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FIFA 18 Trial Available For EA Access Subscribers, Post Your Impressions Here

FIFA 18

FIFA 18 Trial Available For EA Access Subscribers, Post Your Impressions Here

The FIFA 18 EA Access trial is available now for EA Access subscribers, exclusively for the Xbox One. If you aren’t seeing it in the EA Access app, click this link to queue it up.

For those of you that might still be unaware, EA Access is an Xbox One exclusive, allowing members to try upcoming EA games, for up to 10 hours, prior to release, offering 10% off all EA digital purchases and more. It also gives users access to The Vault, which houses a growing library of EA games subscribers can play as much as they want. Users can subscribe to EA Access for $4.99 per month, or $29.99 for a full year.

The trial should also be available for EA Origin Access subscribers soon.

Play a few matches and post your impressions here.

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  1. A couple of tips for Xbox users:
    If you dashboard at any time during the trial to watch Youtube/Mixer ect. the trial time will still be running, so always make sure to press start on the game app and quit it when taking a break.
    You'd also be surprised by how much time can be lost while just browsing the menus; last year I wasted half the trial screwing around with sliders and tactics! My advice is to play it "out of the box" and get as much match time as possible.
    And of course Achievement progress and game saves all carry over to the main game.
    KTBFFH
    It is available on Origin as well.
    Edit: assuming you can get through on the servers. Getting an error as I try to download.

    I'm downloading now. It's saying a little less than two hours. Happy!
    BrianFifaFan
    I'm downloading now. It's saying a little less than two hours. Happy!

    Finally started for me too. Ready to spend all night in career mode!
    Just finished my first match. Chelsea v Atletico Madrid. Game has been tuned since the demo build. Tackling is easier (I had a terrible time tackling in the demo) and your AI teammates actually make an effort on defense.
    So, I've downloaded the game and was able to play part of a match before it crashed. If I changed the half length to 15 minutes, the game would not load from the match setup screen. While I was playing I was able to notice that this is drastically different than the demo. Which I suppose is commonplace with this title now. Plays like FIFA 17 for the most part. Slow game speed does not seem slow at all. It's just ping pong back and forth, full sprint the whole way. I'm not pleased.
    Well this hasn't been a good start. I quit my first game at HT already and said the hell with it until our slider geniuses mold the game into something good. But here are the three things I noticed very quickly. Some of it was even one minute in.
    1. Weight and momentum from the demo is completely gone. Feels like the players just glide and sprint around. In my demo impressions I said that defending would be hard, or at least hard to get used to. Not anymore.
    2. Slow speed is not slow at all. It's quite fast. As KTBFFH said, it's a ping pong match at the moment. There's zero rhyme or reason to even build up play. Same issues that NHL has. It just doesn't feel like soccer in any way.
    3. I was playing Nottingham Forrest and they had 93% passing in the first half. I would guess that 60% of those passes were the rocket passes. I think it's the same thing we faced last year. It was super annoying.
    I really wish I could say one good thing about my experience but I can't. I love this series, with sliders.
    I just was not expecting my first game to be as poor of an experience as it was, after playing the demo.
    For the life of me I just can't understand how a game can change so much from the demo to the final version. The biggest thing that I have confidence in is knowing that sliders will help fix the game. I think the sliders have essentially saved the series for us.
    If I own the game, and use EA Access to play now, can I play thru The Journey in it's entirety (if I could even do that in 10 hours) or does it cut off and not allow me to progress passed certain point?
    TheDutchDad
    If I own the game, and use EA Access to play now, can I play thru The Journey in it's entirety (if I could even do that in 10 hours) or does it cut off and not allow me to progress passed certain point?

    I believe it only lets you play a little bit before it cuts you off.
    Sent from my SM-G955U using Operation Sports mobile app
    A good portion of EA Access gamers don't already own the game. It'd be silly for EA Sports to let someone finish the story mode for free.
    That being said, I'm not even 100% on what it lets you play and for how long. I've never done the FIFA trial as this is the first year I've had EA Access. I'm pretty sure I read that last year though.
    Sent from my SM-G955U using Operation Sports mobile app
    Thrash13
    A good portion of EA Access gamers don't already own the game. It'd be silly for EA Sports to let someone finish the story mode for free.
    That being said, I'm not even 100% on what it lets you play and for how long. I've never done the FIFA trial as this is the first year I've had EA Access. I'm pretty sure I read that last year though.
    Sent from my SM-G955U using Operation Sports mobile app

    I agree with that, but you can't tell me if EA can't tell whether I own the game or not when I'm using EA Access.
    Sent from my SM-G955U using Operation Sports mobile app
    Played a little more this morning. The game feels very different from the demo. As I mentioned earlier in this thread, defending isn’t anywhere near as difficult as the demo.
    Dribbling feels better than the demo. This is the first time that I can remember that I don’t feel the need to rely on sprinting. I love it.
    Seeing more goals from outside the box than in years prior.
    For those worrying about missing third kits in the demo, it looks like they’re in the full game. I can confirm that Chelsea’s is in. I just used them.
    Thats nt a gd news tho like i always find fifa17 bein too easy against cpu, cpu is too easy to not let them score...
    baseballguy
    Played a little more this morning. The game feels very different from the demo. As I mentioned earlier in this thread, defending isn’t anywhere near as difficult as the demo.
    Dribbling feels better than the demo. This is the first time that I can remember that I don’t feel the need to rely on sprinting. I love it.
    Seeing more goals from outside the box than in years prior.
    For those worrying about missing third kits in the demo, it looks like they’re in the full game. I can confirm that Chelsea’s is in. I just used them.
    So I went in and tried to run the game. It's a choppy mess, but so was the demo. So I tweak Nvidia Control panel and check the results. After the third launch, it won't run anymore. Go on my Origin portal, it seems you can only launch it three times in a 24 hour period. This was a mistake, and they are trying to fix it, but "come on EA!" :)
    Oh well, I'll live through the impressions here. Truthfully, the early feedback has me worried. Who do they listen to for game testing? The demo was a huge step up from 17. They need a "sim" and "online" setting. Yes, you want to pander to your cash cow, but guys like me don't even like playing kids online. I'll be a CM guy until I quit playing. Please EA give us the option to have the game WE want....
    P.S. Mourinho was not complementing his team when he said they were playing PlayStation football. Just sayin'.... ;)
    "However, FIFA 18 doesn’t tackle the finer attributes of the sport with quite the same finesse and there’s a strong bias towards attacking play over defending. Moments of spectacular sporting prowess, the kind that happen once a season in real life, are almost 10 a penny, and final scores are unrealistically high due the sheer number of attacking options."
    This is an excerpt from the review in progress on IGN. If the non-sim crowd is complaining about the non stop attacking, it's got to be obvious. I just don't know what they could have been thinking. And that whole bit about clubs playing their real system? You know, so Crystal Palace doesn't play like Barcelona? I'm just not seeing it at all. Truthfully, I'm flabbergasted at how poor this game plays after several seasons of improvement from the FIFA team. And to be honest I feel rather heartbroken and betrayed.
    TheAwesomeGem
    So does Sunderland still play like Barcelona? Is the passing completion rate fixed for lower rated teams?

    I am seeing pass accuracy percentages in the 90s still. CPU teams still robotically ping the ball around on one touch passes, especially around your box. I have absolutely no idea where these new tactics like the "catenaccio" are supposed to be located or activated either. As far as I can tell, they are not actually present in the game.
    Edit: I have checked high and low for any indication that these real life tactics are indeed in the game and they are not. I think I should also state that the custom player styles that were touted by EA are in no way assignable to players and there is no way to tell who has some type of special customization or not. Further, the number of generic faces on each team sheet is startling. The only players I've seen with new faces are Renato Sanchez and Charly Musonda. Given, I have not checked every player, but there are many generic faces even on top teams.
    The new coat of paint on career mode looks great. There are now animated news sections and a wonderful addition called squad hub that gives a lot of information rich details about your squad while showing each player standing in his kit to the side. This combined with the brand new transfer system featuring sell on and release clauses at least gives the appearance of moving in the right direction. Unfortunately, it is still generic managers only. For some reason, the developers have seen fit to once again not allow me step into the shoes of Jose Mourinho, Pep Guardiola, Antonio Conte, or Juergen Klopp. Why this is still the case is baffling.
    If you're ABLE to create or edit players on this version, can someone please check and see if you can make a player a CM, now? Last year, we couldn't. We could only make CAMs or CDMs.
    KTBFFH
    "However, FIFA 18 doesn’t tackle the finer attributes of the sport with quite the same finesse and there’s a strong bias towards attacking play over defending. Moments of spectacular sporting prowess, the kind that happen once a season in real life, are almost 10 a penny, and final scores are unrealistically high due the sheer number of attacking options."
    This is an excerpt from the review in progress on IGN. If the non-sim crowd is complaining about the non stop attacking, it's got to be obvious. I just don't know what they could have been thinking. And that whole bit about clubs playing their real system? You know, so Crystal Palace doesn't play like Barcelona? I'm just not seeing it at all. Truthfully, I'm flabbergasted at how poor this game plays after several seasons of improvement from the FIFA team. And to be honest I feel rather heartbroken and betrayed.

    I love that review. Spot on.
    Sent from my iPhone using Tapatalk
    I assume a day one patch will fix some of the generic faces? Dembele doesn't have a real face! The third most expensive signing of all time.. And Dennis Suarez and Somedo also don't have real faces.
    KTBFFH
    I am seeing pass accuracy percentages in the 90s still. CPU teams still robotically ping the ball around on one touch passes, especially around your box. I have absolutely no idea where these new tactics like the "catenaccio" are supposed to be located or activated either. As far as I can tell, they are not actually present in the game.
    Edit: I have checked high and low for any indication that these real life tactics are indeed in the game and they are not. I think I should also state that the custom player styles that were touted by EA are in no way assignable to players and there is no way to tell who has some type of special customization or not. Further, the number of generic faces on each team sheet is startling. The only players I've seen with new faces are Renato Sanchez and Charly Musonda. Given, I have not checked every player, but there are many generic faces even on top teams.
    The new coat of paint on career mode looks great. There are now animated news sections and a wonderful addition called squad hub that gives a lot of information rich details about your squad while showing each player standing in his kit to the side. This combined with the brand new transfer system featuring sell on and release clauses at least gives the appearance of moving in the right direction. Unfortunately, it is still generic managers only. For some reason, the developers have seen fit to once again not allow me step into the shoes of Jose Mourinho, Pep Guardiola, Antonio Conte, or Juergen Klopp. Why this is still the case is baffling.

