Connect with us

MLB The Show 21 - Fielding Overhaul Focuses on Removing Annoyances

mlb the show 21 grady sizemore

MLB The Show 21

MLB The Show 21 - Fielding Overhaul Focuses on Removing Annoyances

Ramone Russell and Chris Gill from San Diego Studio gave us another peek under the hood today with the limelight this time being on fielding in MLB The Show 21. They focused mainly on onboarding new users and overhauling outfield fielding.

Fielding In MLB The Show 21

Gameplay director Chris Gill joined the discussion this week, noting how much developers learned from last year’s mistakes. Animations at the wall, general outfield AI, gameplay indicators, and the fluidity of gameplay were all major focal points this year.

But first, with all the new players coming to MLB The Show 21 this year on the Xbox platforms, introducing the rookies to the game was an emphasis as well. Part of this onboarding will come down to how you are guided by the game based on the “style” you pick (as explained last week), and the other part comes in the form of more fielding indicators.

These indicators listed above will matter for rookies playing their first Show, but they’re also going to come into play for veterans as well. The new indicators are there to help teach folks how to properly and more efficiently play defense across the board. These indicators should help new users in a number of ways, including handling some of the more intricate parts of baseball.

Route To Ball Indicator

mlb the show 21 route to ball indicator

We won’t go too in-depth on every new indicator, but the route-to-ball indicator shown above is basically there to detail the exact line your fielder should run on. The focus here is important because now being imperfect seemingly won’t lead you into as many situations where you’re doing circles around a ball on the ground (in tandem with some other changes we’ll mention), but you should have a better idea why you misplayed the fielding opportunity.

We spent a lot of time detailing this pick-ups issue last year in a couple of articles, so I’m going to show off an example of something MLB The Show 21 is trying to remove from this year’s game:

Chris Gill spent a lot of time talking about the number of new animations added to the game, and we like to think about what he was talking about with a lot of them as “transition” animations. The animations where you’re slightly off the mark, or you’re in a slightly weird spot on the warning track, and so on. These are the times you need the animation system to have enough versatility to kick in and transition your glove or adjust your fielder’s body just a pinch to pick up that white thing with the stitches on it.

Tag-Up Throws

tag-up throw mlb the show 21

Animation variety carries over into tag-up throws. Part of this is there is no longer a “drifting ball” element to the catch indicator on Casual, so you’ll know where you need to be at all times to make the play — you don’t have to chase around the baseball UI as it shifts and shrinks in the outfield. On higher difficulties, what matters is the animation variety. Again, for long-time veterans, you know how annoying it could be to be slightly off your angle somehow or to desperately try to line up a tag-up attempt, only for the ball to land in front of you, or you simply don’t get behind the throw as much as you think you should have.

The promise is there are a ton of new tag-up throw animations this year. This should help players with strong throwing arms get into a better position to throw out baserunners, or at the very least keep them at their current base on a more consistent basis.

Rob Home Run Indicator

Robbing home runs in MLB The Show 21 should be more common and definitely more intuitive this year. If a homer can be robbed, three yellow arrows will appear on the wall, indicating a robbery attempt can be made. The yellow arrows will gradually turn green, and when the third arrow is green, that’s your cue to jump and attempt to take one away. Gill explained that these timing windows will be flexible enough to work with the various ways fielders will reach the wall. Sometimes you’re at the wall early just waiting to jump, and sometimes you’re at a dead sprint, and the system is promising to be able to accommodate both.

rob home run mlb the show 21

The entire experience should be a lot more fun and rewarding. No longer will players simply reach above the wall to snag a would-be dinger. This year, players will actually reach their gloves over and beyond the wall to make those highlight reel, showcase plays. We didn’t get to see too many of these animations, but here’s to hoping we get some classic signature ones in the group.

Extreme Catch Indicator

extreme catch indicator mlb the show 21

In terms of plays where the ball will not be leaving, developers have added an extreme catch indicator to more situations. In addition to sinking line drives (that was where it would show up last year), we’ll now see these extreme catch indicators pop up on plays at the warning track (a big red glow around the baseball UI). On one hand, there’s a chance you could steal an extra-base hit. On the other, getting too aggressive on balls at the wall can result in the ball careening away from your player, subsequently rewarding your opponent with an extra base. Added to this function will be a yellow line for sinking line drives in the gap. This should make it easier to time up diving attempts to rob base hits with your outfielders.

diving catches mlb the show 21

Staying with plays at the wall — because boy have they been an adventure in previous games — here is an example of what SDS is trying to remove from the game this year (again, this comes from our breakdowns last year).

It sure does suck when that happens. The bonus in that GIF is you can see the pick-ups issue we mentioned earlier once again as well. But point being, catches at the wall should not be as much of an adventure anymore in terms of wondering whether your fielder will react to the ball or not. Now, it seems like he will react to the play, it’s just the outcome may still end up with you bummed out because you didn’t get to the wall in time or simply couldn’t make the catch (which is fine).

Still, that SDS went out of its way to also call out jump catches at the wall shows they are trying to attack this in a variety of ways:

jump catches mlb the show 21

Again, it’s not that these jump catches would never trigger in MLB The Show 20, it’s just you as a user had no confidence anything would automatically trigger, and if you pressed the jump button you knew more times than not the jump would not lead to your fielder even really noticing a ball was there at the wall.

Strafing

Mechanically, infield and outfield strafing will be completely different this year on fly balls — in that it will exist. It’s a more athletic, more fluid approach to catching balls. The result should be “really smooth gameplay.” This is more important than it seems for pop-ups because we have all had this weird situation kick in at times where your fielder just does not react to a pop-up. Again, here is a GIF from MLB The Show 20:

Strafing and the focus on pop-ups overall in terms of adding new animations should hopefully alleviate this issue.

But the biggest difference you’ll feel in terms of strafing pertains to balls off the wall. You can now setup at the wall in anticipation of a ball about to bound off the wall before playing it more efficiently.

strafing mlb the show 21

No longer will you be locked in place for an animation, and you should be able to make smaller adjustments because the animation system is going to put you into a strafe situation when it’s needed. Basically, I’m thinking about it like getting down in a defensive stance in basketball. Your fielder is going to bend his knees and get ready to make tighter lateral movements. You can also move your player into the correct position up until the point that ball hits the wall. The result should be a more fluid, responsive reactions from your outfielders.

Off-the-wall retrievals/and off-wall catches will now be far more efficient in terms of animation chains to get the ball back in towards the infield in a more realistic motion too. There shouldn’t be nearly as much empty time after retrieving the ball — a quality change for those who missed throwing runners out due to a broken animation chain. The whole experience should feel just a lot more realistic and natural.

Infielders

Lastly, we’re going to roll bloopers, dribbler and “off-Z-axis catches” into this final group for infielders. With off-Z-axis catches, basically its SDS’ way of explaining those “transition” animations once again. When you’re trying to run down a ball in the gap or scoop up a dribbler, if you’re not perfect, your fielders are going to try harder to adjust and still pick up the ball rather than having those weird situations where it looks like you run right over the ball and do no animation.

