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FIFA 22 Patch #2 Available For All Platforms - Patch Notes

fifa 22 gameplay deep dive

FIFA 22

FIFA 22 Patch #2 Available For All Platforms - Patch Notes

FIFA 22 patch #2 is coming soon, most likely early tomorrow morning. As usual, the patch will be available for PC users first, then released a few days (sometimes up to a week) later for console users. We will provide an update when it’s available on each platform. Check out the patch notes below.

UPDATE: (10-26) FIFA 22 patch #2 is now available for all platforms.

UPDATE: (10-20) FIFA 22 patch #2 is available for PC and Stadia.

FIFA Ultimate Team

Made the following changes:

  • Penalty Shootout kick order will now be decided by the Penalties Attribute.
    • When players share the same Penalties Attribute, the Shot Power and Finishing Attributes will be used to determine the order.
  • After completing FUT Champions Finals competition and qualifying for another while the existing competition is still active, the FUT Champions Finals UI will now inform players that they cannot re-qualify for the existing competition.
  • When qualifying for FUT Champions Finals, a new post match screen will display to notify players of the qualification.

Addressed the following issues:

  • The win streak UI indicator did not appear after winning two Division Rivals matches in a row. This was a visual issue only.
  • On rare occasions, a Division Rivals match could incorrectly start with an inactivity pop up message appearing and staying on the screen.
  • Some kits could clash with the Referee’s kit during matches.
  • The FUT Champions Finals progress window did not display a checkmark beside the Rank I indicator after reaching it. This was a visual issue only.
  • When reaching a new Stage in Division Rivals, the post match screens did not highlight the new Stage. This was a visual issue only.
  • In Squad Battles, the Opponent Select screen displayed a blank space beside the selected opponent’s Rating and Chemistry.
  • When achieving a new Rank in Squad Battles, the post match screen did not display the updated visual indicator for the Rank. This was a visual issue only.
  • When claiming FUT Champions Finals rewards, a pop up message saying the event has ended would appear over the rewards animation.
  • [Stadia only] Matches against the CPU AI did not count towards Stadia’s Games Played counter.
  • Background Tifos did not always display correctly.
  • Some placeholder visuals were present on the FUT Friendlies screen.

Gameplay

Made the following changes:

  • Reduced the effectiveness of AI controlled players blocking Lobbed Passes and crosses.
    • Specifically, AI controlled players were previously able to stretch too far when attempting to block Lobbed Passes and crosses.
  • CPU AI teams are now more likely to commit fouls during matches played on Semi-Pro difficulty and above.
    • This change does not apply to matches played with Competitor Mode set to on.

Addressed the following issues:

  • [PC only] Addressed some instances of visual stuttering occurring after performing Skill Moves during matches.
  • When requesting a Finesse Shot, the ball carrier could sometimes go out of their way to take it with their dominant foot.
  • The Outside Foot Shot Trait did not function correctly.
  • When two players make contact with the ball at the same time, the ball could sometimes fly unintentionally high into the air.
  • When attempting to Shield the ball when taking a touch, the ball carrier could sometimes move erratically.
  • In a rare situation, a player could disappear from the pitch during a match.
  • On rare occasions, the referee could incorrectly call for a free kick inside of the penalty box instead of a penalty kick.
  • The Automatic Player Switching setting did not always function correctly.
  • In Pro Clubs and Player Career matches, the Set Piece Specialist perk did not function during Free Kicks and Penalty Kicks.
  • Goalkeepers could have unintentionally performed a goal kick across the entire pitch.
  • When making a tackle inside of the penalty box, the ball could sometimes unintentionally travel towards the defender’s goal.
  • When calling a player short on a corner, the called player could sometimes perform unnecessary player humanization gestures.
  • When attempting to turn while Sprinting, the ball carrier could sometimes miss a touch on the ball.

Career Mode

Made the following changes:

  • Added News scenes for UEFA Europa League and UEFA Champions League draws.
  • Adjusted Player Career Player Objective selection logic to account for the difficulty of some Objectives.
  • Moved the unavailable player(s) pop up message so that it can appear during the pre-match flow instead of the Career Mode Hub.

