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FIFA 20 Sliders: OS Community Sliders 3-Set Special

fifa 20 sliders

FIFA 20

FIFA 20 Sliders: OS Community Sliders 3-Set Special

Matt10 and the OS FIFA community have been hard at work all year trying to perfect and tweak sliders that work for a majority of folks in FIFA 20. Version 3 came out a couple days ago, and it also came with two other sets of sliders that you can use to help modify your experience. To put it another way, think of version 3 as the base sliders, and then the other two sets are there to help you tweak the game if you want it a little harder or want to tweak the game to work better with shorter halves.

As always, Matt has a detailed breakdown of everything that was changed and everything that’s in these sliders. The YouTube video also has timestamps so you can jump around and find what you’re looking for in these. On top of that, you can head to the community sliders thread on OS to give feedback and join the conversation. In that same thread, you can also see all the sliders and the values for everything you need to change.

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  1. Hoping we get an EA Access this weekend. I haven’t touched the demo, as I heard it’s nowhere near the final product.
    EA need to blow me away this year, I bought the “other” game, and am having a freaking blast with it.
    Excited to hear from you all again.
    I’ve tentatively got the champions edition pre ordered so my streams will start from the 24th.
    lhsballa11
    Hoping we get an EA Access this weekend. I haven’t touched the demo, as I heard it’s nowhere near the final product.
    EA need to blow me away this year, I bought the “other” game, and am having a freaking blast with it.
    Excited to hear from you all again.
    I’ve tentatively got the champions edition pre ordered so my streams will start from the 24th.

    Yeah I’ll be picking mine up on the Friday as I don’t pre order things anymore don’t see the need to as not fussed by having it 3 days early and I prefer a hard copy incase it’s pants lol but no doubt we will be here for months of fun and updates from EA, hopefully they have pulled there finger out abit more and not just copied and pasted the game lol
    Sent from my iPhone using Tapatalk
    We’re back................. and it’s live
    Have ea access this year so I’ll have used up my 10hrs by the end of the weekend.
    Sent from my iPhone using Operation Sports
    Matt10
    I have Origin Premier Access or whatever it's called, so I'll be starting my play today after work.

    Let’s hope the lines don’t need much tweaking and hope to god FULLBACK POSITIONING is improved haha are you streaming?
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    Aaron458f
    Let’s hope the lines don’t need much tweaking and hope to god FULLBACK POSITIONING is improved haha are you streaming?
    Sent from my iPhone using Tapatalk

    I plan on it, yeah. In the beta the lines seemed to be in good shape. Demo as well, but hard to say. Just hoping it pushes over to the released version. The beta had the CBs paying attention to the forwards all the way into the midfield was my biggest indicator. The center mids staying to cut off passing lanes was also important because they were actually set up to cover wing in the tactics.
    Matt10
    I plan on it, yeah. In the beta the lines seemed to be in good shape. Demo as well, but hard to say. Just hoping it pushes over to the released version. The beta had the CBs paying attention to the forwards all the way into the midfield was my biggest indicator. The center mids staying to cut off passing lanes was also important because they were actually set up to cover wing in the tactics.

    Good stuff, yeah I always set the cpu and my team cover centre it makes no sense have the centre mid covering the wings when you have wingers and fullbacks, but they did seem decent in the beta never played the demo tbh just hoping for a decent game this year CM things look good just they might get stale fast? And weather they work how they should!!
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    Looks like EA Access trial is live. I subscribed for FIFA so I'll try to get a game or two in tonight after I get my homework done. Which feels strange to say at 40.
    Also, not to distract from slider chaos theory, but... pro clubs?
    Downloading via EA access on Xbox now..... here we go again! Based on the demo I have a good feeling about this year, which probably means it’ll be the worst ever but hey ho. Someone already playing it reported on another thread that shoulder barge fouls are actually being called......
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    NorthLdN
    Downloading via EA access on Xbox now..... here we go again! Based on the demo I have a good feeling about this year, which probably means it’ll be the worst ever but hey ho. Someone already playing it reported on another thread that shoulder barge fouls are actually being called......
    Sent from my iPhone using Operation Sports

    Don’t play with my emotions like that! I may feint if that foul comment holds true.
    First impressions is that it is a bit open in the midfield. Some weird animations by the CB jogging to let players dribble past them on occasion. CPU plays pretty direct if there is an opening. Decent variety though. Seeing some instances of defensive ADD that was similar to FIFA 15 as well.
    I do like the CBs are following attackers past the half, and are also staying up for corners instead of immediately retreating. Weight of players feel good. Ball physics are decent, the shots on the laces are way too fast. The pass speed is very nice and varied. Keeper save animations aren't terrible, seeing some two handed outstretched saves again though.
    10 mins of gameplay here (all I could squeeze in during lunch break). Will stream later.

    video may still be processing at time of this post.
    Cracked and decided to pre order and get EA access for the month. Downloading it now. So it will be ready when I get home from work.
    Sent from my Moto G6 Plus using Tapatalk
    Matt10
    First impressions is that it is a bit open in the midfield. Some weird animations by the CB jogging to let players dribble past them on occasion. CPU plays pretty direct if there is an opening. Decent variety though. Seeing some instances of defensive ADD that was similar to FIFA 15 as well.
    I do like the CBs are following attackers past the half, and are also staying up for corners instead of immediately retreating. Weight of players feel good. Ball physics are decent, the shots on the laces are way too fast. The pass speed is very nice and varied. Keeper save animations aren't terrible, seeing some two handed outstretched saves again though.
    10 mins of gameplay here (all I could squeeze in during lunch break). Will stream later.

    video may still be processing at time of this post.

    Your keeper getting beat at near post when they went 1-0 up shouldn’t Happen jumps up instead of going for the ball lol if I didn’t no this was fifa 20 I’d still think it was 19 from looking at it lol and the dull outdated commentary still there :(
    Sent from my iPhone using Tapatalk
    Has anyone noticed a distinct change in the shielding/tackling? I have only played online so far, but it seems like both are somehow stronger. A strong defender can barrel over someone with the ball without a penalty just by being aggressive on B. Alternatively, strong offensive players are next to impossible to tackle while they're shielding.
    Just finished playing a dozen+ games with the early access. I've been obsessed with FIFA for as long as I can remember but this is just awful. With sliders I was able to enjoy FIFA 19 but I don't think this can be saved.
    This isn't football. There's hardly any emphasis on football fundamentals, and the behavior and positioning of players, mainly in defense, is just horrid. Ball physics are... weird. Players still feel like gangly stick men who do things no man can do.
    There's definitely some improvements, but the focus on making the online game all about one-on-ones has ruined the single player game. Not too mention the terrible defensive AI from past years that they still haven't fixed - like defenders stuttering in movement backwards rather than sprinting back, or getting confused between man marking and sticking to their zone.
    And don't get me started on how defenders just don't know how to get and stay goal side of attackers.
    I don't think I can do another year of this. FIFA is about as bad on the pitch as PES is bad off the pitch. I know where my priorities lie, so it might have to be PES for me this year.
    So disappointed.
    ImmortalMindz
    Just finished playing a dozen+ games with the early access. I've been obsessed with FIFA for as long as I can remember but this is just awful. With sliders I was able to enjoy FIFA 19 but I don't think this can be saved.
    This isn't football. There's hardly any emphasis on football fundamentals, and the behavior and positioning of players, mainly in defense, is just horrid. Ball physics are... weird. Players still feel like gangly stick men who do things no man can do.
    There's definitely some improvements, but the focus on making the online game all about one-on-ones has ruined the single player game. Not too mention the terrible defensive AI from past years that they still haven't fixed - like defenders stuttering in movement backwards rather than sprinting back, or getting confused between man marking and sticking to their zone.
    And don't get me started on how defenders just don't know how to get and stay goal side of attackers.
    I don't think I can do another year of this. FIFA is about as bad on the pitch as PES is bad off the pitch. I know where my priorities lie, so it might have to be PES for me this year.
    So disappointed.

    I made it 75 minutes into game 1 and flicked it off. I LOVE FIFA, and have been a mainstay in this thread for a few years now. I consider myself extremely positive in my feedback and optimism for our efforts, with this community.
    With that said....
    Your post almost takes the words out of mouth. The focus on 1 v 1 play has made it so the AI controlled defenders have almost no clue they are even in a football match. It’s absolutely shocking, and clearly a conscious decision from EA. You can’t NOT notice this within minutes of picking up the game.
    I actually enjoyed the ball physics and thought the passing is as good as I’ve seen OOTB. There are errors from both sides. Also thought the overall shape and lines are also quite solid visually.
    Of course any improvements are completely overshadowed by the utter lack of AI awareness defensively. It also took me a half to see no improvements were made to 50/50 collision detection. It’s the same old story with fouls. It’s not about the stat either, it’s about the collision and opportunity for a foul. It simply does not replicate the physicality of a real match. This isn’t some soft finesse sport, there can still be grit!
    I hope to the heavens that a Day 1 patch addresses this, but at this point I don’t believe in EA’s direction.
    I can’t say “I’m out!”, because I’ve seen Matt work miracles before. Let’s hope he’s got one more rabbit to pull out the hat.
    Co-signed,
    Disappointed
    Damn, that's tough to hear, guys. I'm fixing on jumping in shortly, but got some other things to attend to. I wanted to watch Balla's last stream as well. What an absolute killer though - and I promise iwon't say it...a lot...but the prepatch beta was soo good. Now, to see how badly this is being received. Ah.
    lhsballa11
    I can’t say “I’m out!”, because I’ve seen Matt work miracles before. Let’s hope he’s got one more rabbit to pull out the hat.

    I freaking hope so! I've been powering through the remainder of my current season in FIFA 18 CM so I can jump into FIFA 20 once it releases for the rest of us without early access.
    I was going to get it on first day release, but seeing the feedback I'm thinking now it's a better idea to get a used copy or get it on sale this year. I know FIFA and NHL is usually bundled together on the PS Store so I could jump on that too.
    The community sliders has never let me down. I remember with FIFA 18 no matter how badly EA altered gameplay with each patch release, this community was able to respond with changes that kept the offline gameplay tolerable.
    Even if my friend wants me to play FUT with him, I'll always prioritize CM more, so I'm hoping to get a little more involved this year. We got this!
    lhsballa11
    I made it 75 minutes into game 1 and flicked it off. I LOVE FIFA, and have been a mainstay in this thread for a few years now. I consider myself extremely positive in my feedback and optimism for our efforts, with this community.
    With that said....
    Your post almost takes the words out of mouth. The focus on 1 v 1 play has made it so the AI controlled defenders have almost no clue they are even in a football match. It’s absolutely shocking, and clearly a conscious decision from EA. You can’t NOT notice this within minutes of picking up the game.
    I actually enjoyed the ball physics and thought the passing is as good as I’ve seen OOTB. There are errors from both sides. Also thought the overall shape and lines are also quite solid visually.
    Of course any improvements are completely overshadowed by the utter lack of AI awareness defensively. It also took me a half to see no improvements were made to 50/50 collision detection. It’s the same old story with fouls. It’s not about the stat either, it’s about the collision and opportunity for a foul. It simply does not replicate the physicality of a real match. This isn’t some soft finesse sport, there can still be grit!
    I hope to the heavens that a Day 1 patch addresses this, but at this point I don’t believe in EA’s direction.
    I can’t say “I’m out!”, because I’ve seen Matt work miracles before. Let’s hope he’s got one more rabbit to pull out the hat.
    Co-signed,
    Disappointed

    I echo some of this but have a slightly different take. The defending is more difficult to the extent that it seems the developers are putting the onus on the player to make tackles - they’re putting the AI controlled defenders in cover positions in front of the play, ready for you to take control and make a tactical tackle. This means that holding the AI support button does a lot less than it used to.
    For me personally, the change isn’t that huge as that’s largely how I’ve defended for the last few FIFAs, with Tactical Defending rather than Legacy and trying not to slam the AI support button as it drags players out of position.
    I wonder how many of us use legacy vs tactical defending?
    I have found that using a high press strategy helps push the AI into the tackle more, not exactly a fix for those annoyed by it but it does make a difference.
    Sent from my iPhone using Operation Sports
    From reading people’s thoughts on the game so far let’s hope day 1 patch helps as it sounds like it’s just another load of bs from EA :( was so worried when I read EA was making AI defending less helpful, basically means hectic switching from the user to try control every player!! Can’t say to much as I haven’t played it yet but if we can make fifa 19 playable surely we can put in the effort to make this half decent!!
    Sent from my iPhone using Tapatalk
    NorthLdN
    The defending is more difficult to the extent that it seems the developers are putting the onus on the player to make tackles - they’re putting the AI controlled defenders in cover positions in front of the play, ready for you to take control and make a tactical tackle. This means that holding the AI support button does a lot less than it used to.

