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MLB The Show 21 Franchise Mode and March to October Details From Feature Premiere

MLB The Show 21

MLB The Show 21 Franchise Mode and March to October Details From Feature Premiere

San Diego Studio has released the latest feature premiere highlighting franchise mode and March to October for MLB The Show 21. The focus was on quality-of-life changes, logic upgrades, and building some infrastructure for the future of franchise mode. For MTO, the focus was more on building out the minors, removing lineup headaches, and making the postseason pop more while still getting added Diamond Dynasty rewards.

But, look, let’s talk about things at a high level first in terms of messaging. There’s going to be plenty of unhappy franchise mode fans coming out of this (and some happy), and we get it. The public relations side of this is really hard for SDS. As a consumer, even if you buy removing year-to-year saves occurred because the logic changes and under-the-hood stuff that was done made it a necessity, it’s still not going to remove the sting of losing that long-term save. On top of that, nothing was explicitly stated as the reason why year-to-year saves were removed, and that probably should have been touched on in the feature premiere to some extent. Lastly, if you had been carrying over saves for years, nothing added this year is groundbreaking enough to make up for the value lost.

Additionally, we as consumers are not privy to the day-to-day grind that maybe goes into changing all these things under the hood — we only see a final product. Thus, you get skepticism from some sectors of the community because all we see is a final product for franchise mode, and that final product can lead some to say “this is it?” Regardless, we’re not trying to tell you how to feel or not feel, but we’re trying to frame this from both a developer and consumer standpoint in terms of where the disconnects are going to happen.

So, our viewpoint when chatting about this stuff is take it at face value. The “promise” seems to be future years and changes will be easier due to some of the improvements made to franchise mode this year. This is a different sort of promise than the Madden team made where they were more explicit that change was coming, but the outrage was also louder there. Logically, you don’t remove arguably the best feature (year-to-year saves), which is unique in the industry, unless you have a good reason to do that. This is even more true because by removing it, SDS now arguably has the worst franchise mode of the major sports. The created content does a ton of the heavy lifting to hide that — and there isn’t an MTO equivalent in other games if you want to create excuses for SDS — but the point remains the ins-and-outs of The Show‘s franchise mode needs to be improved now at an accelerated pace.

In short, while it was not explicitly stated today, we’ll believe that future years will now accelerate in terms of improvements for franchise mode. So, no, it doesn’t seem like interleague schedules will change year to year. It doesn’t seem like the draft and scouting has been touched much. We did not hear much about custom leagues, and we didn’t see a mention about season length options. We’re still locked into three players at most on one side of a trade. We’re not sure if in-game AI bullpen and lineup logic will be up to snuff. The wishlist itself is endless, and a lot of the big ones were not touched, but let’s dig in and cover what’s here.

MLB The Show 21 Franchise Mode And MTO Changes

mlb the show 21 franchise mode

The Player Metric

The discussion around this year’s version of franchise mode was built around getting back to the GM roots of the mode by giving users the ability to build the organization from the ground up. That begins with revamping the core backend structure of the mode, including how players themselves are evaluated. SDS states that without making these evaluations better, nothing the team wants to do in the future will make sense.

Player projections will now carry far more weight in trades and free agency. Also, for the first time in franchise history, contracts and value, including how a player projects to develop over the next several years, will bear a heavy weight in terms of player value in all facets of the mode. In theory, this is great because cheap, team-controlled assets will finally carry the value they should.

All of these components will now dictate a player’s value. SDS is calling this the “player metric.” Player metrics will hugely dictate contracts, trades, and call-ups and send-downs.

Some of the biggest changes players will find this season will come under the hood. Logic upgrades, like trades and player metrics, were a huge emphasis in this year’s development cycle. One major issue for franchise (and to a lesser degree March to October) over the years has been unrealistic trades killing the feeling of immersion and overall balance. We could argue the trades on display do not totally assuage our fears, but we can’t really dig into trade logic without having the game. This same concern goes into signing logic since Lindor was on display taking a contract well under what he just signed for in real life yesterday.

mlb the show 21 franchise mode trade

Also on the subject of logic, lineup AI was a focal point in development this year and should feel more true-to-life in MLB The Show 21. In the past, user preferences/settings would too often be disregarded by the CPU when re-inserting injured players or utilizing call-ups during periods of simulation. This would often result in top prospects sitting on the bench for long periods of time before the user took notice. This, as you can imagine, would have an impact on player development. That should be improved in franchise mode and March to October this season. One other notable positive consequence of this could be that rosters we download will be easier to push right into franchise mode without having to worry about the AI scrambling everything on Opening Day.

mlb the show 21 contract logic

Depth Chart Changes

One piece of the puzzle that should act as a catalyst for improved lineup logic is the new depth chart user interface. Instead of relying solely on your handedness lineups, the depth chart will help tell the CPU who should be second-in-line should a regular need a day off or a more extended stay on the IL.

The coolest function of the depth chart feature this year is the ability to truly project out where a player might be a few years down the road, that way you can plan ahead financially and strategically. In the example provided, Wander Franco is a 67 overall in 2021, but by 2024 he may be an 85 overall. If that’s the case, spending long term at the shortstop position may be ill advised with such talent already in-house.

One other depth chart element to notice — albeit it wasn’t explicitly discussed in the feature premiere — is positional flexibility showing up more. It’s arguable Wander Franco should not be at DH by 2024 as Adames stays at SS in the example above, but we also noticed C.J. Abrams moving from SS to LF as he got older in the Padres example. In the Rays example, we noticed Michael Brosseau moving from 3B to 1B as the years progressed there.

Lastly, inside the depth chart, you can also work on contact extensions, trades, as well as call-ups and send-downs. It’s a one-stop do-it-all hub.

Budget System Rework

mlb the show 21 franchise mode budget system

Another quality of life change coming to franchise mode is a reworking of the budget system. Over the last several years, budgets were presented as a weekly spend, and it made it awfully difficult to decipher how much money you had to spend in free agency. This was made even more difficult because free agent contracts were presented in annual salary. Budgets will be presented in annual-form this year, and while It isn’t a life-changing move, it’s certainly a welcomed change considering the headaches and confusion from past iterations of the game.

Miscellaneous Franchise Mode Items

mlb the show 21 stadium creator integration

Some other things were confirmed. Stadium creator will be available in franchise mode and there are minimal limitations on the hijinks. Unlike Diamond Dynasty, whatever wonky stadium dimensions your heart desires will be available. (Again, keep in mind, this feature is only available on next-generation consoles.) You can import 30 stadiums, and you can set the stadiums for both MLB and minor league stadiums (but that imported number stays at 30. So you can create a stadium for each of your affiliates if you want that to make up 3 of the 30 imported stadiums, or you could set 30 MiLB stadiums, or 30 MLB stadiums, or some mix of the two.

minor league stats mlb the show 21 franchise mode

Other small changes under the hood include minor league stats finally being included again on player cards, as well as player morale now having a slight boost inside contract negotiations. However, player morale will not impact in-game player ratings anymore.

mlb the show 21 new sponsorships

Lastly, just to reiterate some of the new sponsorships making their way into the game for apparel purposes. Everything that is not Varo on the bottom row in the picture above is new. This includes 44, G-Form, Easton, B45, and Dinger.

The developers on this stream couldn’t help but harp on how critical this year was in building toward the “vision” and “direction” of franchise mode for this console generation. While the words are hollow in form for now, there is at least an implicit promise about franchise mode seemingly getting the attention it deserves moving forward.

March To October Miscellaneous Changes

mlb the show 21 diamond dynasty 42 series

A lot of the stuff discussed already impacts MTO, but specifically on the March to October side, prospects got a big chunk of the attention. They used to have very little value in a one-year vacuum. New minor league player-lock opportunities will allow you the chance to play as a prospect for a game or a series and accelerate that player’s development. After a successful player-lock opportunity, that player can get a massive upgrade, a call-up opportunity and/or a “potential” attribute bump. By and large, prospects should come into play far more this year in March to October.

Also getting a boost, the postseason experience should be more variable this year. There will be more critical moments in the postseason, rather than just dropping players into the fifth inning of games to play the rest of it. You will get more Diamond Dynasty rewards for playing MTO, and it should be a bit more quick getting through seasons to earn those rewards.

Last, but certainly not least, the team unveiled a new card series called The 42. There will be 42 players at launch in different areas of Diamond Dynasty. A few of these players will be available for those who pre-ordered certain editions of MLB The Show 21. Those diamond players include Bob Gibson, Ken Griffey Jr., Willie Mays, Mariano Rivera and Jackie Robinson himself. The other five players who will be in this initial Choice Pack will be revealed down the line.

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Discussion
  1. Let’s please have a civil discussion about what’s in or not in franchise mode. No attacking developers or other posters and also let’s not turn this thread in to a wishlist thread and enjoy the stream.
    Not entirely sure if I like the new menu. Does not pop much. Maybe itll grow on me. Seems less clutter.
    New depth chart screen is cool showing your organization as years go on. Trade logic SOUNDS good, but even some of the trades they showed on stream were iffy. That's a wait and see on the trade logic.
    I'm really enjoying all the changes that they're making. Love the new depth chart! Also love that you have 30 save slots for stadiums
    Sent from my SM-G975U using Tapatalk
    They touched on a lot of the questions I've seen pop up here. Never had interest in MTO, just a franchise guy, but I like what I saw. How well the budgets actually work remains to be seen, but I don't hate it. Stadium creator in franchise is a nice bonus. Wasn't sure that would make it in to that mode.
    Lots of positive changes. MiLB stats are great as well as having 30 stadium slots. Better trade logic is also welcome.
    On the nuetral side of things Maybe the logic really screwed with things or maybe they really cleaned up some bad code for future updates but nothing seems like a reason to drop y2y.
    soamazen23
    Very disappointed. Year to year save died for what?

    I don’t know, maybe because the mode had an overhaul in how quite everything worked lol. Save your “they literally changed logic” comment if you don’t understand how that would affect the infrastructure to allow carry over saves.
    Sucks for those that seem disappointed. This looked fantastic. Stadium assignments is freaking awesome.
    Color me impressed. I’m ready, maybe I’m impressed easily? If so, thank goodness I am.
    As an Xbox player, I’m just happy to finally have baseball back in my life, and this Feature Premiere was gravy on top. Let’s roll!
    Sent from my iPhone using Operation Sports
    knucklecutter
    Morale no longer affects player ratings.
    They specified that applies in-game. Implying it still matters in sims.
    Sent from my SM-G960U using Tapatalk
    It's tough. It's one of those things where I can see why peeps would be mad year-to-year saves died because of the stories they have built in to things, but my thing is more I just care about being able to try out new rosters. I think carryover saves are amazing and a feature that should be a thing, but SDS is also much better about carrying over user-generated content YOY, which is still the bigger win to me than how most other sports games make you start from scratch every year.
    Still, my franchise philosophy is I want everyone to be happy. I play OOTP for the franchise experience, and play Show for single-year MTOs or single-year seasons with all the awesome rosters peeps here make. I would rather play humans than AI if I'm just looking for game-to-game competition, so my franchise saves in Show are more for unique experiences, but for nuts-and-bolts MLB GMing I'm going to just prefer OOTP no matter what SDS does because it will never be able to live up to that. But I get not everyone fits in that bucket.
    Today's stream is all about what expectations you go into it with. Nothing groundbreaking was promised, and I don't think anything groundbreaking was delivered. If you were expecting that due to YOY saves being removed, then I get the logic, but the PR never seemed to align with that. It's more than the past, but not as much as you would hope, I think will probably be the prevailing "fair" sentiment. Those who were already planning to be furious will still be so, and those who expected this to be the leading feature for improvements will feel as such as well.
    Unless they surprise me, looks like their created player faces weren’t touched. Same gargoyle looking managers/coaches to choose from:frown:????
    Which stream might we find out if we can carry over our rosters?
    TheBleedingRed21
    Sucks for those that seem disappointed. This looked fantastic. Stadium assignments is freaking awesome.
    Color me impressed. I’m ready, maybe I’m impressed easily? If so, thank goodness I am.
    I'm with you, I love everything I heard. I know people are going to be disappointed but I feel like they are changing the infrastructure of how franchise works. Not everything is going to change in 1 year. Good strides are being made here. Be patient people
    Sent from my SM-G975U using Tapatalk
    KnightTemplar
    Unless they surprise me, looks like their created player faces weren’t touched. Same gargoyle looking managers/coaches to choose from:frown:????
    Which stream might we find out if we can carry over our rosters?