    Looks really disappointing.
    PPerfect_CJ
    If you're ABLE to create or edit players on this version, can someone please check and see if you can make a player a CM, now? Last year, we couldn't. We could only make CAMs or CDMs.
    Nope, only CAM or CDM
    Sent from my 0PM92 using Tapatalk
    TheAwesomeGem
    Looks really disappointing.

    I'll put it this way... I buy FIFA every year. I love the Premier League. I love to recreate the games I see on television. I will not be buying this game unless there is a serious overhaul through patching or intensive modding on the PC version. The few hours I have suffered through on the trial have opened my eyes to the direction this title is going and I don't want any part of it. Maybe it will be a different game after release and I sincerely hope so. But for now this is just a poor effort.
    KTBFFH
    I am seeing pass accuracy percentages in the 90s still. CPU teams still robotically ping the ball around on one touch passes, especially around your box. I have absolutely no idea where these new tactics like the "catenaccio" are supposed to be located or activated either. As far as I can tell, they are not actually present in the game.
    Edit: I have checked high and low for any indication that these real life tactics are indeed in the game and they are not.

    Thanks for the info. I guess no football (soccer) game for me this year. At least I will not preorder for sure.
    Sent from my ASUS_Z00AD using Operation Sports mobile app
    I consistently struggled with scoring goals against the CPU in Fifa 17 (and had to nerf the sliders to see results other than 1-0, 1-1). I really enjoyed the flow of Fifa 18 demo, since it seems a bit easier to get off good strikes.
    Excited to get my hands on the game and will gauge it only on my personal enjoyment. Though I appreciate all the feedback so far! :)
    Are you able to turn off the weird color filter from different regions?
    I really disliked the muted colors from one area, only to have overly bright for another area.
    ricardodc
    Thanks for the info. I guess no football (soccer) game for me this year. At least I will not preorder for sure.
    Sent from my ASUS_Z00AD using Operation Sports mobile app

    I didn´t pre-order PES but was really thinking in pre-ordering FIFA after the demo, that i liked in general.
    But reading this thread is gut wrenching... :jpshakehe
    Can they really have broken the game so much since the demo?
    Cpre5
    Are you able to turn off the weird color filter from different regions?
    I really disliked the muted colors from one area, only to have overly bright for another area.

    Are you talking about YouTube/Twitch content? If so, that is down to the recording & editing software used. EA (I am fairly certain) do not change the color schemes for different zones. They have no control how their game(s) are recorded and distributed.
    For my part, I run a color saturation filter over my videos to improve the (often bland) standard color scheme that EA use out of the box.
    nunogomes
    I didn´t pre-order PES but was really thinking in pre-ordering FIFA after the demo, that i liked in general.
    But reading this thread is gut wrenching... :jpshakehe
    Can they really have broken the game so much since the demo?

    The game is certainly quite different than the demo. Odd to me that they have changed so much. Some aspects are enjoyable, but others aren’t. Can’t say I’m 100% happy.
    SteveFBC
    Are you talking about YouTube/Twitch content? If so, that is down to the recording & editing software used. EA (I am fairly certain) do not change the color schemes for different zones. They have no control how their game(s) are recorded and distributed.
    For my part, I run a color saturation filter over my videos to improve the (often bland) standard color scheme that EA use out of the box.

    Nope, talking about the game.
    Played the beta, the color atmosphere was normal like other Fifa's.
    Played the demo and Stub hub was crazy bright, and king stadium and it was dark and bland.
    SteveFBC
    Are you talking about YouTube/Twitch content? If so, that is down to the recording & editing software used. EA (I am fairly certain) do not change the color schemes for different zones. They have no control how their game(s) are recorded and distributed.
    For my part, I run a color saturation filter over my videos to improve the (often bland) standard color scheme that EA use out of the box.

    EA added a bunch of color filters over games in an attempt to create a different ambiance between geographical regions represented in the game. Like making South American games look different than European games by making all the contrast and saturation higher. It's supposed to be like the South American (how general a concept) sunlight.
    bad_philanthropy
    EA added a bunch of color filters over games in an attempt to create a different ambiance between geographical regions represented in the game. Like making South American games look different than European games by making all the contrast and saturation higher. It's supposed to be like the South American (how general a concept) sunlight.

    Aah I see. Am still waiting for the game to download, so yet to see the effect. Sounds like a case of great in theory, bad in practice - something EA excels at.
    Sent from my iPhone using Operation Sports
    nunogomes
    I didn´t pre-order PES but was really thinking in pre-ordering FIFA after the demo, that i liked in general.
    But reading this thread is gut wrenching... :jpshakehe
    Can they really have broken the game so much since the demo?

    Truly unbelievable. This is why I am extremely ambivalent about trusting EA again. From the demo until the final update, FIFA 16 became iteratively worse with *every* EA patch.
    I preordered based on the demo. Was going to buy a Fifa for the first time in 3 years. These early reviews are making me want to cancel. Both FIFA and PES gave us good pre release builds and totally botched the final version. Dumbfounded.
    When I change CK strategy nothing happens.
    Other disappointments, no practice mode yet again.
    AI strategy seems to be to fire fast passes around the pitch no matter what club it is. 8 matches against various opponents from different leagues.
    There are so many times where if I do nothing on the controller better things happen. Like say I pass it into a ST in the box, if I just sit there the AI goes ape**** around my player eventually leaving him free goal side and I just shoot it in. On D if I just plant someone somewhere on defense and sort of shadow ball/player slightly while really not doing anything my D plays better. The whole gist I get off my play so far is that there is a whole lot of controller input being read by the AI and when you move the stick softly and just tap passes the AI gets flummoxed.
    My AI controlled players on D like to hurdle a ball instead of intercepting it
    I like that pass ratings seem to matter player to player but if I see the whole routine of a simple pass from one unmarked player to another go behind him like 15 yards/meters so that player has to then run back to fetch it one more time a match I am going to lose my mind. I have the direction halo on and I swear that simple pass goes awry crap happens a dozen times a match
    When my players on D do intercept a pass or otherwise disrupt the attack more often than not, like 92% of the time they are pointing towards my goal or orient themselves towards my own goal once I take control
    In the beta your forwards and mf's finally forward pressed when possession was lost and it created so many more realistic goal scoring chances. in the early access it's back to legacy immediate run back when you lose possession
    To make the game more difficult it looks like EA took the route of making your team AI idiotic. In all previous FIFA's your team became more idiotic as you scaled up in difficulty. With 18 it feels like your AI is just as dumb when you play vs AM as legendary. Which is a **** way to make the game harder.
    I feel like I have to sit there with the ball and hammer away at the make player run button just to get them to do basic runs into space. Also see field compression where if the AI RB or LB gets sucked into the middle because the ball is on the other wing that AI player on your team won't exploit that wide open space by staying wide, instead preferring to wander inside too, basically walking into a marked position.
    I have this preordered mainly for proclubs but not so happy about that so far
    Something I like, in 2018 they finally made the companion app for iPad
    Gnemi
    Truly unbelievable. This is why I am extremely ambivalent about trusting EA again. From the demo until the final update, FIFA 16 became iteratively worse with *every* EA patch.

    Fifa16 is still the last footy game that I spent many hours with and I agree, and I am on the same boat now. What a sad state of affairs for footy-soccer fans. Last year spent with Pes17, because honestly their demo was awesome, but the full game? Yeah, not so much, and patches never really improved things.
    But I really can't understand how the demo can be so different. Months from now people will download and play the demo to see if they want to buy the game or not. It must be representative of the full game, and frankly they should update the demo from what i'm reading.
    At least I can be patient and I never pre-order. I loved the fifa demo, and wanted more, but I'm glad I didn't risk it. Just waiting it out I suppose, to see how both footy games develop over the year, while wondering if there's an up to date patch-database for fifa16 :jpshakehe
    Good grief the negativity in this thread. SMH. OS is getting worse and worse with every thread dedicated to game reviews. Everyone so negative, all the time.
    TheDutchDad
    Good grief the negativity in this thread. SMH. OS is getting worse and worse with every thread dedicated to game reviews. Everyone so negative, all the time.

    If it look like a turd and smells like a turd then not much point in calling it anything else.
    After the dibacle that was 17 I was set on passing completely on 18. Then I was pleasantly surprised with demo and was considering making a purchase but after 3 early access matches there's no way I'm handing EA a dime for this mess. Defending is beyond bad, attacking runs are non existent and my players seem to make runs away from support positions and away from space. It makes me feel gross having to manage herding cats at both ends of the pitch, this is nowhere near proper football.
    Takes about 30 minutes to actually work, restarting over and over and sometimes it works, tried loading 11 times right now and still not wirking
    Ok thanks for keeping us updated.
    Seems like the Ai is still programmed on Demo mode .
    Played Leicester twice, first game lost 5-2 on 10 min halfs. Everything Vardy hit went in it was a joke. Next game i turned off Live form and all they did was shoot. 28 shots to my 9. i won 3-1 but only because i think i turned off the live form otherwise it would have been 10-3.
    Not digging this much.
    The spacing is awesome i will say.
    But thats about it so far.
    Anyone played career mode and noticed if teams are actually starting their stars in the starting XI? A
    Also, if transfers for non-user teams are better. Like the issue of Man U stockpiling world class strikers.
    TheDutchDad
    Good grief the negativity in this thread. SMH. OS is getting worse and worse with every thread dedicated to game reviews. Everyone so negative, all the time.

    If the game is bad, we’re not going to lie and say it’s not. It may save someone that’s on the fence $60. I appreciate everyone that is providing feedback in this thread.
    PPerfect_CJ
    If the game is bad, we’re not going to lie and say it’s not. It may save someone that’s on the fence $60. I appreciate everyone that is providing feedback in this thread.