    Which may sound logical only if you consider esports (And even then I think it's a stupid concept, not unlike the timed finishing/manual gk gimmicks. Only difference is that I can turn those off/ignore them). Let's not blindly adopt EAs marketing. This is simply making 10 players out of 11 act like complete idiots and we're playing an 11v11 sport. It's nothing more and nothing less than that.
    Player switching like a maniac is neither a defending skill nor fun. Conceding because one of your defenders did nothing because he was not "selected/active" looks funny and kills any immersion that you're playing 11v11. BUT I wish that was the only issue, unfortunately that's not even the worst part about this terrible game. That award has to go to the CPU defence: They can't defend and they will very rarely step up and challenge for the ball. The cpu team can't even play with this new bs defending system properly and the game is actually TOO EASY as a result. Everything is just fundamentally broken.
    If you do get good at defending you'll be winning matches 4 or 5-0. If not you'll be seeing scores like 4-3 too often when playing against strong teams.
    This is me against the legendary AI.
    (I am not trying to make the game look bad on purpose, I am just testing the CPU to see how it defends, after trying to play properly and realizing that it's child's play to create chances/goals against the legendary AI):
    https://www.youtube.com/watch?v=mI8cJMiQFpM
    Does anyone have a basic slider set to work with for now. I don’t want to use all my 10 hours on a default set so I was hoping someone has found a basic set that works well for 15 min half’s
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    Jameswg03
    Does anyone have a basic slider set to work with for now. I don’t want to use all my 10 hours on a default set so I was hoping someone has found a basic set that works well for 15 min half’s
    Sent from my iPhone using Operation Sports

    Lol you want a set already people have been playing for like a day so doubt there is a set
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    Jameswg03
    Does anyone have a basic slider set to work with for now. I don’t want to use all my 10 hours on a default set so I was hoping someone has found a basic set that works well for 15 min half’s
    Sent from my iPhone using Operation Sports

    Only a patch may save this, which is why it's wise to save some of your 10 hours and see how it will play after the inevitable day 1 patch. I won't be playing any more until then. 15 minute halves sounds too ambitious, I had a game end 5-3 playing 10 minute halves.
    Yes, please save some of your hours if possible. I barely got any time at all last night. However, I also saw both teammate AI defending AND CPU defending...was all over the place. Even in my video posted a couple pages ago, @3:15 - you can see how bad the CB Vestergaard just jockeys himself out of position, then proceeds to jog after I've basically past him. Also seeing the Bertrand trying to recover...by marking...the corner flag?

    There are some definite issues going on with the defending logic. Really surprising to be honest. I also hope for a patch, but will get to "work" later today. Let's just hope the slider are true to their value.
    Matt10
    Yes, please save some of your hours if possible. I barely got any time at all last night. However, I also saw both teammate AI defending AND CPU defending...was all over the place. Even in my video posted a couple pages ago, @3:15 - you can see how bad the CB Vestergaard just jockeys himself out of position, then proceeds to jog after I've basically past him. Also seeing the Bertrand trying to recover...by marking...the corner flag?

    There are some definite issues going on with the defending logic. Really surprising to be honest. I also hope for a patch, but will get to "work" later today. Let's just hope the slider are true to their value.

    Hopefully a day 1 patch can solve things and when everyone has the game more eyes on it to!! But as we know EA never releases the same game from the beta to the release version not sure why we thought they would lol can see it now still be tinkering with slider this time next year ha ha
    Sent from my iPhone using Tapatalk
    I rewatched my stream this morning, I’d ask others to just take a peak. I stop the game and go into replay several times in the first half.
    This isn’t a case of “user defending being a priority”. It’s an 11v11 sport, I can’t be expected to control 3/4 defenders within seconds on a counter. The AI players do not recognize the opponent is unmarked.
    Just go look at Weigl in my game (who I spotlight). He’s set to “defend” in a two man double pivot. I use tactical defending, the AI contain button does not work to “alert” AI teammates at all.
    I do want to note again that the passing speed and looseness of the ball are both huge pluses. Again, if we can’t get basic reactions down, none of it matters.
    My first thought is a huge bump to marking, and a huge drop to run frequency as a start. Just to see if we can get guys to engage.
    Maybe we go back and look at FIFA 15 logic to help point us in the right direction?
    Only had a couple of games so far but I’ve also noticed defenders just not paying attention at all & leaving way to much space before reacting to the threat.
    Also had to set Fabinho to stay back when attacking cos I was finding him further forward than Firmino in the game. However I am liking the speed differences between players, played City & I had no issues defending against their right back until Walker came on & then tables changed. Also you see bad passes from AI on default sliders which is good.
    Now for fouls, was getting them in the demo, however that was on normal speed, on slow speed they just jockey & don’t actually dive in. So I played same game again on normal speed, fouls back including a red card for cpu. This however comes with drawbacks like 90% pass rate for AI & it’s just that little bit too quick. Ho well never mind, that’s EA, give with one hand & take away with another.
    Sent from my iPhone using Operation Sports
    Matt10
    Yes, please save some of your hours if possible. I barely got any time at all last night. However, I also saw both teammate AI defending AND CPU defending...was all over the place. Even in my video posted a couple pages ago, @3:15 - you can see how bad the CB Vestergaard just jockeys himself out of position, then proceeds to jog after I've basically past him. Also seeing the Bertrand trying to recover...by marking...the corner flag?

    There are some definite issues going on with the defending logic. Really surprising to be honest. I also hope for a patch, but will get to "work" later today. Let's just hope the slider are true to their value.

    Do you mind sharing the camera settings used in this video? Thx bud.
    Maybe this is a dumb question but is the actual release day game a full download of its own or does the early access version just unlock itself once the day comes?
    I ask because if it's seperate is it possible that the early access version is a different build and messing with sliders now would be a lot of work for nothing if the day 1 patch is going to be changing a build of the game we currently don't have access.
    Hope that makes sense.
    Sent from my Moto G6 Plus using Tapatalk
    I'm surprised no one has mentioned the goalie play yet. Hoo-lee-crap are keepers bad in this game. No matter the "aggressiveness" options you give them in instructions, they WILL NOT challenge some easy crosses or pop-ups unless you're lucky enough to hammer Y at the soonest possible moment.
    Also, the lob passes are now 3 foot bullet passes that never make it over the heads of attackers. I guess my only option when any attacking player is anywhere near the keeper is to clear, even when there is an open lob pass 15 yards away? Oof.
    Their punches now suck and it seems like EVERY corner is pinballed in the box for a few seconds before you have a chance to clear it. I like the new header pop-ups and inaccuracies when they are challenged but if I have a lob going to a player, he should not be popping it up to no one.
    Anyway, I'm going back to Fifa 19, since the community sliders are absolutely perfect for my style of play. I was hoping to play Fifa 20 online, or try FUT out this year, but the gameplay is just so frustrating at this point. Hope there are some updates in the future, but seeing some of the big changes make me worried that this is only the beginning of arcade-level e-sports soccer (which I didn't think could get worse in Fifa).
    I just wish 19 allowed user-customized roster, because then I'd have no reason to play a new one... but I guess that's the point. Hell, even MADDEN allows custom rosters and community downloads!
    Edit: oh thank God, I just realized that you can mod Fifa on PC with updated rosters. Guess I'll be doing that so I can at least get my vastly-updated Gunners squad.
    jrnlgrn
    Maybe this is a dumb question but is the actual release day game a full download of its own or does the early access version just unlock itself once the day comes?

    The trial is the release version, no one will download 30+ gb again on release day. If you purchase the game only a small patch will be downloaded that will simply get rid of any "trial" mentions/icons.
    Chrisx
    The trial is the release version, no one will download 30+ gb again on release day. If you purchase the game only a small patch will be downloaded that will simply get rid of any "trial" mentions/icons.
    Thanks. That's what I figured but you never know what to expect when dealing with EA.
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    halfbroke
    I would like to know as well, that camera setting looks awesome!
    I haven't watched the video but Matt and most of us use Broadcast height 0 zoom 20 .
    Sent from my LG-H831 using Tapatalk
    Tabemaju
    I'm surprised no one has mentioned the goalie play yet. Hoo-lee-crap are keepers bad in this game. No matter the "aggressiveness" options you give them in instructions, they WILL NOT challenge some easy crosses or pop-ups unless you're lucky enough to hammer Y at the soonest possible moment.
    Also, the lob passes are now 3 foot bullet passes that never make it over the heads of attackers. I guess my only option when any attacking player is anywhere near the keeper is to clear, even when there is an open lob pass 15 yards away? Oof.
    Their punches now suck and it seems like EVERY corner is pinballed in the box for a few seconds before you have a chance to clear it. I like the new header pop-ups and inaccuracies when they are challenged but if I have a lob going to a player, he should not be popping it up to no one.
    Anyway, I'm going back to Fifa 19, since the community sliders are absolutely perfect for my style of play. I was hoping to play Fifa 20 online, or try FUT out this year, but the gameplay is just so frustrating at this point. Hope there are some updates in the future, but seeing some of the big changes make me worried that this is only the beginning of arcade-level e-sports soccer (which I didn't think could get worse in Fifa).
    I just wish 19 allowed user-customized roster, because then I'd have no reason to play a new one... but I guess that's the point. Hell, even MADDEN allows custom rosters and community downloads!
    Edit: oh thank God, I just realized that you can mod Fifa on PC with updated rosters. Guess I'll be doing that so I can at least get my vastly-updated Gunners squad.

