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FIFA 22 First Impressions (PS5) - Pleasant Surprise So Far

FIFA 22 early impressions

FIFA 22

FIFA 22 First Impressions (PS5) - Pleasant Surprise So Far

It’s always nice getting my hands on FIFA 22 early and this year was no exception. After the FIFA 22 beta, my expectations soured as both the community feedback provided on EA’s closed message boards as well as my overall experience with the game at that point were far from enjoyable. As I reminded myself that the final product would no doubt look different, I tempered those expectations and tried, like I always do, to go into the official FIFA 22 release with a clear mind. With a few days under my belt, it’s time to give the community my first FIFA 22 impressions, covering what immediately stood out and what could use some work.

The Positives

FIFA 22 intro

The Intro

FIFA does a great job at carrying over your preferences from year-to-year — so much so that I often skip most of the initial formalities and head straight into a match once the full game has been downloaded. It wasn’t until a buddy (shout out to fellow OS writer Joel!) told me how well the intro was done that I finally jumped into it, and I am happy that I did.

Most of the controls weren’t anything groundbreaking or new, but the cutscenes, cameos from the likes of Thierry Henry and Eric Cantona provided such a cool story amidst the backdrop of the beautiful Paris streets before finally making my way to the Parc des Princes for a Champions League semifinal matchup between Chelsea and PSG. Look, I know most folks only have 10 hours with the game until the official release next week, but do yourself a favor once the game officially drops and go back and give this one a whirl. It’s well worth it.

Pace Of Play

The pace of play in FIFA 22 is the best I’ve seen at release since FIFA 16, before it was patched to smithereens. While I’m sure this rendition will see its fair share of patches, it’s worth enjoying the ebbs and flows of a match while the getting is still good. From the build-up play to the well-timed counter attacks, the pace of play in FIFA 22 is as realistic as the development team promised this past July.

If you’re going to scream “realism” in the ways that the devs did, you’d better back it up with the final product, and FIFA 22 right now is more Lewandowski than Timo Werner. Attacks, whether they be from the AI or yourself, don’t seem rushed. And even if some areas like passing speed need to be toned down, there’s plenty of fun to be had so far when it comes to how FIFA 22 replicates the beautiful game.

The Midfield Has Been (Kind Of) Sorted

Immediately after starting a match, my eyes fixated on the center of the pitch — you know where most of the action happens. Considering this was such a point of contention with FIFA 21, with the devs even stating that midfielders tracking back would result in fewer goals and thus be boring, I was happy to see how much more active and aware the midfielders are now when defending. Now, I have been playing on Legendary so perhaps the lesser difficulties would result in a different outcome, but so far I’ve seen them track runs, move towards the pass when necessary, and drop into my own 18-yard box when defending, things I didn’t see on both FIFA 21 and the FIFA 22 beta pre-patch.

It’s not perfect, but thanks to HyperMotion the midfield does a better job moving as a unit with varying levels of depth to counter the opposition’s attacks. I haven’t played with sliders yet, but a few tactical tweaks here and there have produced some positive results and at least partially alleviated the biggest issue with FIFA 21.

Varied AI Attacks

It’s worth repeating again that we’re not looking for a 100 percent simulation here when it comes to FIFA 22. What the sim community wants — and I fully echo this — is for EA to strive for more realism by improving upon FIFA 21 and the issues that plagued it. In other words, we don’t “need”a whole new game, we just need to see progression, and EA needs to prove it can fix the things that were not up to par.

Second on that list of issues behind the aforementioned midfielders not tracking back was how stale AI attacks were in FIFA 21. The old Arsenal punchline from the Wenger days of “trying to walk it into goal” has not been fully eradicated, but it’s much better in FIFA 22 so far when it comes to the AI both sending in crosses and shooting from distance. It’s borderline comical that these two issues were even a thing and went unaddressed for so long, but I’ve seen numerous occasions of AI players shooting from distance, and an increase in crosses although it’s still not to the level it should be.

However, there are still too many instances where the AI has both the target in the box to aim for and a clear lane to deliver the cross but instead chooses to dally on the ball and offer the defenders time to close the crosser down. Better, smarter AI is needed as we move into year two of next gen, but that’s a problem that isn’t unique to just FIFA.

The Negatives

Keepers

Keepers this year were supposed to have undergone a re-write, and if we’re being honest, they were really good in the beta up until the patch where the online community claimed they were overpowered. Now we’re left with a few new animations, yet the same result as last year where keepers were constantly getting beat near-post, don’t make themselves “big” when coming off their line in 1-on-1 situation,s and are out of position on long shots.

It’s a shame because there’s so much fun to be had in the build-up only to be disappointed by a cheap goal, or conversely seeing your keeper make blunder after blunder on what should be mundane saves. Here’s to hoping the keepers are patched back to being good again.

First Touch & Ball Physics

I was excited to read about the changes to ball control when EA released its deep gameplay Pitch Notes on the topic. It read as if EA really understood the importance of the first touch and how much it impacts a game. Unfortunately, once the action starts, aside from a few new animations for when you bring a ball down, most of the passes regardless of speed stick to your feet. Since the AI is a big fan of the driven pass, the balance that should come via a heavier first touch just is not there.