    Probably won't touch on it and will either be there or not. Guessing we won't know until April 16th.
    Archie56
    I'm with you, I love everything I heard. I know people are going to be disappointed but I feel like they are changing the infrastructure of how franchise works. Not everything is going to change in 1 year. Good strides are being made here. Be patient people
    Sent from my SM-G975U using Tapatalk

    They even stated they had to change the core to be able to make changes for further versions. Hence why Y2Y didn’t make it.
    People going to be mad no matter what, you can tell by some of the comments game development is severely misunderstood. That is A LOT of work in a one year cycle on FOUR systems, nonetheless.
    jrnlgrn
    Probably won't touch on it and will either be there or not.

    I mean if it looks they didn't touch the CAP stuff, then probably a better sign you can transfer them year to year.
    Archie56
    I'm with you, I love everything I heard. I know people are going to be disappointed but I feel like they are changing the infrastructure of how franchise works. Not everything is going to change in 1 year. Good strides are being made here. Be patient people
    Sent from my SM-G975U using Tapatalk

    I am excited. There were a lot of little things I saw that got me excited. If you really pay attention, there are a lot of new prospects in this year. Hopefully a step close to ootb full minors. Also noticed on the depth chart that as CJ Abrams got older , they changed his position on the depth chart from SS to LF. That'd be awesome if thats a thing . And these general player rating value changed were the most important change to me. They allow for dynamic things like a team calling up a player to play that is rated lower than the MLB player as opposed to what they used to do which was just use the highest rated player.
    It looks like they fixed minor league options as well which was something that plagued the whole logic because teams could like send down veteran players who irl have no options left.
    I grabbed a screencap.
    Bottom row (except Varo) are all new sponsors.
    Tater - bats
    44 - gloves/elbow guards (the big plastic ones)
    G-Form - elbow guards (the spandex ones like Ian Happ uses)
    B45 - bats
    Dinger - bats
    Easton - well, everything
    Sent from my iPhone using Operation Sports
    Player value logic and budget changes were definitely needed. But honestly the weakest part of franchise to me is the draft and how these players progress. And once again, it doesn't seem like they touched upon it.
    The other thing that I found odd was they didn't mention the roster or OSFM. I'm assuming they have Ridin and team working on the minors again this year much like last year, but they didn't touch on it at all. You'd think with releasing a month after the season this year, the day one roster patch could be pretty accurate this year if they wanted from a minor league standpoint.
    I grabbed a screencap.
    Bottom row (except Varo) are all new sponsors.
    Tater - bats
    44 - gloves/elbow guards (the big plastic ones)
    G-Form - elbow guards (the spandex ones like Ian Happ uses)
    B45 - bats
    Dinger - bats
    Easton - well, everything
    Sent from my iPhone using Operation Sports
    BrianMcNulty11
    I grabbed a screencap.
    Bottom row (except Varo) are all new sponsors.
    Tater - bats
    44 - gloves/elbow guards (the big plastic ones)
    G-Form - elbow guards (the spandex ones like Ian Happ uses)
    B45 - bats
    Dinger - bats
    Easton - well, everything
    Sent from my iPhone using Operation Sports

    Good catch. I don’t understand their marketing strategy. Why not mentioning this on the franchise stream ? It’s a winner for franchise players instead of spending 5 minutes on the Legend cards we don’t care about.
    They’re completely disconnected from our community.
    When I heard the word "core" muliple times in the first segment I knew there weren't going to be huge, groundbreaking additions at the surface. They may well have overhauled it like that first PR release said before the edit, but it only seems like an overhaul to them. To the end user, they only see the feature list and think not much was done. Perception is everything.
    It sounds like they're taking steps towards future improvements within the mode. And I do think the changes to the core of player eval could be enough to force Y2Y out, at least temporarily. That affect so much of what goes on behind the scenes in franchise. Hoping they still address Y2Y at some point.
    Sent from my SM-G960U using Tapatalk
    In the past it’s been too easy to trade for desired players. Now if performance is included in a players projection that ‘c’ potential player that’s over performing should be more difficult to trade for. I like that.
    I also noticed untouchables on the trade screen. Hopefully the CPU designates untouchables on their rosters as well.
    Sent from my iPhone using Operation Sports
    I think the franchise stream was good. I think this is ground breaking to what franchise can be in 2022. The trade logic and screen is a nice update. I like how we can target players or types.
    Maybe this was asked before, but with stadium creator or edited, it looks like I can change any stadiums. So if I want to have the White Sox play in the Giants ballpark, will that ballpark still have the Giants logos?
    I guess I'm very easily pleased...
    30 slots for stadiums, logic for trades and player value update are small, but victories.
    I think it was Joshc who said it best. If your focus is simming seasons and quickly moving through the mode, OOTP is your game. The Show has great gameplay and that's where you're going to get the most out of the game. The mode does enough for you to "be a GM", but actually playing the game is the best part of Franchise mode in MLB The Show.
    Nice new menu's as you would expect a new gen product to have. Stadium creator for those that want it is obviously the big selling point. Yet overall its just the same game, repackaged for another year and still short on all the various things that people have been requesting for years....... Building new stadiums will soon become a tired feature, just like the same yearly current commentary team. The game seriously needs a kick up its franchise backside. For the price of a new console and the cost of buying the game from new, you deserve more than this or maybe the peak has been reached and SDS are just stretching their limitations to its actual limit. '20 was good and there are some small changes on field, but the presentation team wants a huge lift and it doesn't look like its coming this year either.
    Congrats to the team for all the work they put in , but they seem to hit have their limit on attracting a new audience, beyond the Xbox crowd, as they keep producing the same tired PS4 game, with small tweaks and repackaged with new menus and without a PS5 you don't even get the major selling factor 'Stadium creator'.....
    mlbtheshowgamer
    Was there even a legend reveal ?

    A few !! They’re so excited with their virtual cards. Ramone’s tone is changing to super excited. Again, a virtual card.
    Did they mention interleague schedules changing YOY? I would like to not have 2000000 posts on OS about that this year for once if possible, but I fear that will not happen.
    ChaseB
    Did they mention interleague schedules changing YOY? I would like to not have 2000000 posts on OS about that this year for once if possible, but I fear that will not happen.

    Nah! Nothing ! Not even close ! Sorry
    douevenbench
    Having minor league stats on player cards is great...doesn't look like you are able to shorten seasons in franchise. Does anyone person who is in shape and not just a sit down play video game guy who is 250 and soft really have time to play 162 game season? I'd say no. If so, time for some new hobbies. Hopefully, season mode is back in with adjustable season lengths. MTO may be the route to go.

    I'm 6'3 195 run every day and have a physically demanding job and play all 162. Stop trying to shame people because they enjoy the game and the full MLB experience.
    jrnlgrn
    I'm 6'3 195 run every day and have a physically demanding job and play all 162. Stop trying to shame people because they enjoy the game and the full MLB experience.

    5’10 and a long distance runner and just finished my 162 games plus 18 playoffs games....all pitches no QC. Thanks to Y2Y save. That’s a big loss for me.
    They should have probably explained in the stream why Y2Y was taken out. And if there are plans of putting it back in. Instead of letting people be mad and guess why it was removed. If they would have said, hey this is why we had to take it out, then we would have understood.
    douevenbench
    Having minor league stats on player cards is great...doesn't look like you are able to shorten seasons in franchise. Does anyone person who is in shape and not just a sit down play video game guy who is 250 and soft really have time to play 162 game season? I'd say no. If so, time for some new hobbies. Hopefully, season mode is back in with adjustable season lengths. MTO may be the route to go.

    What? Are you throwing shots at how much time people play video games .... on a video game forum?🤨🧐😂
    BrianMcNulty11
    They actually improved a ton of stuff everyone complains about and yet people are still complaining. Lmao these forums are amazing.
    Sent from my iPhone using Operation Sports

    People aren't complaining about the mode being broken. We can all commend them for improving on the existing mode. But, nothing substantial was added.
    Sure, created stadiums is HUGE, but that's a feature across multiple modes. All that was done this year was improving logic and making MTO a bit more exciting. As is, the mode really isnt that deep.
    ReturnoftheTmac
    What? Are you throwing shots at how much time people play video games .... on a video game forum?🤨🧐😂

    The post was deleted. He gets the one warning. The logic was both silly and overly aggressive.
    douevenbench
    Having minor league stats on player cards is great...doesn't look like you are able to shorten seasons in franchise. Does anyone person who is in shape and not just a sit down play video game guy who is 250 and soft really have time to play 162 game season? I'd say no. If so, time for some new hobbies. Hopefully, season mode is back in with adjustable season lengths. MTO may be the route to go.

    This is super foul. I am a former college athlete. I have a wife and a daughter and am an app developer for a big box store. I do cardio , usually playing bbal with a group in the morning. I lift weights during what would be my lunch break. Im usually done working at 4 or 5 . I pickup my daughter and spend time with her and my wife when she gets home. They are in bed and asleep by 8 and I have until about 12am to play video games. I have three tvs in my man cave so I can watch sports or whatever while im gaming. Usually I can knock out about 4 games a night. On Saturdays and Sundays, ill have a little more time to play.
    If you're doing the math there, it'll take me about 2 months to complete a season. I usually get about 3 done during the games cycle.
    But just had to break it down for you since you came to the conclusion that you have to be "fat" to complete a full 162 season lmao And a simple solution to wanting to "shorten: a season is to just simulate.
    Some really cool stuff. Some great changes that look exciting. Any other year I'd be all on board. But with no Y2Y Carry Over and it doesnt even look like we can import rosters I'm just not sure its worth my $60.
    If I was next Gen, it would be harder to resist with Stadium Creator. Though I would like to know if the created Stadiums can be used as AAA and AA Parks. It was not specifically said and I'm not taking anything for granted.
    But I am impressed with what they have done. I just dont think it's a game for me this year
    That Stadium Assignments screen is exactly what I was hoping for! I was worried they were only going to allow you to change user team stadiums.
    The fact that you can also change Minor League Ballparks is also huge.
    Bullit
    Some really cool stuff. Some great changes that look exciting. Any other year I'd be all on board. But with no Y2Y Carry Over and it doesnt even look like we can import rosters I'm just not sure its worth my $60.
    If I was next Gen, it would be harder to resist with Stadium Creator. Though I would like to know if the created Stadiums can be used as AAA and AA Parks. It was not specifically said and I'm not taking anything for granted.
    But I am impressed with what they have done. I just dont think it's a game for me this year

    Yes. They said you can assigns parks to all the different teams.
    I was very skeptical at first but after watching the premier I think this is a very strong step In the right direction. This only works if they build upon this moving forward. I believe y2y saves will be back next year. As well as I believe that alot more will be improved upon next year.
    I sure hope that sds will continue to improve on franchise. Especially with having a large fan base by the x box users now joining us.
    Sent from my SM-N975U using Operation Sports mobile app
    itsmb8
    People aren't complaining about the mode being broken. We can all commend them for improving on the existing mode. But, nothing substantial was added.
    Sure, created stadiums is HUGE, but that's a feature across multiple modes. All that was done this year was improving logic and making MTO a bit more exciting. As is, the mode really isnt that deep.