One last time, let’s show MLB The Show 20 as an example:

Reach for the ball meat!

The hope on the infield is that the fielders attacking bloopers/bunts more aggressively and with more animation variety hopefully means there are fewer instances of your pitcher or infielders not being able to make plays at first base. Overall, the same concept applies to bloopers that are trying to sneak over an infielder’s head. SDS is really trying to cut out some of the “cheapies” that have frustrated a lot of us, not because they exist, but because they happen often enough that you can tell when they’re about to happen before they ever do.

blooper catch mlb the show 21

In short, improved animation chains on dribblers in front of the plate and behind the mound have gotten a ton of attention.

Catchers And Nike Gear

catcher pop time mlb the show 21

(Oh yeah, as you can see above the fielding meter now just has mustard yellow and green now in all throwing situations. SDS said no one ever hit the red, so now they’re putting all the bad outcomes in the one yellow bucket for when you miss the green area. So you might get a really bad throw into the dugout or just a mildly off throw when you hit the yellow. Green and perfect throws remain the same otherwise.)

Another cool addition on defense in the introduction of catcher pop times, a very big metric for a catcher’s defensive value in the scouting community. A catcher’s pop time is the time it takes for a catcher to receive the ball and hit the infielder’s mitt at second base on a stolen base attempt. Catchers in this game will now have varying degrees of animation speed getting out of their crouch and getting the ball out on a stolen base attempt. Arm strength will still very much matter, but this is yet another wrinkle to help add to the defensive emphasis we’ve seen from the series in the last two years.

catcher pop time 2 mlb the show 21

It’s not clear whether there is going to be a new rating or anything for a catcher’s feet or his mitt-to-throw transition speed, but it seems like something more is being calculcated somewhere if arm strength is no longer the only metric SDS is tracking for these pop times.

Oh, and since we have had people (specifically our good friend The Kid 24) plead for Nike catcher gear to make it into the game, yes, the Swoosh is finally there on the chest protector and leg guards (at the very least):

Nike gear mlb the show 21

Grady Sizemore In MLB The Show 21

Finally, last but not least, the new legend reveal in MLB The Show 21 is Seattle’s finest, Grady Sizemore. The former Cleveland great was a five-tool centerfielder who was among the best players in baseball for about five years before injuries eventually derailed his career.

mlb the show 21 grady sizemore

We have gone rather modern with the first two reveals between Alfonso Soriano and Grady Sizemore, so it will be interesting to see where SDS goes next with the reveals.

121 Comments

Leave a Reply

Discussion
  1. Very very very impressed!
    A lot to like with the fielding changes. The off axis catch animations are a very welcomed addition and so is the strafing when playing a ball off the wall.
    And Cards powder blues looking sharp even if Bader was struggling in the outfield :)
    KnightTemplar
    CAPTURED ON NEXT GEN CONSOLE. Am I to believe that’s the PS5? Ooof.

    Every video and stream has said this. It’s also stated it was PS4 gameplay on Next Gen console. Nothing new there. Why would they do these streams on the PS4 console? Lol.
    MetsFan16
    Nike Catcher Gear Confirmed
    Where's The Kid at?!? Somebody check on him, he may have had a heart attack from over excitement! Lol
    Sent from my SM-G975U using Tapatalk
    KnightTemplar
    CAPTURED ON NEXT GEN CONSOLE. Am I to believe that’s the PS5? Ooof.
    This is the PS4 version captured on the PS5. We likely won't see any next gen footage till the stream that's focused on it. I could be wrong, but that's my belief.
    Sent from my SM-G975U using Tapatalk
    My initial thoughts are that this is a breathe of fresh air for defensive play.
    It looks like the animations are more fluid and forgiving for users and you do not need to hold your breath and hope the game doesn’t screw you over.
    I will say that in the competitive/online realm, could this take away some of the skill gap?
    I consider myself a good defensive player in The Show and I have won games online because of it. While I’ve also won games because my opponent was much more inexperienced on defense and made simple, common mistakes.
    The online gameplay could be impacted with all of these helpful indicators (especially the precise route line and no drift ball marker). Everyone could be playing near perfect defense if they just follow along with the screen indicators.
    Archie56
    Where's The Kid at?!? Somebody check on him, he may have had a heart attack from over excitement! Lol
    Sent from my SM-G975U using Tapatalk

    Haha!!! What a day, cant believe its FINALLY in!!
    Sent from my iPhone using Operation Sports
    MetsFan16
    My initial thoughts are that this is a breathe of fresh air for defensive play.
    It looks like the animations are more fluid and forgiving for users and you do not need to hold your breath and hope the game doesn’t screw you over.
    I will say that in the competitive/online realm, could this take away some of the skill gap?
    I consider myself a good defensive player in The Show and I have won games online because of it. While I’ve also won games because my opponent was much more inexperienced on defense and made simple, common mistakes.
    The online gameplay could be impacted with all of these helpful indicators (especially the precise route line and no drift ball marker). Everyone could be playing near perfect defense if they just follow along with the screen indicators.

    Yeah, I am curious if all the indicators are allowed to be on for the "Competitive" setting. Regardless, I think while the skill gap would be hurt a bit by this, the focus still was first and foremost on removing the annoyances, which should still be a net positive even in competitive settings. If you don't feel like you lost on a BS play where your fielder didn't pick up the ball etc. that usually goes beyond whether an indicator was on or not.
    Color me disappointed.
    1. The robbing home runs animation looks nice, but seriously, how often does someone rob a home run in real baseball? It happens so rarely it's really a non-issue for me.
    2. The new off z-axis plays look nice, but those over the shoulder infield catches on bloops look over the top. It seems like bloopers may not happen much anymore. Those infielders were literally making plays in mid-outfield. It just doesn't look realistic when an infielder is making a play that deep in the outfield.
    3. I know many of you are saying this is PS4 gameplay on the PS5, but that hasn't been corroborated and if this is PS5 graphics, I'm highly disappointed as it looks exactly like the previous Gen graphics.
    Sent from my SM-F916U using Tapatalk
    Pop time definitely made me smile. I'd love to see it shown real time on showtrack/statcast, but at the very least I'm glad they're using that data in ratings calculation.
    I know most of the stuff discussed in this stream probably doesn't move the needle for the large auto-fielding, ratings driven community here (and that's part of why I said that same community probably wouldn't see many noticeable differences in the gameplay), but a lot of the user-related fielding improvements talked about here were FAR overdue.
    Sent from my SM-G960U using Tapatalk
    bcruise
    Pop time definitely made me smile. I'd love to see it shown real time on showtrack/statcast, but at the very least I'm glad they're using that data in ratings calculation.
    I know most of the stuff discussed in this stream probably doesn't move the needle for the large auto-fielding, ratings driven community here (and that's part of why I said that same community probably wouldn't see many noticeable differences in the gameplay), but a lot of the user-related fielding improvements talked about here were FAR overdue.
    Sent from my SM-G960U using Tapatalk

    I forgot to mention pop time. It was nice that it was shown in a replay that indicated how quickly the catcher got rid of the ball.
    And yeah, I wasn't expecting this much change to fielding initially which is why I stated that I was very impressed with the stream.
    I honestly don't believe that I could continue playing '20 as a manual fielding player knowing the enhancements that '21 offers for that style of play.
    Padgoi
    Color me disappointed.
    1. The robbing home runs animation looks nice, but seriously, how often does someone rob a home run in real baseball? It happens so rarely it's really a non-issue for me.
    2. The new off z-axis plays look nice, but those over the shoulder infield catches on bloops look over the top. It seems like bloopers may not happen much anymore. Those infielders were literally making plays in mid-outfield. It just doesn't look realistic when an infielder is making a play that deep in the outfield.
    3. I know many of you are saying this is PS4 gameplay on the PS5, but that hasn't been corroborated and if this is PS5 graphics, I'm highly disappointed as it looks exactly like the previous Gen graphics.

