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F1 2017 Is Incredibly Deep and a Must-Buy For Racing Fans

F1 2017

F1 2017 Is Incredibly Deep and a Must-Buy For Racing Fans

It is hard to take a yearly title, such as F1 from Codemasters, and make it feel different each and every year, but that’s what Codemasters has been tasked with once again. While F1 may be extremely popular worldwide, here in the US it is considered a niche sport and has struggled to gain much traction. In fact, as a whole, racing’s world-wide popularity has seen a decline, and that means any licensed racing title must not only deliver on the authenticity of said sport, but also on creating a fun, accessible title so even newcomers to the genre can find a level of enjoyment. That almost feels overwhelming, so let’s find out exactly how Codemasters pulled it off.

Gameplay

Trying to deliver an authentic experience to the race fans, and still make an F1 game accessible to newcomers is quite the task, but thankfully Codemasters straddles that line perfectly. How do they accomplish the task, which seems to elude some development teams? By giving the user plenty of options to tailor the game towards his/her abilities. Whether one is in career mode, online, or just pick up and race, F1 2017 offers an experience that feels authentic and customizable all at once. Once strapped into the cockpit, rarely has a game ever offered such continuity between the track and car itself. While the controls can be a bit “twitchy” and hard to master, once you finally understand that controlling the car requires precise timing, breaking, and optimum momentum into the corners, it all melds together beautifully.

On the track is where the game really shines, as the AI drivers are aggressive, smart and race you fairly and professionally. F1 2017 also offers up the ability to adjust the difficulty of the AI competition by increments of one, so as you grow in skill, so can the game. On top of that, Codemasters allows the user to create each race weekend to the difficulty and length of the user’s choice. The immersion that coincides with the weekend has been amped up in this year’s title, and all of it combined creates the most authentic and exciting licensed racing title I have ever played.

Career

For many, career mode will be the where this game begins and ends, and luckily for that contingency of folks, you won’t be disappointed. Codemasters fleshed out career mode to a critically acclaimed level last year, and this year’s iteration has evolved into a deeper and more immersive experience. In fact, if I am being completely honest, at times it might be overwhelming for some.

Your career starts out with what has become standard for career paths these days. You simply pick a race team that you would like to race for, and your career starts as the second driver. In order to become the face of the team you race for, you must perform weekly tasks at the track, and beat your teammate as a rival, albeit a friendly one. While trying to accomplish this move and swing of career momentum, you are also tasked with the job of trying to complete your contractual weekly on-track obligations, and garner enough points to help the research and development team upgrade your car. While a lot of this is nothing new to veterans of the series, the longevity and time investment that is required to do all of this has greatly changed. Gone are the days of worst to first in one year’s time. Instead, many will probably find excitement and a high level of accomplishment if they even sniff a podium on the higher level of difficulty early on in their career.

Codemasters made no secret about what their goal was with career mode in 2017, as well they shouldn’t. “The goal this year is to manage the six key components which each make up a modern F1 power unit and work to develop team skills such as pit stop times, Research and Development speed and new part reliability.” While that may sound somewhat standard, the amount of effort, dedication, time and work that goes into this is unparalleled. Of course one can take a few shortcuts here occasionally, but in the end, the effort you put in typically matches the results one gets out of it.

Classic F1 Cars

Codemasters made no secret about the amount of classic F1 rides that were included in this year’s game. While some may feel these cars are just an add-on with no real value, most will love them. The difference in feel, handling technique, and overall power is quite noticeable, and requires one to drive each with a different approach. Not only are these classics offered online, and race now, but the good people at Codemasters have found a way to even sneak their usage into career mode. Overall, there are a total of 12 different classic F1 rides from five historic teams: Ferrari, McLaren, Red Bull Racing, Renault and Williams, which are available to race across a variety of modes

Online

For those that are familiar with the latest offerings in the ever-growing library of titles from Codemasters, you have a full understanding of the quality online experience that the developer provides, and F1 2017 is no different. In standard online mode, Codemasters offers three options: public matchmaking, custom game or Online Championship. The first two options are pretty self-explanatory, but Online Championship gives users the ability to create an entire season and championship, and customize it the way that best fits them. Want to race the entire season with a few online friends and a field filled with AI? Done. Want to race half the season with no AI and 19 other real friends? Done. You can set this championship up however you would like, and finish it in the time frame that fits your schedule.

Not a fan of racing online with others, but like seeing how your times stand up at each and every officially licensed track that F1 2017 provides? Well Codemasters gives every user a chance to do that. Not only does the game offer Time Trial to see how you stack up against the competition, it also offers live leaderboards. Lastly in the lineup of online offerings from F1 2017, the game offers up the Event. This mode thrusts you into the middle of the action in multiple race scenarios, and throws different objectives at you for you to accomplish. Obviously some objectives are much harder to accomplish than others, but your chances to accomplish all successfully is unlimited.

Final Thoughts

All developers hope that they can create an immersive experience that draws the users into their created world. Not only has Codemasters done just that with an exciting and deep career mode that thrusts you into the cockpit of a beautiful driving machine. At the same time, they have created an experience where the minute I left it, I wanted to go back. The game is inundated with options that allow you to play the way you want to play it, and with who you want to play it with. If you’re old enough to remember the “choose your own adventure” book, then you will appreciate what Codemasters has delivered in F1 2017. Whether a racing fan or not, this title deserves to be in almost everyone’s rotation, and everyone should experience F1 2017.

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  1. mike24forever
    Excellent review. *I was trying to avoid buying it this season...damn you. *Will be picking this up.

    Ugh...same here. Damnit!
    Cant wait to grab this one.
    Someone refresh my memory though. When I start career mode, I can choose which driver I replace at the team right? Or does it always automatically replace the second driver? For example, this year, I think I'll be picking Williams, because I'd like to partner up with Stroll, but if the game is always going to replace him, with me (as I'd assume he's driver 2) then that's a bit of an issue. I can't recall though how the game handles this.
    brandon27
    Cant wait to grab this one.
    Someone refresh my memory though. When I start career mode, I can choose which driver I replace at the team right? Or does it always automatically replace the second driver? For example, this year, I think I'll be picking Williams, because I'd like to partner up with Stroll, but if the game is always going to replace him, with me (as I'd assume he's driver 2) then that's a bit of an issue. I can't recall though how the game handles this.
    You choose which driver you want to have as your teammate.
    Sent from my SM-G920V using Tapatalk
    I really wish there was a team creator in career mode, as well as the F1 minor league series (forget what it's called?). That way the game could support retirements, drivers changing teams and such. Would also love to start with my own start up team, having to grind my way to the top earning better sponsers, and influencing better drivers to join as my teammate. As well as other teams come and go. The 10 that are in the game probably wouldn't be able to due to contractual issues, but there are 3 open spots, pretty sure they could fluctuate. There is a max of 13 allowable teams (I think) My as well make use of them.
    But oh well, maybe we get that next year :y220:
    Godgers12
    I really wish there was a team creator in career mode, as well as the F1 minor league series (forget what it's called?). That way the game could support retirements, drivers changing teams and such. Would also love to start with my own start up team, having to grind my way to the top earning better sponsers, and influencing better drivers to join as my teammate. As well as other teams come and go. The 10 that are in the game probably wouldn't be able to due to contractual issues, but there are 3 open spots, pretty sure they could fluctuate. There is a max of 13 allowable teams (I think) My as well make use of them.
    But oh well, maybe we get that next year :y220:

    Have you tried Motorsports Manager? Amazing game.
    Finn
    Was going to suggest the exact same thing, it's a great game!