    I get where you are coming from and I understand that as a consumer, you want it to the best it can. But as a dev, I always caution that like , especially on a game with only a one year cycle, just wanting the whole thing revamped brings a new 5 year cycle of legacy issues lol I dont think what they have is broke so ill always cape for them to just fix bugs and improve on what they have
    When talking about the stadium creations in franchise, they mentioned relocation, uniforms, etc. You think it's it the same kind of "rebranding" we had in 20 or something different?
    It sounds like it's more than likely the same, which really doesn't matter to me as what we had plus stadium creations could be fairly interesting, but curious if I missed something.
    lemarflacco
    Yes. They said you can assigns parks to all the different teams.

    Sorry I'm watching on a Potato of a phone at work. I saw the stadium selection screen but I did not see minor league teams listed? Was this the case? I only heard them mention the main ball clubs
    Sportsgaming2021
    I was very skeptical at first but after watching the premier I think this is a very strong step In the right direction. This only works if they build upon this moving forward. I believe y2y saves will be back next year. As well as I believe that alot more will be improved upon next year.
    I sure hope that sds will continue to improve on franchise. Especially with having a large fan base by the x box users now joining us.
    Sent from my SM-N975U using Operation Sports mobile app

    That was something that made sure to illicitly state. "these changes pave the way for things we want to do in the future with franchise" . Like we should be having a parade about this . Remember a year or two ago when people were thinking sds was going to scrap franchise altogether? lol
    If the changes that have been made are mostly behind the scenes things so that they can build more in the future, then that's awesome and I hope it pays off. Unfortunately for this year that means I see little reason to buy the game at full price.
    They can win me back over easily if they really are working on the foundation for the benefit of the future. Some logic changes are very nice, though the contract logic with Lindor is a little worrying. I would really like to see the pitching staff logic fixed because it is pretty terrible, but I missed it if that had been messed with. Simply fixing that would make me more prone to buying the game at or near launch, but it's hard for me to justify buying the game at launch with the small amount of changes in combination with the pitching staff management logic being embarrassingly bad.
    For those that already find franchise mode fun enough, they have plenty to be excited about. The gameplay in The Show is extremely good and is why despite the shallow franchise mode I continue to play the series and am always looking for SCEA to give me a reason to buy at launch.
    My fingers are crossed that these foundational changes for the future actually workout so that we can get a franchise mode that does satisfy those of us looking for a bit more because I'd love for this game to only become more and more successful and get more resources moving forward.
    Sent from my SM-N950U using Tapatalk
    If we assign the stadiums to each team, does the stadiums keep the logos? Like if I want the Sox to play in SF, do I have to have the Giants logo in the park?
    itsmb8
    People aren't complaining about the mode being broken. We can all commend them for improving on the existing mode. But, nothing substantial was added.
    Sure, created stadiums is HUGE, but that's a feature across multiple modes. All that was done this year was improving logic and making MTO a bit more exciting. As is, the mode really isnt that deep.

    I mean, if you boil it down to “improving logic” it’s easy to write off, but rewriting the logic to value players differently in performance and in trade value, and using that data to project your team’s depth charts 3, 4, 5 years down the line is a big change.
    Is it logic? Sure, but it’s a substantial difference for the game.
    I'm happy with the new additions in Franchise. I like the prospect focus. I like the depth charts with the player predictions. I like they are using WAR.
    The menu's look good to me. I was getting tired of all the perfect square tile menu's that every sports game uses.
    Just so much logic and under the hood stuff being fixed is great. Everything seems more streamlined where it shows the trades then asks if you want to adjust your rotation or lineups. It just takes away some unnecessary steps.
    I'm a big prospect guy. So them having more focus on prospects is huge for me. Like I said, I love the depth chart thing with the year to year predictions on when a prospect will arrive and how he will do based on new logic.
    I look at this stuff all the time, like real life predictions on years prospects will be MLB ready. I would like to see the 20/80 scale being shown next to them or in some way other than just scouting though.
    Everyone is looking for something different. So I get if you aren't happy, but imo, I think there are some significant positive changes here.
    And one more thing, I'm also glad they are allowing you to change the team name since obviously the Indians will have a new name next year, and I play the game basically up to launch day of the next one so I can change it when they announce the name.
    mlbtheshowgamer
    Did anyone notice the rebrand feature was missing before the season but they did say you can rebrand where is it ?

    Isn’t that the custom team option? When they were selecting a team, it showed up with a prompt of one of the shoulder buttons. I’ll try to get a screenshot of it.
    Edit: Here’s a screenshot
    One thing that got me more hyped for stadium creator than I was previously - the ability to assign a stadium to a any team. That's a significant addition and change to the mode because it wont affect just the user - it will affect cpu teams and their simmed games as well if I'm understanding correctly. If you put the Rockies into a stadium with Polo Grounds CF all the way around, as an extreme example, it would theoretically affect their season HR totals. Which might affect their team performance since their offense is built around power. Which in the long run might affect how the team evaluates its players. And so on.....see how all this stuff is connected?
    Of course none of it matters if i'm overthinking this and the simmed games still have HR's flying out of that park, but the possibility is now there, at least. The possibilities are endless for fictional leagues.
    Sent from my SM-G960U using Tapatalk
    I'm loving how you can see how your team's player are projected to be 2, 3, 4 years down the road. lots of changes here and there adding up to vastly different franchise experience. easy to see why 21 is detached from 20. they would have had an easier time trying to make nba2k 20 carry-over to Show 21 than Show 20 to Show 21 lol
    DanH35
    Isn’t that the custom team option? When they were selecting a team, it showed up with a prompt of one of the shoulder buttons. I’ll try to get a screenshot of it.
    Edit: Here’s a screenshot

    Yes it is
    1000x thank you!!!!
    I'm really excited to build a new stadium in Cleveland for my franchise. Even though Progressive Field is one of the best stadiums in baseball, I think it's time to build a new one with the new team name coming.
    I don't endorse this irl. I love the stadium, but it will just be fun to mess with it.
    I was hoping they would introduce like a talent pipeline more than just the depth chart thing. Like top 100 prospects that shifts around depending on how the players do. But it could be some licensing issue since the MLB talent pipeline and top 100 prospects falls under MLBAM. I think.
    lemarflacco
    I am excited. There were a lot of little things I saw that got me excited. If you really pay attention, there are a lot of new prospects in this year. Hopefully a step close to ootb full minors. Also noticed on the depth chart that as CJ Abrams got older , they changed his position on the depth chart from SS to LF. That'd be awesome if thats a thing . And these general player rating value changed were the most important change to me. They allow for dynamic things like a team calling up a player to play that is rated lower than the MLB player as opposed to what they used to do which was just use the highest rated player.
    It looks like they fixed minor league options as well which was something that plagued the whole logic because teams could like send down veteran players who irl have no options left.

    I noticed the CJ Abrams thing too. If they’ve added more positional flexibility to prospects, that would do wonders to franchise. With the way the logic is now, Abrams would just get forever blocked behind Tatis. So if they’ve now included logic to adjust for that, that would be huge.
    PVarck31
    I'm really excited to build a new stadium in Cleveland for my franchise. Even though Progressive Field is one of the best stadiums in baseball, I think it's time to build a new one with the new team name coming.
    I don't endorse this irl. I love the stadium, but it will just be fun to mess with it.
    I was hoping they would introduce like a talent pipeline more than just the depth chart thing. Like top 100 prospects that shifts around depending on how the players do. But it could be some licensing issue since the MLB talent pipeline and top 100 prospects falls under MLBAM. I think.
    after today's game, better put a roof on the new mistake by the lake lol
    I know they said they have a stadium vault, but have they said whether or not you can download created stadiums on current gen? That would be the only thing that would get me to even consider buying this year, if not I will wait until maybe Christmas when PS5s are finally available.
    orioles0615
    I know they said they have a stadium vault, but have they said whether or not you can download created stadiums on current gen? That would be the only thing that would get me to even consider buying this year, if not I will wait until maybe Christmas when PS5s are finally available.

    There is no create a stadium for current gen
    Have they discussed anywhere yet that full minors will be in the game? Obviously, there will be prospects, but I feel like they really hyped up FM last year (even though it underdelivered at release) but this year I haven't seen them even mention it.
    mlbtheshowgamer
    There is no create a stadium for current gen

    That is not what I asked. I asked if you can download created stadiums. If you can play guys in diamond dynasty across all platforms, then how is that going to work when you play guys on next gen if they have a created stadium
    Jeffrey Smith
    I also noticed untouchables on the trade screen. Hopefully the CPU designates untouchables on their rosters as well.

    Didn't catch this, but that is awesome. Hopefully with the new logic I can tone down some of my 30-team control OCD and let the CPU make some moves.
    soxnut1018
    I noticed the CJ Abrams thing too. If they’ve added more positional flexibility to prospects, that would do wonders to franchise. With the way the logic is now, Abrams would just get forever blocked behind Tatis. So if they’ve now included logic to adjust for that, that would be huge.

    Yeah I noticed this too. I would guess it is tied to secondary positions. However, it is worth noting that Wander Franco was sort of blocked by Willy Adames at SS for the Rays and was he the starting DH a few years in, so looks like we'll still have some kinda sketchy DH logic. Also noticed Brosseau was moved from the starting 3B to the starting 1B one of the years down the road, so there does seem to be some positional flexibility.
    Overall I was really impressed by the logic updates. These were definitely some areas that needed some attention Pumped to see how they work.
    Also, Houston was right...."I'm Sold!" lol. Probably gonna finally preorder tonight.
    mlbtheshowgamer
    There is no create a stadium for current gen

    Don't think they've neither confirmed nor denied that last gen won't be able to download stadiums. But have said they can't create them. At least I haven't seen it confirmed anywhere yet. It would be nice if the vault was available to those on last gen at least since they can't make them.
    Sportsfan28
    If you can’t create a stadium on current gen then why in the world would you be able to download them? Doesn’t make sense..
    Sent from my iPhone using Operation Sports

    Because if you can play diamond dynasty across all platforms and play people with created stadiums, that means they work on current gen, you just can't create them. Unless every time you get matched to play someone with a created stadium you are forced to be the home team
    Bullit
    Some really cool stuff. Some great changes that look exciting. Any other year I'd be all on board. But with no Y2Y Carry Over and it doesnt even look like we can import rosters I'm just not sure its worth my $60.
    If I was next Gen, it would be harder to resist with Stadium Creator. Though I would like to know if the created Stadiums can be used as AAA and AA Parks. It was not specifically said and I'm not taking anything for granted.
    But I am impressed with what they have done. I just dont think it's a game for me this year
    I thought they said that you could use created stadiums for the minor leagues as well. Unless I'm hearing things.
    Sent from my SM-G975U using Tapatalk
    Archie56
    I thought they said that you could use crested stadiums for the minor leagues as well. Unless I'm hearing things.
    Sent from my SM-G975U using Tapatalk

    They did say you can replace any minor league stadium. I was excited when I heard that. We are however limited to 30 stadiums we can replace IIRC. That works for me because I'd probably only replace a handful of MLB stadiums, so that leaves quite a few minor league stadiums I can put in the game. I'm happy :)
    One that comes to mind is the one in El Paso for the Chihuahuas. That's a really neat one.
    First time posting... I just want to know if they fixed playoff rosters or pitching staff logic. It really kills it for me when teams are starting the same pitcher in back to back games or using 11 man staffs and running the same exhausted relievers out for the whole series.
    douggoud
    Don't think they've neither confirmed nor denied that last gen won't be able to download stadiums. But have said they can't create them. At least I haven't seen it confirmed anywhere yet. It would be nice if the vault was available to those on last gen at least since they can't make them.