    Sent from my SM-F916U using Tapatalk

    It has been. The first stream said it was PS4 version running on PS5. Sure maybe they changed it for this one but I highly doubt it.
    Padgoi
    Color me disappointed.
    1. The robbing home runs animation looks nice, but seriously, how often does someone rob a home run in real baseball? It happens so rarely it's really a non-issue for me.
    2. The new off z-axis plays look nice, but those over the shoulder infield catches on bloops look over the top. It seems like bloopers may not happen much anymore. Those infielders were literally making plays in mid-outfield. It just doesn't look realistic when an infielder is making a play that deep in the outfield.
    3. I know many of you are saying this is PS4 gameplay on the PS5, but that hasn't been corroborated and if this is PS5 graphics, I'm highly disappointed as it looks exactly like the previous Gen graphics.
    Sent from my SM-F916U using Tapatalk

    yeah it is a fear they might overuse that home run robing now to the point that it will happen to often. that's the only issue with having that in the game.
    Also, Matt V. Sort of confirmed for '21 as I heard him clearly in the background during one of the clips (though to be fair I'm audio only for now and I don't know if it was a '20 or '21 clip, maybe someone can confirm/deny that?)
    Sent from my SM-G960U using Tapatalk
    Overall, I think they nailed it. It's hard to be disappointed with 1K new animations and the logic they're applying to make fielding more authentic.
    I do worry a little that we didn't see any diving catches that WEREN'T at the wall. I couldn't make a diving catch in shallow CF to save my life last year. I'm glad they made robbing a HR a real thing this year, but more catches happen in front of the warning track that weren't focused on. I hope the same improvements were made.
    Nike catching gear is clearly the MVP of the video! Sizemore should be a great 5-tool option, like Soriano. Let's bring on the big guns ... Pedro, Big Unit, Manny, DiMaggio, Aaron, etc. I'll be patient. I really just want my '04 Sox if I'm being honest.
    bcruise
    Also, Matt V. Sort of confirmed for '21 as I heard him clearly in the background during one of the clips (though to be fair I'm audio only for now and I don't know if it was a '20 or '21 clip, maybe someone can confirm/deny that?)
    Sent from my SM-G960U using Tapatalk

    I believe that I heard him in background a bit during the clips that were of '21.
    bcruise
    Pop time definitely made me smile. I'd love to see it shown real time on showtrack/statcast, but at the very least I'm glad they're using that data in ratings calculation.
    I know most of the stuff discussed in this stream probably doesn't move the needle for the large auto-fielding, ratings driven community here (and that's part of why I said that same community probably wouldn't see many noticeable differences in the gameplay), but a lot of the user-related fielding improvements talked about here were FAR overdue.
    Sent from my SM-G960U using Tapatalk

    Don't mean to quote you twice, but here's catcher pop time being shown in showtrack
    Cant they just cut the first 21 minutes of the intro out in The final YouTube video?
    It doesn’t matter and I can fast forward but it’s annoying
    countryboy
    Don't mean to quote you twice, but here's catcher pop time being shown in showtrack
    I'll check the pic later because tapatalk is dumb, but that's awesome if it's really shown in-game. I was hoping showtrack hadn't been axed entirely since it's been stagnant for a few years now.
    Sent from my SM-G960U using Tapatalk
    I have a question and I don’t mean to sound like a jerk, but what is the big deal about Nike Catcher gear? Like, they added a swoosh and now that is worth celebrating?
    Again, not said in a mean way but I mean, what’s the big deal there? ✌️
    BoNity
    I have a question and I don’t mean to sound like a jerk, but what is the big deal about Nike Catcher gear? Like, they added a swoosh and now that is worth celebrating?
    Again, not said in a mean way but I mean, what’s the big deal there? ✌️

    as close to looking as real as it is is why it is a big deal. It just adds to it looking more real
    BoNity
    I have a question and I don’t mean to sound like a jerk, but what is the big deal about Nike Catcher gear? Like, they added a swoosh and now that is worth celebrating?
    Again, not said in a mean way but I mean, what’s the big deal there? ✌️

    it's the little things. it's just aesthetics but every little thing adds up to a huge immersion factor
    Fielding is the biggest thing I noticed in the tech test. The animations make everything just feel more fluid. This video really made me even more excited about how things are going to feel when we get the final version in our hands. And maybe it's just me, but the gameplay looks a tad bit faster which is definitely a welcomed thing for me. Honestly love the tweaks and little things they are doing to the game to make it feel smoother
    Sent from my SM-G975U using Tapatalk
    Caulfield
    it's the little things. it's just aesthetics but every little thing adds up to a huge immersion factor

    ..and it’s the catcher’s gear we’re seeing the most during a game
    Here’s a shot of that Nike stuff
    PS: sorry guys for the size of the pic...someone can tell me how to do a spoiler with it ?
    TripleCrown
    ..and it’s the catcher’s gear we’re seeing the most during a game
    Here’s a shot of that Nike stuff
    PS: sorry guys for the size of the pic...someone can tell me how to do a spoiler with it ?

    Why spoiler it, I say make it BIGGER.
    I think one of the biggest improvements they could make to fielding would be refining the challenge system. As it currently stands it's completely pointless in the game. Either take it out until it's properly implemented or...
    Sent from my SM-F916U using Tapatalk
    I don’t know how anyone could be remotely disappointed in this video. Fielding has plagued this series for quite awhile now, if you’ve played it enough, you know exactly the nightmares you’ve had that cost you games.
    This is looking fantastic as far as on field gameplay goes. Please please please shock us with franchise updates.
    Our article is now updated in the original post. We included a bunch of GIFs from last year's game to show off some of the annoying things that would happen -- to remind any folks who may have forgotten -- as a way to show how this year's game is trying to improve on those issues.
    Please check it out, thanks y'all!
    Does it bother anyone else how players catch the ball on diving plays in the outfield?? Look at the screenshot of Sizemore in the OP... That isnt how you catch the ball when you dive... Thats how you break your wrist.
    Sent from my iPhone using Operation Sports
    The Kid 24
    Does it bother anyone else how players catch the ball on diving plays in the outfield?? Look at the screenshot of Sizemore in the OP... That isnt how you catch the ball when you dive... Thats how you break your wrist.
    Sent from my iPhone using Operation Sports
    Yeah that's one thing about the game that has always bugged me. You hardly ever see fielders dive for a ball like that.
    Sent from my SM-G975U using Tapatalk
    Archie56
    Yeah that's one thing about the game that has always bugged me. You hardly ever see fielders dive for a ball like that.
    Sent from my SM-G975U using Tapatalk