    It truly is. The Patch "Devil in the Details" has made it a brand new game.
    I held temptation on 16, to many other games to complete. Want a sim racer with solid career mode for xbox X, need to decide between This, project Cars 2, or Forza 7. man o man, good year for racing fans
    Xbox GT: Hunkerdown
    Mixer: HUNKERDOWN
    Twitch: Hunkerdownuga
    Sports Franchises:
    Madden 18 - Falcons
    FIFA 17 - Everton
    NBA 2K16 -Hawks
    Also, how are people able to run with stability/traction control off? I literally spin out every damn corner with them off. As soon as I hit the gas or turn the wheel I spin.
    Godgers12
    Also, how are people able to run with stability/traction control off? I literally spin out every damn corner with them off. As soon as I hit the gas or turn the wheel I spin.

    Are you using a Pad or Wheel?
    Sent from my iPhone using Operation Sports
    I'll be picking this up tomorrow as well. I originally had Madden 18 pre-ordered but I was one of the winners of the OS Madden18 giveaway so will switch it over to F1 2017. Here's a video review from Inside Sim Racing.
    Got my copy today......HOLY CRAP! I thought 2016 was beautiful! This year's with HDR is just gorgeous, to the point that it actually impacts how well I can drive because I can see the tracks so much better in every way. Amazing on PS4 Pro w/4k HDR tv (Samsung KS8000 series 60"). The colors really pop!
    Bob, you couldn't have prepared me for this lol.
    I didn't even touch Madden tonight, not once. That should say it all.
    Spent the whole night driving time trials and deciding if my career is with Haas (again) or Mclaren/Honda. I'm thinking Honda for a change and a challenge...and I own a Honda. I also love the sound of that engine more than the Haas engine.
    And Hunt drove for them and there's a bit of cool there. 'Rush' was such a
    good film :skillz:
    Lieutenant Dan
    Got my copy today......HOLY CRAP! I thought 2016 was beautiful! This year's with HDR is just gorgeous, to the point that it actually impacts how well I can drive because I can see the tracks so much better in every way. Amazing on PS4 Pro w/4k HDR tv (Samsung KS8000 series 60"). The colors really pop!
    Bob, you couldn't have prepared me for this lol.
    I didn't even touch Madden tonight, not once. That should say it all.
    Spent the whole night driving time trials and deciding if my career is with Haas (again) or Mclaren/Honda. I'm thinking Honda for a change and a challenge...and I own a Honda. I also love the sound of that engine more than the Haas engine.
    And Hunt drove for them and there's a bit of cool there. 'Rush' was such a
    good film :skillz:

    Ha - Sorry Dan. If I would have gone into as much detail as I wanted to, the review would have been 4000 words, as opposed to 1300.
    I got in on PC. I love having a photo mode on PC. My GTX 970 doesn't allow me to pump up the graphics all the way yet but I'm hoping to upgrade in the near future. However, this game is amazing. I played last year's game on the PS4 with a controller. Now having a wheel and pedals to use on the PC is amazing. I don't know if it is the ability to have more control with the throttle or the new cars but they stick through the corners and are really fun to drive.
    Here is a screenshot I took in photo mode.
    Anyone else having trouble with Career mode where like the Mercedes don't have # on their cars and all the helmets/gloves are blurry?
    When I do a normal Grand Prix in the game everything is fine and clear so I know it isn't a personal graphics issue
    PS4/PSN download version
    Sent from my iPhone using Operation Sports
    After playing this last night I'm not sure I need to even think about getting any other racers this season. Its that good.
    Sent from my iPad using Tapatalk
    So, Monaco has usually always tore me a new one... but this year... man, it's even more difficult. lol
    Anybody have any tips on managing your power units? At the rate I'm burning through mine, surely I'm not going to have enough equipment to get through the season. I know investing in R&D helps reduce wear on the systems/parts, but really, is the only option to add a 5th, and start at the back of the pack? I mean, if you're gonna do one of the 6, you might as well add all new ones right? I'm confused on this part of career, and there's not alot of help in the game to go on.
    I have only had a chance to run some time trial. The cars are awesome to drive. Unfortunately the graphics look near identical to 2016, if not even slightly worse. I am on a standard PS4 and it sounds like a lot of PS4 users are experiencing issues with pixelation, screen tearing, among other graphical issues...
    GoBlue7
    I have only had a chance to run some time trial. The cars are awesome to drive. Unfortunately the graphics look near identical to 2016, if not even slightly worse. I am on a standard PS4 and it sounds like a lot of PS4 users are experiencing issues with pixelation, screen tearing, among other graphical issues...

    I'm on the PS4 pro with a 4K tv that does not have HDR. The game looks good but I do see some screen tearing especially on Spa.
    brandon27
    So, Monaco has usually always tore me a new one... but this year... man, it's even more difficult. lol
    Anybody have any tips on managing your power units? At the rate I'm burning through mine, surely I'm not going to have enough equipment to get through the season. I know investing in R&D helps reduce wear on the systems/parts, but really, is the only option to add a 5th, and start at the back of the pack? I mean, if you're gonna do one of the 6, you might as well add all new ones right? I'm confused on this part of career, and there's not alot of help in the game to go on.

    One suggestion is as engine parts turn yellow, start using them just for practice and go to green parts for qualifying and the race.
    And yes, you might as well just order up all the extra components.
    jasontoddwhitt
    One suggestion is as engine parts turn yellow, start using them just for practice and go to green parts for qualifying and the race.
    And yes, you might as well just order up all the extra components.

    Well, that's what I've been doing, but I'm just burning through components. So, I did some extra digging....
    Turns out, theres a bug with 25% race distance in career mode where the scaling of the component use is way off. You can see it yourself if you select 5 laps distance, you'll see your components show crazy high lap expectancy. If you bump it to 25% race distance, those numbers drop dramatically. So, there's an issue here.
    Sadly, I just found it now. Which is a bummer, because I thought it was normal, so I've been pumping all my resource points into durability so I could get longer life from my engines.
    Apparently Codemasters is aware of it, and a fix is in the works.
    That being said.... this game is CRAZY DEEP when it comes to career mode. The sheer number of upgrades, and how long you're going to have to work to top out your team is pretty crazy.
    The racing... the driving model, everything about it though is just awesome. What a well done game, with the exception fo the above bug which im sure they'll iron out.
    Oh... and the Hungarian GP... That track is messed up too. Major bug there... there's times where the asphalt just goes... black. completely black. Like, it doesn't exist when you're racing in cloudy weather, or rain. Daytime... the asphalt just looks dark and shadowed, but still a bit off... but in clouds, or rain. It's pitch black. Its got to be a bug too.
    Overall though, this game just nails it again. The driving model is just.. incredible. So smooth and easy to work with a controller even.. Its just an awesome game.
    Fired up my career with McLaren-Honda (must be a glutton for punishment). Qualified 19th for the Austrailian GP, but then the rain moved in, which proved to be a great equalizer as it lessened the impact of McLaren's horrible engine and let the decent chassis shine through. A couple dive bombs moved me to 12th, then pit strategy and retirements sent me up to 4th. Unfortunately for me, the track dried for the final 10 laps, and that HORRIBLE engine came through as I couldn't hold anybody behind me on the straights.
    But I was still able to hang on to a point paying 9th position. Have an engine upgrade and an aero upgrade waiting for me at Bahrain....I'm loving the depth of this career mode.
    brandon27
    Well, that's what I've been doing, but I'm just burning through components. So, I did some extra digging....
    Turns out, theres a bug with 25% race distance in career mode where the scaling of the component use is way off. You can see it yourself if you select 5 laps distance, you'll see your components show crazy high lap expectancy. If you bump it to 25% race distance, those numbers drop dramatically. So, there's an issue here.
    Sadly, I just found it now. Which is a bummer, because I thought it was normal, so I've been pumping all my resource points into durability so I could get longer life from my engines.
    Apparently Codemasters is aware of it, and a fix is in the works.
    That being said.... this game is CRAZY DEEP when it comes to career mode. The sheer number of upgrades, and how long you're going to have to work to top out your team is pretty crazy.
    The racing... the driving model, everything about it though is just awesome. What a well done game, with the exception fo the above bug which im sure they'll iron out.
    Oh... and the Hungarian GP... That track is messed up too. Major bug there... there's times where the asphalt just goes... black. completely black. Like, it doesn't exist when you're racing in cloudy weather, or rain. Daytime... the asphalt just looks dark and shadowed, but still a bit off... but in clouds, or rain. It's pitch black. Its got to be a bug too.
    Overall though, this game just nails it again. The driving model is just.. incredible. So smooth and easy to work with a controller even.. Its just an awesome game.