Offline folks have the benefit of adjusting the first touch slider, but for the FUT and Pro Clubs crowd that extra bit of realism is missing, most likely by design as those two crowds aren’t particularly fond of handicaps except for when it comes to defense.

Ball physics are another area that’s improved on the whole, but they are still non-existent when it comes to areas of the game like headers. You’re still able to generate a lot of power on headers regardless of your body position and/or the weight on the cross.

Speaking of weight, player weight and the weight of the ball are improved. True foot planting isn’t there. and there’s still a lot of skating and awkward movements. but turning is more realistic.

Backline Drops Too Deep

If it’s not one thing it’s the other. I will preface this section by saying that this issue could potentially be fixed offline via sliders and/or the “Step Up” instruction, but on default settings the backline drops way too deep when inside its own 18.

FIFA 22

You would ideally want your backline to be stepping up in situations like those pictured above. My midfielders are actually in my box, albeit not putting any pressure on Plea, but the space between the two midfielders and my defenders is excessive. It allows for easy passes into the feet of the striker, but is balanced by defenders being superhuman at blocking shots. Shooting from distance is as much as about having an angle to shoot from as it is technique on the ball, but at times when shooting from distance the AI’s backline will even block your shot due to its deep positioning.

HyperMotion

I like what the introduction of HyperMotion has done to the midfield. EA made a point to highlight it early in the news cycle, but it didn’t quite come off during the beta. It’s improved in this early access release, that’s for sure. While the defensive line depth, which is also an issue in the beta and is still prevalent now, the midfield is looking more Liverpool-like as opposed to Spurs-like. It’s a little give and take.

The “creating new animations on the fly” line we were told during the developer interviews as being a major benefit of HyperMotion isn’t there yet. I’ve seen less wonky animations, but there’s still a lot of skating and warping that rears its ugly head during replays. You can get away with this during play because the action is fast and smooth, but once slowed down you see things like the feet sliding into place to get a shooting animation.

Ideally, I’d love to see FIFA go down a path where timing is a part of creating a skill gap as I generally like the concept behind Timed Finishing, but I can see the other side of the coin. I suspect HyperMotion will take some time to iron out its kinks but we’re not quite there yet.

fifa 21 patch 18

Bottom Line

I’ve kept this gameplay specific as some folks, apart from those who want to get a head start on Pro Clubs or FUT, are just playing matches trying to get a feel for things. With that in mind, I wasn’t expecting to enjoy FIFA 22 after playing the beta a month or so back. The beta felt like FIFA 21 with better keepers and improved ball physics. Even if those were two nice upgrades, the AI was still hard for me to take. Fortunately, FIFA 22 is off to a promising start, and with a few tweaks here and there, it looks like we could finally get a FIFA worth playing for months and months.

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Discussion
  1. I'm playing on the One X, but my first impressions are also really good.
    The one thing that may take some getting used to is the Pro cam for playing. I started using this in 21 and kind of grew to love it. It's a more close up version of End to End. But in 22, the way the camera swings feels way off, and I'm not sure I will stick with it.
    It's not a big deal, because the default cams are all great. But I really like the feel of playing with that camera, when the transitions from player to player and from pass to pass happen more smoothly.
    I'm really looking forward to the Volta stuff. I'm not sure I'm as excited about their need to make everything style, but if it is fun, I'll give a try.
    I'm probably going to pre-ordered the vanilla XB1 version. I have no idea when I will get a Series X.
    I am enjoying the game, but I also enjoyed the beta. Coming from a strictly PES player I enjoy the slower pace. I can see the variety in playing styles slightly.
    I am playing on the Xbox Series X, so I think the graphics are great. I can tell they toned the ping pong passing down from the beta and defending is slightly easier. I even saw the CPU crossing the ball, but I haven't really seen the long shots.
    I do wish playing defense was easier and there were more fouls.
    So far so good...
    I think the game is very good but probably not different enough from '21 to justify a purchase from me.
    Career mode literally hasn't been touched, and I play that almost exclusively. The gameplay is a little smoother, and there are some nice new animations. Some little bits and pieces are still a little glitchy or funky - like lobbed passes - but they'll be ironed out no doubt.
    The CM defensive issues are better but still entirely fixed. The same goes with the AI crossing. You see them occasionally now but still get relentless dribbling in obvious crossing situations from time to time.
    '21 was good, and '22 is a little better. If '21 was a 7/10, '22 would be a 7.5. Personally, I'm not spending £60+ for such a marginal upgrade, but it definitely is an upgrade.
    Playing on PS5 and the first thing I noticed from last year is the speed difference. The game is a lot slower and you have to finally play a semblance of “real football” against the AI
    Also, the graphics and presentation in this game are unmatched to any sports game out there. How anyone can say this game looks bad or the presentation isn’t up to snuff is beyond me. Playing a champions league game at the Etihad is a thing of beauty. I was in awe at the graphics and the crowd immersion
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    This sounds good enough for me.  I have zero faith in Konami getting a proper next gen version together any time soon, and I need a footy game in my life.
    I honestly enjoyed my offline experience with FIFA 21, so if this is better than that I can't complain.
    I like it, I typically do early in the cycle before the exploits start become the norm. I am encouraged by the improvements on next gen (sorry previous gen folk). Are they enough? Probably not, but I think they are steps in the right direction.
    I enjoy the fan mail I get online after building up (really just connecting more than 5 passes) and being accused of parking the bus. At least for now methodical attack-building is a viable option. :D I will continue my annual prayer that release gameplay isn't patched to ruin by Christmas.
    I'm also not a CM player, so I'm not hung up on how good or bad the offline experience is. I honestly can't remember the last time I played more than 2 seasons in a CM and the mode itself hardly gets updated, so it's just not relevant to me.
    Gosens6
    Playing on PS5 and the first thing I noticed from last year is the speed difference. The game is a lot slower and you have to finally play a semblance of “real football” against the AI
    Also, the graphics and presentation in this game are unmatched to any sports game out there. How anyone can say this game looks bad or the presentation isn’t up to snuff is beyond me. Playing a champions league game at the Etihad is a thing of beauty. I was in awe at the graphics and the crowd immersion
    Sent from my iPhone using Operation Sports

