for a scale we scrapped.
    We switched to the current lower potential scale because progression and rosters became too unbalanced with the old scale where higher potentials were more frequent.
    Another way to understand the current OVR/POT scale is using this 20/80 scale from Fangraphs as a guide:
    Role/OVR/20-80 Equivalent
    Bench/65/40
    Platoon or Utility/70/45
    MLB Regular/75/50
    Above Avg POS Player/80/55
    Plus or All-Star/85/60
    Perenial All-Star/90/65
    Top 5/95/70
    Top 2-3/97/75
    Top 1-2/99/80
    Additionally, as there was no minor league season in 2020, ratings for minor leaguers who have not debuted last season (at least 50 PAs/10 innings pitched) were not changed.

    These two posts were super helpful, thank you. I think you have a sound methodology, it's just unfortunate that having no 2020 milb season means prospect ratings and potentials are stagnant. In reality, guys did improve or decline, suffer injuries or recover from injuries, etc., there's just no data to point to that would reflect those changes.
    Another quirk is that there is often an adjustment period for a prospect in his debut season, so if his ratings and potential are based only on that it may not be an accurate reflection of his abilities. Rutschman is a perfect example - he debuted mostly in rookie and short-season ball at age 21, then had no 2020 season to take the next step. So far this year at AA he's posted a .957 OPS and has more walks than strikeouts.
    In any case, thanks for the explanation.
    jellisjenius
    These two posts were super helpful, thank you. I think you have a sound methodology, it's just unfortunate that having no 2020 milb season means prospect ratings and potentials are stagnant. In reality, guys did improve or decline, suffer injuries or recover from injuries, etc., there's just no data to point to that would reflect those changes.
    Another quirk is that there is often an adjustment period for a prospect in his debut season, so if his ratings and potential are based only on that it may not be an accurate reflection of his abilities. Rutschman is a perfect example - he debuted mostly in rookie and short-season ball at age 21, then had no 2020 season to take the next step. So far this year at AA he's posted a .957 OPS and has more walks than strikeouts.
    In any case, thanks for the explanation.

    For what it's worth, I took a look at how he's doing this season and what scouts are saying. He is the #2 prospect in baseball, but Adley's ceiling (potential) according to MLB Pipeline is a 65 grade (90 for our purposes) right now, so looking at our scale, he is only 7 points lower than that.
    He has a good OPS this year, but he's only played 11 minor league games.
    Adley also had no struggle adjusting to A ball. Aside from being unable to hit lefties, he produced very well in fact, so that isn't working against him.
    I will also mention that having no season would benefit many prospects potential ratings. The older a prospect is, the lower his ceiling and the greater the need for high production at upper levels of the minors.
    Cycloniac
    For what it's worth, I took a look at how he's doing this season and what scouts are saying. He is the #2 prospect in baseball, but Adley's ceiling (potential) according to MLB Pipeline is a 65 grade (90 for our purposes) right now, so looking at our scale, he is only 7 points lower than that.
    He has a good OPS this year, but he's only played 11 minor league games.
    Adley also had no struggle adjusting to A ball. Aside from being unable to hit lefties, he produced very well in fact, so that isn't working against him.
    I will also mention that having no season would benefit many prospects potential ratings. The older a prospect is, the lower his ceiling and the greater the need for high production at upper levels of the minors.

    Yeah, 90 seems about right to me for his potential. Once your rosters are done I'll probably geek out looking at the milb performances to date and make some small adjustments on my own before starting my franchise, but I take your point about keeping the number of high-potential players down.
    jellisjenius
    Yeah, 90 seems about right to me for his potential. Once your rosters are done I'll probably geek out looking at the milb performances to date and make some small adjustments on my own before starting my franchise, but I take your point about keeping the number of high-potential players down.

    If you wanted a prospect potential scale closer to MLBTS/Ridin's default, you can also bump potentials for the 25 and unders by 10.
    Can you take a look at the potentials for Luis Robert/Eloy Jimenez? I know they’re injured but I don’t see how Luis maxes out at an 81, considering he’s one of the top young talents in the MLB.
    dblanco12
    DeGrom throws a change up IRL no?
    I didn’t see that in his repertoire in the spreadsheet