Addressed the following issues:

  • Youth Academy players could disappear at the start of the second season.
  • Sometimes, a player’s Match Form could incorrectly decrease after completing a match that they were subbed in for.
  • In a rare situation when coming on as a sub in Player Career, both teams could be positioned in the same half during a kick off.
  • A Youth Player’s potential could incorrectly decrease if they were signed to the senior squad towards the end of a season, with no remaining matches to be played.
  • In Player Career, Match Objectives that were too similar could unintentionally appear.
  • In Player Career, OVRs could incorrectly display multiple values across different menus.
  • Post Match Interview audio could become corrupted when the Disable All Music for Streaming Purposes setting was enabled.
  • Training Drill names could display in incorrect places on the UI.
  • The Squad Hub could remain scrollable even when a pop up message appeared on screen.
  • When attempting to retire a player in the Squad Hub, the affected player was the one shown in the preview panel instead of the highlighted player.
  • Some international matches did not display on the Calendar.
  • The Player Performance screen did not always display 2D headshots.
  • In Player Career, the created Pro was unintentionally not being selected for some national team matches.
  • A placeholder menu was incorrectly visible when entering Game Settings during a match.
  • When Quick Simming a match, yellow and red cards could appear green on the UI.

VOLTA FOOTBALL

Made the following changes:

  • When searching for a match in VOLTA SQUADS, the Objectives widget is now present on the right hand side instead of an Avatar’s information.
  • Lengthened the duration of the up and down arrows on the VOLTA ARCADE results screen and moved them to the left, in order to improve clarity.
  • When browsing the Store or customizing an Avatar, the Avatar’s entire outfit will be on display instead of the camera zooming in on a specific item of clothing.
  • When completing a VOLTA ARCADE tournament and leveling up the Avatar, the post tournament screen will now separately display the amount of VOLTA COINS earned through the leveling and the tournament, respectively.
    • As a result, players can now browse through that UI element but will no longer be able to highlight individual Avatars.

Addressed the following issues:

  • The VOLTA ARCADE timer sometimes displayed an inaccurate amount of time. This was a visual issue only.
  • The entire lobby could unintentionally disband when the Captain cancelled matchmaking.
  • During matches, controller vibration could unintentionally persist.
  • When attempting to matchmake while matchmaking was disabled, players could see an incorrect pop up message.
  • A green arrow indicator could display in an incorrect location on a post match screen.
  • In VOLTA ARCADE, an incorrect badge could be displayed beside the Avatar’s name.
  • Menu narration did not always function correctly.
  • The Welcome To VOLTA ARCADE screen could take a longer than intended amount of time to display.
  • The Select Signature Ability screen did not display a headline and general summary.
  • The Avatar widget could overlap with other UI elements.
  • The Players List pause menu option was missing a visual indicator.
  • Store tiles could take longer than intended to appear.
  • AI players on both teams had white Player Indicators.
  • During goal celebrations, Avatars could incorrectly move through walls.

Pro Clubs

Made the following change:

  • Added the option to toggle the appearance of the Player Performance in game UI.
    • This option can be found in the Visual tab of Game Settings when paused during a match.
  • Added the option to adjust the Perk activation audio level.
    • This option can be found in the Audio tab of Game Settings when paused during a match.

Addressed the following issues:

  • Sometimes, menus could run at a slower speed than intended.
  • Some players could have seen kits different from the ones selected by the Captain in the pre-match flow.
  • The threat indicator could incorrectly move across the pitch.
  • The Player Of The Match overlay incorrectly displayed as blank.
  • Player names were not aligned correctly on the Club Tactics screen.

General, Audio, and Visual

Made the following changes:

  • Updated some kits, celebrations, broadcast packages, stadia, 2D player images, pre-match scenes, UI text formatting, UI elements, ad boards, commentary lines, transitions, crowd chants, and anthems.
  • Added the ability to perform JUL’s celebration to additional players.

