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NHL 22 Gameplay Trailer

nhl 22 gameplay

NHL 22

NHL 22 Gameplay Trailer

As promised, EA has revealed their NHL 22 gameplay trailer today. The team goes over the details of the Frostbite Engine, Superstar X-Factors, enhanced stick physics, augmented reality UI and more.

  • Augmented Reality Broadcast: All new augmented reality-like visual design seamlessly integrates game stats directly into the action through overlays on environment surfaces.
  • Player Facial Expressions: players are more lifelike than ever with detailed eye movement and tracking and facial expressions that react to the changing environment and events around them.
  • Stick Physics: new physically-true stick interactions mean more realistic movement along the boards without sticks poking through geometry, more accurate penalty calls from stick-on-body contact and battles for the puck that are fair and based on skill.
  • Skill Moves & Environments: new moves and environments will shine with amazing detail thanks to Frostbite.

We will have a breakdown up shortly, but let us know your thoughts.

The Standard Edition of NHL 22 releases on October 15 for Xbox One, PlayStation 4, Xbox Series X|S and PlayStation 5. The X-Factor Edition launches 3 days earlier and includes bonus in-game content. The NHL 22 trial arrives for EA Play and Xbox Game Pass on October 7.

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  1. LOL. That looked terrible. Here's a game play trailer, and no hint of AI being improved, goalies being improved. All "look at how shiny we look under frostbite" and on top of that, the graphics didn't even look that great on the overhead view. :y9:
    that was so awesome! I cannot wait to see it on my xbox series x console.
    am not sure if they were quite updated yet in this video, am excited to see the finished product, but I liked what I saw, it gave me chills.
    SuperGoalies
    that was so awesome! I cannot wait to see it on my xbox series x console.
    am not sure if they were quite updated yet in this video, am excited to see the finished product, but I liked what I saw, it gave me chills.


    But good for you, I guess?
    now keep in mind graphics won't be the same for everyone, some HDTVs might produce clearer images, not quite graphics in trailer, they might've not shot that in 4k, 4k graphics are always different.
    Best part of the trailer is the puck protection, really like that.
    There's a HUGE difference between those nice shiny graphics up close and then the actual graphics during gameplay.
    Can't dunk on anyone who think that looks good but whenever they cut to gameplay it's the same thing. Same animations, same goals getting scored.
    csamuelsvt
    Best part of the trailer is the puck protection, really like that.
    There's a HUGE difference between those nice shiny graphics up close and then the actual graphics during gameplay.

    you got it, that's what I was pointing out, thanks for correcting me and spotting what I was seeing. :p
    SuperGoalies
    that was so awesome! I cannot wait to see it on my xbox series x console.
    am not sure if they were quite updated yet in this video, am excited to see the finished product, but I liked what I saw, it gave me chills.

    I'm pretty sure it also gives you chills when you take your morning dump.
    But yeah, good for you, I guess.
    I liked how it looked but it’ll be hard to admire the graphical updates when you’re actually playing since personally I play on the overhead camera settings.
    I saw a lot of goals scored in the trailer with a shot on net against the goalie and not with one-timers/cross-crease but will need to see if that’s possible on higher difficulties above Pro.
    Stick physics looks interesting, especially since the poke check has been so broken and just touching someone makes them go down.
    A little disappointed there was nothing about goalie physics. The cross crease and glitch goals have been the weak point the past few years and it would be great to see legacy issues like that fixed.
    Game looks beautiful, but a flashy trailer isn’t enough for me to be 100% sold.
    to me looks like they tried to copy a resemblance to 2k series hockey graphics, I dunno if anyone saw that in the trailer, I coulda swore they are taking tips from 2k series hockey graphics, I just hope goalies are a lot better in be a pro, am just being optimistic and hopeful.
    Stick physics look like a decent small improvement. Graphics aren’t the leap I’d been expecting but look better. They really showcased the eye tracking in the first part, which is nice but quite minor compared to other things that are much more needed, and will only be on next gen.
    Overall, it looked better than the last couple of years, but not in a significant way. The animations are still very stiff and unnatural for 2022. We need new animations and better player movement. Players need to have different strides and postures to spice up the look of the game. I don’t want to edit 1000 players skating styles myself.
    Presentation looks meh. It’s different, maybe better, but still not what we need. Arenas look good. Hopefully crowds are more lifelike and lively. Hopefully they’ve added significant player likenesses. And hopefully franchise has some genuine improvements.
    I’ll give it a shot. Hockey is the only sport I follow closely and the only video game I play. I’ve played ice hockey for 31 years. The game is enjoyable enough for me to play in my downtime and scratch the hockey itch.
    I haven't posted in the forum in years but the disaster that this trailer was brought me to post lol.
    It's so sad how far the NHL series has fallen. Whether it's funding for the development or just lack of sales each year, this series is just stale. You know you have no meaningful changes when you advertise eyes moving and snow hitting the cameras as new features.
    This has to be the worst iteration of the Frostbite engine in EA's sports games. Of the 12 seconds of actual gameplay they showed it was indistinguishable from past games. Same animations, same commentary, same sounds and honestly same visuals.
    I don't even know what to say. I LOVED the NHL franchise buts it's become such a disappointment and a joke at this point. I get it, game development can be difficult especially in times like these. But year after year this game is just the same. Same legacy issues both offline and online. Same AI they say has changed and improved. Same animations. They say there's player differences but every player always feels the same.
    Don't even get me started on the lack of PC support when the PC gaming scene has been growing for a few years now. But even then I don't think I'd want NHL on PC because it'll be a watered down version without next gen features just like FIFA and Madden are on PC.
    That's my rant. If I get flammed for posting this then whatever. I had to get this out. I'm done with this half a**ed nonsense when it comes to NHL.
    Sent from my M2101K6G using Tapatalk
    SinisterAlex
    I haven't posted in the forum in years but the disaster that this trailer was brought me to post lol.
    It's so sad how far the NHL series has fallen. Whether it's funding for the development or just lack of sales each year, this series is just stale. You know you have no meaningful changes when you advertise eyes moving and snow hitting the cameras as new features.
    This has to be the worst iteration of the Frostbite engine in EA's sports games. Of the 12 seconds of actual gameplay they showed it was indistinguishable from past games. Same animations, same commentary, same sounds and honestly same visuals.
    I don't even know what to say. I LOVED the NHL franchise buts it's become such a disappointment and a joke at this point. I get it, game development can be difficult especially in times like these. But year after year this game is just the same. Same legacy issues both offline and online. Same AI they say has changed and improved. Same animations. They say there's player differences but every player always feels the same.
    Don't even get me started on the lack of PC support when the PC gaming scene has been growing for a few years now. But even then I don't think I'd want NHL on PC because it'll be a watered down version without next gen features just like FIFA and Madden are on PC.
    That's my rant. If I get flammed for posting this then whatever. I had to get this out. I'm done with this half a**ed nonsense when it comes to NHL.
    Sent from my M2101K6G using Tapatalk