    The problem is it isn't bad. This is obviously a completely subjective thread, and a reason I've normally stopped going into impression threads here, especially EA games cause it's nearly always negative. NHL however deserves bad reviews, fifa doesnt.
    Sent from my SM-G955U using Operation Sports mobile app
    TheDutchDad
    The problem is it isn't bad. This is obviously a completely subjective thread, and a reason I've normally stopped going into impression threads here, especially EA games cause it's nearly always negative. NHL however deserves bad reviews, fifa doesnt.
    Sent from my SM-G955U using Operation Sports mobile app

    Well, when you don’t have EA Access, it’s nice to have some of these guys whose opinions I trust share what they’re experiencing. I’m still getting the game, because I always do, but at least I know a little more about what I’m getting myself into.
    I'm more optimistic about FIFA 18 than I have been about any FIFA in about 4 or 5 years. I probably played less that 20 hours of FIFA 16 and 17 combined. Was basically just fed up and done with it.
    I have the Origin version and the X1 version. Playing on Legendary/Default/Assisted/Legacy Defending/8 minutes. I know those setting will turn people off right away, but unlike a lot of other versions of the game, Legendary feels fair this time around.
    Regarding assisted passing, it's no where near as automatic and ping pong as you might think. Mainly because on Legendary the CPU defense closes down much better. If I was on World Class or even PRO I would use Semi/Manual.
    I've played multiple games on both platforms and don't really notice a difference. What I have noticed more than anything is that each game has been different. I have no idea where this everything is the same comes from. Man United plays different than Stoke and they play different than Inter and Werder Bremen.
    I played a game as Roma at Inter and played an 8 minute half and the game was tight both ways but Inter broke through on a screamer from outside the box.
    Played at Old Trafford as Stoke and Man United just owned the game. 15 shots in the first half to my 2. 58% possession. I trailed 2-0. The only thing that felt cheap was on their second goal. They fed a through ball to Pogba and I was trying to switch to the closest defender and it never switched to him. Pissed me off but whatever.
    Played at Allianz as Bayern against Man United. Completely different story. 1-1 at the half. 6 shots each at half time. Bayern 54% possession. Passing percentages were Bayern 83% Man United 78%.
    Southampton (me) vs. Newcastle. 2 bad teams, boring game. Tons of turnover in midfield.
    Career Mode Game. European pre-season tournament. Leicester (me)/Werder Bremen. Lost 2-0. They controlled the run of play until I switched tactics. Didn't matter. I couldn't finish. Freaking Vardy hit the post from 3 yards out.
    The negatives are the usual, not enough fouls (I've given up on this) and at times it still feels like the game engine decides through cheesy programming who is going to control the run of play. I've always felt like I was playing the game engine instead of an opponent in FIFA. Maybe with a few personal slider changes I'll be able to get this where I want it.
    I also think the game speed is a little too fast and attack focused, but it is possible to slow down the CPU, by playing as the CDM and getting off of that useless Tactical Defending option. TD has been a joke since it was implemented. Plus when you use the second defender press...liberally..you may even foul the CPU.
    As of now though, my main takeaway and the thing I notice more than anything else is I haven't played two games of the same type. Will I? Of course, but right now I more optimistic than pessimistic.
    Well I guess I'll dissent and say that I like F18 very much. Distance shots are too accurate but otherwise I'm enjoying it. The 1st game felt like playing in quicksand but I'm adjusting now and the game is really open and fun. It feels like offense really develops and defensively you'll pay a price for over aggression.
    The odd complaint I have is that I swear the graphics look like something on my old 700Mhz Gateway PC that had a 64MB video card. The cutscenes will be stunningly lifelike and then gameplay itself just looks......almost pixelated at times. And I don't have a high end tv so it's not some 4k setting or anything. I'm adjusting to it but it looks odd to me.
    Be Good Or Be Gone
    Sent from Galaxy S8+
    GT roll2tide
    Let's play Madden or Fifa!
    Hung up on the loading screen too - right after it says loading hospitality settings. Tried rebooting Xbox One S - didn't help. Anyone find a solution?
    PPerfect_CJ
    Well, when you don’t have EA Access, it’s nice to have some of these guys whose opinions I trust share what they’re experiencing. I’m still getting the game, because I always do, but at least I know a little more about what I’m getting myself into.

    Except you don't. Some of what these guys are saying is valid, but some of it just sounds almost like angry PES fanboy nonsense. I played the full 10 hour trial and while it definitely has issues, I absolutely still had an enjoyable time. You have to play it to know what you're getting into. Reading opinions does nothing. Particularly when all they want to do is shove negativity down your throat. All that happens is you go in thinking it's a crap game and that alters your opinion. Anything bad stands out more, anything good is brushed aside because you're seeing red. As most of these guys are. My suggestion: Get EA Access. It's $5.
    This is the first year I have had ea access (now own an Xbox,) so I don't know if the day one patch makes a huge difference. Normally day one is my first taste.
    I laughed out loud at how different the beta was. Pre season tournament I was playing a 2nd Italian league team (forget who it was.) They had 15 shots at half, 35 at the end of the game.
    On pro difficulty, slow, it was like playing against a team of hyperactive monkies. Sprinting around the field, wildly nailing passes to teammates, "I'm 30yds out! Let it rip!"
    I'd press the button to change to the nearest defender, Whoop! Ball is somewhere else. In all the years I've played FIFA, I've never EVER experienced anything close. It was a manic gaggle rape of my senses.
    I have no idea what to think. I'm utterly shocked and confused like never before after a game of FIFA. Hope it gets better. I have hours left in my ea access. I'm too scared to play it again, LOL!
    BearsNVA
    This is the first year I have had ea access (now own an Xbox,) so I don't know if the day one patch makes a huge difference. Normally day one is my first taste.
    I laughed out loud at how different the beta was. Pre season tournament I was playing a 2nd Italian league team (forget who it was.) They had 15 shots at half, 35 at the end of the game.
    On pro difficulty, slow, it was like playing against a team of hyperactive monkies. Sprinting around the field, wildly nailing passes to teammates, "I'm 30yds out! Let it rip!"
    I'd press the button to change to the nearest defender, Whoop! Ball is somewhere else. In all the years I've played FIFA, I've never EVER experienced anything close. It was a manic gaggle rape of my senses.
    I have no idea what to think. I'm utterly shocked and confused like never before after a game of FIFA. Hope it gets better. I have hours left in my ea access. I'm too scared to play it again, LOL!

    Not my experience at all. Not sure how you guys keep seeing ridiculous shot numbers. Most I've seen by one team in a match was 12. Most goals scored by one team was 5, when I played the startup match with Real and you're on like rookie or something and destroying them is easy. I played on default world class and majority of games were 2-1, 3-1, 2-2, 1-1, had one 0-0 draw. I'm not sure why my experience is so vastly different than a lot of you guys being so negative. I will say, the AI teams do play roughly the same which is a huge bummer and EA clearly failed (or lied) at implementing custom team tactics. But I'm not seeing these constant sprinting contests with 30 shots a game.
    GoDucks1224
    Not my experience at all. Not sure how you guys keep seeing ridiculous shot numbers. Most I've seen by one team in a match was 12. Most goals scored by one team was 5, when I played the startup match with Real and you're on like rookie or something and destroying them is easy. I played on default world class and majority of games were 2-1, 3-1, 2-2, 1-1, had one 0-0 draw. I'm not sure why my experience is so vastly different than a lot of you guys being so negative. I will say, the AI teams do play roughly the same which is a huge bummer and EA clearly failed (or lied) at implementing custom team tactics. But I'm not seeing these constant sprinting contests with 30 shots a game.

    Yeah, I hope I have games like you. I will still buy it because I love FIFA. One thing I'm going to do is find the team I played and look at their team sheet/tactics and see what their shooting is set at, etc. It could be the tweaks they have made to how teams play are too OP. I would actually be happy if that's the case. It will mean tactics actually work, lol.
    And I'm not flaming for the sake of flaming. I am genuinely shocked what I experienced.
    I understand people's frustrations (that's EA and Konami is not better!), But some users in this have built up this frustration over the years, set yourself free and do something else is my advice. What I do not understand is that it can surprise anyone here that FIFA is not perfect, and rather never gets it, it's a simple yet fun game that takes one step forward and two back. And judging Demo is a waste of time, the same applies to the first-finished version. Let's see what happens after the first patch, and not least what this forum's important element, Slider Thread created by Matt can do.
    GoDucks1224
    Except you don't. Some of what these guys are saying is valid, but some of it just sounds almost like angry PES fanboy nonsense. I played the full 10 hour trial and while it definitely has issues, I absolutely still had an enjoyable time. You have to play it to know what you're getting into. Reading opinions does nothing. Particularly when all they want to do is shove negativity down your throat. All that happens is you go in thinking it's a crap game and that alters your opinion. Anything bad stands out more, anything good is brushed aside because you're seeing red. As most of these guys are. My suggestion: Get EA Access. It's $5.

    Most people here are unhappy about about PES too so I don't think that argument holds weight.
    The game does things well and other things poorly. People have expressed the things they don't like. Instead of shooting them down why don't you heed some of your own advice and post the good things you're experiencing?
    Sent from my iPhone using Tapatalk
    Here's what Neil deGrasse Tyson has to say about human testimony:
    No matter what eyewitness testimony is in the court of law, it is the lowest form of evidence in the court of science.
    KG
    Most people here are unhappy about about PES too so I don't think that argument holds weight.
    The game does things well and other things poorly. People have expressed the things they don't like. Instead of shooting them down why don't you heed some of your own advice and post the good things you're experiencing?
    Sent from my iPhone using Tapatalk

    Exactly! People are unhappy with both games from what we can tell here and in other forums. The general consensus regarding FIFA is that the EA Acess version is worse all around than the demo, and no matter how much positivism we inject on it, it won´t make the problems go away.
    Now, pointing the problems, that may actually get something done, altough as we know chances are slim too. But if we praise only, the chances are zero of something changing.
    My first game was enjoyable , 1-2 loss at Galaxy, I was Orlando City. 10 min periods, default pro. Semi assists. Game was fun, pass accuracy needs to be toned down. no crazy amounts of shots. Not many fouls another concern.
    Xbox GT: Hunkerdown
    Mixer: HUNKERDOWN
    Twitch: Hunkerdownuga
    Madden 18 - Falcons Offline CFM
    NBA 2K18 - Hawks myleague
    FIFA 18 - TBD
    NHL 18 - maybe
    nunogomes
    Exactly! People are unhappy with both games from what we can tell here and in other forums. The general consensus regarding FIFA is that the EA Acess version is worse all around than the demo, and no matter how much positivism we inject on it, it won´t make the problems go away.
    Now, pointing the problems, that may actually get something done, altough as we know chances are slim too. But if we praise only, the chances are zero of something changing.