    There are so many things other EA Sports games have that FIFA could benefit from... like NHL has statistical history tracking (which FIFA 20 apparently has, now), arena customization, and more slider settings.
    And I wish the PC version was an option for me. Even on low settings I was experiencing input lag and low framerates during cutscenes. Once I played the PS4 version everything felt and looked so much better. Such a shame because I wanted to experiment with mods n stuff.
    This game is day & night different on normal speed compared to slow speed setting when it comes to fouls, which dam right annoys me.
    On normal speed setting I’m seeing slide tackles, late tackles, reckless fouls, bookings & red cards by the AI.
    Yet played the same career mode game on slow speed & saw zero fouls & any collisions that would have seen a foul called on normal speed is ignored as though the collision impact system is not even registering it.
    I’ve also noticed players movement is less hectic & react better to loose balls & less ADD on normal speed. Things like leg placement & sprints look real, yet on slow they judder or don’t close the gap, hence the slide tackle isn’t instigated by the AI.
    Hope this helps when looking at sliders as I’m not sure how much they can impact animations, however you can slow down players speed on normal speed setting with sliders.
    Sent from my iPhone using Operation Sports
    Man O Man , I'm just glad I'm loving MLB the show and Madden . Pretty sure regardless of how this game is playing atm , once the first few patches come in it will be a different game . Only question is will it be better or worse , from what I'm hearing everywhere it can't get any worse right ..... Just gotta wait and see what direction they go with the patches .
    Sent from my LG-H831 using Tapatalk
    Dbaja22
    Man O Man , I'm just glad I'm loving MLB the show and Madden . Pretty sure regardless of how this game is playing atm , once the first few patches come in it will be a different game . Only question is will it be better or worse , from what I'm hearing everywhere it can't get any worse right ..... Just gotta wait and see what direction they go with the patches .
    Sent from my LG-H831 using Tapatalk

    I’m guessing ea will go in whatever direction the FUT cry baby’s will want the game to play it’s the same thing every year don’t no we are surprised either
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    Aaron458f
    I’m guessing ea will go in whatever direction the FUT cry baby’s will want the game to play it’s the same thing every year don’t no we are surprised either
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    Yea exactly , year after year it's pretty much the same thing . Keep the FUT players happy and screw the CM offline players . Our voice , suggestions and feedback mean nothing . I really don't want to be negative , but how can this game be a step in the right direction from previous years . It's allways just a bunch of empty and broken promises from EA
    Sent from my LG-H831 using Tapatalk
    I posted this over in the Early Access thread figure I'd share here as well:
    "Is everyone also posting their concerns and bugs/glitches on the official EA FIFA forums as well? I can't say if it will make a difference or not but I'm guessing making noise in an more official place helps the cause as well. Right now everyone's voices are split between different social media spaces. Sure there are probably EA folks glancing around the internet here and there but it's easier to dismiss single voices this way.
    At the very least getting the entire FIFA community to also post their concerns in a single place couldn't hurt. It's not like you have to retype your thoughts just copy and past into the EA forums. To bad some of these game changers and popular streamers can't/won't lead the charge so we can make some real noise.
    Basically make sure you post on the EA forums as well."
    adoptedscouse
    This game is day & night different on normal speed compared to slow speed setting when it comes to fouls, which dam right annoys me.
    On normal speed setting I’m seeing slide tackles, late tackles, reckless fouls, bookings & red cards by the AI.
    Yet played the same career mode game on slow speed & saw zero fouls & any collisions that would have seen a foul called on normal speed is ignored as though the collision impact system is not even registering it.
    I’ve also noticed players movement is less hectic & react better to loose balls & less ADD on normal speed. Things like leg placement & sprints look real, yet on slow they judder or don’t close the gap, hence the slide tackle isn’t instigated by the AI.
    Hope this helps when looking at sliders as I’m not sure how much they can impact animations, however you can slow down players speed on normal speed setting with sliders.
    Sent from my iPhone using Operation Sports

    Yup found the same thing, fouls and physicality exist on normal speed but not on slow. Also slow does seem VERY slow this year, and normal is definitely slower than 19’s normal speed. Gonna be testing on normal speed for now.
    I’d also like to partly retract my statement on AI defending from earlier - some of the ADD I’ve seen is comical. I’m confident it’ll be patched though.
    Sent from my iPhone using Operation Sports
    jrnlgrn
    I posted this over in the Early Access thread figure I'd share here as well:
    "Is everyone also posting their concerns and bugs/glitches on the official EA FIFA forums as well? I can't say if it will make a difference or not but I'm guessing making noise in an more official place helps the cause as well. Right now everyone's voices are split between different social media spaces. Sure there are probably EA folks glancing around the internet here and there but it's easier to dismiss single voices this way.
    At the very least getting the entire FIFA community to also post their concerns in a single place couldn't hurt. It's not like you have to retype your thoughts just copy and past into the EA forums. To bad some of these game changers and popular streamers can't/won't lead the charge and so we can make some real noise.
    Basically make sure you post on the EA forums as well."

    There's a lot of bugs being posted on the EA Forums, including a list of issues with career mode. There's a promised feature that isn't working (Hint: AI team selection.) Anyways, the thread was acknowledged by an official EA user, and there's a lot of other issues with the game that isn't limited to CM alone, so we can hope... at least hope... that there will be a day one patch that can address these issues, including gameplay issues.
    Good stuff so far guys. Will do a bit of exploring. I may have already started the slider editing process. The base default is just so poor. Alarming in many areas.
    Will stream here very shortly, just need to get my PC directx 11 to work instead of the "brilliant" decision EA made to default at Dx12 - which is terrible...
    Matt10
    Good stuff so far guys. Will do a bit of exploring. I may have already started the slider editing process. The base default is just so poor. Alarming in many areas.
    Will stream here very shortly, just need to get my PC directx 11 to work instead of the "brilliant" decision EA made to default at Dx12 - which is terrible...

    Streaming now:
    https://www.twitch.tv/matt10l
    AustonPowers34
    There's a lot of bugs being posted on the EA Forums, including a list of issues with career mode. There's a promised feature that isn't working (Hint: AI team selection.) Anyways, the thread was acknowledged by an official EA user, and there's a lot of other issues with the game that isn't limited to CM alone, so we can hope... at least hope... that there will be a day one patch that can address these issues, including gameplay issues.

    I bet there are a lot of people shouting, this is the buggiest Fifa on release I can remember. Saw that AI team selection thing rear it’s ugly head already.
    Sent from my iPhone using Operation Sports
    AustonPowers34
    There's a lot of bugs being posted on the EA Forums, including a list of issues with career mode. There's a promised feature that isn't working (Hint: AI team selection.) Anyways, the thread was acknowledged by an official EA user, and there's a lot of other issues with the game that isn't limited to CM alone, so we can hope... at least hope... that there will be a day one patch that can address these issues, including gameplay issues.

    I bet there are a lot of people shouting, this is the buggiest Fifa on release I can remember. Saw that AI team selection thing rear it’s ugly head already.
    Sent from my iPhone using Operation Sports
    Matt10
    Streaming again here. Made a lot of good progress last night, maybe enough to warrant version 1 soon.
    https://www.twitch.tv/matt10l
    May not get a lot of time. Kids have early morning soccer, but thought I'd sneak a stream in. Remember type in !sliders in the chat for the most recent streamed test. I will also paste the values after the stream.
    You can also add Pro to the list, I have been switching between WC and Pro and the difference is not major. Only in the lower leagues (Oldham RTG) does it slightly affect in both levels.
    Sent from my Pixel 3a XL using Operation Sports mobile app
    Seems like this one has divided people a lot. Some saying it's the best Fifa yet and loving it, some hating it. Definitely need to play about 50-60 matches before passing judgement. The demo is great but I'll wait to see if the full game is as good.
    Matt10
    Streaming again here. Made a lot of good progress last night, maybe enough to warrant version 1 soon.
    https://www.twitch.tv/matt10l
    May not get a lot of time. Kids have early morning soccer, but thought I'd sneak a stream in. Remember type in !sliders in the chat for the most recent streamed test. I will also paste the values after the stream.

    Here are the current streamed FIFA 20 Sliders (as of 9/21/19 ) :
    World Class, 10 -15 minutes, Slow speed
    Controls: Assisted, Handball On (including PKs)
    This is my first time Fifa since 16 or 17 - and I'd love it if it wasn't for the awful CPU defending and positioning. But it's so bad it takes away all the fun for me.
    In situations such as in the video sequences below the CPU defenders constantly choose to run behind my attackers and follow them instead of cutting them off or challenging them for the ball.
    Instead of quite comfortably stopping my straight run towards the goal they have absolutely zero chance to get near me or the ball.
    Here's some video. This three situations alone happened in the first 20 minutes of a game (HUM vs. CPU) on World Class difficulty:

    Thought I'd share my observations here. Maybe it helps the slider work.
    Shonsoe
    This is my first time Fifa since 16 or 17 - and I'd love it if it wasn't for the awful CPU defending and positioning. But it's so bad it takes away all the fun for me.
    In situations such as in the video sequences below the CPU defenders constantly choose to run behind my attackers and follow them instead of cutting them off or challenge them for the ball.
    Instead of quite comfortably stopping my straight run towards the goal they have absolutely zero chance to get near me or the ball.
    Here's some video. This thee situations alone happened in the first 20 minutes of a game (HUM vs. CPU) on World Class difficulty:

    Thought I'd share my observations here. Maybe it helps the slider work.
    Right, that's the DAA, Defensive Angle Animation.
    The streamed set posted helps alleviate that.
    Sent from my Moto Z (2) using Tapatalk
    Aaron458f
    @matt10 did you get the full game with origin access?
    Sent from my iPhone using Tapatalk
    Yes. I think that's what it's called. Got the same last year.
    Sent from my Moto Z (2) using Tapatalk
    Matt10
    Yes. I think that's what it's called. Got the same last year.
    Sent from my Moto Z (2) using Tapatalk

    Cheers £80 a year tho lol
    Sent from my iPhone using Tapatalk
    Matt10
    Here are the current streamed FIFA 20 Sliders (as of 9/21/19 ) :
    World Class, 10 -15 minutes, Slow speed
    Controls: Assisted, Handball On (including PKs)

    Thanks Matt these look promising, gonna try them out tonight, will also look at the injury sliders (not a priority i know) as I haven’t had a single injury for either side in 5 matches, will report back.
    Sent from my iPhone using Operation Sports
    NorthLdN
    Thanks Matt these look promising, gonna try them out tonight, will also look at the injury sliders (not a priority i know) as I haven’t had a single injury for either side in 5 matches, will report back.
    Sent from my iPhone using Operation Sports

    Yeah injury’s last year for me was really good on 95/35 so try starting there :) itching to get started with this fifa!!
    Sent from my iPhone using Tapatalk
    @matt10, I think I might be on to something. I used your current beta set, but ran marking all the way up to 85/85. Only played 1 game but it was physical, some fouls, couple cards and a penalty. A bit more contested play in midfield than I have ever seen in FIFA. Even saw players wind up out of position because they followed a runner through on a play, forcing another player to cover for them. Honestly, by far the most enjoyable game I’ve played so far on 20. Take a look and let me know what you think.
    saints0221
    @matt10, I think I might be on to something. I used your current beta set, but ran marking all the way up to 85/85. Only played 1 game but it was physical, some fouls, couple cards and a penalty. A bit more contested play in midfield than I have ever seen in FIFA. Even saw players wind up out of position because they followed a runner through on a play, forcing another player to cover for them. Honestly, by far the most enjoyable game I’ve played so far on 20. Take a look and let me know what you think.
    Played two matches one at 58 and one at 85 using the same teams. First match 1 foul each, second match I drew 4 fouls, 2 were yellows and no foul calls on me. At both settings the game is more physical and I saw more collisions. The biggest difference was at 85 the contact was more aggressive and if the contact was more direct both players seemed more likely to go down. At 58 there was contact but the players seemed more likely to recover and stay on their feet. Slider wise I'm feeling good about whats going on.
    Sent from my Moto G6 Plus using Tapatalk
    Streaming now, going to test the streamed set marking that saints and jrn mentioned. Have to make sure it doesn't become a man marking fest like Cardiff city lmao. Goal is to get V1B1 tonight.
    https://www.twitch.tv/matt10l
    Remember to type in !sliders in the chat for the most current streamed set.
    Matt10
    Streaming now, going to test the streamed set marking that saints and jrn mentioned. Have to make sure it doesn't become a man marking fest like Cardiff city lmao. Goal is to get V1B1 tonight.
    https://www.twitch.tv/matt10l
    Remember to type in !sliders in the chat for the most current streamed set.