    You're definitely not alone with these sentiments. This series seemed to have so much potential 10-12 years ago. Somewhere along the line, the development team completely stopped innovating in regards to gameplay and AI. I dropped out as an annual buyer several years ago. It's been relatively the same thing, over and over and over and over again. And when you factor in how far the industry has progressed over that time, it's even worse. There's so much potential to harness that the EA NHL team doesn't even come close to sniffing.
    I simply cannot see where I would get any enjoyment out of this game. Some will, and that's fine. But nothing will change as long as this game keeps selling to people who are just happy to play a hockey game.
    Yikes...they couldn't even be bothered to update the scorebug that's been in there since 20. You'd figure that would be one of the first items to be updated, given the shiny new coat of paint and new generation of consoles.
    Stick physics could be promising if they impact gameplay in a meaningful way and RB isn't an automatic trigger for a tripping call.
    If this is pretty much it, colour me underwhelmed.
    The NHL series is what got me into sports video games. NHLPA is THE reason I’m a Blackhawks (and also a Cubs and Bears) fan. I played it religiously from 93 all the way through NHL 14. I bought NHL 15 on the PS4 and haven’t bought one since. I was hoping this would be the year I got back into the series.
    Sent from my iPhone using Operation Sports
    Very Very lackluster preview. A "gameplay" trailer that spends 90% of the time talking about the graphics is never what you're wanting to see. The stick physics is cool, but that's not going to move the needle for me offline to throw away my work in 21. I'll probably upgrade once my season is done in 21 and 22 hits the vault, but absolutely no rush to buy atm.
    I'm pretty surprised about the complaints about the graphics. I think NHL 21 was already a good looking game and 22 looks even better.
    That being said, this doesn't look remotely like a game I'd actually want to play. For sure 99% simmed for me this generation. Interested in how X-Factors mix up Franchise Mode.
    I think you guys are over top complaints after complaints, I tend to veer from that, guys if wanting to buy NHL 22, don't listen to everyone here, keep optimistic about it, it'll work out in end, it won't exactly look quite like that when you actually play the game, a gameplay trailer was blending of probably of 4k graphics and 1080p graphics, on the brought side keep hopes up, don't let one evil comment scare you away, you realize when they do gameplay trailers it's usually displayed on lower difficulties, we haven't seen all-star or superstar hard modes yet.
    remember NHL games have a lot of game modes and probably newer sliders.
    All I had to do was watch the AI backup and stand still while getting split by McDavid to know that they weren't touched at all. At this point, their feature set is beyond good enough, but their AI is simply unacceptably poor. Without any significant upgrades to the AI, I don't see how 22 can give me much more than 21. That's just reality. Stick physics doesn't push the needle when you watch the AI opponents bunch up on a 5-on-3 and cover literally nobody or watch a 1-on-3 with McDavid turn into a breakaway without doing a move and without even an attempt to mitigate by the defenders.
    It's just not good nor different enough to warrant a purchase.
    Something has to be said when all these sports games on “next gen” are 90% the same game that was on the ps3/360 gameplay wise. At what point do we get new experiences on a new console?
    Sent from my iPhone using Operation Sports
    The new stick physics could improve gameplay a lot if they are as advertised, referring to stick on stick and stick on body collisions. If sticks don't go through other sticks or body anymore, it would make the gameplay so much better and true to life. I was pushing for this since a long time. However, call me a bit doubtfull here, as it seems a feature I would love as a hardcore gamer but most casual gamers probably won't. We'll have to wait and see how it plays out I guess.
    again don't let negative feedback trouble you, some people here are probably from online communities, online people are always so negative, look how negative they were when they said NHL 21 was bad at the beginning, look at NHL 21 it turned out alright in end, I suspect NHL 22 will be the same thing if not better, in some ways, we still haven't seen the finished product, that in gameplay trailer was not finished product.
    if it's Austin Matthews, am getting NHL 20 vibes again in the style of play we gonna see, suspect sim mixed with arcade and competitiveness and more sim this time.
    The AI is pathetic, at this point I assume you're Sean Ramjagsingh, it's the only explanation for such blatant fanboyism.
    If we have the ability to create AI that will take over the world, these guys can figure out how to make the CPU players smarter than what they are.
    Looks perfectly fine to me. That isn't really a compliment or a massive criticism, it's just fine. EA NHL. Not as good as FIFA or Madden but if it feels good in the controller on PS5 I'll be really happy. Madden and FIFA feel awesome to play. I doubt this group made that extra effort though.
    At this point the entire direction of the NHL team is to cater to HUT and crazy youtube streamers (one of the producers said the new UI was a way to "peacock on your opponents" which is a sentence no one actually has ever used). Rammer clearly loves the attention from the HUT diehard community.
    I'm done expecting EA to fundamentally change how they build this series. The dev team is small because the game didn't sell well in years past, and it didn't sell well because the dev team was uninspired and missed the mark for a few years after PS4 started. So here we are, with the dev team giving us miniscule gameplay improvements year after year but developing 100 new game modes for people to spend money on card packs and cosmetics for their player with a racial slur as their last name.
    That said, if it plays 5% better than NHL21, and franchise mode gets some quality of life improvements, I'll be pretty happy overall and probably spend over 100 hours playing franchise mode, so whatever. But the NHL dev team either is clearly a level of talent below FIFA or Madden or has such a massive difference in resources that improving the actual gameplay substantially is impossible.
    am not sean, of course, am a fanboy of the NHL series, I wasted countless hours on NHL 20 and NHL 21, and NHL 16, I think NHL 22 might be the greatest product ever, am getting prepared to be blown away this time.
    I bought every NHL game from 06-2021, no...I have never seen NHL 94 in my life or NHL 93, there is even a video from NHL 94-2021 looking at ai back then.
    do you guys remember the forum user named : BlackXEyes, I had arrived in 2007, years ago I had to get a name change, cause my old user name was offensive, so... SuperGoalies was born, hello.
    am also a Canadian and also indigenous person, gonna be 32 in December, names evan, nice to meet you fully in person.
    https://tenor.com/view/laughing-sonia-kincaid-darius-kincaid-salma-hayek-samuel-l-jackson-gif-21612885
    I love the NHL series. I think Frostbite and X-Factors are a good step, as I have enjoyed both aspects of them in Madden. Also, the graphical jump looks great at least when zoomed in. As far as from the overhead view, I don’t think it’s that impressive, which numbs it quite a bit. That being said, I’m concerned there haven’t been additional gameplay/AI innovations in a while which leverage advanced stats, revamp face offs, leverage board play, or create true to life tendencies for each team. I feel like neutral zone play could also use some improvement. However, I like what I saw and am still likely to buy the game when it gets a Christmas season discount. I need next gen hockey!
    I just wish presentation and making the teams and players more true to life got way more attention. The game was so much better with NBC integration and Doc/Eddie. Hopefully once the NHL sees what ESPN has in store for broadcasts, we see some of those things in game. Maybe that’s where this augmented reality thing is coming from.
    Sent from my iPhone using Operation Sports
    With the music career still ongoing I honestly don't get a ton of time to play anymore. Than being said, I do just try to enjoy what I play. It has AI issues of course...it's EA...but with my sliders and the True Broadcast camera angle (which I think is the best camera in sports for replicating a broadcast), I really love how I have 21 playing. With caveats. I'm trying to just enjoy it and not over analyze every thing anymore. And yes, True Broadcast makes it look great but is pretty hard to do fancy dekes and such. That's ok, I'm not that into that anyway.
    Not much of a gameplay trailer but I, for one, am excited to see Frostbite as it looks way less cartoony. Stick physics could be great. And I am willing to try the new presentation because at least you can see the stats now. Before...on last gen...the stats never popped up until 2 seconds before the faceoff real small at bottom of screen. If you read the content, you lost the draw. Can't believe it stayed like this that long.
    My fear with the AR graphics is that since they are aiming to speed the between play up (for all the content creators who skip everything) that they will not give us enough time to actually read and digest the stats which is something I love. So hope they give us stat geeks time to enjoy what they are providing and hope there is a good variety of stats unlike years past.
    I watched that trailer and thought it looked pretty good then I read the comments. Guess I was wrong. Some of y'all are savage lol. And here I thought hockey was enjoyed by nice fun lovin Canadians. LMAO
    I'd like to see a bit more, before burying this.
    Two trailers aren't enough information, doubly so when a new engine is involved.  Yes, the amount of "gameplay" on display today was underwhelming, but the game's not even streeting for a month and a half. 
    Fair to call it a work in progress, yeah?  Let's wait and see.
    I kind of liked the augmented presentation, even though I know I'm in the minority with that opinion.  NHL broadcasts already do something like that for ad space, so it's not without precedent.
    WOW...really...WOW...thats the gameplay??? No actual game demo of 2 gamers competing showing the AI and actual gameplay instead of CGI?
    This will be a DEFINITE BUY by Mar 2022 when the price is half because this is a new platform but same gampley....unless EA proves me wrong.
    SuperGoalies
    am not sean, of course, am a fanboy of the NHL series, I wasted countless hours on NHL 20 and NHL 21, and NHL 16, I think NHL 22 might be the greatest product ever, am getting prepared to be blown away this time.
    I bought every NHL game from 06-2021, no...I have never seen NHL 94 in my life or NHL 93, there is even a video from NHL 94-2021 looking at ai back then.
    do you guys remember the forum user named : BlackXEyes, I had arrived in 2007, years ago I had to get a name change, cause my old user name was offensive, so... SuperGoalies was born, hello.
    am also a Canadian and also indigenous person, gonna be 32 in December, names evan, nice to meet you fully in person.
    https://tenor.com/view/laughing-sonia-kincaid-darius-kincaid-salma-hayek-samuel-l-jackson-gif-21612885

    super,
    Bro you for sure are one of the few left that actually supports this forum and this game. I see you and myself always answering questions about game play and helping with sliders.
    IDC what these chronic complainers say. They are obviously EASHL players and EVERYONE knows that is BY far the worst mode EVER created. I mean if you like button mashing deke fest that has zero resemblance of actual hockey then have at it, that mode is for you, but TRUE hockey purists who play the game with MINIMAL dekes and plays how actual teams play, we understand how good this game is. Most have never played real hockey and actually have no idea how real life hockey is played.
    As you have, I have played 1000's of games and have my own settings and sliders that play for me. I also play exclusively on PLAYER LOCK. IDC what anyone else says to me then AI actually plays hockey and does what they are supposed to do IF you play YOUR position. A lot of these people play every players and run around constantly OUT OF POSITION or button mash deking forever.
    My point is DONT waste your breath on these chronic complainers.
    Either way just wanted to let you know your appreciated.
    BigBadAss33
    I had some hopes that they would finally update the strategies (not that those really matter that much in their vision of hockey), but apparently they have not. Vancouver's powerplay goal was still scored using the umbrella formation. I don't know what hockey matches the dev team is watching, but the 1-3-1 formation pretty much made the umbrella obsolete like 15 years ago. We'll probably get the same systems that were introduced in the nineties, which is just incredibly silly. Not sure if that is because they don't actually follow the sport, they think that hockey is just about hard skating and willpower, they don't care, they don't actually know the difference between the umbrella and 1-3-1 or they think that the game haven't really changed in over 20 years.
    SocialAssassin
    LOL. That looked terrible. Here's a game play trailer, and no hint of AI being improved, goalies being improved. All "look at how shiny we look under frostbite" and on top of that, the graphics didn't even look that great on the overhead view. :y9:

    lol terrible? who cares about AI clown? Play online where the real competition is not some dumb computer.
    fukfranchisemode11
    lol terrible? who cares about AI clown? Play online where the real competition is not some dumb computer.

