Arcade-style sports games have been making a resurgence as of late thanks to independent developers, but now for the first time one of them even has the backing of a professional league. NBA Playgrounds released this last week for just $20 with full league licensing and a deep roster of current players and legends, and it comes from Saber Interactive, a studio that has never before worked on a sports game.
The panel for this episode of the Press Row Podcast discuss the the aspects of NBA Playgrounds that have been executed well, the flaws that have been identified in gameplay and design, and improvements that could be made in post-release support and for a potential sequel.
Joining us this week:
- Bryan Wiedey, Pastapadre (@pastapadre)
- Rich Grisham, Hit The Pass/OOTP Developments (@richgrisham)
- T.J. Lauerman, ThatSportsGamer (@ThatSportsGamer )
- Chris MillenniumOS, Operation Sports (@MillenniumOS)