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NBA Live 18 Demo Game Update 1.06 Available, Adds Rockets & Celtics

NBA Live 18

NBA Live 18 Demo Game Update 1.06 Available, Adds Rockets & Celtics

EA Sports continues to push updates for the NBA Live 18 demo. Today’s 1.06 update brings in 2 new teams, the Houston Rockets and Boston Celtics. Of note, the Celtics have Kyrie Irving on their roster and the Cavaliers roster has been updated to include Isaiah Thomas. Download it and post your thoughts!

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  1. Very interesting - will have to play when I get off work. Still, I've never seen a demo get this much love. Live is definitely trying hard ... but I would kill for some actual news on the rest of the game (franchise mode, LUT, heck, I'll take some slider news at this point).
    trekfan
    Very interesting - will have to play when I get off work. Still, I've never seen a demo get this much love. Live is definitely trying hard ... but I would kill for some actual news on the rest of the game (franchise mode, LUT, heck, I'll take some slider news at this point).

    Perhaps I'm nostalgic, bro. NBA LIVE is my first basketball game.
    Anyway, on serious note, any release notes?
    While this is a surprise I have not played the game since the last patch came out and just woke up and was looking at some stuff going back to bed but will have to try this when I get up. Was not expecting new teams in this at all. Now if only we would get some franchise news.
    You have to hand it to the NBA Live devs.
    They are pushing out updates to the demo for God's sake, delivered a MUCH better game than the last iteration and are making a significant effort to compete.
    You have my money.
    I have not even DL this new update yet but I've already played this demo from day 1 more than any other demo in recent history / memory. They have put out what now...5,6 updates to a DEMO?? It seems every update the game itself gets better and better. It's flat out fun! Not a dunk fest and very, very sim like. I know 2K is rolling out a lot of new info but I'm still buying this game. This is the change of pace from what has gotten a little stale I've been waiting for.
    oneHova
    Don't let the new teams in this update distract you from EA now having DRose's likeness on point!
    Sent from my F3113 using Tapatalk

    I wish, EA, to get NBA players featured in LIVE 18 to spend 5-10 min of their time to scan themselves on phone!
    Just give them a secured temporary ID so you can collect the scans to your servers and update the faces. Example, Kawhi.
    FerdBrown
    I wish, EA, to get NBA players featured in LIVE 18 to spend 5-10 min of their time to scan themselves on phone!
    Just give them a secured temporary ID so you can collect the scans to your servers and update the faces. Example, Kawhi.

    Bad idea dog.... D.Rose does look like the leprechaun though! My guess is that they use 18 face scans for marketing next year when that frostbite shows out!
    Played the Celts with the Cavs and Kyrie was unstoppable. Like he had an agenda against Cleveland and I felt his wrath. Was very fun though. I only lost by 6 even by his dominance. Just these 2 new teams breathed new life into the demo and I have no doubt I will be picking this up on day 1. Tristan Thompson had a monster game with 10 rebounds (and 2 3 pointers?) read below... and saw some killer put backs that I never saw before. Lebron stuffed Kyrie on a drive and looked amazing. The venue at the Celts looked spot on. Lots of life, great atmosphere and so on. Player face caps all looked pretty darned good to me. Kyrie needs a little work, but overall, not much to complain about.
    Things I Noticed.
    :jpshakehe-The CPU never called time out one time the entire game even when I tied the game I expected them to stop the run.
    :jpshakehe-Cpu never subbed.
    :jpshakehe- Tristan Thompson made 2 three pointers doing a fadeaway from the corner and I wasn't at the top of my apex, definitely was not perfect green . ( I thought I was JR). IMO, It's a bit hard to distinguish the big guys from little guys IMO so I just threw it up and Tristan was 2 for 2. I'm not sure what it is, but something is off about not telling player from player (sometimes.) But Tristan should not be swishing 3's at any time.
    :jpshakeheSorry if this has been addressed before. I hope this is not a problem in the retail game. Subbing out was a problem on their game 2 years ago too.
    BTW, can someone tell me how to turn that line OFF that pops up when you start dribbling down court?
    Aside from the quirks. Very smooth flow, enjoyable game and wanted to play again and again. Fix those quirks and I'll be pretty pumped for launch.
    GisherJohn24
    Played the Celts with the Cavs and Kyrie was unstoppable. Like he had an agenda against Cleveland and I felt his wrath. Was very fun though. I only lost by 6 even by his dominance. Just these 2 new teams breathed new life into the demo and I have no doubt I will be picking this up on day 1. Tristan Thompson had a monster game with 10 rebounds (and 2 3 pointers?) read below... and saw some killer put backs that I never saw before. Lebron stuffed Kyrie on a drive and looked amazing. The venue at the Celts looked spot on. Lots of life, great atmosphere and so on. Player face caps all looked pretty darned good to me. Kyrie needs a little work, but overall, not much to complain about.
    Things I Noticed.
    :jpshakehe-The CPU never called time out one time the entire game even when I tied the game I expected them to stop the run.
    :jpshakehe-Cpu never subbed.
    :jpshakehe- Tristan Thompson made 2 three pointers doing a fadeaway from the corner and I wasn't at the top of my apex, definitely was not perfect green . ( I thought I was JR). IMO, It's a bit hard to distinguish the big guys from little guys IMO so I just threw it up and Tristan was 2 for 2. I'm not sure what it is, but something is off about not telling player from player (sometimes.) But Tristan should not be swishing 3's at any time.
    :jpshakeheSorry if this has been addressed before. I hope this is not a problem in the retail game. Subbing out was a problem on their game 2 years ago too.
    BTW, can someone tell me how to turn that line OFF that pops up when you start dribbling down court?
    Aside from the quirks. Very smooth flow, enjoyable game and wanted to play again and again. Fix those quirks and I'll be pretty pumped for launch.

    I've figured out that if you put user subs/timeouts on manual, the CPU will not sub or timeout. If set to Auto, the CPU subs and calls timeouts. Seems like this should be an easy fix and I hope EA is aware of this.
    As far as the line, i believe thats the passing line that can be turned off under settings-visuals. Either that or the player icon info from Full to Basic. It's one of those two that turns it off.
    Boston better get some defense. Just played Rockets vs Celtics and killed them all over the floor. No inside D at all. Kyrie and Horford was nice.
    Hardin was unstoppable.
    Couple of games in with this update & I've been balling with Rozier haha starting him alongside Kyrie. I'll definitely be doing some best out of 7 series.
    I'm having so much fun with this demo. I think they made huge steps towards better gameplay. The two additional teams are great and I'm really looking forward to master them. I love the arenas and the jerseys and the rose update is just awesome! Crowders hair is moving so real...I simply love the attention to detail! Exactly what I was hoping for! Great job EA keep on working! You definately won me over!:59:
    oneHova
    Don't let the new teams in this update distract you from EA now having DRose's likeness on point!
    Sent from my F3113 using Tapatalk

    I'll just say his hair is on point and leave it at that 😂, but this is dope unlocking 2 new teams!
    Sent from my Illudium Q-36 Space Modulator,
    Seems celebrations after shots have been toned down & walking up the court feels more stable (players aren't doing tons of crossovers before reaching halfcourt). I could be wrong.
    Insight23
    Seems celebrations after shots have been toned down & walking up the court feels more stable (players aren't doing tons of crossovers before reaching halfcourt). I could be wrong.

