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Madden NFL 22 Schedule of Upcoming Events - Franchise Mode This Week

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Madden NFL 22

Madden NFL 22 Schedule of Upcoming Events - Franchise Mode This Week

EA has revealed their Madden NFL 22 schedule of upcoming events, kicking things off early with Franchise Mode details being revealed next week.

UPDATE: (6-21) Here’s the Madden NFL 22 franchise mode schedule of events this week.

Easily the most complained about mode in Madden NFL 21, fans are hoping to see plenty of improvements this year. Here’s what the team had to say in the latest Gridiron Notes.

There will be more detailed staff management and skill tree progression systems, with comprehensive weekly game strategy that integrates into your gameplan. Through the regular season and off-season, new scenarios will keep things fresh as you weigh various risks and rewards to make the right decisions for your team. Plus, Franchise will see improvements throughout the year via three Live Service updates. Our first live service update targeting September to release is one of your top requested features, Player Scouting. Keep an eye out for more Gridiron Notes as each Live Service update rolls in.

With that said, here’s the rest of the scheduled Madden NFL 22 events leading up to release.

  • Week of 6/21: Franchise
  • Week of 6/28: Dynamic Gameday
  • Week of 7/5: Face of the Franchise: United We Rise
  • Week of 7/12: Superstar KO + The Yard
    • Gridiron Notes Reveal Only
  • Week of 7/19: EA PLAY Spotlight: Scouting Reveal
    • Making Madden Podcast Recap
  • Week of 7/26: Ratings Week
  • More to Come in August … Madden Ultimate Team

The Standard Edition of Madden NFL 22 releases on August 20. Fans that pre-order the Dynasty or MVP Edition will get it on August 17. Madden NFL 22 early access arrives for EA Play subscribers on August 12.

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  1. Hmm... given that they made such a big promise on focus on franchise after last year's debacle, I am really surprised that they are releasing franchise first. I figured they would safe it towards the end so that it could be a grand finale kind of thing.
    kennylc321
    Hmm... given that they made such a big promise on focus on franchise after last year's debacle, I am really surprised that they are releasing franchise first. I figured they would safe it towards the end so that it could be a grand finale kind of thing.
    Franchise is part of the beta so they want it out there before it gets spoiled.
    Sent from my SM-G960U using Tapatalk
    They're really delivering for franchise with their focus so far. Info in the trailer, info in their writeup, a promise to continue delivering franchise features throughout the year again... we'll see how it all works but franchise is getting way more attention right now than MUT.
    From T4 on Twitter... "It all comes together in the newly redesigned Franchise Hub, which has been streamlined to surface the most important and pertinent information to you. If all this isn't enough, EA Tiburon is also planning its first post-launch title update for Franchise mode...tentatively targeted for September. In that mode, you'll be able to dive deep into player scouting, with the ability to manage and assign national and regional scouts, with players that gain and lose value on your draft board throughout the course of a season."
    This is HUGE.
    PhillyPhanatic14
    From T4 on Twitter... "It all comes together in the newly redesigned Franchise Hub, which has been streamlined to surface the most important and pertinent information to you. If all this isn't enough, EA Tiburon is also planning its first post-launch title update for Franchise mode...tentatively targeted for September. In that mode, you'll be able to dive deep into player scouting, with the ability to manage and assign national and regional scouts, with players that gain and lose value on your draft board throughout the course of a season."
    This is HUGE.

    Wow that gonna be amazing. i expect this gonna be great for fans who enjoy playing franchise mode
    It finally looks like they’re taking pages from the NHL GM mode which IMO is extremely underrated. Glad this is all coming to fruition. Can’t wait for the 21st!
    Before anyone gets too hyped:
    *Dynamic Gameday, Next Gen Stats, Star Driven AI, Gameday Atmosphere, and Next Gen Player Movement 2.0 are only available on Xbox Series X|S and PlayStation 5.
    So better get Nextgen...
    Just a heads-up: it appears based on the Dual Entitlement info page at EA’s website that some of the new franchise features won’t be available on PC (admittedly I might be confusing Dynamic Gameday as a franchise feature?).