    It's not going to happen.
    Caulfield
    after today's game, better put a roof on the new mistake by the lake lol
    I still don't know how Miggy hit a homer in near blizzard conditions lol Go Tigers!
    Sent from my SM-G975U using Tapatalk
    orioles0615
    Because if you can play diamond dynasty across all platforms and play people with created stadiums, that means they work on current gen, you just can't create them. Unless every time you get matched to play someone with a created stadium you are forced to be the home team
    or if you're playing on a next-gen against someone on current-gen you can't use a created stadium.
    BUT if you can (and I don't believe you will)
    if you can play on the ps4 with created stadiums, that's going to change a lot of minds about not getting 21.
    but I still don't see playing in a created stadium in current-gen
    I’m super impressed by all of these changes. I really like how they mentioned these being building blocks for the future.
    The new budgets, morale changes, and trade logic are fantastic.
    Archie56
    I still don't know how Miggy hit a homer in near blizzard conditions lol Go Tigers!
    Sent from my SM-G975U using Tapatalk

    There was so much snow he didn't even know he hit one. lol. Then he makes a web gem at first. Ugh Miggy.
    Archie56
    I thought they said that you could use created stadiums for the minor leagues as well. Unless I'm hearing things.
    Sent from my SM-G975U using Tapatalk

    Thanks I appreciate the confirmation.
    Jeffrey Smith

    I also noticed untouchables on the trade screen. Hopefully the CPU designates untouchables on their rosters as well.

    This is another small win we all love. They should take some time to sell it.
    Franchise players are all devils looking for small details :redsmile:
    Here's something I just thought of. They said there were SDS created Stadiums already in the game. Would those be in the game for current gen. I know creator is only next gen. But it would be nice if they upped the Stadiim count of the Minors to at least 30.
    PVarck31
    There was so much snow he didn't even know he hit one. lol. Then he makes a web gem at first. Ugh Miggy.
    Loved that slide into 2nd base haha. Just Miggy being Miggy
    Sent from my SM-G975U using Tapatalk
    DanH35
    Isn’t that the custom team option? When they were selecting a team, it showed up with a prompt of one of the shoulder buttons. I’ll try to get a screenshot of it.
    Edit: Here’s a screenshot

    Did they say if you can assign a new stadium without a complete rebradn?
    If I want to keep current uniforms and name, could I still assign a created stadium?
    MetsFan16
    Did they say if you can assign a new stadium without a complete rebradn?
    If I want to keep current uniforms and name, could I still assign a created stadium?

    What I pulled from the stream was that we could do it at any time under the "stadium assignment" tab. They didn't explicitly state as such though I think? But seemed to be in the menu in general unlike the rebranding option. So it looks to be available without rebranding, at least to me.
    Edit: looked at the video again (on YouTube, around the 32 minute mark), and they showed the assignments thing on April 1st. So not the off season. So it looks like an at any time type thing. Also, looks like you can change any teams stadium at any time for that matter. Unless they had 30 team control or something on, but looks like we're in control of that without having to control all teams. Which is nice.
    I wonder if this will integrate into online franchise. get losing it for a few years, to only bring back a simple online “season”, I’d love to see online franchise come back. The league I’m in is full and has a 30 person waiting list.
    I just hope you can adjust season/inning length in Franchise mode. Since they removed season mode in The Show 18, I’ve never been able to finish a season. 162, 9 inning games is too long for me.
    Sent from my iPad using Tapatalk
    MDL2JC
    I just hope you can adjust season/inning length in Franchise mode. Since they removed season mode in The Show 18, I’ve never been able to finish a season. 162, 9 inning games is too long for me.
    Sent from my iPad using Tapatalk
    Don't want to disappoint you, but you can't change those things in franchise
    Sent from my SM-G975U using Tapatalk
    I hope contracts were tuned to be to scale with real contracts. If that was done with all the logic changes I'll be pretty happy for this year.
    Hopefully the trade logic improvements pay off. I'm hoping some legacy bugs are addressed as well. Those wouldn't be selling points, like playoff rosters.
    The Lindor contract makes me a little nervous though.
    Also looking frame by frame Trevor Story was offered 6 years 65 million. Doesn't look like much of a difference in value changes. Contracts still look undervalued by what Is shown.
    Also see more of Young star players traded while making minimum. I didn't see any trades of vets for minor leaguers in July.
    Sent from my SM-N986U using Tapatalk
    Archie56
    Don't want to disappoint you, but you can't change those things in franchise
    Sent from my SM-G975U using Tapatalk

    Yeah I know. That’s why I loved season mode so much. I never understood why they replaced Season mode with MTO. I don’t like to simulate games, I like to play every pitch, at bat of my seasons. All I play is season/franchise mode, no RTTS, no diamond dynasty. From a programming standpoint, it seems like a simple option to add to give people the option to choose length. We’ll see. I’m still excited. I was watching opening day games today wishing I had The Show to play. Didn’t The Show use to come out before opening day?
    Sent from my iPad using Tapatalk
    While it is disappointing to have to end my ongoing franchise due to Y2Y saves being gone, I'm excited for the changes made this year and that this was the foundation to build upon in the future.
    I know that there isn't really anything "sexy" about the changes made to franchise mode, but these changes were sorely needed within the mode and I'm excited for them.
    The depth chart, the trade and player metric, minor league player stats, budget overhaul, and a foundation to build in the future, sign me up.
    Quality of life update to franchise mode along with the fielding changes mentioned previously, and I'm anxiously awaiting April 16th.
    Meh.. not a fan of the new UI. Nice new additions, but most of the stuff we see in franchise mode is already there. Also, no mention of interleague schedules changing year to year. I'll stick to OOTP 2022 for my baseball fix. Thanks.
    I love this time of the year ... I love the changes, I love that I scored a Ps5, I love that the Jackie Robinson edition is coming out for my bday and in annual tradition ... took the day off ... we came from boxes on screen hitting a white dot to this ... I’m grateful and kid excited every stinking year. Keep putting the game out guys I will gladly give you my $100
    Sent from my iPhone using Operation Sports
    This may have been answered already in another video but I have not been able to watch most of them yet. Are any of the new rules in for '21?
    Bullit
    This may have been answered already in another video but I have not been able to watch most of them yet. Are any of the new rules in for '21?

    The runner on 2nd in extra innings rule is in the game, but prior to the game (at least in the Tech Test) you turn this rule on/off.
    Bullit
    This may have been answered already in another video but I have not been able to watch most of them yet. Are any of the new rules in for '21?
    Runner on 2nd base in extras is in there. But I believe you can toggle that on or off
    Country beat me to it haha
    Sent from my SM-G975U using Tapatalk
    countryboy
    The runner on 2nd in extra innings rule is in the game, but prior to the game (at least in the Tech Test) you turn this rule on/off.

    Archie56
    Runner on 2nd base in extras is in there. But I believe you can toggle that on or off
    Country beat me to it haha
    Sent from my SM-G975U using Tapatalk

    Thanks for the quick answer
    countryboy
    The runner on 2nd in extra innings rule is in the game, but prior to the game (at least in the Tech Test) you turn this rule on/off.

    I've been out of the loop in sports in general since athletes often like to promote their political views more than playing the games. Is this an actual rule now? Runner on second base in extra innings like it's some USAAA travel ball tournament?
    Just remember everyone, a good magician never reveals his secrets.
    meaning they have never come out and told us every detail that was going to be in that year's game. we always have a surprise or two awaiting us upon loading up the game for the first time. no matter how big or small it may be...
    JoshC1977
    Looking at the bright side, this made it WAY easier for me to decide to just stick with my franchises on 20.

    You know, I had already said that I don't think this game is for me this year. Maybe I am just trying to rationalize my addiction. I am so into the fictional rosters with Bacon and I have an Indians carry over that dates back to '14. Then add in all of the specialty franchises that I have running. I am very happy with where I am at with '20. But honestly this video won me over a little bit. I could see picking this up current gen to play a "realistic" franchise/rtts going forward. But I can say that I am getting pretty satisfied that a yearly pick up is no longer a certainty.
    Gagnon39
    I've been out of the loop in sports in general since athletes often like to promote their political views more than playing the games. Is this an actual rule now? Runner on second base in extra innings like it's some USAAA travel ball tournament?

    Yes
    10 char
    I certainly liked what I heard today. It is nice to hear that they have a plan going forward and I’m confident we will continue to see this develop over the next few years. I wish there were more resources devoted to franchise, but it is where things are at.
    I’m a player of 162, so in order for folks like me to benefit from the upgrades, we need carryovers back. Until I know when this returns, I can’t start a long term franchise.
    Archie56
    I still don't know how Miggy hit a homer in near blizzard conditions lol Go Tigers!
    Sent from my SM-G975U using Tapatalk

    Pretty sure Miggy isn't sure how he hit that.
    Sent from my iPhone using Tapatalk
    Every year, I get nervous for the franchise stream because franchise is pretty much all I play.
    I like the new UI. For the depth charts, I was hoping that we would be able to adjust playing time, similar to the way you can in OOTP. It looks cool, just was hoping for a little more in terms of functionality. Seeing future year progression projections has me intrigued. It makes me think progression was changed, but they didn't speak to it as overtly as I would expect.
    To bounce off of progression, it doesn't seem like scouting was updated, which is an area in dire need of an update.
    In theory, I love the updates to logic, but like others have said, the Lindor contract has me a little concerned. I am down with under the hood updates. They aren't flashy like the stadium creator, but I am all for them--as long as they actually work.
    When I heard rotation logic and lineup logic mentioned in the MTO portion of the stream, I was a little confused. Were these areas improved for franchise too? If so, seems like a missed opportunity to explain how.
    I'm happy with the changes, but I will be nervous until I see how much of a change these new logic tweaks make.
    Mixed bag for me. I like hearing they reworked some core logic to build on for the future of franchise. But until carryover saves are back, long term franchise saves aren't nearly as appealing (I'm firmly in the if you're going to sim 'em all just play OOTP camp). This means it's harder to take the long view, even if I try to be realistic about what can be done in a yearly cycle. Plus, until we see the AI can better handle roster construction and player management, my interest in franchise will be tepid. Controlling the MLB universe doesn't appeal to me and I don't want to babysit.
    For MTO, I like the addition of minor league games, fast tracks, and accelerated development. We see breakout players make an impact every season and this could really capture that in a way more traditional progression can't. The changes to lineup/rotation logic are welcome, as they would get jumbled after every roster move and you couldn't change them before your next game. This also explains why this is exclusively mentioned for MTO -- it's not how the lineups are constructed (both modes) but when. Nice QoL change for MTO but not much impact, if any, in franchise. Unfortunately, I didn't hear anything about letting the user set the opening day roster which is what I was hoping more user control included, although more promotion/trade choices helps. And more variety in postseason scenarios is welcome... It was kind of a slog last year.
    It is not what we wanted to hear but as most of us know from prior next gen first year releases, some stuff will be left out due to it being the first year of development of NG consoles.* But the future of MLBTS going forward is going to be awesome with new next gen tech!*
    Can't wait for 4/16 to see the beginning of this new journey for MLBTS on Next Gen.
    Am I the only one who really wants to play franchise games with the runner on 2nd rule? So many times I’d have a 14+ inning game and just hope the CPU would hit a home run so I didn’t have to completely wear out my bullpen.
    boge4427
    Will the stadium creator be available on the Xbox Series X or just PS5?
    It'll be available for Series X as well
    Sent from my SM-G975U using Tapatalk
    douggoud
    What I pulled from the stream was that we could do it at any time under the "stadium assignment" tab. They didn't explicitly state as such though I think? But seemed to be in the menu in general unlike the rebranding option. So it looks to be available without rebranding, at least to me.
    Edit: looked at the video again (on YouTube, around the 32 minute mark), and they showed the assignments thing on April 1st. So not the off season. So it looks like an at any time type thing. Also, looks like you can change any teams stadium at any time for that matter. Unless they had 30 team control or something on, but looks like we're in control of that without having to control all teams. Which is nice.

