Friday, November 27, 2015
07:22 AM - November 27, 2015. Posted by Steve_OS. Written by Steve Noah

The Operation Sports Fantasy Football League is back for Week 12, a docket that features 13 games.

Can the Seahawks steady the ship against Big Ben, Antonio Brown and the Steelers (4:25 p.m. EST)? Saving the best for last, the undefeated Patriots travel to Mile High to square off against Brock Osweiler and the Broncos (8:30 p.m. EST).

With football comes FanDuel. Head over to the contest lobby to get started. It’s only $5 to enter, with $60 to first place. Click here to enter! We'll see you there!

Happy Holidays.

Game: Operation SportsReader Score: 8.5/10 - Vote Now
Platform: SportsVotes: 19 - View All
Thursday, November 26, 2015
06:05 PM - November 26, 2015. Posted by Steve_OS. Written by Steve Noah

Another NBA 2K16 roster update has arrived today, making Steph Curry the top rated current player in the game. Curry is now an overall 95, while LeBron James stays at 94. Also of note, Kobe Bryant has gone down to an overall 78, the same rating as teammates Lou Williams and Jordan Clarkson.

  • Kawhi Leonard +1 (91)
  • Blake Griffin +1 (90)
  • Paul George +1 (90)
  • Andre Drummond +1 (87)
  • Jimmy Butler +2 (88)
  • Kyle Lowry +1 (85)
  • Brandon Knight +3 (84)
  • Draymond Green +1 (84)
  • Hassan Whiteside +1 (83)
  • Giannis Antetokounmpo +1 (82)
  • Rajon Rondo +1 (82)
  • Kemba Walker +2 (82)
  • Avery Bradley +4 (81)
  • Jonas Valanciunas +1 (81)
  • C. J. McCollum +1 (80)
  • Andre Iguodala +3 (80)
  • Harrison Barnes +3 (80)
  • Manu Ginobili +1 (80)
  • Chris Paul -1 (89)
  • Carmelo Anthony -1 (86)
  • Dwight Howard -1 (84)
  • Marc Gasol -1 (84)
  • Klay Thompson -1 (83)
  • Nikola Vucevic -1 (81)
  • Reggie Jackson -1 (80)
Each roster update contains accessory and team color changes.

To see a more detailed breakdown of the roster update, which includes individual attribute updates, head on over to 2KMTC.

Let us know what you are seeing!

Game: NBA 2K16Reader Score: 8.5/10 - Vote Now
Platform: Xbox 360 / PS3 / PC / PS4 / Xbox OneVotes: 30 - View All
12:37 PM - November 26, 2015. Posted by Steve_OS. Written by Steve Noah

A new Madden NFL 16 roster update has just arrived. Check out the blog here and the sortable spreadsheet of all changes here.

  • Melvin Ingram +2 (82)
  • Cam Newton +1 (94)
  • Adam Vinatieri +1 (89)
  • Jameis Winston +2 (84)
  • Luke Kuechly +1 (98)
  • Carson Palmer +1 (96)
  • DeAndre Hopkins +1 (95)
  • Dez Bryant +1 (95)
  • Eric Berry +1 (91)
  • Tyrod Taylor -1 (83)
  • Jay Cutler -1 (85)
  • Darrelle Revis -1 (95)
  • Michael Bennett -1 (96)
  • Aqib Talib -1 (92)
  • NaVorro Bowman -1 (91)
  • Tony Romo -1 (91)
  • Randall Cobb -1 (89)
  • Andy Dalton -1 (88)
  • Jay Cutler -1 (85)

Game: Madden NFL 16Reader Score: 7/10 - Vote Now
Platform: Xbox 360 / PS3 / PS4 / Xbox OneVotes: 16 - View All
10:06 AM - November 26, 2015. Posted by Steve_OS. Written by Steve Noah

After apologizing about the PES 2016 roster issues earlier this month, Konami has announced data pack #2 is scheduled to release on December 3, complete with updated rosters covering all moves made until October 19.

The free update also adds new international uniforms for Germany, Italy and Spain, along with Maracana stadium and 51 more updated player likeness faces with more coming in future updates. The update also includes 8 new shoe styles, the new Nike Ordem CSF and Ordem2 balls and new entrance sequences.

Check out the trailer here, along with plenty of new screenshots here.

Read the full press release below.


Konami Digital Entertainment Inc. announced today that the company remains committed to continually evolving the rosters, adding more content and providing new visual elements to the latest addition to the Pro Evolution Soccer franchise, PES 2016. Central to the free download is the addition of the recent reveal of the new international uniforms for Germany, Italy and Spain, which will be made available on Dec. 3.