    Yea, you dont dive for a ball like that... As smart as the SDS guys are, you would think they would see that and fix it.
    Sent from my iPhone using Operation Sports
    OF play is definitely improved.
    New branch animations for fielding balls off the wall is great, very needed.
    Indicators are interesting. I'm glad they're trying to teach casual games how to play baseball. Love it!
    I'd love to see new animations for 1B catches. Most throws are center cut, not where the 1B is weirdly reaching.
    I really hope catcher pop time is an attribute and not an under the hood stat.
    I really like what they did with fielding this year. Just one thing I think needs improvement and not sure they addressed it.
    Bloopers between infield & outfield are at the highest difficulty level. I like the fact they’ve added new catch animations ( like the one in my screenshot) but only a few top players ( mostly SS like Tatis) can achieve that. Other players really struggle making those catches.
    In MLB20, it’s pretty easy to catch bloopers with your 1B deep in foul ball area or even in play along the line.
    As I said, I appreciate they improved and added animations for those spectacular catches but don’t like their justification. They said many bloopers resulted in hits because they had no animation to trigger to make the catch. But in real life, this is a twilight zone where even Tatis can’t make it all the time. Just hope only highest rating fielders will branch on those animations.
    See it as a constructive comment to something to look at for next year.
    countryboy
    Don't mean to quote you twice, but here's catcher pop time being shown in showtrack

    Finally got to see it, that's nice. And....is that Showtrack in a non-MLB Network theme? That'd be new...although I won't hold my breath on that because the one other time I saw an example of this was in a Show pre-release stream - then it got cut from the other themes for the actual release.
    Caulfield
    isn't that max mph speed a bit off, at 19 mph?

    It's actually not, but that's a good catch regardless. Some may know and some may not, but the Showtrack-displayed runner top speeds were in '20 and the years before too, occasionally on successful stolen base attempts. And, at least from what I could tell they were always slow on default sliders (and yes, the displayed speeds DID change when you moved the baserunner speed slider).
    So, what we have here is Tapia running at 28.2 feet per second, which is identical to his 2020 sprint speed measured in Statcast (https://baseballsavant.mlb.com/savant-player/raimel-tapia-606132?stats=statcast-r-running-mlb). So, they may have done a once-over on baserunner speeds along with the pop time work to get those right.
    So does my 1st baseman actually cover first base on shallow hit balls in right, with a 3 speed pitcher trying to leg it out now or is that to sim.
    TheBleedingRed21
    I don’t know how anyone could be remotely disappointed in this video. Fielding has plagued this series for quite awhile now, if you’ve played it enough, you know exactly the nightmares you’ve had that cost you games.
    This is looking fantastic as far as on field gameplay goes. Please please please shock us with franchise updates.

    There's always gonna be someone unhappy. Not naming any names, but we know who is never happy no matter what they do.
    Sorry that they don't make the game specifically for you. (meaning the people who do nothing but complain)
    Nice to see Grady as a legend. If he didn't have injury issues he would have been on a very high level of players.
    Funny story about Grady. I was at an Indians game way back when he was playing and these two girls had a sign that said "Grady, 3some?"
    He definitely saw it and the girls were hot.
    PVarck31
    Nice to see Grady as a legend. If he didn't have injury issues he would have been on a very high level of players.
    Funny story about Grady. I was at an Indians game way back when he was playing and these two girls had a sign that said "Grady, 3some?"
    He definitely saw it and the girls were hot.
    Being a Tigers fan I always had a dislike for Sizemore bc he was such a great player and he'd kill us. The one thing I do remember is Curtis Granderson robbing him of a walk off home run off of Verlander. Twas a glorious moment
    Sent from my SM-G975U using Tapatalk
    Will I Am
    Grady Sizemore had four decent yrs but hardly what I would call a "legend".

    As an Indians fan, I have to admit it's a bit of a reach. But he was one of the best outfielders in the game when he wasn't hurt.
    PVarck31
    As an Indians fan, I have to admit it's a bit of a reach. But he was one of the best outfielders in the game when he wasn't hurt.

    He definitely had the skill to be a legend, injuries suck.
    I saw the quick clip of Am Fam Field (Miller Park), they still have the huge dirt circle around home plate that extends like half way to pitchers mound.
    UGH!!!! I was hoping that was fixed... Its the only field like that with a major error.
    Hopefully it will be fixed for release.
    Sent from my iPhone using Operation Sports
    The Kid 24
    Does it bother anyone else how players catch the ball on diving plays in the outfield?? Look at the screenshot of Sizemore in the OP... That isnt how you catch the ball when you dive... Thats how you break your wrist.
    Sent from my iPhone using Operation Sports

    The diving catch and jumping catch (not HR rob jumping, just regular jumping catch) have always been an incredible disappointment.
    HozAndMoose
    It has been. The first stream said it was PS4 version running on PS5. Sure maybe they changed it for this one but I highly doubt it.

    I think this stream just said “captured on next gen consoles” when before it said PS4 version captured on next gen consoles. Who knows, I’m definitely not expecting a huge graphical leap from PS4 to ps5.
    When playing with auto defence how do risk/ reward plays play out? Will the CPU always play it safe without user input? What situation or ratings would dictate the fielders going for it? Or is it just random?
    Sent from my iPhone using Operation Sports
    jimmy13
    I think this stream just said “captured on next gen consoles” when before it said PS4 version captured on next gen consoles. Who knows, I’m definitely not expecting a huge graphical leap from PS4 to ps5.

    Yes, it was captured on next-gen, but the stream isn't available in 4k, 1080p60 at best. So we still have to wait to judge the graphics.
    So we have had presentations now on hitting, pitching and fielding. That pretty much covers everything EXCEPT baserunning, the part of the game that frustrates me the most. Nothing is more frustrating than to have the hitter get a solid hit to the outfield only to see your baserunner run back to first base even with two out! Even hitting the advance all button quickly does not make up the loss from heading the wrong direction.
    I hope baserunning will be addressed in a future presentation.
    Sent from my SM-G950U using Operation Sports mobile app
    Will I Am
    Grady Sizemore had four decent yrs but hardly what I would call a "legend".

    Not every legend has to be a 99 overall. He could be very good for the early game before the 99s come.
    Will I Am
    Grady Sizemore had four decent yrs but hardly what I would call a "legend".