    Yes, he does
    However, the game doesn't allow changeups to be faster than 88 MPH. He throws his at 91, so we put the closest pitch to the changeup (2-seamer) in its place.
    If a changeup is 90+ MPH, it is changed to a 2-Seamer
    Cycloniac
    Yes, he does
    However, the game doesn't allow changeups to be faster than 88 MPH. He throws his at 91, so we put the closest pitch to the changeup (2-seamer) in its place.
    If a changeup is 90+ MPH, it is changed to a 2-Seamer

    Actually the next best option could be a SPL tbh. I think it would really depend on the type of break you're trying to get.
    Cycloniac
    Yes, he does
    However, the game doesn't allow changeups to be faster than 88 MPH. He throws his at 91, so we put the closest pitch to the changeup (2-seamer) in its place.
    If a changeup is 90+ MPH, it is changed to a 2-Seamer

    Got it. Thanks.
    Can’t wait for this roster
    ViatorLion10
    Actually the next best option could be a SPL tbh. I think it would really depend on the type of break you're trying to get.

    Just casually throws 91 mph splitters. ��
    Niceghost21
    Just casually throws 91 mph splitters. ��

    I mean a splitter is essentially just a hard change-up. It has roughly the same trajectory in a game like The Show. Real life application is slightly different because of the late break, but it works in a video game
    Niceghost21
    Just casually throws 91 mph splitters. í*½í¸‚

    As long as the speed is correct and the movement isn’t too violent (maybe put movement down at 10 or 15? 5?) that little float at the end of a split’s run would replicate a 91mph change pretty well imo.
    As a personal preference I care way more about the behavior of a pitch than its name. I’ve given guys slurves to accommodate what their sliders actually do irl because standard sliders don’t behave like theirs, etc.
    ViatorLion10
    Actually the next best option could be a SPL tbh. I think it would really depend on the type of break you're trying to get.

    More pitchers are leaning towards the circle change as opposed to the straight change though. The two seam fastball is the closest alternative to the circle change
    Cycloniac
    More pitchers are leaning towards the circle change as opposed to the straight change though. The two seam fastball is the closest alternative to the circle change

    Agreed. That's why I said I think it depends more on the type of break you're looking for (more horizontal or more vertical)
    I don’t want to be the pushy one. But has anyone heard about an ETA for these rosters? I guess I’m just excited to get started on my Franchise. If I have a rough idea of release date, I can then plan accordingly. Many Thanks for doing these. Super excited.
    Sent from my iPhone using Operation Sports
    I’ll try and give a update as best as I can, keep in mind I will not even guess at a completion day because there are a lot of variable going into finishing this project up.
    So I have about 2-2 1/2 teams left to finish. After that is players in free agency which we probably have around 20-25. After that is adding in a few of the top prospects that weren’t included in Ridin’s release, probably looking at 10-15 of those guys. Then it’s off to Cy to tweak for balance and depth to make this work in franchise.
    jeffzinn2004
    I’ll try and give a update as best as I can, keep in mind I will not even guess at a completion day because there are a lot of variable going into finishing this project up.
    So I have about 2-2 1/2 teams left to finish. After that is players in free agency which we probably have around 20-25. After that is adding in a few of the top prospects that weren’t included in Ridin’s release, probably looking at 10-15 of those guys. Then it’s off to Cy to tweak for balance and depth to make this work in franchise.

    Would you guys be interested in dropping like a version 1 once all the teams are updated. I dont care as much about free agents, and most the prospects I care about are already in the game. If not, thats cool, I'm just over playing Diamond Dynasty, and after quite a few hours realized I suck at building stadiums.
    I also play multiple franchises, so have no problem with starting over once the Final rosters and sliders are released.
    BigSlim1818
    Would you guys be interested in dropping like a version 1 once all the teams are updated. I dont care as much about free agents, and most the prospects I care about are already in the game. If not, thats cool, I'm just over playing Diamond Dynasty, and after quite a few hours realized I suck at building stadiums.
    I also play multiple franchises, so have no problem with starting over once the Final rosters and sliders are released.

