Wednesday, June 15, 2016
11:35 AM - June 15, 2016. Posted by MMChrisS. Written by Mike Lowe

With over two full months of the season behind us, it's not too early to start thinking about which teams will be selling, and which teams will be buying. Of course, such trades can have an impact on the way we play MLB The Show '16 online, as oftentimes there are a handful of teams most players gravitate towards. So let's take a look at which players are most likely to be sold, and which teams they might end up with, perhaps altering our top choices of teams to choose when playing online.

Read More - MLB The Show 16: The Best Players Who May Move on the Trade Deadline

Game: MLB The Show 16Reader Score: 7.5/10 - Vote Now
Platform: PS3 / PS4Votes: 21 - View All
11:06 AM - June 15, 2016. Posted by Steve_OS. Written by Steve Noah

FSB has posted their FIFA 17 hands-on impressions from E3 2016. They talk about the Frostbite engine, The Journey, physical play, attacking depth, set pieces and much more.

One of the highlights of this early build is the variety in attacking runs. The AI is constantly assessing pace and opponent positioning in order to provide authentic and varied team mate run options. Attackers don’t just go for the gaps anymore, they consider the impact it has on the opponents backline and try to disrupt it by forcing players out of position. You will see instances where an attacker will make a run to open a gap for you. The results were quite profound in our playtest with one particular situation standing out. With Aubameyang in possession and dribbling quite close to Kagawa through the middle, Reus cuts in and makes a run into the box pulling the right back. Kagawa first offers the short pass option, but then makes an arched run behind Aubameyang, taking a centre back and opening a gap yet providing a through ball option. At that point, you realise that your AI teammates are actively providing options. Interestingly, when the opponent parks the bus, the channels become tighter, yet the effort is still there from your team mates.

Game: FIFA 17Hype Score: 9/10 - Vote Now
Platform: Xbox 360 / PS3 / PC / PS4 / Xbox OneVotes: 1 - View All
10:55 AM - June 15, 2016. Posted by Steve_OS. Written by Steve Noah

PlayStation has posted a 9 minute Gran Turismo Sport gameplay video, showing off some of the cars, tracks and locations in the game.

Gran Turismo Sport is the world’s first racing experience to be built from the ground up to bring global, online competitions sanctioned by the highest governing body of international motorsports, the FIA (Federation International Automobile). Create your legacy as you represent and compete for your home country or favorite manufacturer through multiple race class, including GT3, Prototype, Rally, and more.

Game: Gran Turismo SportHype Score: Vote Now
Platform: PS4Votes: 0 - View All
04:36 AM - June 15, 2016. Posted by Steve_OS. Written by Steve Noah

Feature announcements for upcoming sports games are an annual tradition out of E3. This year EA Sports has revealed a major new mode for FIFA 17 and a bevy of improvements and additions for Franchise mode in Madden NFL 17. In this episode of the Press Row Podcast presented by Hit The Pass those announcements are covered with guests from the development teams of both games.

Up first from FIFA 17 are Matthew Prior and Aaron McHardy to discuss the just announced story mode “The Journey” and what the new Frostbite engine will mean for the game. Then Madden NFL 17 designer John White joins the show to go through what’s new for Franchise mode this year, which includes a new way to play through games faster and a real-time score ticker.
On the show this episode:

Joining us this week:
  • Bryan Wiedey (@pastapadre) Pastapadre/Sporting News/Hit The Pass
  • Rich Grisham (@richgrisham) Out of the Park Developments/Hit The Pass
  • Matthew Prior, EA Sports
  • Aaron McHardy, EA Sports
  • John White ((@EA_White) EA Sports
Run Time: 1 Hour, 19 Minutes

Game: Press Row PodcastReader Score: Vote Now
Platform: PC / PS4 / Xbox OneVotes: 0 - View All
Tuesday, June 14, 2016
07:39 PM - June 14, 2016. Posted by Steve_OS. Written by Steve Noah

Just in time for the 2016 U.S. Open, Rory McIlroy PGA TOUR is on sale for $15.99 in the PlayStation Store (PlayStation Network Membership required) and Xbox Store ($16.00 - Xbox Live Gold membership required). The sale ends on June 20.