PES 2016 is world renowned for its stunning recreations of players, with its Team and Player ID systems ensuring its teams and stars both resemble and mimic their real life counterparts. Data Pack #2 adds 51 new likenesses to the player rosters, including Fernando Torres, Kevin de Bruyne, Julian Draxler, Jamie Vardy and Aleksander Mitrovic. Additional players will be added in the coming updates. Along with faces, the rosters will be updated for all offline modes, correcting those missing in the previous Data Pack and covering all moves made until Oct. 19.

For PlayStation 4 and Xbox One users, KONAMI has perfectly recreated the legendary Brazilian Estadio do Maracana venue, and for the first time in the series, it will include a unique pre-match intro sequence showing the exterior, the surrounding city and passionate fans lighting fireworks and flares.

Eight new shoe styles will also be added to the game, including the latest designs from Joma, Mizuno and Puma. The new Nike Ordem CSF and Ordem2 balls designs have also been perfectly replicated for use within the game. Other improvements include new entrance sequences for Copa Libertadores and Sudamericana matches.

More updates for PES 2016 are planned and details will be revealed in the coming weeks.

PES 2016 screenshot gallery - Click to view PES 2016 screenshot gallery - Click to view PES 2016 screenshot gallery - Click to view PES 2016 screenshot gallery - Click to view PES 2016 screenshot gallery - Click to view PES 2016 screenshot gallery - Click to view
Game: PES 2016Reader Score: Vote Now
Platform: PC / PS3 / PS4 / Xbox 360 / Xbox OneVotes: 0 - View All
09:19 AM - November 26, 2015. Posted by Steve_OS. Written by Steve Noah

R.B.I. Baseball 15 is currently on sale for $5 on Xbox One, if you're an Xbox Gold Subscriber, otherwise it costs $7 (regular price is $19.99). For those of you on PlayStation 4, it appears you have been left out.

For everyone else, you can grab R.B.I. Baseball 15 for $0.99 on iOS and Android devices (regular price is $4.99).

The sale ends on November 30.

  • Authentic ballparks with unique characteristics from every Major League Baseball club
  • Modify your lineup with complete MLB rosters or play classic R.B.I. Baseball mode with 16 player rosters
  • Stat tracking by team, player and season league leaders across multiple seasons
  • Features over 1,000 MLB Players with detailed attributes based on hundreds of millions of data points from the MLB.com database
  • Own the pitch: Control the movement of your pitch from start to finish
  • Season, Postseason & Exhibition Mode
  • Adjustable difficulty settings; Easy, Medium, Hard
  • Intuitive touch controls
  • Automatically Save and Resume your in-progress ballgame
If you missed our R.B.I. Baseball 15 review, you can read it here.

Game: R.B.I. Baseball 15Hype Score: Vote Now
Platform: Android / iOS / Xbox OneVotes: 0 - View All
Wednesday, November 25, 2015
06:06 PM - November 25, 2015. Posted by Steve_OS. Written by Steve Noah

Hockey mode is coming to Rocket League on December 14. "Snow Day" will replace the "Mutator Mashup" on the online playlist, with an ice-themed field and a heavy, disc-shaped puck. For those that are curious, the Mutator Mashup will still be there, it just won’t be in the online playlist.

Besides “Snow Day,” December 14 will also bring several new holiday-themed Garage items! Like October’s Halloween treats before them, the items from Rocket League’s “Winter Games” are limited-time goodies unlocked by simply playing matches (it doesn’t matter if you win or lose!). Though their chances of dropping are lower than a “standard” item’s, the “Winter Games” collection is also yours to keep once you’ve found them. Fail to get all the items before January 4, however, and you’ll have to wait until next year to get them again!

List of upcoming "Winter Event" items:
  • “Xmas” Rocket Trail
  • “Blitzen” Topper
  • “Christmas Tree” Topper
  • “Sad Sapling” Topper
  • “Santa” Topper
  • “Candy Cane” Antenna
  • “Holiday Gift” Antenna
The "Chaos Run" DLC is scheduled to release on December 1 for $3.99. Make sure to see the trailer and the details here if you missed it.

IMPORTANT NOTE: You WILL NOT need to purchase any DLC to gain access to "Snow Day" or the "Winter Games" items, nor will you need the DLC to access the new "Wasteland" map that ships on the same day.

Game: Rocket LeagueReader Score: 10/10 - Vote Now
Platform: PC / PS4Votes: 2 - View All
10:56 AM - November 25, 2015. Posted by MMChrisS. Written by Guest Post

This is guest content written by Marc Price. You can follow Marc on Twitter, listen to his Post Game Podcast, and read his work on Medium.

