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For Madden 22 June Becomes Prove It Month for Franchise Mode

Madden 22 franchise mode information

Madden NFL 22

For Madden 22 June Becomes Prove It Month for Franchise Mode

In this video, Brian talks about how crucial the month of June in 2021 is to future of franchise mode for Madden 22 and beyond.

E3 is this month, we have beta sign-up this month for Madden 22, and we know this is going to be the first full cycle on the new consoles as the world slowly tries to return to some semblance of normalcy. We also have a pledge from EA to make franchise mode a focus this year and hopefully beyond. A lot of things are in motion, and EA is at a crossroads with the Madden NFL series as it relates to franchise mode and trying to battle back and be one of those top sports franchises along with FIFA, NBA 2K, and MLB The Show.

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  1. Nice video. Great points are made. I think we all know from the leaked screen shot earlier this year a coaching carousel and OC/DC are in the works. I hop it is done well. Would love to see that as HC’s in the NFL are mostly short lived gigs unless you can win consistently year after year.
    I would love for them to heavily focus on presentation on and off the field. We need EA to use the NFL or ESPN license and implement real true broadcast presentation. It is long overdue.
    Injuries are a huge part of the week to week storylines and season storylines. We need dynamic, robust injury system like we had on NFL Head Coach 09. It is long overdue. NBA 2K has a great injury system with ratings for all body parts, frequency etc etc. Madden needs to really look at lingering injuries, career changing injuries, and a much better injury variety.
    And last but not least. CPU AI. We have been beating this drum for a long time....and it made some good strides in terms of the QB’s on NG Madden. AI needs a real tune up. Also sideline awareness and he CPU being able to juke and spin properly. 2 minute offense, timeout awareness, 4 minute offense. I think we all agree....it needs to be worked on heavily.
    I have a lot of optimism heading into Madden 22 on the PS5. It is the most optimistic I have been about Madden in a long time. I signed up for the Beta and am pumped to see what we have in store this cycle.
    IMO people aren't comparing it to other sports games, HC09, or even Madden 05 will probably really enjoy Franchise mode in M22, those who are bringing the baggage of those aforementioned things to their evaluation will probably still be bitterly disappointed, it is what it is.
    jfsolo
    IMO people aren't comparing it to other sports games, HC09, or even Madden 05 will probably really enjoy Franchise mode in M22, those who are bringing the baggage of those aforementioned things to their evaluation will probably still be bitterly disappointed, it is what it is.

    I am not comparing it to games of past. I enjoyed M21 big time. Had a great time with franchise mode. It would just take it to another level of awesomeness if they could focus on some core elements like I mentioned. Just make what you have even better.
    I create all my own storylines and they typically evolve naturally for me. Especially using EA created draft classes (which IMO are a lot of fun and work better with the games engine). But injuries, presentation and AI are critical elements and I hope a focus for next gen.
    Sent from my iPhone using Operation Sports
    Armor and Sword
    I am not comparing it to games of past. I enjoyed M21 big time. Had a great time with franchise mode. It would just take it to another level of awesomeness if they could focus on some core elements like I mentioned. Just make what you have even better.
    I create all my own storylines and they typically evolve naturally for me. Especially using EA created draft classes (which IMO are a lot of fun and work better with the games engine). But injuries, presentation and AI are critical elements and I hope a focus for next gen.
    Sent from my iPhone using Operation Sports

    I definitely didn't mean you fam.
    jfsolo
    IMO people aren't comparing it to other sports games, HC09, or even Madden 05 will probably really enjoy Franchise mode in M22, those who are bringing the baggage of those aforementioned things to their evaluation will probably still be bitterly disappointed, it is what it is.