    Why torture yourself? I been playing Franchise since day 1. Yes I will restart my Franchise or sim to where I left off.
    Way I see it I am kinda doing ST for my players, getting used to their stances, pitches (I plugged in Cy's numbers for my Franchise pitchers), tendencies etc. And when it launches (assuming Cy has Yanks equip edits in ;) ) I'm ready to go. :)
    knich1
    Why torture yourself? I been playing Franchise since day 1. Yes I will restart my Franchise or sim to where I left off.
    Way I see it I am kinda doing ST for my players, getting used to their stances, pitches (I plugged in Cy's numbers for my Franchise pitchers), tendencies etc. And when it launches (assuming Cy has Yanks equip edits in ;) ) I'm ready to go. :)

    Exactly what I'm doing too
    knich1
    Why torture yourself? I been playing Franchise since day 1. Yes I will restart my Franchise or sim to where I left off.
    Way I see it I am kinda doing ST for my players, getting used to their stances, pitches (I plugged in Cy's numbers for my Franchise pitchers), tendencies etc. And when it launches (assuming Cy has Yanks equip edits in ;) ) I'm ready to go. :)

    I'm definitely not like some of y'all on here where you play every pitch. I will do sim franchises where I just do one year real quick. Will do a custom roster of just my favorite players or an under 23 year old team and then play a month and get bored.
    I play through tons of franchises trying out different things. Though im new to this forum, I don't do what it seems like a lot of you do where you have your one franchise that you play through forever. Which more power to you, I dont have that dedication or attention span.
    So yeah getting a V1 of the roster would be great for me because I might go through 3-4 different franchises between that and the final release
    Totally agree with knich1. One thing I’d put out there is to really make franchise great I’ve gone with the setup Armor has in the first page of his sliders. Each team gets sponsorships based on market size and it helps with budget and money for free agents. Keep in mind this only works with 30 team control.
    jeffzinn2004
    Totally agree with knich1. One thing I’d put out there is to really make franchise great I’ve gone with the setup Armor has in the first page of his sliders. Each team gets sponsorships based on market size and it helps with budget and money for free agents. Keep in mind this only works with 30 team control.
    Yep, while waiting I've been aying DD saving up stubs to buy sponsorships in the marketplace so I can have as many as I can before I start a franchise. I've wasted a lot buying packs like a dumb dumb but no more of that lol
    Sent from my SM-G996U using Operation Sports mobile app
    jeffzinn2004
    Totally agree with knich1. One thing I’d put out there is to really make franchise great I’ve gone with the setup Armor has in the first page of his sliders. Each team gets sponsorships based on market size and it helps with budget and money for free agents. Keep in mind this only works with 30 team control.

    I think I'll be giving this a go this year
    BigSlim1818
    I'm definitely not like some of y'all on here where you play every pitch. I will do sim franchises where I just do one year real quick. Will do a custom roster of just my favorite players or an under 23 year old team and then play a month and get bored.
    I play through tons of franchises trying out different things. Though im new to this forum, I don't do what it seems like a lot of you do where you have your one franchise that you play through forever. Which more power to you, I dont have that dedication or attention span.
    So yeah getting a V1 of the roster would be great for me because I might go through 3-4 different franchises between that and the final release

    Yeah..we are pretty hard core but each of us is different too. I play two franchises at once. Always my Yanks and rotate a NL team so I can play in all the stadiums. I play every pitch, which is why I have to sometimes sim to where left off..I would never get thru the season lol.
    I don't play more than 1 season because by the time I finish full season the next SHOW is coming out. But I like playing with current (or historical) players not futures. Many like to play thru 10 year Franchise so whatever works for you.
    knich1
    Yeah..we are pretty hard core but each of us is different too. I play two franchises at once. Always my Yanks and rotate a NL team so I can play in all the stadiums. I play every pitch, which is why I have to sometimes sim to where left off..I would never get thru the season lol.
    I don't play more than 1 season because by the time I finish full season the next SHOW is coming out. But I like playing with current (or historical) players not futures. Many like to play thru 10 year Franchise so whatever works for you.

    Very true we all have our ways lol
    I usually sim first game of each series (aside from opening day) and if I win I’ll simulate game 2 of the series. If thats a win also then I just sim the series out if its 3 games. If i lose a game in the series by simming then I play the next to potentially avoid a sweep.
    Goal with this method is to take 2 out of 3, or 3 out of 4 each series if possible while minimizing how many games played so I can still make it through a few seasons.
    Sent from my iPhone using Operation Sports
    japsubie
    Very true we all have our ways lol
    I usually sim first game of each series (aside from opening day) and if I win I’ll simulate game 2 of the series. If thats a win also then I just sim the series out if its 3 games. If i lose a game in the series by simming then I play the next to potentially avoid a sweep.
    Goal with this method is to take 2 out of 3, or 3 out of 4 each series if possible while minimizing how many games played so I can still make it through a few seasons.
    Sent from my iPhone using Operation Sports