Today in our whirlwind tour of the NBA, we are taking a look at the NBA's Northwest Division. From the superstar laden Oklahoma City Thunder to the constantly rebuilding Minnesota Timberwolves to the dangerous Portland Trail Blazers.

In these guides we will look at the strategy for the first year as well as the first three years. Through this, we hope you get an idea of how you should approach managing and building each team in the game.

Read More - NBA 2K16: Northwest Division Team Breakdowns

Game: NBA 2K16Reader Score: 8.5/10 - Vote Now
Platform: Xbox 360 / PS3 / PC / PS4 / Xbox OneVotes: 30 - View All
07:52 AM - November 25, 2015. Posted by Steve_OS.

The Need For Speed patch, which was detailed a couple of days ago, is available now. Everything you need to know about the patch, can be seen here.

Get in a few races and let us know what you think.

Game: Need for SpeedReader Score: 10/10 - Vote Now
Platform: PC / PS4 / Xbox OneVotes: 1 - View All
Tuesday, November 24, 2015
02:44 PM - November 24, 2015. Posted by MMChrisS. Written by Robert Kollars

If you’re an older gamer like myself, then you remember the reason(s) that got you into playing video games in the first place. Sure, there are a handful of auxiliary reasons, but for me it was the insane amount of fun and excitement they provided. As the gaming demographics have changed over the years, so have the expectations from the gaming community.

Now, not only do we ask the games be fun, but also incredibly realistic, both in look and play -- especially in regards to sports games. Fair or not, that’s the world each developer lives in these days, and any misstep (or four) can set your franchise back for years.

Read More - Why I Love to Play NBA Live 16

Game: NBA Live 16Reader Score: 4.5/10 - Vote Now
Platform: PS4 / Xbox OneVotes: 3 - View All
12:26 PM - November 24, 2015. Posted by Jhawkfootball06. Written by Steve Noah

Previously released for PlayStation 4 and PC users, NBA 2K16 patch #3 is available now for Xbox One users, weighing in at 2.1 GB. Get a few games in and post your thoughts!

Patch notes are below.