Addressed the following issues:

  • Addressed instances of overlapping, incorrect, visually unclear, and placeholder text appearing in some menus.
  • Addressed instances of blurry UI elements.
  • Addressed a rare stability issue which could occur during matches.
  • When attempting to view a main menu EATV video in full screen, the transition effect displayed incorrectly.
  • Addressed further instances of player models not being correctly sized when appearing in some parts of the UI.
  • EATV videos could automatically play even when the EA SPORTS News Auto-Play option was set to off.
  • Some beard options did not display when customizing Avatars, Virtual Pros, and Managers.
  • Elements of the main menu background could sometimes appear corrupted.
  • Updated the Composure visual indicator found in modes with Skill Trees.
54 Comments

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Discussion
  1. ugh no mention of the board confidence issues in career mode being fixed and we know they know about it. If it's not fixed in patch #3, I imagine it's not getting fixed at all :/
    CSL
    ugh no mention of the board confidence issues in career mode being fixed and we know they know about it. If it's not fixed in patch #3, I imagine it's not getting fixed at all :/

    Are you talking about how you complete an objective but it doesn’t actually say you completed it? Example: I had to sign a player that was a different nationality than my club. I did that. Yet it says I still have not.
    Sent from my iPhone using Operation Sports
    And no doubt another step backward in gameplay to appease online FUT players. Last patch seemed to kick up the overall speed of gameplay considerably with no mention in the patch notes. It's a familiar trend every year with FIFA and one that is making offline players increasingly angry.
    Another patch and the MLS playoff format still sits incorrect. It's been wrong ever since the league changed the format. Pretty sad that EA owns the MLS license yet they can't even get the playoffs correct. I've raised this to EA with a response that it will be sent to the dev teem but nothing. Guess it's not really a priority on their end.
    Dang, nothing about my three biggest grips: the backline AI issues, skinny arms in YA, and the match restart stamina bug.
    Super excited for CPU fouls though! Pretty much makes the patch worth it just for that (if it works).
    "Youth Academy players could disappear at the start of the second season."
    Gentlemen, do not overlook this! This is MASSIVE to get fixed! It was a huge killer to career mode to have your entire youth academy go poof!
    Also, one of THE biggest gripes is being addressed:
    "CPU AI teams are now more likely to commit fouls during matches played on Semi-Pro difficulty and above."
    These are major impacts to the game, both on and off the pitch. Plenty of people here say "EA doesn't care" because these two specific issues aren't addressed. Well here they are.
    Also glad they're addressing some of the stuttering on PC.
    The patch isn't a cure-all for everything, but this is the patch I was waiting for. Good stuff!
    CecilBTurtle
    And no doubt another step backward in gameplay to appease online FUT players. Last patch seemed to kick up the overall speed of gameplay considerably with no mention in the patch notes. It's a familiar trend every year with FIFA and one that is making offline players increasingly angry.

    So inaccurate, as an offline player. This patch is making me happy. And it could be dropping tomorrow! Hell yeah.
    I've played a few games since the patch and it doesn't feel like there have been any drastic gameplay changes.
    As for fouls, there still aren't many standing tackles that result in fouls, but the AI is way more aggressive in trying for diving tackles. While the number of fouls isn't super different, the AI is getting yellow cards in every match now. (So far.)
    One thing I didn't see in the patch notes is that in today's play sessions I got a lot of different training scenarios automatically scheduled. Ones I've never seen before. They've been fairly easy so far except for one that required shooting into very small cut-out targets to earn any points at all, and that's pretty challenging since I'm managing a team in a small league (Eliteserien) and using the community sliders, which gives a big boost to shot error.
    Azamien
    I've played a few games since the patch and it doesn't feel like there have been any drastic gameplay changes.
    As for fouls, there still aren't many standing tackles that result in fouls, but the AI is way more aggressive in trying for diving tackles. While the number of fouls isn't super different, the AI is getting yellow cards in every match now. (So far.)
    One thing I didn't see in the patch notes is that in today's play sessions I got a lot of different training scenarios automatically scheduled. Ones I've never seen before. They've been fairly easy so far except for one that required shooting into very small cut-out targets to earn any points at all, and that's pretty challenging since I'm managing a team in a small league (Eliteserien) and using the community sliders, which gives a big boost to shot error.