    No, it's the "general population of OS impression threads" that is negative and says it's worse, which it isn't. This is true along nearly every game is released here. My best advice is to take impressions with huge grain of salt around here. I don't remember last time I saw really any positivity in an impressions thread.
    Having said that, I'm not getting much different results from the demo to EA Access version. Both play very similar, and I'm quite pleased with 18 as compared to last years version. My only complaint is passing accuracy across the board (and this is true in PES as well) is just too high and not many mistakes are made, but I am seeing them from the AI on occasion. It just seems like a tough thing to emulate for devs. Also, fouls. I don't think I've played enough games to get a general idea as to how this is going to be long term, but like in PES, just too few, but to be fair, I have seen more fouls both by me and the AI than I do in PES, for sure.
    Also, those claiming game is too easy,getting too many shots, AI shooting too much, etc....I am not seeing anything at all like that, and I question whether you're even playing this game.
    TheDutchDad
    No, it's the "general population of OS impression threads" that is negative and says it's worse, which it isn't. This is true along nearly every game is released here. My best advice is to take impressions with huge grain of salt around here. I don't remember last time I saw really any positivity in an impressions thread.
    Having said that, I'm not getting much different results from the demo to EA Access version. Both play very similar, and I'm quite pleased with 18 as compared to last years version. My only complaint is passing accuracy across the board (and this is true in PES as well) is just too high and not many mistakes are made, but I am seeing them from the AI on occasion. It just seems like a tough thing to emulate for devs. Also, fouls. I don't think I've played enough games to get a general idea as to how this is going to be long term, but like in PES, just too few, but to be fair, I have seen more fouls both by me and the AI than I do in PES, for sure.
    Also, those claiming game is too easy,getting too many shots, AI shooting too much, etc....I am not seeing anything at all like that, and I question whether you're even playing this game.
    Thanks for the fair assessment. I usually weed out the hyperbolic reactions and try to zero in. I play NBA 2k and MLB The Show every year and have a blast, yet everyone on the forums can't stop yapping how bad they are and how literally everything is broken.
    I'm looking into trying FIFA this year and was impressed with the demo. I don't know much about soccer stats or flow but I imagine it's tough to program AI for all the players and all the teams. If I'm correct, FIFA has by far the most licenses than any other sports games. The game played well in the demo and the presentation was tip notch. Maybe it's catered for guys like me :D I tried PES and while I loved the player animations and the ball physics better, it felt and looked dated and bare bones.
    Anyway, I'm still sorting through videos and impressions to get pros and cons, so thanks for the even keel response.
    So far, pros seem to be licences, frostbite, presentation, visuals, fun games.
    Cons seem to be no penalties, no team differentiation, speed too fast even on slow setting, and some ping pong passing (sliders help??).
    About two hours into my pc early access. Some thoughts so far.
    First hour I was playing on default sliders, slow speed. I started a Madrid career mode on world class. The first preseason game was against the Chicago fire. I set their tactics to counter attack, mine to high press, possession.
    Frustrating game to say the least, everything was ping pongy, constant attack, no time to breathe or anything. If the scoreboard wasn't there you would've thought it was Bayern Munich vs Real Madrid. Chicago was passing out the back under pressure with 100% accuracy. I quit around the 20th minute after they scored from 5 one touch passes around the box.
    Next day, out of curiosity, I plugged in Matt10's fifa 17 sliders, and restarted the same game. This time, the game played so much better I cant even explain how different.
    Right from the opening kickoff, cpu passed it back to their CB, who then hit a long ball up to the corner flag, where my rb, and their lw battled for it as it went out of bounds. That alone almost made me cry tears of joy. My high press caused so many missed passes by them, and also caused them to hit long balls up to their ST, who lost many headers to my CB's. This caused the game to end with their pass % around 65, and mine around 80. Most fun ive had with this game in a while.
    Just saying dont give up hope on this game lol. On default, I can attest, this game is hot garbage. But with some tinkering, I believe that this game is capable of some good things
    TheDutchDad
    No, it's the "general population of OS impression threads" that is negative and says it's worse, which it isn't. This is true along nearly every game is released here. My best advice is to take impressions with huge grain of salt around here. I don't remember last time I saw really any positivity in an impressions thread.
    Having said that, I'm not getting much different results from the demo to EA Access version. Both play very similar, and I'm quite pleased with 18 as compared to last years version. My only complaint is passing accuracy across the board (and this is true in PES as well) is just too high and not many mistakes are made, but I am seeing them from the AI on occasion. It just seems like a tough thing to emulate for devs. Also, fouls. I don't think I've played enough games to get a general idea as to how this is going to be long term, but like in PES, just too few, but to be fair, I have seen more fouls both by me and the AI than I do in PES, for sure.
    Also, those claiming game is too easy,getting too many shots, AI shooting too much, etc....I am not seeing anything at all like that, and I question whether you're even playing this game.

    You are a in very, very short minority if you don´t see many differences between this and the demo. Just read Don Jon review above, the default sliders game, that is what most people are getting from the game. You don´t? Great! But you are in the minority with your impressions...
    nunogomes
    You are a in very, very short minority if you don´t see many differences between this and the demo. Just read Don Jon review above, the default sliders game, that is what most people are getting from the game. You don´t? Great! But you are in the minority with your impressions...

    Yeah, I doubt that, but ok. Here's the thing, people that generally are very happy with something don't usually run to the forums to complain. That's why we see overwhelmingly negative reviews here and complaints. I did read Don Jons impressions, and I see it differently than him. He says it's "hot garbage" on default...sorry, but that's laughable. It's not garbage out of the box, and sliders don't magically make it so much better if it's already "hot garbage."
    Sorry, but this and the demo are not night and day differences.
    I'm going to post my thoughts on my first 3 games. I'm not going to continue with the pointless banter of: too negative/ terrible game/ your dumb/ etc, etc. :signball:
    I started a career at Southampton. 10 min halves, default sliders, world class, default team sheet sliders, semi or assisted passing (how ever it starts out as default).
    1) I had to create my own coach. I don't understand why they scan the coaches and don't offer them up as the default coach to play as..
    2) Love the transfer hub, team hub, new breaking news tabs. I saw those things in the beta and the demo, but I wanted to give EA a shout out on the changes.
    3) Love the new contract cut screens. Again, saw this on the demo. However, they did add a skip button! In the demo, you had to watch these long talks and pauses.
    4) My first game was against a Portuguese team. My passing was a bit faster in this version. I usually pass and move as close to IRL as possible. So short passes, pass the way you face, etc. The more I did this, the more likely the CPU slowly closes all passing lanes. If I became more direct and aggressive, I can easily move down the field. If I dribble, I cut through the CPU midfield easily. I had 68% of the possession. The CPU had 97% passing with 3 shots/ 2 on target/ 2 goals. I tied this game 2-2. I would score and a few minutes later, the CPU would score.
    5) This version is, in my humble opinion, different than the demo and beta. My passing was better. I was able to open up the CPU defense with passes. CPU passing was much too perfect.
    6) I don't recall who I played in the second game. I did rotate my side (my 2nd team played). I didn't control as much of the ball, but did have the better stats. I was up 2-0 at the half and ended the game 2-2. The CPU had a ton of shots, but my keeper made a lot of saves (maybe too many).
    7) After two games, I've noticed that FIFA 18 has Southampton perfectly pegged! A load of possession, but can't win games. haha (I laugh because it is hard to be a So'ton fan)
    8) Third game is against Hoffenheim. Win and move on or end of preseason tournament. We were in a generic stadium with terrible lighting. I have kickoff, never lose the ball, score. 1-0 in the second minute. Their forward scores a hat trick in the next 30 minutes. 3-1 after 32ish. I'm able to bring it level at the half 3-3. Second half was completely different. CPU scored five more goals. Quick first touch passing for goals, 35 yards out- scoring, dribbling through everyone- scoring. I managed a couple of easy goals, but lost 8-5. I tried throughout the game. The CPU just overpowered me (some what understandably as I used my U23 team).
    9) I'm going to buy the game. This is the only game I play (I'm a huge soccer fan). There are some good upgrades, a few short comings, and a few things that were yet again over looked. The game is different (defensive play), so a new challenge. I will try the sliders to help with unrealistic passing %s. Cheers
    Coming from PES I find myself enjoying the game. Must be because I haven't played FIFA in a while, it gives me a different perspective. Both games are far from perfect tbh as both formums are constantly bagging out the game but as football fans we don't really have much choice these days. At least with FIFA we have sliders and can adjust certain issues.
    I enjoy PES as well but the realism of Master League kills it for me. In saying that their players models and faces are way better, hopefully FIFA have another face update to more players out of the Premier League.
    Look forward to a career mode in FIFA. At least it has slightly more depth to it.
    andanesean
    EA promised Catenaccio in 18, has anyone seen it ?.

    Before the demo, I really thought youd be able to choose these tactics in the pre match screen. But I found out in the forums here, that its still tied to the custom team tactics. you have to edit the tactics to fit Catenaccio, or possession, or high press.
    Don Jon
    Before the demo, I really thought youd be able to choose these tactics in the pre match screen. But I found out in the forums here, that its still tied to the custom team tactics. you have to edit the tactics to fit Catenaccio, or possession, or high press.

    Thanks for info:smile:
    But if that works, it's fine with me. I do not believe in Team ID, even though it would be great, but it's not going to happen with EA's concept.
    FIFA18 just ain't no good
    I think that's well understood
    You can see it everywhere you look
    FIFA18 just ain't no good
    FIFA18 ain't no good
    FIFA18 ain't no good
    FIFA18 ain't no good
    It ain't that in their hearts EA is bad
    They can comfort you, sometimes they try
    They bury the game when you try
    They'll stick by you if they could
    But that's just bull**** baby
    FIFA18 just ain't no good
    Sorry, I could not help with all the negatively charged energy in here.:redsmile:
    Thanks to the King of southend gothic for the loan of his texts.
    Career mode is still underwhelming. Especially the sim function. As a manager, odd that they give you no control. You can't substitute, can't change tactics, and you can't interrupt sim to play the rest of the game. Also sim to end function would be nice. Some games 3-0 at half, would be nice to sim to end without forfeiting.
    TheDutchDad
    No, it's the "general population of OS impression threads" that is negative and says it's worse, which it isn't. This is true along nearly every game is released here. My best advice is to take impressions with huge grain of salt around here. I don't remember last time I saw really any positivity in an impressions thread.
    Having said that, I'm not getting much different results from the demo to EA Access version. Both play very similar, and I'm quite pleased with 18 as compared to last years version. My only complaint is passing accuracy across the board (and this is true in PES as well) is just too high and not many mistakes are made, but I am seeing them from the AI on occasion. It just seems like a tough thing to emulate for devs. Also, fouls. I don't think I've played enough games to get a general idea as to how this is going to be long term, but like in PES, just too few, but to be fair, I have seen more fouls both by me and the AI than I do in PES, for sure.
    Also, those claiming game is too easy,getting too many shots, AI shooting too much, etc....I am not seeing anything at all like that, and I question whether you're even playing this game.
    Sure, let's take impressions with a grain of salt, which also means you need to treat positive reviews the same way. These bigger games with annual releases are gonna get more comments, and people who play these games every year all year know the gameplay like the back of their hand, and they are less likely to spend time praising the graphics or the joy of scoring spectacular goals. IGN will handle that. It's more about if it's really $60 worth of improvements over 17.
    dubcity
    Sure, let's take impressions with a grain of salt, which also means you need to treat positive reviews the same way. These bigger games with annual releases are gonna get more comments, and people who play these games every year all year know the gameplay like the back of their hand, and they are less likely to spend time praising the graphics or the joy of scoring spectacular goals. IGN will handle that. It's more about if it's really $60 worth of improvements over 17.