Golf without limits in EA SPORTS Rory McIlroy PGA TOUR. Usher in the next generation of golf with the power of the Frostbite 3 engine and play the most beautiful sports game to date with no load times, enabling you to explore authentic tournament courses or unique fantasy environments, opening up your golf experience like never before. Don’t just play the course, explore it!

Game: Rory McIlroy PGA TOURReader Score: 6/10 - Vote Now
Platform: PS4 / Xbox OneVotes: 12 - View All
06:25 PM - June 14, 2016. Posted by Steve_OS. Written by Steve Noah

Here's the first screenshot from NASCAR Heat Evolution, scheduled to arrive on September 13 for Xbox One, PlayStation 4 and PC.

UPDATE (6-17): Here's the second NASCAR Heat Evolution screenshot.

UPDATE (6-26): Another NASCAR Heat Evolution screenshot has been released, this one features Sonoma Raceway.

NASCAR Heat Evolution will immerse fans in the door-to-door excitement of stock car racing and allow users to live the experience of taking the checkered flag. Whether a casual or hardcore gaming fan, NASCAR Heat Evolution will dynamically adapt to any skill level and deliver a true-to-life racing experience. The new game will feature all of the top drivers, teams, and incredibly detailed tracks and environments, giving fans the opportunity to feel what it is like to be a racing legend.

Game: NASCAR Heat EvolutionHype Score: 8/10 - Vote Now
Platform: PC / PS4 / Xbox OneVotes: 2 - View All

The Post-Game Podcast was able to sit down with Madden NFL 17's Clint Oldenburg and John White from EA SPORTS Tiburon for a little chat at EA Play in Los Angeles.

Below are some of the items they discussed.
  • Ball physics
  • Connected Franchise streamlining
  • Score ticker details
  • Kick meter details (kick further in Denver, power boost in domes, accuracy penalty in snow/rain games)
  • Adjusting from past Madden games
  • Game planning
  • Commentary
  • Risk/reward in blocking kicks, ice the kicker

Game: Madden NFL 17Hype Score: 8/10 - Vote Now
Platform: Xbox 360 / PS3 / PS4 / Xbox OneVotes: 25 - View All
12:48 PM - June 14, 2016. Posted by Steve_OS. Written by Steve Noah

Konami has released quite a few new PES 2017 screenshots, to along with the PES 2017 teaser trailer and more details, released earlier this morning.

PES 2017 screenshot gallery - Click to view PES 2017 screenshot gallery - Click to view PES 2017 screenshot gallery - Click to view PES 2017 screenshot gallery - Click to view PES 2017 screenshot gallery - Click to view PES 2017 screenshot gallery - Click to view
Game: PES 2017Hype Score: 9/10 - Vote Now
Platform: PC / PS3 / PS4 / Xbox OneVotes: 1 - View All
11:41 AM - June 14, 2016. Posted by MMChrisS. Written by Cicero
2K Sports held their very first eSports event June 1. The NBA 2K Road To The Finals event featured the announcement of the NBA 2K17 cover athlete, Paul George, as well as the crowning of the first ever RTTF Grand Champion, the Drewkerbockers HLZDB. Being crowned the champion isn’t a just a meaningless title, the champs also received a $250,000 prize, championship rings and a trip to game one of the NBA Finals. The event overall was a lot of fun. The energy was high for both the participants as well as the audience.

However, all was not golden at the event. There are a few things 2K needs to do in order to become the key figures players in the eSports arena they would like to be.

Read More - NBA 2K Can Still Do More to Improve eSports Experience

Game: NBA 2K16Reader Score: 8/10 - Vote Now
Platform: PC / PS3 / PS4 / Xbox 360 / Xbox OneVotes: 44 - View All
10:10 AM - June 14, 2016. Posted by MMChrisS.

EA announced a big eSports initiative in their Press Conference on Sunday -- specifically talking about a tiered tournament system for Madden. This is pretty big news and could signal a big change in the direction sports games take over the next several years. We asked the OS Staff what their opinions were of the news...

Read More - EA's Big Move into eSports (Roundtable)

08:59 AM - June 14, 2016. Posted by OnlookerDelay. Written by Steve Noah

HB Studios have just announced The Golf Club 2, scheduled to arrive in the first quarter of next year. The game will include a very in-depth player creator, new clubs, new apparel, new swing animations, new more challenging swing options, private and public clubs/societies, a more customizable offline career mode and more.

Check out some of the features and details below, but click here to read all about it.

