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Madden NFL 18 Patch 1.13 Available, Fixes Target Passing Exploit

Madden NFL 18

Madden NFL 18 Patch 1.13 Available, Fixes Target Passing Exploit

EA Sports has released Madden NFL 18 game update 1.13, which adds additional logic, so only the intended receiver can catch the ball, when using Target Passing.

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  1. so only the intended receiver can catch the ball, when using Target Passing.

    how is that an exploit? Shouldn't anyone able to get their hands on the ball be able to catch it?
    That's one of the dumbest things they could have implemented.  "We can't actually fix the game so we're just going to render other receivers incompetent since they aren't targeted"
    Again, undermining the smaller issues that makes a difference in immersion like the broken stats within Franchise with player careers and game logs.
    Shogunreaper
    how is that an exploit? Shouldn't anyone able to get their hands on the ball be able to catch it?

    Was going to say that completely kills off any attempt at a tip drill. If the ball is tipped by one receiver, a receiver close by can't even catch it off the other receivers hands? That goes against sim and what we see on Sundays.
    If the competitive crowd is happy about it then I guess it all that matters. So much for the three settings. They just fixed something for one group of people and ruined it for the others.
    scitychamps87
    Does anyone actually use target passing?
    Sent from my XT1650 using Operation Sports mobile app

    I try it every once in awhile, and i've actually had a situation where an unintended receiver caught the ball. I really have no idea what went through their heads to think that was a problem.
    UFCMPunk
    Was going to say that completely kills off any attempt at a tip drill. If the ball is tipped by one receiver, a receiver close by can't even catch it off the other receivers hands? That goes against sim and what we see on Sundays.
    If the competitive crowd is happy about it then I guess it all that matters. So much for the three settings. They just fixed something for one group of people and ruined it for the others.

    Excuse me for wanting something that can be an exploit fixed? Sorry bro. Hard enough playing not like a dick online vs that cheese among the numerous others. How much do you play this game by the way?
    HeavyWeight
    Excuse me for wanting something that can be an exploit fixed? Sorry bro. Hard enough playing not like a dick online vs that cheese among the numerous others. How much do you play this game by the way?

    I guess I don't understand how this particular issue was exploited. Is there some cheese with certain routes that involves throwing to the X reciever and causing it to be a guaranteed catch for the B reciever or something?
    I mean, this is something that goes to the very root of football... once the ball is in the air it's pretty much a free-for-all... everybody but the OL can legally get in on that action. Making it impossible for the five other legally eligible offensive players to catch a tipped / inaccurately thrown pass just isn't football.
    My understanding it was happening a lot on Hail Mary's.
    the Hail Mary glitch is done (from Twitter)
    I noticed target passing being used a lot. My dbs cant stop it had to user my dbs for ints
    I do agree with baconbits, where is the fix for punting into the wind? Heavyweight, what the sim gamers are upset about, this Hail Mary glitch was in the game this year, but not a fix in sight for the punt in the wind glitch that you probably are not aware of that has been going on for the past few years.
    There is room for all players, but on appearances alone, it does appear that the competitive crowd has fixes coming out on a more regular and consistent basis, regardless of the exploit.
    It's also an exploit of punting into the wind, wouldn't you agree?
    roadman
    My understanding it was happening a lot on Hail Mary's.
    the Hail Mary glitch is done (from Twitter)
    I noticed target passing being used a lot. My dbs cant stop it had to user my dbs for ints
    I do agree with baconbits, where is the fix for punting into the wind? Heavyweight, what the sim gamers are upset about, this Hail Mary glitch was in the game this year, but not a fix in sight for the punt in the wind glitch that you probably are not aware of that has been going on for the past few years.
    There is room for all players, but on appearances alone, it does appear that the competitive crowd has fixes coming out on a more regular and consistent basis, regardless of the exploit.
    It's also an exploit of punting into the wind, wouldn't you agree?