    LMAO!!!
    yeah because button mashing deke fest unreal hockey is what we DONT want to play..
    ONLINE Modes are ARCADE hockey for guys that think COD is real battle!!!!!
    BigBadAss33
    LMAO!!!
    yeah because button mashing deke fest unreal hockey is what we DONT want to play..
    ONLINE Modes are ARCADE hockey for guys that think COD is real battle!!!!!

    Online modes are arcade? hahaha yeah ok.
    Nice to meet you, Evan. Fellow Canadian. I know it's hard to do but don't feel like you have to answer to every negative post by defending or telling everyone not to listen. Generally speaking, I prefer to be optimistic as EA NHL release has always been a "high-point" in my year. I've lived a sheltered life;) I've never missed one and (up until recently) have purchased it the first day it came out. That said, these other guys are completely correct with some of their analysis and complaints. A new coat of paint can do great things to an old boat but if the hull is leaking, it still sinks.
    SuperGoalies
    am not sean, of course, am a fanboy of the NHL series, I wasted countless hours on NHL 20 and NHL 21, and NHL 16, I think NHL 22 might be the greatest product ever, am getting prepared to be blown away this time.
    I bought every NHL game from 06-2021, no...I have never seen NHL 94 in my life or NHL 93, there is even a video from NHL 94-2021 looking at ai back then.
    do you guys remember the forum user named : BlackXEyes, I had arrived in 2007, years ago I had to get a name change, cause my old user name was offensive, so... SuperGoalies was born, hello.
    am also a Canadian and also indigenous person, gonna be 32 in December, names evan, nice to meet you fully in person.
    https://tenor.com/view/laughing-sonia-kincaid-darius-kincaid-salma-hayek-samuel-l-jackson-gif-21612885
    fukfranchisemode11
    lol terrible? who cares about AI clown? Play online where the real competition is not some dumb computer.
    I mean AI affects online modes too...
    htskr21
    Nice to meet you, Evan. Fellow Canadian. I know it's hard to do but don't feel like you have to answer to every negative post by defending or telling everyone not to listen. Generally speaking, I prefer to be optimistic as EA NHL release has always been a "high-point" in my year. I've lived a sheltered life;) I've never missed one and (up until recently) have purchased it the first day it came out. That said, these other guys are completely correct with some of their analysis and complaints. A new coat of paint can do great things to an old boat but if the hull is leaking, it still sinks.

    ok. :), I will do that.
    fukfranchisemode11
    lol terrible? who cares about AI clown? Play online where the real competition is not some dumb computer.

    There was a time when Offline Franchise was a thing. And then you and your ilk came along and cried that the AI was too difficult/OP. Now we're stuck with AI that can't tell left from right. Perfect for you I guess. Not so much for everyone else that needs the AI in offline modes.
    As for online "skill", if you mean skill at being the most toxic then yes. You are correct. It's a shame though. I'd always believed the Online Hockey community was better than that...
    fukfranchisemode11
    lol terrible? who cares about AI clown? Play online where the real competition is not some dumb computer.

    Would rather play against a dumb computer than an idiotic person who rage quits because I whooped their butts and made them call me daddy. People like, oh, I don't know, you? :58:
    Also, I guarantee this Mr. Fuk Franchise Mode Messier is a developer over at EA, because he created a new account specifically to say this and this is how he pitches the game to other people working on the project who actually want the AI to play smarter.
    SocialAssassin
    Would rather play against a dumb computer than an idiotic person who rage quits because I whooped their butts and made them call me daddy. People like, oh, I don't know, you? :58:
    Also, I guarantee this Mr. Fuk Franchise Mode Messier is a developer over at EA, because he created a new account specifically to say this and this is how he pitches the game to other people working on the project who actually want the AI to play smarter.

    You'd be surprised how many "regular" people think like him. People that are "skilled" when they play with delay in lag, but they couldn't do the same to the AI. So their sole defense was "Make the AI as dumb or dumber than we are".
    I guess it worked.
    VeNOM3099
    You'd be surprised how many "regular" people think like him. People that are "skilled" when they play with delay in lag, but they couldn't do the same to the AI. So their sole defense was "Make the AI as dumb or dumber than we are".
    I guess it worked.

    I'm going to put this out there, that the ones who only play EASHL aren't old enough to remember good ol' single player games.
    I'm from a generation where you played a game by yourself, and only played other players when your buddies were over at your house to play with you.
    I'd venture that most people who think about franchise and wanting that to improve come from my timeline.
    SocialAssassin
    I'm going to put this out there, that the ones who only play EASHL aren't old enough to remember good ol' single player games.
    I'm from a generation where you played a game by yourself, and only played other players when your buddies were over at your house to play with you.
    I'd venture that most people who think about franchise and wanting that to improve come from my timeline.

    It's funny then to think that this group also makes fun of Xbox's "lack of games" (I suppose they mean Exclusives) which, if I'm not mistaking, are mostly all single player games. LOL
    Could you imagine these people playing a game like Dark Souls 3??
    "The AI is too OP. Nerf pls!!" :rolleyes:
    VeNOM3099
    It's funny then to think that this group also makes fun of Xbox's "lack of games" (I suppose they mean Exclusives) which, if I'm not mistaking, are mostly all single player games. LOL
    Could you imagine these people playing a game like Dark Souls 3??
    "The AI is too OP. Nerf pls!!" :rolleyes:

    Not at all. The developers have forgotten about SP games and when they make em it has to have an online component. The online aspect has ruined GTA and they had to shoehorn it into other games too. That's why Jedi Fallen Order is my jam. It's been a long time coming. Same with Ghost of Tsushima.
    Anyway, maybe we're the problem?
    SocialAssassin
    Not at all. The developers have forgotten about SP games and when they make em it has to have an online component. The online aspect has ruined GTA and they had to shoehorn it into other games too. That's why Jedi Fallen Order is my jam. It's been a long time coming. Same with Ghost of Tsushima.
    Anyway, maybe we're the problem?

    I'm the same. I like Offline games the most. Fallen Order, Gears of War series, Dark Souls series, Batman Arkham series. But I also like games that have an online multiplayer done right, like the Halo series or Destiny. Or recently Aliens Fireteam... But the AI is NOT dumb.
    Take F1 2021 (which has an online component), the AI opponents are not dumb and it's challenging to play without the need for them to cheat to beat you. That's where we differ from today's "skillful" players: we want a challenge. We don't cry when we can't get our way.
    "Oh my dekes don't work!! Nerf the defense pls!! Oh my random shots don't go in! Nerf the goalies, pls!!"
    Skill.... HAH!!!
    SocialAssassin
    LOL. That looked terrible. Here's a game play trailer, and no hint of AI being improved, goalies being improved. All "look at how shiny we look under frostbite" and on top of that, the graphics didn't even look that great on the overhead view. :y9:

    Seriously, don't you guys ever get tired of saying this every year. It's time to move on.
    SuperGoalies
    again don't let negative feedback trouble you, some people here are probably from online communities, online people are always so negative, look how negative they were when they said NHL 21 was bad at the beginning, look at NHL 21 it turned out alright in end, I suspect NHL 22 will be the same thing if not better, in some ways, we still haven't seen the finished product, that in gameplay trailer was not finished product.
    if it's Austin Matthews, am getting NHL 20 vibes again in the style of play we gonna see, suspect sim mixed with arcade and competitiveness and more sim this time.

    Thank you. It's the same old folks with the same negative comments about a trailer. I wonder when they will finally move on and let it go.
    Eddie1967
    Thank you. It's the same old folks with the same negative comments about a trailer. I wonder when they will finally move on and let it go.