    Sure, like I said, it's all subjective.
    Sent from my SM-G955U using Operation Sports mobile app
    As Don Jon said a couple pages ago, plug in Matt's OS 17 sliders. It does a world of difference. The ping pong is so much less and the speed and momentum are pretty much back from the demo from what I felt. Not quite as extreme but it's at least good again. I thought about doing this in my first game on Wednesday night but went against it because I wanted to see how it played on default. Sadly that was a mistake.
    I am sold that sliders will make this game play well. As for my matchup I just did the quick play now with Chelsea vs. Stoke. In the first half we both scored twice in the first 35 mins. No goals the rest of the way. I could tell the players felt more tired as the game went on. They just weren't nearly as quick on the ball. It was actually kind of cool how it worked. Shot statistics were incredibly realistic too. One thing I thought was good to see was that I gave Shakiri way too much space and he made me pay. It was essentially him vs. Luiz and Azpiliqueta. I gave him room though thinking he would take the ball in the box and instead he finessed one in from outside the box. I don't think I've seen that in FIFA before. Normally a guy would always carry the ball into the box and I would easily take it away since I would have two defenders.
    I forgot to check Stokes tactics but they played a ton of long balls and lob passes downfield. I'm not sure if that is their tactic but if it is that's at least promising. Anyway, this was a whole different experience then when I quit the other night in complete annoyance of what I was playing.
    Don Jon
    Career mode is still underwhelming. Especially the sim function. As a manager, odd that they give you no control. You can't substitute, can't change tactics, and you can't interrupt sim to play the rest of the game. Also sim to end function would be nice. Some games 3-0 at half, would be nice to sim to end without forfeiting.

    Career mode makes every year small improvements, but what it really needs is a overhaul. But that's not going to happen. Expect nothing get some should be our motto. If anyone tries to picture one that the improvements they make every year in CM, take a whole year to do, ask their game engine people about what they are doing the rest of the 10 months ?. The focus is somewhere else and has been there for many years. That's what it is if you expect more so prepare for disappointments in 19,20,21 ...........
    Believe that Sliders and CTT can make a difference to FIFA18 that I know they can and patch that can go both ways.
    andanesean
    Career mode makes every year small improvements, but what it really needs is a overhaul. But that's not going to happen. Expect nothing get some should be our motto. If anyone tries to picture one that the improvements they make every year in CM, take a whole year to do, ask their game engine people about what they are doing the rest of the 10 months ?. The focus is somewhere else and has been there for many years. That's what it is if you expect more so prepare for disappointments in 19,20,21 ...........
    Believe that Sliders and CTT can make a difference to FIFA18 that I know they can and patch that can go both ways.

    EA has put together a beautiful presentation for instant replay, but somewhere along the way has lost touch with the basics of the game. I'd give up all of the kits/faces/stadia/animations/cut scenes for some football fundamentals and a cut rate kit editor. Their focus has been elsewhere, and it has resulted in a visually beautiful product with a hole where the heart should be. The CM folks feel it, the FUT folks feel it, everybody knows its missing.
    The good news is that maybe there are enough bits and pieces in the game for the very talented folks on this forum to make something of it. I have no doubt that the people around here can work the problems until we get something close to what we want.
    I didn't expect much out of FIFA 18, it has a faster pace but not quite as fast as FIFA 15 but faster than FIFA 17. It's more or less the same as FIFA 17 in many ways aside the presentations.
    For now PES 2018 is the better game despite the defense and foul issues.
    JimmyTheMeatball
    EA has put together a beautiful presentation for instant replay, but somewhere along the way has lost touch with the basics of the game. I'd give up all of the kits/faces/stadia/animations/cut scenes for some football fundamentals and a cut rate kit editor. Their focus has been elsewhere, and it has resulted in a visually beautiful product with a hole where the heart should be. The CM folks feel it, the FUT folks feel it, everybody knows its missing.
    The good news is that maybe there are enough bits and pieces in the game for the very talented folks on this forum to make something of it. I have no doubt that the people around here can work the problems until we get something close to what we want.

    Yes, it's candyfloss they offer, take it for what it is. And yes, OS Sliders with Matt in the lead will make the game better, but In addition, it is quite sad that people here has to rely to Matt`s magic, the whole foundation is now built on his knowledge (and contribute members too), oh boy what a responsibility!. What I'm saying is that you expect years after years something (big) happens with CM and gameplay, and it will never happen and the sooner you realize it the sooner you will have peace of mind.
    I love the game for what it is, not for the impossible dreams it could be.
    andanesean
    Yes, it's candyfloss they offer, take it for what it is. And yes, OS Sliders with Matt in the lead will make the game better, but In addition, it is quite sad that people here has to rely to Matt`s magic, the whole foundation is now built on his knowledge (and contribute members too), oh boy what a responsibility!. What I'm saying is that you expect years after years something (big) happens with CM and gameplay, and it will never happen and the sooner you realize it the sooner you will have peace of mind.
    I love the game for what it is, not for the impossible dreams it could be.