    They use the term 'Legend' for any retired player they have licensed in the game that is not currently in the MLBPA. It is not necessarily a statement on how good they are.
    Love the added animations and fielding options, but man am I dissapointed with the next gen footage. This is not what I envisioned for next gen. Maybe I'm in the minority here.*
    You dudes with the “disappointment in next gen” crap is getting insane and the game isn’t even out. LOL.
    If you’re all about graphics, yeah, next gen isn’t for you, yet. There’s so much more to be excited for next gen, if you can’t understand that, don’t bother with it. Play the game on next gen and you’ll instantly see a game that feels better than it ever has.
    Also not a single confirmation they’ve showed any next gen footage besides a couple seconds with Tatis which even highlighted the detail and shadow improvement. Goodness.
    I for one am already sold on this game, with the new fielding that will finally give some life and realistic behavior to outfield and infield play, I’ve never been more excited about a video game in my life.
    Now, if we get the same or similar treatment to scouting and the draft Id be so ecstatic.
    All ready pre ordered :)
    I really enjoyed this Twitch Thursday. It explained alot about misplays on my part in the field, since I play it manually with no fielding aids. Especially with robbing HR's. I play with the Braves, so Acuna Jr. should be able to rob HRs.
    I look forward to next week: Player Introduction??
    The dirt at CBP is finally not gray. I know it sounds minor but I go there a lot and it drives me nuts for some reason when I'm playing. In the video it makes a huge difference in my opinion.
    modernlord
    The dirt at CBP is finally not gray. I know it sounds minor but I go there a lot and it drives me nuts for some reason when I'm playing. In the video it makes a huge difference in my opinion.

    Lucky you, I have a huge eye sore to stare at when playing in Am Fam Field (Miller Park) with the huge dirt circle around home plate that isnt like that irl.
    Padgoi
    Color me disappointed.
    3. I know many of you are saying this is PS4 gameplay on the PS5, but that hasn't been corroborated and if this is PS5 graphics, I'm highly disappointed as it looks exactly like the previous Gen graphics.
    Sent from my SM-F916U using Tapatalk

    Last weeks video said the footage was from the PS4 version running on the PS5. This video simply said captured on next gen consoles, which isn't as specific as last week.
    OMG!!!  Am gonna Love this years Game.. Day one purchase for me.. wow guys thank you.. I am super excited about this game.. ????????????????????????????
    bransen
    Love the added animations and fielding options, but man am I dissapointed with the next gen footage. This is not what I envisioned for next gen. Maybe I'm in the minority here.*

    It’s not next gen footage. It’s the ps4 version played on a ps5
    Sent from my iPhone using Operation Sports
    I’m extremely disappointed at the fact that they still haven’t fixed those ugly grass textures. Fifa and Pes have better cleaner looking grass textures than this game. I really don’t understand why they can’t make the grass look better.
    decga
    I really enjoyed this Twitch Thursday. It explained alot about misplays on my part in the field, since I play it manually with no fielding aids. Especially with robbing HR's. I play with the Braves, so Acuna Jr. should be able to rob HRs.
    I look forward to next week: Player Introduction??

    Ball Player introduction, which sounds like a component of RTTS (probably the part where you can bring your RTTS player into DD). It's not a full rebrand since they are still using the term Road to the Show.
    ty5oke
    All the indicators are huge eye sore to me.
    It's a good thing that they said in the video you can turn all those off
    Sent from my SM-G975U using Tapatalk
    Padgoi
    Color me disappointed.
    1. The robbing home runs animation looks nice, but seriously, how often does someone rob a home run in real baseball? It happens so rarely it's really a non-issue for me.
    2. The new off z-axis plays look nice, but those over the shoulder infield catches on bloops look over the top. It seems like bloopers may not happen much anymore. Those infielders were literally making plays in mid-outfield. It just doesn't look realistic when an infielder is making a play that deep in the outfield.
    3. I know many of you are saying this is PS4 gameplay on the PS5, but that hasn't been corroborated and if this is PS5 graphics, I'm highly disappointed as it looks exactly like the previous Gen graphics.
    Sent from my SM-F916U using Tapatalk
    It will take another year or two to improve graphics wise. Remember, we were and still are in a pandemic.
    Sent from my SM-G986U using Tapatalk
    Deadspace Saturn
    This is how the grass should look
    https://youtu.be/65WLkN0jXU4

    Agreed. It’s a (subjectively) small thing, but I think it goes a long way to the authenticity of the stadiums. The grass, and grass patterns, looks outdated and just often wrong in The Show. Kauffman has had a weird wavy outfield pattern for years that I’ve been begging to see removed in favor of a more often used straight grid pattern.
    Sent from my iPhone using Tapatalk
    Can people stop blaming the pandemic for things not being as good as they should be (based on the footage so far)....2k managed to produce a next gen game during the same period.
    We should expect more than improved lighting. There was a big step up PS3-PS4 with the show...things like the grass, player models, hair, crowd, stadiums etc. SHOULD look better.
    I’ll accept the game isn’t released yet so we haven’t seen the final product but no next gen images isn’t good at this stage...they were much more eager to show off previously, with a gen upgrade.
    It makes me think they haven’t done much to improve the visuals. Not a deal breaker as the game looks good anyway but I can’t help but be disappointed.
    Whether you want to blame the pandemic or not, history says The Show doesn't shoot out of the gates with a huge leap in year one with graphics, usually it's been year two for them with graphics.
    People should tempur their expectations as far as graphics go for year one. In my opinion, The Show has always been a beautiful game, but it seems like SDS is always more focused on gameplay, as well it should. The Show could be the most beautiful game in the world, but if it plays like crap, then it's all for naught. The first year on PS4 hardly saw any improvements to the graphics. Just be patient.
    Sent from my SM-G975U using Tapatalk
    The game already looks great. If they could just get some of the players with messed up proportions fixed, enhance the atmosphere and crowd and doing even more with the lighting I’ll be happy. Even things like expanded equipment, player editing, going back to “the show live” instead of daily rosters and maybe even having players wearing their actual uniforms during the all star game that would be great. I think the days of major graphical leaps are over, but I’m sure there will be noticeable enhancements.
    And commentary. I always forget about commentary because it’s gotten to the point where I just play the game on mute and listen to something else. If they could do something with commentary that would be great.
    I really wish they would go through and fix pitching animations. Make it look like they are throwing with some velocity/intensity and not just lobbing the ball over, like Pro yakyuu 19. With that said, the new fielding animations look great.
    Vercingetirex
    I really wish they would go through and fix pitching animations. Make it look like they are throwing with some velocity/intensity and not just lobbing the ball over, like Pro yakyuu 19. With that said, the new fielding animations look great.

    Me too. The motions desperately need work. I don’t want to say anything I can’t say about the tech test so I’ll just say what I’ve seen from other videos. It appears they’ve done some stuff this year editing the arm movements on many deliveries to give it more of a whip action and they’ve sped some up, but it doesn’t quite look right.
    TripleCrown
    ..and it’s the catcher’s gear we’re seeing the most during a game
    Here’s a shot of that Nike stuff
    PS: sorry guys for the size of the pic...someone can tell me how to do a spoiler with it ?
    for future reference
    Vercingetirex
    I really wish they would go through and fix pitching animations. Make it look like they are throwing with some velocity/intensity and not just lobbing the ball over, like Pro yakyuu 19. With that said, the new fielding animations look great.