    Remember when NHL Hockey ('92) came out and all we could think about was how real we wanted this game to get? Fast forward 30 yrs or so. Now we can make games super real but you... don't??
    Makes sense to me.
    I play exclusively offline now, have played years of competitive online hockey in the past, play(ed) real hockey, coach(ed) real hockey, and yet I find this game lackluster. The stick play improvements will only be a major upgrade for offline users if the CPU actually use their stick which the trailed showed that they won't use it any more meaningful way than in 21 and before. And before I start this rant, let me just say that I do get a moderate amount of enjoyment from this game. I can play 1-2 games a night without it bugging me, and I've put a lot of effort into getting to this level. I don't wish to rip on anyone for liking this game, but I will offer my perspective as someone who studies the game rather than just consumes the NHL or hockey on TV.
    The AI can't even play hockey against themselves in a semi-competent fashion. We can make all the sliders we want and we can set strategies to levels that look like hockey for a decent amount, but I don't think it's fair to call people out for "constant complaining" when the same core issues with the AI continue to exist and all we saw was a marginal improvement to NZ play in an entire generation.
    I don't mean this in a negative way, but casually following hockey will mean that this game plays a better game of hockey in your eyes. I say the same thing about myself when playing Madden. I don't hold it against people who know football better than I do and who can constantly breakdown where the AI are lacking in that game, I just don't know the game at that level for it to bother me. So please consider all perspectives when commenting. I don't think it's worth telling someone their enjoyment or lack thereof is coming from a place of malice or desire to constantly be satisfied/unsatisfied, that's just simply unfair and untrue.
    Take the forechecking strategies for example. 1-2-2 Passive, 1-2-2 Aggressive, and even 2-3 mean nothing to me or anyone who has coached hockey as there's an endless (well idk about "endless" lol...ice is only so wide) variety of ways to run a "1-2-2" that can range from high pressure to low pressure, but the important thing to recognize here is that a "1-2-2" at it's core doesn't mean that the 2nd pair of "2" literally stand on opposite boards and wait for a center to pressure either way lol. That would never work IRL and would lead to extremely easy breakouts (they semi-work in this game as your Center and D partner don't support the puck, but that's for another discussion.) Now, if this didn't make sense to you, that's totally fine, just know that your understanding of the sport is not at a super high level which again is totally fine! I love football and couldn't explain the X's and O's past rudimentary formations and objectives. But again, I don't call out people in madden that can who do complain about the lack of passion for the sport going into the game.
    That's what bugs me and it's why I do complain about the AI every year. I'm not asking for them to miraculously make the world's best AI ever made, but could they upgrade their seemingly "static" strategies to something that actually represents real hockey? I mean, the 1-3-1 is universally used by Powerplay units in the NHL and has been for about 6-10 years now, yet we still have the same options as we did in NHL 99. Could they make a "1-2-2" forecheck that actually has a real purpose and objective behind it? (To this point, a "weak side lock" is a variant of a 1-2-2 for those who didn't know, so again it kind of just shows that there's really zero interest or desire to even halfway represent the sport all of us love regardless of your commitment/knowledge of the game, and that's what bugs me at the core.) I would like to see "weak Side Lock" be the "norm" if you will for their forechecks. The name is specific, and while the description should be deeper and a graphic would be nice, that's what we should all be asking for. A "play" if you will that has a set purpose, isn't vague, and can be easily applied to counter your opponent. I really don't ever name these forechecks when I coach, but you could easily apply names for different objectives. The weakside lock aims to force teams to the weakside. Add in a 1-2-2 strong side lock that involves pinching a D and forcing the strong side. Add a 1-2-2 that forces weakside but one that expects the wing to lock the boards and the D aren't pinching, then vice versa on the strong side. Make a 2-3 that forces strongside and weakside. If you aren't catching on here, a forecheck is 100% dictated by which way you want to force your opponent, so do you now see why a generic "1-2-2 Passive" means literally nothing? I don't find statically assigning a system like this to be asking for something insane or wild or unachievable. I mean, we literally haven't seen these options touched since NHL 13 and they were flawed then, so that's why I continue to bring stuff like this up.
    I really don't care what people call me, I will continue to express my opinions on how shallow this game is and how little effort there is to convince me otherwise. This is the kind of stuff 2k did in it's time while it unfortunately lacked the on-ice accessibility/fluidity of EA's titles. So this is my perspective as someone who loves hockey. These "little things" are woefully ignored and the game suffers for it regardless of how competitive or casual you are. Even a refresh in static forechecks and powerplay units would provide a million times more improvement and depth to the gameplay than any puck pickup or stick collision improvement could with the base they have. Their base is great, it covers most of what I'd expect from a sports game in-terms of what you can do on the ice. The AI absolutely throws that potential in the garbage year after year with their constant clumping, prioritizing an arbitrary spot on the ice over the puck, and failing to execute even their simple, vague strategies that they're assigned. It is such an overlooked issue imo due to the popularity of 6v6 hockey in WoC, but I can't overstate how much of an improvement we'd see in this game if even just forechecking was addressed. I'm not expecting a huge jump, but just like we get small gameplay improvements year after year, why are we not seeing the same incremental approach to the AI? One marginal NZ improvement since 2013 everyone. That is why I will continue to be a "complainer" here and I don't think it's being over critical.
    Enjoy the series as much as you'd like, I respect that. Just don't act like people who state the same issues year after year are trying to not like they game. I think I've put in more effort than most this year to get to a point where I can enjoy the game in small doses lol. Believe me, I am trying to like the virtual representation of the only sport I love. This is coming from a place of care, not from a place of hate.
    HipNotiiC_x
    I play exclusively offline now, have played years of competitive online hockey in the past, play(ed) real hockey, coach(ed) real hockey, and yet I find this game lackluster. The stick play improvements will only be a major upgrade for offline users if the CPU actually use their stick which the trailed showed that they won't use it any more meaningful way than in 21 and before. And before I start this rant, let me just say that I do get a moderate amount of enjoyment from this game. I can play 1-2 games a night without it bugging me, and I've put a lot of effort into getting to this level. I don't wish to rip on anyone for liking this game, but I will offer my perspective as someone who studies the game rather than just consumes the NHL or hockey on TV.
    The AI can't even play hockey against themselves in a semi-competent fashion. We can make all the sliders we want and we can set strategies to levels that look like hockey for a decent amount, but I don't think it's fair to call people out for "constant complaining" when the same core issues with the AI continue to exist and all we saw was a marginal improvement to NZ play in an entire generation.
    I don't mean this in a negative way, but casually following hockey will mean that this game plays a better game of hockey in your eyes. I say the same thing about myself when playing Madden. I don't hold it against people who know football better than I do and who can constantly breakdown where the AI are lacking in that game, I just don't know the game at that level for it to bother me. So please consider all perspectives when commenting. I don't think it's worth telling someone their enjoyment or lack thereof is coming from a place of malice or desire to constantly be satisfied/unsatisfied, that's just simply unfair and untrue.
    Take the forechecking strategies for example. 1-2-2 Passive, 1-2-2 Aggressive, and even 2-3 mean nothing to me or anyone who has coached hockey as there's an endless (well idk about "endless" lol...ice is only so wide) variety of ways to run a "1-2-2" that can range from high pressure to low pressure, but the important thing to recognize here is that a "1-2-2" at it's core doesn't mean that the 2nd pair of "2" literally stand on opposite boards and wait for a center to pressure either way lol. That would never work IRL and would lead to extremely easy breakouts (they semi-work in this game as your Center and D partner don't support the puck, but that's for another discussion.) Now, if this didn't make sense to you, that's totally fine, just know that your understanding of the sport is not at a super high level which again is totally fine! I love football and couldn't explain the X's and O's past rudimentary formations and objectives. But again, I don't call out people in madden that can who do complain about the lack of passion for the sport going into the game.
    That's what bugs me and it's why I do complain about the AI every year. I'm not asking for them to miraculously make the world's best AI ever made, but could they upgrade their seemingly "static" strategies to something that actually represents real hockey? I mean, the 1-3-1 is universally used by Powerplay units in the NHL and has been for about 6-10 years now, yet we still have the same options as we did in NHL 99. Could they make a "1-2-2" forecheck that actually has a real purpose and objective behind it? (To this point, a "weak side lock" is a variant of a 1-2-2 for those who didn't know, so again it kind of just shows that there's really zero interest or desire to even halfway represent the sport all of us love regardless of your commitment/knowledge of the game, and that's what bugs me at the core.) I would like to see "weak Side Lock" be the "norm" if you will for their forechecks. The name is specific, and while the description should be deeper and a graphic would be nice, that's what we should all be asking for. A "play" if you will that has a set purpose, isn't vague, and can be easily applied to counter your opponent. I really don't ever name these forechecks when I coach, but you could easily apply names for different objectives. The weakside lock aims to force teams to the weakside. Add in a 1-2-2 strong side lock that involves pinching a D and forcing the strong side. Add a 1-2-2 that forces weakside but one that expects the wing to lock the boards and the D aren't pinching, then vice versa on the strong side. Make a 2-3 that forces strongside and weakside. If you aren't catching on here, a forecheck is 100% dictated by which way you want to force your opponent, so do you now see why a generic "1-2-2 Passive" means literally nothing? I don't find statically assigning a system like this to be asking for something insane or wild or unachievable. I mean, we literally haven't seen these options touched since NHL 13 and they were flawed then, so that's why I continue to bring stuff like this up.
    I really don't care what people call me, I will continue to express my opinions on how shallow this game is and how little effort there is to convince me otherwise. This is the kind of stuff 2k did in it's time while it unfortunately lacked the on-ice accessibility/fluidity of EA's titles. So this is my perspective as someone who loves hockey. These "little things" are woefully ignored and the game suffers for it regardless of how competitive or casual you are. Even a refresh in static forechecks and powerplay units would provide a million times more improvement and depth to the gameplay than any puck pickup or stick collision improvement could with the base they have. Their base is great, it covers most of what I'd expect from a sports game in-terms of what you can do on the ice. The AI absolutely throws that potential in the garbage year after year with their constant clumping, prioritizing an arbitrary spot on the ice over the puck, and failing to execute even their simple, vague strategies that they're assigned. It is such an overlooked issue imo due to the popularity of 6v6 hockey in WoC, but I can't overstate how much of an improvement we'd see in this game if even just forechecking was addressed. I'm not expecting a huge jump, but just like we get small gameplay improvements year after year, why are we not seeing the same incremental approach to the AI? One marginal NZ improvement since 2013 everyone. That is why I will continue to be a "complainer" here and I don't think it's being over critical.
    Enjoy the series as much as you'd like, I respect that. Just don't act like people who state the same issues year after year are trying to not like they game. I think I've put in more effort than most this year to get to a point where I can enjoy the game in small doses lol. Believe me, I am trying to like the virtual representation of the only sport I love. This is coming from a place of care, not from a place of hate.