    Brandon patch 1.05 is up today on ps4 and fixes the 25% length career engine and transmission wear rates. No need to restart your career either but this does not "restore" parts that are already worn.
    Sent from my SAMSUNG-SM-T377A using Operation Sports mobile app
    Lieutenant Dan
    Brandon patch 1.05 is up today on ps4 and fixes the 25% length career engine and transmission wear rates. No need to restart your career either but this does not "restore" parts that are already worn.
    Sent from my SAMSUNG-SM-T377A using Operation Sports mobile app

    Great news! Just waiting on it to trickle down through MS and Live now.
    Love that you don't have to restart career, although I may anyways since I pumped all my points into durability through the first 7 or so races before I found out it was a bug.
    brandon27
    Great news! Just waiting on it to trickle down through MS and Live now.
    Love that you don't have to restart career, although I may anyways since I pumped all my points into durability through the first 7 or so races before I found out it was a bug.

    I restarted my career because I just had to roll with Haas again, so I only had run Australia prior to this patch so wear isn't a thing.
    I drive like a gramma anyway to save fuel and not break **** on my car lol
    I push in qualifying and late laps if I can pick up a position or two.
    Sent from my SAMSUNG-SM-T377A using Operation Sports mobile app
    I'm running a Haas career as well, with a slick black and white helmet to go with the livery. Just finished Australia in a very respectable 7th place. Through FP3 at China and I'm looking much quicker than I've ever been there, it's usually one of my tracks to forget. So far Grosjean has been breathing down my neck in every session and was 8th in Australia.
    I have a nice package of durability upgrades waiting for me in Bahrain.
    Sent from my iPad using Operation Sports
    I was running a career with Williams, partnering up with Stroll for the all Canadian driver lineup. I may keep that one going as it is.
    That being said, I may start a second to really challenge me. I'm thinking with Renault, or Mclaren. Maybe Haas, but I used them last year, but I do like the look of the car this year. Decisions, decisions... I love how the lesser teams present a big challenge from a driving standpoint, and r&d upgrading during the course of your career.
    Started a career with Toro Rosso partnering with Carlos Sainz. So far, just through FP1 in Australia but am really enjoying it. I like that they reduced the length of some of the practice programs, like tire wear so you don't have to live in the practice sessions to get resource points.
    I drive with a wheel and no assists and I am pretty far off the pace through FP1. Usually that was the case in F1 2016 as well and my pace got better relative to the AI as practice went on and the track rubbered more, so I will see if that is the case again this year.
    I ran a few quick races and the racing seems outstanding. I ran a quick 5 lap race in Spa last night as Stroll in the Williams and had some great battles in that 5 lap race, including going three wide into the turn at the end of the camel straight. The AI fought me all the way through the corner and I came out behind both of them. Something like that would of never happened in prior versions of the game. Love the racing action so far.
    Question to you F1 racers....I have never owned a F! game, have done only NASCAR and Forza... How steep is the learning curve? Can I be competitive in races or will I be driving alone way back in the track? I see some use stability assist... by using the assists will I still get a good racing experience or will out quickly become too easy?
    I appreciate any insight. I know without knowing my racing skill it's hard to answer these questions but let's just say not a "Rookie" racer just a rookie in F1.
    Also thinking of buying a Thrustmaster T150 Pro for my PS4... good choice?
    Thanks for any insight
    mdiggitydawg
    Question to you F1 racers....I have never owned a F! game, have done only NASCAR and Forza... How steep is the learning curve? Can I be competitive in races or will I be driving alone way back in the track? I see some use stability assist... by using the assists will I still get a good racing experience or will out quickly become too easy?
    I appreciate any insight. I know without knowing my racing skill it's hard to answer these questions but let's just say not a "Rookie" racer just a rookie in F1.
    Also thinking of buying a Thrustmaster T150 Pro for my PS4... good choice?
    Thanks for any insight

    This racing "simulation" is very console friendly. With some assists on and practice, even with a controller this will give you a great racing experience.
    However, you don't have to use assists. I do recommend if you have the patience and desire to become really good at this F1 game you don't use them at all. One of the greatest features added this year is a numbered slider for AI difficulty. I don't have my wheel and I am using a controller with all assists off. I had the game early and for the first week all I did was run laps with the McLaren Honda until I was 1.5 to 2 seconds slower than the 19th place car. So right now the AI is at 93. Now when a start my career I can tweak more as I upgrade my car and get more familiar with the game, I can also increase the difficulty in increments to keep everything competitive
    But by no means do you have to make things this difficult on yourself. Its just what I like to do. If you want to have a great, competitive game without the hard work. Put some assists on, set the AI to the lower end of Hard (this is as low as I would recommend) and just have fun.
    mdiggitydawg
    Question to you F1 racers....I have never owned a F! game, have done only NASCAR and Forza... How steep is the learning curve? Can I be competitive in races or will I be driving alone way back in the track? I see some use stability assist... by using the assists will I still get a good racing experience or will out quickly become too easy?
    I appreciate any insight. I know without knowing my racing skill it's hard to answer these questions but let's just say not a "Rookie" racer just a rookie in F1.
    Also thinking of buying a Thrustmaster T150 Pro for my PS4... good choice?
    Thanks for any insight

    F1 2015 was the first F1 game I bought and learned on, and in my opinion, 2017 would be a great starter as the cars drive that much better than 15 or 16. As mentioned, there is a difficulty slider you can adjust in increments of 1 which gives you great ability to tailor the difficulty to your level. I play on a T80 and like it, plus I didn't want to spend a lot on a wheel. If you want force feedback, get the 150 at minimum.
    The game offers various assists you can use, such as traction control, braking, auto gears, racing line, ect. My advice is never turn any of them on and learn from the start without them. You will be better off and have a more rewarding experience learning how to properly drive the cars without assists. Of course, it is easier to learn to drive assist free with a wheel/pedals than it is with a controller. It will probably be frustrating when you first get started, but once you get the hang of it, you will have a lot of fun.
    Bullit
    This racing "simulation" is very console friendly. With some assists on and practice, even with a controller this will give you a great racing experience.
    However, you don't have to use assists. I do recommend if you have the patience and desire to become really good at this F1 game you don't use them at all. One of the greatest features added this year is a numbered slider for AI difficulty. I don't have my wheel and I am using a controller with all assists off. I had the game early and for the first week all I did was run laps with the McLaren Honda until I was 1.5 to 2 seconds slower than the 19th place car. So right now the AI is at 93. Now when a start my career I can tweak more as I upgrade my car and get more familiar with the game, I can also increase the difficulty in increments to keep everything competitive
    But by no means do you have to make things this difficult on yourself. Its just what I like to do. If you want to have a great, competitive game without the hard work. Put some assists on, set the AI to the lower end of Hard (this is as low as I would recommend) and just have fun.