    Many goals for both you and CPU?
    Gosens6
    Playing on PS5 and the first thing I noticed from last year is the speed difference. The game is a lot slower and you have to finally play a semblance of “real football” against the AI
    Also, the graphics and presentation in this game are unmatched to any sports game out there. How anyone can say this game looks bad or the presentation isn’t up to snuff is beyond me. Playing a champions league game at the Etihad is a thing of beauty. I was in awe at the graphics and the crowd immersion
    Sent from my iPhone using Operation Sports

    Sorry but presentation wise no sports game can come even close to what nba 2k has to offer, did you ever play that? Fifa actually is quite bland in this aspect. Especially the commentary gets worse and worse every year. There is totally no player/team specific commentary like 2k
    jrose57
    Many goals for both you and CPU?

    I've played 2 games on World Class (I know, I know) but, as Man City I beat Arsenal 2-0
    Second game against Liverpool ended in a 0-0 draw.
    Goalkeepers are out of this world in this game, or it's just harder to bury a shot. I do love that it's no longer a goal fest.
    kasa
    Sorry but presentation-wise no sports game can come even close to what NBA 2k has to offer, did you ever play that? Fifa actually is quite bland in this aspect. Especially the commentary gets worse and worse every year. There is totally no player/team specific commentary like 2k

    I've been playing NBA 2K since the year 1999. Their presentation is good, but it doesn't match FIFA. The crowd noise and reactions in 2K are absolutely bland and completely takes away from the experience. I've been hearing the same commentary in 2K for close to half a decade now, it needs a major overhaul.
    Crowd noise and immersion can't be touched when it comes to FIFA. No sports game does it better than them.
    Gosens6
    I've been playing NBA 2K since the year 1999. Their presentation is good, but it doesn't match FIFA. The crowd noise and reactions in 2K are absolutely bland and completely takes away from the experience. I've been hearing the same commentary in 2K for close to half a decade now, it needs a major overhaul.
    Crowd noise and immersion can't be touched when it comes to FIFA. No sports game does it better than them.

    Have to strongly disagree in regards to presentation and crowd immersion, respectfully.
    Whilst the graphic overlays are very good in FIFA, the commentary (a major part of presentation) is nothing short of a disgrace given the tech available, money EA are pulling in from the game and the decades of experience. It was much better with Tyler and smith. 22 is a massive downgrade from 21, it’s generic, vague and very infrequent.
    MLB the show is far superior. Madden too- the commentary is superb.
    Crowd reactions and noise have gone backwards too. The crowd looks slightly better this year BUT the movement is very jerky during slow motion replays and crowd camera shots- PS2 PES esq.
    The reactions to what’s happening on the pitch are way off, both visually and audibly. Home fans will jump up and down when the away team score for example. Celebrations don’t match the importance of the goal.
    Chants are the same old songs, nothing new has been added for years.
    For some reason some PL fans are waiving massive flags during gameplay- which doesn’t happen in England. That’s immersion breaking!
    The dynamic attendance is good, fans leaving etc. however it just exposes the horrendous seat graphics…compare how an empty seat looks in the show next to fifa and you’ll see what I mean.
    Immersion and reality are getting worse each year. Whoever’s responsible clearly aren’t experts, I’d go as far as saying they’re clueless in some regards. I’d happily help them get it right for free in order to make the game as good as it should be, they’re way off- again.
    Gosens6
    I've been playing NBA 2K since the year 1999. Their presentation is good, but it doesn't match FIFA. The crowd noise and reactions in 2K are absolutely bland and completely takes away from the experience. I've been hearing the same commentary in 2K for close to half a decade now, it needs a major overhaul.
    Crowd noise and immersion can't be touched when it comes to FIFA. No sports game does it better than them.