    This type of AI stuff is indeed what holds the gameplay back from any semblances of realism. As you mentioned, the AI really doesn’t use their stick to defend, nor do they pressure puck carriers, pick up trailers, cover back door plays or generally have a realistic awareness of the opponents/react in a realistic way to the opponents. The offensive AI also doesn’t make the cut to the far post or open up for lead passes on the breakout, support the puck, realistically forecheck or backcheck, etc.
    The breakouts and strategies, as you mentioned don’t follow the tendencies of real life hockey teams, and even if they did, the AI wouldn’t execute them in a realistic fashion.
    The stick physics would really be something, albeit a small something, if the AI were much more active with their sticks. But one thing that I really want to highlight because I think it might be one of the simplest things to actually fix within the current framework is there are no changes of speed in this game. I know that it’s supposed to work so that the stick is pressure sensitive and there’s a little hustle boost but it isn’t pronounced enough. The AI all seem to skate at one speed (not to mention that they all seem to be the same speed, regardless of ratings). There needs to be a sprint trigger and players need to change pace more. Turning and having to pivot should mean that a player who just passed at full speed has a major advantage and unless you have a real burner back checking, he isn’t going to get caught. You should be able to be skating at a mid speed as you approach the blue line, see the D trying to stand you up, dump the puck and activate an actual noticeable burst to get in and chase it. Players need yo have 3-4 gears. Hockey is not played at one speed.
    HipNotiiC_x
    I play exclusively offline now, have played years of competitive online hockey in the past, play(ed) real hockey, coach(ed) real hockey, and yet I find this game lackluster. The stick play improvements will only be a major upgrade for offline users if the CPU actually use their stick which the trailed showed that they won't use it any more meaningful way than in 21 and before. And before I start this rant, let me just say that I do get a moderate amount of enjoyment from this game. I can play 1-2 games a night without it bugging me, and I've put a lot of effort into getting to this level. I don't wish to rip on anyone for liking this game, but I will offer my perspective as someone who studies the game rather than just consumes the NHL or hockey on TV.
    The AI can't even play hockey against themselves in a semi-competent fashion. We can make all the sliders we want and we can set strategies to levels that look like hockey for a decent amount, but I don't think it's fair to call people out for "constant complaining" when the same core issues with the AI continue to exist and all we saw was a marginal improvement to NZ play in an entire generation.
    I don't mean this in a negative way, but casually following hockey will mean that this game plays a better game of hockey in your eyes. I say the same thing about myself when playing Madden. I don't hold it against people who know football better than I do and who can constantly breakdown where the AI are lacking in that game, I just don't know the game at that level for it to bother me. So please consider all perspectives when commenting. I don't think it's worth telling someone their enjoyment or lack thereof is coming from a place of malice or desire to constantly be satisfied/unsatisfied, that's just simply unfair and untrue.
    Take the forechecking strategies for example. 1-2-2 Passive, 1-2-2 Aggressive, and even 2-3 mean nothing to me or anyone who has coached hockey as there's an endless (well idk about "endless" lol...ice is only so wide) variety of ways to run a "1-2-2" that can range from high pressure to low pressure, but the important thing to recognize here is that a "1-2-2" at it's core doesn't mean that the 2nd pair of "2" literally stand on opposite boards and wait for a center to pressure either way lol. That would never work IRL and would lead to extremely easy breakouts (they semi-work in this game as your Center and D partner don't support the puck, but that's for another discussion.) Now, if this didn't make sense to you, that's totally fine, just know that your understanding of the sport is not at a super high level which again is totally fine! I love football and couldn't explain the X's and O's past rudimentary formations and objectives. But again, I don't call out people in madden that can who do complain about the lack of passion for the sport going into the game.
    That's what bugs me and it's why I do complain about the AI every year. I'm not asking for them to miraculously make the world's best AI ever made, but could they upgrade their seemingly "static" strategies to something that actually represents real hockey? I mean, the 1-3-1 is universally used by Powerplay units in the NHL and has been for about 6-10 years now, yet we still have the same options as we did in NHL 99. Could they make a "1-2-2" forecheck that actually has a real purpose and objective behind it? (To this point, a "weak side lock" is a variant of a 1-2-2 for those who didn't know, so again it kind of just shows that there's really zero interest or desire to even halfway represent the sport all of us love regardless of your commitment/knowledge of the game, and that's what bugs me at the core.) I would like to see "weak Side Lock" be the "norm" if you will for their forechecks. The name is specific, and while the description should be deeper and a graphic would be nice, that's what we should all be asking for. A "play" if you will that has a set purpose, isn't vague, and can be easily applied to counter your opponent. I really don't ever name these forechecks when I coach, but you could easily apply names for different objectives. The weakside lock aims to force teams to the weakside. Add in a 1-2-2 strong side lock that involves pinching a D and forcing the strong side. Add a 1-2-2 that forces weakside but one that expects the wing to lock the boards and the D aren't pinching, then vice versa on the strong side. Make a 2-3 that forces strongside and weakside. If you aren't catching on here, a forecheck is 100% dictated by which way you want to force your opponent, so do you now see why a generic "1-2-2 Passive" means literally nothing? I don't find statically assigning a system like this to be asking for something insane or wild or unachievable. I mean, we literally haven't seen these options touched since NHL 13 and they were flawed then, so that's why I continue to bring stuff like this up.
    I really don't care what people call me, I will continue to express my opinions on how shallow this game is and how little effort there is to convince me otherwise. This is the kind of stuff 2k did in it's time while it unfortunately lacked the on-ice accessibility/fluidity of EA's titles. So this is my perspective as someone who loves hockey. These "little things" are woefully ignored and the game suffers for it regardless of how competitive or casual you are. Even a refresh in static forechecks and powerplay units would provide a million times more improvement and depth to the gameplay than any puck pickup or stick collision improvement could with the base they have. Their base is great, it covers most of what I'd expect from a sports game in-terms of what you can do on the ice. The AI absolutely throws that potential in the garbage year after year with their constant clumping, prioritizing an arbitrary spot on the ice over the puck, and failing to execute even their simple, vague strategies that they're assigned. It is such an overlooked issue imo due to the popularity of 6v6 hockey in WoC, but I can't overstate how much of an improvement we'd see in this game if even just forechecking was addressed. I'm not expecting a huge jump, but just like we get small gameplay improvements year after year, why are we not seeing the same incremental approach to the AI? One marginal NZ improvement since 2013 everyone. That is why I will continue to be a "complainer" here and I don't think it's being over critical.
    Enjoy the series as much as you'd like, I respect that. Just don't act like people who state the same issues year after year are trying to not like they game. I think I've put in more effort than most this year to get to a point where I can enjoy the game in small doses lol. Believe me, I am trying to like the virtual representation of the only sport I love. This is coming from a place of care, not from a place of hate.

    Well said!!
    Look, whoever said we like to complain and find things to hate; we don't complain for complaining sake (now where have I heard that before?). If somebody loves the game, more power to them! I'm sure there are thousands that are gonna stop at "Hey look, Matthews is on the cover! This is the best game EVER!!" and there are those who are going to be "The Philly orange is #EC5800 but EA is still using #FF5F15. This is the 15th year in a row. FIX YER GAME EA!!!" and they're fine too... Crazy, but it's fine.
    But the reason we mention all that stuff is because we LOVE the game. We want it to get better. We'd still be playing NHL Hockey '92 if we had kept quiet and said nothing. You have to want things to be better than it was. That's not complaining. That's evolution.
    Eddie1967
    Seriously, don't you guys ever get tired of saying this every year. It's time to move on.