    Noticed it as well
    Klocker
    I got it on Xbox. Go to games and apps and select updates and it searched and came up
    Game plays phenomenally :bump:

    You positive checked everything not there
    kwas676
    You positive checked everything not there

    Playing rockets Celtics as we speak, I'm on west coast, maybe rolling out in waves?
    Edit... for Xbox, try restarting your console, I have seen that work in past
    Game feels super smooth, so much control over players, not stuck in animations, contest shot seems a little more responsive and some realistic shooting and missing and blocking.
    Klocker
    Playing rockets Celtics as we speak, I'm on west coast, maybe rolling out in waves?
    Edit... for Xbox, try restarting your console, I have seen that work in past

    Yeah try that lol still nothing I'll wait no problem thanks
    Haha. Have not played for a few days, been playing Madden but Just had the most exciting overtime game I have had in a while, amazing. The one on one battles with Irving v Paul :bump: and the defensive controls are so tight.
    rockchisler
    It's scheduled for tomorrow? Thought it was Next Monday?
    Sent from my iPhone using Operation Sports

    Ea access trials have been on the Wednesday of the week before............but that's when the games came out on Tuesday. Madden was the same because the GOAT edition was on Tuesday. I really really really want the EA access version to be out tomorrow but I have a feeling because game realease is next Friday that it will be Monday. I have searched for any info and can't find any so this is just a guess. Hope I'm wrong.
    My Xbox still doesn't have the last patch before this one...
    This is crazy though, release anymore teams and people might not even buy the final game..
    Sent from my Pixel using Tapatalk
    K_rob11
    I've figured out that if you put user subs/timeouts on manual, the CPU will not sub or timeout. If set to Auto, the CPU subs and calls timeouts. Seems like this should be an easy fix and I hope EA is aware of this.
    As far as the line, i believe thats the passing line that can be turned off under settings-visuals. Either that or the player icon info from Full to Basic. It's one of those two that turns it off.

    Ahh, I keep forgetting ot check that auto sub thing. You would think that would not affect CPU subbing. Like you said, hopefully will be fixed in the retail version. Thanks for the response.
    I had to download the update manually on my XB1. Even going to manage game, it never showed the update. I had to go to games and apps, then to updates, then select the demo from there to download it.
    M$ needs to fix some of the issues with updates. I should be able to see the update from either screen.
    Sent from my iPhone using Operation Sports
    zrohman
    Yeah the picture someone else uploaded of D Rose wasn't that flattering but he actually looks pretty good overall

    Was gonna say don't let that pic fool no one lol, this DRose scan is spot on.
    Sent from my iPhone using Operation Sports
    El_Poopador
    I had to download the update manually on my XB1. Even going to manage game, it never showed the update. I had to go to games and apps, then to updates, then select the demo from there to download it.
    M$ needs to fix some of the issues with updates. I should be able to see the update from either screen.
    Sent from my iPhone using Operation Sports
    so did you get the new teams on xbox one yet? Because I didnt
    king doe
    so did you get the new teams on xbox one yet? Because I didnt

    Yea I got them a little bit ago. I would say do a hard reboot, then go into your settings and make sure that update games automatically is enabled, then check for the update under games and apps (not under manage game or the game hub). I'm in Ohio, so time zone shouldn't be an issue.
    Sent from my iPhone using Operation Sports
    Alrighty the new teams helped clear up some things. I was in fear that all teams would play the same or very similar but nope. Houston feels like Houston and Boston feels like Boston.
    Horford is a beast on the low block and can hit some jumpers. Team still can't rebound and not much defense.
    Certain McGee wasn't in the lineup before today but now I can see the difference between the bigs. McGee is always looking for the alley. Capella is great with pick and roll.
    James Harden and cp3 play like themselves. The offensive system fits Houston and players don't stop moving.
    Only played on all-star so far but will try superstar later.
    Damn reverse layups gotta go. It's out of place now and the animation takes forever. Baseline only eat at the least.
    Sent from my MHA-L29 using Tapatalk
    Some new intros also
    Great job EA for doing the DRose hair update. Hope 2K can do the same thing. Too bad too many people are so hyped for 2K18's MyCareer and new teams that's why most likely sales will go to 2K's favor. But if EA released and made their NBA Live 17 installment as good as this and went head to head against 2K17, I'm giving my money to Live. Hope they go and continue to develop. Will buy both games tho.
    Sent from my Lenovo TAB 2 A7-30GC using Tapatalk
    Appreciate the two teams.
    My gameplay impression is still heavily focused on the screen button being not as responsive or better words being not as precise and not as consistent as I would like. This actually hinders my ball movement and passing game. It's not as pretty as I could make it.
    If the screen button remains intact as it currently is in this state. It's going to be extremely difficult for me run Live 18 for the entire year. I might preorder the game, but I honestly don't know how much playing time I'll put it. Because of the lack of automatic constant player movement, my ball movement game sort of suffers. I can definitely initiate teammate player movement, but it's simply not as free flowing like the Warriors or San Antonio Spurs ball. There's a finesse to the Warriors/Spurs offense and it's incredibly difficult to execute it with the screen button "lack of consistency response" in its current state.
    If only there was a player specific screen button activation, it would make the offense a much more elegant flowing offense. Tap L1, icon above players' head, hold corresponding player icon to have them motion towards me to come set a screen. Or some type of mechanism to get my other teammates to come meet the ball. But even with the addition of this "other" mechanism, the screen button needs to be more responsive and we need to be able to consistently call teammates in the corner (far, far, far away) to come set a screen. The analog stick simply doesn't lock onto the highlighted player and buttons would be far more accurate/precise than the analog stick.
    Yes, I've already tried a brand new controller. Same results, same experience.
    Two of my post regarding the screen button in the following thread.
    http://forums.operationsports.com/forums/nba-live/914562-another-new-patch-9.html
    Side Note: For NBA live 19. I would seriously consider implementing Fifa's change of direction immediate footplant technology.
    OK.....my 2 cents
    I thought playoff atmosphere was done really well but I was hoping that this Houston / Boston demo had regular season atmosphere so I could see the difference.
    Graphics look great, some free throw angles and post camera cuts look super realistic.....like for real for real. I kinda wish we could actually shoot the free throw from some of those different angles.
    I liked how both Boston and Houston ran different plays than Cavs and GS did.....of course in the retail version they would but for a demo I was pleasantly surprised.
    I think the CPU shoots too many 3's....I played a lot as the Cavs and assumed it was only because I was going against GS but after playing Boston a few times they kinda did the same thing.
    Some dunk / layup animations seem to slow down or pause as they kick in....kinda hard to explain.
    Sometimes when I try blocking there is also a lag in my jump, almost like an "online" lag....only offline.
    Rim Physics are much better than recent versions of Live but occasionally you still get a very odd bounce off the rim that looks unrealistic and almost seems like it's tied into the rebounding animation.....again hard to explain.
    I saw some HARD picks that looked awesome....completely flooring the defender trying to get around a screen or blindly running into a screen.
    That's all I got.......I honestly think Live will be a serious threat to 2K next year. Live is seriously serious and coming hard....u can really see the effort!!
    EDIT.....A few things I forgot......sliding is still here. There are times I lose total control of my player, I hope that gets fixed!
    On set plays I've noticed them come over to set a pick many times but when you run the play in that direction your guy misses the pick completely, it's like once he sets he does not move, sometimes he sets completely out of position.
    Fouls and body contact look great, maybe some of the best I've ever seen in a hoops game. In replay you can actually see how and where the foul was committed, like legit contact! It's something you have to see for yourself.
    Graphics....did I mention how good those look yet?
    WAIT....another edit!! I'm sitting here watching a CPU v CPU game and I'm seeing things I've never seen in 2K before but I'm also seeing a lot of really ugly things! I however just noticed one thing that floored me! In the crowd you will see a random fan from an opposing team, in the Garden I see a few random Lebron jerseys, in Houston I saw some GS yellow in the crowd. Pay attention to how THOSE fans react to big shots! They actually respond differently than the rest of the home teams crowd, thats a crazy little touch!!
    I think we also forgot that finally Madison Square Garden will be back, no more Knicks arena or whatever 2K calls it. In Boston it's nice to see Comcast Xfinity on the basket support.....EA always pay big money for their naming rights to things. It adds to the detail for sure!
    The days of #BynumJesus are over!
    The 24th Letter
    Hayward looks great...but he's still got that permanent grin from last year....haha


    My man CP3:

    Really cool these teams were added.....