    How can you not compare what's in the mode now to what was in the mode a decade and a half ago? It's not a different sport, it's not even a different series. I'm forced to settle for mediocrity in Madden because it's the only NFC licensed product on the shelves right now. You can't excuse Madden for being a shell of its former self, there's literally no defense for the mode being one step above bare bones when it was so much more in depth 15 years ago.
    I actually am optimistic about Franchise this year more than other years. Outside of minimal additions, CFM went a whole generation without any love. I don't think they want to see another uproar about Franchise again.
    I won't blame MUT, The Yard, Superstar KO for lack of attention towards Franchise. But, I will say Longshot/Face of the Franchise was a hindrance. They spent the past 4+ years allocating resources towards FoTF. I'm a big single player career mode guy, but that was a poor attempt at a career mode. Plus, I doubt we see a year 3 of FoTF. What Longshot and other abandoned features have shown is that Madden won't keep resources into something if they don't think it is a success. Like with Longshot, there isn't really anywhere else to go with a Year 3 of FoTF unless they plan to blow it out to a full career mode. Plus in a full pandemic development cycle, I'm not sure they want to do all the extra mo-capping for another story. So, I can see them devoting resources into Franchise.
    I'm not setting high expectations. But, I am expecting an overhaul. I'm not asking for perfection year one, but a step in the right direction. I want them to build a foundation they can add on throughout the generation. I just don't to see them add stuff this year to shut us up and forget about it
    due to covid-19 i do not think we get a big leap utill 23
    what i wouild do is give the user a choice when u go in to a cfm
    1 if u do 32 team contal its allmost the same ex for u can name the oc/dc
    2 if u do just 1 team then the game switches to more of a head coach 09 situp
    over time
    i wouild try to do this
    1 step up the presentation add espn nfl fox cbs nbc scorebugs
    2 bring back old madden music from sega snes ps1
    3 change the rateing system to something like this
    T Lawrence 75-85 can go up to 99 within 5 years
    z wilson 73-84
    t lance 70-85
    k pitts 76-84
    j chase 75-85
    j fields 75-84
    m jones 68-80
    I have a bad feeling about last gen. Similar to FIFA on switch I think there's a chance we'll get a legacy edition on last gen and all improvements will be on NG. That would warrant a crazy amount of pushback. June could be a good month for those that have next gen consoles but it could be a slap in the face for anyone still on ps4 and xbone. I hope EA doesn't do this but EA does have a bad habit of letting me down so we'll see.
    Sent from my LM-G820 using Tapatalk
    oneamongthefence
    I have a bad feeling about last gen. Similar to FIFA on switch I think there's a chance we'll get a legacy edition on last gen and all improvements will be on NG. That would warrant a crazy amount of pushback. June could be a good month for those that have next gen consoles but it could be a slap in the face for anyone still on ps4 and xbone. I hope EA doesn't do this but EA does have a bad habit of letting me down so we'll see.
    Sent from my LM-G820 using Tapatalk

    I do see Last Gen getting left behind a little sooner. With the pandemic affecting development and not having a normal work environment, it'll be harder to develop for both generations.
    While it does suck for people who aren't able to find a new console or ready to move on, I do want them to move on and showcase why the next gen version is better. I don't want it continue to a higher fidelity port.
    jerwoods
    due to covid-19 i do not think we get a big leap utill 23
    what i wouild do is give the user a choice when u go in to a cfm
    1 if u do 32 team contal its allmost the same ex for u can name the oc/dc
    2 if u do just 1 team then the game switches to more of a head coach 09 situp
    over time
    i wouild try to do this
    1 step up the presentation add espn nfl fox cbs nbc scorebugs
    2 bring back old madden music from sega snes ps1
    3 change the rateing system to something like this
    T Lawrence 75-85 can go up to 99 within 5 years
    z wilson 73-84
    t lance 70-85
    k pitts 76-84
    j chase 75-85
    j fields 75-84
    m jones 68-80

    I know that EA ESPN license has expired and no word y yet about an extension. There are reports that ESPN wants a bigger presence in the sports games, especially so they can reach the younger generation easier through games. I do believe that ESPN would want them to use their broadcast and such. It was always more of a EA thing. Nowadays, EA and 2k rather just use their own broadcast and I think EA acquiring the ESPN license was to just get it away from 2k and for marketing. But if they are paying that much, might as well use the broadcast. I do see them reaching another deal with ESPN, it's just whether EA wants to use the ESPN broadcast.
    Not sure if they would go purchase all the different licenses to have different broadcasts. If anything, they could just switch up the scorebugs and presentation styles for each type of game. Where have it different for 1pm, 4pm, Primetime, and Monday night games. Main problem is that every game feels the same.
    Cory Levy
    How can you not compare what's in the mode now to what was in the mode a decade and a half ago? It's not a different sport, it's not even a different series. I'm forced to settle for mediocrity in Madden because it's the only NFC licensed product on the shelves right now. You can't excuse Madden for being a shell of its former self, there's literally no defense for the mode being one step above bare bones when it was so much more in depth 15 years ago.