  • Added support to view the uniform your opponent selects prior to starting a Play Now Online game.
  • Flip Saunders patch added to Minnesota Timberwolves uniforms.
  • A number of accuracy-based improvements have been made to classic team uniforms (07-08 Celtics, 99-00 Raptors, 05-06 Heat, etc.)
  • A number of improvements have been made with the 2KTV viewing experience. Make sure and watch the latest episode for your chance to earn some easy VC!
  • Improved the results of face scanning.
  • Primary Jersey and Primary Shorts colors are now used to determine both accessory and sock colors when using custom-built uniforms.
  • Certain materials were not properly appearing on user-edited shoes; this should be resolved.
  • Fixed an issue where users would not join the Locker Room when accepting an invite while playing in a MyCAREER game.
  • Corrected a disconnect issue that could happen when pausing and unpausing the game during online play.
  • Fixed an issue in MyTEAM where players/items from the 99-00 Blazers were returning when searching for the Timberwolves in the Auction House.
  • Resolved an issue where too much stamina would recover during timeouts (giving the effect that players never tired).
  • Finally resolved an issue where players would not sweat appropriately in longer quarter lengths.
  • Fixed a rare case where you would be unable to dismiss the quick sub menu when attempting to make a substitution.
  • Found a case where the camera would be pointing towards the crowd at the tip-off of an overtime game.
  • Corrected the Free Throw Difficulty slider, which was flipped. Make sure to update your custom sliders if you accounted for this on your end already.
  • Outdoor sound effects should no longer play in indoor environments after having previously played a MyTEAM Gauntlet game.
  • Players who have not yet had their in-game injury diagnosed will have their playable status updated once the diagnosis is complete.
  • Players who have not yet had their in-game injury diagnosed will correctly suffer from the effects of the actual injury.
  • Players who pick up short term injuries (lasting only minutes long) should now have them properly removed when the remaining duration reaches zero during a game.
  • Tuned the ‘hold ball too long’ event in the teammate grade logic to be a little more forgiving.
  • Fixed an issue where you could be awarded ‘good foul’ in your teammate grade when fouling a three-point shooter.
  • We no longer give an ‘allow offensive rebound’ teammate grade penalty after blocking an opponent’s shot.
  • Addressed a movement issue that would cause players to twitch while in Deny states.
  • Referees should no longer twitch during free throws.
  • Pass receivers are now less likely to veer away from the basket to catch a pass.
  • Improved CPU logic for when they should and should not use alley-oop passes.
  • Reduced the defensive impact of defenders who are on their way down after a block attempt.
  • Fixed a very rare case where a free throw shot would launch toward the wrong basket.
  • Tuned body-up system to prevent sub-par defenders from being overly effective at stopping the ball handler.
  • Fixed a frequent hitch in the dribble system seen when branching into certain dribble collisions.
  • Tightened up ‘crowded’ dribble launches to prevent unwanted hesitations when attempting to drive to the basket.
  • Fixed post-up double dribble and travel (pivot) issues.
  • Tuned down excessive flopping being performed by AI players.
  • Addressed the issue of ‘camping’ in MyPARK games by: 1) Disabling the set screen button within 6 feet of the basket, 2) Allowing users to initiate off-ball contact with screen setters near the rim, and 3) By adding offensive 3 seconds rule to half court games.
  • Fixed a case that was causing passers to stop to throw a pass in the backcourt.
  • Tuned the dribble system in order to tone down the effectiveness of behind-the-back dribble moves and ‘zig-zagging’ back and forth to get open.
  • Improvements made to alley-oop defense.
  • Fixed an issue that would prevent some contact layups from respecting the user’s desired finish direction.
  • Reduced the frequency of unwanted contested shot fadeaways.
  • Tweaks to errant pass frequency when passing out of double teams and contact shots.
  • Made dive for loose balls more accurate and more likely to acquire the ball.
  • Swapped out ‘Normal 13’ jump shot pullups per community feedback.
  • Made low-rated shot blockers less accurate and capped their jumping verticals.
  • Made decisions by the CPU to steal a pass more reasonable through tuning the frequencies in certain situations.
  • Improvements to double team logic.
  • Increased the difficulty in stealing the ball from post players.
  • Improvements to logic system for when ‘ankle breakers’ should play and when they should not play.
  • Fixed an issue in which points would not count for shots that go in after a flagrant foul call (i.e. And-1 on flagrants).
  • Fixed a MyTEAM post move score exploit by better defining post shot scenarios.
  • Added jam ups to spin layups to prevent the offense from barreling through heavy traffic.
  • Improved CPU logic for when to hustle back in transition defense.
  • Added a pop-up overlay to let the user know when the Adaptive Coaching Engine is changing their freelance offense.
  • Adjusted freeland motion cut times and fixed an issue with swing freelance starting positions.
  • Adjusted stationary hop jumper shooting percentages to make them a more viable option on offense.
  • Tuned back the frequency of missed dunks in traffic.
  • Fixed an issue where if someone called for an icon pick and got interrupted by a stealing defender, the ball handler was previously unable to pass the ball by any means for the remainder of the possession.
  • Improvements to help defense and rotation logic.
  • You now have the ability to design an ‘Away’ uniform for your Pro-Am team. The appropriate uniform will be worn depending on if your team is Home or Away for the current game.