    Streaming again this morning, with some slight adjustments to try to get a tad bit more resistance:
    https://www.twitch.tv/matt10l
    Ok so I’m up to 5-6 games now playing with the Beta sliders, only change being 85/85 marking. Personally, I’m really enjoying it. Games fee more realistic and are playing out with more realistic score lines. Still overall a little light on fouls but feel more physical, like real football. Still able to get behind the defense but seems they recover better and you wind up being challenged on the shot/cross instead of just being alone for easy chances. Seems this makes the midfield more contested and I love that I see players stick with runners even if it pulls them out of position. Now, this could be a problem if it were too extreme, but I’m liking it so far. Seems also, at these sliders, you can really “feel” the difference when playing better competition. Just my feelings so far. I may play a bit with that 85 number and see if reducing it just a touch would open the game up a bit more, however I’m really enjoying this and I’m going to play a while longer before making any changes.
    Is 85 marking the solution to being able to run right past AI defenders. I've never seen anything like this. At 58 marking, they constantly watch me run right past them in a straight line.
    aholbert32
    Is 85 marking the solution to being able to run right past AI defenders. I've never seen anything like this. At 58 marking, they constantly watch me run right past them in a straight line.
    Matt and the guys are still testing various values.
    Sent from my Moto G6 Plus using Tapatalk
    From the streams of been watching with Matt that’s the only thing I’ve noticed is how easy it is to just walk dribble pas the defenders on various marking settings hopefully the day one patch will resolve afew things like the line ups etc
    Sent from my iPhone using Tapatalk
    Aaron458f
    From the streams of been watching with Matt that’s the only thing I’ve noticed is how easy it is to just walk dribble pas the defenders on various marking settings hopefully the day one patch will resolve afew things like the line ups etc
    Sent from my iPhone using Tapatalk

    Pretty much. It's DAA and bursting like the ol days of FIFA 15 and 16. Takes forever to figure out each time.
    The biggest difference with 20 though is the stupid CB jockeying when you are clearly sprinting past them.
    Matt10
    Pretty much. It's DAA and bursting like the ol days of FIFA 15 and 16. Takes forever to figure out each time.
    The biggest difference with 20 though is the stupid CB jockeying when you are clearly sprinting past them.
    I noticed they added assisted jockeying for the user. I wonder if there's a bug in there affecting the CPU. I only played an online H2H and two clubs matches, but in watching some streams it's shocking how bad the defenders are at times. Would like to play Arsenal/Villa later, but need to get some stuff done first.
    Qb
    I noticed they added assisted jockeying for the user. I wonder if there's a bug in there affecting the CPU. I only played an online H2H and two clubs matches, but in watching some streams it's shocking how bad the defenders are at times. Would like to play Arsenal/Villa later, but need to get some stuff done first.

    Hmmm, that's funny because I am testing right now by using Jockey as "Manual" instead of "Assisted" , and there is a lot more resistance. Hoping it's not a placebo though.
    Edit: Unfortunately, it seems to help the outside backs and everywhere else, except when sprinting full on vs a CB, they start jockeying no matter what. Will try other means with this combo.
    So. I just started a ManU-career, and I decided to use the stream sliders that Matt has shared, but with marking on 85 instead of 58.
    I've played 2 pre-season matches thus far, with 10 min. halves.
    The first match I used my full strength-squad (incl. Sancho who I bought) against a 2nd team Lyon.
    This was the result:
    A 8-0 win while having 2x as many shots as that, while Lyon just had 7. I dominated possession, and there were pretty much no fouls.
    The next match I used a weakened squad against a 2nd team Valencia.
    This was the result:
    I won 1-6 with 1 shot more and 1 more on goal, while Valencia were definitely a lot better than Lyon was. Barely any fouls and I dominated possession. Valencia with 2x as many shots as Lyon had.
    What I noticed is that it's incredibly easy to use the wings to run through defense, crosses were OP. A lot of times the opponents shots were incredibly weak, and for some reason they always failed their 2nd pass after kick-off.
    Giobarca
    So. I just started a ManU-career, and I decided to use the stream sliders that Matt has shared, but with marking on 85 instead of 58.
    I've played 2 pre-season matches thus far, with 10 min. halves.
    The first match I used my full strength-squad (incl. Sancho who I bought) against a 2nd team Lyon.
    This was the result:
    A 8-0 win while having 2x as many shots as that, while Lyon just had 7. I dominated possession, and there were pretty much no fouls.
    The next match I used a weakened squad against a 2nd team Valencia.
    This was the result:
    I won 1-6 with 1 shot more and 1 more on goal, while Valencia were definitely a lot better than Lyon was. Barely any fouls and I dominated possession. Valencia with 2x as many shots as Lyon had.
    What I noticed is that it's incredibly easy to use the wings to run through defense, crosses were OP. A lot of times the opponents shots were incredibly weak, and for some reason they always failed their 2nd pass after kick-off.

    Yes, it's incredibly annoying this year with the DAA making bursting very easy. No resistance on the wings.
    Still working on it though.
    Played a few games with the sliders from the last streamed set and noticed a few things.

    • My teammates are stopping their runs or not making them at all. At default they would stop their run to try and stay onside but would start forward again once they were back onside now they just stop cold and do nothing. Also at default I rarely had to hit the button to send a teammate on a run they just made it now I'm hitting it more frequently.
    • Both user and cpu defenders appear to be giving up on an attacker that is just starting to get a bit pass them even when there is not a deeper defender to pick them up. Leading to a lot of wide open cut back goals.
    • Not sure if this is the sliders or just the way the game is this year but I like that the cpu actually holds the ball up sometimes and even passes back. There actually playing football!

    Also been messing around with the injury slider. I have frequency up to 75 right now and I've played 12 or 13 games and only have had one injury and that was my very first game of the trial.
    Scrapping the set on the OP. We are in a lot more trouble than initially thought. Need to spend A LOT more time trying to get the following sorted. All related to CPU defense:
    - Space on the wings
    - CPU close down rate
    Can't even begin to establish a set until those 2 items are addressed. If not, it's just going to be a cakewalk. The jockeying and lack of spatial awareness is a game killer.
    Matt10
    Scrapping the set on the OP. We are in a lot more trouble than initially thought. Need to spend A LOT more time trying to get the following sorted. All related to CPU defense:
    - Space on the wings
    - CPU close down rate
    Can't even begin to establish a set until those 2 items are addressed. If not, it's just going to be a cakewalk. The jockeying and lack of spatial awareness is a game killer.
    Sounds like we have to hope the issue gets addressed with the day 1 patch. Watching your stream it seems that sliders can only do so much to fix it with out messing other things up.
    Sent from my Moto G6 Plus using Tapatalk
    Matt10
    Scrapping the set on the OP. We are in a lot more trouble than initially thought. Need to spend A LOT more time trying to get the following sorted. All related to CPU defense:
    - Space on the wings
    - CPU close down rate
    Can't even begin to establish a set until those 2 items are addressed. If not, it's just going to be a cakewalk. The jockeying and lack of spatial awareness is a game killer.

    Ok this doesn’t bode well if you’re saying that!
    Sent from my iPad using Operation Sports
    Matt10
    Scrapping the set on the OP. We are in a lot more trouble than initially thought. Need to spend A LOT more time trying to get the following sorted. All related to CPU defense:
    - Space on the wings
    - CPU close down rate
    Can't even begin to establish a set until those 2 items are addressed. If not, it's just going to be a cakewalk. The jockeying and lack of spatial awareness is a game killer.

    Id wait till the day one patch tbh cause you could spend x amount of time and nothing will sort it or you could fix it and then the patch comes and all your time is wasted if they fix it, hopefully they fix the issues but I can’t see the FUT guys complaining about how easy it is to score lol
    Sent from my iPhone using Tapatalk
    Qb
    I noticed they added assisted jockeying for the user. I wonder if there's a bug in there affecting the CPU. I only played an online H2H and two clubs matches, but in watching some streams it's shocking how bad the defenders are at times. Would like to play Arsenal/Villa later, but need to get some stuff done first.

    Also, considering that the primary defending skill in this game is player switching (like in real life, no? lol), I think the CPU sucks at it. I've seen cpu players stuck behind my back, not tackling me or trying to get to the ball in any way, while the rest are watching even though they could've EASILY taken half a step and put a challenge in (There is no secondary press now, is there?). So on top of everything else, I don't think they even took the time to train the AI to player switch properly, lol.
    An example I've posted before, Kante is the "active" cpu player until the cpu team finally switches to the CB: https://www.youtube.com/watch?v=DcgaA7WtKes
    It's football reduced to the most simplistic design I've ever seen: player switching (defending) and avoiding/playing around the "active" player (attacking). I can't even see how this will be good enough for their e-sport scene, but I do know that everyone is forced to play this and that should have never been the case.
    Hopefully we get some sliders that work well once hopefully there is a patch. I can't even play on ultimate without winning 5-0. This coming from someone who loves what they did with the game online wise.
    Aaron458f
    Id wait till the day one patch tbh cause you could spend x amount of time and nothing will sort it or you could fix it and then the patch comes and all your time is wasted if they fix it, hopefully they fix the issues but I can’t see the FUT guys complaining about how easy it is to score lol
    Sent from my iPhone using Tapatalk

    Waiting is just another day missed to learn :)
    Matt10
    Waiting is just another day missed to learn :)

    Yeah deffo but the game could completely change with the day one patch and all efforts could be for nothing, as I don’t think sliders will fix how poor the defending is and having marking so high can’t be a permanent solution, let’s just hope EA listen and pull their finger out for once!!
    Sent from my iPhone using Tapatalk
    Timestamp: 9/23/2019 --- Just a brief update here. There are significant issues with FIFA 20, in particularly the CPU defending logic. The biggest issue is the members of the defensive line jockeying when the user is sprinting. It makes the wings highly exploitable. In addition, the angles that the defenders take towards the ball can be a big miss. This is what we call Defensive Angle Animation (DAA). Before a true slider can be worked on, we have to figure out a way to combat those issues.
    I am sure some will ask, so I will give my personal tests attempts in highlights vs the depth (8+ hours). You can watch all testing on https://twitch.tv/matt10l anytime and navigate to the Videos section to review. Tested on World Class and Legendary, on Slow and on Normal.
    So, that is what I have currently. There is some potential, but the issue is that FIFA has gone back a couple years, and added some wrinkles to more bugs.
    I know it's very easy to blame EA for a lot of things, but I try to remain fairly objective most of the time. I think it's never a surprise that there are issues with their sports games, but these issues are significant enough that it felt like noone tested it. I try to wonder what was the purpose of the beta that I was part of in the first place. Without giving too much away, I gained 50xp in one month because of my feedback. That feedback comes from fellow beta testers, not from EA as noone from EA responds to the posts. I provided detailed feedback with video to them of what was going to happen if they went down the post-beta patch update.
    I was not surprised the demo had issues, and am not surprised the full version does either. I just did not expect it would be this obvious and easy to reproduce. I'll continue to do my research with you OS brothers, but let's hope a patch comes out sooner.
    Sam Rivera and his team had a vision, but they went absolutely blind into customer servicing the online crowd without a doubt. EA seem to take their (online) advice so much more than us sim users because they probably think what we provide cannot translate. When in fact, these are very basic fundamentals that would have any online or competitive player wondering the absence in logic. Let's hope for a Day 1 patch that addresses these issues.
    Matt10
    Timestamp: 9/23/2019 --- Just a brief update here. There are significant issues with FIFA 20, in particularly the CPU defending logic. The biggest issue is the members of the defensive line jockeying when the user is sprinting. It makes the wings highly exploitable. In addition, the angles that the defenders take towards the ball can be a big miss. This is what we call Defensive Angle Animation (DAA). Before a true slider can be worked on, we have to figure out a way to combat those issues.
    I am sure some will ask, so I will give my personal tests attempts in highlights vs the depth (8+ hours). You can watch all testing on https://twitch.tv/matt10l anytime and navigate to the Videos section to review. Tested on World Class and Legendary, on Slow and on Normal.
    So, that is what I have currently. There is some potential, but the issue is that FIFA has gone back a couple years, and added some wrinkles to more bugs.
    I know it's very easy to blame EA for a lot of things, but I try to remain fairly objective most of the time. I think it's never a surprise that there are issues with their sports games, but these issues are significant enough that it felt like noone tested it. I try to wonder what was the purpose of the beta that I was part of in the first place. Without giving too much away, I gained 50xp in one month because of my feedback. That feedback comes from fellow beta testers, not from EA as noone from EA responds to the posts. I provided detailed feedback with video to them of what was going to happen if they went down the post-beta patch update.
    I was not surprised the demo had issues, and am not surprised the full version does either. I just did not expect it would be this obvious and easy to reproduce. I'll continue to do my research with you OS brothers, but let's hope a patch comes out sooner.
    Sam Rivera and his team had a vision, but they went absolutely blind into customer servicing the online crowd without a doubt. EA seem to take their (online) advice so much more than us sim users because they probably think what we provide cannot translate. When in fact, these are very basic fundamentals that would have any online or competitive player wondering the absence in logic. Let's hope for a Day 1 patch that addresses these issues.