    I don't think you'll ever see Franchise Modes that deep again in Madden; and anyone, including myself, who desires to enjoy Madden for what it is now, we need to find a way to get past the past. That'll be up to the individual.
    TarHeelPhenom
    I don't think you'll ever see Franchise Modes that deep again in Madden; and anyone, including myself, who desires to enjoy Madden for what it is now, we need to find a way to get past the past. That'll be up to the individual.

    This is the way to enjoy Madden. Games these days make money from mtx and that means franchise in any sports game will never get the attention we want it to, but there's still ways to enjoy it for what it is.
    I've spent time this year on other forums looking at the reception of The Show, MLB 2k, NHL, and FIFA, and not one of those fanbases is happy with where franchise is at in their game. There's no complete franchise game right now. It is what it is, but there's a solid base in Madden franchise and there are ways to enjoy it for what it is.
    I had a good chuckle at your post because for the past 3-4 years, I've been yelling from rooftops that this is precisely the reason we have not seen vast improvements in franchise. It's all about allocation of resources. The folks at EA have always griped about the short development time to make one madden. In addition to that, I remember an article years ago stating that the more time they spend releasing patches is less time they have to work on next year's game.
    So combine a short development time with extra game modes, then it is only natural that SOMETHING is going to get the shaft. And EA won't say "no one is playing the yard... maybe we need to just get rid of it." Nope... instead they will double down and invest even more time in it.
    Also... on top of all of that, you now have the PS4 and the PS5 versions of the game, so that diverts even MORE resources.
    Also, also...still dealing with the remnants of COVID so they are still behind their timeline.
    But in essence, if we really want to see that long overdue overhaul of franchise (we are way past 'improvements' IMO, 'improvement' is developing new scenarios and let's be real about that... that isn't working), it has to come at the expense of these stupid modes that no one asked for and I am all for that. If they could leave franchise untouched for 4 years, they can leave that face of the franchise nonsense untouched for 4 years.
    illwill10
    I actually am optimistic about Franchise this year more than other years. Outside of minimal additions, CFM went a whole generation without any love. I don't think they want to see another uproar about Franchise again.
    I won't blame MUT, The Yard, Superstar KO for lack of attention towards Franchise. But, I will say Longshot/Face of the Franchise was a hindrance. They spent the past 4+ years allocating resources towards FoTF. I'm a big single player career mode guy, but that was a poor attempt at a career mode. Plus, I doubt we see a year 3 of FoTF. What Longshot and other abandoned features have shown is that Madden won't keep resources into something if they don't think it is a success. Like with Longshot, there isn't really anywhere else to go with a Year 3 of FoTF unless they plan to blow it out to a full career mode. Plus in a full pandemic development cycle, I'm not sure they want to do all the extra mo-capping for another story. So, I can see them devoting resources into Franchise.
    I'm not setting high expectations. But, I am expecting an overhaul. I'm not asking for perfection year one, but a step in the right direction. I want them to build a foundation they can add on throughout the generation. I just don't to see them add stuff this year to shut us up and forget about it
    PhillyPhanatic14
    This is the way to enjoy Madden. Games these days make money from mtx and that means franchise in any sports game will never get the attention we want it to, but there's still ways to enjoy it for what it is.
    I've spent time this year on other forums looking at the reception of The Show, MLB 2k, NHL, and FIFA, and not one of those fanbases is happy with where franchise is at in their game. There's no complete franchise game right now. It is what it is, but there's a solid base in Madden franchise and there are ways to enjoy it for what it is.

    Agreed, but what are the reasons they aren’t happy? NBA 2K has the MyNBA game mode, it’s exactly what I want from madden and I can push one button to control all the teams when I start the mode lol.
    Madden is missing so many things in franchise mode, even compared to those other games people aren’t happy with.
    kennylc321
    I had a good chuckle at your post because for the past 3-4 years, I've been yelling from rooftops that this is precisely the reason we have not seen vast improvements in franchise. It's all about allocation of resources. The folks at EA have always griped about the short development time to make one madden. In addition to that, I remember an article years ago stating that the more time they spend releasing patches is less time they have to work on next year's game.
    So combine a short development time with extra game modes, then it is only natural that SOMETHING is going to get the shaft. And EA won't say "no one is playing the yard... maybe we need to just get rid of it." Nope... instead they will double down and invest even more time in it.
    Also... on top of all of that, you now have the PS4 and the PS5 versions of the game, so that diverts even MORE resources.
    Also, also...still dealing with the remnants of COVID so they are still behind their timeline.
    But in essence, if we really want to see that long overdue overhaul of franchise (we are way past 'improvements' IMO, 'improvement' is developing new scenarios and let's be real about that... that isn't working), it has to come at the expense of these stupid modes that no one asked for and I am all for that. If they could leave franchise untouched for 4 years, they can leave that face of the franchise nonsense untouched for 4 years.