  • The correct overall rating for your MyPLAYER will now be shown on the Pro-Am loading screen.
  • Improved voice chat support in both MyPARK and 2K Pro-Am.
  • Accolades will now unlock based on your performances in custom arena Pro-Am games.
  • A number of fixes have been applied to improve lineup building during the Pro-Am.
  • Made CPU players that take over for quitting users less effective in Pro-Am.
  • A Pro-Am game will end immediately with a win if all opposing players have quit out of the game.
  • ‘Quit’ deterrents have been added to deter users from quitting out of Pro-Am games. Too many quits will result in the short term inability to play the mode.
  • Removed the 10-second delay that would occur before the start of a game to 21 in MyPARK.
  • Fixed an issue with the squad countdown timer displaying incorrectly when traveling between parks.
  • Users can no longer celebrate when their opponent scores in 21.
  • Camera flashes should no longer be seen in empty custom-arena matches. Progress further in your MyCAREER to draw more people to your Pro-Am games!
  • Fixed a very rare issue where some users were reporting a hang when exiting their MyPARK.
  • The ball should no longer get stuck to your MyPLAYER when celebrating in the park.
  • Corrected an issue where some users were not receiving the correct amount of VC after winning a MyPARK Ante-Up game.
  • Fixed an issue where stats would sometimes show as incorrect in the Game Recap following a Pro-Am game.
  • Fixed an issue where certain players were unable to travel back to their home parks at the end of Rival Days due to travel restrictions.
  • A large number of other MyPARK performance fixes and enhancements have been made to improve the overall experience.
  • Fixed an issue where certain store rewards (from Connections) weren’t saving upon unlocking. Previously unlocked items should again show up as owned items.
  • Added support for crowd members to hold up ‘big head’ posters of your MyPLAYER.
  • Users should now start seeing ‘photobombs’ again once they reach their second NBA season in MyCAREER.
  • Custom code added to prevent very similar shades of white/grey/black uniforms from being matched up automatically as part of the ‘alternate uniform night’ feature. This logic also applies to the MyGM/MyLEAGUE modes.
  • Fixed a MyCAREER issue where your contact could inadvertently change after being traded between two teams.
  • Improved PlayVision to better help you understand what you should be doing on offense in MyCAREER.
  • Reduced the max amount of scheduled minutes your MyPLAYER can get to 38 (pro-rated) minutes. Actual playtime can vary based on game conditions, of course.
  • MyPLAYERs who have retired from their NBA careers can now access their MyCOURTs.
  • When not participating in a MyCOURT scrimmage, users can now freely walk around. Have fun.
  • The game will no longer hang when attempting to equip the skateboard from the 2K Sports Store while in your MyCOURT.
  • Sock length is now customizable for your MyPLAYER via the 2K Sports store.
  • Tuned the fair market value for players; teams should now be signing players for the appropriate amount of money.
  • Improved negotiation options when negotiating with Staff.
  • Generated prospects should now have their own unique jumpshot animations, free throw animations, and signature size-ups. Note that this particular change will only work on GMs/LEAGUEs started post-patch.
  • Improved support of the NBA’s new tie-breaker rules for Playoff seeding.
  • Teams are now less likely to trade away newly signed players, specifically those signed to longer contracts.
  • The League Realignment option will now appear during every offseason in MyLEAGUE, even if a team was not relocated during the current season.
  • Location/Team-specific crowd chants have now been disabled for relocated teams (as they no longer apply).
  • Support has been added for users who wish to use position lock with multiple controllers.
  • Added playcalling support during Scrimmages.
  • If a user has relocated or rebranded a team with new uniforms, those uniforms will be used for Summer League/Scrimmage/Freestyle rather than the team’s current practice uniforms.
  • Players with the ‘Force 6th Man’ option turned on will no longer complain about wanting to be starters (and their expectation are adjusted accordingly).’
  • Fixed an issue where changing your uniform for a Summer League game would result in the game being played in a non-Summer League environment.
  • Injuries are now turned off during the Hoops Summit game in the offseason.
  • Fixed a hang that could occur when jumping out of a game and into SimCast.
  • Taking an invalid gameplan into a SimCast game will no longer cause the game to hang.
  • Fixed an issue where hot spot player tendencies would get overwritten after changing them and leaving the Edit Player menu.
  • Corrected an issue when using Player Lock where users would sometimes control all players, rather than just their own.
  • Copying/Pasting/Deleting of gameplans should now function properly in MyLEAGUE Online.
  • Trade Notifications in MyLEAGUE Online will now properly be deleted after being handled by the user.
  • (PS4) Sony’s invite system can now be used to invite users to your MyLEAGUE Online.
  • Corrected an issue that would cause the game to stutter during a MyLEAGUE Online fantasy draft when the timer would run out with auto-draft enabled.
  • The calendar now displays scheduled user games when one falls on the same day as the Player Re-signing deadline.
  • Fixed an issue where ‘Standing Shot Close’ would sometimes be errantly displayed multiple times in the Training Camp Results overlay.
  • Added ‘Normalize Played to Sim Minutes’ and ‘Normalize Played to Sim Stats’ to MyGM settings. Give them a try.
NOTE: All patch fixes will work in your existing game mode saves (unless specifically noted otherwise).