    The line I bolded above, 100%. So much testing has to be done and it takes the OS slider guys hours of time away from actually playing the game for enjoyment.
    The thing I will say defending the devs is that is why they put sliders in. The devs will create the game a certain way for who they think their target market is, but allow more sim players to tune it to a better sim. That makes them hit on pleasing as many people as they can. To me, they have to do that or they won't sell copies. It's fair enough to be honest. I'd be willing to bet, OS are a lot of the people who actually use sliders. That is minuscule to how many people buy this game. I know people who know the sport tactically and when I ask them if they use sliders, they tell me no. They don't actually care for a more sim representation. That alone just shows that the vast majority don't use them.
    Sliders are one of the good things EA provides in their games to be honest. Obviously there will always be things that people want to make it more sim but aren't fixable via sliders or tactics, but as you said take it for what it is. At the very least Matt and everyone else who helps and provides feedback create a game that is quite good. But yes, it sucks that we have to rely on them to do things. Luckily they take their time to do it for the community.
    Posted in this in the OS sliders thread, thought I'd post here as well:
    Here's my "3 matches in" thoughts:
    There is so much subtlety in this year's FIFA that after playing the samey PES is so refreshing.
    Positioning. Feel like I don't have to control all 10 players anymore. The human reactions of see the ball get the ball are there. The defenders gets past the halfway line to meet the forward. Do you know how long I've been waiting for that very fundamental concept to happen in FIFA? On default nonetheless. There is a sense of compressed, building of numbers, on both sides. You know the type of team you are playing if you just take a quick look at their CTT's. I played a heavy crossing team in the Div 3 Bundesliga, and it was true to form, they crossed at every opportunity - but played very narrow defensively. Liverpool plays very wide, and very aggressive, while Everton played down the middle to Sigurdsson and Rooney, but had the backing of Baines to prevent Ritchie from doing anything.
    Ball physics. Yes, FIFA has decent ball physics. One little blemish would be the driven passing, but even then it's not terrible. Will be looking at reducing it though as it does "freeze" the defending players. at times. Noticed on short passes, even if overhit, they don't fly out of bounds. However, cross field ball, with a lesser skilled player brings in a lot of risk/reward. The ball doesn't just dip dramatically like in years past though. It floats for a decent amount of time. On manual, the pass speed needs a tad extra holding as I felt like I had underhit some passes, and resorted to using manual through pass as my choice. I used L1 cross a bit, and it was just a floating cross, that really posed no threat. Regular crossing felt fine. Shooting felt good, possibly a tad too floaty in some instances, so a slight bump in shot speed may be needed.
    Physicality. You can't just glide by players like last year. There is a strong sense of physical match ups off, and on the ball. The players get in between the ball and player very well. Shielding is more contextual than ever. You no longer see the terrible False9 forward just shield the entire time, and noone able to get the ball off.
    Fatigue. I felt like the fatigue kicked in at different times of the match, primarily later of course, but the effect of the fatigue seemed to result in some poor decision making by CPU - or just poor execution. Wide open passes going off the mark, more physicality, less direct passing. Was a very nice touch.
    Player ID. Star players stand out. Wijnaldum alone stood out for me the most because of all the things he does in the middle of the pitch. He would distribute the ball as much as he could, but when faced up, he would try to dribble past, or fake me out with his Cruyff turns. On the user side Napoli's Koulibaly was an absolute beast for me. He was so reliable and such a force that I felt so confident in defending with him. He wasn't the fastest player, but his size and strength were sublime. The 3rd div Bundesliga opponent had a stand out, tall, striker, who just held the ball up. Again, not using cliche shielding like FIFA 17, but more so holding the ball to either set someone up. He had a decent shot on him too, but I managed to hold onto the win.
    Atmosphere. Incredible reactions from the crowd. You can feel they are truly watching the match. The standout from last night's stream was how the home side of the Div 3 Bundesliga team was cheering on every good tackle, interception and terrible passing by me. It was exactly how real matches sound, it was a brilliant thing. That's what I'm talking about with FIFA's subtlety this year. The pan over to the crowd is also a very nice touch because that just engrosses you even more.
    Areas to improve. So far, there doesn't seem a whole lot. However, some stand outs are wonky shooting animations. What is positive is that the CPU chooses to shoot from anywhere - the problem is they shoot a lot, and in some cases the animations don't make sense due to warping and terrible foot planting. The stream I'll post below shows so much of this, and having 25 sim enthusiasts on the stream with me did not let this go unnoticed. I also feel the shooting speed is floaty, and kind of strange at times. Raising shot speed up did show some much better physics, and goalkeeper animations. Speaking of goalkeeper animations, they are still not that good. They stretch out so much, that they forget to shuffle their feet. The best animations I saw was from Reina as he seemed to react more naturally and didn't try to fly with full extension every time. Eitherway, there are a lot of the same animations from 17 in the goalkeeping department. Drilled/driven passing will start to become an eyesore if the defending players don't have time to react, and/or the first touches aren't somewhat altered relevant to the skill level.
    Overall. I am completely impressed and dumfounded that this is FIFA. Yes, the frostbite engine still has some rough edges in terms of lighting. However, there is some subtlety to the lighting as well with floodlights shining on the player's face, and you can see the sweat glistening, and or rain for that matter. It makes the close up replays/cutscenes that much better. The ball size is just a hair too small for me, especially after playing PES, but it's not as bad as 17. Like I said though, FIFA isa welcomed change of pace and a breath of fresh air so far. Some of the touches in Career Mode as well will help with being engrossed. I do hope that the areas such as wonky shooting animations can be fixed, but done without breaking the incredible display that is appearing right now.
    Here is the twitch stream from last night. Sorry for some audio/video sync issues. My rig may be needing an upgrade soon:
    https://www.twitch.tv/videos/176806188
    Matt10
    Posted in this in the OS sliders thread, thought I'd post here as well:
    Here's my "3 matches in" thoughts:
    There is so much subtlety in this year's FIFA that after playing the samey PES is so refreshing.
    Positioning. Feel like I don't have to control all 10 players anymore. The human reactions of see the ball get the ball are there. The defenders gets past the halfway line to meet the forward. Do you know how long I've been waiting for that very fundamental concept to happen in FIFA? On default nonetheless. There is a sense of compressed, building of numbers, on both sides. You know the type of team you are playing if you just take a quick look at their CTT's. I played a heavy crossing team in the Div 3 Bundesliga, and it was true to form, they crossed at every opportunity - but played very narrow defensively. Liverpool plays very wide, and very aggressive, while Everton played down the middle to Sigurdsson and Rooney, but had the backing of Baines to prevent Ritchie from doing anything.
    Ball physics. Yes, FIFA has decent ball physics. One little blemish would be the driven passing, but even then it's not terrible. Will be looking at reducing it though as it does "freeze" the defending players. at times. Noticed on short passes, even if overhit, they don't fly out of bounds. However, cross field ball, with a lesser skilled player brings in a lot of risk/reward. The ball doesn't just dip dramatically like in years past though. It floats for a decent amount of time. On manual, the pass speed needs a tad extra holding as I felt like I had underhit some passes, and resorted to using manual through pass as my choice. I used L1 cross a bit, and it was just a floating cross, that really posed no threat. Regular crossing felt fine. Shooting felt good, possibly a tad too floaty in some instances, so a slight bump in shot speed may be needed.
    Physicality. You can't just glide by players like last year. There is a strong sense of physical match ups off, and on the ball. The players get in between the ball and player very well. Shielding is more contextual than ever. You no longer see the terrible False9 forward just shield the entire time, and noone able to get the ball off.
    Fatigue. I felt like the fatigue kicked in at different times of the match, primarily later of course, but the effect of the fatigue seemed to result in some poor decision making by CPU - or just poor execution. Wide open passes going off the mark, more physicality, less direct passing. Was a very nice touch.
    Player ID. Star players stand out. Wijnaldum alone stood out for me the most because of all the things he does in the middle of the pitch. He would distribute the ball as much as he could, but when faced up, he would try to dribble past, or fake me out with his Cruyff turns. On the user side Napoli's Koulibaly was an absolute beast for me. He was so reliable and such a force that I felt so confident in defending with him. He wasn't the fastest player, but his size and strength were sublime. The 3rd div Bundesliga opponent had a stand out, tall, striker, who just held the ball up. Again, not using cliche shielding like FIFA 17, but more so holding the ball to either set someone up. He had a decent shot on him too, but I managed to hold onto the win.
    Atmosphere. Incredible reactions from the crowd. You can feel they are truly watching the match. The standout from last night's stream was how the home side of the Div 3 Bundesliga team was cheering on every good tackle, interception and terrible passing by me. It was exactly how real matches sound, it was a brilliant thing. That's what I'm talking about with FIFA's subtlety this year. The pan over to the crowd is also a very nice touch because that just engrosses you even more.
    Areas to improve. So far, there doesn't seem a whole lot. However, some stand outs are wonky shooting animations. What is positive is that the CPU chooses to shoot from anywhere - the problem is they shoot a lot, and in some cases the animations don't make sense due to warping and terrible foot planting. The stream I'll post below shows so much of this, and having 25 sim enthusiasts on the stream with me did not let this go unnoticed. I also feel the shooting speed is floaty, and kind of strange at times. Raising shot speed up did show some much better physics, and goalkeeper animations. Speaking of goalkeeper animations, they are still not that good. They stretch out so much, that they forget to shuffle their feet. The best animations I saw was from Reina as he seemed to react more naturally and didn't try to fly with full extension every time. Eitherway, there are a lot of the same animations from 17 in the goalkeeping department. Drilled/driven passing will start to become an eyesore if the defending players don't have time to react, and/or the first touches aren't somewhat altered relevant to the skill level.
    Overall. I am completely impressed and dumfounded that this is FIFA. Yes, the frostbite engine still has some rough edges in terms of lighting. However, there is some subtlety to the lighting as well with floodlights shining on the player's face, and you can see the sweat glistening, and or rain for that matter. It makes the close up replays/cutscenes that much better. The ball size is just a hair too small for me, especially after playing PES, but it's not as bad as 17. Like I said though, FIFA isa welcomed change of pace and a breath of fresh air so far. Some of the touches in Career Mode as well will help with being engrossed. I do hope that the areas such as wonky shooting animations can be fixed, but done without breaking the incredible display that is appearing right now.
    Here is the twitch stream from last night. Sorry for some audio/video sync issues. My rig may be needing an upgrade soon:
    https://www.twitch.tv/videos/176806188

    This is totally what I needed to hear upon waking this morning!
    I wonder why Matt's impressions are so different from what many others are saying? Personally I'm going to trust the guy with such a strong track record and clearly knows what he's talking about (even if we don't always agree!) but it's interesting to me that is just about the only shinning light among early impressions.
    GoDucks1224
    Not my experience at all. Not sure how you guys keep seeing ridiculous shot numbers. Most I've seen by one team in a match was 12. Most goals scored by one team was 5, when I played the startup match with Real and you're on like rookie or something and destroying them is easy. I played on default world class and majority of games were 2-1, 3-1, 2-2, 1-1, had one 0-0 draw. I'm not sure why my experience is so vastly different than a lot of you guys being so negative. I will say, the AI teams do play roughly the same which is a huge bummer and EA clearly failed (or lied) at implementing custom team tactics. But I'm not seeing these constant sprinting contests with 30 shots a game.

    Just realized I forgot to post what I figured out. Of course being a day or two later I forget the team I was playing, but I looked and their tactics matched their play. Long passes and lots of shots, and fast attack. It was a little overdone, but it shows team tactics are actually working.
    I played a different team next game of a preseason tournament. Belgian team that's name is escaping me also had different tactics and played more like you described.
    In the end I'm happy with the tactics working. I think that's great news. But I think they get spread on a little to thick sometimes, lol.
    Matt10
    There is so much subtlety in this year's FIFA that after playing the samey PES is so refreshing.

    I am glad to hear that, for your sake :lol:. Was listening to both of your PES streams from Youtube as background noise while farming gems in Everybody's Golf and actually started feeling bad for you after awhile...
    I know you and everyone else in the community who work on sliders have heard it a thousand times and will hear it a thousand more but I am going to say it anyways: THANK YOU :appl:
    ImmortalMindz
    This is totally what I needed to hear upon waking this morning!
    I wonder why Matt's impressions are so different from what many others are saying? Personally I'm going to trust the guy with such a strong track record and clearly knows what he's talking about (even if we don't always agree!) but it's interesting to me that is just about the only shinning light among early impressions.

    I appreciate that, man. Honestly, I'm thinking maybe there are a couple factors playing a role? I play 15 mins, World Class and Slow game speed. I have yet to play under 15 minutes, but I don't suppose 10 mins to 15 mins is making that big of a difference?
    Spent a lot of time with FIFA 17, so knowing the ins-outs of it are helpful to appreciate the things that FIFA 18 is doing. To be frank, this is a FIFA version that is doing things no FIFA has done before. It's brave because the positioning is so good, which is usually the crutch/source of the "everything ends 0-0" comment; but somehow...FIFA does it, and doesn't lack in the goals.
    WooCRISPY
    I am glad to hear that, for your sake :lol:. Was listening to both of your PES streams from Youtube as background noise while farming gems in Everybody's Golf and actually started feeling bad for you after awhile...
    I know you and everyone else in the community who work on sliders have heard it a thousand times and will hear it a thousand more but I am going to say it anyways: THANK YOU :appl:

    Ha, man. It's really dissapointing because it was hyped up so much. I have been involved with the footyunited podcast as well and grown to know those guys - and I know they share my sentiments. It's just such fundamental problems that continues to plague the PES series, and their quick dismissal of the past games is hurting them.
    I said last night in my stream, and again today, some of the things I'm seeing in FIFA 18 are what used to make PES stand out the most.
    I think we're seeing a shift here, and it is completely unexpected.
    ImmortalMindz
    This is totally what I needed to hear upon waking this morning!
    I wonder why Matt's impressions are so different from what many others are saying? Personally I'm going to trust the guy with such a strong track record and clearly knows what he's talking about (even if we don't always agree!) but it's interesting to me that is just about the only shinning light among early impressions.