    You’re on PC I take it right?
    Sent from my iPhone using Operation Sports
    I'm on PC, I have the patch installed. I had a save that was just before my 2nd season end. I loaded up the save and proceeded into year 3, and my Youth Academy disappeared. So I'm wondering if this a case where you have to start a new career.
    Edit: Just simulated two years, and my Youth Academy did NOT disappear after each season. So it does appear you need to create a new career to get that change implemented.
    Thankful for them doing stuff in this one... compared to patch #1 this is great.
    Still can't help but be frustrated that they aren't understanding the YA potential bug... losing potential happens to all youth players - ones signed near the new season & ones that scored 30 goals the previous season. It's like they're incapable of fixing a bug fully and have to always give us these half butt fixes.
    Every post-match press conference is insanely loud static for me still & there's no mention of that being fixed... is anyone else experiencing this?
    PhillyPhanatic14
    Thankful for them doing stuff in this one... compared to patch #1 this is great.
    Still can't help but be frustrated that they aren't understanding the YA potential bug... losing potential happens to all youth players - ones signed near the new season & ones that scored 30 goals the previous season. It's like they're incapable of fixing a bug fully and have to always give us these half butt fixes.
    Every post-match press conference is insanely loud static for me still & there's no mention of that being fixed... is anyone else experiencing this?

    This was mentioned in the patch notes:
    "Post Match Interview audio could become corrupted when the Disable All Music for Streaming Purposes setting was enabled."
    Broncos86
    This was mentioned in the patch notes:
    "Post Match Interview audio could become corrupted when the Disable All Music for Streaming Purposes setting was enabled."

    Nice thanks man totally missed that.
    Rmiok222
    Are you talking about how you complete an objective but it doesn’t actually say you completed it? Example: I had to sign a player that was a different nationality than my club. I did that. Yet it says I still have not.
    Sent from my iPhone using Operation Sports

    Nah, the issue with your confidence rating from the board plummeting for stupid reasons and either people sacked or putting them very close to being sacked. For example, you can win the league and still be sacked because you didn't complete an objective or were eliminated from a cup competition too early etc. For example, my current career mode I lost 4-3 on aggregate after extra time against Real Madrid in the Champions League and was still sacked despite winning the Premier League because my board confidence dropped by nearly 40 points after being knocked out and then kept dropping despite winning most of the remaining games. I know of people winning leagues and being sacked for not keeping enough clean sheets or completing objectives like you said but not getting credited for them, therefore "failing" and being sacked because of the amount of confidence points lost etc.
    CSL
    Nah, the issue with your confidence rating from the board plummeting for stupid reasons and either people sacked or putting them very close to being sacked. For example, you can win the league and still be sacked because you didn't complete an objective or were eliminated from a cup competition too early etc. For example, my current career mode I lost 4-3 on aggregate after extra time against Real Madrid in the Champions League and was still sacked despite winning the Premier League because my board confidence dropped by nearly 40 points after being knocked out and then kept dropping despite winning most of the remaining games. I know of people winning leagues and being sacked for not keeping enough clean sheets or completing objectives like you said but not getting credited for then, therefore "falling" and being sacked because of the amount of confidence points lost etc.

    I won Europa League (started there... not in UCL), won the Premier League, and the EFL Cup and my manager confidence was a 58. Barely kept my job. It was a complete joke.
    There's bad logic first of all. Then there's broken objectives like "Sign a Young Player"... I signed multiple guys under 20 with high OVRs, signed mtuliple YA kids with PTBS and i still can't complete that one.
    Broncos86
    I'm on PC, I have the patch installed. I had a save that was just before my 2nd season end. I loaded up the save and proceeded into year 3, and my Youth Academy disappeared. So I'm wondering if this a case where you have to start a new career.
    Edit: Just simulated two years, and my Youth Academy did NOT disappear after each season. So it does appear you need to create a new career to get that change implemented.

    I just always expect to start new CM saves after patches, so basically I view the first couple months of FIFA CM as just messing about and experimenting. I know we get told that we don't need to restart but I swear I've noticed differences before, including with the first big patch this year.
    Probably just in my head but yeah, especially with all the bugs, I wouldn't recommend getting attached to any CM saves this time of the year!
    Sonos the patch still only on PC? If so, when is the patch expected for PS5?
    I downloaded the full game yesterday and a patch 0.0002 or something downloaded simultaneously. Is that not this patch?
    Mackrel829
    Sonos the patch still only on PC? If so, when is the patch expected for PS5?
    I downloaded the full game yesterday and a patch 0.0002 or something downloaded simultaneously. Is that not this patch?

    It was probably Patch #1 that downloaded.
    I just hope this fixes the glitch where games will freeze in the second half in all modes on PS5. Really liking the gameplay, but it’s a bummer knowing that the game could freeze at any moment while I’m playing.
    PhillyPhanatic14
    Out for console now. Perfect timing right before i start a new season.