Unity 5 – We’ve moved the game to Unity 5. This means lots of great things for all areas of the game.

Player Creator – We’ve got a huge player creator, where player features, clothing, clubs and gear will all be customizable. It’s almost limitless with millions upon millions of combinations to get your avatar looking just as you want him or her to.

Golf Societies – We’ve now got golf societies, not only places where you and your friends can hang out and play against each other in tournaments but huge public clubs. (All currency referred to is GAME CURRENCY, not real money)
  • Societies will have club captains that will design out seasons with entry restrictions, prize money and major tournaments
  • Tournament and society entry can be restricted by entrance fees and handicap ratings.
  • Societies will have their own bank balance so they can choose their own clubhouse. The richer the clubs the grander the clubhouse. The luxury of a plush club the status that comes with that needs to be earned to get there.
  • Major Tournaments – Using club size and popularity crowds will turn up for the clubs majors. The bigger the club, the bigger the crowds. The HUD will become more TV like and the commentary will also add to the occasion.
  • Career Mode – Players will also be able to play away a more singular game against AI. Using offline societies and AI players to earn money and work your way through the challenges of increasing difficulty. All money earned here can be transferred to your online career, so it’s well worth taking part.
You’ll be able to now design courses with multi-level water, crowd placement, lots of new stuff to place as well as lots of new tools to make life easier for the designers out there.

  • Swing – we’re currently looking at a 3 level swing mechanic. The easy level will very much be based off of what we have now, but with tempo added and a distance reduction, Hard will be very punishing if in any way off centre and the tempo isn’t correct but when it’s good you will get a considerably further distance. Doing this gives us the variation we want, the difficulty some want and brings in the actual point of multiple tees.
  • Practice Swing – You’ll now be able to take practice swings.
  • HUD Numbering and Shot Shaper – These will be rounded giving you less ability to dial a distance while working on the shot shaper to make it much harder when trying to dial in distances.
Practice Range

We have a full driving range, putting green and chipping green. This is a full sandbox mode, giving you the ability to go out there and improve any part of your game.

  • We’ve invested heavily in the character this time out, getting full photogrammetry scans of people and clothing to make your player look as realistic as possible.
  • We’ve also invested in a huge array of motion capture from two brand new golf pros. Well not only have a lot of great new shot animations but lots of post and pre shot stuff as well.
  • Full specular effects on everything on your course, this makes it look even more realistic than it did before.

We won’t be adding a traditional lobby, but we will be improving live multiplayer extensively. We’ll be adding more game modes and the ability to play non friends.

Game: The Golf Club 2Hype Score: 6/10 - Vote Now
Platform: PC / PS4 / Xbox OneVotes: 1 - View All
08:36 AM - June 14, 2016. Posted by Steve_OS. Written by Steve Noah

Check out the new PES 2017 teaser trailer, along with some of the features in the game below and post your thoughts!
  • Real Touch
    See how different players control the ball in unique and different ways based on where and how you control them, dictating the flow of the game based on how they react to the unpredictable movement of the ball.
  • Precise Pass
    Combining Real Touch and real ball physics, passing is an art form in PES 2017. Many factors determine the speed and accuracy of the ball. The pass that is made on the best situation and timing will generate a perfect trajectory, creating a great satisfaction when a killer pass is made.
  • Goal Keeping
    Keepers see a great jump in quality through added motions and animations, creating the most agile keepers in PES history. Attacking moments will be more dramatic than ever, bringing the best feeling of achievement when that goal is scored.
  • Advanced Instructions
    Strategies that are quite individually defined such as Tiki-taka and Tight Marking which is strongly based on team ideology can be set in Advanced Instructions, which adds a huge variety in how you plan to win.
  • Total Team Control
    Users can instantly change the attacking and defending mentality of the team, which can be tweaked and carefully controlled with simple controls, being able to immediately react to the unpredictability of the sport.
  • Corner Kick Strategies
    Control the defensive strategies on a set piece, such as marking zonal or Man to Man. Offensive options also included such as specific player movement.
  • Adaptive AI
    For the first time in a football game, the AI will learn how you play! Player and team behaviour has always been a staple of the PES series, and for PES 2017 Adaptive AI will change sports games forever.
  • Authentic Visuals
    For PES 2017 the visuals have seen a major upgrade, offering Authentic Visuals thanks to the further incorporation of Fox Engine. Nothing has been left untouched, from player models, lighting, crowds, pitch and stadiums totally revamped. Never has a game looked so real.
  • Natural Player Movement
    Hundreds of new animations have been added to bring the players and goalkeepers to life – but it doesn't stop there. New features such as Real Touch and Precise Pass see huge benefit, giving a vast array of movements when trapping and passing the ball.
The PES Twitter account has also given a few additional details.
  • Master League, myClub, Versus Match Analysis, EDIT DATA SHARING on PS4 and more!
  • An auction house for scouts gives you more choice in the players you can sign in
  • Versus Match Analysis! Track match statistics/records when playing friends offline.
  • Master League! Dedicated budgets for transfers + wages. 6 month loans. Time element added to deadline day.
  • Staying with Master League. More team roles, including 'Hero' and 'Bad Boy'.
  • Huge news for our awesome community, Edit Data Sharing on PS4. Created team/players can be transferred onto consoles via USB.
  • Edit Data Sharing on PS4 will be multi-regional too, allowing PES fans around the world to share their edit data.
Read the full press release below.

