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UFC 4 Adds Belal Muhammad and Kai Kara-France to Roster

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EA Sports UFC 4

UFC 4 Adds Belal Muhammad and Kai Kara-France to Roster

The latest EA Sports UFC 4 content update arrived earlier today adding Belal Muhammad and Kai Kara-France to the roster. Other than that, no other details were released. If something goes online we will update this post, otherwise feel free to let us know what you’re seeing.

EA Sports UFC 4 was added to the EA Play Member Play List last July, joining the growing library of games available on the service. As most of you are aware, EA Play is included with the Xbox Game Pass Ultimate subscription.

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  1. KKF too.
    Wonder if continuing to update 4 means 5 is still a ways away. Hope not.
    Once again though, solid fighter additions.
    For the love of God though....pleeeeease get an actual clinch game in 5.
    I dont know who needs to hear it, but I really really appreciate that they've kept adding fighters.
    The internet is not an appreciative place, but someone somewhere is making a decision that brings me joy so I just want to say...
    THANK YOU
    Sent from my SM-N975U using Tapatalk
    TheRizzzle
    I dont know who needs to hear it, but I really really appreciate that they've kept adding fighters.
    The internet is not an appreciative place, but someone somewhere is making a decision that brings me joy so I just want to say...
    THANK YOU
    Sent from my SM-N975U using Tapatalk

    It’s good that they’re still updating the game, but most of the fighters that have been added in updates should have been in the game to begin with.
    Diego Sanchez
    It’s good that they’re still updating the game, but most of the fighters that have been added in updates should have been in the game to begin with.
    You'd have to understand:
    A) how long it takes to create these licensed fighters
    B) That the UFC largely dictates who gets in
    Sent from my SM-N975U using Tapatalk
    aholbert32
    Oh I guess they didn’t release him. My bad.
    Sent from my iPhone using Tapatalk Pro

    Interesting...Must be another update planned at some point then?
    TheRizzzle
    You'd have to understand:
    A) how long it takes to create these licensed fighters
    B) That the UFC largely dictates who gets in
    Sent from my SM-N975U using Tapatalk

    I’m sure those things are factors but the roster in EA UFC 2 was very good. It had the top fighters, middle of the pack fighters, and up and coming prospects. In EA UFC 4 we had multiple ranked fighters not in the game at launch.
    To make things worse, they ruined the CAF system and we couldn’t create the missing fighters ourselves because we were stuck with the stupid archetype system.
    Diego Sanchez
    I’m sure those things are factors but the roster in EA UFC 2 was very good. It had the top fighters, middle of the pack fighters, and up and coming prospects. In EA UFC 4 we had multiple ranked fighters not in the game at launch.
    To make things worse, they ruined the CAF system and we couldn’t create the missing fighters ourselves because we were stuck with the stupid archetype system.

    With UFC 2, the art department's primary goal was to create new fighters and that is once of the reasons the roster was better. They discovered with 2 that the majority of people dont play with like 2/3 of the roster and so they focused more on adding fighters through updates after release.
    The team is also more selective about who they choose to create. As The Rizzle said, it takes a while to create a licensed fighter and with 2, EA wasted a lot of time creating fighters like Chico Camus, Heather jo Clark and Jake Rosholt who were only cut from the UFC before 3 was released. The goal is to create fighters that are likely going to be in the UFC for a while.
    I'm not saying this is the right thing (I prefer a huge roster because I'm an offline universe player) but I get their reasoning.
    aholbert32
    With UFC 2, the art department's primary goal was to create new fighters and that is once of the reasons the roster was better. They discovered with 2 that the majority of people dont play with like 2/3 of the roster and so they focused more on adding fighters through updates after release.
    The team is also more selective about who they choose to create. As The Rizzle said, it takes a while to create a licensed fighter and with 2, EA wasted a lot of time creating fighters like Chico Camus, Heather jo Clark and Jake Rosholt who were only cut from the UFC before 3 was released. The goal is to create fighters that are likely going to be in the UFC for a while.
    I'm not saying this is the right thing (I prefer a huge roster because I'm an offline universe player) but I get their reasoning.
    I've learned to look ahead at who is headlining the fight nights and there is a decent correlation for who they end up adding as DLC.
    That correlates to adding worthwhile additions that people are more likely to use and won't immediately out date the roster by being cut.
    Sent from my SM-N975U using Tapatalk
    TheRizzzle
    I've learned to look ahead at who is headlining the fight nights and there is a decent correlation for who they end up adding as DLC.
    That correlates to adding worthwhile additions that people are more likely to use and won't immediately out date the roster by being cut.
    Sent from my SM-N975U using Tapatalk

    Yep. You can pretty much assume that someone will be added if they fall in the following categories:
    - Fighting for a title shot (see J. Maia, Alex Perez).
    - Headlines at least one fight night (The only people not in the game who fall in this category are Vera and Aspinall)/.
    - Fighter has a huge buzz (see Chimaev).

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