    I dunno. Hayward has got kind of a Bubba Gump underbite thing going on there :lol:
    Not one of the better likenesses in Live...
    swac07
    I'll just say his hair is on point and leave it at that , but this is dope unlocking 2 new teams!
    Sent from my Illudium Q-36 Space Modulator,
    Bruh, that's Lord Jamar from Brand Nubians circa '93 #PunksJumpUp
    Sent from my SM-N920T using Tapatalk
    WaddupCouzin
    Bruh, that's Lord Jamar from Brand Nubians circa '93 #PunksJumpUp
    Sent from my SM-N920T using Tapatalk

    Lmaoooo
    Sent from my Illudium Q-36 Space Modulator,
    ProStylez
    OK.....my 2 cents
    I thought playoff atmosphere was done really well but I was hoping that this Houston / Boston demo had regular season atmosphere so I could see the difference.
    Graphics look great, some free throw angles and post camera cuts look super realistic.....like for real for real. I kinda wish we could actually shoot the free throw from some of those different angles.
    I liked how both Boston and Houston ran different plays than Cavs and GS did.....of course in the retail version they would but for a demo I was pleasantly surprised.
    I think the CPU shoots too many 3's....I played a lot as the Cavs and assumed it was only because I was going against GS but after playing Boston a few times they kinda did the same thing.
    Some dunk / layup animations seem to slow down or pause as they kick in....kinda hard to explain.
    Sometimes when I try blocking there is also a lag in my jump, almost like an "online" lag....only offline.
    Rim Physics are much better than recent versions of Live but occasionally you still get a very odd bounce off the rim that looks unrealistic and almost seems like it's tied into the rebounding animation.....again hard to explain.
    I saw some HARD picks that looked awesome....completely flooring the defender trying to get around a screen or blindly running into a screen.
    That's all I got.......I honestly think Live will be a serious threat to 2K next year. Live is seriously serious and coming hard....u can really see the effort!!
    EDIT.....A few things I forgot......sliding is still here. There are times I lose total control of my player, I hope that gets fixed!
    On set plays I've noticed them come over to set a pick many times but when you run the play in that direction your guy misses the pick completely, it's like once he sets he does not move, sometimes he sets completely out of position.
    Fouls and body contact look great, maybe some of the best I've ever seen in a hoops game. In replay you can actually see how and where the foul was committed, like legit contact! It's something you have to see for yourself.
    Graphics....did I mention how good those look yet?
    WAIT....another edit!! I'm sitting here watching a CPU v CPU game and I'm seeing things I've never seen in 2K before but I'm also seeing a lot of really ugly things! I however just noticed one thing that floored me! In the crowd you will see a random fan from an opposing team, in the Garden I see a few random Lebron jerseys, in Houston I saw some GS yellow in the crowd. Pay attention to how THOSE fans react to big shots! They actually respond differently than the rest of the home teams crowd, thats a crazy little touch!!
    I think we also forgot that finally Madison Square Garden will be back, no more Knicks arena or whatever 2K calls it. In Boston it's nice to see Comcast Xfinity on the basket support.....EA always pay big money for their naming rights to things. It adds to the detail for sure!
    The days of #BynumJesus are over!

    no reason to really compare until live gets modes that will bring people in aside from street ball
    thedream2k16
    no reason to really compare until live gets modes that will bring people in aside from street ball
    Not everyone is mode happy... Some appreciate the basics and the little things sir! Pure troll antics TEEBONE!
    After playing this again today and watching videos of the other game /18 this game looks so much more realistic.
    The lighting is far better the sliding is so much less. the foot planting may not be perfect but my god it's good.
    This game just feels more real than any Bball game I have seen yet
    Klocker
    After playing this again today and watching videos of the other game /18 this game looks so much more realistic.
    The lighting is far better the sliding is so much less. the foot planting may not be perfect but my god it's good.
    This game just feels more real than any Bball game I have seen yet

    Agreed. And you don't have CPU defenders magically sliding over into good defensive position out of no where. I cant wait for this game.
    Sent from my iPad using Tapatalk
    strawberryshortcake
    Appreciate the two teams.
    My gameplay impression is still heavily focused on the screen button being not as responsive or better words being not as precise and not as consistent as I would like. This actually hinders my ball movement and passing game. It's not as pretty as I could make it.
    If the screen button remains intact as it currently is in this state. It's going to be extremely difficult for me run Live 18 for the entire year. I might preorder the game, but I honestly don't know how much playing time I'll put it. Because of the lack of automatic constant player movement, my ball movement game sort of suffers. I can definitely initiate teammate player movement, but it's simply not as free flowing like the Warriors or San Antonio Spurs ball. There's a finesse to the Warriors/Spurs offense and it's incredibly difficult to execute it with the screen button "lack of consistency response" in its current state.
    If only there was a player specific screen button activation, it would make the offense a much more elegant flowing offense. Tap L1, icon above players' head, hold corresponding player icon to have them motion towards me to come set a screen. Or some type of mechanism to get my other teammates to come meet the ball. But even with the addition of this "other" mechanism, the screen button needs to be more responsive and we need to be able to consistently call teammates in the corner (far, far, far away) to come set a screen. The analog stick simply doesn't lock onto the highlighted player and buttons would be far more accurate/precise than the analog stick.
    Yes, I've already tried a brand new controller. Same results, same experience.
    Two of my post regarding the screen button in the following thread.
    http://forums.operationsports.com/forums/nba-live/914562-another-new-patch-9.html
    Side Note: For NBA live 19. I would seriously consider implementing Fifa's change of direction immediate footplant technology.