Game: NBA 2K16Reader Score: 8.5/10 - Vote Now
Platform: Xbox OneVotes: 30 - View All
08:05 AM - November 24, 2015. Posted by Lancio23.

NBA Live 16 game update 1.04 is available now for both Xbox One and PlayStation 4, adding a new court for Live Run/Summer Circuit (see the trailer here), over 25 new player face scans, 48 new hairstyles, new tattoos, over 250 bug fixes and improvements and quite a bit more. As more information comes in, we will update this post.

With that said, let us know what you are seeing!

UPDATE: Patch notes are available now.

Gameplay Fixes:
  • Improved rebound input response time
  • Added more rebound animations to help with timing and coverage
  • Improved failed rebound animations
  • Made it easier to perform spin layups.
  • Reduced sliding and warping for inside shots and layups. Also improved animation selection.
  • Shot percentage tuning for mid range and 3 point shots
  • Added a greater fatigue affect for shooting.
  • Improved loose ball responsiveness for steals/rebounds and blocked shots
  • Sizing up on the perimeter for a longer duration will now trigger isolations
  • Improved transition play after turnovers
  • Fixed rare issues with double dribbles from post up and unders
  • Improved catch animation selection for players in transition
  • Improved help defense when scoring from the post
  • Improved on ball defense facing logic to help cut off dribble penetration
  • Fixed a rare case where players warp across the court after a change of possession
  • Fixed rare cases where players hands wouldn't connect with the rim properly
  • Fixed rare issues with ball warping when passing
  • Summer Circuit AI alley-oop pass logic improvements
  • Addressed rare miss catches in the post
  • Fixed issues where pump fakes would over-rotate the players facing
  • Fixed rare issue where players would not face the basket when performing a jump shot
General Bug Fixes:
  • Fixed Blocked Shot not counting for "Contest" objectives
  • Fixed gear display issues in Pro-Am lobby
  • Host now defaulted to “Start Game” in the Lobby of Pro-Am games
  • Fixed issue where Rising Star does not play the correct amount of minutes when the earned time is over thirty minutes
  • Fixed issue when viewing the post game wrap up in Ultimate Team, skipping through any point would occasionally cause a black background
  • Fixed issue where soaking in Pro AM Screens will occasionaly show online friends as offline
  • Improved detection of Contested Shots in the Paint
  • Fixed Brooklyn Nets road jersey not being in the correct tops menu when the user selects the PRO-AM outfits in the Gear Shop.
  • Inconsistent lighting for player avatar in summer circuit/live run lobbies adjusted
  • Added "Good Defense" event for stopping an inside shot via a collision
  • Improved stability if the fifth and fourth users leave a live run lobby just before the timer expires
  • Fixed Lobby host changes in persistent sessions
  • It is no longer possible to change your Play Style after becoming receiving the Superstar designation.
  • Fixed framerate drop when User B constrains the title in a H2H game.
  • Fixed occasional loud crowd cheer while playing in OKC
  • Enabled standing crowd animation stream(s) for ProAm Venues
  • Improved Pro-Am stability
  • Fixed Dynasty salary cap restrictions issue
  • Fixed issue where the rising star is told to guard someone else, but gets penalized when the original opponent that was guarded makes a shot in Rising Star mode
  • Fixed issue where Rising Star is not in the starting lineup when the Star becomes a 'STARTER' and enters a game in Rising Star mode
  • Tuned penalty for passing up shots
  • Pro-Am: Added link to Skills Progression from lobby
  • Improved Content Update stability
  • Fixed parts of the geo blocking the camera in Terminal 23
  • Fixed black texture where an exit sign should be in the Seattle Pacific University arena
  • Addressed Summer Circuit AI Alley Oop tuning
  • Fixed issue where the stanchion poles and clock do not turn invisible in SPU venue
  • Fixed issues with the Activity Feed
  • Fixed issue with blocks going back to offense too much
  • Fixed issue where help defense fails to react in time from a successful post move
  • Fixed standing crowd popping in game
  • Fixed issue when on an interception or steal the AI ball handler goes into a one off animation when they have an advantage
  • Fixed issue when playing a Summer Circuit game in Brooklyn Park with another User the Pre game NIS only showed 4 Players coming onto the court
  • Fixed intermittent periods of not seeing lobby avatar images in the Pro-Am lobby
  • Fixed “Make an Assisted Shot” not triggering when completing an alley oop, layup or dunk in Summer Circuit
  • Re-ordered the position slots in the lobby to be PG, SG, SF, PF, C
  • Implemented new generic facial animation
  • Fixed a soft lock that occurred when accepting an invite to a Summer Circuit lobby that is currently full
  • Fixed issue when an opponent select the quit and count option in an Ultimate Team H2H game

NBA Live 16 screenshot gallery - Click to view NBA Live 16 screenshot gallery - Click to view NBA Live 16 screenshot gallery - Click to view NBA Live 16 screenshot gallery - Click to view NBA Live 16 screenshot gallery - Click to view NBA Live 16 screenshot gallery - Click to view
Game: NBA Live 16Reader Score: 4.5/10 - Vote Now
Platform: PS4 / Xbox OneVotes: 3 - View All
05:24 AM - November 24, 2015. Posted by Walt Frazier. Written by Steve Noah

Rory McIlroy PGA TOUR title update 1.05 is available now for PlayStation 4 weighing in at 5.34GB. It should arrive soon for Xbox One. The update includes the free Quail Hollow Club course, which is available in all modes. Once we get more information, we will update this post.

UPDATE: It is available now for Xbox One users. We have also included all of the details EA has released below.