    Do you have to start a new CM to experience the new patch? I’m in deep with my current CM…
    tcnumba10
    Do you have to start a new CM to experience the new patch? I’m in deep with my current CM…

    I had to start a new CM in order for the Youth Academy fix to apply. I had a CM on year 3, and the Youth Academy players were still disappearing after the patch applied.
    This was on PC, so if you're next gen, it's possible you could see different behavior. I would test!
    So I downloaded the patch and played a few games. I was looking for fouls. First game with Manchester United against Burnley no fouls. Second game 1 foul. Third game 4 fouls, one on the keeper and 3 in the run of play that led to free kicks. I was hoping for a few more but I will keep playing if I see any changes. Last game against wolves was a sliding tackle for a yellow. I did see one standing tackle foul, that really didn't look like a foul but I'll take that over no fouls. I see a little improvement but I still think there should be more, especially at the midfield.
    ecantona9
    So I downloaded the patch and played a few games. I was looking for fouls. First game with Manchester United against Burnley no fouls. Second game 1 foul. Third game 4 fouls, one on the keeper and 3 in the run of play that led to free kicks. I was hoping for a few more but I will keep playing if I see any changes. Last game against wolves was a sliding tackle for a yellow. I did see one standing tackle foul, that really didn't look like a foul but I'll take that over no fouls. I see a little improvement but I still think there should be more, especially at the midfield.

    It will also depend on your sliders. Using the community sliders, I definitely see more fouls. You're not going to see 10 fouls a game but you will see more.
    Broncos86
    I had to start a new CM in order for the Youth Academy fix to apply. I had a CM on year 3, and the Youth Academy players were still disappearing after the patch applied.
    This was on PC, so if you're next gen, it's possible you could see different behavior. I would test!

    Ugh let’s hope it applies to current CMs, was that fix with Patch #1?
    Broncos86
    I had to start a new CM in order for the Youth Academy fix to apply. I had a CM on year 3, and the Youth Academy players were still disappearing after the patch applied.
    This was on PC, so if you're next gen, it's possible you could see different behavior. I would test!

    What is this bug? Which players disappear exactly and when do they disappear? I haven't noticed any issues with the YA.
    Mackrel829
    What is this bug? Which players disappear exactly and when do they disappear? I haven't noticed any issues with the YA.

    They disappear from June to July in the new season transition... same time a ton of them lose their potential. Haven't tested this yet but really hope it applies to current ones. I'm not restarting my league at this point.
    Hopeful sign for those who prefer more fouls. Played first career game post patch and there were 3 called fouls including 2 yellows. Prior to the patch I would go through most games with no fouls called. One of the yellows was a CPU sliding tackle and the other was a push right outside the box. This is on XBOX Series X.
    tcnumba10
    Ugh let’s hope it applies to current CMs, was that fix with Patch #1?

    Hopefully we have more fixes on the way, and those would require a restart (like fixing skinny arms issue). So there is risk this time of year getting attached to your saves!
    These days, I just know that my CM saves early in the year are likely not going to last, so I just approach them as experimental. Actually kinda fun because I allow myself to just do whatever, where I'll take things a bit more seriously and focus on realism more once the game settles.
    ecantona9
    So I downloaded the patch and played a few games. I was looking for fouls. First game with Manchester United against Burnley no fouls. Second game 1 foul. Third game 4 fouls, one on the keeper and 3 in the run of play that led to free kicks. I was hoping for a few more but I will keep playing if I see any changes. Last game against wolves was a sliding tackle for a yellow. I did see one standing tackle foul, that really didn't look like a foul but I'll take that over no fouls. I see a little improvement but I still think there should be more, especially at the midfield.

    Does your game style suit to draw fouls?
    Most people play fifa by holding the sprint button and running away from opponents in between ping-ponging it all over the pitch- that style of play makes it impossible to get fouled. I’m not suggesting this is you but something to think about.
    I’m getting fouled 5-6 times a game now, many of them come from dribbling past players (no sprint button) or shielding the ball (L2).
    Played 2 games post patch, in the 2nd game the CPU had a player sent off for the first time in ANY match played since getting 22, straight red for a tackle from behind (something else I haven't really seen any of from the AI) as well as having 3 other players booked. Literally hadn't seen more than a single CPU player booked in 120+ games before that so it's either a massive coincidence or they've done a good job on that part of the patch.
    Seancefc
    Does your game style suit to draw fouls?
    Most people play fifa by holding the sprint button and running away from opponents in between ping-ponging it all over the pitch- that style of play makes it impossible to get fouled. I’m not suggesting this is you but something to think about.
    I’m getting fouled 5-6 times a game now, many of them come from dribbling past players (no sprint button) or shielding the ball (L2).