    Makes me think it will be possible to have a mid season “field of dreams” game, and then reassign the normal home stadium after. Very exciting.
    Endorphinrush3000
    Scrap MTO, focus more on franchise alone. That'd be nice
    Sent from my LM-G900 using Operation Sports mobile app

    It's not ideal to do the "only my mode matters" thing while simultaneously trying to get other things removed. While I understand the desire to want franchise mode to improve, this type of suggestion also comes off as so obviously selfish that it can't be taken seriously either as a suggestion.
    What MTO provides could be in-service of franchise mode anyway as parts of it are one in the same. I'd prefer they just work smarter to incorporate the two together rather than remove it. Plus, it's just not a logical suggestion.
    Qb
    Mixed bag for me. I like hearing they reworked some core logic to build on for the future of franchise. But until carryover saves are back, long term franchise saves aren't nearly as appealing (I'm firmly in the if you're going to sim 'em all just play OOTP camp). This means it's harder to take the long view, even if I try to be realistic about what can be done in a yearly cycle. Plus, until we see the AI can better handle roster construction and player management, my interest in franchise will be tepid. Controlling the MLB universe doesn't appeal to me and I don't want to babysit.
    For MTO, I like the addition of minor league games, fast tracks, and accelerated development. We see breakout players make an impact every season and this could really capture that in a way more traditional progression can't. The changes to lineup/rotation logic are welcome, as they would get jumbled after every roster move and you couldn't change them before your next game. This also explains why this is exclusively mentioned for MTO -- it's not how the lineups are constructed (both modes) but when. Nice QoL change for MTO but not much impact, if any, in franchise. Unfortunately, I didn't hear anything about letting the user set the opening day roster which is what I was hoping more user control included, although more promotion/trade choices helps. And more variety in postseason scenarios is welcome... It was kind of a slog last year.

    Yeah, the bolded is the point I try to get to. I have played enough OOTP that I never play Show franchise for the GM aspects. I'm playing to play with teams and get a good game in -- assuming I'm not playing online. It's not that I don't care about GM stuff working, but my thing is more making it easy as possible to get to Opening Day in a quick fashion with all the awesome rosters not being borked by the AI changes, and then not have the AI be bozos when it comes to pitching changes, lineup tweaks, playoff rosters, etc. That stuff for me takes A1 priority over adding more depth to even stuff like drafting/scouting.
    Bondsfan
    Player value logic and budget changes were definitely needed. But honestly the weakest part of franchise to me is the draft and how these players progress. And once again, it doesn't seem like they touched upon it.
    The other thing that I found odd was they didn't mention the roster or OSFM. I'm assuming they have Ridin and team working on the minors again this year much like last year, but they didn't touch on it at all. You'd think with releasing a month after the season this year, the day one roster patch could be pretty accurate this year if they wanted from a minor league standpoint.

    They can only do so much in one year in development
    Sent from my iPhone using Operation Sports
    People need to understand it’s a lot of work implementing all these things into a New game. With software and coding, this is actually a lot they did with the game. It takes time and space
    Can’t expect them to just add 5 new features into franchise.
    This is great work from them and great foundation
    Sent from my iPhone using Operation Sports
    nickoppel
    People need to understand it’s a lot of work implementing all these things into a New game. With software and coding, this is actually a lot they did with the game. It takes time and space
    Can’t expect them to just add 5 new features into franchise.
    This is great work from them and great foundation
    Sent from my iPhone using Operation Sports

    But when does it become mundane? people say what you said every year over and over. and nothing REALLY gets updated. the Eye Candy has gotten changed, and MAYBE the trading logic might have been fixed but do we really know?
    Year After Year its just a new coat of paint on a stale mode.
    at some point, we need to Stand up Against them and stop trying to Defend them. Look at Madden. Atleast they admitted their Franchise mode was not updated in years.
    Gagnon39
    I've been out of the loop in sports in general since athletes often like to promote their political views more than playing the games. Is this an actual rule now? Runner on second base in extra innings like it's some USAAA travel ball tournament?

    Are you aware of the 3 batter minimum for relievers?
    Syce
    But when does it become mundane? people say what you said every year over and over. and nothing REALLY gets updated. the Eye Candy has gotten changed, and MAYBE the trading logic might have been fixed but do we really know?
    Year After Year its just a new coat of paint on a stale mode.
    at some point, we need to Stand up Against them and stop trying to Defend them. Look at Madden. Atleast they admitted their Franchise mode was not updated in years.

    Like they said they had to gut out the old franchise and build a new foundation to go from.
    If anything, this is a good step towards the future games
    Sent from my iPhone using Operation Sports
    I find it disappointing that although the developers improve the game every year and act quickly with patches, some people wont support the game. I would think more support and profit would lead to a larger budget for the next cycle.
    I think that it is becoming more and more apparent that all sports games are really suffering from 1-year cycles. Games are too complex these days and a 9 month period to develop a new game is not enough, even when it is a sports title that has a lot of the work already done for it each year since the foundational gameplay does not change much year to year.
    I know many would love to just blame all of the Ultimate Team, Diamond Dynasty, etc. type modes as the reason all sports games are not producing as well as consumers would like to see, and there is probably some truth to it, I think the large issue is the simple fact that games these days are so much more complex, need so much more detail to them, and the annual release cycle is too restrictive.
    back on the PS2 it was much simpler to add to games as they weren't as labor intensive. New 3D models were not nearly as complex, all artwork needed less work, gameplay features could be added as they didn't have to work perfectly, animations didn't have to be completely life-like to be acceptable. That's different these days. Every animation has to be nearly lifelike or it sticks out immediately. 3D models are incredibly complex. Features have to be fleshed out more and tuned to be balanced and engines are so much more complex so much more testing is needed for every new addition.
    While I am disappointed with SCEA's work towards franchise mode this year, I really do think that all sports game are hurt by releasing annually right now. I know we will not be moving away from annual releases anytime soon, but I think change is needed. We've discussed this some on the NBA 2k boards lately, but I do think it is time that some of these sports developers take an approach that has become a little more common in the industry with other games that release regularly and that is having a core team that works on the foundational level of the game and then having other teams that work on fleshing certain features out and those teams have different releases they are responsible for.
    For example, Call of Duty releases annually pretty much, but they have taken this approach far and have different developers making each title. While the games are releasing every year, they've been in development 3 or 4 years. The way it could potentially work for a sports game is you have the base team that works on every release. They work on the foundational stuff, basic gameplay elements, art elements, audio, etc. Those guys are not as impacted by a yearly release. Then alternative teams work on larger feature sets and additions to the game over a 2-year cycle. Team A would work on the 2021 release, team B works on the 2022 release. Team A then works on the 2023 release. Team A and team B are getting 2 years to flesh out their features instead of 1, the game continues to release annually, and we as consumers are happier.
    Obviously it isn't that simple, but I do think sports game development is in dire need of innovation. I don't think that somehow 2k, EA, SCEA, and others have all become complacent at the same time. I don't. EA has management issues that attribute to their issues with their games, 2k/Take-Two loves to milk their cash cows, and SCEA seems to love the money DD is bringing in, but I still believe these developers are plenty talented, they just don't have the time to meet our wishes.
    Stadium creator just took them years to make. The same guys working on it likely were working on other parts of the game each release the last 3 years. 15 years ago creating a stadium creator was possible to do in 1 year since games were simpler. Times have changed. It isn't 2005 anymore. Games require tons of effort and I think that if SCEA had the resources and the will to do it, had they had a team on the background only working on stadium creator, it gets done in no more than 2 cycles and is probably very polished since that team worked on that project solely. I wouldn't be surprised if a team that is literally dedicated to stadium creator and nothing else could pump out the feature in 1 cycle because being able to literally put 100% of their attention to it and nothing else would make it much easier to tackle. Instead, we have these developers working on big features like that AND trying to put in little additions while also tuning everything else already in the game. I'm sure SCEA may have had a body or two that put the majority of their focus on the feature and not much else, but they didn't have a team that literally worked on it and nothing else.
    Maybe things will change one day, maybe not. I don't think the current model will lead to sports games getting better as time moves forward because games will only get more complicated. I think it is a bit sad that as sports gamers we all thought gaming at this point in time was going to be insane, and to a degree it is, but a lot of us didn't ever think that when we were playing our favorite sports games in 2005 or around that time that that was going to be the pinnacle of sports gaming. We all thought that new tech would give us all the depth we had in 2005 with lifelike visuals and even more expansive gameplay. Unfortunately, it seems that outside of maybe NBA 2k that hasn't been quite the reality, and even then, 2k has its own issues right now and it can be argued that nearly 10 years ago with the games around 2k12 were the pinnacle of basketball games.
    I cross my fingers each day hoping someone like EA or 2k does take a leap of faith and tries a new approach to sports game development because I think it sorely needs it and it would be potentially hugely beneficial for all sports gamesrs and maybe especially the offline sports gamers.
    Syce
    But when does it become mundane? people say what you said every year over and over. and nothing REALLY gets updated. the Eye Candy has gotten changed, and MAYBE the trading logic might have been fixed but do we really know?
    Year After Year its just a new coat of paint on a stale mode.
    at some point, we need to Stand up Against them and stop trying to Defend them. Look at Madden. Atleast they admitted their Franchise mode was not updated in years.

    Yeah, the "you can only do so much in a year" argument doesn't really work when they've done so little in about the last 5 years (maybe longer). They don't even fix the broken stuff, yet alone add new things. It's just excuses to blame time constraints when really it's just that they don't value franchise mode enough to allocate the time to do anything to it
    If you do a quick search of previous years' previews of MLBTS Franchise Mode, you'll find the same rationalizations - "building a strong foundation for the future" "be patient" "wait til next year".
    At a certain point, folks are going to have to stop letting the wool be pulled over their eyes.
    mlbtheshowgamer
    30 stadium create slots
    Rebranding
    Makes a next gen version a must buy

    Given the price hike for next gen games they had to bring something extra to next gen, they couldn’t put the identical game out as last gen. it’s a very nice extra though, well worth it.
    RogerDodger
    They’ll bring it back, no doubt about it imo.

    Hopefully. The main problem is that most of us have years building a team. And now we have to give that up if we wanna go next gen. Its frustrating. The lack of attention that they pay to us offline players. I get it, money talks. They make more revenue from DD. But for crying out loud we have to purchase the game in order to play it. Thats revenue in itself. I’ve bought mlb the show every year since the beginning.
    MLB 20 is a great game. I dont see the need to buy mlb 21 and loose out on the franchise that I’ve had since 2017.
    Honestly. All of these “new” additions could’ve been added via patch besides create a stadium. Madden did 3 separate major updates to franchise mode that added new menus for playoff brackets and offseason history. And added in better trade and free agent logic.
    Again it’s great this is coming in to the show, but is it really worth a 90 dollar purchase? I feel ‘22 will be the big release when it comes to next gen.
    Sent from my iPhone using Operation Sports
    Ok. Had some time to digest the information. I like the things I heard in terms of redoing the logic foundation. That was a needed step.
    I think if you are a player that never invested into Y2Y saves like some of us, and plays only a season or two in one cycle, have been pining for years for a fully functional stadium creator, then MLB 21 for the PS5/XBOX X is a big time buy.
    However for someone like me who is clearly invested in my carryover franchises and fully invested in the 10’s of thousands of man hours put into classic rosters, this is an easy pass till late cycle.
    I am really appreciative of the fact it looks like franchise mode is going nowhere (rumors of it’s demise have been greatly exaggerated and I never thought for minute it would disappear) and a foundation is being laid down to incrementally improve the core mode.
    I do want to hear from them though ASAP that Y2Y will return either for 22 or 23 (whatever they think or plan on doing). The reason is a lot of us in this particular community have really taken to Y2Y and simply do not wish to start over each cycle. Also what are the classic roster guys going to do? Keep starting from scratch? The incredible explosion in community created content was largely due to the ability of Y2Y saves and the roster import trick (prior to MLB 20 where you could simply import rosters from 19).
    My thinking is rosters should/could be importable from 21 to 22 now that the foundational core has been redone.
    Also I am eager to see how gameplay will be on next gen and what trend we see in terms of how the game is programmed and geared. I still have some apprehension of the direction of the core game and the E-Sports phenomenon.
    The stream was a positive one....but overall a shallow reveal in the grand scheme. I can see how many are disappointed.
    Personally I have plenty to keep me busy on the PS5 with the PS4 versions which BTW play incredibly smooth and amazingly well. It’s like they were developed for the PS5 and have been unleashed.
    I am sure way down the road I will grab 21 as hopefully classic roster content is created and use that in conjunction with community created classic stadiums.
    So the future looks good. I just want to wait and see some more this time around.
    I look forward to reading good feedback here on the game after it drops.
    Have fun with it folks.
    Grnngld
    If you do a quick search of previous years' previews of MLBTS Franchise Mode, you'll find the same rationalizations - "building a strong foundation for the future" "be patient" "wait til next year".
    At a certain point, folks are going to have to stop letting the wool be pulled over their eyes.