    I expect that Face of the Franchise and Longshot took resources away from Franchise. I play a lot of single player career modes. But they were built as modern campaigns not career modes. 3 of the 4 years had limited gameplay,, the other year was it transitioned to player lock. I don't see another year of it because only where to go is to fully flesh it out .
    Madden is always a heavily patched game outside of past year. Always trying to cater to all the different crowds so the game is always changing. I thought that was the point of having the 3 different game styles.
    SolidSquid
    Agreed, but what are the reasons they aren’t happy? NBA 2K has the MyNBA game mode, it’s exactly what I want from madden and I can push one button to control all the teams when I start the mode lol.
    Madden is missing so many things in franchise mode, even compared to those other games people aren’t happy with.

    I don't play any of them regularly, with the exception of FIFA, so I'm not sure of the intricacies of their frustrations. But their conversations are the same as ours. They have things that are good in some ways, but lots of deficiencies and a lack of progression. With the way people talk about the show & 2k on here I was under the impression that their franchise modes were awesome, but it's just not the case. People just as unhappy with franchise in those games as we are with Madden.
    SolidSquid
    Agreed, but what are the reasons they aren’t happy? NBA 2K has the MyNBA game mode, it’s exactly what I want from madden and I can push one button to control all the teams when I start the mode lol.
    Madden is missing so many things in franchise mode, even compared to those other games people aren’t happy with.
    If franchise mode was as deep and robust as MyNBA I can't imagine how anyone would complain about the mode unless nothing worked as intended. I'm not even a big NBA fan, but next gen NBA 2k21 is what I may consider the best sports game of all time. The gameplay on the court is solid, the CPU AI is solid, and the MyNBA mode depth is almost on the same level of a text sim like OOTP and blows any other console sports game away easily.
    It isn't a perfect game, but if all sports games were on its level, I wouldn't have anything to complain about with any of them.
    Sent from my SM-N950U using Tapatalk
    People will vehemently disagree, but IMO super deep Franchise modes where a large percentage of those things don't work well is for me not better than a much shallower mode where things work as intended.
    I'm a basketball person first, but I enjoy Madden exponentially more than NBA 2K because I'm not going to spend 3 months trying to get the game to play correctly and deal with so many things that don't work right in MyLeague and now MyNBA.
    For many it seems like the attempt at making a deep mode is more important than how successful it was. For me if a lot the core aspects don't function well, then the depth is meaningless, I know that others feel very differently.
    2k's franchise does work. I have nearly 20 seasons done between 2 different franchises and outside of the initial setup I didn't have to do anything to make it work. Teams rise and fall, make moves that are believable, players progress, stars come out of nowhere, etc.
    I control one team and the CPU does a solid job managing the rest and keeping my league fresh.
    Obviously being deep, but broken is not what we want, but NBA 2k is not broken. People throw that term around all over this website because if something doesn't play out the way they think it should they automatically think the logic is terrible.
    Imagine how many people would have rioted if in Madden 19 Tom Brady became a Buc after his contract expired. I literally remember seeing people get upset when he didn't retire and didn't resign with the Patriots in their franchises as if it was completely unbelievable.
    Imagine if the Falcons traded Julio Jones for a 2nd and 4th round pick in people's franchises. They'd claim the trade AI is bonkers and the Falcons got fleeced.
    I don't see completely awful logic in NBA or even Madden. Both could improve, but I don't dissect every transaction I see in these games because I know how unpredictable moves are in the real world.
    Sent from my SM-N950U using Tapatalk
    Armor and Sword
    Nice video. Great points are made. I think we all know from the leaked screen shot earlier this year a coaching carousel and OC/DC are in the works. I hop it is done well. Would love to see that as HC’s in the NFL are mostly short lived gigs unless you can win consistently year after year.
    I would love for them to heavily focus on presentation on and off the field. We need EA to use the NFL or ESPN license and implement real true broadcast presentation. It is long overdue.
    Injuries are a huge part of the week to week storylines and season storylines. We need dynamic, robust injury system like we had on NFL Head Coach 09. It is long overdue. NBA 2K has a great injury system with ratings for all body parts, frequency etc etc. Madden needs to really look at lingering injuries, career changing injuries, and a much better injury variety.
    And last but not least. CPU AI. We have been beating this drum for a long time....and it made some good strides in terms of the QB’s on NG Madden. AI needs a real tune up. Also sideline awareness and he CPU being able to juke and spin properly. 2 minute offense, timeout awareness, 4 minute offense. I think we all agree....it needs to be worked on heavily.
    I have a lot of optimism heading into Madden 22 on the PS5. It is the most optimistic I have been about Madden in a long time. I signed up for the Beta and am pumped to see what we have in store this cycle.