    Intersting idea. I always play the last game of every series, no matter what. Only exception is Opening Day. In the playoffs, I play the last game of each home/road set, so 3 to 5 games of a 7-game series I will play, depending on the setup 2-3-2 vs. 2-2-1-1-1. Always the Rangers. I also play about 1 game a month with AAA and AA teams. I enjoy getting to know my prospects from that perspective as well instead of just the numbers. I've never tried the 30-team control thing before. Seems intimidating, but I'm willing to try anything to make the experience more reaslistic.
    knich1
    Yeah..we are pretty hard core but each of us is different too. I play two franchises at once. Always my Yanks and rotate a NL team so I can play in all the stadiums. I play every pitch, which is why I have to sometimes sim to where left off..I would never get thru the season lol.
    I don't play more than 1 season because by the time I finish full season the next SHOW is coming out. But I like playing with current (or historical) players not futures. Many like to play thru 10 year Franchise so whatever works for you.

    I do think when the final rosters are out though I will try the play 1 sim 5 strategy so you only end up playing like 27 games/season. I think that might be a good balance for me to still play a good amount of games, but also get through the season as I very much enjoy the team rebuilding process and developing young players.
    One of the things I try to avoid in sports games is quitting after the first season because I played the whole season and by that time the real season is either over or ive moved onto other games. This is especially bad because I always lean my teams towards a lot of young players and building for a future that I never get to...
    BigSlim1818
    I do think when the final rosters are out though I will try the play 1 sim 5 strategy so you only end up playing like 27 games/season. I think that might be a good balance for me to still play a good amount of games, but also get through the season as I very much enjoy the team rebuilding process and developing young players.
    One of the things I try to avoid in sports games is quitting after the first season because I played the whole season and by that time the real season is either over or ive moved onto other games. This is especially bad because I always lean my teams towards a lot of young players and building for a future that I never get to...

    Haha, I'm the king of stockpiling future draft picks for drafts that I never make it to!
    japsubie
    Very true we all have our ways lol
    I usually sim first game of each series (aside from opening day) and if I win I’ll simulate game 2 of the series. If thats a win also then I just sim the series out if its 3 games. If i lose a game in the series by simming then I play the next to potentially avoid a sweep.
    Goal with this method is to take 2 out of 3, or 3 out of 4 each series if possible while minimizing how many games played so I can still make it through a few seasons.
    Sent from my iPhone using Operation Sports

    That's a good idea. This year, I decided to play every division game and simulate most non-division games (I'll only play the big matchups/important games down the stretch). I've liked this so far as I'm using the Nationals and the NL East is separated by just 2.5 games and just passed the draft. The games have been fun, especially against the braves, who are the only team to have a winning record against me so far. Maybe I'll mix it up in year two, but for now, I'm having a lot of fun with that franchise.
    japsubie
    Soon
    Sent from my iPhone using Operation Sports

    ‘Soon’ sounds promising...but what do you think that means. A day, A few days, A week...impatiently waiting as you can tell lol.
    Sent from my iPhone using Operation Sports
    Dazza1
    ‘Soon’ sounds promising...but what do you think that means. A day, A few days, A week...impatiently waiting as you can tell lol.
    Sent from my iPhone using Operation Sports

    Bro - RELAX - it will be out when it’s released...asking is not going to expedite the process nor the response...A roster of this magnitude - as I’ve used Cycloniac’s each year - Takes an incredible amount of time focused on detail
    Teleo
    Bro - RELAX - it will be out when it’s released...asking is not going to expedite the process nor the response...A roster of this magnitude - as I’ve used Cycloniac’s each year - Takes an incredible amount of time focused on detail

    I was definitely not trying to be rude. Sorry if it came across that way. Just excited to finally get started for real with this game.
    Sent from my iPhone using Operation Sports
    So Ridin’s next release is all AA stadiums and mostly more free agents....as well as Shogo having a face scan. At this point I’m on the last little bit of player edits before it goes to Cy for final tweaks. Safe to say it would be insane for us to start all the way over for a very minor update in the grand scheme of things. That being said if there is someone not on the sheet or in Ridin’s previous release you’d like to see included let us know and I can swap out some legends for them.
    Dazza1
    I was definitely not trying to be rude. Sorry if it came across that way. Just excited to finally get started for real with this game.
    Sent from my iPhone using Operation Sports

    My apologies - looking back - I came across rude and that was not my agenda - You and I are both excited for this roster but I wanted to extend my apologies - hope all is well ����
    Teleo
    My apologies - looking back - I came across rude and that was not my agenda - You and I are both excited for this roster but I wanted to extend my apologies - hope all is well í*½í±í*¼í¿»