E3 – The Electronic Entertainment Expo – is the world’s largest gathering of interactive entertainment and takes place at the Los Angeles Convention Center between June 14-16. With the popular football simulation series riding a critical high with two consecutive gamescom ‘Best Sports Game’ accolades, PES 2017 sees KONAMI building on the strong on-field performance of its predecessors with a detailed focus on control and the addition of key gameplay enhancements designed to offer an unprecedented level of control.

PES 2017 is founded around the‘Control Reality’ ethos, elevating the award-winning gameplay to a new level viaincredible new control elements and a new standard of visual realism, without sacrificing what made PES successful in the first place –playing a match with your friends. The industry-leading Fox Engine once again powers the series to reach new heights, with KONAMI looking to its focus on first touch, the making and receiving of passes, and AI that adapts to counter the way users play to elevate the game’s acclaimed realism.

Previous PES releases have seen KONAMI’s revolutionary Team ID and Player ID help PES mimic the way real players and teams move and play. PES 2017 adds new layers to these foundations with the advent of its ‘Real Touch’ system. Real Touch determines the many ways players receive a ball, dependent on the height and power of the pass, and the natural ability of the player. A new ‘Precise Pass’ system further emphasizes the game’s use of new ball physics, as players make passes based on the runs of other teammates, before perfectly placing a threaded ball in their path.

E3 will also see KONAMI giving a deeper insight into PES 2017’s Master League and my Club modes, as well as showcasing new additions that are in response to requests from the bustling PES community. Goalkeepers have been totally overhauled, producing stunning multiple saves, dominating the penalty box, andlooking to close down threats via perfect positioning. The Los Angeles showcase will also be used to highlight PES2017’s ‘Adaptive AI’ that recognizes and looks to counter repeated playing patterns from the opposition, doubling up markers on integral players, snuffing out wide attacks and interrupting passing play. New tactical advances will also be premiered, as the new ‘Total Team Control’ tactical system and new corner and advanced instruction systems for tactical adaptation are revealed.

The new gameplay additions are complemented by a stunning level of graphical detail. PES 2017benefits from the addition of hundreds of new animations, ensuring that passes and clearances are met fluidly, and that collisions and tussles are realistically recreated. Player likeness are also taken a new level with ever-more famous players added to the rosters in near-photographic quality and with the running styles and individual attributes that they show in real life. Smaller aesthetic touches are also abound with players’ breath fogging in cold conditions, goalposts visibly rattling as the ball strikes them, and all new lighting and stadium effects.

PES 2017 continues an astounding run of form for the KONAMI title. Its stunning visuals, beautifully realized animation, improved referees, and in-game tactical switches in both open and set play situations create a new benchmark in soccer simulation.

Game: PES 2017Hype Score: 9/10 - Vote Now
Platform: PC / PS3 / PS4 / Xbox OneVotes: 1 - View All

Ubisoft has announced Steep, an open world set in the Alps and Alaska, where gamers can wingsuit, ski, snowboard and paraglide down the mountains with a Go-Pro view of everything. Check out the trailer and walkthrough videos above.