    If you didn't know, you can also call screen plays by double tapping the d-pad right on offense for the screen play. Who ever you select by icon will then get a screen from another player to get open.
    I know it's not exactly what you looking for but I've found it to work pretty good in some situations.
    Sent from my iPhone using Operation Sports
    Played a few games tonight after not playing in a while. First thing I want to mention is the shooting....playing on all-star it's too hard to hit a shot, even if you are open. Move it to pro and you hit everything. Find a happy balance please. Also I want to use the right stick shooting so bad but you make it so touch with all the right stick dribbling. I also think the floaters and a layup or dunk need to be changed if using the right stick...to many times my player goes for a floater when he should be dunking or laying it up. I do love the post D now though and the fact that left side and right side layup and the hand you use can make a huge difference. It was nice to play with 2 new teams because they do play different styles and it shows. Liking it EA, maybe with some tomba sliders or so!even tweaks of your own the shooting can get adjusted and I can play on all star and be successful.
    MAJOR PROPS TO EA for listening to players and updating the "demo" several times and make the game better before release.
    In this day and age this is how you make a video game:
    They developed the game 2 years, spent good amount of time on it, released a demo early to let us taste how it feels like.
    I'm very sure that most of us would doubt buying the game at release if they didn't release this demo and only released gameplay videos. We wouldn't be sure of it.
    Not only did they improved the gameplay with the latest update, they added the 2 most exciting new teams that players can't wait to get their hands on ; BOSTON and HOUSTON.
    Well DONE!
    Keep up the good work EA, improve the gameplay when it's necessary.
    In the end, companies who IMPROVE their game, who LISTEN to their customers ALWAYS WIN. I've been playing video games since 1996. I've seen how Call of Duty was the king, then BF came around and knocked them on the ground. I've seen the transition from FIFA to PES and then to FIFA back. Same with NBA LIVE to 2K and now going back to LIVE ? It can happen.. If 2K continues to do neglect the gameplay and if Live continues to build on game, we can see the same trend by seeing a lot of players switching to Live this year, next year and maybe the year after.
    lareka
    MAJOR PROPS TO EA for listening to players and updating the "demo" several times and make the game better before release.
    In this day and age this is how you make a video game:
    They developed the game 2 years, spent good amount of time on it, released a demo early to let us taste how it feels like.
    I'm very sure that most of us would doubt buying the game at release if they didn't release this demo and only released gameplay videos. We wouldn't be sure of it.
    Not only did they improved the gameplay with the latest update, they added the 2 most exciting new teams that players can't wait to get their hands on ; BOSTON and HOUSTON.
    Well DONE!
    Keep up the good work EA, improve the gameplay when it's necessary.
    In the end, companies who IMPROVE their game, who LISTEN to their customers ALWAYS WIN. I've been playing video games since 1996. I've seen how Call of Duty was the king, then BF came around and knocked them on the ground. I've seen the transition from FIFA to PES and then to FIFA back. Same with NBA LIVE to 2K and now going back to LIVE ? It can happen.. If 2K continues to do neglect the gameplay and if Live continues to build on game, we can see the same trend by seeing a lot of players switching to Live this year, next year and maybe the year after.

    I like the "listening to customer feedback" part. This is how companies succeed in "find the need and fill it" paradigm.
    Thanks for listening and acting on our feedback.
    mitsurugi_78
    If you didn't know, you can also call screen plays by double tapping the d-pad right on offense for the screen play. Who ever you select by icon will then get a screen from another player to get open.
    I know it's not exactly what you looking for but I've found it to work pretty good in some situations.
    Sent from my iPhone using Operation Sports

    Good looking out. I've been using that for quite sometime already. Yep, I've been fiddling with the d-pad double tap in different directions. That's one method to get player movement going,
    ...but it's definitely not the same as having a precise screen button functionality.
    This was basically, double tap right (screen), then double tap left on the d-pad (cut)

    This following sequence is a combination of using the screen button and double tap d-pad functionality, but it definitely didn't play out like how I wanted it to be. So, yes, I can get ball movement and player movement, but it would have been so much better, much more free flowing had the screen button been precise and consistent.

    Here's ugly ball movement that I would like to avoid. This is sort of what happens when the screen button functionality isn't responsive and I had to resort to other methods, while still trying to use the screen button functionality as a passing mechanism.
    I played the game on superstar all the time until yesterday. I think ALL-star level is more balanced, I liked it better. They tuned down the blocks and unnecessary turnovers with the latest update, I liked it really.
    Boston's flexible wings are really fun to play with:
    Using Hayward at SG, SF, PF
    Using Brown at SG,SF, PF
    Using Tatum at SF,PF
    Using Morris at SF, PF
    depending on the actual situation is really fun.
    Because of their low rating even though they were open, I missed some threes with Brown & Smart with great release which I liked even more. It's realistic. Bad three point shooters in real NBA can miss wide open threes from time to time, in 2K, if you get the correct release it's money, here they miss more often, it is more realistic. Defense can risk their shots.
    I'm sorry this patch feels like all it did was make slider adjustments for the user in a bad way. Full court shots still always hit the rim, the computer makes everything i.e. in like 10 games I've played Tristan Thompson is yet to miss a free throw. Baseline moves are pretty much a 5 step travel but always result in an and 1 The shot contest with the right stick is still useless and one of the things they said to have changed seems only changed for the user and that's shot blocking. Kevin Love volleyball spikes everything as well as LeBron still just grabs shots out of the air with 2 hands. IT was also invited to the block party and he snatches offensive boards and cannot get his shot blocked. This update made the game worse. I shouldn't have to go in and change sliders after a patch that was supposed to fix community complaints c'mon EA you're so close to finally getting it right but this patch was a backwards move imo
    lareka

    Because of their low rating even though they were open, I missed some threes with Brown & Smart with great release which I liked even more. It's realistic. Bad three point shooters in real NBA can miss wide open threes from time to time, in 2K, if you get the correct release it's money, here they miss more often, it is more realistic. Defense can risk their shots.

    Just wanted to make a brief comment regarding both games' shooting successful. Personally that's definitely not true in my experience. With Live 18 if you've mastered the release point in Live 18, it's more money than the other game.
    With the other game, I can practically have a perfect white release (i.e. release point is maybe 1 millimeter off from perfect, and I can still miss). But other times, I could be off by 1-2 whole centimeters and hit buckets. The major difference between Live and the other game comes down to paint buckets. In Live 18, as long as you are able to put up the shot in the paint, more often than not, it's going in even when contested. The wacky interior paint shots are still going in at a high success rate.
    Obviously sliders will help but strictly on default, the success rate still seemingly is too high for both user and cpu (superstar level) on default slider.
    Wow... Idk what they did but this game just feels 3x better than it did before. The movements seem crisper, the shots felt better, and just the game really had a much better overall feel. Really looking forward to next Friday!
    Sent from my iPhone using Operation Sports
    strawberryshortcake
    Just wanted to make a brief comment regarding both games' shooting successful. Personally that's definitely not true in my experience. With Live 18 if you've mastered the release point in Live 18, it's more money than the other game.
    With the other game, I can practically have a perfect white release (i.e. release point is maybe 1 millimeter off from perfect, and I can still miss). But other times, I could be off by 1-2 whole centimeters and hit buckets. The major difference between Live and the other game comes down to paint buckets. In Live 18, as long as you are able to put up the shot in the paint, more often than not, it's going in even when contested. The wacky interior paint shots are still going in at a high success rate.
    Obviously sliders will help but strictly on default, the success rate still seemingly is too high for both user and cpu (superstar level) on default slider.

    Just a quick note on green release from Live. Jaylen Brown and Marcus Smart didn't have any green spot on an open 3 point shot. That's what I liked
    lareka
    Just a quick note on green release from Live. Jaylen Brown and Marcus Smart didn't have any green spot on an open 3 point shot. That's what I liked

    I just double checked Marcus's release. He definitely has no green release point at all. He does for free throws though. I took a few tries with Marcus Smart but finally an outside bucket. I too like the no green spot for poorly rated shooters.
    Very good catch.
    Marcus Smart is like I don't care about no stinking green release. If EA's is not going to give me a green release, I'm going to make my buckets using my yellow release.
    Thank you for verifying. Please verify Jalen Brown's bar as well.
    I like it too, as long as he's open, i'll shoot with him with yellow bar too ;) Gotta shoot the open shot :)
    lareka
    Thank you for verifying. Please verify Jalen Brown's bar as well.
    I like it too, as long as he's open, i'll shoot with him with yellow bar too ;) Gotta shoot the open shot :)

    Last video before I hit the sack. Yep, Jaylen Brown also only has a yellow release bar.
    Finally managed to get one for Jaylen after a few position. Blue cold streak for Jaylen but still managed a corner 3 bucket. Low 3 point rating.

    strawberryshortcake
    Last video before I hit the sack. Yep, Jaylen Brown also only has a yellow release bar.
    Finally managed to get one for Jaylen after a few position. Blue cold streak for Jaylen but still managed a corner 3 bucket. Low 3 point rating.