    This has bugged me for years. 100mph fastballs float to the plate at what seems like <85mph. With the new ‘catcher to second’ animation/improvement, the ball will reach second from home about the same time it takes for a fastball to reach the plate from a pitch... unless they fix it!
    I agree, the pandemic shouldn’t be an excuse to not upgrade the grass or graphics.
    Heck, even RBI baseball 21 has better, cleaner looking grass textures, and before I get attacked, I’m not saying that RBI baseball is a better game.
    I also agree with the Pro Yaku Spirits 19 pitching motions comment. Pro Yaku Spirits 19 is miles ahead with their pitching motions/animations. In Pro Yaku Spirits the pitchers actually look like they are throwing the ball hard.
    In The show the ball looks like its being lobbed.
    ChaseB
    Whether you want to blame the pandemic or not, history says The Show doesn't shoot out of the gates with a huge leap in year one with graphics, usually it's been year two for them with graphics.

    It took 3 cycles on the PS4 Chase.
    MLB 17 was the first wow for me (visual wise) on the PS4 console.
    Playing 20 (and 17,18 and 19 as well BTW) on the PS5 now......holy mother of god!! It is beautiful!! I dreamed of a baseball game like this when I was 11 and playing Intellivision MLB Baseball and keeping stats in spiral notebooks.
    People need to really get a grip on this whole graphics thing. I guess I am an old fart.
    Armor and Sword

    Playing 20 (and 17,18 and 19 as well BTW) on the PS5 now......holy mother of god!! It is beautiful!!

    Yep. When I got the PS5 and loaded up the game I said the same thing, ‘cept I think I said “holyyyyyyyyy s#it!”. The PS5 game has GOT to be even better. It doesn’t make sense that it would just look like the PS4 game as it does now on the PS5.
    I’m just not certain what the leap will be.
    decga
    I really enjoyed this Twitch Thursday. It explained alot about misplays on my part in the field, since I play it manually with no fielding aids. Especially with robbing HR's. I play with the Braves, so Acuna Jr. should be able to rob HRs.
    I look forward to next week: Player Introduction??

    Any advice for what to look for without having the fly ball landing indicator on? I watch the shadow but misjudge it often and the ball drops in front of my fielder.
    Sent from my iPhone using Operation Sports
    Seancefc
    This has bugged me for years. 100mph fastballs float to the plate at what seems like <85mph. With the new ‘catcher to second’ animation/improvement, the ball will reach second from home about the same time it takes for a fastball to reach the plate from a pitch... unless they fix it!

    While I agree that the default pitch speed is too slow, what the other guy was talking about is that in the Show the pitchers throw animation is kind of like playing catch in the back yard, there's no violence or aggression or pop in the pitchers arm.
    All looks nice, but as a clean screen nut I hope all those extra indicators, icons, and such can be turned off. I've been hoping over the years for an option that says "Everything turned off but the scorebug" (regardless of how the user plays...manual/auto def/off...combo of both, whatever; it may be very hard to play that way, but i'd learn, just like learning to bat from a broadcast view, pitch using classic and no pitch layout on the screen...also recently re-purchased MLB The Show 11 on PS3 to re-live Real Time presentation mode and all the other great options that used to be there: No HR cam, pitch delay: slow, catch region (just the shadow, not the spinning ball; this allows manual fielding with a cleaner screen approach; interesting how in MLB 11 on PS3 there are no fielding prompts (cutoff man, switch fielder, etc.) even when fielding using manual...if the blue circle under the fielder could be removed it would actually be perfect...i forgot how fun manual fielding is since i've used auto fielding manual throwing for the best clean screen approach over the years). Ah well, I have 500$ in amazon gift card balance and can't find a ps5 anyway so maybe i'll just wait until the series comes out on PC (buy a gaming pc for one game lol...well i did it for ps3 and ps4...ha ha)...i'm sure someone will have a mod that mimics TV exactly...i can hope. it is killing me to see all those nice vids of MLB 20 running in 4k/sharper at 60fps on PS5...i'd probably cave if i saw the PS5 was available on amazon...lol
    brrmikey
    All looks nice, but as a clean screen nut I hope all those extra indicators, icons, and such can be turned off. I've been hoping over the years for an option that says "Everything turned off but the scorebug" (regardless of how the user plays...manual/auto def/off...combo of both, whatever; it may be very hard to play that way, but i'd learn, just like learning to bat from a broadcast view, pitch using classic and no pitch layout on the screen...also recently re-purchased MLB The Show 11 on PS3 to re-live Real Time presentation mode and all the other great options that used to be there: No HR cam, pitch delay: slow, catch region (just the shadow, not the spinning ball; this allows manual fielding with a cleaner screen approach; interesting how in MLB 11 on PS3 there are no fielding prompts (cutoff man, switch fielder, etc.) even when fielding using manual...if the blue circle under the fielder could be removed it would actually be perfect...i forgot how fun manual fielding is since i've used auto fielding manual throwing for the best clean screen approach over the years). Ah well, I have 500$ in amazon gift card balance and can't find a ps5 anyway so maybe i'll just wait until the series comes out on PC (buy a gaming pc for one game lol...well i did it for ps3 and ps4...ha ha)...i'm sure someone will have a mod that mimics TV exactly...i can hope. it is killing me to see all those nice vids of MLB 20 running in 4k/sharper at 60fps on PS5...i'd probably cave if i saw the PS5 was available on amazon...lol

    You can turn off all indicators. They went into that in the stream.
    Vercingetirex
    I really wish they would go through and fix pitching animations. Make it look like they are throwing with some velocity/intensity and not just lobbing the ball over, like Pro yakyuu 19. With that said, the new fielding animations look great.

    I always thought the same thing, something about their arm motion doesnt look right, like they have noodle arms. The arms are almost too elongated looking. Cant quite put my finger on it but the arm animations in Pro Yakyuu look so much better.
    Fielding looks improved in many facets. I turn off visual aids so I hope many of the under-the-hood elements still apply to my game in general, but overall I'm liking a lot of what I see in terms of care and pride in addressing some concerns.
    I didn't see anything about balls played against the foul territory walls though, which is something I assumed was going to be addressed with the fair territory walls. They may have gotten a look, but then you'd also think they would have showcased it here as well.
    The next step for me, though, runs in synchronicity with a bunch of other items, and they have been on my wishlist for a long time.
    I do think the user experience is generally improved with what we see this year, though.
    The Kid 24
    I saw the quick clip of Am Fam Field (Miller Park), they still have the huge dirt circle around home plate that extends like half way to pitchers mound.
    UGH!!!! I was hoping that was fixed... Its the only field like that with a major error.
    Hopefully it will be fixed for release.
    Sent from my iPhone using Operation
    Sports

    Looks like I’ll be simming all away games there again.
    Except if I see them in the playoffs
    Blzer
    Fielding looks improved in many facets. I turn off visual aids so I hope many of the under-the-hood elements still apply to my game in general, but overall I'm liking a lot of what I see in terms of care and pride in addressing some concerns.
    I didn't see anything about balls played against the foul territory walls though, which is something I assumed was going to be addressed with the fair territory walls. They may have gotten a look, but then you'd also think they would have showcased it here as well.
    The next step for me, though, runs in synchronicity with a bunch of other items, and they have been on my wishlist for a long time.
    I do think the user experience is generally improved with what we see this year, though.