    This entire forum has been saying maybe next year and be patient for the past 6 years
    But when does it become mundane? people say what you said every year over and over. and nothing REALLY gets updated. the Eye Candy has gotten changed, and MAYBE the trading logic might have been fixed but do we really know?
    Year After Year its just a new coat of paint on a stale mode.
    at some point, we need to Stand up Against them and stop trying to Defend them. Look at Madden. Atleast they admitted their Franchise mode was not updated in years.

    Yeah, the "you can only do so much in a year" argument doesn't really work when they've done so little in about the last 5 years (maybe longer). They don't even fix the broken stuff, yet alone add new things. It's just excuses to blame time constraints when really it's just that they don't value franchise mode enough to allocate the time to do anything to it

    after the last 5+ years, it looks to me like the big change has finally happened. personally I don't even know why they scaled back on the ''revamped'' description. definitely looks revamped to me. I'm anxious for April 16 to get here so I can get acclimated to all the newness. as for the last few years, does it play exactly like you'd run an IRL franchise? no, but for a video game it has been plenty deep enough. of course I do realise those last few years aren't going to be kosher for a ton of people. that's why if I weren't happy with the Show I definitely wouldn't be spending good money on it every year and being miserable in the process. that's sheer lunacy IMO
    As I said, I think this is the start of a new franchise mode. We aren't going to get everything we want in year 1. Next year, will be the test if they take that big step forward like they say their plan is.
    I know losing Y2Y is probably a sore subject with them and they know that was a very popular feature. But they should have taken time to explain the reasoning and confirm or deny it is in the plan in the future. Instead of not bringing it up at all. They probably didn't want to talk about what is NOT in the game. I'm sure they would have pulled back some of the people that they lost by taking that away if they would have said we had to stop the cycle but will bring it back for 22 so you can carry over any saves from 21. Hopefully, there is a Q&A after this that they will answer that question.
    Sportsfan28
    Honestly. All of these “new” additions could’ve been added via patch besides create a stadium. Madden did 3 separate major updates to franchise mode that added new menus for playoff brackets and offseason history. And added in better trade and free agent logic.
    Sent from my iPhone usiOperation Sports

    Hopefully they patch the deeper league history into the show 21 if it’s not already in the game 🤞
    I like the trade and contract changes, stats should play a bigger role in contract demands. With that being said, it’s not enough for me to ditch my current franchise, but if they continue to make progress next year is a possibility
    bryanm1982
    As I said, I think this is the start of a new franchise mode. We aren't going to get everything we want in year 1. Next year, will be the test if they take that big step forward like they say their plan is.
    I know losing Y2Y is probably a sore subject with them and they know that was a very popular feature. But they should have taken time to explain the reasoning and confirm or deny it is in the plan in the future. Instead of not bringing it up at all. They probably didn't want to talk about what is NOT in the game. I'm sure they would have pulled back some of the people that they lost by taking that away if they would have said we had to stop the cycle but will bring it back for 22 so you can carry over any saves from 21. Hopefully, there is a Q&A after this that they will answer that question.

    it sure sounded to me like they want to bring it back, letting you continue your progress from 21 to 22.
    but it also sounds like they don't know that they can make that happen. I suspect they're going to do everything they can to make it happen though.
    I've watched the stream a couple of times and the more I think about the changes that were done the more I appreciate them and this, for lack of better description, new/renewed focus on franchise mode.
    Again, I appreciate that there really isn't that sexy back of the box selling feature this year, at least not from what we've seen thus far, aside from stadium creator on next gen consoles.
    But some of the biggest complaints from the community has been the roster logic, trade logic, signing logic, call up/send down logic, and how the budget is handled. And this year, they went through the core of the mode and ripped out what was there and re-built a foundation to build upon for the future of the mode.
    In speaking with devs over the years, one thing that was almost always brought up was what they could do, in regards to adding community requested features/updates was old code. So, it appears they took this year, the transition to next gen, as an opportunity to "start over" and, not to repeat myself, lay down a foundation in which this mode could be built upon.
    What does that mean as far as what community requests will be implemented over the next few cycles? We don't know, but I think with the information we learned today, the chances of us seeing those updates/features are better now than a year ago. And its very promising to hear them say they have a vision for this mode, so hopefully that will ease the idea that its neglected or that the franchise part of the community is not cared about.
    Really anxious for April 16th to get here and to see this new logic at work. And hopefully over the course of the summer, we'll learn when/if Y2Y saves will return.
    Sportsfan28
    Honestly. All of these “new” additions could’ve been added via patch besides create a stadium. Madden did 3 separate major updates to franchise mode that added new menus for playoff brackets and offseason history. And added in better trade and free agent logic.
    Again it’s great this is coming in to the show, but is it really worth a 90 dollar purchase? I feel ‘22 will be the big release when it comes to next gen.
    Sent from my iPhone using Operation Sports

    Using Madden as a comparison is a bit unfair because the functions of contracts, rosters, etc...in football are different than baseball.
    I'm not saying its impossible to add this all via a patch as I'm not a developer. But I would caution against using Madden as a comparison because it doesn't have to account for:
    * Player option years
    * Call ups/send downs
    * 28 man rosters across 3 different levels
    * Contract Renewable Years
    * Arbitration
    * Rule 5 Draft
    All of those intricate details of contracts and roster rules need to be accounted for when making changes to contract logic, trade logic, and the budget system.
    Just my .02
    People that say “this could be patched in” do not understand development, at all. You don’t “patch” in structural changes such as what they had to do this year. As a developer myself, this drives me nuts.
    I’m sure someone will try to tell me why I’m wrong though.
    It’s honestly a good balance of having happy players and the outspoken ones. It’s how we get to a better place. Maddens franchise debacle was a great example of that.
    countryboy
    I've watched the stream a couple of times and the more I think about the changes that were done the more I appreciate them and this, for lack of better description, new/renewed focus on franchise mode.
    Again, I appreciate that there really isn't that sexy back of the box selling feature this year, at least not from what we've seen thus far, aside from stadium creator on next gen consoles.
    But some of the biggest complaints from the community has been the roster logic, trade logic, signing logic, call up/send down logic, and how the budget is handled. And this year, they went through the core of the mode and ripped out what was there and re-built a foundation to build upon for the future of the mode.
    In speaking with devs over the years, one thing that was almost always brought up was what they could do, in regards to adding community requested features/updates was old code. So, it appears they took this year, the transition to next gen, as an opportunity to "start over" and, not to repeat myself, lay down a foundation in which this mode could be built upon.
    What does that mean as far as what community requests will be implemented over the next few cycles? We don't know, but I think with the information we learned today, the chances of us seeing those updates/features are better now than a year ago. And its very promising to hear them say they have a vision for this mode, so hopefully that will ease the idea that its neglected or that the franchise part of the community is not cared about.
    Really anxious for April 16th to get here and to see this new logic at work. And hopefully over the course of the summer, we'll learn when/if Y2Y saves will return.

    But do we know roster, trade, signing logic and budgets have been addressed for franchise? I know they made a point to emphasis MTO roster/rotation logic, but I didn't hear them specifically address it for Franchise.
    As more of a casual player, the areas that really interest me the most are cpu AI in all aspects of the game (ie roster management, depth charts, rotations, trade logic, resignings, etc) progression/regression, scouting, and training. And honestly, I'm not sold that any improvements were made to these areas, especially scouting and training.
    I'll buy it for the next gen upgrade, but I was hoping for more robust quality of life upgrades for franchise.
    Grey_Osprey
    But do we know roster, trade, signing logic and budgets have been addressed for franchise? I know they made a point to emphasis MTO roster/rotation logic, but I didn't hear them specifically address it for Franchise.
    As more of a casual player, the areas that really interest me the most are cpu AI in all aspects of the game (ie roster management, depth charts, rotations, trade logic, resignings, etc) progression/regression, scouting, and training. And honestly, I'm not sold that any improvements were made to these areas, especially scouting and training.
    I'll buy it for the next gen upgrade, but I was hoping for more robust quality of life upgrades for franchise.

    Trading and roster logic is confirmed for franchise. They said both. What wasn't confirmed was lineup and bullpen logic for franchise. Lineup and bullpen they only said MTO.
    I'm actually pleased with the information mentioned in the article. The core logic was definitely needing an overhaul as it's felt the same for years now with the same bugs each iteration. I'm sure there are hiccups such as the Lindor contract but I'm hoping the AI logic is improved a bunch. Hopefully next year we will see Y2Y back and add some immersion factors like in-game highlights or nightly recap shows.
    TheBleedingRed21
    People that say “this could be patched in” do not understand development, at all. You don’t “patch” in structural changes such as what they had to do this year. As a developer myself, this drives me nuts.
    I’m sure someone will try to tell me why I’m wrong though.
    It’s honestly a good balance of having happy players and the outspoken ones. It’s how we get to a better place. Maddens franchise debacle was a great example of that.

    Of course we know how difficult it is to program these into games. All I’m saying it’s not impossible for them to do the things that they’re adding in ‘21 into 20.
    I think maybe I’m just tired of dropping nearly 100$ on a game every year, and finally realizing that I can have just as much fun with the older versions than I can with the new ones.
    Sent from my iPhone using Operation Sports
    Sportsfan28
    Of course we know how difficult it is to program these into games. All I’m saying it’s not impossible for them to do the things that they’re adding in ‘21 into 20.
    I think maybe I’m just tired of dropping nearly 100$ on a game every year, and finally realizing that I can have just as much fun with the older versions than I can with the new ones.
    Sent from my iPhone using Operation Sports

    Maybe YOU do (unless you said this could just be patched in LOL), but if you read some of these comments, some clearly don’t. I want more out of the mode trust me, but these games are more complicated now than ever, tomorrow, it will be more complicated than ever. The yearly cycle is really about 9 months or less of development time. While the first bit is still using resources for the previous game.
    If you’re tired of dropping the money for the “same” game, why do you keep buying it? That’s on you man.
    I know it’s not *perfect* in the eyes of many, but it is an improvement of what we’ve had for the last 3-4 years. A refreshed change of scenery for the menus/depth charts will be nice and the new player/trade logic will hopefully live up to what they made it seem to be. I’m excited for the new game even though it seems like I’m in the minority here.
    Sent from my iPhone using Operation Sports
    bryanm1982
    What wasn't confirmed was lineup and bullpen logic for franchise. Lineup and bullpen they only said MTO.

