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MotoGP 22 Video - Deep Dive Into New Features

MotoGP 22 Video Features

MotoGP 22

MotoGP 22 Video - Deep Dive Into New Features

Milestone hosted a MotoGP 22 livestream earlier today with developers answering questions about the new features in the game. Check out the embedded video below.

MotoGP 22 is scheduled to release on April 21 for PlayStation 4, PlayStation 5, Xbox One, Xbox Series X|S, Nintendo Switch and Steam. Of note, split-screen is not supported on Nintendo Switch.

Features

  • New face animations, improved 3D characters and pits
  • Ride Height Device: players will be able to manually manage the locking mechanism of the RHD and control the compression of the bike’s suspensions
  • Enhanced tracks and surfaces have been improved to have a better rideability
  • Improved Suspension system has been refined for a better feeling when passing over curbs
  • Tires and Brakes temperatures are now affected by the slipstream, both for players and AI
  • Tire deformation brings more realistic tire behavior making the experience even closer to reality
  • Includes the full 2022 season with all the official content, including 120+ official riders and 20+ official circuits. Additionally, 70+ Historic Riders and bikes are available to bring back all the emotions of MotoGP legends.
  • Compete in different classes to grow your career, from Moto3 to Moto2 up to the MotoGP championship
  • The Managerial Career is back, allowing players to create their own team or join a real one managing every aspect of the strategy, from bike development to the dedicated staff that will support the rider. Players can also customize the season itself, choosing which Grand Prix they want to play from a different set of calendars.
  • And for the first time in the series, MotoGP 22 features the highly anticipated 2-player local split-screen, online multiplayer and cross-play through consoles of the same family.

If you missed our MotoGP 22 hands-on preview, make sure to read it here.

It felt like I had been reborn and was learning to retake my first steps. I was wobbling left and overcompensating to wobble to the right, but eventually it became clear that I might be able to pull some stability off, if only for a fleeting moment. The truth is taking a spin around the track is hard in MotoGP 22, but as I remembered how to properly lean into turns and let gravity take over, it all started coming back to me. MotoGP 22 requires you to understand that racing is about timing, finesse, strategy, and aggressiveness in small doses at the right time.

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