    Thank you so much....another reason why I love the OS community...
    going to purchase now
    GoBlue7
    F1 2015 was the first F1 game I bought and learned on, and in my opinion, 2017 would be a great starter as the cars drive that much better than 15 or 16. As mentioned, there is a difficulty slider you can adjust in increments of 1 which gives you great ability to tailor the difficulty to your level. I play on a T80 and like it, plus I didn't want to spend a lot on a wheel. If you want force feedback, get the 150 at minimum.
    The game offers various assists you can use, such as traction control, braking, auto gears, racing line, ect. My advice is never turn any of them on and learn from the start without them. You will be better off and have a more rewarding experience learning how to properly drive the cars without assists. Of course, it is easier to learn to drive assist free with a wheel/pedals than it is with a controller. It will probably be frustrating when you first get started, but once you get the hang of it, you will have a lot of fun.

    Really appreciate your insight and advice as well.
    Thanks!
    brandon27
    I was running a career with Williams, partnering up with Stroll for the all Canadian driver lineup. I may keep that one going as it is.
    That being said, I may start a second to really challenge me. I'm thinking with Renault, or Mclaren. Maybe Haas, but I used them last year, but I do like the look of the car this year. Decisions, decisions... I love how the lesser teams present a big challenge from a driving standpoint, and r&d upgrading during the course of your career.

    Running McLaren was a fun challenge but...dammit the Haas car is just TOO sweet this year. I love there's an American flag on it too. I use number 12 and a Seahawks color helmet and represent :)
    mdiggitydawg
    Really appreciate your insight and advice as well.
    Thanks!

    You're welcome, enjoy the game because it is great.
    I finished my first career race, placed 13th in the toro rosso out of 16 cars that finished the race. I love Australia but my pace is never that great there. Once they put another patch or two out, the game should amazing.
    I regularly look at the F1 general discussion threads over on the codemaster fourms (don't, so many users that post there are horrible). It looks like a new patch is due out mid next week that should fix some of the outstanding bugs and fix the horrible texture issues currently on the PS4 version.
    GoBlue7
    You're welcome, enjoy the game because it is great.
    I finished my first career race, placed 13th in the toro rosso out of 16 cars that finished the race. I love Australia but my pace is never that great there. Once they put another patch or two out, the game should amazing.
    I regularly look at the F1 general discussion threads over on the codemaster fourms (don't, so many users that post there are horrible). It looks like a new patch is due out mid next week that should fix some of the outstanding bugs and fix the horrible texture issues currently on the PS4 version.

    Oh jeez, you are so correct about the Codies forums. There is information to be had there, but the troll quotient is really bad.
    Australia is one of my better tracks. Monaco is always my disaster track; it's narrow and there is simply no where to go but into a wall, and that damn left coming out of the tunnel....WHAM! LOL
    Monaco is my disaster track as well...and with the slightly bigger cars this year....that tracks feels even more narrow.
    Chinese GP...managed to get out of Q1 because it was raining. Started 15th and managed a 12th place finish. Was fighting with Stroll for 11th in the closing laps but he broke the end plate on my front wing and it affected the handling on my car too much and I couldn't keep up with him. I did well in sectors 1 and 2 at that track. Sector 3 with that straightaway....I was a sitting duck.
    Couple upgrades to my aero and engine waiting for me in Bahrain. But boy oh boy is my first engine worn out already. Gonna try and squeeze one more race out of it.
    Sent from my iPhone using Tapatalk
    Lieutenant Dan
    Oh jeez, you are so correct about the Codies forums. There is information to be had there, but the troll quotient is really bad.
    Australia is one of my better tracks. Monaco is always my disaster track; it's narrow and there is simply no where to go but into a wall, and that damn left coming out of the tunnel....WHAM! LOL

    Monaco is awful for me as well. I usually do not get dissapointed if I just crash out in a career mode race to get it over. I don't care for Barcelona much either, sector 3 usually gets me pretty good as well.
    I have to say guys this game is nice. The difficulty slider has given this game a lot of longevity for me. I am like most here Monaco is a tuff nut for me like someone said a couple of post back I just crash out to get it over with. But overall I a enjoying this game.
    JMD
    Is anyone else seeing screen tearing on the PS4 or Pro?

    The screen tearing has always been an issue in this game. It was there last year too. At least on the XB it was. I've noticed it on the XB again this year too, although nowhere near as bad as last years game.
    poulka
    I have to say guys this game is nice. The difficulty slider has given this game a lot of longevity for me. I am like most here Monaco is a tuff nut for me like someone said a couple of post back I just crash out to get it over with. But overall I a enjoying this game.

    I've usually managed every year to figure out Monaco. At least to the point I can be respectable. It takes alot of practice to get to that point, but man... this year, I've not yet cracked it. Doesnt; matter the car setup, my driving style, weather, nothing. I just can't figure it out yet. I can handle it driving REALLY slow, not that it does me any good lol It just takes ALOT of practice and patience.
    jasontoddwhitt
    Oh I can get around Monaco in time trials.
    Throw 19 more cars on the track...I'm lucky to survive turn 1
    Sent from my iPhone using Tapatalk

    Exactly this. I can manage in time trials but not so good in traffic at Monaco. A track to remind you just how good those guys really are.
    When I come to to it this year for the race, I'm just going to focus on getting round the track and finish, and not sweat my position.
    A side-moment, please....F1 related.
    I just watched the film 'Senna'. I'd heard nothing but good about it and people who liked 'Rush' LOVE this film, so I rented (and subsequently purchased) it on amazon video.
    Forget best documentary about racing I've ever seen, the amazing way this footage was all assembled, how spot on everything was, and all authentic and real, this was simply a profound experience to watch.
    Guys I can't recommend this highly enough, check it out to not only get your F1 juices flowing, but also for a great film about a remarkable person.
    Whew...now it's time to hop back into my ride and try Bahrain.
    Funny story about my run at Bahrain...
    I usually run well at this track, and amazingly to my surprise still so early in my career with a 'midpack' car like the Haas, I got the pole! :59: Lined up right next to Vettel.
    I run 25% races and my pit window opened at lap 5, and I spent those five laps driving my absolute *** off trying to keep Vettel behind me (which I did!).
    Around lap 3 my chief said something about the fuel mixture...didn't quite hear it though...
    Pit, new tires, try not to crash into the field as you get rocketed out of the pit exit into turn 1 lol. I mean I MASHED my brakes and slotted myself in to the parade. Back to racing and catching up.
    Chief says that we're not going to have enough fuel, reduce the mixture.
    :y2: ruh roh. I don't remember how to do that! I only had to do it once for a race in Canada last year! Gah!!! L1 button??...no that's just status questions about weather, position and tyres!!
    Pause menu any help?? Nooooo!!!!
    Ahh! This is hard to figure out while driving!!!! ****!! :y220d:
    After awhile I just said oh well, I'll just lift and roll earlier...I'm still hanging in there in 2nd! 4 laps to go! :bump:
    I was told fuel was gone a little over halfway through the final lap, and people were catching up to me because I was lifting and rolling too much. :popcorn:
    EEEEEeeoooowwwww!!! Two cars run past, as I am now nursing the car and just making sure I FINISH.
    I round the final turn and just start up the last straight to the line and she quits on me....eeeeeeooowww there goes another car past me just as I coast over the line for a 6th place finish that COULD have been a podium if I'd figured out how to fix my mixture!! :jpshakehe
    The educational part of this post, for any of your new folks (or people with bad memory like me) is that on PS4 you simply push the circle button whilst driving and the mixture adjustment comes right up...a simple left or right click of your D-pad to raise or lower your mixture so you can, you know, finish the race when you LIE on your mileage test in practice!!!
    Thanks for reading and laughing at me...I had that a-comin'!
    Lieutenant Dan
    A side-moment, please....F1 related.
    I just watched the film 'Senna'. I'd heard nothing but good about it and people who liked 'Rush' LOVE this film, so I rented (and subsequently purchased) it on amazon video.
    Forget best documentary about racing I've ever seen, the amazing way this footage was all assembled, how spot on everything was, and all authentic and real, this was simply a profound experience to watch.
    Guys I can't recommend this highly enough, check it out to not only get your F1 juices flowing, but also for a great film about a remarkable person.
    Whew...now it's time to hop back into my ride and try Bahrain.