    Yeah, there is no doubt that H2H competitive/MUT gameplay fixes take precedence over any and all CPU gameplay bugs. Sadly I don't think that they are ever going to change that policy.
    i use coach mode and assume i use a flood play this fix wont change anything, ie if the ball is underthrown then the flat receiver could catch it still?
    what ever they did , it turned my Xbox into a microwave it will not stop running the fan while i play the game, and my version i bought from the Xbox store so no disc in my system all other games the fan will go off once i switch to another game, my console is the Xbox X version using a optic cable for sound and picture using a hdmi 2.1 cable running on a 9000 series Samsung 65 inch hooked to a Yamaha rx-z11 receiver
    roadman
    Must not be a ridiculous "fix" for those that use it.
    Some of the competitive crowd uses it and they were happy on Twitter yesterday.

    If the “fix” makes the game inherently unrealistic (partially eliminating the tip drill on target passing), then yes, it is ridiculous.
    As for it being an “exploit,” is not the whole point of target passing that you are throwing to a spot on the field? If long passes are being completed to easily, decrease the QBs’ accuracy, not the ability of untargeted WRs to catch.
    NimitsTexan
    If the “fix” makes the game inherently unrealistic (partially eliminating the tip drill on target passing), then yes, it is ridiculous.
    As for it being an “exploit,” is not the whole point of target passing that you are throwing to a spot on the field? If long passes are being completed to easily. Decrease the QBs’ accuracy, not the ability of untargeted WRs to catch.

    Nobody is complaining about the way it was fixed in that arena.
    Ok, there is one way, but if you decrease the QB accuracy, you will have another issue and you will have people playing for competitive dollars with more inaccurate QB's with more people disappointed by decreasing QB's accuracy.
    Maybe this was the best solution for that audience.
    Plus, based on the games I am seeing in my CFM since the title update, I'm seeing tighter CB coverage on WR's. If that is a residual effect, I'll take it.
    roadman
    Plus, based on the games I am seeing in my CFM since the title update, I'm seeing tighter CB coverage on WR's. If that is a residual effect, I'll take it.

    I thought qb accuracy was not a factor in target passing, purely stick skills, pretty sure the developers stated this previously. I am not seeing any change with CB coverage at all since this update.
    Rhudey
    I thought qb accuracy was not a factor in target passing, purely stick skills, pretty sure the developers stated this previously. I am not seeing any change with CB coverage at all since this update.

    Roadman was using my setup and we saw a difference due to the autosub settings I was previously employing. Most people using more "traditional" values may not see a difference.
    Rhudey
    I thought qb accuracy was not a factor in target passing, purely stick skills, pretty sure the developers stated this previously. I am not seeing any change with CB coverage at all since this update.

    Could be a placebo, but I am not the only one reporting this, either.
    We all know that Madden has a tendency to fix one area of the game and it may have a residual effect on another part of the game.
    Edit- Yes, after title update, using Josh's set up on auto subs.
    roadman
    Could be a placebo, but I am not the only one reporting this, either.
    We all know that Madden has a tendency to fix one area of the game and it may have a residual effect on another part of the game.
    Edit- Yes, after title update, using Josh's set up on auto subs.

    It may be he’s playing with updated rosters. Coverage is tighter with those. Night and day difference.
    I think default rosters are better for simming 10 years and beyond, but if you want to play year one, updated rosters seem better.
    Seems like run/pass ratio, aggressive/conservative, and other tendencies have been tuned to match results taken from real 2017 season. Only played two games, but ive watched these week 1 games tons of times with default rosters and there’s a noticeable difference. Not saying playbooks and schemes have 0 effect now, it seems to blend real stats with those aspects.
    HeavyWeight
    Excuse me for wanting something that can be an exploit fixed? Sorry bro. Hard enough playing not like a dick online vs that cheese among the numerous others. How much do you play this game by the way?