    I play similar to you. I like to alternate attacking the wings and then the middle. I don't use sprint alot and definitely don't ping pong ever. I never use shielding but may start using it more. I have also seen an increase in fouls but also an increase in the AI tackling more aggressively especially sliding tackles. I do wish our AI teammates would be more aggressive too. I have definitely seen more fouls after the patch though.
    YA players still have no jersey numbers or names.
    When you set your weekly schedule it still resets back after you play a game.
    Game also feels in hyperspeed on next gen after this patch... seems like the yearly arcade-mode patch has arrived.
    Just played  my Liverpool career mode at Leeds, happy to report I drew 6 fouls, 2 were yellows. I play world class and 15 min halves for reference.  So far so good.
    ImmortalMindz
    I just always expect to start new CM saves after patches, so basically I view the first couple months of FIFA CM as just messing about and experimenting. I know we get told that we don't need to restart but I swear I've noticed differences before, including with the first big patch this year.
    Probably just in my head but yeah, especially with all the bugs, I wouldn't recommend getting attached to any CM saves this time of the year!

    Can’t never start a serious career mode save until after the winter transfer window.
    Sent from my iPhone using Tapatalk
    dipatach
    Can’t never start a serious career mode save until after the winter transfer window.
    Sent from my iPhone using Tapatalk

    I actually try to get mine done before because rosters become unrealistic if you start with after transfer rosters and then have another window in Winter (if you turn off summer transfers which I do)
    ReturnoftheTmac
    I actually try to get mine done before because rosters become unrealistic if you start with after transfer rosters and then have another window in Winter (if you turn off summer transfers which I do)

    Exactly this. I like to start CMs with the original rosters, not what's getting updated midseason. I'll definitely start new CMs after the winter update but I always try to get a few in before then, at least when I'm playing with top teams and I'm familiar with their rosters.
    I've sort of been the resident whiner in terms of lack of fouls in both Fifa and Pes for the last few years so I was so pleasantly surprised how much better it is after the patch. In my first game the cpu got a player sent off with 2 yellows in the first have and went on to get a couple more bookings and a few others not booked. I don't remember ever seeing the cpu get a red card from 2 yellows before so that was glorious.
    Honestly I'm so happy how the games playing I may just unplug the internet now.
    ecantona9
    I play similar to you. I like to alternate attacking the wings and then the middle. I don't use sprint alot and definitely don't ping pong ever. I never use shielding but may start using it more. I have also seen an increase in fouls but also an increase in the AI tackling more aggressively especially sliding tackles. I do wish our AI teammates would be more aggressive too. I have definitely seen more fouls after the patch though.

    Shielding is much more effective this year in drawing fouls. The CPU aggression is the notable change post-patch but referees still need to be adjusted to be giving obvious fouls IMO, we should definitely see more than we’re still seeing with the increased CPU aggression.
    I’m still finding it hard to foul opponents whilst standing, which is a referee issue.
    No one else finding default gameplay on NG crappie now? When game released game was fine for me and challenging in good way. Now it's like cpu even on WC on steroids. Making crazy shots , pressing and stealing ball all the time, blocking passes and shots all the time, no Matter the team.
    Sent from my SM-G998U using Tapatalk
    Not played for a week or so, switched on today and continued my league 2 career with Wrexham.
    Wtf have they done? I’m 3 points clear at the top on Legendary with the OF sliders. Just played 23rd placed Swindon Town and lost 1-4. They had 9 men from the 23rd minute and ended with 65% possession. Their keeper saved anything and everything I snuck by the laser sighted telescopic block and interception mechanism and only a goalmouth scramble eventually stumbled over the line by a running winger actually made it in. It’s insane. Not one of my players makes any attempt to defend, at all, unless I’m controlling them; once I switch the player switched from goes dead and the player switched 2 takes a few moments to come to life. Meanwhile Swindon Town are zinging it about, first time pass and move, incredible flicks and tricks and no look passes through the lines asunder. Honestly I think they’d win the CL based on this showing. Mental.
    Hunkerdown
    No one else finding default gameplay on NG crappie now? When game released game was fine for me and challenging in good way. Now it's like cpu even on WC on steroids. Making crazy shots , pressing and stealing ball all the time, blocking passes and shots all the time, no Matter the team.
    Sent from my SM-G998U using Tapatalk