    Hmm. There was an exact example shown on the off Z axis balls or whatever it was. The ball hit right down the line and hitting the side wall but you see the player make a much smarter pickup attempt vs years past. Are you talking about something else?
    Edit::
    Check around 21:01 and see if that’s what you mean.
    TheBleedingRed21
    Hmm. There was an exact example shown on the off Z axis balls or whatever it was. The ball hit right down the line and hitting the side wall but you see the player make a much smarter pickup attempt vs years past. Are you talking about something else?
    Edit::
    Check around 21:01 and see if that’s what you mean.

    Appreciated! I was thinking about fly balls really, though. Since the wall is shorter, you sometimes have those balls where you yourself end up wanting to run in place against the wall, and leap in place against the wall, only to do nothing for a ball that is just inches over that wall.
    I know this game has some animations with the reach ability, but sometimes they wouldn't trigger in these cases... and now I don't know if I'm convinced one way or the other whether the game really let you reach over the wall itself since robbing home runs didn't let you.
    Just saying I was hoping some of those would be addressed as well.
    brrmikey
    All looks nice, but as a clean screen nut I hope all those extra indicators, icons, and such can be turned off. I've been hoping over the years for an option that says "Everything turned off but the scorebug" (regardless of how the user plays...manual/auto def/off...combo of both, whatever; it may be very hard to play that way, but i'd learn, just like learning to bat from a broadcast view, pitch using classic and no pitch layout on the screen...also recently re-purchased MLB The Show 11 on PS3 to re-live Real Time presentation mode and all the other great options that used to be there: No HR cam, pitch delay: slow, catch region (just the shadow, not the spinning ball; this allows manual fielding with a cleaner screen approach; interesting how in MLB 11 on PS3 there are no fielding prompts (cutoff man, switch fielder, etc.) even when fielding using manual...if the blue circle under the fielder could be removed it would actually be perfect...i forgot how fun manual fielding is since i've used auto fielding manual throwing for the best clean screen approach over the years). Ah well, I have 500$ in amazon gift card balance and can't find a ps5 anyway so maybe i'll just wait until the series comes out on PC (buy a gaming pc for one game lol...well i did it for ps3 and ps4...ha ha)...i'm sure someone will have a mod that mimics TV exactly...i can hope. it is killing me to see all those nice vids of MLB 20 running in 4k/sharper at 60fps on PS5...i'd probably cave if i saw the PS5 was available on amazon...lol

    And the R2 Pitches label we have right next to pitcher when batting. Don’t understand that one, probably useful the first 2 days you’re playing the game for first time and that’s it :brickwall
    TripleCrown
    And the R2 Pitches label we have right next to pitcher when batting. Don’t understand that one, probably useful the first 2 days you’re playing the game for first time and that’s it :brickwall

    I try not to sweat the small stuff but that R2 is a major gear grinder for me.
    I'd rather eat chalk than have that R2 tarnish my clean screen :mad:
    Quite literally every gameplay, "improvement," they make every year caters to the Diamond Dynasty crowd. Making it more and more in the, "users hands." Blah, blah. I'm less and less interested in the game each year.
    Gagnon39
    Quite literally every gameplay, "improvement," they make every year caters to the Diamond Dynasty crowd. Making it more and more in the, "users hands." Blah, blah. I'm less and less interested in the game each year.

    I fail to see how the changes to gameplay this year, primarily fielding, caters to the DD crowd.
    A lot of the improvements to fielding this year (strafing, pop time, able to actually to pick up ball off ground after misplay) are things sim heads such as myself are ecstatic about being added because they only better the gameplay
    Sent from my iPhone using Operation Sports
    countryboy
    I fail to see how the changes to gameplay this year, primarily fielding, caters to the DD crowd.
    A lot of the improvements to fielding this year (strafing, pop time, able to actually to pick up ball off ground after misplay) are things sim heads such as myself are ecstatic about being added because they only better the gameplay
    Sent from my iPhone using Operation Sports
    Gotta agree with you there. The only thing they put in the users hands this year are check swings. Everything else enhances the gameplay across the board. The fielding aspects I'm most excited about are the new gather animations, and the strafing. On paper these things seem so small but overall it goes a long way of making the gameplay feel more authentic and realistic
    Sent from my SM-G975U using Tapatalk
    I'm sure I'm within the minority on being thrilled to be able to play this at 60fps, even if the game looks 100% identical to MLBTS20.
    Since this is SDS first year on PS5 and XB, I'll give them a pass on that. However, my expectations will be higher next year and especially in 2023.
    countryboy
    I fail to see how the changes to gameplay this year, primarily fielding, caters to the DD crowd.
    A lot of the improvements to fielding this year (strafing, pop time, able to actually to pick up ball off ground after misplay) are things sim heads such as myself are ecstatic about being added because they only better the gameplay
    Sent from my iPhone using Operation Sports

    Yeah that was quite a head scratcher comment. Any fan of this series would know how solid the new improvements are for the entire game, not remotely just for diamond dynasty. If you want to enjoy the new changes while leaving it to ratings, use auto fielding. That’s how I play every year and it’s great.
    If you do manual fielding, of course it’s gonna be catered to user input (but as always, still has ties to the fielders ability)
    For anyone wondering what the graphics comparison between the two games looks like after seeing this live stream.
    Sent from my iPhone using Operation Sports
    I really need to see some actual next-gen footage. The fixes are necessary. But the things they're fixing have been problems for an extremely long time. So it's really not exciting. The game has been looking stale for several years. I'm hoping next-gen gives it a fresh look for a change.
    Caulfield
    I try not to sweat the small stuff but that R2 is a major gear grinder for me.
    I'd rather eat chalk than have that R2 tarnish my clean screen :mad:

    Some things need to be said to newcomers but maybe not required after awhile ... :sumo:
    TheBleedingRed21
    Yeah that was quite a head scratcher comment. Any fan of this series would know how solid the new improvements are for the entire game, not remotely just for diamond dynasty. If you want to enjoy the new changes while leaving it to ratings, use auto fielding. That’s how I play every year and it’s great.
    If you do manual fielding, of course it’s gonna be catered to user input (but as always, still has ties to the fielders ability)