    Hopefully this is something we get clarity on next week.
    CM Hooe
    Just a heads-up: it appears based on the Dual Entitlement info page at EA’s website that some of the new franchise features won’t be available on PC (admittedly I might be confusing Dynamic Gameday as a franchise feature?).
    Hopefully this is something we get clarity on next week.

    Yea this is concerning. FIFA always got the “next gen” version the 2nd year of the systems. I was hoping madden followed suit
    The focus on Franchise is incredibly refreshing and long overdue.
    6/21 we get the Franchise Features Preview.
    So hyped for Madden 22.
    Coaching Staffs with skill trees ala NCAA 14, weekly game planning, a totally revamped scouting live update in September. Man.....they are turning up the heat folks.
    Hype meter for me has not been this high for Madden in over a decade. I loved Madden 21 on NG (and current gen to be honest) and this game looks like they are going to drastically improve the product on and off the gridiron for offline franchise players.
    I don’t want to sound negative so soon but the whole Gameday 2.0 thing sounds like a lot of words without saying anything. “Players will blitz, scramble, and break tackles based on real world stats” what does that even mean? How were they doing those things previously? Last year they touted Next Gen stats and it basically amounted to a presentation overlay on replays.
    6/28 should be interesting.
    Don Jon
    Yea this is concerning. FIFA always got the “next gen” version the 2nd year of the systems. I was hoping madden followed suit
    I don't think this is accurate. It would sometimes take years before the PC version of Fifa was updated to match the newest console generations. EA always said they left the PC version the way they did so that more people could experience the game.
    I had mentioned this before in the PC forum noting it was likely Madden 22 wouldn't be the next gen version on PC if Fifa's history was any indication.
    Sent from my SM-N950U using Tapatalk
    CM Hooe
    Just a heads-up: it appears based on the Dual Entitlement info page at EA’s website that some of the new franchise features won’t be available on PC (admittedly I might be confusing Dynamic Gameday as a franchise feature?).

    Hopefully this is something we get clarity on next week.

    That's extremely disappointing and it just doesn't make sense to me why they continue to handicap the PC version.
    New changes look good. I just hope they fix qb rushing stats and receiver stats. QB rushing was fixed in Madden 20 and then it looks like 21 used some old code that didn't include the changes. It seems minor but the stats go a long way to helping the longevity of franchise mode.
    PioneerRaptor
    That's extremely disappointing and it just doesn't make sense to me why they continue to handicap the PC version.

    If the base madden game on PC was on par with next gen, people would buy it there then mod it for years to come. EA wants those sales especially if they end up charging more for next gen versions
    Armor and Sword
    The focus on Franchise is incredibly refreshing and long overdue.
    6/21 we get the Franchise Features Preview.
    So hyped for Madden 22.
    Coaching Staffs with skill trees ala NCAA 14, weekly game planning, a totally revamped scouting live update in September. Man.....they are turning up the heat folks.
    Hype meter for me has not been this high for Madden in over a decade. I loved Madden 21 on NG (and current gen to be honest) and this game looks like they are going to drastically improve the product on and off the gridiron for offline franchise players.

    Need it to be a focus going forward though, not just this year.
    If they've changed enough this year though, they can get by with one major improvement each year for the next few years, along with tweaking and minor improvements.
    Seems promising. I haven't bought Madden in a long while, but willing to if I'm sold
    While I do like the post launch updates, It'll still make me want to wait until they are released before I start a Franchise. Yes, they should be able to apply to current Franchises, but I don't want to be in Season 2 when I get the Player Scouting. I do hope they detail what will be added to each update, so I'll know when to start one. It might be a Sept, November, January range update.
    PhillyPhanatic14
    From T4 on Twitter... "It all comes together in the newly redesigned Franchise Hub, which has been streamlined to surface the most important and pertinent information to you. If all this isn't enough, EA Tiburon is also planning its first post-launch title update for Franchise mode...tentatively targeted for September. In that mode, you'll be able to dive deep into player scouting, with the ability to manage and assign national and regional scouts, with players that gain and lose value on your draft board throughout the course of a season."
    This is HUGE.