    As always Matt, a very detailed and in-depth summary of this years shortfalls. I only used up 2 hours of my 10 of the early access because of the games very poor logic. I was watching some of your streams and seeing the issues you were trying to combat and tbh I was getting more despondent the more I watched! I can’t believe that with all the feedback that EA get they simply choose to ignore it. We all understand that FUT is their cash cow which I guess just goes to show that most of the FUT players obviously don’t care for playing “football”! I’m not touching the game again until the day 1 patch drops, and like all of us on here, I sincerely hope it sorts this crapshoot out!
    With your knowledge and incredible insight as to how the sliders impact the gameplay, I don’t get why EA haven’t employed you in some capacity to help with their games!
    Sent from my iPad using Operation Sports
    So late last night I made a bug report on EA forums about CBs jockeying and defense going dumb down the wings. Someone from EA actually responded asking for video. So if you don't mind Matt I'm going to just point them to your videos from the last couple of days. I'll figure out at what point in the videos everything happens so they can hopefully take a look.
    Edit: if anyone else have video of the players jockeying I'll use yours to if you give me the link to it.
    Sent from my Moto G6 Plus using Tapatalk
    jrnlgrn
    So late last night I made a bug report on EA forums about CBs jockeying and defense going dumb down the wings. Someone from EA actually responded asking for video. So if you don't mind Matt I'm going to just point them to your videos from the last couple of days. I'll figure out at what point in the videos everything happens so they can hopefully take a look.
    Edit: if anyone else have video of the players jockeying I'll use yours to if you give me the link to it.
    Sent from my Moto G6 Plus using Tapatalk

    You can use this one in addition as well:
    https://streamable.com/ac0bc
    jrnlgrn
    So late last night I made a bug report on EA forums about CBs jockeying and defense going dumb down the wings. Someone from EA actually responded asking for video. So if you don't mind Matt I'm going to just point them to your videos from the last couple of days. I'll figure out at what point in the videos everything happens so they can hopefully take a look.
    Edit: if anyone else have video of the players jockeying I'll use yours to if you give me the link to it.
    Sent from my Moto G6 Plus using Tapatalk

    Clips posted by Matt are excellent and the above clip by Shonsoe is also a great example of the wrong defensive angle taken by the cpu.
    Feel free to use this as well as I've highlighted the cpu player jockeying at the very beginning so everybody should be able to understand it I guess?
    https://www.youtube.com/watch?v=mI8cJMiQFpM
    jrnlgrn
    So late last night I made a bug report on EA forums about CBs jockeying and defense going dumb down the wings. Someone from EA actually responded asking for video. So if you don't mind Matt I'm going to just point them to your videos from the last couple of days. I'll figure out at what point in the videos everything happens so they can hopefully take a look.
    Edit: if anyone else have video of the players jockeying I'll use yours to if you give me the link to it.
    Sent from my Moto G6 Plus using Tapatalk

    It’s great that they’re going to look into it but does not make me feel good about the day 1 patch. I’m a casual player and I’ve always found a way to enjoy sports games...from NCAA to FIFA but this might be the exception. There really is no way for me not use an exploit against the CPU when it’s this bad. I started a CM in Liga 3 and I can almost dribble right thru the middle of the defense and score without a hint of pressure.
    Appreciate all the work you guys do to make the game as sim as possible! Been lurking and using these sliders for several years now. :)
    Sent from my iPhone using Tapatalk Pro
    jrnlgrn
    So late last night I made a bug report on EA forums about CBs jockeying and defense going dumb down the wings. Someone from EA actually responded asking for video. So if you don't mind Matt I'm going to just point them to your videos from the last couple of days. I'll figure out at what point in the videos everything happens so they can hopefully take a look.
    Edit: if anyone else have video of the players jockeying I'll use yours to if you give me the link to it.
    Sent from my Moto G6 Plus using Tapatalk

    Brilliant, thanks. Also feel free to clip any of my streams. I'll most likely be doing the exact thing 4 hours from now. Do you have the link to where you've posted and EA responded? That's a promising start...
    Matt10
    Brilliant, thanks. Also feel free to clip any of my streams. I'll most likely be doing the exact thing 4 hours from now. Do you have the link to where you've posted and EA responded? That's a promising start...
    Here's the link: https://answers.ea.com/t5/Bug-Reports/CPU-Defending/m-p/8228496#M679
    Not sure if I explained the problem well enough but at the very least the videos will help them see the issue.
    Not able to reply over there with the links to the videos for a few hours myself but anyone can comment on the report so everyone can post their videos themselves if they are so inclined. Otherwise I'll do it this evening.
    Sent from my Moto G6 Plus using Tapatalk
    jrnlgrn
    Here's the link: https://answers.ea.com/t5/Bug-Reports/CPU-Defending/m-p/8228496#M679
    Not sure if I explained the problem well enough but at the very least the videos will help them see the issue.
    Not able to reply over there with the links to the videos for a few hours myself but anyone can comment on the report so everyone can post their videos themselves if they are so inclined. Otherwise I'll do it this evening.
    Sent from my Moto G6 Plus using Tapatalk

    Thanks, I've replied with a similar post I made on reddit. Appreciate you getting the ball rolling there. I should be more active on EA forums, but can't keep up sometimes :) .
    Hello all.
    Long time lurker, first time writer.
    So please forgive my stupidity, since English is not my 1 language.
    But basically is there "any more big problems" if you dont use sprint button to get over defence man?
    What i have notice by using these sliders and like Matt did write at 1 page. The bigger problem arrives
    when you are using sprint button to get over defence man but he is not saying would it help if you wont try to use sprint and to get pass a defence man another way around... Atleast realistic way around..
    If you wont get it what i am saying or trying to tell. Then will be free to ask and i try to give better answer..
    hapa90
    Hello all.
    Long time lurker, first time writer.
    So please forgive my stupidity, since English is not my 1 language.
    But basically is there "any more big problems" if you dont use sprint button to get over defence man?
    What i have notice by using these sliders and like Matt did write at 1 page. The bigger problem arrives
    when you are using sprint button to get over defence man but he is not saying would it help if you wont try to use sprint and to get pass a defence man another way around... Atleast realistic way around..
    If you wont get it what i am saying or trying to tell. Then will be free to ask and i try to give better answer..

    You should be fine without using Sprint, yes. However, on counter-attacks, it may be hard to resist.
    Matt10
    Thanks, I've replied with a similar post I made on reddit. Appreciate you getting the ball rolling there. I should be more active on EA forums, but can't keep up sometimes :) .
    No problem. I usually don't check out the EA forums either but figured I'd take a look to see what everyone thought of the game and if the issues we are seeing were being noticed by others. Hopefully they'll get this fixed, besides the defending I had a pretty good time with the gameplay.
    Unrelated to sliders: I got tired of accidentally shooting when aggressively pressing the circle button on some tackle attempts so I swapped the contain and tackle buttons. Also I think it looks more realistic when the ball is accidentally passed away than launched like a shot. It's going to take some getting used to but I'd rather accidentally pass the ball to nobody in particular than to shoot a shot the entire length of the pitch only to hear Tyler and Smith mock me for taking a poor shot.
    Sent from my Moto G6 Plus using Tapatalk
    Matt10
    You should be fine without using Sprint, yes. However, on counter-attacks, it may be hard to resist.

    Ok. Thank you.
    I think i would use sprint when it would be realistic to go pass..
    But if it is not then i won´t be using it.
    And btw thanks for sliders...
    Dark days indeed, canceled my early access pre order. Will pick it up Friday, if a patch is released and I see the necessary positive feedback in this thread.
    Without a major change to the core defensive gameplay, I won’t be purchasing (that’s before we start outlining all the CM issues).
    Crossing my fingers! Loved getting in the lab with everyone over the weekend, regardless of how frustrating it was.
    lhsballa11
    Dark days indeed, canceled my early access pre order. Will pick it up Friday, if a patch is released and I see the necessary positive feedback in this thread.
    Without a major change to the core defensive gameplay, I won’t be purchasing (that’s before we start outlining all the CM issues).
    Crossing my fingers! Loved getting in the lab with everyone over the weekend, regardless of how frustrating it was.

    Same here it’s a bad time for EA and Fifa fans like us not sure weather to pick it up Friday or wait abit :(
    Sent from my iPhone using Tapatalk
    Aaron458f
    Same here it’s a bad time for EA and Fifa fans like us not sure weather to pick it up Friday or wait abit :(
    Sent from my iPhone using Tapatalk

    If there's a day one patch that fixes the basic issues, I'll get it Friday or Saturday as a used copy.
    Still wrapping up my Fifa 18 cm current season. Id consider continuing if I didnt turn down the Netherlands job :splat:
    Matt10
    Streaming for a bit until kids wake up. Feel free to join and watch me replay the same match about 100x...sorry!
    https://twitch.tv/matt10l

    Safe to say, we've got a breakthrough tonight. It's not slider related, but it has allowed the game to play as organically as possible imho. I'll have a detailed description and video going over this shortly.
    Timestamp: 9/23/2019 --- As I mentioned earlier, we had a breakthrough tonight. However, it's not slider related, it's primarily the base of the gameplay related.
    The working theory here is that EA coded the game under a squad/team sheet with default instructions set up. However, when they started pushing updates, or even releasing the game, they modified the default instructions. As a result, the game is coded and out of sync. This is why we see these terrible defensive issues:
    https://twitch.tv/videos/485359952
    https://twitch.tv/videos/485359951
    https://twitch.tv/videos/485359953
    As a result of these findings, we approached it similar to how I have approached PES in the past. Basically, using a rubberband type of logic where what I set for the user, the CPU responds. Instead of sliders, it is the player instructions. So, at the start of the match, I paused the game, went into my player instructions and click "X" to Reset All Players to Default. Yes, this does mean the player instructions revert to default, and custom instructions are no longer applicable. This is a workaround, and by no means, hopefully, a permanent solution.
    Once this is done for the User side, simply play the game. Try to burst past the CPU and recreate the videos above. It will be much more difficult. You may need to experience this on Legendary or Ultimate vs using World Class or below because lower difficulties can have certain exploits, etc. At the time of this post, I spent more time using Legendary.
    Before:

    After:

    One additional, and highly recommended, enhancement to this is one in which the user would need to have a second controller (console) or keyboard (PC), so the same can be done in the match for the CPU side. Simply switch sides, then navigate to the player instructions > "Reset All Players to Default". Once done, go back to switch sides back to no team selected.
    That's it. That is the big find. It is proven on the twitch stream tonight, and has been exhausted to isolate certain triggers that may, or may not, be effective. I will say when both the User and CPU are Reset...it is by far one of the most fun experiences I've had with default FIFA since the prepatch beta. You will be able to tell instantly of the better lines, the more resistance, the entire environment of play rises to another level.
    Please be aware that you must make the reset change to each gameplan (Ultra Defensive to Ultra Attacking) and reset those player instructions. The reason for this is because the CPU will instantly go back to their old defensive ways as you move/up the gameplans.
    I know as I type this it is release day for FIFA 20, and maybe a patch will come with it. There has been a post made already by EA: https://fifaforums.easports.com/en/discussion/498047/an-update-from-the-development-team-at-launch-gameplay#latest which could mean the findings today are null and void. However, I will genuinely feel at peace that the issue has been solved from pure determination. It has been a brutal, multiple hours in testing everything related to gameplay sliders, and this was truly a last resort. Please enjoy FIFA 20. There is a lot of potential when the game is in-sync as a whole. I hope the provided workaround allows you to experience incredibly gameplay like I have.
    Note: We will have a slider set as we learn of patch updates and if these issues are addressed outright versus using another workaround.
    Matt10
    Timestamp: 9/23/2019 --- As I mentioned earlier, we had a breakthrough tonight. However, it's not slider related, it's primarily the base of the gameplay related.
    The working theory here is that EA coded the game under a squad/team sheet with default instructions set up. However, when they started pushing updates, or even releasing the game, they modified the default instructions. As a result, the game is coded and out of sync. This is why we see these terrible defensive issues:
    https://twitch.tv/videos/485359952
    https://twitch.tv/videos/485359951
    https://twitch.tv/videos/485359953
    As a result of these findings, we approached it similar to how I have approached PES in the past. Basically, using a rubberband type of logic where what I set for the user, the CPU responds. Instead of sliders, it is the player instructions. So, at the start of the match, I paused the game, went into my player instructions and click "X" to Reset All Players to Default. Yes, this does mean the player instructions revert to default, and custom instructions are no longer applicable. This is a workaround, and by no means, hopefully, a permanent solution.
    Once this is done for the User side, simply play the game. Try to burst past the CPU and recreate the videos above. It will be much more difficult. You may need to experience this on Legendary or Ultimate vs using World Class or below because lower difficulties can have certain exploits, etc. At the time of this post, I spent more time using Legendary.
    Before:

    After:

    One additional, and highly recommended, enhancement to this is one in which the user would need to have a second controller (console) or keyboard (PC), so the same can be done in the match for the CPU side. Simply switch sides, then navigate to the player instructions > "Reset All Players to Default". Once done, go back to switch sides back to no team selected.
    That's it. That is the big find. It is proven on the twitch stream tonight, and has been exhausted to isolate certain triggers that may, or may not, be effective. I will say when both the User and CPU are Reset...it is by far one of the most fun experiences I've had with default FIFA since the prepatch beta. You will be able to tell instantly of the better lines, the more resistance, the entire environment of play rises to another level.
    Please be aware that you must make the reset change to each gameplan (Ultra Defensive to Ultra Attacking) and reset those player instructions. The reason for this is because the CPU will instantly go back to their old defensive ways as you move/up the gameplans.
    I know as I type this it is release day for FIFA 20, and maybe a patch will come with it. There has been a post made already by EA: https://fifaforums.easports.com/en/discussion/498047/an-update-from-the-development-team-at-launch-gameplay#latest which could mean the findings today are null and void. However, I will genuinely feel at peace that the issue has been solved from pure determination. It has been a brutal, multiple hours in testing everything related to gameplay sliders, and this was truly a last resort. Please enjoy FIFA 20. There is a lot of potential when the game is in-sync as a whole. I hope the provided workaround allows you to experience incredibly gameplay like I have.
    Note: We will have a slider set as we learn of patch updates and if these issues are addressed outright versus using another workaround.
    I figured it was something about the instructions when I me ruined it last night. Thanks for looking into it and all of the hard work you do.
    Sent from my Pixel 3a XL using Operation Sports mobile app
    So to be clear, what you're saying is that to get the game playing well, remove all player instructions from both the user and CPU teams?
    Damn. I love fiddling with player instructions. This sucks.
    (If this is true, it should also have an effect on other game modes, like FUT. Anyone see this mentioned elsewhere? This should be posted on reddit for others to test if this is the case; it'd be a massive deal.)
    I don't understand half the stuff you guys discuss, tweak and do on here, but this I understand. Well, I understand what I need to do regarding the two controllers. I don't understand why it works.
    All I can say, is I feel like crying. You saved FIFA 20 until they fix it. Last night I played a match and turned it off after I went up 5-0 in the first half. I started the exact same game, used the work around and I was losing 1-0 at half. I never thought I would be so happy losing a game at half, lol.
    Thank you so much!
    Ok so I just put all sliders back to default, used the workaround(and fixed CPU lineup and bench while I was at it), and lost 3-1 to Everton. Which, felt pretty right. If anything, it played more like 19. Perhaps however they coded the new defending logic gets “disabled” when you put all instructions back to default? Either way, good stuff.
    Well figuring out what's causing it is huge!
    But it's still a workaround and it has to be fixed by EA, otherwise (if I understand this correctly), you fix this, and tactics and instructions are meaningless and can't be changed for any team?
    So, it has to be properly fixed, not something lazy like EA reverting all instructions to default and calling it a fix.
    (I also can't help but wonder if the gameplay you get when you reset the instructions to default is the unintended one, but surely it can't be...).
    ImmortalMindz
    So to be clear, what you're saying is that to get the game playing well, remove all player instructions from both the user and CPU teams?
    Damn. I love fiddling with player instructions. This sucks.
    (If this is true, it should also have an effect on other game modes, like FUT. Anyone see this mentioned elsewhere? This should be posted on reddit for others to test if this is the case; it'd be a massive deal.)

    Chrisx
    Well figuring out what's causing it is huge!
    But it's still a workaround and it has to be fixed by EA, otherwise (if I understand this correctly), you fix this, and tactics and instructions are meaningless and can't be changed for any team?
    So, it has to be properly fixed, not something lazy like EA reverting all instructions to default and calling it a fix.
    (I also can't help but wonder if the gameplay you get when you reset the instructions to default is the unintended one, but surely it can't be...).

    It definitely has to be fixed, otherwise what's the point of being able to set player instructions and tactics in the first place?
    Personally I don't use it too much. I remember reading somewhere online awhile ago that it's better to leave instructions on default otherwise it just stagnates your own gameplay. The only instruction I set is the LCM to Free Roam. However that doesn't mean no one shouldn't use player instructions. If it's there, users should be allowed to use it. And it shouldn't be broken to the point that it makes the AI dumb.
    At the very least we have a documented bug report with video evidence of the issues and of Matt's fix on the EA forums if they choose to do anything it's on them but they can't say that they didn't know about the ai issues.
    Sent from my Moto G6 Plus using Tapatalk
    How on Earth have ea managed to break the game with something that worked so well for the past few years lol. Just baffling to me. Thank you for all the work done. My copy should be here on Friday. Looking forward to it
    Matt10
    Timestamp: 9/23/2019 --- As I mentioned earlier, we had a breakthrough tonight. However, it's not slider related, it's primarily the base of the gameplay related.
    The working theory here is that EA coded the game under a squad/team sheet with default instructions set up. However, when they started pushing updates, or even releasing the game, they modified the default instructions. As a result, the game is coded and out of sync. This is why we see these terrible defensive issues:
    https://twitch.tv/videos/485359952
    https://twitch.tv/videos/485359951
    https://twitch.tv/videos/485359953
    As a result of these findings, we approached it similar to how I have approached PES in the past. Basically, using a rubberband type of logic where what I set for the user, the CPU responds. Instead of sliders, it is the player instructions. So, at the start of the match, I paused the game, went into my player instructions and click "X" to Reset All Players to Default. Yes, this does mean the player instructions revert to default, and custom instructions are no longer applicable. This is a workaround, and by no means, hopefully, a permanent solution.
    Once this is done for the User side, simply play the game. Try to burst past the CPU and recreate the videos above. It will be much more difficult. You may need to experience this on Legendary or Ultimate vs using World Class or below because lower difficulties can have certain exploits, etc. At the time of this post, I spent more time using Legendary.
    Before:

    After:

    One additional, and highly recommended, enhancement to this is one in which the user would need to have a second controller (console) or keyboard (PC), so the same can be done in the match for the CPU side. Simply switch sides, then navigate to the player instructions > "Reset All Players to Default". Once done, go back to switch sides back to no team selected.
    That's it. That is the big find. It is proven on the twitch stream tonight, and has been exhausted to isolate certain triggers that may, or may not, be effective. I will say when both the User and CPU are Reset...it is by far one of the most fun experiences I've had with default FIFA since the prepatch beta. You will be able to tell instantly of the better lines, the more resistance, the entire environment of play rises to another level.
    Please be aware that you must make the reset change to each gameplan (Ultra Defensive to Ultra Attacking) and reset those player instructions. The reason for this is because the CPU will instantly go back to their old defensive ways as you move/up the gameplans.
    I know as I type this it is release day for FIFA 20, and maybe a patch will come with it. There has been a post made already by EA: https://fifaforums.easports.com/en/discussion/498047/an-update-from-the-development-team-at-launch-gameplay#latest which could mean the findings today are null and void. However, I will genuinely feel at peace that the issue has been solved from pure determination. It has been a brutal, multiple hours in testing everything related to gameplay sliders, and this was truly a last resort. Please enjoy FIFA 20. There is a lot of potential when the game is in-sync as a whole. I hope the provided workaround allows you to experience incredibly gameplay like I have.
    Note: We will have a slider set as we learn of patch updates and if these issues are addressed outright versus using another workaround.

    What an amazing (and frankly bizarre) find, thank you so much to Matt and friends who have been toiling away for hours on end playing the same matches over and over, u must have some pretty understanding partners!
    Can I just confirm, for the user instructions can they just be changed once within the team sheets bit of the career mode, or does it need to be done before every single game?
    Also, how bad does EA’s code need to be for this simple change to fundamentally change the whole game......
    Sent from my iPhone using Operation Sports
    After reading this find by Matt. Glad I hadn't purchased yet . Fifa19 with matts settings playing great. Maybe fifa 20 after price drop, or after all the patches and Matt's tweaks. But I also have Pes2020 to play, which is outstanding. Goodluck with the neverending tweaking thanks to EA.
    PSN: ORLANDORUCKUS
    Twitch: hunkerdown
    YouTube: ORLANDORUCKUS
    NorthLdN
    What an amazing (and frankly bizarre) find, thank you so much to Matt and friends who have been toiling away for hours on end playing the same matches over and over, u must have some pretty understanding partners!
    Can I just confirm, for the user instructions can they just be changed once within the team sheets bit of the career mode, or does it need to be done before every single game?
    Also, how bad does EA’s code need to be for this simple change to fundamentally change the whole game......
    Sent from my iPhone using Operation Sports

    You can do it once even outside of the game, so to your squad/team sheet. Just remember we're using default sliders at the moment.
    ImmortalMindz
    So to be clear, what you're saying is that to get the game playing well, remove all player instructions from both the user and CPU teams?
    Damn. I love fiddling with player instructions. This sucks.
    (If this is true, it should also have an effect on other game modes, like FUT. Anyone see this mentioned elsewhere? This should be posted on reddit for others to test if this is the case; it'd be a massive deal.)

    I've only posted on career mode reddit. FUT may not be affected since it's user v user, so they may not have to worry about CPU behavior. If they complain, the better because then this issue gets a look.
    Yes, modify both for user and CPU teams if you are able to. Technically you could adjust them in the squads/team sheets before starting a CM, but we still need to test that at length, which I'll do eventually here.
    Just remember, and I need to put this on the OP, we're using default sliders. Legendary is primarily where it's been best, WC is playable, but needs a sprint discrepancy of 50/52 - I'll further confirm this when i get the chance though.
    Matt10
    I've only posted on career mode reddit. FUT may not be affected since it's user v user, so they may not have to worry about CPU behavior. If they complain, the better because then this issue gets a look.
    Yes, modify both for user and CPU teams if you are able to. Technically you could adjust them in the squads/team sheets before starting a CM, but we still need to test that at length, which I'll do eventually here.
    Just remember, and I need to put this on the OP, we're using default sliders. Legendary is primarily where it's been best, WC is playable, but needs a sprint discrepancy of 50/52 - I'll further confirm this when i get the chance though.

    I was speaking more to Squad Battles in FUT. It's pretty darn popular now, even with some of the biggest streamers, so if we can reach those folks, then EA might be more likely to listen.
    So does this mean you must roll with the team’s default formation? Or can I change the formation of the team and set everyone to default instructions within the new formation?
    iRobsteR
    So does this mean you must roll with the team’s default formation? Or can I change the formation of the team and set everyone to default instructions within the new formation?
    You can change formations no problem. Also still seeing if modifying gameplan after reverting once allows it to work.
    I will say, and coach can probably chime in, there does seem to be a bit of change from prepatch. Could be a placebo, but will be explored regardless.
    Sent from my Moto Z (2) using Tapatalk
    Matt10
    You can do it once even outside of the game, so to your squad/team sheet. Just remember we're using default sliders at the moment.