    I suspect that's because the lineup and rotation logic changes are limited to the fix they highlighted in the stream. Both would get reset when a roster move happened, losing all user changes. And since MTO sims ahead to your next game, you would play at least one game with a CPU generated lineup (which can be wonky depending on the team and your preferences).
    I don't think it was deeper changes to how the AI constructs batting orders, rotation, or uses the bullpen. Now, the new player metric could impact who is on the roster which obviously impacts those aspects. But I'm skeptical that meaningful changes were made to how the AI uses relievers in game or across games based on the info we have thus far (but really hope I'm wrong).
    TheBleedingRed21
    Maybe YOU do (unless you said this could just be patched in LOL), but if you read some of these comments, some clearly don’t. I want more out of the mode trust me, but these games are more complicated now than ever, tomorrow, it will be more complicated than ever. The yearly cycle is really about 9 months or less of development time. While the first bit is still using resources for the previous game.
    If you’re tired of dropping the money for the “same” game, why do you keep buying it? That’s on you man.
    Do you think in a world where SCEA had the resources to do it, creating a model where they have a smaller core team working on core foundational level stuff annually while two different teams did more of the work on back of the box type features alternating releases so that each team got 2 cycles to work on their features that things would be different, at least a significant enough amount?
    Asking because of your obvious experience in the field. I'm no dev, but try to read up as much as I can so my posts are somewhat informed and it truly seems like the reason all sports games are in limbo right now and not as good as we all wish is because the 9 month cycle every year is severely limiting.
    Obviously SCEA doesn't have the resources to pull an Activision and have 3 different developers creating 3 games over 3 years, but I do think they have the resources to explore having a different model than they have now where based off their own words it seems that they had guys working on both the big features (stadium creator) and all of the core stuff and that is partially why this feature has been in development 3-5 years. It seems if they had the resources to do it, had they had a team dedicated solely to stadium creator that the feature may have been created and polished up in half maybe just 2 cycles instead of around 4.
    Sent from my SM-N950U using Tapatalk
    Qb
    I suspect that's because the lineup and rotation logic changes are limited to the fix they highlighted in the stream. Both would get reset when a roster move happened, losing all user changes. And since MTO sims ahead to your next game, you would play at least one game with a CPU generated lineup (which can be wonky depending on the team and your preferences).
    I don't think it was deeper changes to how the AI constructs batting orders, rotation, or uses the bullpen. Now, the new player metric could impact who is on the roster which obviously impacts those aspects. But I'm skeptical that meaningful changes were made to how the AI uses relievers in game or across games based on the info we have thus far (but really hope I'm wrong).
    Based off what we have been told, it seems that unfortunately bullpen logic hasn't been reworked which is a shame. The way CPU teams handle their pitching staffs is my current biggest issue with franchise mode at the moment and it is part of why last year I simmed 2 games to every 1 that I played.
    I lost interest in franchise mode trying to play every game and seeing how poorly the CPU would manage their staffs over a series. They basically hand you some free wins some series because they absolutely refuse to use their entire pen and would rather trot out the same exhausted arms 3 straight games. Any injuries occurring to a pitcher in the series near guaranteed you a series win because it would basically break the CPU logic and you'd see wonky things like a LR throwing 200 pitches in one series or the same two MRs throwing 65 pitches in back to back games giving you easy blowout wins.
    Sent from my SM-N950U using Tapatalk
    Apparently they didn't address the issue of carry over saves during the franchise stream.
    Is it possible ps4 to ps4 will still have the carry over save but not ps4 to ps5?
    I'm not planning to get the ps5 until and unless EA releases the new college football game.
    TheBleedingRed21
    Maybe YOU do (unless you said this could just be patched in LOL), but if you read some of these comments, some clearly don’t. I want more out of the mode trust me, but these games are more complicated now than ever, tomorrow, it will be more complicated than ever. The yearly cycle is really about 9 months or less of development time. While the first bit is still using resources for the previous game.
    If you’re tired of dropping the money for the “same” game, why do you keep buying it? That’s on you man.

    Because I’m a sucker for new releases and falling for the “we made improvements to franchise” every year. So this year I’m waiting for it to go on sale and not buying day one. It will take a few months before anyone creates a good enough roster for ‘21 anyway.
    Sent from my iPhone using Operation Sports
    tessl
    Apparently they didn't address the issue of carry over saves during the franchise stream.
    Is it possible ps4 to ps4 will still have the carry over save but not ps4 to ps5?
    I'm not planning to get the ps5 until and unless EA releases the new college football game.

    There is no chance it is there.
    If we assume that part of the reason why they took it out is because they reworked the core of the mode it would make no sense it is there.
    After the stream last night, I can't see multi platform being the issue with y2y being gone though there probably was a small role.
    The good news though is since they know it is popular and they reworked the core of the mode that I can see it coming back in the next few years. But that is just my take on it.
    I wasn't impressed but I wasn't disappointed either.
    I had planned on sticking to 20 but got the ps5 Jackie Robinson edition preordered as a gift. I am low key excited about seeing what 21 is all about on next gen come April 16.
    Some of my observations:
    1. Roster importing is not there. That's confirmed. It wasn't an option.
    2. The assignment of stadiums is pretty cool.
    3. I think the organizational depth chart is a neat feature. Like others I wonder how progression impacts this and if there were any changes to that. Not holding my breath but I do wonder.
    4. The small improvements in logic will be a nice touch.
    5. The updated menus do make the game pop a bit.
    6. I would have liked to see some more AI improvements in roster management for the CPU.
    7. Clearly franchise is not going away and it does feel like they recognize that it is an important mode. I know everyone is tired of hearing next year so I won't say it. What I will say is that if there is not continued improvements in franchise, I will not be moving on past 21.
    Overall, it was not a bad stream and I am looking forward to starting a new journey on 21 even though I will miss my current carryover franchise.
    You guys are not fully understanding how y2y saves work. I have done plenty of carrying over franchises, rosters and players since 14.
    You can not carry over with skipping a year (a mlb the show game since when it was added on 14)
    Let me explain it this way, if there was someone picking up let's say mlb the show 16 and wanted to get there carry over to 20 but don't own 18, they own 16, 17, 19 you are going to need all of them to get to 20.
    So again without carry over at all on 21 you are not getting your long carry over saves to 22, 23 whenever it comes back those saves are dead at 20.
    So let's say it returns on 22 you could carry over a franchise from 21 but nothing before it y2y were not in 21 only regular franchise no previous saves.
    I talk with devs quiet a bit 1 of them on a daily basis, and just like when online franchise got removed it takes them at least 2 good years to add something like that back.
    Y2y saves coming back just can't pick up where you left off with a missing carry over in between. When and if it returns carry over will only work from that moment not previous years or saves. You just can't expect it to work with a missing year it will not happen.
    This dev team would rather kill franchise mode than expand it (doesn't funnel players to DD, so it's useless to them - hence the creation of MTO, which is actually a good idea but should just be part of franchise mode), but I'll take whatever updates we can get. The UI is definitely better but every year their only franchise updates are "logic" and "UI" so they're just going in circles. I mean their logic update had Max Scherzer taking an $11 million a year contract, so they clearly didn't do anything too accurate. This was better than their slap in the face a couple years ago when their big update was a UI change and an on-screen indicator that the draft is happening.
    That said, the stadium creator is such a huge opportunity with custom teams that I'll end up getting it day one this year. That's a big improvement. Gameplay looks good again as well.
    Ultimately, though, this dev team seems to either lack the resources or vision of its competitors in a lot of ways. Player models and animations and graphics are way better in NBA 2k, Fifa and Madden and we'll need to see a lot of improvement for MLB22 on next-gen because right now they are falling behind. I'm hopeful next year sees a bigger step up for offline players but the last 2-3 years of the Show have been pretty much staying in neutral with nothing notable to show as improvement.
    Even their RTTS upgrades/changes get tossed in and out every year. I didn't bother following the RTTS updates because they'll just change it again next year.
    Caulfield
    after the last 5+ years, it looks to me like the big change has finally happened. personally I don't even know why they scaled back on the ''revamped'' description. definitely looks revamped to me. I'm anxious for April 16 to get here so I can get acclimated to all the newness. as for the last few years, does it play exactly like you'd run an IRL franchise? no, but for a video game it has been plenty deep enough. of course I do realise those last few years aren't going to be kosher for a ton of people. that's why if I weren't happy with the Show I definitely wouldn't be spending good money on it every year and being miserable in the process. that's sheer lunacy IMO

    Dude.....really?
    Strongly disagree with you on a lot of levels and we will leave it at that.
    I see basically the same franchise mode with some proposed logic improvements to trades.
    Let TBarnes do his fine work to know what really was done under the hood.
    We did not get:
    Rotating inter-league schedules
    The much needed and desired expanded rosters
    Scouting improvements
    Expanded player draft
    I am not going to sit here and say whoopee at all based on what they unveiled last night.
    For those that follow Mills on Twitch. Go watch his stream from last night and watch the first 30-35 minutes.
    Guy tells it straight from the heart.
    Sent from my iPhone using Operation Sports
    I've been re-processing a lot of the information given out last night. A few areas I wanted to touch on...
    Stadium Creator
    It's a cute little cosmetic addition that many will enjoy. But it doesn't move the needle one iota. Why? Because, just like the rebranding/relocation module added last year, it changes NOTHING about the decisions you (or the CPU) make. SDS could have tied city size/stadium size/other demographics into starting budget expectations (and then actual cash flow as attendance varies). That would have made added actual meaning to having these options in game. Right now, it's pretty much an empty feature; just like re-branding was last year.
    Budget "overhaul"
    The old budget system was perfectly fine and made a ton of sense; I never understood the crying about it. If they had tied actual attendance figures into your weekly cash flow; it would have been brilliant. The ebbs and flows could have forced you into eating into your bank account during road trips and swoons in attendance. It would have made the financial aspect a lot deeper. In extreme cases, you may have been in a position where you didn't have enough cash banked to make a move...and for small market teams, I can totally see that happening. Instead, we get a shallower model.
    #DepthChart
    Touting something like this as a big "add", SMH. Could it be useful? Sure. But it really doesn't make the mode better either. Does the CPU utilize these future predictions into ANY of their logic? If not, it's just window-dressing (like Madden's "visual depth chart" that has been in the game for several years). If they DO use the projections, then that could mean something.
    Player value re-calcs (trade/budget "enhancements")
    There is a MASSIVE unanswered question about this. Does any of it matter for the CPU? If it doesn't...then it doesn't matter one iota. I'm going to err on the positive side and say that SDS indicated that they ran a lot of simulations and "liked what they saw". If you're running sims...that's all CPU...so it should all tie-in. Assuming this is correct, that is a positive development (though I can't wait to see how badly people jack things up using custom rosters with loads of over-potentialed players).
    Removing morale in-game impact
    Sigh...again, just catering to whiners. Instead of actually enhancing this to make it smarter/better, SDS decided to just remove the most meaningful part of its existence in the mode by removing morale's in-game impact. I'm sorry, but this is totally unacceptable to me.
    Loss of Y2Y Saves for '21
    No matter what the reason these were removed, I have to consider this fact when assessing the franchise updates. From my perspective, the loss of this is not offset by anything they've done for this year's game.
    I'll be honest, my interest in franchise for this year's game is incredibly lukewarm.
    JoshC1977
    I've been re-processing a lot of the information given out last night. A few areas I wanted to touch on...
    Stadium Creator
    It's a cute little cosmetic addition that many will enjoy. But it doesn't move the needle one iota. Why? Because, just like the rebranding/relocation module added last year, it changes NOTHING about the decisions you (or the CPU) make. SDS could have tied city size/stadium size/other demographics into starting budget expectations (and then actual cash flow as attendance varies). That would have made added actual meaning to having these options in game. Right now, it's pretty much an empty feature; just like re-branding was last year.
    Budget "overhaul"
    The old budget system was perfectly fine and made a ton of sense; I never understood the crying about it. If they had tied actual attendance figures into your weekly cash flow; it would have been brilliant. The ebbs and flows could have forced you into eating into your bank account during road trips and swoons in attendance. It would have made the financial aspect a lot deeper. In extreme cases, you may have been in a position where you didn't have enough cash banked to make a move...and for small market teams, I can totally see that happening. Instead, we get a shallower model.
    #DepthChart
    Touting something like this as a big "add", SMH. Could it be useful? Sure. But it really doesn't make the mode better either. Does the CPU utilize these future predictions into ANY of their logic? If not, it's just window-dressing (like Madden's "visual depth chart" that has been in the game for several years). If they DO use the projections, then that could mean something.
    Player value re-calcs (trade/budget "enhancements")
    There is a MASSIVE unanswered question about this. Does any of it matter for the CPU? If it doesn't...then it doesn't matter one iota. I'm going to err on the positive side and say that SDS indicated that they ran a lot of simulations and "liked what they saw". If you're running sims...that's all CPU...so it should all tie-in. Assuming this is correct, that is a positive development (though I can't wait to see how badly people jack things up using custom rosters with loads of over-potentialed players).
    Removing morale in-game impact
    Sigh...again, just catering to whiners. Instead of actually enhancing this to make it smarter/better, SDS decided to just remove the most meaningful part of its existence in the mode by removing morale's in-game impact. I'm sorry, but this is totally unacceptable to me.
    Loss of Y2Y Saves for '21
    No matter what the reason these were removed, I have to consider this fact when assessing the franchise updates. From my perspective, the loss of this is not offset by anything they've done for this year's game.
    I'll be honest, my interest in franchise for this year's game is incredibly lukewarm.