    That depends. If you just assign scouts to regions and get back the same lame letter grades, it's not really much of an improvement.
    If it's something like what Deuce has envisioned, though, then YES, it is HUGE.
    SolidSquid
    If the base madden game on PC was on par with next gen, people would buy it there then mod it for years to come. EA wants those sales especially if they end up charging more for next gen versions

    This actually makes the most sense here. However, the fact is, modding for Madden 21 PC has been crawling at a snail's pace. But I suppose it's still a long term threat. But... if they make a better game, no need for modding.
    Armor and Sword
    The focus on Franchise is incredibly refreshing and long overdue.
    6/21 we get the Franchise Features Preview.
    So hyped for Madden 22.
    Coaching Staffs with skill trees ala NCAA 14, weekly game planning, a totally revamped scouting live update in September. Man.....they are turning up the heat folks.
    Hype meter for me has not been this high for Madden in over a decade. I loved Madden 21 on NG (and current gen to be honest) and this game looks like they are going to drastically improve the product on and off the gridiron for offline franchise players.

    One of the articles.. either the OS one or the IGN one... had a Sean G quote saying it's early Sept for that scouting update too. Really pumped about that.
    I see one of the perks to upgrading from the base game to the MVP version or higher is the new "Staff Points" for franchise. Has EA found a small way to monetize the mode? If so, if this leads to franchise being a yearly improvement then I'm all for it!
    I'm just assuming you could buy Staff Points to max out your coaching staff if you choose to, anyway. Did anyone else see that?
    Sent from my iPhone using Operation Sports
    therealsmallville
    I see one of the perks to upgrading from the base game to the MVP version or higher is the new "Staff Points" for franchise. Has EA found a small way to monetize the mode? If so, if this leads to franchise being a yearly improvement then I'm all for it!
    I'm just assuming you could buy Staff Points to max out your coaching staff if you choose to, anyway. Did anyone else see that?
    Sent from my iPhone using Operation Sports
    I hope it's not another online only mode. All the other modes require internet. That's my biggest fear. FOTF requires internet. I'll be sad when the only option for a franchise is online.
    Sent from my LM-G820 using Tapatalk
    oneamongthefence
    I hope it's not another online only mode. All the other modes require internet. That's my biggest fear. FOTF requires internet. I'll be sad when the only option for a franchise is online.
    Sent from my LM-G820 using Tapatalk

    I've never clicked on FotF...what about it requires an online connection? I thought it was just college story mode mostly.
    Sent from my iPhone using Operation Sports
    I'm unimpressed and will probably sit this year out again.
    Dynamic Gameday -- You mean living worlds again? Sounds a lot like living worlds
    Home Field Advantage -- HFA from NCAA but now with gimmicks!
    Revamped scouting -- Simply redoing scouting isn't enough to make me happy. Need to see the system and whether it is realistic and engaging.
    Gameplanning -- Its probably going to be nothing more than a "select your boost"
    Halftime adjustments -- It needs to be significantly deeper than what we already have
    Coaching staffs -- The absolute bare minimum is that they are in. We need staff movement and AI/personality. The staff needs to affect the decisions the AI makes in the above features. Will John Harbough consistently go for it on 4th and short near midfield?
    Next gen stats -- So its going to have tendencies? Are players going to behave differently or just use different animation sets?
    Creation engine -- We heard literally the same thing the first time it was introduced.
    I'm not on this forum much anymore cause I'm mostly done with Madden. I'll come back when Madden's AI gets significant upgrades. That is why franchise has been so bland for me. It feels lifeless because there is no AI at the team/staff level to differentiate anyone
    Mock drafts would be nice.
    Along with the mock drafts, would be the cpu actually picking what they need, and reaching if they have too. Would so like to see teams move up and down the draft. It's been the same robotic drafts for years, nothing changes in the picks, or order unless the user does it.
    Scouting changes will be interesting to say the least.
    Sent from my SM-F916U using Operation Sports mobile app
    So is it going to now be common place to get three major mode updates every single year with Madden?
    I... don't really like the sound of that. Sounds like such a cheap tactic to try and stretch the life span of the game out as much as possible retail wise. Hyping up an update for the game before it's even released is hilariously awful to me.
    As for the mode features itself, I'm intrigued but still waiting and watching to see how these fluffy words actually get implemented.
    Cory Levy
    So is it going to now be common place to get three major mode updates every single year with Madden?
    I... don't really like the sound of that. Sounds like such a cheap tactic to try and stretch the life span of the game out as much as possible retail wise. Hyping up an update for the game before it's even released is hilariously awful to me.
    As for the mode features itself, I'm intrigued but still waiting and watching to see how these fluffy words actually get implemented.