    Yeah, the game is really open again. Can't say I have these issues when attacking but yeah, even on WC keeping clean sheets is a challenge. On WC I dominate possession every single game but the CPU is so lethal compared to how the rest of their play is. Sometimes I swear they have the CPU hitting timed finishing shots on the regular lol
    WC is a bit too easy for me and I'm back to Legendary but my word you cannot afford to make a single mistake in defense.
    ImmortalMindz
    Yeah, the game is really open again. Can't say I have these issues when attacking but yeah, even on WC keeping clean sheets is a challenge. On WC I dominate possession every single game but the CPU is so lethal compared to how the rest of their play is. Sometimes I swear they have the CPU hitting timed finishing shots on the regular lol
    WC is a bit too easy for me and I'm back to Legendary but my word you cannot afford to make a single mistake in defense.

    How does World Class compare to Legendary? Currently sitting top of the Bundesliga 1st season with Bayer Leverkusen after 8 games on WC. Just beat Bayern Munich 3-1 at home. Struggled at home vs Dortmund though because they press like hell, got a 1-1 draw with a very lucky bounce off my defender's foot. This is with no signings as I disable the first window.
    Well it's certainly easier. WC to me feels very well balanced in terms of error, though some CPU attacking is too OP (mainly shooting). But there's more human-like error in WC that you don't see higher up as much. And it's a much more chill experience, where on Legendary or Ultimate, it feels like one tiny mistake can lead to you conceding. It's too punishing IMO. And I just don't like the experience of defending.
    Issue is that WC is way too easy for me in attacking play. It's actually quite fun because I've time to do be a bit more fancy than usual, but I'll dominate possession every game and rarely score fewer than 3. Legendary or Ultimate is the right challenge for me when it comes to attacking, but at least at default I've no idea how we're meant to keep clean sheets. I've seen people go undefeated on Ultimate while keeping a number of cleansheets, so I know it's possible, but my word the CPU is so lethal.
    This is at default though. I haven't played with sliders since the most recent patch (I will soon), but my guess is it wouldn't take much to get Legendary to be playing more fair. I don't know about Ultimate. Might be the first time since Ultimate was released that I stick with Legendary.
    Hunkerdown
    Forget default, tried Matt's os community WC , 8 min, shorter half setup. Amazing!!
    Sent from my SM-G998U using Tapatalk

    Oh, no doubt, I'll use sliders for sure. I just like to settle on a difficulty level first, otherwise I start making adjustments for things that I just need to improve at. Like, I really needed to adjust how I defend this year and just in the last day I've felt comfortable again with Legendary and now I gotta figure out if Ultimate is viable for me this year.
    ImmortalMindz
    Oh, no doubt, I'll use sliders for sure. I just like to settle on a difficulty level first, otherwise I start making adjustments for things that I just need to improve at. Like, I really needed to adjust how I defend this year and just in the last day I've felt comfortable again with Legendary and now I gotta figure out if Ultimate is viable for me this year.

    Hey mate. So I've now moved up to Legendary on FUMA, is it just me or are the goalkeepers gods compared to World Class? Especially being on FUMA, I have to be on it shooting wise to score, I need to really aim accurately to beat the keeper. I don't mind this but I beat Ferencvaros last night with Leverkusen 2-1 and I had around 24 shots :D Their keeper saved over 10 shots minimum, must have been closer to 15 as most were on target.
    I then beat Frankfurt 3-0 which I was really pleased about, great defensive performance from my players and yeah it's way more stressful than World Class lol but even more rewarding when you win. You have to really concentrate hard not to concede! Hopefully I can keep getting results, but World Class was becoming too easy as I was beating the likes of RB Leipzig 0-5 with the default Leverkusen squad which shouldn't be happening. I also beat Hertha Berlin 0-6 on WC.

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