    Have to disagree wholeheartedly on your statement. I play 2k and FIFA on a yearly basis and 2K's presentation is hands down better in every way. Lol
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    kasa
    Sorry but presentation wise no sports game can come even close to what nba 2k has to offer, did you ever play that? Fifa actually is quite bland in this aspect. Especially the commentary gets worse and worse every year. There is totally no player/team specific commentary like 2k

    I was about to say this lol.
    2K22 looks absolutely incredible. I haven't played the last couple of editions 2K but I might get '22 just because it looks so good.
    I also agree that other aspects of presentation are superior on 2K, especially commentary. FIFA is fine but nowhere near 2K.
    Gosens6
    Playing on PS5 and the first thing I noticed from last year is the speed difference. The game is a lot slower and you have to finally play a semblance of “real football” against the AI
    Also, the graphics and presentation in this game are unmatched to any sports game out there. How anyone can say this game looks bad or the presentation isn’t up to snuff is beyond me. Playing a champions league game at the Etihad is a thing of beauty. I was in awe at the graphics and the crowd immersion
    Sent from my iPhone using Operation Sports

    How about comentary language, did they fix that? I was dissapointed when I upgraded 21 from PS4 to PS5 and PS5 version didn't allow changing the language. PS4 21 had that option and it's a bit of a turn down that PS5 version is lacking this.. tnx
    Gogi76
    How about comentary language, did they fix that? I was dissapointed when I upgraded 21 from PS4 to PS5 and PS5 version didn't allow changing the language. PS4 21 had that option and it's a bit of a turn down that PS5 version is lacking this.. tnx

    I have 3 languages on ps5 on fifa 21: french,spanish & english.
    I'll verify later today if it's still the case with fifa 22.
    face2face
    I have 3 languages on ps5 on fifa 21: french,spanish & english.
    I'll verify later today if it's still the case with fifa 22.

    I'll correct myself. On 21 PS5 I also had 3 options, depending on region i had Russian, Polish and English. If I wanted Portuguese, i dl the language pack but I couldn't implement it in the game. The same option is possible with 21 PS4 version.
    Gameplay is still too arcady and the ball still bounces too much like your playing on plastic turf. Graphics during the cutscenes and closeups look real good, but from the regular camera view they kind of look worse than last year especially the crowd. Overall, I'm not impressed. 
    Anyone else seeing frequent slowdowns on PS5? I'm using the regular tele camera and get micropauses on probably a quarter of crosses. Never had that issue with FIFA 21 on PS5 or PS4.
    Bit of a mixed bag so far for me. As we all know, biggest overhaul to gameplay in a long time and I'm enjoying learning the ropes, especially since gameplay finally feels a bit more like you're actually playing football. So far it feels the best balanced version of FIFA in many years.
    Most notable problem for me is that I do think FIFA has a real issue with how players control. There's a lack of precision and responsiveness at times, a bit of a looseness and detachment between my inputs and player actions, and I think this is what the FUT crowd is criticizing. Maybe it's the engine, cause it's been an issue for several years, but for me the game just doesn't "feel" great to control.
    But I've been playing a variety of games lately, so I'll probably get used to the feel eventually. I bet it's something they'll need to address in 23 or beyond though.
    Biggest letdown by far is that here we finally have a gameplay that feels more suited to single player and yet Career Mode remains such a disappointment. And the fact that a franchise of this magnitude didn't fix the skinny arms issue with generated players in CM - when they should have fixed it last year! - is simply pathetic and infuriating.
    We'll see what happens but the new gen gameplay is off to a solid start.
    I love the gameplay of FIFA 22. It's very addictive, the improvements in ball physics, air fights, AI, positioning and animations (especially the goalkeepers) are remarkable.
    I play like my brother, in full manual + sliders, and it's even better.
    My brother Ari recently uploaded a compilation video of plays, take a look if you have a while, you will surely like it. Greetings
    https://www.youtube.com/watch?v=DxAlehKP3XA
    joel0078
    Those are PS5 graphics?! *TERRIBLE. *Looks like 2 gens ago.

    I've got my issues with the game but the graphics? lol not a chance. You playing last gen version on PS5? I'm on Series X and the game looks awesome. Maybe not NBA 2k level, but they're rendering a much larger area and doing an incredible job with it.
    Graphics on PS5 range from horrible to excellent. Happy to post some screenshots tomorrow but some of the visuals wouldn’t look out of place on ps2.
    Overall there’s no doubt they could do better.
    I agree, graphics are a bit of a mixed bag. That said, for years toward the end of last gen the visuals were really lagging and it was a big weakness for FIFA, but IMO that's no longer the case.
    huskyds
    I love the gameplay of FIFA 22. It's very addictive, the improvements in ball physics, air fights, AI, positioning and animations (especially the goalkeepers) are remarkable.
    I play like my brother, in full manual + sliders, and it's even better.
    My brother Ari recently uploaded a compilation video of plays, take a look if you have a while, you will surely like it. Greetings
    https://www.youtube.com/watch?v=DxAlehKP3XA

    Wow, really awesome video. Great edit work by your bro. I’m gunna check his channel out for some more gameplay. Thanks for posting this.
    I'm shocked people are enjoying this. For real football fans it doesn't capture the sport for me. Player moment doesn't feel right, players run like they are in quicksand. Keepers don't use their arms or dive realistically again. And And presentation is another copy and paste effort.
    reth316
    I'm shocked people are enjoying this. For real football fans it doesn't capture the sport for me. Player moment doesn't feel right, players run like they are in quicksand. Keepers don't use their arms or dive realistically again. And And presentation is another copy and paste effort.