    It's too bad injuries don't work in played games or are so very rare. No sports video games get injuries right imo.
    NYJin2011tm
    It's too bad injuries don't work in played games or are so very rare. No sports video games get injuries right imo.

    Even real life doesn't get injuries right a lot of the time...
    TarHeelPhenom
    I don't think you'll ever see Franchise Modes that deep again in Madden; and anyone, including myself, who desires to enjoy Madden for what it is now, we need to find a way to get past the past. That'll be up to the individual.

    If people did what you suggest, there wouldn’t have been a franchise backlash, and we’d have no changes at all.
    ForUntoOblivionSoar∞
    If people did what you suggest, there wouldn’t have been a franchise backlash, and we’d have no changes at all.

    How much closer did we get to Franchise looking like it did 15 years ago? Point I'm making is, thinking that Madden Franchise will ever go back to being as deep as let's say 2007 is like chasing a waterfall. So, if a person is going to be able to enjoy Madden for what it is right now, they need to get past 2007. It ain't coming back. That's a hard pill for me to swallow but it is what it is.
    jfsolo
    IMO people aren't comparing it to other sports games, HC09, or even Madden 05 will probably really enjoy Franchise mode in M22, those who are bringing the baggage of those aforementioned things to their evaluation will probably still be bitterly disappointed, it is what it is.

    I will very likely be saddened by what is actually in the game, but I will not lower my expectations for what Franchise Mode is and should be. Madden 05 is the bar. They had no problem making that happen 16 years ago. They could do it again if they wanted to.
    I've played Madden for nearly 30 years. The first half it got better every year. The second half, its been almost completely stagnant. I'm waiting for it to pick back up, and I'll never be satisfied with anything else. A deep, complex and interesting franchise mode/owner mode/GM simulator is all that I care about. And I'll never be satisfied until its back.
    (I now tend to buy Madden every other year once it goes on sale for $19.99)
    TarHeelPhenom
    How much closer did we get to Franchise looking like it did 15 years ago? Point I'm making is, thinking that Madden Franchise will ever go back to being as deep as let's say 2007 is like chasing a waterfall. So, if a person is going to be able to enjoy Madden for what it is right now, they need to get past 2007. It ain't coming back. That's a hard pill for me to swallow but it is what it is.

    And I would say the only to at least point the ship in the direction of the depth of that console generation — even if it never reaches that point — is to stay active on calling them out. That is, to swallow an aspirin instead of that more bitter pill.
    You can enjoy the game whilst refusing to accept the current state of it.
    EDIT - there is a fourth option: grind the pill up and wash it down with delicious Kool-Aid (or ice cream or something). How? By getting a massive monitor (or using a TV like I do) and play the game on PC so you can mod things.
    Mods go a long way to making the game better, including Franchise mode. Of course this option may not be available for upcoming Maddens. We PC first people just have to hope someone with the expertise has the desire to crack the code, rather than spend their time on FIFA, which is what happened for Madden 21. Until just recently. Some hero is making headway on that, and it may also provide hope for Madden 22.
    Unlucky 13
    I will very likely be saddened by what is actually in the game, but I will not lower my expectations for what Franchise Mode is and should be. Madden 05 is the bar. They had no problem making that happen 16 years ago. They could do it again if they wanted to.