    As someone said, thsi goes against the very root of football, ball in the air is live for anyone outside of OL to get it. You see many tipped passes that end up going to another WR or a tipped ball that becomes an interception. That's football.
    To be fair, I am still enjoying Madden 17 but as someone who wants to see more sim added to Madden, it's frustrating to see something football related being described as an "exploit".
    Who uses target passing in their franchise around here?
    This fix was totally irreverent for me because I don't use target passing and never will.
    Sim people aren't the only people that play this game.
    Saying it's football doesn't cut it when you are playing competitively. There aren't penalties playing in competitive mode, is that football?
    It's similar to apples and oranges, sim isn't anywhere near competitive and vice-versa. Trying to convince anyone one way or the other isn't going to cut it.
    In my franchise game last evening, the ball bounced off a CB and into another CB's hands just before going out of bounds.
    As long as this doesn't affect the way I play, that fix doesn't bother me.
    What does bother me more than anything is that fix to precedent over the punting into the wind and any weather fixes.
    FWIW, I've played two franchise games post-patch and nothing seems busted to me. All the core game elements seem stable and I'm still enjoying my games. Those who are holding off might be helped by this.
    Meanwhile, the correct thing to do would be to target  the area and then increase the receiver awareness to spot the ball and then hit the corresponding button to control the nearest receiver. To me, the double button press throws me off and then trying to keep an eye on the D-line makes for a dull experience.
    roadman
    Who uses target passing in their franchise around here?

    I use it on fade routes from time to time. Usually when I want to target the corner of the end zone. These are for plays were I'm OK if WR doesn't come down in bounds with the ball.
    PhillyPhanatic14
    Weird way to fix it, but honestly the fact that we're still getting updates in March is awesome.

    Sorry, but if it was done correctly the first time we wouldn’t need updates this late in the cycle!
    Sent from my iPhone using Operation Sports
    The best fix would be to have receivers and defenders play the ball, not the icon/route. The reason the glitch works at all is because defenders react to the receiver the ball is thrown to, not where the ball is actually thrown.
    A better band-aid fix would be to remove hot routes and audibles from Hail Mary formations. The entire point of the Hail Mary is to get as many receivers down field as possible to tip-drill the pass (unless you're the Chiefs, and then it's to get blockers down field for Tyreke Hill).
    A bad design decision a decade ago led to them over-thinking a solution. In other words, par for the course.
    stinkubus
    This is untrue.

    Ok, I should have said penalties are limited. Point was, sim is much different vs competitive in Madden.
    Competitive is all about head-to-head competition and tournament play. This is where user stick-skills are king and certain outcomes will be heavily weighted based on game situations and ratings thresholds. Penalties are limited, there are no injuries, and random outcomes are rare. Executing gameplay mechanics and making the right reads dictate success when playing Competitive. EA competitive gaming events and ranked online game modes will be set to this style by default. Be ready for some trash talk, for this is where the Madden hardcore reside.
    I heard an interview which was posted here, and I believe done by a forum member, where a question about target passing was asked which involved wording about how unused the mechanic has been, and the answer was, if I recall correctly, in agreement that the implementation of target passing was not a success.
    Regardless if target passing is used much or not, target passing is in M17, and thus if a fix is required, it does need to be addressed.
    bwburke94
    This fix is an insult to the community. Two wrongs certainly don't make a right.

    Which community?
    The competitive mode community was happy something was finally done.
    prey2god
    Again, undermining the smaller issues that makes a difference in immersion like the broken stats within Franchise with player careers and game logs.

    Target Passing is a much bigger issue my guy, everything should be fixed for sure but posts like these are laughable.
    That actually ruins the intent of target passing.. A QB targets an area in the field based on routes that designed by the coordinates. If Brady throws to an area on the field and he is intending for Edleman to catch it but Gronk has a better read on the ball, I hesitate to think that he would let it go because of Bradys "intention". I only used target passing because the double option to choose a receiver in a cross route. This has to be the dumbest thing I've read when it comes to any patch for any game. 
    Target passing enabled a game breaking glitch that made the hail mary play crazy hard to stop. If you think something like that isn't going to end up getting fixed, one way or another, I don't know what to tell you.
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