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eFootball 2022 Launches on September 30 - Free on PC and Consoles

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eFootball 2022

eFootball 2022 Launches on September 30 - Free on PC and Consoles

Konami has announced eFootball 2022 will launch on September 30 for PC and consoles for free. Future content updates and game modes will be a mixed bag of free and premium options.

At launch, eFootball 2022 will have the following features:

  • Match – Authentic – Take control of teams to play against other users.
  • Trial Matches – Play offline matches against human or AI opponents, using the following teams:
    • FC Barcelona
    • FC Bayern Munchen
    • Juventus
    • Manchester United
    • Aresenal
    • Corinthians
    • Flamengo
    • Sao Paulo
    • River Plate
    • Many more Authentic Teams will be added as part of the upcoming autumn update. These can then be used as base teams for building your Creative Team. There will then be a further update in winter, where users can enjoy Match – Authentic with all the available teams.
  • Events – Play online PvP matches and complete mission objectives to earn rewards.
  • Cross-Gen Matches – Naturally, you will be able to play matches against users on the same console as you. On top of that, you will be able to play against users on other generations of the same console, e.g. PlayStation 5 users vs. PlayStation 4 users or Xbox Series X|S users vs. Xbox One users.

The team is preparing to release their first free update this autumn to include the following:

  • Creative Teams – select your base team from over 600 licensed clubs
  • New match modes
  • New player types – all the way from Standard to Legendary
  • More details can be seen here

A small sample of future updates will include:

  • Edit Mode
  • PlayStation 5 haptic feedback and adaptive trigger support
  • Advanced ball trapping
  • Power Pass, Power Shot and other special kicks
  • Mobile controller support
  • Full cross-platform matchmaking (PC, console and mobile)
  • More details can be seen here

KG has posted plenty of eFootball 2022 details, so check that out here if you need to read more.

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Mobile fans will receive an update to the existing eFootball PES 2021 app this autumn as well. Here are some of the new features:

Players in eFootball 2022 will have a set duration for their contracts. This duration continues until midnight (UTC), 365 days after the player was signed. Players whose contracts have expired will not be removed. However, you will not be able to develop them any further, and they will not be able to participate in certain types of matches. Players with contracts which have expired can gain an extension using a “Contract Renewal (60 Days)” item. This will extend the duration of the contract until midnight (UTC), 60 days after using the item.

The four match types are Tour Event, Challenge Event, Online Quick Match and Online Match Lobby. Players whose contract has not expired can be used in any of these match types. (However, some matches may limit participation to players that meet certain conditions.) If a player’s contract has expired, he can still be used in Online Quick Match and Online Match Lobby.

There will be four player types altogether: Standard, Trending, Featured, and Legendary. The way you sign players will vary by type. For example, GP can only be used to sign Standard players, but eFootball 2022 will allow you to choose specific players to sign to your team. Naturally, the amount of GP needed will vary by player.

Trending players have their stats based on a high level performance they had during a given time period. This means they are ready to be used at their peak performance from the moment you sign them. The caveat, however, is that they can’t be trained further, which means you won’t be able to customize them.

Standard, Featured, and Legendary players can be customized according to your personal tastes and needs. These players start out with modest stats compared to Trending players, but they have room to grow through stats boost and added skills. If you take the time to train these players well, they may end up contributing more to your wins than even your strongest Trending player!

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  1. So the game is basically MyClub, not surprising.
    I'm honestly more confused about where this game is headed. Reading that link it's a bit all over the place.
    - Nothing's ready and we still have that weird a** roadmap with the vague seasonal terms.
    - 9 real teams offline only? Did all there exclusive deals fall apart once they abandoned PES. Didn't they just sign that contract with Atalanta or something what was that about then?
    - You can use 600 licensed teams but you actually are creating a team?
    Well at least it's free and we have a date now. Glad I went ahead with purchasing 21 for PC.
    Sent from my Pixel 4a (5G) using Operation Sports mobile app
    jrnlgrn
    So the game is basically MyClub, not surprising.
    I'm honestly more confused about where this game is headed. Reading that link it's a bit all over the place.
    - Nothing's ready and we still have that weird a** roadmap with the vague seasonal terms.
    - 9 real teams offline only? Did all there exclusive deals fall apart once they abandoned PES. Didn't they just sign that contract with Atalanta or something what was that about then?
    - You can use 600 licensed teams but you actually are creating a team?
    Well at least it's free and we have a date now. Glad I went ahead with purchasing 21 for PC.
    Sent from my Pixel 4a (5G) using Operation Sports mobile app