    I share your sentiments, but Madden 2005 had tons of warts. The stupid position battle system that was completely random. The draft was a mess, with teams constantly over drafting a given position. The pancake block problem... tons of missing features; no expended preseason rosters, no functional IR, no trading future picks.
    Head coach should be the goal if they're really looking to perfect franchise mode. Give users the option to sim through the monotony if they can't handle it. That was their best franchise iteration. I would like to see that level of detail coupled with solid gameplay.
    Madden08PCgmr
    I share your sentiments, but Madden 2005 had tons of warts. The stupid position battle system that was completely random. The draft was a mess, with teams constantly over drafting a given position. The pancake block problem... tons of missing features; no expended preseason rosters, no functional IR, no trading future picks.
    Head coach should be the goal if they're really looking to perfect franchise mode. Give users the option to sim through the monotony if they can't handle it. That was their best franchise iteration. I would like to see that level of detail coupled with solid gameplay.

    IMO, so many people have forgotten all those things about M05, perceived depth is overshadowing the actual functionality of the features. People want what they want, but EA will never ignore their metrics completely no matter how much of a social media clamor there is about certain things returning.
    If all of the hypothetical Franchise feature list from the mea culpa blog made it into M22 with good implementation then I would be ecstatic. I know that others would still want more, it is what it is.
    jfsolo
    People will vehemently disagree, but IMO super deep Franchise modes where a large percentage of those things don't work well is for me not better than a much shallower mode where things work as intended.

    So, what parts of the shallow franchise mode does Madden do now that works as intended?
    Do teams feel like they organically grow under different coaching and team building schemes? Do players progress or regress realistically? Do some teams go in cycles of winning-losing-rebuilding? Does the league feel like it's different every year in some new and unexpected ways? Do teams draft realistically and do some of them draft for what they need immediately to put them over or do some of them draft for the future?
    You can play sixteen games every year, probably win the Super Bowl multiple times if you're controlling your team and you can easily run laps around a league that routinely stays stagnant for years into the mode as the AI makes poor decisions on and off the field. Sure.
    It's also a hilarious jab at EA that this take is basically 'It'd probably suck if a better injury system or a full coaching staff was in Franchise anyway because they just don't make a quality product anymore'. Which is ultimately probably the deepest truth of the matter.
    jfsolo
    IMO, so many people have forgotten all those things about M05, perceived depth is overshadowing the actual functionality of the features. People want what they want, but EA will never ignore their metrics completely no matter how much of a social media clamor there is about certain things returning.

    Is the argument here really taking shots at one of the deepest and best Maddens ever created? The features in 05's franchise mode now lacked functionality? Yet, we're also going to say whatever you can find in today's mode functions correctly? That's just a little off to me.
    It's clear what EA's metrics are. MUT and other modes give them cold hard cash for very little work year in and year out. That is the driving force of the game and they have little to no interest in catering to the Franchise crowd in any manner. There's no way to think otherwise given the product they have put forth for 15 years. It's not the everyday programmers' fault or anything, this definitely comes from higher ups. "Give us some of that Fortnite money, forget about whatever those weirdo offline guys do!"
    This game needs season to season stat tracking.
    Additionally, how is their not an improved stat tracking system? Why can I only see the top 10 for historical stat leaders?
    One thing I'm hoping for is that somebody or some people on the dev team have had some really cool ideas ready for franchise mode and they were licking their chops when the leaders said let's get rid of this #fixfranchise thing. That's why they were so quick to add a coaching carousel, and I would expect more that probably wouldn't ever have been on their agenda for M22 originally.
    Balldude777
    One thing I'm hoping for is that somebody or some people on the dev team have had some really cool ideas ready for franchise mode and they were licking their chops when the leaders said let's get rid of this #fixfranchise thing. That's why they were so quick to add a coaching carousel, and I would expect more that probably wouldn't ever have been on their agenda for M22 originally.

    I made a thread before it was revealed we were getting assistant coaches and, hopefully, a coaching carousel saying this would be the year we get that stuff. I don't think it's necessarily the #FixMaddenFranchise that led to it either.
    I figured this year would be the year because we are getting EA's college football series back likely next year or the year after. That series had a coaching carousel before it was cancelled and I can't imagine that is a feature they would leave out in their reboot. It would not be received well.
    It makes perfect sense for EA to get it into Madden this year as they also work on getting the college football game features back and working on the updated engines. The bringing back of college football gives them an opportunity to bring some features to Madden like that that were present in the old NCAA series that they are bringing back.
    They were going to be working on it regardless for EA CFB 23 or whatever it will be, so it only made sense that there would be some work towards seeing if they could get it into Madden by then as well. It seems they're able to do it this year.
    I'm not saying the franchise outcries didn't have an impact on it, I'm sure they helped some, but I believe college football coming back will allow EA to use the work they are doing on that game to help improve Madden at the same time.
    Balldude777
    One thing I'm hoping for is that somebody or some people on the dev team have had some really cool ideas ready for franchise mode and they were licking their chops when the leaders said let's get rid of this #fixfranchise thing. That's why they were so quick to add a coaching carousel, and I would expect more that probably wouldn't ever have been on their agenda for M22 originally.

