NBA Live 19 Gameplay Improvements Detailed

EA Sports posted an interview today going over some gameplay enhancements for NBA Live 19.

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On Real Player Motion:

Real Player Motion is going to give our players a much smoother and more responsive experience. Where it really shines is ball carrier movement in terms of being able to change direction, attack the basket, and how smooth and fluid everything looks – it’s taken a big jump in quality.

The other advantage of Real Player Motion is that we have a lot of signature player movement. Guys like LeBron, Harden, Kyrie, and Curry will move like they do in real life. Faster acceleration, different nuances of how they dribble and how they move, and this is all controlled with the left stick.

Changes to the one-on-one gameplay:

Last year, we introduced a game within a game, which allowed players to actually play on-ball defense and we also introduced, offensively, a series of counter moves and right-stick dribbling.

This year, we’ve added a new series of all-new counter and combo moves for both in The League and The Streets. If you’re playing in The Streets, you can go around the defender’s backs, pull off Shammgods between players legs, between your own legs, double-crosses and all-new combos, and players will see all that as we gear towards launch. The ball handler will have a lot more freedom and control than last year.

At the same time, we still want these moves to be skill-based and give the defender the opportunity to stop them. The other advantage of Real Player Motion is that we have a lot of signature player movement. Guys like LeBron, Harden, Kyrie, and Curry will move like they do in real life. Faster acceleration, different nuances of how they dribble and how they move, and this is all controlled with the left stick.

The new interactive environment within the game:

Our interactive environment feature breaks the wall between the players on the court and everything off of it. You’ll see players save the ball into the bench and the crowd. You’ll see players fall into the cameramen or crash into the stanchion.

You’ll also see players jawing with the opposing team’s bench or crowd members in Pro-Am. We’re also introducing court-storming in our Pro-Am and Street games so, in big games, if you hit a big shot, don’t be surprised if the crowd looks to celebrate with you!

On AI improvements:

Absolutely – we’ve built an all-new Dynamic Gameplay A.I. system with the goal of making every game feel different. We wanted to introduce new AI behaviors that are true to life. So, when you play against star players who start to get hot and begin taking over a game, whether on offense or defense, you’re going to start to feel that. They’ll get the ball fed to them more and they’ll be much more aggressive and depending on their personality types, they’ll start talking trash. We’ve also introduced the concept of post whistle interactive emotes where you can taunt the opposition or celebrate with your teammates. Players will start to do that to you depending on what personality type they have.

You can read more on the improvements to the gameplay with the full interview on EA Sports’ website.

 

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Raychel Sanner
Executive Editor.