    If you got a chance to read some of the articles, Sean G mentioned that they considered holding the scouting update in September back until Madden 23. In years past that would've been a nice back of box feature for a cfm improvement but they went the extra mile and they're adding it in this year.
    I generally hate the live service model. Games like battlefield 2042 and COD that say "we're releasing 4 new specialists and 4 new maps after launch!!!!" is total trash. If you have the content, don't save it for later. However, that doesn't seem like what madden is doing here. I think they're genuinely trying to get us extra content and getting a scouting overhaul one month after release is a major addition to this game.
    PhillyPhanatic14
    If you got a chance to read some of the articles, Sean G mentioned that they considered holding the scouting update in September back until Madden 23. In years past that would've been a nice back of box feature for a cfm improvement but they went the extra mile and they're adding it in this year.
    I generally hate the live service model. Games like battlefield 2042 and COD that say "we're releasing 4 new specialists and 4 new maps after launch!!!!" is total trash. If you have the content, don't save it for later. However, that doesn't seem like what madden is doing here. I think they're genuinely trying to get us extra content and getting a scouting overhaul one month after release is a major addition to this game.

    That's possible. It's also possible they started working on it and decided to delay it so they'd having something Mid-September to re-hype the game back up and try to sell another wave of copies. It's also possible they couldn't finish it in time to include in the actual sale of the game.
    They're not just selling this scouting patch post-release, they're touting three full title updates to the mode. They made the decision well before development was mostly done to do that or else it wouldn't be a big selling feature right now.
    Also, 'extra miles' aren't going to get me anywhere if the car's tires are square. I'll wait to judge how the new mode features are executed before praising them for pushing more content into the game.
    therealsmallville
    I've never clicked on FotF...what about it requires an online connection? I thought it was just college story mode mostly.
    Sent from my iPhone using Operation Sports
    You couldn't use the mode without logging in to EA sports so it required an internet connection.
    Sent from my LM-G820 using Tapatalk
    PhillyPhanatic14
    One of the articles.. either the OS one or the IGN one... had a Sean G quote saying it's early Sept for that scouting update. Really pumped about that.

    I believe other threads mentioned it but is the scouting update confirmed to be Regional & National Scouts?
    Also from the NFL.com article I thought was interesting:
    "EA Sports has introduced offensive and defensive coordinators into the mix, as well as player personnel executives"
    Player Personnel Executives as in General Managers, Assistant GMs? This has peaked my interest the most.
    UFCMPunk
    I believe other threads mentioned it but is the scouting update confirmed to be Regional & National Scouts?
    Also from the NFL.com article I thought was interesting:
    "EA Sports has introduced offensive and defensive coordinators into the mix, as well as player personnel executives"
    Player Personnel Executives as in General Managers, Assistant GMs? This has peaked my interest the most.

    Yes, it’s mentioned in the other articles that went out today. This is from the gamesradar article.
    Sent from my iPhone using Tapatalk
    UFCMPunk
    I believe other threads mentioned it but is the scouting update confirmed to be Regional & National Scouts?
    Also from the NFL.com article I thought was interesting:
    "EA Sports has introduced offensive and defensive coordinators into the mix, as well as player personnel executives"
    Player Personnel Executives as in General Managers, Assistant GMs? This has peaked my interest the most.

    The third assistant coach position in the game is labeled "Player Personnel Coach". His skill tree is responsible for things like free agent signing influence and trade bonuses.
    That's what this is likely referring to.
    Who are these people that want Madden to be roto football. The game is about what happens on the field. Go play fantasy football. Go play roto football.
    The game of football sucks on Madden. It has for decades. Let's fix that. The balance has been ruined on this game. Who cares about franchise just to play someone who never throws the ball further than 5 yards pass the line of scrimmage because they can't read a defense. Yet they want to be GM of the year.
    PhillyPhanatic14
    If you got a chance to read some of the articles, Sean G mentioned that they considered holding the scouting update in September back until Madden 23. In years past that would've been a nice back of box feature for a cfm improvement but they went the extra mile and they're adding it in this year.