    I don't know, but I know that every Franchise designer there has a dozen things that has gotten shot down or pruned from a version in the final planning stages over the years. This is hopefully the one year that a few more things were approved then normally would be even in a "big" Franchise year.
    canes21
    I don't think it's necessarily the #FixMaddenFranchise that led to it either.

    I couldn't disagree with this any stronger.
    How many years has it been with virtually zero real franchise upgrades?
    I 100% believe that would have continued in perpetuity if it wasn't for that campaign, hence changing the name to "classic franchise."
    The #fixmaddenfranchise social media campaign finally got the attention of the decision makers of the NFL and EA. We were dead in the water for good if that didn't happen.
    Sent from my SM-G960U using Tapatalk
    XtremeDunkz
    I couldn't disagree with this any stronger.
    How many years has it been with virtually zero real franchise upgrades?
    I 100% believe that would have continued in perpetuity if it wasn't for that campaign, hence changing the name to "classic franchise."
    The #fixmaddenfranchise social media campaign finally got the attention of the decision makers of the NFL and EA. We were dead in the water for good if that didn't happen.
    Sent from my SM-G960U using Tapatalk

    100% this. Rex Dixon said he was shot down when he suggested taking a year to fix Franchise mode and gameplay.
    XtremeDunkz
    I couldn't disagree with this any stronger.
    How many years has it been with virtually zero real franchise upgrades?
    I 100% believe that would have continued in perpetuity if it wasn't for that campaign, hence changing the name to "classic franchise."
    The #fixmaddenfranchise social media campaign finally got the attention of the decision makers of the NFL and EA. We were dead in the water for good if that didn't happen.
    Sent from my SM-G960U using Tapatalk

    I do have to agree with that. I can assume they didn't plan on releasing 3 patches exclusive to Franchise, providing the plan for Madden 22 a year before release, then showing a "leak" of Coordinators. I don't think none of that was planned if it wasn't for #FixMaddenFranchise. I do think the "Classic" Franchise was because of Josh Looman leaving and him being one of the original architects of CFM.
    Franchise obviously wasn't a high priority for Madden. I'm not going to speculate why. We pretty much went a whole generation with minimal changes to Franchise. Would they have made improvements to Madden 22's Franchise if not for #FixMaddenFranchise, I mean I would hope so. But, I think that it most likely made Franchise a bigger emphasis than it would had been. Plus I don't think Face of the Franchise isn't going to be a focus this year.
    While the Franchise updates was appreciated, I don't want Franchise to follow the "Live Service" model. I don't want to be waiting months into the season for key Franchise features to be patched in. I want Franchise to be "complete" at launch and any later patches to be fixes. The "Live Service" model is okay for primarily online modes like MUT, Superstar KO, The Yard to keep the modes fresh throughout the year. But Franchise needs to be finished at launch. Even if you don't have to restart a Franchise for the patch to take effect, I'm still going to want to restart because that changed course of Franchise. Like with Trade Logic, that would have made a big difference year one, so I don't want to be getting it in year 4-5 .
    Franchise should have several new features at launch every year, but it should definitely, IMO, also be part of the Live Service game model. Even in the best of times, a yearly release sports title is not going to be have all the features implemented, and perfectly tuned, at launch. Also playbooks updates, new scenarios, new abilities, new chemistries(when they add that to Franchise) should always get updated throughout the year, IMO.
    XtremeDunkz
    I couldn't disagree with this any stronger.
    How many years has it been with virtually zero real franchise upgrades?
    I 100% believe that would have continued in perpetuity if it wasn't for that campaign, hence changing the name to "classic franchise."
    The #fixmaddenfranchise social media campaign finally got the attention of the decision makers of the NFL and EA. We were dead in the water for good if that didn't happen.
    Sent from my SM-G960U using Tapatalk
    I'm not saying it didn't have an impact, I personally believe coordinators were going to be coming regardless of the hashtag movement.
    EA's way of developing franchise has been inconsistent, but they haven't been ignoring the mode completely over the years like many here act like they have. The mode just doesn't get a big feature every single year. It basically gets minor touches and then something like a Scenario Engine one year, then minor touches for a year or two, then another bigger feature.
    We were due for another addition like coordinators being added and I think them working on the CFB game and likely doing work with the carousel for that game made this a great time to add something similar to Madden. They're essentially knocking out 2 birds with 1 stone in a sense.
    I could be completely wrong. I'd say the hashtag made them take the idea more seriously and maybe it expedited the process by a year, but given the way EA works on franchise in the manner they do, and combining that with CFB being worked on and likely releasing within the next year or two, it was not a stretch to think we'd see an addition like this, even without the hashtag.
    I think the hashtag's impact was seen more in the 3 big franchise patches and the addition of a lot of smaller things to the mode like the player card stats, a league history, playoff bracket, redone logic, etc. I believe the coordinators were coming regardless, but the movement forced EA to show the mode more attention last year and moving forward.
    Having coordinators be added to the game and a potential carousel is too big of a feature for me to feel the movement made them suddenly greenlight the idea. I think it's been on the back burner for a little bit and when they got the okay on the CFB game that is what ultimately gave them the greenlight because it makes perfect sense for them to add it now as they work on the CFB version of coordinators and carousel so they can streamline the work better.
    Sent from my SM-N950U using Tapatalk
    They need to play MyLeague in NBA 2K.
    I want to be able to customize my Franchise mode with how I want it. Replacing teams, re-aligning divisions, and more.
    Also, I want more news on what is going on in my franchise. Weekly news on key things from Records, Injuries, Playoff battles, etc.
    jfsolo
    Franchise should have several new features at launch every year, but it should definitely, IMO, also be part of the Live Service game model. Even in the best of times, a yearly release sports title is not going to be have all the features implemented, and perfectly tuned, at launch. Also playbooks updates, new scenarios, new abilities, new chemistries(when they add that to Franchise) should always get updated throughout the year, IMO.