New Course
  • Quail Hollow
New Golfer
  • Henrik Stenson
Four All-New Modes in Play Now
  • Skins (2-4 players) – Compete to win the most money by winning holes.
  • Best Ball (4 players) – 2 vs 2 team play that uses stroke play scoring.
  • Four Ball (4 players) - 2 vs 2 team play that uses match play scoring.
  • Alternate Shot (4 players) – 2 vs 2 team play where teammates alternate turns while playing 1 ball that uses match play scoring.
Additional Updates
  • Added Skins, Best Ball, Four Ball and Alternate Shot game modes to Play Now offline
  • Added TaylorMade M1 Driver to created golfer equipment inventory.
  • Added 4 new Attribute Bonus types for created golfers.
  • Added a new form of miss hit on Advanced Swing Mechanic that adds mi**** for being outside the swing path at any point in the swing.
  • Updated attributes of licensed golfers based on real world performance.
  • Various Treasure Island fixes.
  • Various Matchmaking stability fixes.
  • Various performance fixes.
  • Increased XP earned by created golfers in Night Club Challenge.

Game: Rory McIlroy PGA TOURReader Score: 6.5/10 - Vote Now
Platform: PS4 / Xbox OneVotes: 6 - View All
Monday, November 23, 2015
08:07 PM - November 23, 2015. Posted by Steve_OS. Written by Steve Noah

After Ghost Games revealed some of the details for their upcoming Need For Speed patch last week, they have posted all of the details today, along with a scheduled release date of November 25.

AI Catch UP
One of the key things you have told us since launch was in regards to the balance of the AI Catch Up system. We’ve been reading all of your feedback on this, watching your videos and tuning in to your live streams. With all this feedback in mind we have made changes to the AI behavior which should improve your overall experience.

Community Events
When the update arrives one of the first things you may notice is the new tile on the main menu screen. Located in the bottom left hand corner this tile will be giving you information about any community events that are running, or due to run.

So what’s a community event? We’ve got three types of events that we’ll be running throughout the coming months, each one offering something a little different.
  • Bonus cash events will grant an increase in money
  • Discounts events will offer discounts on various in game items
  • Bonus REP events will reward you with more REP
The first event starts tomorrow, titled Performance Matters and will offer a 40% discount on all performance upgrades. The perfect time to go upgrade your new ride!

Icon Cars
If you’ve already begun your journey through Ventura Bay, you may have got your hands on Nakai-san’s Porsche or the 277 of Magnus Walker. In the next update Ken Block’s Hoonicorn and Morohoshi’ Lamborghini Diablo SV will also be able to be obtained. If you’ve already completed their respective missions the cars will be waiting in the garage for you to purchase, at no cost.

Neon Lights
With the Lamborghini Diablo SV or Morohoshi-San being included we thought this would be the perfect opportunity for you to take an early, in development look at neons. They will be applied to Morohoshi’s car only and here’s a taster of what you can expect.

Colour Picker 2.0
When colouring your car, your rims, or decals you will now be presented with a new colour picker. This will feature recent colours, pre-set colours, recent materials, pre-set materials, and numerical values on the colour sliders so you can be much more precise when selecting a colour or material. Improved functionality around working with colours was one of the big bits of feedback we received in terms of the wrap editor and we’re pleased to be bringing this improved functionality to you all.

Mirror Decal
There was resounding feedback from the community during the closed beta and through launch that this was important. Which is why we’ve decided to add it in! When accessing the layers screen there will now be a button prompt that allows you to send any layer from the left side of the car to the right (and vice versa). This works on both the side panels of the car, and side windows.

REP Increase
Reputation (REP) is there for the taking and those heading onto the streets of Ventura Bay will now find themselves with even more REP to earn. The REP limit will be increased from 50 to 60.

Daily Challenges
Included in the update will be a host of new Daily Challenges, with an eye on balancing the types of events with less focus on Outlaw. Once the update arrives, you will start to see new challenges appearing.

New Trophies and Achievements
There will be three new trophies and achievements for you to earn:
  • Fanboi – Put any of the new icon cars in your garage
  • Iconoclast – Win and event with each of the new icon cars
  • Mental Unblock – Get 350,000 Drift Score in Mental Block using Ken’s Car
Pre-Set Wraps
We are expanding on the number of off-the-shelf wraps that are ready for you to use. In total we’ll be included thirty new wraps, ready for you to use across a variety of cars.

General bugs, tweaks and improvements
A number of bugs have been fixed. We’ve tweaked things and made adjustments in other areas such as the AI catch-up.

Source - Need For Speed

Game: Need for SpeedReader Score: 10/10 - Vote Now
Platform: PS4 / Xbox OneVotes: 1 - View All
06:37 PM - November 23, 2015. Posted by Steve_OS. Written by Steve Noah

Just in time for the WWE 2K16 New Moves Pack, scheduled to arrive tomorrow, 2K has released the WWE 2K16 1.02 patch for Xbox 360 and PlayStation 3 owners. Check out the details below.