    All good. As you said just excited to get these rosters. Appreciate the post though. Respect.
    Sent from my iPhone using Operation Sports
    Cycloniac
    I think I'll be giving this a go this year

    I remember you taught me how to come up with a pitcher control and break by using his strikes and fouls % and whip * 5 or something like that .. I was curious if you still use that meathod and can you teach me again and any other way you come up with your ratings lol.. I wish I could help somehow
    Fair warning (if you haven't noticed already), but it looks like every single prospect in Ridin's roster has the wrong age.
    I'm going to be honest, this is incredibly disappointing to see and not really an excusable oversight by him and his team.
    ViatorLion10
    Fair warning (if you haven't noticed already), but it looks like every single prospect in Ridin's roster has the wrong age.
    I'm going to be honest, this is incredibly disappointing to see and not really an excusable oversight by him and his team.

    I believe this is out of their control. Because the prospects are made by SDS and their ages can not be edited.
    jeffzinn2004
    ...if there is someone not on the sheet or in Ridin’s previous release you’d like to see included let us know

    I'm actually a little confused on this one my man, there's lot of guys not on the sheet. Cespedes, Puig, & Torkelson off the top of my head; guys like that, not just randos. I feel like I must be missing something. If I'm not, then yeah I guess I'm officially requesting ratings for all three please and thank you. :)
    Love this project and these ratings look on-point af btw.
    Crimsoncomet
    I believe this is out of their control. Because the prospects are made by SDS and their ages can not be edited.

    I see it now. Some players can still be edited, but a lot you can't.
    This honestly may ruin the game for me. Can anyone tell me if there's a light at the end of the tunnel for a possible fix for this? Prospects are the only reason I still play this game, and having the wrong ages just makes it pointless.
    Happy Friday all
    Jeff passed along the roster to me last night. I won't give an ETA, but I am conducting final review and making sure 40 man rosters are ready to go.
    Transactions are current e.g. Pujols is in LA.
    Very close to release now folks. For anyone who used the roster last year, we used a contract system for minor leaguers that looked like this:
    Age: Contract Length
    18: 5 years
    19: 5 years
    20: 4 years
    21: 3 years
    22: 3 years
    23: 2 years
    24+ (if 0 service time): 1 year
    The idea behind it was to make sure you weren't seeing prospects in free agency sooner than they should be. Please share if you liked/disliked this system. Also share if you didn't think it mattered.
    If responses are positive I will make those edits again.
    Cycloniac
    Happy Friday all
    Jeff passed along the roster to me last night. I won't give an ETA, but I am conducting final review and making sure 40 man rosters are ready to go.
    Transactions are current e.g. Pujols is in LA.
    Very close to release now folks. For anyone who used the roster last year, we used a contract system for minor leaguers that looked like this:
    Age: Contract Length
    18: 5 years
    19: 5 years
    20: 4 years
    21: 3 years
    22: 3 years
    23: 2 years
    24+ (if 0 service time): 1 year
    The idea behind it was to make sure you weren't seeing prospects in free agency sooner than they should be. Please share if you liked/disliked this system. Also share if you didn't think it mattered.
    If responses are positive I will make those edits again.

    Sounds good to me!
    Sent from my iPhone using Operation Sports
    Cycloniac
    Happy Friday all
    Jeff passed along the roster to me last night. I won't give an ETA, but I am conducting final review and making sure 40 man rosters are ready to go.
    Transactions are current e.g. Pujols is in LA.
    Very close to release now folks. For anyone who used the roster last year, we used a contract system for minor leaguers that looked like this:
    Age: Contract Length
    18: 5 years
    19: 5 years
    20: 4 years
    21: 3 years
    22: 3 years
    23: 2 years
    24+ (if 0 service time): 1 year
    The idea behind it was to make sure you weren't seeing prospects in free agency sooner than they should be. Please share if you liked/disliked this system. Also share if you didn't think it mattered.
    If responses are positive I will make those edits again.

    So the prospects would never go through arbitration?
    Cycloniac
    Happy Friday all
    Jeff passed along the roster to me last night. I won't give an ETA, but I am conducting final review and making sure 40 man rosters are ready to go.
    Transactions are current e.g. Pujols is in LA.
    Very close to release now folks. For anyone who used the roster last year, we used a contract system for minor leaguers that looked like this:
    Age: Contract Length
    18: 5 years
    19: 5 years
    20: 4 years
    21: 3 years
    22: 3 years
    23: 2 years
    24+ (if 0 service time): 1 year
    The idea behind it was to make sure you weren't seeing prospects in free agency sooner than they should be. Please share if you liked/disliked this system. Also share if you didn't think it mattered.
    If responses are positive I will make those edits again.