    You have to think of the 30th as the launch of the demo, and not the actual full game because, its not the actual full game, hell even the teams are the same as demos past. They didn't acquire all these licenses, teams, leagues stadiums etc etc, just have to 9-10 teams in their game and that be the end of it. They're very poor at communicating their vision, but I think its clear that the game was essentially delayed (but not officially) like other sports games and the game will be more complete towards the end of the year. I just hope it's before December, which absolutely sucks but to them, the key is the future updates. I bring up the game being delayed because, they wouldn't be the first to do so, look at the NHL and MLB series, both were delayed and now the NHL games are permanently coming out a month after they normally would have. I imagine COVID make things more difficult , which is part of the reason we're getting what we're unfortunately getting. I know It sounds like I'm being a blind defender here, but this seems like what's happened
    Oh yeah I personally see the 30th as a demo as I'm guessing most people do. It's just their poor communication that's not even frustrating at this point but just mind blowing and kind of sad. Any number of us even with no marketing experience could have taken all the info we have gotten so far and done a better job promoting their game.
    Even there actual announcement with a simple change could have changed the entire conversation. My version...
    September 30th experience the Konami brand new eFootball 2022 with our first look demo. Built using the UnReal engine experience football the way it was meant to be. Using state of the art motion capture technology and harnessing the power of next gen consoles and PC play the game like never before with unrivaled matchday atmosphere and realistic game play***

    • Play offline matches against human or AI opponents, using the following teams: FC Barcelona, FC Bayern Munchen, Juventus, Manchester United, Aresenal, Corinthians, Flamengo
    • Try our new online PvP matches and complete mission objectives to earn rewards.
    • Cross-Gen Matches – Naturally, you will be able to play matches against users on the same console as you. On top of that, you will be able to play against users on other generations of the same console, e.g. PlayStation 5 users vs. PlayStation 4 users or Xbox Series X|S users vs. Xbox One users.

    Our full release plans include:

    • More Authentic Teams these that can then be used as base teams for building your Creative Team.

    • New modes
    • New player types
    • Edit Mode
    • PlayStation 5 haptic feedback and adaptive trigger support
    • Full cross-platform matchmaking (PC, console and mobile)

    My version took the same info moved around took out some unnecessary wording and it still sticks to the vagueness of their early autumn, autumn, winter mess even put a bit of that sales spin language in.
    Instead they come out the gate acting like what we all know is a demo seem like a proper release. People would probably still be upset but Konami would look way less inept than they currently do. Who ever is rushing them to put out an unfinished game that was partly developed during a pandemic needs to take a step back because they look more and more foolish with each info drop.
    jrnlgrn
    Oh yeah I personally see the 30th as a demo as I'm guessing most people do. It's just their poor communication that's not even frustrating at this point but just mind blowing and kind of sad. Any number of us even with no marketing experience could have taken all the info we have gotten so far and done a better job promoting their game.
    Even there actual announcement with a simple change could have changed the entire conversation. My version...
    September 30th experience the Konami brand new eFootball 2022 with our first look demo. Built using the UnReal engine experience football the way it was meant to be. Using state of the art motion capture technology and harnessing the power of next gen consoles and PC play the game like never before with unrivaled matchday atmosphere and realistic game play***

    • Play offline matches against human or AI opponents, using the following teams: FC Barcelona, FC Bayern Munchen, Juventus, Manchester United, Aresenal, Corinthians, Flamengo
    • Try our new online PvP matches and complete mission objectives to earn rewards.
    • Cross-Gen Matches – Naturally, you will be able to play matches against users on the same console as you. On top of that, you will be able to play against users on other generations of the same console, e.g. PlayStation 5 users vs. PlayStation 4 users or Xbox Series X|S users vs. Xbox One users.

    Our full release plans include:

    • More Authentic Teams these that can then be used as base teams for building your Creative Team.

    • New modes
    • New player types
    • Edit Mode
    • PlayStation 5 haptic feedback and adaptive trigger support
    • Full cross-platform matchmaking (PC, console and mobile)

    My version took the same info moved around took out some unnecessary wording and it still sticks to the vagueness of their early autumn, autumn, winter mess even put a bit of that sales spin language in.
    Instead they come out the gate acting like what we all know is a demo seem like a proper release. People would probably still be upset but Konami would look way less inept than they currently do. Who ever is rushing them to put out an unfinished game that was partly developed during a pandemic needs to take a step back because they look more and more foolish with each info drop.

    Sends jrnlgrn's resume over to Konami
    :)

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