The patch was previously released for Xbox One and PlayStation 4 users a couple of weeks ago.

• Fixed several exploits with certain moves that gave the attacker an unfair advantage
• Fixed a title stability issue that occur when playing successive 6-Man matches
• Addressed several warping and clipping issues that could occur when performing various moves
• Addressed an issue where the AI could not successfully grab an opponent standing on the corner top rope from the apron
• Made several balance adjustments to the damage of various moves
• Addressed an issue where Superstars were not properly selling after certain moves and recovering too quickly
• Fixed an issue where a Superstar could freeze after performing Mandible Claw 3
• Fixed an issue where the USO Crazy OMG Dive move wasn’t assigned to Jey or Jimmy Uso
• Fixed an issue where the referee could get stuck during a Mixed Gender Tag Match
• Balanced a number of moves to allow them to be interrupted
• Fixed an issue where the player could receive a prompt for a corner signature or finisher at an inappropriate time
• Addressed a loss of control that could occur when multiple winning conditions were met at once in a custom match
• Addressed an exploit that occurred when assigning a leverage pin to a Custom Diva
• Fixed an issue with Helluva Kick 2 to allow it to be performed as a signature or finisher
• Addressed an improper animation that occurred when transitioning from a head limb target grapple from the waist lock position
• Fixed an issue where the match wouldn’t end properly after performing a rope OMG! move when match rule K.O. is ON

• Addressed an issue where the New Day didn’t appear properly with titles during entrances while holding the Tag Team Championships
• Fixed an issue where the new champion would be holding two of the same Championship during the victory scene after winning a double title match
• Fixed a camera issue with Bo Dallas’s entrance in the Money in the Bank arena
• Addressed an issue where city and Superstar name plates would stutter during entrances as they came on screen
• Fixed an issue with Dolph Ziggler’s entrance when on the stage

• Addressed a prop issue with Alicia Fox’s boa in advanced entrance creation
• Made several camera improvements for certain items in Superstar Threads
• Fixed an issue where custom arena patterns were not saving properly when re-edited
• Adjusted the move categories for Pele Kick in Edit Move-set to improve its ability to connect with an opponent

• Addressed an issue where the winner in the victory scene didn’t match with the winner of the match in a certain event

• Addressed several issues where characters warped or appeared in the wrong position after a cutscene or objective completion
• Fixed a few issues with Titantrons appearing properly during entrance in multiple matches
• Fixed an issue where Dude Love was not attacking the player during sections of the “Over the Edge: In Your House” match
• Addressed an issue where the blood on Mr. McMahon wouldn’t appear consistently across cutscenes during the St. Valentine’s Day Massacre match
• Fixed a hang that could occur when trying to complete Unforgiven: In Your House match against Dude Love by pinfall instead of completing an objective
• Addressed multiple issues where Championships weren’t displaying with certain title motions
• Fixed an incorrect match stipulation displaying during the Fully Loaded 1999 match
• Fixed an issue where the reversal help text wasn’t appearing properly in the WrestleMania X-Seven match after performing a taunt against The Rock

• Addressed several issues related to missing sound effects
• Fixed an issue where the incorrect music would play during The Rock’s victory scenes for the WrestleMania 17 and Vengeance ’01 attires
• Fixed an issue affecting Brie Bella’s “Brie Mode” taunt

• Fixed an issue where the Elimination Chamber transition wipe wasn’t displaying properly
• Fixed an issue where a Custom Superstar portrait could overlap any WWE Superstar portrait when viewed in a specialty title match

Game: WWE 2K16Reader Score: 7.5/10 - Vote Now
Platform: Xbox 360 / PS3Votes: 3 - View All
03:32 PM - November 23, 2015. Posted by MMChrisS. Written by Guest Post

This is guest content written by Marc Price. You can follow Marc on Twitter, listen to his Post Game Podcast, and read his work on Medium.

Today in our whirlwind tour of the NBA, we are going to look at the Southwest Division. From Jame Harden and the Rockets to the winning combination of San Antonio and everything in between.

In these guides we will look at the strategy for the first year as well as the first three years. Through this, we hope you get an idea of how you should approach managing and building each team in the game.

Read More - NBA 2K16: Southwest Division Team Breakdowns

Game: NBA 2K16Reader Score: 8.5/10 - Vote Now
Platform: Xbox 360 / PS3 / PC / PS4 / Xbox OneVotes: 30 - View All

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