    If you enjoyed Senna, then you must watch the newly released film, Williams. Awesome documentary about Frank Williams.
    Sent from my SM-G955U using Tapatalk
    I'll eventually pick it up, Project CARS 2 is next on my list first though, and maybe Forza 7 later. I barely touched F1 2016 first off.
    About Senna, I grew up being a fan of him (and Gilles Villeneuve), and having seen "Senna" film, it's so depressing and heartbreaking but a good film otherwise.
    @Luetinent Dan I'm on Xbox I hit the b button, which on PS4 should be the the red O button. The fuel mix is top option. Man the quite a situation you had at Bahrain. Right now I am in the last race of the season with Ferrari and 10 points out of first. The reason I can you about mix is the last couple of races I have had some mis-fortunes and I had to toggle my mixtures. I hope this helps.
    poulka
    @Luetinent Dan I'm on Xbox I hit the b button, which on PS4 should be the the red O button. The fuel mix is top option. Man the quite a situation you had at Bahrain. Right now I am in the last race of the season with Ferrari and 10 points out of first. The reason I can you about mix is the last couple of races I have had some mis-fortunes and I had to toggle my mixtures. I hope this helps.

    Yeah thank you :) The last part of my Bahrain Damage story was finding out how to bring up the MFD and work the mixture, which I figured out by just running a quick race (not in career) and fiddling with it while everyone blew by me.
    Good luck on your season!!
    Lieutenant Dan
    Yeah thank you :) The last part of my Bahrain Damage story was finding out how to bring up the MFD and work the mixture, which I figured out by just running a quick race (not in career) and fiddling with it while everyone blew by me.
    Good luck on your season!!

    Thanks Lieutenant Dan. I'm glad you got figured out. But your right it is hard to change things on the fly zooming around at over 130 mph. That's how I lost a race in another career. Was at Brazil and the weather changed, I was trying set my tires for the next pit stop to intermediates and to slow down and lost a lot of valuable time. But all in all that's what makes it fun to me, how to handle the diverse situations that come up in a race.
    Yeah. At least when the chief asks me about a change in strategy, like an earlier pit or tire switch in rain, all I have to do is tap the right directional key on my keypad to take their advice (which has always been good advice). That's easy anyway, just need a couple of seconds of straight running to do that.
    I doubt there's ever a good spot on Monaco for mixture changes or team suggestion acknowledgements though LOL.
    That is so true. That crew chief does give good advice. Monaco is beast to me, but I did finish my first race there in F1 2017, albeit last but I first with a four tires attached to the car progress. Also won my championship which ended in a tie with Hamilton. But I took tie breaker with number of wins. Now it's to my REAL challenge bring McClaren back to promise.
    I started this career first and I am now at Red Bull ring, but this car is beyond slow. Reliability is also a huge issue so it's a balance of upgrading performance and durability. Man I love this game.
    Well, I have jumped into the F1 world with both feet....and getting my butt kicked...but enjoying the hell out of it. Kudos to you who do NOT have to use any traction assist... I could not get out of the first turns in Australia without it. So yep, I have some assists going...have been working the short circuit championship and managed a second place finish in the U.S.
    Seems I get bumped by A1-spun out- and they never have to give back position, but if I touch one of them I get warnings, and deductions...anyone else experience this?
    Debating really jumping into a career...love the game...hope I get better..and think I definitely need to purchase the wheel...I am way too jumpy with the PS4 controller.
    "Senna" is a terrific documentary, if far too biased toward Senna. The film depicts Senna as a saint and Prost as the devil, when the truth was somewhere in between. The biggest sinner in their rivalry, by far, was FIA President Balestre, an incompetent twit.
    Senna, for all of his brilliance, also spawned the "win at all costs" mentality and its associated dirty driving tactics that we still see today, especially since the cars and circuits are so much safer than even 25 years ago.
    mdiggitydawg
    Well, I have jumped into the F1 world with both feet....and getting my butt kicked...but enjoying the hell out of it. Kudos to you who do NOT have to use any traction assist... I could not get out of the first turns in Australia without it. So yep, I have some assists going...have been working the short circuit championship and managed a second place finish in the U.S.
    Seems I get bumped by A1-spun out- and they never have to give back position, but if I touch one of them I get warnings, and deductions...anyone else experience this?
    Debating really jumping into a career...love the game...hope I get better..and think I definitely need to purchase the wheel...I am way too jumpy with the PS4 controller.

    No traction control is difficult until you get used to it, and on a controller its extra difficult. Even though my T80 is a low end wheel, I will take it all day over a controller. You will actually produce lower lap times without traction control, and assists in general.
    The AI has been known to hit you from behind on straights. This years game they actually seem better about not doing it. It was a larger annoyance in prior titles. It also seems to be a legacy issue that if you have contact with the AI, regardless of who is at fault, the player always gets the warning or penalty.
    GoBlue7
    No traction control is difficult until you get used to it, and on a controller its extra difficult. Even though my T80 is a low end wheel, I will take it all day over a controller. You will actually produce lower lap times without traction control, and assists in general.
    The AI has been known to hit you from behind on straights. This years game they actually seem better about not doing it. It was a larger annoyance in prior titles. It also seems to be a legacy issue that if you have contact with the AI, regardless of who is at fault, the player always gets the warning or penalty.

    Thanks for the tips and info...appreciated
    Lieutenant Dan
    Funny story about my run at Bahrain...
    I usually run well at this track, and amazingly to my surprise still so early in my career with a 'midpack' car like the Haas, I got the pole! :59: Lined up right next to Vettel.
    I run 25% races and my pit window opened at lap 5, and I spent those five laps driving my absolute *** off trying to keep Vettel behind me (which I did!).
    Around lap 3 my chief said something about the fuel mixture...didn't quite hear it though...
    Pit, new tires, try not to crash into the field as you get rocketed out of the pit exit into turn 1 lol. I mean I MASHED my brakes and slotted myself in to the parade. Back to racing and catching up.
    Chief says that we're not going to have enough fuel, reduce the mixture.
    :y2: ruh roh. I don't remember how to do that! I only had to do it once for a race in Canada last year! Gah!!! L1 button??...no that's just status questions about weather, position and tyres!!
    Pause menu any help?? Nooooo!!!!
    Ahh! This is hard to figure out while driving!!!! ****!! :y220d:
    After awhile I just said oh well, I'll just lift and roll earlier...I'm still hanging in there in 2nd! 4 laps to go! :bump:
    I was told fuel was gone a little over halfway through the final lap, and people were catching up to me because I was lifting and rolling too much. :popcorn:
    EEEEEeeoooowwwww!!! Two cars run past, as I am now nursing the car and just making sure I FINISH.
    I round the final turn and just start up the last straight to the line and she quits on me....eeeeeeooowww there goes another car past me just as I coast over the line for a 6th place finish that COULD have been a podium if I'd figured out how to fix my mixture!! :jpshakehe
    The educational part of this post, for any of your new folks (or people with bad memory like me) is that on PS4 you simply push the circle button whilst driving and the mixture adjustment comes right up...a simple left or right click of your D-pad to raise or lower your mixture so you can, you know, finish the race when you LIE on your mileage test in practice!!!
    Thanks for reading and laughing at me...I had that a-comin'!