    I do agree with that though. Stuff like that should always get updated throughout the year. My thinking was major core aspects being added in mid-year. Anything that can change course of a franchise. I don't mind new abilities being added in mid-Franchise because it's a way for newer generated players to stand out.
    I won't even claim Coach Carousel until I see it confirmed. Just adding in fictional coordinators with attribute/xp boosts isn't enough to call it Coach Carousel. It would be nice to start as a Coordinator and work your way up to a HC job.
    illwill10
    I do agree with that though. Stuff like that should always get updated throughout the year. My thinking was major core aspects being added in mid-year. Anything that can change course of a franchise. I don't mind new abilities being added in mid-Franchise because it's a way for newer generated players to stand out.
    I won't even claim Coach Carousel until I see it confirmed. Just adding in fictional coordinators with attribute/xp boosts isn't enough to call it Coach Carousel. It would be nice to start as a Coordinator and work your way up to a HC job.

    Even though it's still a couple of years out, I imagine that they are still going to want some differentiation in the features between Madden and College Football. I expect CF to let you start off as a Coordinator like it did before, but I don't think that Madden will have that. Something else has to be the hook for Coordinators in Madden, IMO.
    jfsolo
    Even though it's still a couple of years out, I imagine that they are still going to want some differentiation in the features between Madden and College Football. I expect CF to let you start off as a Coordinator like it did before, but I don't think that Madden will have that. Something else has to be the hook for Coordinators in Madden, IMO.

    I agree with that.
    Not sure how NHL handles Coach Carousel, but I would imagine Coach Carousel is more difficult to pull off in Madden than in CFB. At least with CFB, you can start as low as a 1 star coordinator at a 1 star school and work your way up to a 6 star HC. It'll take you a good 7-8+ seasons before that happens. Whereas in Madden unless they were to have position coaches, going from coordinator to school would happen fairly quick.
    I just don't want a XP/attribute boost to be the main benefit of having coordinators in the game. Coaches have no impact in the game. As long as they can find a way to differentiate the best coaches from the worst and impact gameplay & off the field, that is what I want
    I feel like there will be empty changes that are new to the mode but meaningless in the grand scheme but like I said, they can be touted as the all new such and such. Some new things will be things from ten years ago that vanished.
    I just don't ̶t̶r̶u̶s̶t̶ ̶ believe in EA anymore. I hope they get it right but...Jersey
    Now 2k I don't TRUST anymore with anything except speed boosting and 95% 3pt percentages. Other than that, there are too many lies for me.

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