    I don't think D Rose has one either
    Sent from my Illudium Q-36 Space Modulator,
    strawberryshortcake
    Last video before I hit the sack. Yep, Jaylen Brown also only has a yellow release bar.
    Finally managed to get one for Jaylen after a few position. Blue cold streak for Jaylen but still managed a corner 3 bucket. Low 3 point rating.


    NICE!
    He worked on his shot in the off-season , if he can translate it to the regular season, his 3p rating might have a green release after some updates to the full game
    This will be my only NBA game this year, have pre ordered and paid for it already. I'm loving everything about this game and the constant improvements that EA are implementing BUT my one and ONLY issue that i would like to see change that has been mentioned already is CPU subbing & timeouts. I want to be able to keep manual subs/timeout and still have the CPU call subs.
    Apart from that i am good and cannot wait for the full game.
    Props to EA for doing all they are doing, stepping up big this year. :59:
    KingWeigy23
    This will be my only NBA game this year, have pre ordered and paid for it already. I'm loving everything about this game and the constant improvements that EA are implementing BUT my one and ONLY issue that i would like to see change that has been mentioned already is CPU subbing & timeouts. I want to be able to keep manual subs/timeout and still have the CPU call subs.
    Apart from that i am good and cannot wait for the full game.
    Props to EA for doing all they are doing, stepping up big this year. :59:

    Man you can switch to manual subs & time-outs.
    On game screen before going to the game, you can change it from the settings. You don't need to use auto subs & time-outs, you can control it manually in demo. Check it out
    For the thjrd game in a row they STILL haven't fixed tip offs. *The ball ALWAYS goes to the pg and you can literally win the tip off vs the cpu EVERY SINGLE TIME by just rapidly tapping the y button. *
    Also they need to change the auto play button from up on the dpad to another button as since you have to tap it before half court you have to stop dribbling to hit it. *
    Also things I would like to see added is*
    Dynamic crowd attendance
    Hiring and firing of coaches in franchise
    Rolling inbounds
    Running the baseline during inbounds
    Jump balls
    Technicals
    Fake pass
    It is these little detail that will allow live to compete with 2k as I believe live controls better.
    lareka
    Man you can switch to manual subs & time-outs.
    On game screen before going to the game, you can change it from the settings. You don't need to use auto subs & time-outs, you can control it manually in demo. Check it out

    Sorry dude i should have been clearer haha. I have it on manual and have always played manual in every sports game, however the CPU never make subs or only call one timeout per game. I would like CPU to make more subs in game rather than keeping the starting 5 all game. This may be a demo thing but i hope its something they look into :-)
    Also I would like to see a spin-shot as well. Is there a spin shot in this game ? Also I couldn't execeute the up and under yet. Any luck doing it ?
    KingWeigy23
    Sorry dude i should have been clearer haha. I have it on manual and have always played manual in every sports game, however the CPU never make subs or only call one timeout per game. I would like CPU to make more subs in game rather than keeping the starting 5 all game. This may be a demo thing but i hope its something they look into :-)

    Yeah you are right. I think they don't make subs because it's a demo and the fatigue level is not going down. But you are 100 % right about subs and time-outs. Have to correct it
    lareka
    Also I would like to see a spin-shot as well. Is there a spin shot in this game ? Also I couldn't execeute the up and under yet. Any luck doing it ?

    Not sure if this is what you're asking for but Spin Gather While driving is double tap Square for PS4 and While driving double tap X on Xbox One
    Or a Spin Back Jumper is hold right stick down for both consoles.
    lareka
    Yeah you are right. I think they don't make subs because it's a demo and the fatigue level is not going down. But you are 100 % right about subs and time-outs. Have to correct it

    I wonder if the fatigue levels also are connected with the quarter time you play?. say if you play 4min quarters you wont see much fatigue because its only a total of 16min game time and as you go up in minutes it starts to act like real game fatigue the more minute quarters you play e.g.10mins. Or i'm completely wrong and they adjust fatigue regardless of minutes :-P
    KingWeigy23
    Not sure if this is what you're asking for but Spin Gather While driving is double tap Square for PS4 and While driving double tap X on Xbox One
    Or a Spin Back Jumper is hold right stick down for both consoles.

    Nope, I mean spinning jumper that you execute with double tap shooting button in 2K. When you hold right stick down the player executes a stepback jumper not spin jumper
    KingWeigy23
    I wonder if the fatigue levels also are connected with the quarter time you play?. say if you play 4min quarters you wont see much fatigue because its only a total of 16min game time and as you go up in minutes it starts to act like real game fatigue the more minute quarters you play e.g.10mins. Or i'm completely wrong and they adjust fatigue regardless of minutes :-P

    I think they adjusted it just like that but in 2K it's regardless of minutes, when you take some % of the game, the players start to get tired. They should do that in Live too
    lareka
    Thank you for verifying. Please verify Jalen Brown's bar as well.
    I like it too, as long as he's open, i'll shoot with him with yellow bar too ;) Gotta shoot the open shot :)

    Problem is, on all-Star jump shots only go in if you hit green. So a player with no chance of hitting green will never make a jump shot.
    BerlinBlues
    Problem is, on all-Star jump shots only go in if you hit green. So a player with no chance of hitting green will never make a jump shot.

    Yes, agreed, and they need to fix this before release. This is exactly what I was saying in my post that on all star you need a green release almost every time to make a shot and some players don't have a green release at all. Pro level you make everything
    Anyone else have problems with the audio atmosphere playing as the new teams?
    Playing in Boston and Houston, all of the defense chants/arena atmosphere was non-existant.
    Went back and played in Cleveland/Golden State and all of the defense chats etc were in there.
    Hope its just a bug?
    BerlinBlues
    Problem is, on all-Star jump shots only go in if you hit green. So a player with no chance of hitting green will never make a jump shot.

    Noo, that's not true man. I hit a lot of shots with yellow releaase in All-Star
    RayRay34
    Yes, agreed, and they need to fix this before release. This is exactly what I was saying in my post that on all star you need a green release almost every time to make a shot and some players don't have a green release at all. Pro level you make everything

    Nope, not all man you can make shots with yellow release. Probably your man wasn't open on those shots that's why you missed them
    BerlinBlues
    Problem is, on all-Star jump shots only go in if you hit green. So a player with no chance of hitting green will never make a jump shot.

    People should step there games up and learn the game without all these childishly designed hand holders and experience the game in its true light! Just saying..
    https://youtu.be/V4BikQZp9S0 #TURNEVERYTHNGOFF! #PUTSOMEWORKIN
    Spin jumper is hold down on the right stick, WITHOUT turbo. With turbo it's a step back. Without it, it's a spin jumper. Works flawlessly.
    WTF
    Spin jumper is hold down on the right stick, WITHOUT turbo. With turbo it's a step back. Without it, it's a spin jumper. Works flawlessly.