    If there were another viable option people might not be, but PES is a giant pile of trash this year. Actually, it doesn't have any modes so in reality it's just a very small pile of trash this year. FIFA 22 isn't my favorite game in the world, but it's the best we've got and i love the sport so i'm gonna play it.
    Like I said a few post ago it's a good FIFA game not a good football game.
    reth316
    I'm shocked people are enjoying this. For real football fans it doesn't capture the sport for me. Player moment doesn't feel right, players run like they are in quicksand. Keepers don't use their arms or dive realistically again. And And presentation is another copy and paste effort.

    Sent from my Pixel 4a (5G) using Operation Sports mobile app
    reth316
    I'm shocked people are enjoying this. For real football fans it doesn't capture the sport for me. Player moment doesn't feel right, players run like they are in quicksand. Keepers don't use their arms or dive realistically again. And And presentation is another copy and paste effort.

    I mean, only other option these days is basically to not play a football game. I fully agree about player movement but I disagree about not capturing the real sport. Is it as authentic to real football as I'd like? Absolutely not. But it captures enough of it, and IMO much better than past FIFAs, especially the last couple years.
    (Plus, after a horrible last gen for FIFA, personally I like the direction they've gone with the first game on new gen systems and I'm intrigued that maybe this gen could be much better than last. One can dream!)
    Gosens6
    I've been playing NBA 2K since the year 1999. Their presentation is good, but it doesn't match FIFA. The crowd noise and reactions in 2K are absolutely bland and completely takes away from the experience. I've been hearing the same commentary in 2K for close to half a decade now, it needs a major overhaul.
    Crowd noise and immersion can't be touched when it comes to FIFA. No sports game does it better than them.

    I really disagree. fifa is years behind and actually it seems getting worse. The commentary team for example. In the past you would hear some specific team/player commentary but it has totally disappeared while 2k every year has new additions.
    I'm used to a pattern from EA, release a beta and early access version that's loved by many then change it by the end of Oct-mid November to satisfy noobs and tryhards and pisses off casual and even competitive players. So I'm going to wait to at least Black Friday (late November) to see if opinions changes again this year.
    BSDShoes
    I'm used to a pattern from EA, release a beta and early access version that's loved by many then change it by the end of Oct-mid November to satisfy noobs and tryhards and pisses off casual and even competitive players. So I'm going to wait to at least Black Friday (late November) to see if opinions changes again this year.

    Friend of mine hates the updates as well from EA. Your exact reasoning. I believe it was FIFA 19, he bought the game at release and downloaded the rosters. Plays offline only. He refuses to download any further patches/updates/rosters. Kept it out of the box and the game was good out of the box. Every time an update would pop up when he would go online for different games he would stop it. Delete the notification and turn Auto Update off lol classic old school maneuver from an old school gamer.
    He already played 22 and loves it out of the box. He already said “FIFA 19 Update strategy will be used for 22” LOL
    Sent from my iPhone using Operation Sports
    Played a couple of hours in career mode with the trial and I've been having a lot of fun with the game. I'm a casual soccer fan and my skill level atm is World Class. Love the gameflow and the fact that midfielders comeback to play defense. Most fun I've had with FIFA since I started playing with FIFA 18.
    Player career is broken. I picked RB Salsburg. Play one pre-season game (not with my player though, I don't even make the bench as the second highest rated middie on the team). They send me out on loan to Brazil. The Brazil league is ****ed and nothing is happening, I can't even view my own player stuff, game just took a ****. All I can do is train until Jan. I have no other options. So I of course explode from a 71 to a 76 from all the XP boosts of playing training drills. Then I get recalled. Team is still playing pre-season tournament. Coach wont play me, not even as a sub. I'm the best rated player on the team. I ask to be sold, declined. If I click on anything to view stats/standings the game crashes. What a waste of 2 hours. Start a new one, pick Malmo. Same damn thing happens. Then it turns 9PM and my 10 hour trail is cut short because now I have to play the game. Yeah, don't think I will.
    Zac
    Player career is broken. I picked RB Salsburg. Play one pre-season game (not with my player though, I don't even make the bench as the second highest rated middie on the team). They send me out on loan to Brazil. The Brazil league is ****ed and nothing is happening, I can't even view my own player stuff, game just took a ****. All I can do is train until Jan. I have no other options. So I of course explode from a 71 to a 76 from all the XP boosts of playing training drills. Then I get recalled. Team is still playing pre-season tournament. Coach wont play me, not even as a sub. I'm the best rated player on the team. I ask to be sold, declined. If I click on anything to view stats/standings the game crashes. What a waste of 2 hours. Start a new one, pick Malmo. Same damn thing happens. Then it turns 9PM and my 10 hour trail is cut short because now I have to play the game. Yeah, don't think I will.