    Thanks mate, yes I reset sliders to default first and then set the instructions back to default for my team, I have a 2nd controller so was able to do it for cpu also.
    I don’t really understand why this works but it does, everything was much more balanced. I can confirm that on WC it is still possible to skim past the FB with a fast winger, however i did a 2nd game on Legendary and that is a different story - I had Yedlin running at a Portsmouth fullback and he actually followed me, presses me and then put me on my backside! It was great!
    Sent from my iPhone using Operation Sports
    Matt10
    You can change formations no problem. Also still seeing if modifying gameplan after reverting once allows it to work.
    I will say, and coach can probably chime in, there does seem to be a bit of change from prepatch. Could be a placebo, but will be explored regardless.
    Sent from my Moto Z (2) using Tapatalk
    So I have been playing today and atleast in regards to the AI defensive issue of letting you burst past them unimpeded down the wings things look fixed even without resetting the player instructions to default. Other aspects like team shape and play variety I can not tell yet and need more time and eyes on it.
    Sent from my CLT-L04 using Operation Sports mobile app
    ive gotta say guys, and as a long time lurker and user of the sliders, right back to Fifa 15, your dedication and thirst for perfection has always been admirable and i see already 16 pages in, that this year is no different.
    Ive been away on holiday but looked forward to getting back and settling in to reading the thread from start to the present to see whats what, and boy does it sound like its an uphill task, however with a few green shoots. thanks for your efforts folks. i gave 19 a miss because the sliders for 18, for me personally were so enjoyble im still playing my career to this day (i notice user Austonpowers34 still has alot of love for them too)
    fingers crossed the difficulty of the task can be alleviated somewhat with the help of EA but i wont hold my breath there on the same page.
    aterry
    So I have been playing today and atleast in regards to the AI defensive issue of letting you burst past them unimpeded down the wings things look fixed even without resetting the player instructions to default. Other aspects like team shape and play variety I can not tell yet and need more time and eyes on it.
    Sent from my CLT-L04 using Operation Sports mobile app

    So I have been using the workaround for about 5 games today. Definitely seems to work well, even on WC. Unless you have a speedy winger or counter quickly against the press, the defending seems pretty solid. I like being in the habit of editing the CPU teams before kick also since I just fix their lineup for them as well. Though, really it’s crazy that we have to do this. The lineup thing really needs to get fixed in an early patch....it’s a little crazy. Looking forward to seeing what you all find out though on the need, or lack thereof, to reset all the instructions. Would be great if the issue was fixed in the patch and just not called out in the notes. Thank you all again for your pursuit of perfection, as a previous poster mentioned...makes the game so much more enjoyable for your fellow careers mode fanatics!!
    Maybe it’s placebo but after the patch I’m seeing good gameplay, very good. Hope it continues but I’m satisfied. Better than the trial so far. Just one game in but I’m definitely getting challenged.
    Default sliders; legacy defending
    Sent from my iPhone using Operation Sports
    Don’t want to jump to conclusions... but after today’s patch I’m losing 3-0. That’s after dominating every game pre patch
    Sent from my iPhone using Operation Sports
    UMiami
    Maybe it’s placebo but after the patch I’m seeing good gameplay, very good. Hope it continues but I’m satisfied. Better than the trial so far. Just one game in but I’m definitely getting challenged.
    Default sliders; legacy defending
    Sent from my iPhone using Operation Sports

    I don't think it's a placebo either. Playing WC earlier, and there has been no bursting or jockeying in wrong spots by defenders. Need to still check to see if they balk/stutter at right stick skills etc though.
    I think the instructions workaround still reigns supreme though as it really does calm the lines down, and puts a lot more purpose in attack/defense.
    I'll stream here in about 10 mins and we can check together!
    Matt10
    I don't think it's a placebo either. Playing WC earlier, and there has been no bursting or jockeying in wrong spots by defenders. Need to still check to see if they balk/stutter at right stick skills etc though.
    I think the instructions workaround still reigns supreme though as it really does calm the lines down, and puts a lot more purpose in attack/defense.
    I'll stream here in about 10 mins and we can check together!
    Good to hear some positive reports regarding the CPU defending. Any improvement on the user side? 2nd defender contain more responsive?
    Qb
    Good to hear some positive reports regarding the CPU defending. Any improvement on the user side? 2nd defender contain more responsive?

    Yes, much more responsive I feel like.
    I think when you also adjust the CPU player instructions, it is much less 1 vs 4 or 2 vs 4 as it is so often without the reversion of the player instructions. It makes for much more variety in the CPU's attack, and less tiring having to micromanage your defensive line the entire time.
    Bout to stream, 5 mins.
    After two games I can definitely feel confident saying it’s not placebo. Defenders actually defend and the gameplay is nothing short of fantastic! Im ecstatic
    Sent from my iPhone using Operation Sports
    So do we think this patch, which was supposedly just for Volta, has also changed things for the better in 11v11?
    Sent from my iPhone using Operation Sports
    After one game i already see that the game is faster, at least the passing seems faster. Have to play more games, hope this is not the case.
    Sent from my ONEPLUS A6013 using Tapatalk
    Hi !
    I played (Xbox) post-patch games last night in fuma, coop view, normal speed, with first sliders of the community, but without changing the speed settings of the players and the ball and it was absolutely delicious ! A dream ! :y12:
    To follow up on what I said at the bottom of the previous page, I just found an article that summarizes my feelings last night...
    https://www.independent.co.uk/life-style/gadgets-and-tech/gaming/fifa-20-review-ps4-xbox-playstation-pc-best-online-price-release-date-a9117306.html
    That is added to by the fact that the pitch feels bigger, with more space between players to run into and to pass the ball across. That makes games of Fifa 20 feel more tactical as well as spacious, encouraging you to think a little more about the shape of your overall team.
    Among other things, these changes make the game feel harder, and more punishing; if you miss a chance for a great pass, it'll close up, and defenders will punish you accordingly. It also means that it is vastly more rewarding: goals feel as if they have come from real work, needing to be slotted together rather than screaming miracles that appear to come from nowhere.
    NorthLdN
    So do we think this patch, which was supposedly just for Volta, has also changed things for the better in 11v11?
    Sent from my iPhone using Operation Sports

    on pc it changed nothing. the gameplay in cm on ultimate is truly dreadful. worse fifa ever, but thats not saying much is it. at present its complete garbage
    The game will be officially released and it will receive a big patch in the coming days anyway. And it will certainly tweak the gameplay for better or worse. So there really is no need to argue about whether the volta patch changed something or if it's placebo. Still saving my trial hours (haven't bought this buggy mess yet of course) for later.
    Chrisx
    The game will be officially released and it will receive a big patch in the coming days anyway. No need to argue about whether the volta patch changed something or if it's placebo. I didn't even try playing. Still saving my trial hours (haven't bought this buggy mess yet of course) for later.

    Totally my thinking might aswell wait till it’s officially released and the day one patch drops don’t really see the point in doing sliders etc when it’s not officially out etc
    Sent from my iPhone using Tapatalk
    Timestamp: 9/25/2019 --- Updated streamed set to "Default" sliders. The previously streamed set is listed in archive OP now under "Version Logs". We are currently playing Default Sliders. I've detailed my thoughts for each individual slider value, on default (no revert) and what we can possibly address. Please provide your thoughts in the same format if possible. If you agree with my assessment, simply mark "Agreed".
    In addition, we reviewed the set up yesterday with playing default (no reverts) and playing reverts with user only, then CPU only, then both.
    Agreed on waiting on sliders until after official release. It will not hurt to at least explore, which I've done on my own a significant amount of time since previously trying to "fix" the defending issues before the Volta patch.
    I did adjust some values yesterday, and even then it just didn't feel necessary when using the User/CPU revert. I think our goal will be to try to create that same feeling for users on "default (no revert)", which I'm sure the majority of users will be.
    Matt10
    Timestamp: 9/25/2019 --- Updated streamed set to "Default" sliders. The previously streamed set is listed in archive OP now under "Version Logs". We are currently playing Default Sliders. I've detailed my thoughts for each individual slider value, on default (no revert) and what we can possibly address. Please provide your thoughts in the same format if possible. If you agree with my assessment, simply mark "Agreed".
    In addition, we reviewed the set up yesterday with playing default (no reverts) and playing reverts with user only, then CPU only, then both.
    Agreed on waiting on sliders until after official release. It will not hurt to at least explore, which I've done on my own a significant amount of time since previously trying to "fix" the defending issues before the Volta patch.
    I did adjust some values yesterday, and even then it just didn't feel necessary when using the User/CPU revert. I think our goal will be to try to create that same feeling for users on "default (no revert)", which I'm sure the majority of users will be.

    Whoa... you guys are playing with handballs turned on now?
    Hope the "User/CPU revert" gameplay survives the patching so I can experience it. And ideally it's made the default.
    I'm also wondering if it can be isolated to specific player positions/instructions that kinda "break" the game, or if only a "revert all" works. So weird.
    For some reason the gameplay all of a sudden feels allot quicker and less rigid??? Almost like fifa 19 quick. Is it my perception changing or has something changed in the coding? The game used to feel even too slow for my liking on normal speed....now I have it at slow and it is starting to feel a tad too quick
    ImmortalMindz
    Whoa... you guys are playing with handballs turned on now?
    I've actually gotten three handball calls so far. All of a sudden the play goes dead and I'm like wtf check the replay and what do you know it's a handball.
    JHedges2
    Are fouls actually “a thing” in the game this year that you’ve seen (post patch)

    Theyre not close to real life numbers but each game I've had 3 to 4 between myself and the CPU.
    Sent from my Moto G6 Plus using Tapatalk
    JHedges2
    Are fouls actually “a thing” in the game this year that you’ve seen (post patch)?
    Sent from my iPhone using Tapatalk

    I believe fouls are few and far between due to the lack of aggressiveness from the AI.
    JHedges2
    Are fouls actually “a thing” in the game this year that you’ve seen (post patch)?
    Sent from my iPhone using Tapatalk

    Tbf once I stoped using the sprint button and shielding the ball all in the right context in Fifa 19 I’d get 3/4 fouls from the cpu most often and I’d always pick the strictest ref which is David coote, in Fifa 20 I’ve only played the beta and found it hard to get fouls but looks better now from streams I’ve watched
    Sent from my iPhone using Tapatalk
    Aaron458f
    and I’d always pick the strictest ref which is David coote,
    Sent from my iPhone using Tapatalk

    On PS4, how do you select the ref??
    thanks for letting me know!
    face2face
    On PS4, how do you select the ref??
    thanks for letting me know!

    Just back in and out of the screen before you start the match the one after selecting sides
    Sent from my iPhone using Tapatalk
    adoptedscouse
    Only got fouls on normal speed, seen 1 on slow speed.
    Sent from my iPhone using Operation Sports

    Super super small sample, but didn’t see whistles on either normal or slow. IMO, unchanged from last year, maybe worse due to the lack of aggressive tackle animations by the AI.
    Of course, working to just get animations and reactions settled before I go down the foul rabbit hole.
    archanax
    stupid question but what do you call Revert in the team tactic sheet?
    I have the default and other settings, but what is revert?

    Reverting all player instructions for user/cpu back to default it’s a work around till day one patch
    Sent from my iPhone using Tapatalk
    On the slider side of things apart from maybe the CPU shot accuracy and those pesky height, width length settings I don't think things need that much adjustment. Well until the day 1 patch changes everything. Ah and injury sliders needs testing. I think I've had one injury in all the games played from the beta up through early access.
    Sent from my Moto G6 Plus using Tapatalk
    I've seen multiple fouls before the volta patch, since then it's been 1 or 2. I have an idea on what value to get the physicality in, but need to double check it still holds true post volta patch.
    aholbert32
    Did you see a solid amount? I've seen 0 on slow speed in 3 games.