    I havent played super deep yet or payed super close attention because weve only had micky mouse rosters available so far. But I assume the reasoning behind this is that teams would let guys go instead of having them go through arbitration and keeping them for pretty cheap anyways?
    Unless the game is broken and most of the prospects are dumped into free agency, would probably prefer to just have the normal arbitration/renewal system
    I guess unless we are talking if CAP's dont have that, then it would make sense to give them a contract I guess.
    Sorry for the ramble, I think my official stance is I dont know enough how the game handles it to care at this particular point. And if I did care enough later that is something I could just edit
    BigSlim1818
    I havent played super deep yet or payed super close attention because weve only had micky mouse rosters available so far. But I assume the reasoning behind this is that teams would let guys go instead of having them go through arbitration and keeping them for pretty cheap anyways?
    Unless the game is broken and most of the prospects are dumped into free agency, would probably prefer to just have the normal arbitration/renewal system
    I guess unless we are talking if CAP's dont have that, then it would make sense to give them a contract I guess.
    Sorry for the ramble, I think my official stance is I dont know enough how the game handles it to care at this particular point. And if I did care enough later that is something I could just edit

    The way it is now, prospects sign 1 year minor league contracts each year (renewable contracts) until their arb years.
    What I saw last year at times was teams deciding not to renew these contracts for good prospects. I saw either Jazz Chisholm or Kristian Robinson in FA in year 2 during testing last year.
    At the end of the day if you believe that the system you have in place is the best one regarding those contracts then I trust you.
    Sent from my iPhone using Operation Sports
    Cycloniac
    The way it is now, prospects sign 1 year minor league contracts each year (renewable contracts) until their arb years.
    What I saw last year at times was teams deciding not to renew these contracts for good prospects. I saw either Jazz Chisholm or Kristian Robinson in FA in year 2 during testing last year.

    Seems dumb that any team would let go of their renewable/arb players since they are relatively very cheap. But, I could also trade for Bryce Harper, Glayber Torres, Ke'Bryan Hayes and fernando tatis jr as the Mariners with their "improved trade logic". So I could see why no brainer keep players end up in the free agents.
    Side rant, the trade logic is also why I challenge myself to only do trades using the trade finder (I think it might actually be called "suggested trades") and even still I can get some pretty bonkers trades.
    Cycloniac
    Happy Friday all
    Jeff passed along the roster to me last night. I won't give an ETA, but I am conducting final review and making sure 40 man rosters are ready to go.
    Transactions are current e.g. Pujols is in LA.
    Very close to release now folks. For anyone who used the roster last year, we used a contract system for minor leaguers that looked like this:
    Age: Contract Length
    18: 5 years
    19: 5 years
    20: 4 years
    21: 3 years
    22: 3 years
    23: 2 years
    24+ (if 0 service time): 1 year
    The idea behind it was to make sure you weren't seeing prospects in free agency sooner than they should be. Please share if you liked/disliked this system. Also share if you didn't think it mattered.
    If responses are positive I will make those edits again.

    Are the attributes for every major leaguer adjusted? I noticed some guys weren't on the spreadsheet like Eduardo Rodriguez. Thanks for your work
    I've never been a fan of 30 team control because I don't have the patience for it plus I'm not interested in having a "realistic" franchise in the sense of teams keeping/releasing certain players. Once I start a franchise it becomes my own universe.
    I say all this to ask the question of is 30 team control or any kind of extra maintenance required with this roster? Asking cause I'm not familiar with you guys' roster work. I hope this comes across the right way!
    Sent from my SM-G960U using Tapatalk
    Reed1417
    I've never been a fan of 30 team control because I don't have the patience for it plus I'm not interested in having a "realistic" franchise in the sense of teams keeping/releasing certain players. Once I start a franchise it becomes my own universe.
    I say all this to ask the question of is 30 team control or any kind of extra maintenance required with this roster? Asking cause I'm not familiar with you guys' roster work. I hope this comes across the right way!
    Sent from my SM-G960U using Tapatalk

    30 team control is reccommended but by no means required
    Are you able to set it up so every player has their accurate amount of minor league options? Instead of every player starting with 0/3? Idk if thats even possible just wondering.
    Thuggyhuggy
    Are you able to set it up so every player has their accurate amount of minor league options? Instead of every player starting with 0/3? Idk if thats even possible just wondering.