    Wow, thank you. I'm going to try it immediately. I use spin jumper very often in basketball games
    They definitely tweaked the shooting. I actually think its near perfect! To those that say you can only hit a shot with a green meter, this is absolutely NOT true at all. I actually love the fact that bad-mediocre shooters either don't have a green meter or its just harder to get a green meter....it separates the GREAT NBA shooters from the good and bad ones. Its nice to have that kind of distinction/ separation. Everything about the game-play seems smoother to me. CPU plays smart bball (except at recognizing end of game situations when they have the lead).
    So far the patches have done nothing but improve the game. I really hope the devs continue to listen to the right people when making these patches...I REALLY do not want casual online players ruining this game ala NBA2k17 with complaints about stuff being too hard.
    Great job EA. I pre-ordered and even got EA access for an early download!
    I can't even lie. I watched the AI play against itself last night Boston vs Houston and that was some pretty doggone good gameplay. It was fluid, the movement was good. I liked it.
    Americas Team
    Still the issue where the center or PF gets an offensive rebound/putback dunk too often off a missed free throw, seems to happen once or twice a game, and it seems pre determined.
    Sent from my BLN-L24 using Operation Sports mobile app

    I literally still haven't seen this . On any difficulty level. I've got the magic copy, lol.
    KingWeigy23
    Sorry dude i should have been clearer haha. I have it on manual and have always played manual in every sports game, however the CPU never make subs or only call one timeout per game. I would like CPU to make more subs in game rather than keeping the starting 5 all game. This may be a demo thing but i hope its something they look into :-)

    For now I e just been leaving subs on auto and have timeouts set to manual. The CPU still calls timeouts and I just change the subs myself anyway...yep sometimes they sub a guy out on me but I just sub them right back in.
    Sent from my iPhone using Operation Sports
    BerlinBlues
    Problem is, on all-Star jump shots only go in if you hit green. So a player with no chance of hitting green will never make a jump shot.

    I've hit plenty of shots with Rose and others and when slightly contested where there is no green bar and I did not have a perfect release. They're near the top but off by a little and they drop sometimes...and sometimes they don't. Pretty good balance in my opinion.
    I've also had guys like curry and Durant be wide open and I just miss the perfect release and it doesn't drop. I think it puts the pressure on the user. If you hit that perfect release while open, you know it's good...but if you don't release it perfect, there's still a small chance it goes in...but it shouldn't be that often.
    Just like on the courts...sometimes you know that ball is going in...and yet again...other times you swear it felt like it was in...but it rattles out...lol.
    Oh and the best part...if you contest the shot and defend...their chances drop with no green bar.
    Sent from my iPhone using Operation Sports
    Americas Team
    Still the issue where the center or PF gets an offensive rebound/putback dunk too often off a missed free throw, seems to happen once or twice a game, and it seems pre determined.
    Sent from my BLN-L24 using Operation Sports mobile app

    There are way too many putback dunks in general. You rarely see anyone grab a rebound, set, then go back up to score. All I see is putback after putback.
    mitsurugi_78
    For now I e just been leaving subs on auto and have timeouts set to manual. The CPU still calls timeouts and I just change the subs myself anyway...yep sometimes they sub a guy out on me but I just sub them right back in.
    Sent from my iPhone using Operation Sports

    This is sad.. This issue has been a live legacy issue going back dang near 8 yrs.. I remember this in Live 10. Ground up my ...
    noshun
    This is sad.. This issue has been a live legacy issue going back dang near 8 yrs.. I remember this in Live 10. Ground up my ...

    I never experienced this issue until NBA LIVE 16 early on!!! Neither online or offline in past titles... They patched it in 16 and that was the end of that!! Legacy issue? Nann.. I do remember blowing you out by 30 and making you quit in LIVE 14 or 15... Every time we matched up after that you'd take off Noshun!:y10:
    I feel with this new update that it is better to time jump shots now while turning meter off.
    Almost as if they tweaked the release to be more accurate to animation to top of jump.
    Feels really rewarding to shoot with it off
    Or maybe I'm just getting more used to it?
    Klocker
    I feel with this new update that it is better to time jump shots now while turning meter off.
    Almost as if they tweaked the release to be more accurate to animation to top of jump.
    Feels really rewarding to shoot with it off
    Or maybe I'm just getting more used to it?

    ive felt that way since release
    the meter is too inconsistent for me (or im trash at using it 😂) to use. i hit WAY more shots (set shots, and moving) when i turned the meter off.
    Sent from my SM-N910V using Operation Sports mobile app
    coachcolbert
    ive felt that way since release
    the meter is too inconsistent for me (or im trash at using it ) to use. i hit WAY more shots (set shots, and moving) when i turned the meter off.
    Sent from my SM-N910V using Operation Sports mobile app

    I absolutely hate shot meters in any hoop game. It is totally useless, IMO.
    Sent
    lareka
    Noo, that's not true man. I hit a lot of shots with yellow releaase in All-Star

    I have hit so many early and late releases. This area should not be touched.
    Sent
    I hope EA doesn't make shooting easier.
    On all-star with shooting sliders on 40, I can hit 50% with the Warriors.
    Can't wait for retail to try really bad shooting teams and see what happens.
    Sent from my SAMSUNG-SM-N920A using Tapatalk
    MLBNFLNBALGS
    I never experienced this issue until NBA LIVE 16 early on!!! Neither online or offline in past titles... They patched it in 16 and that was the end of that!! Legacy issue? Nann.. I do remember blowing you out by 30 and making you quit in LIVE 14 or 15... Every time we matched up after that you'd take off Noshun!:y10:

    This is a funny post, not to take the thread off the tracks, but you never ever played me I can guarantee you that. Also you don't know your "Live" than, this is a legacy issue going back to PS3 days..
    As Lavar ball would say.. stay in yo lane. Carry on..
    i've seen a lot of good things that i like gameplay wise. but two things, god the commentary absolutely sucks sounds robotic, i cant listen to it for the entire season. also i cant hear the refs whistle, really low sounding whistle. other than that gameplay is solid so far.
    oki4life
    i've seen a lot of good things that i like gameplay wise. but two things, god the commentary absolutely sucks sounds robotic, i cant listen to it for the entire season. also i cant hear the refs whistle, really low sounding whistle. other than that gameplay is solid so far.

    Yeah, with the latest update the foul whistle is so low I can barely hear it if I even hear it most times. It wasn't like that before so I'm sure they'll fix it.
    Sent from my iPhone using Operation Sports
    The 24th Letter
    I'm not sure if this was happening pre patch but there's some wonky stuff happening in transition...
    https://streamable.com/twt7z
    Sent from my SM-G955U using Operation Sports mobile app

    Gotta call you out on this on big dog lol!!! Those are situational mishaps.... That defender was clearly caught picking up the ball and found himself mixed on the switch... That's as realistic as it gets.. It's a ratings thing though unlike NBA 2K where that's natural..
    MLBNFLNBALGS
    Gotta call you out on this on big dog lol!!! Those are situational mishaps.... That defender was clearly caught picking up the ball and found himself mixed on the switch... That's as realistic as it gets.. It's a ratings thing though unlike NBA 2K where that's natural..

    I'm talking about NBA LIVE 18
    That's PJ Tucker...his defensive awareness cant be THAT low...
    Here's his view:

    He wasnt even picking up the ball...he ran to Marcus Morris at the 3 point line for some reason when he finally did move..
    strawberryshortcake
    Appreciate the two teams.
    My gameplay impression is still heavily focused on the screen button being not as responsive or better words being not as precise and not as consistent as I would like. This actually hinders my ball movement and passing game. It's not as pretty as I could make it.
    If the screen button remains intact as it currently is in this state. It's going to be extremely difficult for me run Live 18 for the entire year. I might preorder the game, but I honestly don't know how much playing time I'll put it. Because of the lack of automatic constant player movement, my ball movement game sort of suffers. I can definitely initiate teammate player movement, but it's simply not as free flowing like the Warriors or San Antonio Spurs ball. There's a finesse to the Warriors/Spurs offense and it's incredibly difficult to execute it with the screen button "lack of consistency response" in its current state.
    If only there was a player specific screen button activation, it would make the offense a much more elegant flowing offense. Tap L1, icon above players' head, hold corresponding player icon to have them motion towards me to come set a screen. Or some type of mechanism to get my other teammates to come meet the ball. But even with the addition of this "other" mechanism, the screen button needs to be more responsive and we need to be able to consistently call teammates in the corner (far, far, far away) to come set a screen. The analog stick simply doesn't lock onto the highlighted player and buttons would be far more accurate/precise than the analog stick.
    Yes, I've already tried a brand new controller. Same results, same experience.
    Two of my post regarding the screen button in the following thread.
    http://forums.operationsports.com/forums/nba-live/914562-another-new-patch-9.html
    Side Note: For NBA live 19. I would seriously consider implementing Fifa's change of direction immediate footplant technology.