    Awesome, but that sucks, but it's still funny lol
    Want me to make it worse for you? Ok, I will.
    You could have just pressed left on the d-pad to change to lean mix, or right on the d-pad to change to rich.
    It's actually that simple, you don't need to cycle through the multi function display menu's until you get the one that shows fuel mix.
    Also... after you pressed L1 to get the voice commands, you could have given the voice command to change fuel mix as well.
    I'd have fired you if you were my driver. lol
    All jokes aside, that's a good one.
    Be careful though with your pre-race strategy. I feel like it sets your fuel load based on your results from the fuel saving practice programme. If you're anything like me the way you drive that program, is nothing like how you race. So make sure you adjust your strategy pre-race to have enough fuel in the car. I think running the different fuel mixes for long periods adds to the component wear too.
    GoBlue7
    No traction control is difficult until you get used to it, and on a controller its extra difficult. Even though my T80 is a low end wheel, I will take it all day over a controller. You will actually produce lower lap times without traction control, and assists in general.
    The AI has been known to hit you from behind on straights. This years game they actually seem better about not doing it. It was a larger annoyance in prior titles. It also seems to be a legacy issue that if you have contact with the AI, regardless of who is at fault, the player always gets the warning or penalty.

    I find the AI plays a bit too bumper car like at times. I'm terrible at starts, and I've lost track of how many times I've been rammed by the car behind me going into the first turn. That's ok, BUT the problem is that once they've made contact, they just keep driving as if you don't exist. They'll be "on" you, and just keep driving until you're out of the way, as if the AI doesn't know it's hit you. Rather than hitting you, and slowing down, or changing course to get around, they just keep on driving. It's weird. I've never seen it do that in past games.
    As for penalties, yes, it's pretty sensitive, and always seems to be the players fault, likely because the game determines the AI car stayed on it's line, and it's you that didn't keep your line and as a result, "initiated" the contact.
    brandon27
    I find the AI plays a bit too bumper car like at times. I'm terrible at starts, and I've lost track of how many times I've been rammed by the car behind me going into the first turn. That's ok, BUT the problem is that once they've made contact, they just keep driving as if you don't exist. They'll be "on" you, and just keep driving until you're out of the way, as if the AI doesn't know it's hit you. Rather than hitting you, and slowing down, or changing course to get around, they just keep on driving. It's weird. I've never seen it do that in past games.
    As for penalties, yes, it's pretty sensitive, and always seems to be the players fault, likely because the game determines the AI car stayed on it's line, and it's you that didn't keep your line and as a result, "initiated" the contact.

    Agreed with your comment...they hit, keep driving into me and they don't seem to suffer damage. , but other than this, enjoying the hell out of it
    mdiggitydawg
    Agreed with your comment...they hit, keep driving into me and they don't seem to suffer damage. , but other than this, enjoying the hell out of it

    Yeah, it's really weird. I even spun once into a turn, I was completely sideways and an AI car drove into the side of me and just kept trying to drive, as if it was a bulldozer pushing me out of the way. I'd like to see them try and avoid me, and if they do hit me, at least stop, but they seem to just keep going for some odd reason. I think they do take damage though, because I've seen them drop back, and eventually pit. I don't think they take damage as easily as the players car though.
    That's one thing that's always got me about racing games. It's as if the AI, and player cars always have different handling models, and damage models. Likely so the player cant take advantage of the AI. However, if your damage model is right, and you're trying to bump guys out of the way, you should be paying for it. I guess the issue is if damage is off... but even then... why try and balance it? If the player wants their experience to be driving around, spinning everyone out with no repercussions, then so be it I guess.
    That being said, Ive always felt the AI in this series to be pretty balanced in that regard, but something about them this year has them a bit too aggressive in those situations. I love how aggressive they race compared to years past, but I'd like to see them not be bulldozers. If they hit me, they should be slowing, stopping, trying to get around... something other than just driving normally as if I don't even exist other than the fact they're pushing me around now, and that's slowing them down because of the weight, not because the AI driver is actually trying to slow down and move. They just keep driving as if they're oblivious. I've seen them do it on straights too, they catch me with the draft and DRS, if I block and they hit me, they just stay right on me pushing me until either I spin or we hit the turn and start braking. It's odd, never seen it before in the series. I'm sure they'll get it fixed up.
    brandon27
    Be careful though with your pre-race strategy. I feel like it sets your fuel load based on your results from the fuel saving practice programme. If you're anything like me the way you drive that program, is nothing like how you race. So make sure you adjust your strategy pre-race to have enough fuel in the car. I think running the different fuel mixes for long periods adds to the component wear too.

    I believe that is set by the results of the race strategy test...could be wrong though.
    Sent from my iPhone using Tapatalk
    jasontoddwhitt
    I believe that is set by the results of the race strategy test...could be wrong though.
    Sent from my iPhone using Tapatalk

    Hmm.. never thought of that one. Main reason I thought it was the fuel saving one is because I drive that one slow, steady, short shifting like crazy to save fuel. The race strategy, I drive just the way I would in a race. There's no fuel saving. I played my china race last night in my second career, and it had set my fuel load almost 2 laps shy. There's no way it could have got that fuel consumption information from my race strategy program. My laptime in that program was just shy of my quali time that started me P3. My practice time from my fuel saving though, I got the purple on that one, and my time was down in the P15 range while saving crazy fuel.
    You definitely could be right. I just assumed that it personalized your tire strategy from your tire test, and your fuel from your fuel saving. Maybe it uses those two, AND your race strategy?
    Either way, bottom line for everyone is to pay attention to your race strategy settings prior to the start. Many probably skip right over it. However, if you're harder on your tires in a race, maybe you should be adjusting your pit window, and tire choices, and while you're there, adjust that fuel load. You want to be as light as possible for speed, but you want to have enough to finish.
    For me, I run 25% races. So I try and take half a lap extra. That gives me some flexibility to use rich if I have to catch up, or make a pass, and it keeps my load low for weight/speed purposes. If I have extra fuel, and I'm in good position, you can always switch to lean, or lay off your engine a bit too so you can save engine life. It's all in how you want to run I guess. Bottom line though, everyone should make sure they're paying attention to it if running races 25% and up.
    Yeah Brandon, I also believe the game is mathing fuel load for race day by figuring in race strategy along with the fuel program. I am going to run the fuel program more honestly and shoot for green going forward, and of course the race strategy at racing clip.
    Such a great game.
    And thanks, no idea you could voice command fuel mixtures.
    Sent from my SAMSUNG-SM-T377A using Operation Sports mobile app
    Lieutenant Dan
    Yeah Brandon, I also believe the game is mathing fuel load for race day by figuring in race strategy along with the fuel program. I am going to run the fuel program more honestly and shoot for green going forward, and of course the race strategy at racing clip.
    Such a great game.
    And thanks, no idea you could voice command fuel mixtures.
    Sent from my SAMSUNG-SM-T377A using Operation Sports mobile app

    During your next practice session, if you get a long straight, press the voice command button, then B, on XB anyways... and you'll have about 3 pages of voice commands to scroll through. There's alot in there. Not sure if the previous games had that many to be honest.
    Easiest way for fuel mix though, if you're using a controller that is is the D-pad
    So I had a cool little thing happen. I went to start practice 2 in Spain and a notice comes up and Jeff also gets on the radio and says that we have an electrical fault and I can't go out till they get it sorted. There was a little countdown clock. I think it was 10 minutes. So I sat in the car/pits for ten minutes waiting till it got fixed then went out. Thought that was cool, I've never had that happen before.
    I did a 25% exhibit race noticed something really cool, I went off track in the gravel and I put a trail of dirt on the track. I also saw it in the replay as well really nice touch.
    poulka
    I did a 25% exhibit race noticed something really cool, I went off track in the gravel and I put a trail of dirt on the track. I also saw it in the replay as well really nice touch.