    What's funny to me is that the MLBTheShow reddit, (which as far as I can tell is like 70% or so DD users) all seem to have some sort of issue with the fielding changes. Just a little odd.
    douggoud
    What's funny to me is that the MLBTheShow reddit, (which as far as I can tell is like 70% or so DD users) all seem to have some sort of issue with the fielding changes. Just a little odd.
    Screw DD. Coming from a Franchise guy I can't stand that portion of the game. I never understood why it is so popular? It's very unrealistic to me. It would never happen in real life.
    Sent from my SM-G986U using Tapatalk
    hitman23
    Screw DD. Coming from a Franchise guy I can't stand that portion of the game. I never understood why it is so popular? It's very unrealistic to me. It would never happen in real life.
    Sent from my SM-G986U using Tapatalk
    I have never been a DD guy either, but I do understand why it's popular. Some people think it's fun to collect cards and put together teams, play with legends. And yes I understand you can play with legends offline, but some love that online competition and taking the team they built and pitting it against others. So even though I'm a franchise guy myself, I can understand and appreciate the appeal that DD has for other people.
    Sent from my SM-G975U using Tapatalk
    hitman23
    Screw DD. Coming from a Franchise guy I can't stand that portion of the game. I never understood why it is so popular? It's very unrealistic to me. It would never happen in real life.
    Sent from my SM-G986U using Tapatalk
    yeah I'm no fan of DD but I do understand its appeal to the casuals. DD just isn't meant to be a hardcore sim of real life baseball but what it is designed to do, it does very well. I'd give my left OOGY for Franchise to be as worthwhile to Sony to put the time into it as it does DD
    EDIT: lol Archie said it better. and first
    hitman23
    Screw DD. Coming from a Franchise guy I can't stand that portion of the game. I never understood why it is so popular? It's very unrealistic to me. It would never happen in real life.
    Sent from my SM-G986U using Tapatalk

    It sounds like your argument is that only realistic modes that could happen in real life should be popularly played.
    Let me make one thing clear: I'm on your side of the notion that more authentic (for this game, at least) is significantly more appealing to me. I can't say that for everyone else, but at least for myself that's how I work it.
    Side-bar... remember the old Apple Jacks commercials? A parent would say: "Why do you guys eat Apple Jacks? They don't taste like apple." I used to think he meant: "It would only be good to eat if it tasted like apple," or "Food should taste like the name that it has." Some days I still believe that's what they meant, but apparently there is something else to it that I can't grasp too much. Maybe that is it? If so... weird. :tongue:
    Incognito
    I'm sure I'm within the minority on being thrilled to be able to play this at 60fps, even if the game looks 100% identical to MLBTS20.
    Since this is SDS first year on PS5 and XB, I'll give them a pass on that. However, my expectations will be higher next year and especially in 2023.
    Here's the thing though, you can already play the PS4 version at 4k/60fps on PS5.
    breakfastcat
    Here's the thing though, you can already play the PS4 version at 4k/60fps on PS5.
    While true, you won't have all the fielding upgrades, which in my opinion, is definitely worth playing 21 over 20.
    Sent from my SM-G975U using Tapatalk
    Caulfield
    yeah I'm no fan of DD but I do understand its appeal to the casuals. DD just isn't meant to be a hardcore sim of real life baseball but what it is designed to do, it does very well. I'd give my left OOGY for Franchise to be as worthwhile to Sony to put the time into it as it does DD
    EDIT: lol Archie said it better. and first

    It's not just casuals though; that's the biggest fallacy I read on here a lot. There are a lot of diehard baseball fans that know a ton about baseball that strictly play DD (some of the streamers I've watched could probably run circles around 99% of the folks in here w/r/t their baseball knowledge).
    I myself am a huge baseball fan that plays a ton of DD along with a ton of franchise (and I do it using the same sim-style clean screen setup playing DD that I've used playing franchise in excess of over 300 franchise mode games on MLB20). I don't delve into online H2H because I don't play online games in any genre...ever...
    Your true casuals (and/or younger fans) will dive into RTTS and that's the bulk of the overall audience that buys the game (i.e. the silent majority that isn't posting on socials).
    I'll be honest with you...you can look at the ratings of the cards and compare them to ratings in franchise and go down the road of saying "it's not realistic". But I'll be honest, and speaking strictly to vs CPU games, it's a LOT closer to authentic than other card collecting modes are; provided that it's an environment where the relative matchups (ratings-wise) are comparable. Players are still very well differentiated, even with higher overalls (which are just as meaningless in DD as in franchise).
    It's certainly not everyone's cup of tea, but I will also say that the implication that it is an "arcade mode for casuals" is a lot more off-base for DD than it would be for say, MUT or MyTeam. Not only that, you don't ever need to spend money on DD...
    countryboy
    I fail to see how the changes to gameplay this year, primarily fielding, caters to the DD crowd.
    A lot of the improvements to fielding this year (strafing, pop time, able to actually to pick up ball off ground after misplay) are things sim heads such as myself are ecstatic about being added because they only better the gameplay
    Sent from my iPhone using Operation Sports

    It's an easy excuse people want to use whenever they don't get the smallest thing that they want. I don't understand how giving people more control is bad at al. The majority of the people who play the Show do not use auto fielding and want to have control of the game.
    JoshC1977
    It's not just casuals though; that's the biggest fallacy I read on here a lot. There are a lot of diehard baseball fans that know a ton about baseball that strictly play DD (some of the streamers I've watched could probably run circles around 99% of the folks in here w/r/t their baseball knowledge).
    I myself am a huge baseball fan that plays a ton of DD along with a ton of franchise (and I do it using the same sim-style clean screen setup playing DD that I've used playing franchise in excess of over 300 franchise mode games on MLB20). I don't delve into online H2H because I don't play online games in any genre...ever...
    Your true casuals (and/or younger fans) will dive into RTTS and that's the bulk of the overall audience that buys the game (i.e. the silent majority that isn't posting on socials).
    I'll be honest with you...you can look at the ratings of the cards and compare them to ratings in franchise and go down the road of saying "it's not realistic". But I'll be honest, and speaking strictly to vs CPU games, it's a LOT closer to authentic than other card collecting modes are; provided that it's an environment where the relative matchups (ratings-wise) are comparable. Players are still very well differentiated, even with higher overalls (which are just as meaningless in DD as in franchise).
    It's certainly not everyone's cup of tea, but I will also say that the implication that it is an "arcade mode for casuals" is a lot more off-base for DD than it would be for say, MUT or MyTeam. Not only that, you don't ever need to spend money on DD...

    Thank you. The hatred for DD is so misguided. Especially compared to other games with their hands in your back pocket (2k, EA)
    Can someone answer a fielding question for me? It's been since 2018 since I played RTTS. Has the outfield camera or flyball camera been adjusted to give your player a more realistic view? This killed my immersion when playing infield and outfield with flyballs. Allstar baseball 2005 (I think) had the best camera to date for this. Check 3:40 mark... https://www.youtube.com/watch?v=4hrFRHbldpM
    Oh and I wish we had varied player models like Pudge Rodriguez https://youtu.be/4hrFRHbldpM?t=268
    Marino
    I don't understand how giving people more control is bad at al. The majority of the people who play the Show do not use auto fielding and want to have control of the game.

    I'm a 100% auto-fielding guy (with manual throw). I have zero issues with animation updates - they jive right into CPU player animations and this series has greatly improved the last couple of cycles with respect to fielding.
    I ask for three things:
    1. Let me continue to use auto fielding both in franchise mode and in offline modes for DD
    2. Ensure fielding is well-driven by player ratings
    3. Let me turn off all the display crap.
    That's it. Manual fielding players get what they want and I get my needs served (and SDS has not failed in this regards to-date).
    I have my "pinch points" with SDS but fielding is definitely not one of them.

More in MLB The Show 21

To Top