    Xbox one or PS4 with the screen button issue? I think I've noticed it on my Xbox , but on the ps it's all butter smooth
    Sent from my iPhone using Tapatalk
    The 24th Letter
    I'm talking about NBA LIVE 18
    That's PJ Tucker...his defensive awareness cant be THAT low...
    Here's his view:

    He wasnt even picking up the ball...he ran to Marcus Morris at the 3 point line for some reason when he finally did move..
    You're obviously a big fan of the series...lets get this stuff ironed out, not excuse it.

    OBVIOUSLY???

    FYI I've played organized/systematic basketball so I know for a fact guys are directed to leave and stick that high 4-1 defense on an swift 1... I can also assume that the basketball minded dev intentionally let this stay.
    There's a terrible "drifting" that's going on with the human ballhandler especially near the sidelines.
    The player with the ball just starts to drift.
    It's leading to a ton of out of bounds violations.
    Anyone experiencing lagging since this patch? Funny I didn't have it last night after downloading and now it's unplayable bc of lagginess for some reason.
    Sent from my iPhone using Operation Sports
    loner5777j
    Xbox one or PS4 with the screen button issue? I think I've noticed it on my Xbox , but on the ps it's all butter smooth
    Sent from my iPhone using Tapatalk

    I'm on the PS4.
    To get a clearer understanding of my concern, look at the following two post #69 and #70:
    http://forums.operationsports.com/forums/nba-live/914562-another-new-patch-9.html
    And also my very first post in this thread, #24:
    http://forums.operationsports.com/forums/nba-live/914562-another-new-patch-3.html
    I would very, very, very much appreciate it if you could post a video showing that you can clearly do the following two things that I am able to do in 2k17:
    Note: Using the screenbutton is important and key because I want my teammates to come meet the ball.
    (A) Have your teammate at the furthest corner of the court come set a screen. There must be another teammate between you and the corner teammate. See how Draymond Green was the middle man in the first screen. See how Zaza was the middle man in the second screen. See if you could do this in Live 18 on the spot, precisely, and always consistently be able to do it.
    (B) Perform a sequence like such with both teammates positioned at the 3 point corners by using the screen button to simply get them to move towards you, but then pass them the ball. Do this three different times with three different teammates sequentially. See if you can always perform this sequence or something very similar (must have another teammate as a middle man) consistently and precisely. Durant was the middleman in the first pass, Draymond was the middle man in the 3rd pass.
    I have never had an issue with the screen button. Whenever i have pressed it a player has come to set a screen. I do wish we had the option to select which player we wanted to set the screen.
    MLBNFLNBALGS
    Gotta call you out on this on big dog lol!!! Those are situational mishaps.... That defender was clearly caught picking up the ball and found himself mixed on the switch... That's as realistic as it gets.. It's a ratings thing though unlike NBA 2K where that's natural..

    NENE's man had the ball and passed it off . Defender just drifted away and left his man open . ALso are you that Doute guy from the EA forums? He is the only guy i have seen that has the post replies you do. 100% positive on live and gets on anyone that finds an issue
    videobastard
    I have never had an issue with the screen button. Whenever i have pressed it a player has come to set a screen. I do wish we had the option to select which player we wanted to set the screen.

    Yes, if you simply hold the screen button(LB/L1), it works. It's usually the center setting the screen. Here's a video I just did that shows the screen button always working.
    (Video below) Just messing around to show that the screen button works, and I can call a screen from a teammate that is highlighted. Or I can use the screen button to have the teammate come meet the pass. But the problem is that it's difficult to always pinpoint the teammate you want. The analog stick simply doesn't "stay locked" onto the player. Plus, the analog stick can be fidgety. If the teammate is stationary at the corner, it's difficult to always pinpoint the analog stick on him, and when I do, sometimes the screen button doesn't respond.
    You have to also keep in mind I need to be able to call multiple different teammates and the exact teammates during the exact split moment to come set a screen or come meet the pass. It might be 4 separate teammates all in one sequence. I need to be able to have the exact teammate come meet the pass.

    Show me that you can perform the below action (2k footage that I provided). Can you always accurately and precisely have the exact desired player that you want come setting a screen so you can pass the ball to them? or simply have them come set a screen with the exact teammate you want?
    strawberryshortcake
    Its not fine tuned to be precise. It would be nice to have a feature where icons pop up and then it would easier to select who you wanted. I usually just call plays, and have the screens set up on its own for the play or player im trying to get a positive outcome. On pick n rolls to the basket i just go with the center who is usually selected.
    MLBNFLNBALGS
    OBVIOUSLY???

    FYI I've played organized/systematic basketball so I know for a fact guys are directed to leave and stick that high 4-1 defense on an swift 1... I can also assume that the basketball minded dev intentionally let this stay.

    Come on, man. I'm loving the game this year, but you can't excuse every issue, especially blatant ones like that.
    If anyone in an organized league made that defensive blunder, they'd be on the bench in a heartbeat.
    Sent from my iPhone using Operation Sports
    videobastard
    Its not fine tuned to be precise. It would be nice to have a feature where icons pop up and then it would easier to select who you wanted. I usually just call plays, and have the screens set up on its own for the play or player im trying to get a positive outcome. On pick n rolls to the basket i just go with the center who is usually selected.

    Why isn't it fine tuned to be precise?
    Not being able to call the exact teammate at the exact moment using the screen button is the limitation to Live 18 in its current form. Live is about total control and I figured the ability to call a screen from a specific/exact player would been part of Live's control mechanics.
    So did you at least attempt to semi-replicate the above two videos? A few individuals said the screen button works perfectly when they want, but me asking for videos that showcase calling a screen from teammates sitting at the corners haven't yet surfaced. Note: there needs to be another teammate in the middle of the ball handler and the corner teammate. And my other desire is to see a Live 18 video that showcases the "come meet the ball" back to back to back by multiple teammates scattered around the floor using the screen button also haven't yet surface.
    Note: Yes, I also call plays, d-pad double tap for screen, cut, etc. LB screens, for player and ball movement. It's not like I don't use these tactics. It's just that it's missing the ability to call for specific teammates to come set a screen that is throwing my offensive flow off.
    EDIT: Here's a precise Live mechanic (video in link below; off ball precise control). Why was this off-ball player movement fine tuned to be precise? Select the exact precise off-ball teammate that you want to control....
    http://forums.operationsports.com/forums/nba-live/914568-nba-live-off-ball-control-bring-back.html
    I was basically talking about the screen button literally when pressed I would get a player coming fir the screen. I think some people thought there might be an issue that when the screen button is pressed a player would not come or come half way and not make it.
    As far as selecting a certain player as a option to be the screener is something that would need to be more fine tuned by the developers or maybe go to a icon pop up method to be more precise.
    All of these suggestions and user experience hopefully will lead to more options being implemented at some point, if its not for live 18 then maybe 19 as the developers get more feedback and ideas going forward.
    One thing I'm worried about are all of the crazy layups I've seen being made consistently. One guy said it was because he lowered the blocking sliders, but then I watched another vid and saw more ridiculousness. Not even the best players should be swishing these contested layups with regularity like this. The worst one was Chris Paul driving in the lane against a much taller opponent, and completely swished a 360 layup.
    I could somewhat understand this if this were an elite player skill/ability, but I've seen non superstar players do similar things.
    Okay so after I gave up doing the daily goat challenges on MUT tonight I invested a little more time into the Live demo. I take back almost everything I said about shooting. I still think some weeks need to be made to the right stick to make dribbling more fluid and not turn into an accidental shot but the whole green release thing I had issues with is no more. One thing I did do was turn off shot feedback because that would frustrate me by saying I was guarded when there wasn't even a hand in my face. However the shooting with the right stick is fine now that I got more used to it. On a side note I cancelled my digital pre order on that other game tonight, I think I'll be spending a fair amount of time with Live to start the season.
    El_Poopador
    Come on, man. I'm loving the game this year, but you can't excuse every issue, especially blatant ones like that.
    If anyone in an organized league made that defensive blunder, they'd be on the bench in a heartbeat.
    Sent from my iPhone using Operation Sports