    I'll have to watch for that. I haven't seen that yet. I've seen gravel, and grass sticking to the tires, but never seen it sticking to the track when I rejoined. Never looked either though. Nice touch indeed.
    My favorite part still of getting out of the racing line, getting into the grass, or gravel is the loss of grip until you clean those tires off, or get back on the line. Love it. Just a fantastic job.
    Just for information purposes. There is a bug that CodeMasters is aware of with the Mclaren Honda in Career mode. This bug does not allow the engine upgrades to actually have any effect on the car, even if they are placed onto the car. They are trying to get a hot fix out as quick as possible.
    I will keep you all updated when I get more info.
    brandon27
    I'll have to watch for that. I haven't seen that yet. I've seen gravel, and grass sticking to the tires, but never seen it sticking to the track when I rejoined. Never looked either though. Nice touch indeed.
    My favorite part still of getting out of the racing line, getting into the grass, or gravel is the loss of grip until you clean those tires off, or get back on the line. Love it. Just a fantastic job.

    It blew my mind. This is a feature should be PC2, it happened late in the race with good rubber on track. But it was definitely there and stayed for the last couple of laps.
    Bullit
    Just for information purposes. There is a bug that CodeMasters is aware of with the Mclaren Honda in Career mode. This bug does not allow the engine upgrades to actually have any effect on the car, even if they are placed onto the car. They are trying to get a hot fix out as quick as possible.
    I will keep you all updated when I get more info.

    Seems pretty realistic to me, considering McLaren's current plight with its Honda engines. :)
    Oh Lt Dan - that Bahrain story kills me! That sucks man!
    Well guys, I do believe congratulations are in order - I earned my first podium!!! (in Career mode)
    Took 3rd in China behind Bottas and Vettel. I've joined Williams Racing, and Stroll is my teammate (soon to be second driver). Playing at 60% AI, with low brake assist and low traction control.
    That said, I think a podium this early though is a little ambitious, so I'm going to bump it up to 75% AI, and I've turned off racing line and mini map. Not quite ready to give up traction control and breaking assist yet though!
    Did I hear someone say that PC has a Photo Mode?? Gah! I'm on PS4 and I would LOVE a Photo Mode - dang it! But that's about the only complaint I have - I am loving this game!
    I've yet to get a chance to play with my wife gone... but when I do I'm gonna crank up the Surround Sound and feel it shake. I played Project Cars like that last year, and it's literally a different game when you do that.
    (I've got PC2 on preorder, looking forward to that, too).
    I'm on PS4, (Chairman7w) feel free to look me up and let's race!
    Chairman7w
    Oh Lt Dan - that Bahrain story kills me! That sucks man!
    Well guys, I do believe congratulations are in order - I earned my first podium!!! (in Career mode)
    Took 3rd in China behind Bottas and Vettel. I've joined Williams Racing, and Stroll is my teammate (soon to be second driver). Playing at 60% AI, with low brake assist and low traction control.
    That said, I think a podium this early though is a little ambitious, so I'm going to bump it up to 75% AI, and I've turned off racing line and mini map. Not quite ready to give up traction control and breaking assist yet though!
    Did I hear someone say that PC has a Photo Mode?? Gah! I'm on PS4 and I would LOVE a Photo Mode - dang it! But that's about the only complaint I have - I am loving this game!
    I've yet to get a chance to play with my wife gone... but when I do I'm gonna crank up the Surround Sound and feel it shake. I played Project Cars like that last year, and it's literally a different game when you do that.
    (I've got PC2 on preorder, looking forward to that, too).
    I'm on PS4, (Chairman7w) feel free to look me up and let's race!

    Damn man, that is impressive. I'm just under way in my career and trying to figure out where to make my upgrades, how to amass the most points to make upgrades and how to stay in the pack racing...all against 40 AI..yep I am a newby... but loving it all...
    @Chairman7w I know what you mean about surround sound. I do that sometimes when my wife is out. I did it on PC1 and loved it. Will definitely need to try on this title and PC2 in two weeks YES getting so closer.
    Thanks man - but keep in mind I also joined Williams. Wasn't like I started out with McClaren or something... LOL
    mdiggitydawg
    Damn man, that is impressive. I'm just under way in my career and trying to figure out where to make my upgrades, how to amass the most points to make upgrades and how to stay in the pack racing...all against 40 AI..yep I am a newby... but loving it all...
    Potential bug I ran into last night that caused a major problem.
    Career race 2 in China, driving for Haas. Practice and Qualifying were pretty much all rain sessions. I run 50% races and the first portion of the race started dry and all was good, but then it started to rain lightly. I managed a few laps on dry tires until it looked like it was time to pit for intermediates. Other midfield cars darted to the pits which I assumed would be to make the change to intermediates as well, except they all went back on dry tires while I was the only car on intermediates....
    While that was odd, the problem became worse while the rain continued, the AI were running dry tires and turning times you would expect for a dry track, while I was running 20 seconds slower a lap on inters. To compund the issue, the inters were like driving on ice. After 2 laps, I went back in and put dry tires on and still had 0 traction since it was so wet. All along the AI just kept rolling on dry tires and setting great times. I just retired the car as the race was ruined at this point, I was already a lap down and could not drive the car at all.
    Hopefully this was a one off thing. Overall, still loving the game but if this becomes a thing, wet races could be ruined until they fix it.
    GoBlue7
    Potential bug I ran into last night that caused a major problem.
    Career race 2 in China, driving for Haas. Practice and Qualifying were pretty much all rain sessions. I run 50% races and the first portion of the race started dry and all was good, but then it started to rain lightly. I managed a few laps on dry tires until it looked like it was time to pit for intermediates. Other midfield cars darted to the pits which I assumed would be to make the change to intermediates as well, except they all went back on dry tires while I was the only car on intermediates....
    While that was odd, the problem became worse while the rain continued, the AI were running dry tires and turning times you would expect for a dry track, while I was running 20 seconds slower a lap on inters. To compund the issue, the inters were like driving on ice. After 2 laps, I went back in and put dry tires on and still had 0 traction since it was so wet. All along the AI just kept rolling on dry tires and setting great times. I just retired the car as the race was ruined at this point, I was already a lap down and could not drive the car at all.
    Hopefully this was a one off thing. Overall, still loving the game but if this becomes a thing, wet races could be ruined until they fix it.

    HUGE insight... racing the same team... will keep an eye on it for wet racing. Also running on 50%... Hope the devs read this forum
    mdiggitydawg
    Damn man, that is impressive. I'm just under way in my career and trying to figure out where to make my upgrades, how to amass the most points to make upgrades and how to stay in the pack racing...all against 40 AI..yep I am a newby... but loving it all...

    Oops!! Looks like I was mistaken - I was only at 50 AI. I botched the Qualifying, and still took a 5th place finish in Bahrain. I went to check afterwards and it was only at 50 AI.
    I have switched it to 65 now, so it'll be interesting to see how it goes this week in Russia. Still rockin' that low brake assist and low traction control, though, no f&^%s givin'.
    GoBlue7
    Potential bug I ran into last night that caused a major problem.
    Career race 2 in China, driving for Haas. Practice and Qualifying were pretty much all rain sessions. I run 50% races and the first portion of the race started dry and all was good, but then it started to rain lightly. I managed a few laps on dry tires until it looked like it was time to pit for intermediates. Other midfield cars darted to the pits which I assumed would be to make the change to intermediates as well, except they all went back on dry tires while I was the only car on intermediates....
    While that was odd, the problem became worse while the rain continued, the AI were running dry tires and turning times you would expect for a dry track, while I was running 20 seconds slower a lap on inters. To compund the issue, the inters were like driving on ice. After 2 laps, I went back in and put dry tires on and still had 0 traction since it was so wet. All along the AI just kept rolling on dry tires and setting great times. I just retired the car as the race was ruined at this point, I was already a lap down and could not drive the car at all.
    Hopefully this was a one off thing. Overall, still loving the game but if this becomes a thing, wet races could be ruined until they fix it.