    Maybe one day they'll listen. This ain't Kony 2012 my guy. If you truly wanna protest, you keep sayin' it, until someone listens, anyone else is soft.
    SocialAssassin
    Not at all. The developers have forgotten about SP games and when they make em it has to have an online component. The online aspect has ruined GTA and they had to shoehorn it into other games too. That's why Jedi Fallen Order is my jam. It's been a long time coming. Same with Ghost of Tsushima.
    Anyway, maybe we're the problem?

    I almost spit out my coffee...:lol:
    VeNOM3099
    Well said!!
    Look, whoever said we like to complain and find things to hate; we don't complain for complaining sake (now where have I heard that before?). If somebody loves the game, more power to them! I'm sure there are thousands that are gonna stop at "Hey look, Matthews is on the cover! This is the best game EVER!!" and there are those who are going to be "The Philly orange is #EC5800 but EA is still using #FF5F15. This is the 15th year in a row. FIX YER GAME EA!!!" and they're fine too... Crazy, but it's fine.
    But the reason we mention all that stuff is because we LOVE the game. We want it to get better. We'd still be playing NHL Hockey '92 if we had kept quiet and said nothing. You have to want things to be better than it was. That's not complaining. That's evolution.

    Seriously, jersey colors should be the LEAST we expect considering how much EA likes their graphics haha. It's just little things like colors going unfixed for years that make it really easy to "complain" without looking too far.
    I know you know this because you were a big 2k guy back in the day, but the "little things" and efforts to show you care go a heck of a lot farther than people want to admit/believe. I literally bought both games every year because of how immersive and just flat out "cool" 2k's little things were offline. It was the better game to play against an AI opponent. I'd take pre-game intros with the lights off, running through a prop right now lol. Those were the "little things" that made games like NHL 2000-2004 memorable. Even 2k9-10's intros were much much better than we currently have. Just want more genuine passion for the sport in this series rather than genuine passion for "fun" video games for casually playing if you've heard of hockey at some point in your life.
    HipNotiiC_x
    Seriously, jersey colors should be the LEAST we expect considering how much EA likes their graphics haha. It's just little things like colors going unfixed for years that make it really easy to "complain" without looking too far.
    I know you know this because you were a big 2k guy back in the day, but the "little things" and efforts to show you care go a heck of a lot farther than people want to admit/believe. I literally bought both games every year because of how immersive and just flat out "cool" 2k's little things were offline. It was the better game to play against an AI opponent. I'd take pre-game intros with the lights off, running through a prop right now lol. Those were the "little things" that made games like NHL 2000-2004 memorable. Even 2k9-10's intros were much much better than we currently have. Just want more genuine passion for the sport in this series rather than genuine passion for "fun" video games for casually playing if you've heard of hockey at some point in your life.

    I know. And it hurts me to think that'll never happen because when you mention things like ejections out of the face-offs or punishing a player for running the opponents after a whistle, you'll hear the same stupid excuse: "Oh, we just want the game to keep flowing".
    That just shows to me that those who play this game and make this game, are NOT a fans of the sport. This isn't TETRIS. This isn't DOOM. There is no need for the game to FLOW non-stop. This is HOCKEY. There are broken sticks. The nets come off the moorings. The glass pane will shatter if the puck hits it too hard. If you don't like those things, then you don't like hockey, period...
    Those are the little things that should be in every aspect of this game, but they never will be. Because the people in charge of making the game don't care. And neither do the people who play the game, who's inputs matter more.
    VeNOM3099
    I know. And it hurts me to think that'll never happen because when you mention things like ejections out of the face-offs or punishing a player for running the opponents after a whistle, you'll hear the same stupid excuse: "Oh, we just want the game to keep flowing".
    That just shows to me that those who play this game and make this game, are NOT a fans of the sport. This isn't TETRIS. This isn't DOOM. There is no need for the game to FLOW non-stop. This is HOCKEY. There are broken sticks. The nets come off the moorings. The glass pane will shatter if the puck hits it too hard. If you don't like those things, then you don't like hockey, period...
    Those are the little things that should be in every aspect of this game, but they never will be. Because the people in charge of making the game don't care. And neither do the people who play the game, who's inputs matter more.

    And you know what the great thing about 2k was? These options could all be toggled! They put in the time and effort for the people that would genuinely find it cool, immersive, and really appreciate it, while giving the people that want a more streamlined experience the option to turn those features off! Not asking for the online defaults to have these things, but the option to play in an online lobby or offline with ref collisions, stick breaks, nets coming off, pre-game intros, etc would all be very much appreciated by people who do love the sport and want to experience all of the cool things the real product has to offer!
    I created an entire custom league in this game. I'd love to be able to use the custom props and actually have those mean something. I'd love to pick from some default light shows/color options for the pre-game entrance. I'd love to pick from some default crowd chants like the past so I can actually feel some atmosphere in the game when using CaT's. Like any other game, sports games are what you make of it. We're just asking them to give us some "passion projects" if you will so we can make the most of our experiences just like the online community gets to every year with their flatbrims, and ski masks, their perfect, no-mistake gameplay they love to experience.
    HipNotiiC_x
    And you know what the great thing about 2k was? These options could all be toggled! They put in the time and effort for the people that would genuinely find it cool, immersive, and really appreciate it, while giving the people that want a more streamlined experience the option to turn those features off! Not asking for the online defaults to have these things, but the option to play in an online lobby or offline with ref collisions, stick breaks, nets coming off, pre-game intros, etc would all be very much appreciated by people who do love the sport and want to experience all of the cool things the real product has to offer!
    I created an entire custom league in this game. I'd love to be able to use the custom props and actually have those mean something. I'd love to pick from some default light shows/color options for the pre-game entrance. I'd love to pick from some default crowd chants like the past so I can actually feel some atmosphere in the game when using CaT's. Like any other game, sports games are what you make of it. We're just asking them to give us some "passion projects" if you will so we can make the most of our experiences just like the online community gets to every year with their flatbrims, and ski masks, their perfect, no-mistake gameplay they love to experience.

    I swear, they want Rocket League not NHL. I'd say give it to them. Let them experience the idiocy of what they're asking for and watch as their population dwindles even more when they realize the horrific results of their demands.
    Elite49
    Can't dunk on anyone who think that looks good but whenever they cut to gameplay it's the same thing. Same animations, same goals getting scored.

    What I just noticed: What's up with that red light? Is this what the Leafs use in real life, or is this just another over the top flashy EA thing?
    SocialAssassin
    Maybe one day they'll listen. This ain't Kony 2012 my guy. If you truly wanna protest, you keep sayin' it, until someone listens, anyone else is soft.

    Y’all have been saying the same shtick for YEARS
    Either EA is not listening, or they don’t care. This is the EA NHL series and this is what it will always be
    Anyone who tortures themselves over a video game like this is well, crazy.
    You wanna call people “soft” for not “protesting” a video game? Okay..
    Think about how you guys look throwing the same fit every year because you expect this game to change and it’s just not going to happen
    Sent from my iPhone using Operation Sports
    A gameplay trailer that focuses on graphical upgrades that you won't see when playing the game is most EA thing ever.
    Sent from my Pixel 3 using Tapatalk
    Gosens6
    Y’all have been saying the same shtick for YEARS
    Either EA is not listening, or they don’t care. This is the EA NHL series and this is what it will always be
    Anyone who tortures themselves over a video game like this is well, crazy.
    You wanna call people “soft” for not “protesting” a video game? Okay..
    Think about how you guys look throwing the same fit every year because you expect this game to change and it’s just not going to happen
    Sent from my iPhone using Operation Sports

    This is like politics you shouldn't complain unless you vote. The fact that you pay for this game give us the right to complain about it and the longer we have been giving EA our hard earned money for this series the more right we have to vote. For the people who are casual players of this game or only been buying for a short time to play with their friends for a few weeks when it first comes out, each year. You don't understand. This is the only game some of us really buy annually, and each time you hope that they finally fixed some of the issues that were in the game the last year and the year before that and the year before that.......etc., etc.
    Take for instance your favourite series to play like COD, or fortnite, or battlefield etc. and think if an important aspect of the game was changed for the worse, to where every time you played it you would think if only they fixed this and made it better (cause they have the technology to do it especially now) this game would be awesome. And then make this happen with every new version of the game that comes out and each time you buy the game hoping that it is better than the last version at least. You would understand why a lot of us complain year after year. You would think that if we are complaining about the same things ( roster sharing, improved AI, etc.) That one of these years EA would think ok lets fix one of these issues in the next game, but NO they don't. I don't think we expect that if we complain, they will fix it right away ( at least now most of us realize thats not going to happen) but if we keep complaining eventually EA will listen and give us something. You would think that EA has been making this game for a long time and its only the last few years that online play has been where a good chunk of their money comes from. So before online, how did this game survive? From the people who are complaining now, we supported this game and kept it alive.
    This is like having a best friend and then one day someone new shows up who seems cooler but doesn't really give a **** about your best friend, and all of a sudden your best friend always wants to hang out with the "cool guy" and just assumes that you will always be there for them, because your best friends and have been for a long time. Doesn't that give you the right to feel pissed off that your best friend would treat you this way?
    Gosens6
    Y’all have been saying the same shtick for YEARS
    Either EA is not listening, or they don’t care. This is the EA NHL series and this is what it will always be
    Anyone who tortures themselves over a video game like this is well, crazy.
    You wanna call people “soft” for not “protesting” a video game? Okay..
    Think about how you guys look throwing the same fit every year because you expect this game to change and it’s just not going to happen
    Sent from my iPhone using Operation Sports

    All these years complaining about EA, and this guy had the answer all along. Why didn't we think of it? Just stop complaining. BRILLIANT!
    Positively GENIUS there, Einstein...
    Madden finally listened to the complainers and now franchise mode is finally getting its due. Hopefully the NHL team listens to it's franchise player base.
    VeNOM3099
    All these years complaining about EA, and this guy had the answer all along. Why didn't we think of it? Just stop complaining. BRILLIANT!
    Positively GENIUS there, Einstein...