Ride a massive open world of the Alps and Alaska, where the powder is always fresh and the run never ends. Defy and master the world’s most epic mountains on skis, wingsuit, snowboard, and in paraglide. Go solo or drop in side by side with other players. Record and share the most insane stunts ever captured. Dare your friends to try out your custom lines, then challenge the world to beat your best tricks and relive your most epic wipeouts.

  • RIDE YOUR WAY - Navigate the open world freely and create your own path as you decide how to explore your massive mountain playground.
  • LIVE UNFORGETTABLE MOMENTS WITH FRIENDS - Share thrilling, adrenaline-fueled experiences with other players.
  • PARTICIPATE IN A WIDE VARIETY OF CHALLENGES - Prove that you’re the king of the mountain by dropping in unique and spectacular challenges that put your skills to the test.
  • SHARE EVERYTHING - Relive epic moments and challenges, and share replays across all social media.
Steep comes out in December on PS4, Xbox One and PC. Fans can register for beta here.

Game: SteepHype Score: Vote Now
Platform: PC / PS4 / Xbox OneVotes: 0 - View All
Monday, June 13, 2016
01:29 PM - June 13, 2016. Posted by Steve_OS. Written by Steve Noah

Xbox One fans can design their own Xbox wireless controller with Xbox Design Lab, with more than 8 million different color combinations to choose from. Each controller will cost $79.99, with optional laser engraving for an additional $9.99. For orders placed between now and August, delivery will begin in early September; all other orders will be delivered within 14 business days.

Design yours here and let us see what you come up with.

With Xbox Design Lab, every controller is an official Xbox Wireless Controller and it’s made to order. Customize the controller body, back case, D-pad, bumpers, triggers, thumb sticks, ABXY, View, and Menu buttons with various color options. You can also take things a step further and personalize the controller with laser engraving to add your name, Gamertag, or custom 16-character message. If you’re in need of inspiration, existing designs shared by other Xbox fans can be found on the Community Gallery and used as the starting point for your own design.

Platform: Xbox One

During the Xbox E3 2016 briefing, Microsoft announced the Xbox One S, starting at $299.99 for the 500GB version, $349.99 for the 1TB version and $399.99 for the limited quantity 2TB launch edition, all scheduled to arrive in August.

Pre-order here:
With a fresh new design and “robot white” color, the Xbox One S is 40 percent smaller than the original Xbox One, creating the most compact Xbox yet. It also includes a built-in power supply, and in response to fan requests worldwide, can be placed horizontally or vertically with an optional stand.

Xbox One S is not just slimmer and sleeker. We also worked hard to add some exciting new features for video and gameplay. You’ll now be able to watch Blu-ray movies and stream video in stunning 4K Ultra HD video, with content from partners like Netflix and Amazon Video. Xbox One S also offers High Dynamic Range (HDR) support for video and gaming, so you can experience richer, more luminous colors in games like Gears of War 4 and Scalebound. With a higher contrast ratio between lights and darks, HDR brings out the true visual depth of your games and media.

For increased accessibility, we shifted one of the three USB ports and the pairing button to the front of the Xbox One S alongside the newly added IR blaster. Additionally, in order to make the Xbox One S as compact as possible and make all of these updates, we removed the dedicated Kinect port from the back. Kinect for Xbox One will still be compatible with Xbox One S via the Xbox Kinect Adapter for USB connection and offers the same great experiences as the current console. For fans that currently own a Kinect for Xbox One and plan to purchase the Xbox One S, we are offering a free Xbox Kinect Adapter. Visit xbox.com/XboxOne/KinectAdapter for more details.

The Xbox One S comes with a newly designed Xbox Wireless Controller featuring textured grip for enhanced comfort. We improved the Xbox Wireless signal performance to give you a more reliable wireless connection to the console and up to twice the wireless range when used with Xbox One S. To enable easier wireless connection to your Windows 10 devices, we also added Bluetooth support.* The new thumbstick design significantly reduces wear to help maintain accuracy and smooth rotation over the life of the controller, so you never miss a beat. The new Xbox Wireless Controller is included with all Xbox One S consoles and will be available worldwide for individual purchase for $59.99 USD.

At the end of the Xbox briefing, Microsoft announced Project Scorpio (codename for now), a new console that will play native 4K games and high-fidelity VR. The console will feature a performance speed of six teraflops and arrive sometime in the 2017 holiday season.

What are your plans? Getting the Xbox One S or waiting for Project Scorpio?

Platform: Xbox One