    Question, did the race stewards turn DRS off because the track was too wet? It's possible that you switched to inters too early.
    The devs said this year that the weather model was going to be more dynamic. For example, a race where it could rain the whole race, but the rain would be light enough that you could still stay on slicks.
    Sent from my iPhone using Tapatalk
    jasontoddwhitt
    Question, did the race stewards turn DRS off because the track was too wet? It's possible that you switched to inters too early.
    The devs said this year that the weather model was going to be more dynamic. For example, a race where it could rain the whole race, but the rain would be light enough that you could still stay on slicks.
    Sent from my iPhone using Tapatalk

    That is a good question, I cannot say for sure it was disabled. On the lap I pitted I was just over 1 second behind the DRS line so I didn't have it.
    There was noticeable spray coming off the tires and quite a bit of rain, under previous titles, you would have to be in inters for the conditions we were in which is why I made the change. Even if I was slightly early on the change, other AI cars should of put them on in the coming laps to match the conditions but they didn't. Plus once I went back into the pits to put medium tires back on, the car was a disaster and you couldn't drive it because the track was to slick
    It should come across the screen and Jeff (race engineer) will tell you that they have turned DRS off.
    I've had a few races in the rain and in changing conditions, but I've never experienced quite what you have experienced.
    Edit:
    Guess I'll wait till the next patch before I fire my career mode back up. Codemasters confirmed that engine upgrades for McLaren are glitched and don't result in any performance gains. But is it really a glitch?
    Sent from my iPhone using Tapatalk
    jasontoddwhitt

    Guess I'll wait till the next patch before I fire my career mode back up. Codemasters confirmed that engine upgrades for McLaren are glitched and don't result in any performance gains. But is it really a glitch?

    LMAO :duck:
    I am still waiting for the console patch. There is supposed to be a fix for the PS4 texture issues, which is really needed. At times, it looks like a ps1/ps2 game.
    GoBlue7
    That is a good question, I cannot say for sure it was disabled. On the lap I pitted I was just over 1 second behind the DRS line so I didn't have it.
    There was noticeable spray coming off the tires and quite a bit of rain, under previous titles, you would have to be in inters for the conditions we were in which is why I made the change. Even if I was slightly early on the change, other AI cars should of put them on in the coming laps to match the conditions but they didn't. Plus once I went back into the pits to put medium tires back on, the car was a disaster and you couldn't drive it because the track was to slick

    Huh.
    I just tried practice session 3 at Russia and there was light rain. They sent me out on ultrasofts for my qualify test....in light rain.....with drs still enabled? And so this thing goes skating around the circuit and I wasn't meeting the team speed expectation. Weird.
    Jumped out to main menu and came back to that practice session afresh....same conditions and situation. Could not even select intermediate or wets.
    Hopefully they will fix this problem...might have to shelve until they do.
    Sent from my SAMSUNG-SM-T377A using Operation Sports mobile app
    Happily, qualifying and the race in Russia were dry. Hopefully this gets fixed before my next race in the rain...love this game!
    Vettel and I chasing each other around again! Here's me passing him mid-race, but we'd revisit this again in later laps. Got first podium finish for 2017, 2nd place in Russia (and yes, Vettel was third).
    12 races in and only 1 safety car, which was caused by me. Has anyone else experienced this issue? Is there a setting I can adjust to change their frequency? I have sim damage and SC on obviously.
    Godgers12
    12 races in and only 1 safety car, which was caused by me. Has anyone else experienced this issue? Is there a setting I can adjust to change their frequency? I have sim damage and SC on obviously.

    I saw the safety car and vsc much more in 2016, and only a bit of vsc at all this year so far, but I'm only just getting to Spain.
    Sent from my SAMSUNG-SM-T377A using Operation Sports mobile app
    Short qualifying in Bahrain, holding P11 and ahead of my teammate. Session ends and I drop to P17 and nearly 2 seconds slower than my team mate. I have heard rumblings of an issue with qualifying times as well, not sure if this is one of those. Bahrain used to be a strong track for me in F1 2016.....
    GoBlue7
    I am still waiting for the console patch. There is supposed to be a fix for the PS4 texture issues, which is really needed. At times, it looks like a ps1/ps2 game.

    If it makes you feel better (and I doubt it will lol), this happens on the XB1 at times too. As does the screen tearing. Hopefully it's a multi-console patch.
    Worse than some of the odd LQ textures that pop up from time to time, is the odd shading at some tracks, where all of the sudden it feels like you're driving at midnight on the track surface. It just goes black, as if it's missing.
    Lieutenant Dan
    I saw the safety car and vsc much more in 2016, and only a bit of vsc at all this year so far, but I'm only just getting to Spain.
    Sent from my SAMSUNG-SM-T377A using Operation Sports mobile app

    Odd. I've seen more SC than I had in previous versions. Last year I can probably count on one hand the amount of times I saw it through 2.5 seasons worth of play. This year, in my first season with Williams I saw it in Austrailia, China, and Bahrain to start the season. I started thinking it was a glitch. It didn't resurface again until Baku and Monaco, but Monaco was most definitely my fault lol I didnt' see it at all after Italy though because I started racing 5 laps because of the 25% engine wear glitch that's been patched now. Through my second Williams season, back at 25% I'm on race 8, and have only seen it probably twice, along with one VSC.
    My second career with Haas, I'm on race 3. Saw it in Austrailia which helped me pick up the win with good strategy, and some serious blocking by myself as my tires were fading away. Didn't in China or Bahrain though.
    brandon27
    If it makes you feel better (and I doubt it will lol), this happens on the XB1 at times too. As does the screen tearing. Hopefully it's a multi-console patch.
    Worse than some of the odd LQ textures that pop up from time to time, is the odd shading at some tracks, where all of the sudden it feels like you're driving at midnight on the track surface. It just goes black, as if it's missing.

    This . During qualifying in Bahrain everything was so dark it is hard to see where you are going/identify braking points. I drive no assists so I really have to keep an eye out for landmarks and its nearly impossible right now.
    GoBlue7
    This . During qualifying in Bahrain everything was so dark it is hard to see where you are going/identify braking points. I drive no assists so I really have to keep an eye out for landmarks and its nearly impossible right now.

    I would suggest quitting the session, or even the game and re-launching. See if that helps. It seems to be random. Through my first season, the only event I saw it happen in was Hungary. I thought it was specific to that track. I just ran there again yesterday and it was perfectly fine. However I ran one of the "invitational" events with the classic cars at China, and everything was blacked out in some shadowy areas. So it seems to be a random texture loading issue. If I had to guess, possibly even related to the other texture issues I see crop up on helmets, and driver uniforms from time to time.
    I was going to try quitting the session the next time I saw it and re-loading it to see if that helped. I suspect it will, because I had my practice sessions once at Silverstone and all was fine. Qualifying though had black area's. I'm pretty sure, like 90% sure that qualifying was done in a completely different "game session". So maybe that's a temporary work around?
    brandon27
    Those of you on PS4... Did this recent patch fix that odd black/dark shadowy textures on track as we were discussing earlier?

    I'm on PS4 Pro (wish you were too so I could race your times!) and honestly I have not either noticed that issue before or haven't encountered it yet, pre and post 1.6.
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