    Wait until you actually play a game. I started out as a sub and the gaffer throws me on in the 75th and tells me to get a goal, 3 shots on target, and create at least 2 chances.
    All that in 15 minutes boss?
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    KG
    Wait until you actually play a game. I started out as a sub and the gaffer throws me on in the 75th and tells me to get a goal, 3 shots on target, and create at least 2 chances.
    All that in 15 minutes boss?
    Sent from my iPhone using Tapatalk

    I was just over a friends house. He was showing me his Player Career. Saying I was nuts and that its perfect, because I told him about my experience with it. Hes on Atletico. 82 rated CM. He was a starter. He started the match, and got injured 30 minutes in and was subbed off. Pulled hamstring, out 6 weeks. During the six weeks he is out, he can't train. And every day that goes by his manager approval drops. 4 weeks in and he gets an email from Simeone saying he has lost all faith in him and that his training is abysmal. He has been put on the transfer list. LOL. He didn't know what to say. I said, yeah, that about sums up how much EA cares about the fine details of anything outside of FUT. What a joke that mode is.
    Zac
    I was just over a friends house. He was showing me his Player Career. Saying I was nuts and that its perfect, because I told him about my experience with it. Hes on Atletico. 82 rated CM. He was a starter. He started the match, and got injured 30 minutes in and was subbed off. Pulled hamstring, out 6 weeks. During the six weeks he is out, he can't train. And every day that goes by his manager approval drops. 4 weeks in and he gets an email from Simeone saying he has lost all faith in him and that his training is abysmal. He has been put on the transfer list. LOL. He didn't know what to say. I said, yeah, that about sums up how much EA cares about the fine details of anything outside of FUT. What a joke that mode is.

    Hahah must've been pretty satisfying :D.
    I'm going to put this here: I have played easily 3x as much FIFA 22 as I have Madden. And I'm not stopping any time soon.
    Especially after getting the community sliders applied, the game is just so fun for me. I am on PC, and I'm really enjoying the football I'm seeing and playing. Yeah, there are quirks. Yeah, I wish career mode received a bit more. But overall, the experience I'm having is pleasant.
    Broncos86
    I'm going to put this here: I have played easily 3x as much FIFA 22 as I have Madden. And I'm not stopping any time soon.
    Especially after getting the community sliders applied, the game is just so fun for me. I am on PC, and I'm really enjoying the football I'm seeing and playing. Yeah, there are quirks. Yeah, I wish career mode received a bit more. But overall, the experience I'm having is pleasant.

    Agreed; me personally I've been having a lot more fun with FIFA than Madden (been like that for 2 years now). I would like to see more added to career mode, but the stuff that is in career modes works as intended from what I've seen. Biggest thing I would want personally is a better way to follow what is going on in the other leagues. Spectating a Champions League that my team is not involved in would be fun.
    This is in contrast to Madden; they have good ideas for franchise, but they are broken/implemented poorly. Not to mention the delay in scouting and broken sim stats...
    SuperSeahawks
    Agreed; me personally I've been having a lot more fun with FIFA than Madden (been like that for 2 years now). I would like to see more added to career mode, but the stuff that is in career modes works as intended from what I've seen. Biggest thing I would want personally is a better way to follow what is going on in the other leagues. Spectating a Champions League that my team is not involved in would be fun.
    This is in contrast to Madden; they have good ideas for franchise, but they are broken/implemented poorly. Not to mention the delay in scouting and broken sim stats...

    The EA sports dev teams share tech and resources. It's a shame they don't all get together to build a single, quality foundation for a career mode for all of their games. Obviously much couldn't just be copy and pasted, but at least they could build out quality transfer, player growth, player conversation, fitness, etc systems that they could share...?
    I don't know why I bother to dream though. They clearly don't.
    The main issue I'm having with the new FIFA so far is that if I make a run down the sideline, the center backs seem to just stand still and let my strikers waltz into the box alone for easy goals. It seems like the way the players are supposed to be kinda chained together to hold formation has resulted in the backline just letting you score any time you beat the wide backs.
    Yeah...THAT Guy
    The main issue I'm having with the new FIFA so far is that if I make a run down the sideline, the center backs seem to just stand still and let my strikers waltz into the box alone for easy goals. It seems like the way the players are supposed to be kinda chained together to hold formation has resulted in the backline just letting you score any time you beat the wide backs.

    Might be an issue with difficulty or some type of setting you're playing with. I'm playing on Legendary with minimal slider tweaks and I'd kill for some easy goals!
    ImmortalMindz
    Might be an issue with difficulty or some type of setting you're playing with. I'm playing on Legendary with minimal slider tweaks and I'd kill for some easy goals!

    I'm playing on World Class with Matt10's sliders. It happens with my defenders too. If I don't frantically switch to control my CBs when the AI makes a run down the sideline, they get easy uncontested goals too.
    The center backs try to maintain the same depth as the wide backs so if you get past the wide back, the center backs just stand there and watch the other forwards run by them.
    Yeah...THAT Guy
    I'm playing on World Class with Matt10's sliders. It happens with my defenders too. If I don't frantically switch to control my CBs when the AI makes a run down the sideline, they get easy uncontested goals too.
    The center backs try to maintain the same depth as the wide backs so if you get past the wide back, the center backs just stand there and watch the other forwards run by them.