    It should be an option, amongst so many other things, but SDS severely limits everything about their rosters which is a joke
    Sportsgaming2021
    Just curious with the dominance of this year so far from Justin Steele and Keegan Thompson be figured into their ratings?

    Small samples, but I will make sure they are rated
    Cycloniac
    Small samples, but I will make sure they are rated

    As a die hard Cubs fan who has been following the entire farm system closely for years:
    Buy into the Justin Steele hype. Be encouraged by Thompson, but he's more of a back end starter low-ceiling high-floor guy
    To be honest I'd like to see Thompson be a bullpen center piece. Man is in short spurts like a bullpen arm should be. I could see Steele on the other hand go either way. But I love the emotion he shows.
    ViatorLion10
    As a die hard Cubs fan who has been following the entire farm system closely for years:
    Buy into the Justin Steele hype. Be encouraged by Thompson, but he's more of a back end starter low-ceiling high-floor guy

    Sent from my SM-G781U1 using Operation Sports mobile app
    I prefer the MiLB contracts scaled by age approach. It essentially eliminates the long-running sore spot in franchise of teams not resigning good prospects with renewable contracts.
    Looking forward to the roster and appreciate the work, Cy and Jeff.
    Would folks prefer guys who are on the IL (Luis Severino, Chris Sale etc) be placed in A ball or majors?
    If they are left in the MLB and you use manual injuries to put them on IL, they will be in the lineup//rotation when they return.
    Cycloniac
    Would folks prefer guys who are on the IL (Luis Severino, Chris Sale etc) be placed in A ball or majors?
    If they are left in the MLB and you use manual injuries to put them on IL, they will be in the lineup//rotation when they return.

    I would say mlb, but how do we manually injure? Lol
    Sent from my iPhone using Operation Sports
    japsubie
    I would say mlb, but how do we manually injure? Lol
    Sent from my iPhone using Operation Sports

    I can see merits to both. Maybe it would be easier to have them at A? But is that more realistic?
    Sent from my iPhone using Operation Sports
    Cycloniac
    Happy Friday all
    Jeff passed along the roster to me last night. I won't give an ETA, but I am conducting final review and making sure 40 man rosters are ready to go.
    Transactions are current e.g. Pujols is in LA.
    Very close to release now folks. For anyone who used the roster last year, we used a contract system for minor leaguers that looked like this:
    Age: Contract Length
    18: 5 years
    19: 5 years
    20: 4 years
    21: 3 years
    22: 3 years
    23: 2 years
    24+ (if 0 service time): 1 year
    The idea behind it was to make sure you weren't seeing prospects in free agency sooner than they should be. Please share if you liked/disliked this system. Also share if you didn't think it mattered.
    If responses are positive I will make those edits again.

    So is this contract system for minor leaguers with no service time? Or is it of they have played in the MLB but are in the system?
    It's a good idea. Just curious.
    Definitely gonna give the roster a whirl with a sim rebuild or retool franchise.
    Funkycorm
    So is this contract system for minor leaguers with no service time? Or is it of they have played in the MLB but are in the system?
    It's a good idea. Just curious.
    Definitely gonna give the roster a whirl with a sim rebuild or retool franchise.

    All minor leaguers with team control years left
    Should I work on making sure walk up songs/pitcher entrances are up to date, genre wise?
    I'm on PS5, so no Sounds of the Show.
    It wouldn't necesserily add a ton of time to wrapping up, but would be another task nonetheless.
    Otherwise, I am updating minor league contracts, minor updates to 40 man rosters, and letting the CPU auto-generate lineups, rotations and bullpens.
    Cycloniac
    Should I work on making sure walk up songs/pitcher entrances are up to date, genre wise?
    I'm on PS5, so no Sounds of the Show.
    It wouldn't necesserily add a ton of time to wrapping up, but would be another task nonetheless.
    Otherwise, I am updating minor league contracts, minor updates to 40 man rosters, and letting the CPU auto-generate lineups, rotations and bullpens.
    The walk up songs and stuff wouldn't matter to me just because I'd be using these for my O's franchise on YouTube. But I'm in a small minority with that. I'm sure those who would use it would really appreciate it though!
    Sent from my SM-G960U using Tapatalk
    Cycloniac
    Should I work on making sure walk up songs/pitcher entrances are up to date, genre wise?
    I'm on PS5, so no Sounds of the Show.
    It wouldn't necesserily add a ton of time to wrapping up, but would be another task nonetheless.
    Otherwise, I am updating minor league contracts, minor updates to 40 man rosters, and letting the CPU auto-generate lineups, rotations and bullpens.