    FYI If you didn't know, MLB made claims that he can beat Michal Jordan and Lavar Ball in a 1 vs 2. He avg'd 0.7 ppg in his organized/systematic PAL league if you let him tell it to you..
    Turning off the shot meter is one of the first things I did when the demo released for the 5 on 5 play now games. It really helps focusing on the jump shot.
    I just wish the free throw shooting had a later window at the end of their animation for the sweet spot. Currently its a quick release before the animation finishes.
    El_Poopador
    Come on, man. I'm loving the game this year, but you can't excuse every issue, especially blatant ones like that.
    If anyone in an organized league made that defensive blunder, they'd be on the bench in a heartbeat.
    Sent from my iPhone using Operation Sports

    :spit: True enough but that doesn't mean it doesn't happen! I told you the only logical explanation for that mistake in that situation but I'm the fanboy? You win 24th.. Organized league? Basketball terminology?
    noshun
    FYI If you didn't know, MLB made claims that he can beat Michal Jordan and Lavar Ball in a 1 vs 2. He avg'd 0.7 ppg in his organized/systematic PAL league if you let him tell it to you..
    You blocked me on PSN after taking that 25 to 30 piece! I promise you lol
    JamesDilla
    They updated Klay Thompson's face as well!

    Klay's face was already pretty good; but this new one is picture-perfect.
    Now...only if they can get Curry a new scan:y11:
    Fist Of Kings
    One thing I'm worried about are all of the crazy layups I've seen being made consistently. One guy said it was because he lowered the blocking sliders, but then I watched another vid and saw more ridiculousness. Not even the best players should be swishing these contested layups with regularity like this. The worst one was Chris Paul driving in the lane against a much taller opponent, and completely swished a 360 layup.
    I could somewhat understand this if this were an elite player skill/ability, but I've seen non superstar players do similar things.

    Yeah I've seen Tristan Thompson driving to the crowded rim with the ball and laying the ball up and in a few times from tricky angles. Underneath the rim, turning around and laying in is okay but driving outside the paint by TT? and laying from tricky angles with crowded paint ? That should be corrected
    videobastard
    Turning off the shot meter is one of the first things I did when the demo released for the 5 on 5 play now games. It really helps focusing on the jump shot.
    I just wish the free throw shooting had a later window at the end of their animation for the sweet spot. Currently its a quick release before the animation finishes.

    I will try that too, good idea.
    K_rob11
    Anyone experiencing lagging since this patch? Funny I didn't have it last night after downloading and now it's unplayable bc of lagginess for some reason.
    Sent from my iPhone using Operation Sports

    Delay in button response. I just put back the wire in wireless controller ever time I go online.
    RayRay34
    Okay so after I gave up doing the daily goat challenges on MUT tonight I invested a little more time into the Live demo. I take back almost everything I said about shooting. I still think some weeks need to be made to the right stick to make dribbling more fluid and not turn into an accidental shot but the whole green release thing I had issues with is no more. One thing I did do was turn off shot feedback because that would frustrate me by saying I was guarded when there wasn't even a hand in my face. However the shooting with the right stick is fine now that I got more used to it. On a side note I cancelled my digital pre order on that other game tonight, I think I'll be spending a fair amount of time with Live to start the season.

    Good to hear. It seems many are expecting Live to play like 2k, it never has and never will. Each game has their pros and cons for sure, just be happy you have a choice.
    Sent from my iPad using Tapatalk
    Demo was pretty good and enjoyable, now after the update it plays even better.Great work EA. Only notice is that there are fewer foul calls after the update
    D Rey
    Does the CPU take any mid range jumpers??

    Absolutely. I've seen them screen and drive to the basket only to pull up for the mid range jumper when confronted with someone stepping over. I've seen James Harden take step back's and drain them on me, it's a thing of beauty to watch.
    bigeastbumrush
    There's a terrible "drifting" that's going on with the human ballhandler especially near the sidelines.
    The player with the ball just starts to drift.
    It's leading to a ton of out of bounds violations.

    Is anyone else having this issue?
    It's not just ballhandling. It's on defense to.
    Whichever player you choose just starts to drift.
    FWIW...I'm on the PS4.
    Dekkfly
    When i hold the circle button for a handoff it doesnt work right.
    Sent from my SM-G930P using Operation Sports mobile app

    Are you holding it until your teammate receives the handoff? Keep holding it until the ball is in the hands of your teammate. Once you perfect that mechanism, you could also pass the ball to your teammate at any point before physically handing off the ball by bringing up the icon and hitting the corresponding icon.

    I'm playing the demo and I hope these bugs get patched... I was playing as the Celtics at Golden State
    #1 - This happened to me twice already. When I pull up for a shot, but decide to pass at the last second the ball will go in the back court and just die so the other team can easily pick it up and score. It's also a bullet pass when my player passes out of his shot and it's supposed to go out of bounds at the other end of the court, but it just slowly dies and stops
    #2 - The MVP chant still continues after a star player shoots a technical and it keeps going even when the ball is already inbounded and in play... I got called for a defensive 3 second violation and Steph Curry had to shot one free throw. The crowd chants MVP, but it still continued after Golden State inbounded the ball and stopped after they took a shot
    #3 - I did this out of curiosity since you can throw a lob pass when inbounding the ball under your basket... When you try to press the lob pass button at the other end of the court, the ball will be thrown all the way half court and hit the backboard/rim... Ball physics needs to be fixed, especially from half court because it feels like the ball is animated to always hit the rim especially if you're at the very end of the court. I have never once seen an air ball from half court in any of the next gen Live series... This goes for tip offs as well, the ball just floats into the players hands and never hits the ground or bounces off players like NBA 2K
    This is not a bug, but just wondering why the color of the NBA Finals confetti is the Cleveland Cavaliers colors (red, gold and white)? This was in Live 16 as well... Golden State won the game against me (Celtics) and it was just weird seeing the confetti color different from their team colors... If they can't make it team specific colors, at least make it the colors of the NBA which is red, white and blue
    There's a new 11.02 GB update for NBA LIVE 18. Any ideas what this is?
    I could be wrong. There is another one at 31.141 GB.
    Really sorry... these are the pre orders.
    FerdBrown
    There's a new 11.02 GB update for NBA LIVE 18. Any ideas what this is?
    I could be wrong. There is another one at 31.141 GB.
    Really sorry... these are the pre orders.
    Demo?
    Sent from my A0001 using Tapatalk
    Does anybody know what would happen if I were to delete the Demo before purchasing the full game and if I'd retain my player and all clothing I've received so far?

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