    Maybe try playing on Legendary with slider adjustments to decrease the difficulty? I've always been a believer in playing on at least Legendary to get the best out of the AI and then use sliders to drop the difficulty if needed. I always notice stuff that bothers me like that on the lower difficulty levels, this just might be one of those.
    I've tried the 10-hour trial and I love the slower pace but the lack of fouls is just a deal breaker for me. It has been a problem for a few years but it seems particularly bad this year.
    ImmortalMindz
    Maybe try playing on Legendary with slider adjustments to decrease the difficulty? I've always been a believer in playing on at least Legendary to get the best out of the AI and then use sliders to drop the difficulty if needed. I always notice stuff that bothers me like that on the lower difficulty levels, this just might be one of those.

    You have a recommended slider set for legendary? Or at least a place to start with making adjustments so the difficulty is slightly easier on that setting? I am getting a solid competitive feel on world class so i feel like my young Brighton squad will get demolished on legendary, but i'd like to give this a go if it'll help gameplay.
    Having a weird one with the new FIFA. I like Hypermotion, but it still needs work, plenty of weird animations...
    The strange thing so far is that I am yet to win a game. I am doing a Spurs CM, and decided that this would be the year I cranked it up to Legendary. I have lost 7 prem games (one of them 10-1), 1 Europa Conference game, 1 League Cup game and have only managed a single draw against Rennes in Europa.
    Trouble is, this is a miserable experience, but I feel I'm in too deep. I feel it will be a failure to step back to World Class...
    At least I managed to stop the AI from scoring more than 3 goals a few times.
    Ugh.
    stephenk24
    Having a weird one with the new FIFA. I like Hypermotion, but it still needs work, plenty of weird animations...
    The strange thing so far is that I am yet to win a game. I am doing a Spurs CM, and decided that this would be the year I cranked it up to Legendary. I have lost 7 prem games (one of them 10-1), 1 Europa Conference game, 1 League Cup game and have only managed a single draw against Rennes in Europa.
    Trouble is, this is a miserable experience, but I feel I'm in too deep. I feel it will be a failure to step back to World Class...
    At least I managed to stop the AI from scoring more than 3 goals a few times.
    Ugh.

    Definitely drop down a level. Trust me on this - it worked wonders for me. I can't remember the last time I'd played FIFA on less than Ultimate so that's where I started with 22 and I was really struggling. Miserable, like you say.
    I knocked it down to Legendary, with some slider tweaks, and started having a blast. Really enjoying the game now and I'll probably go back up to Ultimate soon.
    22 is a different beast, especially single player considering how much more difficult it is. Don't hesitate dropping down a level while you learn the ropes. Worked for me!
    PhillyPhanatic14
    You have a recommended slider set for legendary? Or at least a place to start with making adjustments so the difficulty is slightly easier on that setting? I am getting a solid competitive feel on world class so i feel like my young Brighton squad will get demolished on legendary, but i'd like to give this a go if it'll help gameplay.

    I've really just been in experimentation and learning mode, so I don't have anything settled to recommend. It's been a while since I felt that tactics and formations were actually important to results, with how much more solid and lethal the CPU is now, so I've just been having fun tinkering.
    Think I'm going to wait until at least the first patch to focus on a set. It didn't seem worth taking things seriously when the CPU can snipe you from distance whenever it wants on the higher difficulty levels.
    For me, I was struggling with the long shots and with the CPU's ability to keep possession in my own 18, so pretty sure all I did was bump up shot, first touch, and passing error for the CPU.
    But to be honest the biggest change for me has come from using second man press. It's finally effective again, better than ever actually, and after really focusing on that in defense, and relearning how I manage the backline, the last couple of days I'm now to the point where I'll need to go back up to Ultimate.
    For anyone that's struggling with the challenge of 22, I highly encourage you prioritize some of the new mechanics that allow you to control your teammates. Second man press is fantastic against the CPU and it's not nearly as risky as online. In attack, it's all about the teammate run mechanics. Many elite FUT players are swearing by what you can do with player lock runs, though I tend to concede every time I try those lol.
    Thus far, using World Class and the community sliders, I've had games all over the place. At first, I was worried, but having played more games, I really feel like I have a lot of variance across the games.
    For transparency, I play as the Rapids in the MLS.
    I had a game vs the Whitecaps and it was just a total bopping, I thumped them 4-0. Next game vs the Sounders and I just couldn't get opportunities, I lost 1-0. Next game, a 2-1 victory vs the Timbers. After that, a 3-0 victory, then a 2-0 loss.
    Then I get to the playoffs and play Austin FC. They played me HARD, it was 0-0 until the 80th minute, when they scored on a nice shot over my keeper. I end up tying the game at the 91st minute. Extra time, we end up tied and go to penalty kicks, where I won after the 7th attempt and the CPU hitting the post.
    Across these games, each game had its own life and personality. Different flows, different strategies. Loose balls, mid-field battles, crosses and throughballs, etc. No single strategy worked, and my god were the Sounders a hard team to play!
    There are several things I do when I play:
    - Whenever possible, I try to control my midfielders and apply some pressure on my own.
    - I try to refrain from messing up my centerbacks unless I think they need to be controlled
    - I play the default strategy for the Rapids, which is a default fall back approach.
    I'm not amazing on the sticks either. But thus far, I really feel like each game is taking on a life of its own. There are still some annoyances that I shake my head on, like when a CB watches their mark carry the ball into our box and takes a shot. But I realize the game expects me to take control of that scenario.
    I’m experiencing an old issue whereby the better teams are easier to play against than the poorer/mid-table sides. Especially Liverpool who were effectively letting my strikers run past them to get in on goal. Chelsea were so easy to defend against.
    Norwich and Southampton were on a par with PSG in terms of difficulty defending against and breaking down.
    Can anyone else confirm? Something isn’t right and it ruins the CM save.
    PhillyPhanatic14
    You have a recommended slider set for legendary? Or at least a place to start with making adjustments so the difficulty is slightly easier on that setting? I am getting a solid competitive feel on world class so i feel like my young Brighton squad will get demolished on legendary, but i'd like to give this a go if it'll help gameplay.