    Because the others who only bashed the game either haven't played it, or just want to be negative.
    This is a really good game of fifa. Last years title I thought was actually quite good despite some issues, but so far, I love this fifa.
    Sent from my SM-G955U using Operation Sports mobile app
    TheDutchDad
    Because the others who only bashed the game either haven't played it, or just want to be negative.
    This is a really good game of fifa. Last years title I thought was actually quite good despite some issues, but so far, I love this fifa.
    Sent from my SM-G955U using Operation Sports mobile app

    Just stop. You constantly want to combat negative reviews with negative commits. You love the game. Say that and move on. I like the game, but I won't bash other opinions. My opinion is that you work for EA and are here to push the game. I bet I'm not alone in that assumption. We know how you feel. Stop posting old opinions here. This thread is for fresh insights and thoughts.
    Hey does anyone know how to fix being locked out of the web app because I'm still logged in on Xbox? But I've used all 10 hours on ea access and it booted me whilst I was still logged in so I can't log out on Xbox
    snyder5man
    Just stop. You constantly want to combat negative reviews with negative commits. You love the game. Say that and move on. I like the game, but I won't bash other opinions. My opinion is that you work for EA and are here to push the game. I bet I'm not alone in that assumption. We know how you feel. Stop posting old opinions here. This thread is for fresh insights and thoughts.

    Yeah, that's why I've spent so much time in the PES forums helping others and praising that game as well, cause I work for EA, ya know. Good call there.
    Look I like both PES and fifa this year. I think both are great, and I felt the negative comments here weren't even close to reality. It mostly stems from the fact literally every freaking impressions thread is full of negativity. No matter the sports game around here.
    Sent from my SM-G955U using Operation Sports mobile app
    My biggest gripe so far is the lack of fouls called in this game. Felt last year was pretty spot on.
    Sent from my iPhone using Operation Sports
    Altimus
    My biggest gripe so far is the lack of fouls called in this game. Felt last year was pretty spot on.
    Sent from my iPhone using Operation Sports

    I said that in a PES thread as well. Someone mentioned they had an "in" with the devs and the reason lack of fouls is game fluidity. It'd kill it from what they said if more fouls called. I don't buy it.
    Sent from TheDutchDads way cooler than an iPhone, Samsung S8+. Android FTW.
    Fluidity is nice but fouls are big part of game. I remember last year with skilled wingers you could bait defenders into giving up free kicks and sometimes even penalties. That is completely missing so far which sucks.
    Random collisions happened in 17 but not here. Also I’ve seen a few times a defender push me off the ball and no foul. Now this is fine because you don’t always get that call but it should be around 50/50 for that instead I haven’t seen it once get called.
    Sent from my iPhone using Operation Sports
    Can I get an opinion from full manual players? I felt fifa started screwing around with full manual, and in '16 it was at it's worst I've ever seen it. Played '17 at my friends house on many occasions and did not like it.
    Has manual gotten fair treatment this year?
    i also want to know if they removed this weird filter on some stadiums on the final version (origin early access or what it's called) which makes the game looked pretty washed out ...white players looked like they were visiting a tanning saloon a bit too often :eek:
    FIFA 18 Standard Edition has already released in gaming stores of United Arab Emirates, Saudi Arabia and Iraq since yesterday September 23, and is around $110 :p
    Today, I contacted one of the store owner and he told me that it's available in $100 and I'm gonna buy it today as soon as I finished my work :) Been waiting patiently :( but it really deserved based on the Demo I played.
    Found this on another forum:
    "-First of all, when you ask a player on loan, there is no longer an option to put a buy option in the future for him.
    -When the market open in January, since FIFA 15-16, you can search players with an ending contract in June of the same year, and negotiate with him to sign him as a free agent. This option is gone! When you put a player in Transfers center in the January transfer window, the game only lets you buy or loan the player, but no option to negotiate with him directly for a transfer in summer."
    Anyone who can confirm this? Imo would be a major bug in the carrer mode, always liked the feature to buy players after their contract ended.
    This legacy issue is pissing me off. Your players still insta-retreat when you lose possession.
    What is so poor is in the beta your mf’s and fw’s were much more active when the ball was turned over and would press more as a unit.
    And then here we are again in the full release with it back the wrong way. If this is anything like when I worked on ncaa then I know why, they juggle multiple builds and you have to coordinate with 6-7 people when you want to update the build. So they could have just easily overwritten the build that had better press and better reactions on turnovers.
    What I mean by insta is take a shot, it gets deflected by a defender and the keeper misses it and it hits the post. Go into replay and look how many of your players hop backwards instead of moving towards the loose ball. Most of them will hop back the second it touches the defender.
    EDIT well, the game is self-aware.
    Just scored a goal in fut draft with Lamela. I shot, it was defelected, hit the post, hit the back of a defenders legs, I kept running with Lamela and first timed it in from an awkward angle, the announcer with the lisp said well everyone was just standing around looking but this lad wasn’t, he just keeps going and that was a well earned goal
    So I've spent two weeks w PES and about 4 hours w FIFA...totally agree w Matt's points so I will not repeat. Seems to me both games have moved closer to each other this year and that's good news.
    From my end its important to note how important the use of tatics are this year more so than previous years. The CPU is more varied so I've have to be more thoughtful. Also notice far more use of varied tatics wihtin the game by CPU. Here's an important note because i picked up on this last year with regards to the jump between Professional and World Class.
    Folks complained that the contrast between levels was too big and teams on WC would suddenly get very good and become too hard to play against. Here's the thing that was true last year and is greater this year...when you move up levels the CPU implements more agressive attacking levels (i.e. attack/ultra attack). If you do not counter those you're toast. Meaning you can't just sit at default "neutral" level.
    Now here's my philosophy on that and it's my one big gripe w BOTH titles. These levels are really named poorly. They really do not apply to attacking or defensive levels but rather they refer to your agression levels. Meaning when you go into a defensive setting players become passive, conversly when you attack they become aggressive. It may seem counterintuative but when you're pinned back you really need to be attacking NOT defending.
    So in my opinion its not wise nor useful to use defensive levels at all. I've been sticking with attack/ultra attack and on WC I notice that the CPU is more often in attack mode as well...more so than on professional level. In my opinion that's the biggest difference in the two levels and it leads to confusion on the part of some who suggest teams become too good at WC. Its not that they suddenly become good it's just the CPU is more willing to change tatics.
    I've always felt that this aspect is lost on some FIFA folks because the CPU tatics are not displayed on screen like they are in PES. In PES you can see what the CPU is up to...not so in FIFA and I like that...but please be aware it's there. So as you progress through difficulty levels know strategy implementation is key now more than ever.
    AllezEffzeh
    Found this on another forum:
    "-First of all, when you ask a player on loan, there is no longer an option to put a buy option in the future for him.
    -When the market open in January, since FIFA 15-16, you can search players with an ending contract in June of the same year, and negotiate with him to sign him as a free agent. This option is gone! When you put a player in Transfers center in the January transfer window, the game only lets you buy or loan the player, but no option to negotiate with him directly for a transfer in summer."
    Anyone who can confirm this? Imo would be a major bug in the carrer mode, always liked the feature to buy players after their contract ended.

    I can't confirm that personally, but I'm pretty sure I saw one of those career mode twitter accounts say that feature, the ability to search expiring contracts was still there.
    Sent from TheDutchDads way cooler than an iPhone, Samsung S8+. Android FTW.
    bad_philanthropy
    I could induce plenty of fouls in the demo with standard LS dribbling and winning body position. This is different in the retail release?

    Yes.
    In the demo I felt the same way but so far in this version, no.
    I’m hoping for an official day 1 patch to fix this.
    Sent from my iPhone using Operation Sports
    After a few games, I was really starting to like FIFA this year.  The more I played, the more I think I'm going to pass on this one.  My biggest issues with the game are still present.
    My biggest issue is the feeling of helplessness.  After scoring, or late in games, there are times where the CPU can't be stopped.  Which leads into another issue, lower tier teams and players are just as good a top tier.  The difficulty you play on shouldn't be the only factor determining how difficult a game is, quality of opponent should too.
    Gameplay wise, the players and ball moves way too fast.  Players in real life aren't full of sprinting the whole game.  There are periods where they can stand with the ball to determine their next move.
    Having spent just as much time with PES, I'm going that route for now.  At the end of the day, PES still seems more unpredictable and fair.  I really wanted to like FIFA more because presentation and atmosphere are top notch.  It's not that PES isn't without it's faults, but it's just more fun.
    Am i missing something with the radar ? Same colors every game home and away.
    I want my colors back so i dont have to remember what color is home or away before i can make a pass.
    Forgot I had Origin Access. Downloading now. What a nice surprise.
    Also, PS4 preload d/l took like five hours, and the Origin trial is on schedule to finish in 42 minutes. Will Sony ever do something about their online infrastructure?
    EDIT: Played two games, Arsenal v Tottenham, and Lincoln Red Imps vs Forest Green. Legendary full manual. I'd say my overall impression is that it plays like a much more refined version of 17, but some of those refinements mark a significant improvement. I think the thing that stood out to me the most was that even on legendary I no longer felt like the AI had the same dubious advantage in physical encounters and aerial play. The outcome of interactions felt a lot less binary than in the past. There were many times where the cpu attempted to tackle me and didn't actually win the ball, or I won it back, and things got a little scruffy. It's not exactly a detailed impression, but I just got the sense, and saw a lot more things happen all over the pitch. To the point that my FIFA 17 instincts would kick in thinking possession was lost, or I was about to lose possession, but retained the ball, or was still in the fight.
    I'd say the default pass speed, pass error, and first touch feel a little too high at default. The game speed on slow also seems a bit too fast for my tastes. Manual passing is different than the demo, it's not as slow on the low end of the power bar, and feels like FIFA 17, but I also feel like there is more fidelity in the manual aspects as far as placing the ball goes.
    Shooting feels too accurate and op in general—especially for low rated players.
    Another thing that stood out to me in both games was how each team actually played within their formation, and how my players actually adhered to the tactics. CDM's actually stayed back! When I was Lincoln, my two forwards didn't come back to help at all.
    It was hilariously fun playing old dinosaur hoofball to Matt Rhead, and watching him absolutely bully Forest Green's defense. Two banks sat back and the two forwards stayed high up the pitch. It was ugly football, but everyone was where they were supposed to be. I haven't seen my team be that structured in a FIFA game before.
    As I said above, I feel like physical encounters are more even, or perhaps more accurately reflect physical mismatches. Matt Rhead's (at 233lbs) holdup play was dominant compared to anyone else I tried to shield or muscle defenders with. He sure didn't do much moving in the match though. I regret not screenshotting the heatmap.
    Defending is much more challenging, and way more about maintaining shape, knowing when to totally lay off LS, and when to close the gap for a challenge. I feel like in the past I could be lazy and really just focus on the man on the ball and any immediate threats, but now it really helps to take a wider peak around and try to figure out what's going on. I think the midfield help when there are several players threatening the backline is a bit lacking. They seem too adherent to their formation assignment in these situations. I almost feel like people are going to be using an out and out sweeper in front of their backline this year.
    I also didn't feel as much AI passivity in general. It was especially noticeable with the higher rated players in the Premier League match. In the past I'd have control of my defender behind a man, but I just felt unable to jump in front to pickoff an undercooked pass. In these games I saw players jumping their mark and picking these out and it was a glorious way to start a counter.
    Saw a pretty well choreographed free kick from the cpu I hadn't seen before. They can still go into their berserker mode in which their input reading tightens to tiny margins, but overall I did think player differentiation was significant and noticeable, especially the difference in having to contain Spurs compared to Forest Green.
    Goalkeepers feel way too weak/stupid this year. I think the chip shot is going to be hugely op once it gets widely discovered.
    Can't wait to see what the community sliders come up with. I'm going to sim a couple years in career mode and see what kind of starting XI clubs are putting out, and if anyone is stockpiling world class players at single positions.
    I started an EFL Championship career with Sunderland. I decided to edit the stadium names for teams without licensed stadiums. Once again this year this function does not work. This is like 4-5 years in a row this function does not bloody work!
    Sent from my SM-G930F using Tapatalk
    Worked for me last 5 years... if you change the stadium names, you have to pick "individual squad" (or whatever it is named in English) when creating the career mode. If you choose "default squad" or "download" (again, no idea about the English terms - just the other 2 options) your names won't be in the game anymore.
    L4velle
    I started an EFL Championship career with Sunderland. I decided to edit the stadium names for teams without licensed stadiums. Once again this year this function does not work. This is like 4-5 years in a row this function does not bloody work!
    Sent from my SM-G930F using Tapatalk