    What is your complaining accomplishing? This IS the game. This is how they want the game to play, and this is how they will continue developing the game.
    ****, or get off the pot. So, yeah; keep driving yourselves insane, spouting the same drivel every single year about how the developers are this and that, and the game is so awful and bad.
    You're entitled to feel that way, but you wanna throw the word, "genius" around? You guys are surefire "geniuses" for setting yourselves up for failure every year expecting a different result.
    eInSteIn!!!!!..!>!>!>>!>
    Gosens6
    What is your complaining accomplishing? This IS the game. This is how they want the game to play, and this is how they will continue developing the game.
    ****, or get off the pot. So, yeah; keep driving yourselves insane, spouting the same drivel every single year about how the developers are this and that, and the game is so awful and bad.
    You're entitled to feel that way, but you wanna throw the word, "genius" around? You guys are surefire "geniuses" for setting yourselves up for failure every year expecting a different result.
    eInSteIn!!!!!..!>!>!>>!>

    I'll say it again: Remember when NHL Hockey ('92) came out and we wished for better graphics, more realism, etc? Remember when "the curve shot" glitch was a thing and then we "complained" about it and suddenly next year it was gone? Remember when we got a patch that made poke checking a liability and then 15 yr olds complained about it on social media and EA removed the patch less then 24hrs later?
    I bet you go into a restaurant and get a 2 day old rotten meal and eat it because, hey... That would be complaining.
    Now run along and go play with mud. Such a perspicacious Lad...
    VeNOM3099
    I'll say it again: Remember when NHL Hockey ('92) came out and we wished for better graphics, more realism, etc? Remember when "the curve shot" glitch was a thing and then we "complained" about it and suddenly next year it was gone? Remember when we got a patch that made poke checking a liability and then 15 yr olds complained about it on social media and EA removed the patch less then 24hrs later?
    I bet you go into a restaurant and get a 2 day old rotten meal and eat it because, hey... That would be complaining.
    Now run along and go play with mud. Such a perspicacious Lad...

    Remember when the game has played the same for over a decade now and you came onto Operation Sports every year complaining about it? Knowing good and damn well EA could care less and will make the game however they want? Pepperidge Farms remembers.
    Also good job on flexing your Google skills with that "perspicacious" take. Did you have your pinky up when writing that last line? LMAO ho-ly moly HAHAHA
    Gosens6
    Y’all have been saying the same shtick for YEARS
    Either EA is not listening, or they don’t care. This is the EA NHL series and this is what it will always be
    Anyone who tortures themselves over a video game like this is well, crazy.
    You wanna call people “soft” for not “protesting” a video game? Okay..
    Think about how you guys look throwing the same fit every year because you expect this game to change and it’s just not going to happen
    Sent from my iPhone using Operation Sports

    No one is tortured over it lol. I don't sit here every waking minute of every day thinking of the EA NHL series. But when I'm on this forum, I have a right to voice my opinion without being told not to.
    :y220b:
    Gosens6
    Remember when the game has played the same for over a decade now and you came onto Operation Sports every year complaining about it? Knowing good and damn well EA could care less and will make the game however they want? Pepperidge Farms remembers.
    Also good job on flexing your Google skills with that "perspicacious" take. Did you have your pinky up when writing that last line? LMAO ho-ly moly HAHAHA

    I know words that would turn your brain to mush. But let's end this thusly and we never speak of it again. I just hope you can hear me back in the 80's where you so ostensibly reside: back then it would take years for our feedback to take effect. If we still lived in those times then perhaps you'd be telling the truth.
    However we live in a time and period where feedback is almost instantaneous (comparatively). Things we say today get fixed or changed within weeks (if not days).
    So we'll stay here giving feedback (heh, I guess that's the purpose of having a test now isn't it?) and you'll stay where you are keeping quiet.
    Here's a bit of wisdom for you: "In order to move forwards, you have to run in place very fast". A wasted modicum of knowledge perhaps, but, oh well... I did try.
    I'm glad to know they got around to including ice that can spray onto the camera. I was waiting years for that feature. Who needs improved AI when replay cameras can get sprayed?
    VeNOM3099
    I know words that would turn your brain to mush. But let's end this thusly and we never speak of it again. I just hope you can hear me back in the 80's where you so ostensibly reside: back then it would take years for our feedback to take effect. If we still lived in those times then perhaps you'd be telling the truth.
    However we live in a time and period where feedback is almost instantaneous (comparatively). Things we say today get fixed or changed within weeks (if not days).
    So we'll stay here giving feedback (heh, I guess that's the purpose of having a test now isn't it?) and you'll stay where you are keeping quiet.
    Here's a bit of wisdom for you: "In order to move forwards, you have to run in place very fast". A wasted modicum of knowledge perhaps, but, oh well... I did try.

    ……. Hilarious, seriously lol
    Honestly, man. Keep up the good fight. Hopefully in the next decade you’ll get the NHL game you want.
    Good luck!
    Sent from my iPhone using Operation Sports
    I try to be open minded about all this. It is a video game and it is a hobby, but outside of some graphics it seems similar to everything else we've had. 21 was probably the best game this team has developed, but it still gave the appearance of every team being the same. If I played the Islanders, they would rack up 8 hits, same for the lightning or Oilers. Maybe x factors will help that? There's a lot of situational awareness issues in this series. Maybe it's the fact that I'll be 40 soon, but there's less and less reason for this game (and games in general) to get my money. I really hope this changes because I love hockey.
    Cletus
    I try to be open minded about all this. It is a video game and it is a hobby, but outside of some graphics it seems similar to everything else we've had. 21 was probably the best game this team has developed, but it still gave the appearance of every team being the same. If I played the Islanders, they would rack up 8 hits, same for the lightning or Oilers. Maybe x factors will help that? There's a lot of situational awareness issues in this series. Maybe it's the fact that I'll be 40 soon, but there's less and less reason for this game (and games in general) to get my money. I really hope this changes because I love hockey.

    I'm in the same boat, man. 21 is the best all-around experience they've built for my needs. Others might disagree, but the creation suite is a huge deal for me and the way I experience games so 21 is the best game I've played from EA. It's why I've spent so much time tweaking the game to my exact liking and don't have any urge to move to 22 as the next big step for me would be AI play. I don't see the AI being much better than they currently are with an entire engine change and the X-factor system taking their attention for the year.
    I can confidently say that x-factors will NOT make the Islanders play like the Islanders. These x-factors are built around offense and game-changing skills, not something as mundane as finishing checks. This is exatly why we need a huge focus on the AI. We need individual tendencies and we need more team strategy settings that make sense. I honestly hate the "pinch/hold line" defense sliders as they really don't make sense. Pinching is situational by nature and it's something that the game probably will never be able to accurately represent. So, I'd like to see pinching tied to the forecheck selected and the team pressure settings, but that also means we need a complete overhaul of the FC options and how the AI plays/responds to your pressure level settings.
    HipNotiiC_x
    I'm in the same boat, man. 21 is the best all-around experience they've built for my needs. Others might disagree, but the creation suite is a huge deal for me and the way I experience games so 21 is the best game I've played from EA. It's why I've spent so much time tweaking the game to my exact liking and don't have any urge to move to 22 as the next big step for me would be AI play. I don't see the AI being much better than they currently are with an entire engine change and the X-factor system taking their attention for the year.
    I can confidently say that x-factors will NOT make the Islanders play like the Islanders. These x-factors are built around offense and game-changing skills, not something as mundane as finishing checks. This is exatly why we need a huge focus on the AI. We need individual tendencies and we need more team strategy settings that make sense. I honestly hate the "pinch/hold line" defense sliders as they really don't make sense. Pinching is situational by nature and it's something that the game probably will never be able to accurately represent. So, I'd like to see pinching tied to the forecheck selected and the team pressure settings, but that also means we need a complete overhaul of the FC options and how the AI plays/responds to your pressure level settings.