    Music genres on walk ups and what not don't matter much too me. In fact I have only noticed one is playing a handful of times
    Cycloniac
    Would folks prefer guys who are on the IL (Luis Severino, Chris Sale etc) be placed in A ball or majors?
    If they are left in the MLB and you use manual injuries to put them on IL, they will be in the lineup//rotation when they return.

    I prefer the Majors because I like to start my franchise with fully healthy teams and allow injuries to occur inside my own franchise. Please put them in the MLB!
    Cycloniac
    Should I work on making sure walk up songs/pitcher entrances are up to date, genre wise?
    I'm on PS5, so no Sounds of the Show.
    It wouldn't necesserily add a ton of time to wrapping up, but would be another task nonetheless.
    Otherwise, I am updating minor league contracts, minor updates to 40 man rosters, and letting the CPU auto-generate lineups, rotations and bullpens.
    I seem to be in the minority here but I would love this. I never played using them before and would be fun to hear for once. If it takes too much time I don't want to hold up the release. I'd wait for a version 2 for sounds or something if you'd be willing later on. Thanks for your hard work! First time using these and can't wait.
    Sent from my SM-G996U using Operation Sports mobile app
    heiste
    Are the attributes for every major leaguer adjusted? I noticed some guys weren't on the spreadsheet like Eduardo Rodriguez. Thanks for your work

    I think in the past if the player is not on the sheet then no edits were necessary.
    Cycloniac
    Would folks prefer guys who are on the IL (Luis Severino, Chris Sale etc) be placed in A ball or majors?
    If they are left in the MLB and you use manual injuries to put them on IL, they will be in the lineup//rotation when they return.

    Please please A ball. It makes it a lot easier and faster to identify the short and long term injured players and then, if they are short term, assign them to MLB roster, manually injure, and then when injury is done, they go right back to their lineup position/rotation slot. Plus..you don't have injured MLB players accumulating minor league stats.
    Cycloniac
    Should I work on making sure walk up songs/pitcher entrances are up to date, genre wise?
    I'm on PS5, so no Sounds of the Show.
    It wouldn't necesserily add a ton of time to wrapping up, but would be another task nonetheless.
    Otherwise, I am updating minor league contracts, minor updates to 40 man rosters, and letting the CPU auto-generate lineups, rotations and bullpens.

    Would like this but only if not time consuming...lol..which seems like it would be. We are like dogs on a bone...
    Ugh..I miss SOTS.
    Cycloniac
    Should I work on making sure walk up songs/pitcher entrances are up to date, genre wise?
    I'm on PS5, so no Sounds of the Show.
    It wouldn't necesserily add a ton of time to wrapping up, but would be another task nonetheless.
    Otherwise, I am updating minor league contracts, minor updates to 40 man rosters, and letting the CPU auto-generate lineups, rotations and bullpens.

    Ive played a ton of games so far and never even noticed this. I play without all the cut scenes though, so this would effect me 0.
    Cycloniac
    Would folks prefer guys who are on the IL (Luis Severino, Chris Sale etc) be placed in A ball or majors?
    If they are left in the MLB and you use manual injuries to put them on IL, they will be in the lineup//rotation when they return.

    Please MLB, I start all my franchises with everyone healthy, and moving people up to the MLB is annoying, plus I see lots of CPU teams leave major leaguers down in the minors for no good reason...
    I actually offer a 3rd system I use...only put the guys in A if they were injured before Spring Training because that’s how the team based their rosters coming into the season.
    But if not then...
    Injured guys on MLB roster, for a litany of reasons including people can choose how to handle injuries players more easily.
    1) 40 man roster issues...you instead of AI is determining who should be on/off
    2) More often people don’t manually injure guys OR just do it for a few guys or teams.
    3) AI being left responsible for doing call ups from A when appropriate is never a good idea.
    4) You are able to better balance minor league rosters when you have an intended base and not forcing a bunch of A prospects into AA (already an issue since we don’t have full A)
    But really both have benefits. Having them in A may save time but it’s not realistic to how it was intended to go.

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