    You are doing it incorrectly, then.
    Don't forget to choose "Current Customised" when selecting the rosters for the Career Mode.
    I do it every year. It works.
    I am finding the game much easier than 17. I'm on legendary level in career mode as Sheffield Wednesday and every game is so one sided. I moved up from world class because that was too easy and now I find the same on top level.
    In five games the cpu has scored one goal. They haven't had a single shot from outside the box. The cpu keeps giving the ball away and it's getting monotonous.
    I've tried the sliders in a variety of combinations to no avail.
    The demo wasn't like this. The full game isn't anything like the demo.
    Has anyone else found the game like this?
    terrycurran62
    I am finding the game much easier than 17. I'm on legendary level in career mode as Sheffield Wednesday and every game is so one sided. I moved up from world class because that was too easy and now I find the same on top level.
    In five games the cpu has scored one goal. They haven't had a single shot from outside the box. The cpu keeps giving the ball away and it's getting monotonous.
    I've tried the sliders in a variety of combinations to no avail.
    The demo wasn't like this. The full game isn't anything like the demo.
    Has anyone else found the game like this?

    It does feel easier, but I think it might be because it's less janky, and the AI can't win the ball, and then move it on a counter as quickly.
    One piece of good news is that cpu teams in MM seem to field their best starting XI now. I did a combination of exploring this through simming Champions League matches and using the Import Team Sheet viewer to examine it. Finally every single team I looked at was starting their best GK, and best players were all in the starting XI and the rest on the bench.
    The bad is that I don't know if there are any injuries to other teams, or at least for other teams not in your league (it may have always been like this), and the starting XI is still very rigid based on position. So if Man U is deploying a formation with no "CM" and two "CDM's," Carrick is going to start over Pogba at the second CDM spot. However, unlike in the past, Pogba will be on the bench and not dropped from the team entirely.
    Similarly, it is rigidly based on overall. Hence why you see Ibra starting over Lukaku in the attached screenshot. It's still an improvement from the crappy and nonsensical starting XI's of past editions, and editing the formation and players outside of career mode can easily be done to maximize who the cpu uses.
    bad_philanthropy
    I'm going to sim a couple years in career mode and see what kind of starting XI clubs are putting out, and if anyone is stockpiling world class players at single positions.

    Ever hopefull that EA will finally get this right
    Thank you, thank you, thank you for simming out a few years.
    I'm going to spend my last hour doing the same.
    bad_philanthropy
    One piece of good news is that cpu teams in MM seem to field their best starting XI now. I did a combination of exploring this through simming Champions League matches and using the Import Team Sheet viewer to examine it. Finally every single team I looked at was starting their best GK, and best players were all in the starting XI and the rest on the bench.
    The bad is that I don't know if there are any injuries to other teams, or at least for other teams not in your league (it may have always been like this), and the starting XI is still very rigid based on position. So if Man U is deploying a formation with no "CM" and two "CDM's," Carrick is going to start over Pogba at the second CDM spot. However, unlike in the past, Pogba will be on the bench and not dropped from the team entirely.
    Similarly, it is rigidly based on overall. Hence why you see Ibra starting over Lukaku in the attached screenshot. It's still an improvement from the crappy and nonsensical starting XI's of past editions, and editing the formation and players outside of career mode can easily be done to maximize who the cpu uses.

    There are injuries to teams outside your league. I saw the AI lose a few players for prolonged times. I was using Everton, and I saw in the top news thing that Barcelona lost Messi for 4 months. Monaco lost Lemar for a month. And I think a couple others.
    JimmyTheMeatball
    Ever hopefull that EA will finally get this right
    Thank you, thank you, thank you for simming out a few years.
    I'm going to spend my last hour doing the same.

    So far I'm not seeing anything odd. In 2021 I'm not seeing any position hording on the big clubs. There's some turnover, and some players who I believe are too old to be on some of the top clubs, but the nonsensical transfers seem to be fixed.
    As far as Man U's strikers to start 2021, they have Lukaku and Harry Kane, but then there are no world class players beyond that. They have two other strikers who I believe are both youth regens or something. One is rated 62 and the other 59.
    EDIT: I have to say I absolutely hate the transfer negotiation cutscene system. It's just a worthless and unnecessary layer to the process. It's also just generic and irritating. It's like an attempt at pretending significant attention was paid to career mode. It's just bad design when the player has to skip through the same small talk sequences over and over in order to get to a radial menu of options, and then menu through a couple more options in order to complete the negotiation. As stale as it was before, the old, quick and dirty, menu-ing was a far better user experience.
    However, I do think the little animated news alerts are a positive example of added detail, and provide some life and immersion without detracting from the user experience.
    bad_philanthropy
    So far I'm not seeing anything odd. In 2021 I'm not seeing any position hording on the big clubs. There's some turnover, and some players who I believe are too old to be on some of the top clubs, but the nonsensical transfers seem to be fixed.
    As far as Man U's strikers to start 2021, they have Lukaku and Harry Kane, but then there are no world class players beyond that. They have two other strikers who I believe are both youth regens or something. One is rated 62 and the other 59.
    EDIT: I have to say I absolutely hate the transfer negotiation cutscene system. It's just a worthless and unnecessary layer to the process. It's also just generic and irritating. It's like an attempt at pretending significant attention was paid to career mode. It's just bad design when the player has to skip through the same small talk sequences over and over in order to get to a radial menu of options, and then menu through a couple more options in order to complete the negotiation. As stale as it was before, the old, quick and dirty, menu-ing was a far better user experience.
    However, I do think the little animated news alerts are a positive example of added detail, and provide some life and immersion without detracting from the user experience.

    I recommend using the delegation 'feature'. It works fairly well, because you can set a hard line price where you won't go any lower or higher. That way they deal with it and you can just say yes or no.
    Matt10
    I said last night in my stream, and again today, some of the things I'm seeing in FIFA 18 are what used to make PES stand out the most.
    I think we're seeing a shift here, and it is completely unexpected.

    I went back and watched a bit. It was nice to see up struggle with crosses with Napoli's tiny frontline. I can't imagine how often I've seen Dries Mertens win headers against me in PES
    Sent from my SM-G955U using Tapatalk
    L4velle
    I started an EFL Championship career with Sunderland. I decided to edit the stadium names for teams without licensed stadiums. Once again this year this function does not work. This is like 4-5 years in a row this function does not bloody work!
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    Are you picking current roster? Or download latest roster.
    Sparkles
    Are you picking current roster? Or download latest roster.
    Download latest. That's where I'm going wrong i think. Even still it's a crap system if that's the case
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    L4velle
    Download latest. That's where I'm going wrong i think. Even still it's a crap system if that's the case
    Sent from my SM-G930F using Tapatalk

    Yeah you're looking for 'current customized'.
    L4velle
    Download latest. That's where I'm going wrong i think. Even still it's a crap system if that's the case
    Sent from my SM-G930F using Tapatalk

    Download the latest rosters before starting your CM and then choose "Current Customised". Same thing, but you get to keep the stadiums (this has worked the last few years).
    I have a big ask of someone with the PC version. Can you go into a match on Pro Cam and see if it runs smoothly? I have tweaked everything in Control Panel, have the latest driver and even bought a 1070 (replacing my Titan Black) to see what I could get out of it. Nothing works. Only camera that runs smooth is the classic one. Getting a bit miffed. Thanks in advance if you can help.
    BrianFifaFan
    I have a big ask of someone with the PC version. Can you go into a match on Pro Cam and see if it runs smoothly? I have tweaked everything in Control Panel, have the latest driver and even bought a 1070 (replacing my Titan Black) to see what I could get out of it. Nothing works. Only camera that runs smooth is the classic one. Getting a bit miffed. Thanks in advance if you can help.

    Hey Brian,
    Just gave the Pro Cam run on my machine. No issues at all, but I am running at 1280x720/Rendering AUTO and Frame Rate locked at 60fps . I really don't have a gaming PC because I stopped PC gaming about 10 years ago. Just got tired of all of the issues. But the game runs without hiccups on lower settings for me.
    Good luck!
    therizing02
    Hey Brian,
    Just gave the Pro Cam run on my machine. No issues at all, but I am running at 1280x720/Rendering AUTO and Frame Rate locked at 60fps . I really don't have a gaming PC because I stopped PC gaming about 10 years ago. Just got tired of all of the issues. But the game runs without hiccups on lower settings for me.
    Good luck!

    I think it’s my Windows 10 build. I was on the NVidia forums and it seems to be a Creators Update issue. I’m looking to get a different build
    Update: That was it! Microsoft had some kind of NVidia driver up in the Fast Ring and it fixed everything. Game is running as smooth as a baby's butt!
    Sent from my iPhone using Tapatalk
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