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Super Mega Baseball 3 Patch #2 Available - Patch Notes Here

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Super Mega Baseball 3

Super Mega Baseball 3 Patch #2 Available - Patch Notes Here

Another Super Mega Baseball 3 game update has arrived, check out the patch notes below. The next patch will include more significant gameplay-related improvements.

XBOX ONE & NINTENDO SWITCH

Improvements

  • Added ability to import customized teams and leagues from Super Mega Baseball 2.
  • Graphics performance improvements.
  • Minor audio improvements.
  • Greatly reduced rate of dropped catches by fielders on clean throws that do not bounce, particularly at first base.
  • Reduced lead-off sizes in some situations with less than 2 outs to help prevent line drive double plays.
  • Savedata stored to flash drive more frequently (Switch only).

Issues Addressed

  • Fixed: Base runners inadvertently entering secondary leadoff before starting steal in online play, giving base stealers an unfair advantage.
  • Fixed: Potential crash in Franchise mode’s player development screen.
  • Fixed: Statistics tracking bug in Season, Elimination and Franchise mode.
  • Fixed: Potential crash if a trait activated shortly after a substitution.
  • Fixed: Potential crash after finishing a game in online co-op Franchise games.
  • Fixed: PDOs not always correctly applied to players in Franchise mode.
  • Fixed: Certain instances of animation stuttering issues during cinematics in online play.
  • Fixed: Certain achievements not triggering at the start of the playoffs (Xbox One only).
  • Fixed: The Star Studded Offense achievement not unlocking (Xbox One only).
  • Fixed: Several potential crashes which in some cases could lead to loss of recent customizations (Switch only).

PS4 & STEAM

Improvements

  • Greatly reduced rate of dropped catches by fielders on clean throws that do not bounce, particularly at first base.
  • Reduced lead-off sizes in some situations with less than 2 outs to help prevent line drive double plays.

Issues Addressed

  • Fixed: Base runners inadvertently entering secondary leadoff before starting steal in online play, giving base stealers an unfair advantage.
  • Fixed: Certain instances of animation stuttering issues during cinematics in online play.
  • Fixed: Potential crash after finishing a game in online co-op Franchise games.
  • Fixed: PDOs not always correctly applied to players in Franchise mode.
  • Fixed: Certain achievements not triggering at the start of the playoffs.
10 Comments

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Discussion
  1. I don't have the game, but had a couple of questions about it...
    So can you download other people's teams they made?
    Also in Franchise, are there drafts (if players can retire)?
    And are there Records (so I could set the HR record or things)?
    spoofrice11
    I don't have the game, but had a couple of questions about it...
    So can you download other people's teams they made?
    Also in Franchise, are there drafts (if players can retire)?
    And are there Records (so I could set the HR record or things)?

    Only on PC. This game really needs a roster share.
    lowpaiddonkey10
    Only on PC. This game really needs a roster share.

    That's too bad. I've seen some neat teams on here and would want to use some of them if I got the game (Xone).
    Could you answer my other questions?
    - In Franchise, are there drafts (if players can retire)?
    - Are there Records (so I could set the HR record or things)?
    Thanks!
    Zlax45
    Biggest thing I caught was the ball on bat sounding much different now and more realistic!

    You mean not liek a jet engine taking off, like Triple Play Baseball? God I hated that.
    Culture Rot
    You mean not liek a jet engine taking off, like Triple Play Baseball? God I hated that.

    LOL I liked that sound. Unrealistic as hell, but it was a staple for that franchise.
    He's referring to the hollow sound on weak contact. See on this pitch:

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