    I play legendary with pass error, shot error, first touch error etc raised for both me and the CPU, pass error and shot error around 60-65, first touch error around 70-75. If you're struggling, raise them for just the CPU and leave yours at 50 or even lower them initially. The marking slider is important also, again I play with both sides raised to around 65-70 but just raise your own until you get more of a feel for it then bring the CPU's up as you adjust/work things out.
    I also recommend turning auto-switch to air balls only and only control defenders if you really have to, otherwise always try and control your central midfielders or wingers/forwards that are tracking back, the number one way for me to concede against the CPU on FIFA has always been getting stuck controlling a defender and dragging him out of position and leaving gaps. Controlling the midfielders and closing down players in possession quickly should help with the long range goal problems also, something I've not had an issue with personally because I'm always controlling my midfielders.
    Seancefc
    I’m experiencing an old issue whereby the better teams are easier to play against than the poorer/mid-table sides. Especially Liverpool who were effectively letting my strikers run past them to get in on goal. Chelsea were so easy to defend against.
    Norwich and Southampton were on a par with PSG in terms of difficulty defending against and breaking down.
    Can anyone else confirm? Something isn’t right and it ruins the CM save.

    Agreed. Just played a game as Dortmund against Bochum and their defense was insane. Had to play my butt off just to get one against them in the 70th, then my line decides to play insanely high out of nowhere and they just put a ball through and score on a breakaway less than one minute later. then they score again in the 88th minute, again on some cheap goal that I had absolutely no opportunity to even try to stop. They stopped two penalties as well, it is near IMPOSSIBLE to score penalties on the AI this year, even if it's a great shot. I've scored like one out of ten since I started.
    Very unimpressed with the game this year. I'm having MUCH more fun with the next gen version of '21.
    Broncos86
    I'm going to put this here: I have played easily 3x as much FIFA 22 as I have Madden. And I'm not stopping any time soon.
    Especially after getting the community sliders applied, the game is just so fun for me. I am on PC, and I'm really enjoying the football I'm seeing and playing. Yeah, there are quirks. Yeah, I wish career mode received a bit more. But overall, the experience I'm having is pleasant.

    I wouldn't say 3x as much, but I'm definitely playing FIFA 22 a lot more than Madden. What's been fun is really seeing and feeling the difference between different teams at different levels.
    I play a lot of MLS, because I'm excited for St. Louis City SC that will start play in a couple years. So I added them to franchise (Sorry, not sorry Cincinnati). My goal is to use this job to do a Ted Lasso rebuild, by getting a job with a terrible UK team.
    But to really have fun, I'm also doing a Ted Lasso type rebuild concurrently, just to learn the teams, players, and styles. the idea is, if I get a job with a similar team, I will have guys I want to make a part of my team.
    I also have a MUT team. I played a ton of FIFA 21 when it went to the Vault, and decided to buy the expensive version. So that's all I will spend on my team, and I have a decent 80+ level team, but nothing insanely special. But these are all players from the top tier leagues around the world.
    I just play the solo squad battles, and other solo play modes. I know I suck, so I don't need to be humbled online. I play at whatever difficulty I feel can make it close, and I've been steadily bumping it.
    The main reason I wanted FIFA 22 at launch was Volta. I played the crap out of it on 21. But I have not even cracked it open yet. The franchise stuff is fantastic, and the MUT stuff takes up any time I just want to zone out and play with better players, while still building my squad.
    It's also why I haven't bought NBA 2K. I may not get NHL 22 either, at this point.
    I honestly think this is the best FIFA for about 3/4 years. The gameplay is slightly slower than last year and player movements aren't as erratic giving the game a little bit more of a realistic feel. Goalkeepers are actually making saves that they should be and making a string of saves in a row. People complaining about goalkeepers are OP but I find it makes the game more interesting and if you're playing Premier League football, you expect a keeper to save a fair amount of shots and not concede 4/5 goals every game which is a problem I detested in FIFA 21. But be sure to prepare more FIFA 22 coins in-game, or you will find it less fun.

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