    Why would they consider holding it, if it’ll be ready for September? That means they would have wasted time and resources they could have used for items being updated this year.
    I do understand the perspective of others on whether the update model is really more content for us or just a mirage for them to delay stuff and generate attention throughout the year.
    Sent from my iPhone using Operation Sports
    I was kind of hoping they would go away from Face of the Franchise. I'm a big solo career mode guy, but don't like the approach of FoTF.
    "You’ll start out prepping for the NFL and experiencing flashbacks to your most pivotal college football moments. You’ll then take the stage on Draft Day and begin the once in a lifetime NFL journey, playing every game of your rookie season, rising to the top all based on the choices you make."
    It seems like another limited college experience where how that sounds, I wouldn't be surprised if it wasn't full games. I hope it isn't another start as a QB then have choice to switch. Surprised they chose LB, would've made more sense if it was a Safety. It seems like you will play whole rookie season while doing the story elements, then it'll likely switch over to a default Player lock Franchise.
    I rather them just go back to the traditional Superstar mode. It would make more sense once CFB comes back and you could import your player. But these same underdog cliche driven stories are getting old. Especially when there is limited gameplay
    The new features sound promising, but they’ll need to pair them with new AI not only for gameplay but also in the team management in order to get franchise where it needs to be. Features are great but they’ll only take you so far if every computer controlled team functions exactly the same
    UFCMPunk
    So is the info dropping today or sometime this week? I thought by now we would have heard the Franchise info for Madden 22.

    Im guessing Thur or Friday.
    Honestly, I cannot say that I disagree with you. Over the years, there has definitely been somewhat of a distrust between EA and the fanbase. New features sound good in concept but when applied, they are absolutely terrible. On top of that, for the next 4 years, they will merely 'tune' these terrible features, meaning you're pretty much stuck with it.
    Regarding the assistant coaches, I've been screaming that if they are in the game, I need to see a tangible difference. So far, it only seems that such a such coach will give a 3 XP boost or whatever. Not good enough.
    ggsimmonds
    I'm unimpressed and will probably sit this year out again.
    Dynamic Gameday -- You mean living worlds again? Sounds a lot like living worlds
    Home Field Advantage -- HFA from NCAA but now with gimmicks!
    Revamped scouting -- Simply redoing scouting isn't enough to make me happy. Need to see the system and whether it is realistic and engaging.
    Gameplanning -- Its probably going to be nothing more than a "select your boost"
    Halftime adjustments -- It needs to be significantly deeper than what we already have
    Coaching staffs -- The absolute bare minimum is that they are in. We need staff movement and AI/personality. The staff needs to affect the decisions the AI makes in the above features. Will John Harbough consistently go for it on 4th and short near midfield?
    Next gen stats -- So its going to have tendencies? Are players going to behave differently or just use different animation sets?
    Creation engine -- We heard literally the same thing the first time it was introduced.
    I'm not on this forum much anymore cause I'm mostly done with Madden. I'll come back when Madden's AI gets significant upgrades. That is why franchise has been so bland for me. It feels lifeless because there is no AI at the team/staff level to differentiate anyone
    UFCMPunk
    So is the info dropping today or sometime this week? I thought by now we would have heard the Franchise info for Madden 22.