    I wouldn’t say a solid amount but I’m getting 3 a game usually, whereas I’ll see 1 every other game on slow speed.
    Also noticed on slow right stick tricks stops the cpu dead & you can just walk off, whereas on normal speed it doesn’t happen as often.
    It’s been years since I played Fifa on normal speed but slow is just so broken I can’t play it.
    Sent from my iPhone using Operation Sports
    I've noticed a ton of teams are running a 5-3-2 system. I'm curious if the issues came after they changed/updated the rosters?
    Meaning, team A has their formation changed from something, but the game thinks they are playing the old formation. I don't know if that makes any sense or not. LOL
    The reason I say that, is because the outside backs play like CB's. As soon as they transition into the defensive 3rd, they turn into CB's.
    In years past outside defenders would get sucked in a little bit, but this year they are so far out of position they aren't even playing the same position. They ignore the wings completely. When the ball is played outside to the wide open wing, they transition slightly. It's almost like the game is saying, "no worries, there's a guy out there."
    I'm sure it's just terribly coded AI, but the outside backs are so far out of position in the defensive 3rd, it's like they are playing a different formation from has been set up.
    UMiami
    I feel the ai has been fixed and we don’t need to reset instructions since at patch.
    Sent from my iPhone using Operation Sports

    If we can get the game playing the way it does on reverted instructions, we'll be in business.
    Another game with no reverts. 0-0
    Legendary! That’s after winning games scoring 5 goals prepatch. I think we’re gonna be happy
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    UMiami
    I feel the ai has been fixed and we don’t need to reset instructions since at patch.
    Sent from my iPhone using Operation Sports

    Pity they haven’t fixed the AI picking weaker team bug at the same time.
    But yes last couple of games against what would be classed as weaker sides I’ve had to grind out results. This is on normal speed, default sliders and team settings as EA programmed.
    Sent from my iPhone using Operation Sports
    So I'm not the only one who thinks this plays way better than then Early Access version?
    I'm not sure how great this game is, but I'm having fun. IMO they've improved tons of stuff. Really loving shooting and the challenge of taking on defenders.
    Biggest issues for me are all the rebounds that go to attackers, tackling, and the defensive AI. I just want to feel like I can defend against the CPU like they can against me! lol
    Get some wrinkles ironed out and I think this could be pretty good.
    Yeah I can’t describe amazing this game is in its current state. Already the best playing fifa I’ve ever played. Very impressed with the ai buildup and combination play.
    Legacy defending was a game changer for me
    Sent from my iPhone using Operation Sports
    Matt10
    Streaming now, going to try to go without reverts, and most likely look at sliders to get it playing that way:
    https://www.twitch.tv/matt10l

    Timestamp: 9/25/2019 | 11:09 PM --- We had a good time on default, and just needed to make some small changes to get the lines a bit better. In addition, introducing the Sprint discrepancy allows the CPU to not give up as easily, not to mention more physicality. The lower marking also allows a more zonal look, while making clumsy challenges for more fouls chances. Not too many far from default adjustments as we do want to give everyone plenty of time with the game at default to experience the game. Then, acknowledge the changes here and provide feedback accordingly. Thanks!
    Here are the current streamed FIFA 20 Sliders (as of 9/25/19 ) :
    World Class/Legendary/Ultimate, 10 -15 minutes, Slow speed
    Controls: Manual/Semi/Assisted, Handball On (including PKs)
    UMiami
    Yeah I can’t describe amazing this game is in its current state. Already the best playing fifa I’ve ever played. Very impressed with the ai buildup and combination play.
    Legacy defending was a game changer for me
    Sent from my iPhone using Operation Sports

    Absolutely agree ! Anyway I always found the tactical defense badly exploited, and on this opus legacy defending is an obligation for me !
    Whatever happens for 2 days I'm having a blast playing a Fifa, and it has not happened for a long time !
    bt21milton
    What difficulty do you guys play on with the sliders normally?

    I'm playing on Legendary and I love the organic feel of the game. Teams play different styles and I can get dominated one game, then dominate another than finish with a draw. Results are all over the place which is exactly what I want. The game just feels like soccer.
    Legendary
    Default sliders
    Slow
    Playing with Cambridge United (2nd division)
    I really like how differently teams play. Each team seems to have their particular style and teams will adjust their pressure accordingly. FIFA has come along way... loving FIFA 20 and I'd say on the pitch, its easily the best FIFA ever.
    UMiami

    I really like how differently teams play. Each team seems to have their particular style and teams will adjust their pressure accordingly. FIFA has come along way... loving FIFA 20 and I'd say on the pitch, its easily the best FIFA ever.

    This is very encouraging..looking forward to playing!
    Sent from my iPhone using Tapatalk
    1860fan
    Hi Matt want to ask I can also use the slider for adjustment profi ?
    and still players and cpu must be set to default.?
    You don't have to set them to default anymore.
    Sent from my Moto G6 Plus using Tapatalk
    Just to reiterate, you can use the revert instructions still. If anything they make the base of the game better. Default sliders are good too, but it is big into man marking resulting in a lot of out of position looks.
    The sliders as posted in the OP are aimed to recreate the shape when using reverted.
    Sent from my Moto Z (2) using Tapatalk
    Matt10
    Just to reiterate, you can use the revert instructions still. If anything they make the base of the game better. Default sliders are good too, but it is big into man marking resulting in a lot of out of position looks.
    The sliders as posted in the OP are aimed to recreate the shape when using reverted.
    Sent from my Moto Z (2) using Tapatalk

    One thing to add to this, I'd recommend using the second controller method to make sure that when you're playing big teams to not have their FBs set to join attack. If you don't do this, the biggest teams can be the easiest to score against because of how effective pace and countering is now, and defenders just aren't great at getting back.
    Some people have said setting their CDMs to drop between the CBs also fixes this, but I haven't tried that yet.
    hello wanted to ask plays the cpu this time in the CM with the best players or still the strong on the bench .. ?
    I will not get my fifa until tomorrow
    1860fan
    hello wanted to ask plays the cpu this time in the CM with the best players or still the strong on the bench .. ?
    I will not get my fifa until tomorrow

    Strong players are on the bench in CM still.
    We hope EA can correct, but maybe not until next month, if at all.
    lhsballa11
    Strong players are on the bench in CM still.
    We hope EA can correct, but maybe not until next month, if at all.

    It’s NEVER been right with this. I don’t get it. So, I’m not holding my breath.
    I do, however, have a second controller—as I bought one for 18, as this is a game killer for me.
    Oh well!
    Sent from my iPhone using Tapatalk
    I can not understand why the cpu always leaves the best players out why is that? I hope EA gets it in the handle with a patch, but has never been the case ..:brickwall
    JHedges2
    It’s NEVER been right with this. I don’t get it. So, I’m not holding my breath.
    I do, however, have a second controller—as I bought one for 18, as this is a game killer for me.
    Oh well!
    Sent from my iPhone using Tapatalk

    It’s the worst this year because it’s affecting all the simulated games too.
    It feels like EA are more lazy then ever now. Just a little bit of the slider-topic, they still use last years European group stages in CL and EL (instead of this years), and almost a month after the transfer wondow closed, you can still find players like Chris Smalling (now AS Roma on loan), and Alexiz Sanches (now Inter on loan), in Manchester United.
    It's no fun to start a new career with outdated teams, maybe EA wanna be more like PES (regarding the outdated teams).
    But anyways, like each year, I still follow the sliders posted here, and I've just took a three day break from FIFA 20 (on PC), and even though I got crushed in my first match tonight 1 - 4, I still enjoyed the game.
    Well we had a day or two of great gameplay. We're going to get that sweet, sweet, Day 1 patch tomorrow! Lets hope they left gameplay alone and fixed the damn lineup issues in CM then we'd be golden.
    Heads up, now game is “officially released I’ve done a squad update & players seem correct eg: Sanchez @Inter, Smalling @Roma etc, also went into Champions League stand alone & via career mode & they had correct 2019/20 teams (best they can) in the correct groups.
    However, the cpu picking wrong starting lineup is still there. Even if you have an injured or suspended player & allow cpu to pick it they pick players who are 3rd or 4th picks
    Sent from my iPhone using Operation Sports
    adoptedscouse
    Heads up, now game is “officially released I’ve done a squad update & players seem correct eg: Sanchez @Inter, Smalling @Roma etc, also went into Champions League stand alone & via career mode & they had correct 2019/20 teams (best they can) in the correct groups.
    However, the cpu picking wrong starting lineup is still there. Even if you have an injured or suspended player & allow cpu to pick it they pick players who are 3rd or 4th picks
    Sent from my iPhone using Operation Sports

    EA is very aware of the starting 11 issue and it will be fixed. When? No idea. Squad updates will not fix the issue.
    Played 3 games with 99 injury frequency and got 5 injuries. Three 5 day injuries (Elbow, Shoulder, Shoulder), a broken toe out 2 months and an injured knee for 3 weeks. Yesterday tested 95 injury and had no injuries. So far it's looking like the sweet spot is betwixt 95-99.
    jrnlgrn
    Played 3 games with 99 injury frequency and got 5 injuries. Three 5 day injuries (Elbow, Shoulder, Shoulder), a broken toe out 2 months and an injured knee for 3 weeks. Yesterday tested 95 injury and had no injuries. So far it's looking like the sweet spot is betwixt 95-99.

    I was just gonna ask about this as I was on 75 and getting nada, but if it needs to be near enough 100 that’s what I’ll do!
    Sent from my iPhone using Operation Sports
    jrnlgrn
    Played 3 games with 99 injury frequency and got 5 injuries. Three 5 day injuries (Elbow, Shoulder, Shoulder), a broken toe out 2 months and an injured knee for 3 weeks. Yesterday tested 95 injury and had no injuries. So far it's looking like the sweet spot is betwixt 95-99.

    So bizarre to have to stay THAT far from “default” in order to achieve realism.
    I suppose I shouldn’t be surprised lol
    Sent from my iPhone using Tapatalk
    *Anxiously awaits patch notes*
    Got some time in last night and this game has done a 180 on me in 7 days.
    Really enjoyed my session last night. It’s by no means perfect. I think there is something just not right with CB behavior, but is covered up by finally a desire for the other players on the pitch fighting to get back into plays.
    Cpu attack is absolutely beautiful. I’ve seen some skill moves from the AI, I never have before. Even playing in Liga NOS, with 70 overall wingers, there have been flicks and tricks like never before.
    Now sort out this lineup issue because I want to jump into my MUFC CM today!
    lhsballa11
    *Anxiously awaits patch notes*
    Got some time in last night and this game has done a 180 on me in 7 days.
    Really enjoyed my session last night. It’s by no means perfect. I think there is something just not right with CB behavior, but is covered up by finally a desire for the other players on the pitch fighting to get back into plays.
    Cpu attack is absolutely beautiful. I’ve seen some skill moves from the AI, I never have before. Even playing in Liga NOS, with 70 overall wingers, there have been flicks and tricks like never before.
    Now sort out this lineup issue because I want to jump into my MUFC CM today!

    cant wait to get going tonight but im with you my friend,cant wait to get a united CM going once theyve ironed out a few things.That lineup issue is boring now isnt it?pc users have already modded it so its definitely fixable
    lhsballa11
    *Anxiously awaits patch notes*
    Got some time in last night and this game has done a 180 on me in 7 days.
    Really enjoyed my session last night. It’s by no means perfect. I think there is something just not right with CB behavior, but is covered up by finally a desire for the other players on the pitch fighting to get back into plays.
    Cpu attack is absolutely beautiful. I’ve seen some skill moves from the AI, I never have before. Even playing in Liga NOS, with 70 overall wingers, there have been flicks and tricks like never before.
    Now sort out this lineup issue because I want to jump into my MUFC CM today!

    Couldn't agree with this more. Spot on about the game doing a 180 on me. Hated it at first, but really having fun now.

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