    Well said Josh and exactly my feelings as well.
    Big deal. The needle was not moved at all for me.
    We lost a ton more than we gained. And you know what it is my opinion. Some will agree....some will not.
    But this was a big empty. And I expected it. Again I had zero expectations and I am glad I did.
    Sent from my iPhone using Operation Sports
    Houston
    You guys are not fully understanding how y2y saves work. I have done plenty of carrying over franchises, rosters and players since 14.
    You can not carry over with skipping a year (a mlb the show game since when it was added on 14)
    Let me explain it this way, if there was someone picking up let's say mlb the show 16 and wanted to get there carry over to 20 but don't own 18, they own 16, 17, 19 you are going to need all of them to get to 20.
    So again without carry over at all on 21 you are not getting your long carry over saves to 22, 23 whenever it comes back those saves are dead at 20.
    So let's say it returns on 22 you could carry over a franchise from 21 but nothing before it y2y were not in 21 only regular franchise no previous saves.
    I talk with devs quiet a bit 1 of them on a daily basis, and just like when online franchise got removed it takes them at least 2 good years to add something like that back.
    Y2y saves coming back just can't pick up where you left off with a missing carry over in between. When and if it returns carry over will only work from that moment not previous years or saves. You just can't expect it to work with a missing year it will not happen.

    I don't think I've seen where anyone expects to carry-over from 20 to 22 skipping 21
    I liked a lot of the changes but I have to say I'm still underwhelmed. Why? I wanted more stated and discussed. They sold us last year that this year Franchise would be a huge upgrade but it doesn't feel like that.
    I still want custom draft classes. And we can pretty much rule this one out of another year. Maybe it was too much to expect this year but just seems so simple.
    I wanted rain outs with re-scheduled double headers. This was done back in MVP 05 so long over due.
    I wanted Single A teams. Again, this was another thing done back in MVP 05 but they still can't give us that.
    I wanted rotating inter-league schedule in New Years. The lack of mention of this makes me think we won't get that again. And that should have happened years ago.
    Now that I've gotten my complains out of the way, there was a lot to like. I do like the changes in budgets, progression and stuff. Definitely looking forward to trying this out.
    Really love the fact I can change stadiums for 30 teams. I know some teams will either move or at least finally get a new stadium in my Franchise. Really excited for this.
    No expansion mode is another missed opportunity especially with the new stadium creator. While I wasn't expecting it to come through I was hoping to be wrong. I'm not too down about it because I can at least move a Franchise and have them play in a new created park.
    New menus look cool but not really what I call a "Franchise upgrade." Still look forward to trying them out and judging them once in play but seems to be a weak thing to feature as an upgrade to the mode.
    March to October is who I blame for Franchise not getting more improvements. I don't like that mode. I won't play that mode. I don't know anyone who plays it but since they came up with it all I've seen it do is take resources away from Franchise. The mode is here to stay but I wish they'd not give me the feeling it is the reason Franchise isn't getting more. Maybe if Franchise was treated like Road to the Show and not being forced to share a stream with a lesser mode (in my opinion) I wouldn't feel that way.
    Now we can also hope that maybe some of what we want (rotating interleague, rain outs, etc.) are actually in but they just didn't feel they were big enough to mention in the stream. I doubt that but who knows.
    Bottom line is that feed isn't really going to get those of us Franchise gamers who have felt ignored that few years to feel differently about this years game. It seems once again we got the fewest improvements and they should have figured out how to get us more. Maybe adding the much wanted create a stadium (although next gen only) is to blame. That was a major undertaking that I'm very excited about. But sadly we were sold last year on what a big update this would be. And the info given I just don't feel this proved the "hey, we really care about Franchise" point the way they thought it would.
    And those are my thoughts on Franchise.
    I used to follow the MLB The Show streams and pre-launch info with excitement and anticipation. I'd get ready to hear about the improvements in RTTS, Franchise, gameplay, etc. each February and March.
    Maybe I'm just getting older, and becoming a bit more cynical, but those days for me are long gone. Between how games like Madden, PGA TOUR, and MLB The Show view their offline single-player modes, I'm pretty disappointed in the world of sports gaming now.
    For The Show, it's been basically 10 years or so of "under the hood" updates, setting up Franchise Mode for "the future". And yet, there's no rotating interleague schedule, no 3-team trades, no owner-mode features that allow you to set prices for tickets, no single-A teams, no rain-outs, etc. These have been requested things, or even things that were once in Franchise Mode, and are still missing.
    And on top of that, things get removed - year-to-year saves, Season Mode (which they didn't tell anyone it was gone until after the game released), Online Franchise, setting ticket/concession prices in Franchise Mode, etc. But they're sure to give you more info about a Diamond Dynasty program in a Franchise/March to October stream!
    I get it...make that money, SDS, EA, 2K. Get people to buy packs and stubs, and VC. But they're totally abandoning a core segment of the fanbase, while still saying there are "updates" to these single player modes. And as a current-gen PS4 user, the appeal is even less, as the stadium creator and such are next-gen only features.
    I only acquired MLB The Show 19 because it became PS Plus free game, I waited to buy The Show 20 until it was $10 (and mostly just because El Mago was on the cover), and it looks like The Show 21 will be either a budget purchase or none at all.
    Times they are a-changing...
    JoshC1977
    I've been re-processing a lot of the information given out last night. A few areas I wanted to touch on...
    Stadium Creator
    It's a cute little cosmetic addition that many will enjoy. But it doesn't move the needle one iota. Why? Because, just like the rebranding/relocation module added last year, it changes NOTHING about the decisions you (or the CPU) make. SDS could have tied city size/stadium size/other demographics into starting budget expectations (and then actual cash flow as attendance varies). That would have made added actual meaning to having these options in game. Right now, it's pretty much an empty feature; just like re-branding was last year.
    Budget "overhaul"
    The old budget system was perfectly fine and made a ton of sense; I never understood the crying about it. If they had tied actual attendance figures into your weekly cash flow; it would have been brilliant. The ebbs and flows could have forced you into eating into your bank account during road trips and swoons in attendance. It would have made the financial aspect a lot deeper. In extreme cases, you may have been in a position where you didn't have enough cash banked to make a move...and for small market teams, I can totally see that happening. Instead, we get a shallower model.
    #DepthChart
    Touting something like this as a big "add", SMH. Could it be useful? Sure. But it really doesn't make the mode better either. Does the CPU utilize these future predictions into ANY of their logic? If not, it's just window-dressing (like Madden's "visual depth chart" that has been in the game for several years). If they DO use the projections, then that could mean something.
    Player value re-calcs (trade/budget "enhancements")
    There is a MASSIVE unanswered question about this. Does any of it matter for the CPU? If it doesn't...then it doesn't matter one iota. I'm going to err on the positive side and say that SDS indicated that they ran a lot of simulations and "liked what they saw". If you're running sims...that's all CPU...so it should all tie-in. Assuming this is correct, that is a positive development (though I can't wait to see how badly people jack things up using custom rosters with loads of over-potentialed players).
    ^^^ accurate
    Removing morale in-game impact
    Sigh...again, just catering to whiners. Instead of actually enhancing this to make it smarter/better, SDS decided to just remove the most meaningful part of its existence in the mode by removing morale's in-game impact. I'm sorry, but this is totally unacceptable to me.
    What you said about morale, can not be any more TRUE
    Loss of Y2Y Saves for '21
    No matter what the reason these were removed, I have to consider this fact when assessing the franchise updates. From my perspective, the loss of this is not offset by anything they've done for this year's game.
    I'll be honest, my interest in franchise for this year's game is incredibly lukewarm.

    100% agree!!! Very well said!! Most of it is lipstick on a pig.
    tyler289
    This dev team would rather kill franchise mode than expand it (doesn't funnel players to DD, so it's useless to them - hence the creation of MTO, which is actually a good idea but should just be part of franchise mode), but I'll take whatever updates we can get. The UI is definitely better but every year their only franchise updates are "logic" and "UI" so they're just going in circles. I mean their logic update had Max Scherzer taking an $11 million a year contract, so they clearly didn't do anything too accurate. This was better than their slap in the face a couple years ago when their big update was a UI change and an on-screen indicator that the draft is happening.
    That said, the stadium creator is such a huge opportunity with custom teams that I'll end up getting it day one this year. That's a big improvement. Gameplay looks good again as well.
    Ultimately, though, this dev team seems to either lack the resources or vision of its competitors in a lot of ways. Player models and animations and graphics are way better in NBA 2k, Fifa and Madden and we'll need to see a lot of improvement for MLB22 on next-gen because right now they are falling behind. I'm hopeful next year sees a bigger step up for offline players but the last 2-3 years of the Show have been pretty much staying in neutral with nothing notable to show as improvement.
    Even their RTTS upgrades/changes get tossed in and out every year. I didn't bother following the RTTS updates because they'll just change it again next year.
    Sorry for quoting the whole post but I cant trim it on my phone. I'm only responding to the first sentence about Devs wanting to kill franchise rather than expanding it.
    I dont think that is true at all. Sure the mode hasn't gotten much love in the past few years, and I can understand those who are unimpressed with the upgrades this year....but at least from the feature premiere it seems to me like they put a lot of time into it this year an have some sort of vision for it in the future.
    Maybe that vision is different from yours or mine, but saying that they would rather kill the mode than expand on it right after the stream to show the changes they made seems rude and ignorant.
    Sent from my SM-G930VL using Operation Sports mobile app
    Armor and Sword
    Dude.....really?
    Strongly disagree with you on a lot of levels and we will leave it at that.
    I see basically the same franchise mode with some proposed logic improvements to trades.
    Let TBarnes do his fine work to know what really was done under the hood.
    We did not get:
    Rotating inter-league schedules
    The much needed and desired expanded rosters
    Scouting improvements
    Expanded player draft
    I am not going to sit here and say whoopee at all based on what they unveiled last night.
    For those that follow Mills on Twitch. Go watch his stream from last night and watch the first 30-35 minutes.
    Guy tells it straight from the heart.
    Sent from my iPhone using Operation Sports
    I can respect that. I'd like to see all those things in the future too. but where we part ways is I'm not nearly invested in carry-over saves as lot of people.
    and not having those wishlist items isn't a dealbreaker for me either. I'm more in the camp my video baseball game needs are few and simple. and the Show provides that much. but it is giving me more in 21 (based on what I saw yesterday) than I got from 20,
    sans carry-over obviously

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