    The schedule shows as 6/21 for franchise. It's only 9:54AM on the west coast. We have ALL week. :D
    Yea I gotta admit, the coordinator implementation is really minimal. No customization for them, no presence on the sidelines, no unique personalities or actions for them. Seems like they just put face to name into the coaching staff screen they’ve had for the last 6 years
    Sparkles
    Yea I gotta admit, the coordinator implementation is really minimal. No customization for them, no presence on the sidelines, no unique personalities or actions for them. Seems like they just put face to name into the coaching staff screen they’ve had for the last 6 years

    I'm withholding judgment on this feature until we get to the free trial. They've made it clear in the beta that this is a limited rollout. They'll still be changing the franchise menus as well as staffs. Not sure if that last part will be any more than just adding things to the skill trees, but it looks like there's some more coming.
    oneamongthefence
    The timeline says week of June 21st not on June 21.
    Sent from my LM-G820 using Tapatalk

    Yeah I read it wrong at first too, but there is the Making Madden podcast with Andre Weingarten tomorrow, so they may release the information alongside the podcast.
    Sent from my iPhone using Tapatalk
    Got to thinking today with them mentioning that they plan to bring back the mini camp stuff from madden 2005 as early as madden 23 I got to remembering while there at it
    Bring back the playable college all star game where you scouted the incoming draft classes & Restricted free agency. Both were in madden 05 & very useful features..
    + I'd love to see players who have retired in franchise mode eventually come out if retirement to either play again or to become a coach also past NFL players & coaches who were not currently in the Game come out of retirement to play or coach
    I remember In past maddens I believe madden 11 & 12 you had guys like Kurt Warner Jon Gruden & others come out of retirement either to play or coach & they were not in league in reality that year but it was a really cool & unique feature they had..
    Adding these back would being back so much realisem to franchise mode...
    Hope EA sees this post & makes plans to restore these features eventually..
    Sent from my SM-G970U using Operation Sports mobile app
    None of the franchise mode improvements mean anything if contracts don’t get fixed. Contracts and trades are the most archaic of any sports game and no amount of fluff can enhance a poorly built roster that the game mechanics force upon you.
    ijumpedthegun
    I'm withholding judgment on this feature until we get to the free trial. They've made it clear in the beta that this is a limited rollout. They'll still be changing the franchise menus as well as staffs. Not sure if that last part will be any more than just adding things to the skill trees, but it looks like there's some more coming.

    Adding to the skill tree wouldn't satisfy me because I'm not satisfied by the core mechanic. I don't want the driving force behind coordinators to be a skill tree. That does not cut at the core issue with franchise mode.
    Its harder, and it opens them up to more potential criticism, but I wish EA would have started with AI improvements and built up from that. An improved AI opens the door for soooo many possibilities. And because the backbone is AI it is far easier to add to it then if the backbone is some kind of rigid system (e.g. skill trees)
    If the notes have everything you don't have to pay attention to anything after reading them / can selectively tune in. They're just more efficiently bread crumbing you what you want to see most.
    Marketing doing marketing things is all.
    mestevo
    If the notes have everything you don't have to pay attention to anything after reading them / can selectively tune in. They're just more efficiently bread crumbing you what you want to see most.
    Marketing doing marketing things is all.

    Yeah, what you say will work on me, but so many folks these days hate reading anything longer than 10 words so they will never see the notes.
    jpdavis82
    They just released a schedule for the week which I greatly appreciate.
    Sent from my iPhone using Tapatalk

    Wasn't something supposed to be said today? They had another schedule that said Franchise 6/21.
    steelheat226
    Wasn't something supposed to be said today? They had another schedule that said Franchise 6/21.

    Week of 6/21. The graphic they made doesn't specify that, but the text right below that image in their Gridiron Notes does.
    bcruise
    Week of 6/21. The graphic they made doesn't specify that, but the text right below that image in their Gridiron Notes does.

    This got me too, definitely thought it was supposed to be today because of the graphic, then read beyond it.
    bcruise
    Week of 6/21. The graphic they made doesn't specify that, but the text right below that image in their Gridiron Notes does.

    Thank you for the clarification. I was all hyped for today but I guess another day won't kill me too much.
    reyes the roof
    The new features sound promising, but they’ll need to pair them with new AI not only for gameplay but also in the team management in order to get franchise where it needs to be. Features are great but they’ll only take you so far if every computer controlled team functions exactly the same

    This.
    For many of the Offline Franchise guys (like myself), all of the features seem great, but the main issue is whether AI teams utilize them as well.
    This was a gripe of mine with the Scenario Engine. It was a player exclusive feature that made me feel like I was in a "Pocket Universe" - separate from the rest of the league.

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