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MotoGP 20 Introduces New Aerodynamic Damage Feature

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For the first time in the MotoGP series, aerodynamic damage will impact the bike’s performance.

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MotoGP 20 has implemented a new detailed damage system, providing players more depth and realism into the game. Hard impacts and falls can break parts on your bike, which will put a serious damper on your handling.

Depending on the part, your bike will be more unstable and noticeably unbalanced, as you will feel the bike pull to one side, more than the other, with overall poor handling.

For less experienced players, the team has implemented the option to have only graphical damage, with more detailed scratches and wear.

MotoGP 20 will be released on April 23 for PlayStation 4, Xbox One, Windows PC/STEAM, Google Stadia and Nintendo Switch.

Check out the MotoGP 20 features below.

MANAGERIAL CAREER

MotoGP 20 was especially created for players who are not afraid of making decisions. This year, the Managerial Career is finally back with brand new features. Are you ready to experience the MotoGP championship all the way?

You can count on a complete team of professionals, such as your Personal Manager, the Chief Engineer and the Data Analyst. Their role will be essential to find engagements, collect your racing data and develop the bike. Wanna find out how useful they can be? Visit our dedicated news section.

EXTREME REALISM

If you want to be the fastest, you’ll need the best bike, that’s why MotoGP 20 allows you to develop and upgrade your bike in every single aspect. You’ll be able to adjust your bike in multiple ways: Aerodynamics, Electronics, Engine power and consumption, Chassis.

We’ve known for a long time that challenges don’t scare you. So we needed something really tough to test your skills, that’s why we introduced a more realistic braking management, Tire Wear and Fuel Consumption.

GRAPHIC EDITORS

Our Graphic Editor is certainly one of the most acclaimed and appreciated features by all players. That’s why MotoGP 20 introduces new liveries in perfect MotoGP style, perfect to personalize the bike of your Custom Team. Use the Livery Editor to change the colors of the Fairing and of the rider’s suit.

Dedicated Servers

We tasted the “Low Latency” and now we can no longer do without it. So we decided to continue to harness the power of the Dedicated Servers provided by Amazon Web Services, and to evolve our online game modes such as Public Match, Private Match and Race Director Mode, improving their quality even further.

Neural AI

We strongly believe in the potential of neural networks applied to the world of video games. The previous version of A.N.N.A. was smarter, faster and more efficient… and still it was not enough. So we decided to “go beyond”: MotoGP 20 will feature a Neural AI 2.0, even more efficient in terms of driving and, above all, capable of managing tire wear and fuel consumption. The new Neural AI will take the challenge to the next level, to challenge you beyond your limits.

Renewed Historical Mode

The history of the MotoGP is certainly made of epic moments, but it’s the challenge that turned the great champions of the past into legends. This year, we designed a game mode with different race challenges randomly generated: race and win to unlock new riders and new motorcycles. Be careful not to miss the rarest bikers, collect them all and test the new physics on the most powerful bikes in the history of the Top Class.

2020 Season

You will have all the drivers of all the classes of the Season 2020 and all the tracks, including the brand new Finnish circuit “Kymiring”.

Author
Image of Steve Noah
Steve Noah
Steve is the Editor in Chief at Operation Sports. He's been here since the year 2000 posting news, features and interviews, along with keeping the hardcore sports gaming community alive and well for over two decades. He covers almost every game related to sports but enjoys basketball, football and baseball games the most.