    Very much this. Teams need to have identities. It can be tied to the coach system, since you can hire/fire coaches, but then the coach needs to have a much more profound effect on the way the AI plays when that coach is hired. If that coach has a free wheeling offensive system where the D activate often, then they should be playing high risk/reward hockey, getting chances but also giving up odd man rushes, etc. If the coach is very defensive than the team should be trapping and clogging the NZ, collapsing to block shots etc. Depending on the coach, that same offensive, or defensive team could also be super high pressure physically, finishing every check on the forecheck or in their own end, or they could be more finesse. But it should actually be tangible. Not some setting you change and notice a 1% change from style to style. It should have a dramatic impact on the team AI behavior. Sure, you can THEN assign certain SUPERSTAR players kind of X-factor traits. Like even if the Capitals hire a defensive coach, Ovie will be programmed with Ovie tendencies. Or Kane won’t start racking up 100 hits per season just because the Hawks hire a physical coach. But the overall AI of the 90% of players who aren’t elite should be dictated by the coach and the team identity.
    Moose24x
    Very much this. Teams need to have identities. It can be tied to the coach system, since you can hire/fire coaches, but then the coach needs to have a much more profound effect on the way the AI plays when that coach is hired. If that coach has a free wheeling offensive system where the D activate often, then they should be playing high risk/reward hockey, getting chances but also giving up odd man rushes, etc. If the coach is very defensive than the team should be trapping and clogging the NZ, collapsing to block shots etc. Depending on the coach, that same offensive, or defensive team could also be super high pressure physically, finishing every check on the forecheck or in their own end, or they could be more finesse. But it should actually be tangible. Not some setting you change and notice a 1% change from style to style. It should have a dramatic impact on the team AI behavior. Sure, you can THEN assign certain SUPERSTAR players kind of X-factor traits. Like even if the Capitals hire a defensive coach, Ovie will be programmed with Ovie tendencies. Or Kane won’t start racking up 100 hits per season just because the Hawks hire a physical coach. But the overall AI of the 90% of players who aren’t elite should be dictated by the coach and the team identity.

    One thing I love about the NBA 2K series is that different teams play differently and you have to adjust your play to it. LA Lakers play fast and loose. Bucks will smother you with defense. Warriors will rain 3s on you. It's fun to change your strats depending on which team you play.
    It's a challenge that's missing from the NHL series. Every team plays the same. Every players play the same.
    You can tell when Lebron is on the court. Not just by the number on his jersey or the name beneath his feet. But by how he dribbles. How he moves. By how he takes over a game and how his team responds. When I play the Washington Capitals, I might well be playing the Anaheim Duck or Boston Bruins. There's no difference.
    VeNOM3099
    One thing I love about the NBA 2K series is that different teams play differently and you have to adjust your play to it. LA Lakers play fast and loose. Bucks will smother you with defense. Warriors will rain 3s on you. It's fun to change your strats depending on which team you play.
    It's a challenge that's missing from the NHL series. Every team plays the same. Every players play the same.
    You can tell when Lebron is on the court. Not just by the number on his jersey or the name beneath his feet. But by how he dribbles. How he moves. By how he takes over a game and how his team responds. When I play the Washington Capitals, I might well be playing the Anaheim Duck or Boston Bruins. There's no difference.
    This is the #1 reason I haven't purchased this game for 4 years now.
    There is absolutely no difference between any of the teams or players you're playing against.
    Sent from my MAR-LX3A using Operation Sports mobile app
    HipNotiiC_x
    I'm in the same boat, man. 21 is the best all-around experience they've built for my needs. Others might disagree, but the creation suite is a huge deal for me and the way I experience games so 21 is the best game I've played from EA. It's why I've spent so much time tweaking the game to my exact liking and don't have any urge to move to 22 as the next big step for me would be AI play. I don't see the AI being much better than they currently are with an entire engine change and the X-factor system taking their attention for the year.
    I can confidently say that x-factors will NOT make the Islanders play like the Islanders. These x-factors are built around offense and game-changing skills, not something as mundane as finishing checks. This is exatly why we need a huge focus on the AI. We need individual tendencies and we need more team strategy settings that make sense. I honestly hate the "pinch/hold line" defense sliders as they really don't make sense. Pinching is situational by nature and it's something that the game probably will never be able to accurately represent. So, I'd like to see pinching tied to the forecheck selected and the team pressure settings, but that also means we need a complete overhaul of the FC options and how the AI plays/responds to your pressure level settings.
    but if you're playing the Islanders and you have to watch out for Barzal doing some broken bull****, that would be at least a "step in the right direction".
    Money99
    This is the #1 reason I haven't purchased this game for 4 years now.
    There is absolutely no difference between any of the teams or players you're playing against.

    :wave:
    Not true!
    Different uniforms!
    lol
    /s
    One thing that used to be in the ratings and has been removed (it may be behind the scenes, but then they should make it editable like the rest of the attributes) is things like shoot/pass bias.
    We should be able to edit a player’s shoot/pass bias, check/poke bias, offense/defense bias. For example, you can have players who have pretty good defensive awareness but a high offense bias. This would be someone like Artemi Panarin for example. He’s not bad defensively, certainly has the awareness and stick to be effective, but he has an offensive bias. Rather than a) giving him a poor defensive awareness and having him suck defensively, or b) giving him a high defensive awareness and having him be too good defensively, it would be great to have him have good defensive awareness but a BEHAVIOR that means he’s more prone to breaking out of the zone early, etc.
    Likewise, how often do you hear things like “X has a really good shot but he needs to use it more often”. In EA games, if you give him a good shot, he’s going to score a lot of goals. You can give him a bad shot to make sure he doesn’t score more goals than he would in real life, but it’s sucks that that’s currently the solution to this problem. Instead, why not just have a shoot/pass bias and give him a good shot, but an extreme pass bias.
    These are the things that would make the game so much better. A player can be a good hitter but not hit often. Surprises people with a real solid check sometimes though. Set a check/poke bias. Aggressiveness is too vague and effects more than just checking. Having players with a high check bias means they will finish their check most of the time. Having players with a low check bias will not rack up a lot of hits. You can still be aggressive, as in pressuring on the forecheck and crashing then net, without registering a ton of hits.
    The game needs this type of nuance and player differentiation BADLY.
    SocialAssassin
    No one is tortured over it lol. I don't sit here every waking minute of every day thinking of the EA NHL series. But when I'm on this forum, I have a right to voice my opinion without being told not to.
    :y220b:

    I'm tortured over it. However, hope springs eternal!:cheers444
    If anything, this is a game that still (yes STILL) needs to have player tendencies as a differentiator.
    X-factors are cute and all, but at the end of the day you could have Matthews do his signature wrist shot by giving him a higher wrist shot attribute. But you can't make him do wrist shots if he doesn't have any such tendencies...
    Guys this is going to be the same old garbage as last gen. Do yourselves a favor, do not buy this game. Boycott EA and show them you won't stand for this mediocracy.
    VeNOM3099
    If anything, this is a game that still (yes STILL) needs to have player tendencies as a differentiator.
    X-factors are cute and all, but at the end of the day you could have Matthews do his signature wrist shot by giving him a higher wrist shot attribute. But you can't make him do wrist shots if he doesn't have any such tendencies...

    Yeah, X-factors should just be tied to attribute points but it's a way to let casual fans of the real sport know what each player should do. I'd rather them see that just explained, but I guess it's a decent marketing thing. I just want this game to add-in a little more "hockey" to the game. Finishing checks would be a simple start, forcing the CPU to adhere to the same laws of physics as the user would be another good start. Goalies that actually have to plant and drive to move would be another good start. Players that actually go for loose pucks when they're close would be nice. Players that prioritize a loose puck in the slot over their forechecking position because they're in "loose puck so retreat to forecheck" mode would be nice. Diving shot animations to add to the desperation would be cool. CPU defensive team knowing how to pressure on the strong-side without giving up the weakside or abandoning the slot would be nice. Players on the powerplay being assigned to much more dangerous spots if you're always going to make them retreat to a spot would be nice, the default positions are just way too outside for any real chance generation.
    As far as tendencies go, that should be a no-brainer. Shooting, effort, finishing checks, blocking shots tendencies tied to the individual, not the line is an obvious first step. I talked about it somewhere else but tying in pinching with the forecheck rather than the pairing tendency makes much more sense. Instead of "aggressiveness" for goalies, give them depth tendencies, shot/pass tendencies for odd-man rushes. That way goalies are more dynamic in their playstyle and it's easier to identify why/what they're going to do rather than a 36-100 range.
    I think they really need to dive into this "x-factor" thing as a way to add many different traits and abilities to specific players to differentiate them in-game, kind of like APF2k8. Obviously you still need base stats and ranges for simulation purposes, but maybe the on-ice product needs more traits/abilities that make a player stand out rather than their base ratings. It's a fun thing to conceptualize for sure and definitely is needed for the true "next step" in all sports games. Tendencies, traits, specific animations, more articulable reasons for why certain players can do certain things better than others and more articulable information on the style of player they are, how to utilize them, how the AI should utilize them, etc. It's a rabbit hole for sure, this is getting the toe in the water though haha

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