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The Crew 2 Closed Beta Arrives on May 31, New Gameplay Trailer and Details Revealed

The Crew 2

The Crew 2 Closed Beta Arrives on May 31, New Gameplay Trailer and Details Revealed

The Crew 2 closed beta is scheduled to arrive on May 31 for Xbox One, PlayStation 4 and PC. Fans can sign up now for a chance to access the closed beta here, which runs through June 3. While access is limited, all closed beta players will be able to invite up to three friends to join them as they race by land, sea, and air throughout a fully redesigned, USA-spanning game world.

Closed beta players will have access to all the content available within the first level of the progression system, including four different race types: Street Race, Rally Raid, Powerboat, and Aerobatics. Not only will the entire map be open for players to explore, but they’ll also have access to the full line-up of vehicles available in The Crew 2 to unlock. Plus, all closed beta players will be able to participate in an exclusive mission, the Motor Trend Classic Challenge, a street race through New York City.

ABOUT THE CREW 2 The newest iteration in the revolutionary franchise, The Crew 2 captures the thrill of the American motorsports spirit in one of the most exhilarating open worlds ever created. Welcome to Motornation, a huge, varied, action-packed, and beautiful playground built for motorsports throughout the entire US of A. Enjoy unrestrained exploration on ground, sea, and sky. From coast to coast, street and pro racers, off-road explorers, and freestylers gather and compete in all kinds of disciplines. Join them in high-octane contests and share every glorious moment with the world.

FEATURES WELCOME TO MOTORNATION – TAKE THE CHALLENGE TO THE GROUND, SEA, AND SKY Push boundaries and take on new experiences in iconic locations. Fly and spin through fog and clouds above the snowcapped Rocky Mountains, burn rubber in the backstreets of New York City, sweep through the Mississippi River, and explore every inch of the Grand Canyon. Driving your dream hypercar, riding some of the most iconic American bikes, and taking control of the swiftest aerobatic planes and powerboats: opportunities for fun and challenges are limitless in a fully redesigned USA.

BE THE CHAMPION YOU WANT TO BE Join four different motorsports families from around the country: street and pro racers, off-road experts, and freestylers. They’ll hook you up with new rides, and they’ll introduce you to their own unique motorsports culture and set of disciplines. Through competitions and chance encounters, find and hone your personal style, collect and customize your dream rides, show them off in your HQ, and make your mark on the entire US motorsports scene.

SHARE AND SHINE IN A CONNECTED WORLD The world of The Crew® 2 is fueled by the need to share your personal accomplishments and unique moments with friends and others – break records and be a pioneer! Every time you achieve something, it will be saved as a new challenge for other players, while you will be encouraged to surpass the feats of others. Capture and share all of your best moments with the press of a button.

Available June 29, 2018 on Xbox One, Xbox One X, PlayStation 4, and PC.

After watching the trailer above, make sure to check out The Crew 2 gameplay video below and more details here.

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  1. I signed up for the beta for PS4 way back when the original article about it was posted, but apparently I didn't get selected as I haven't received anything. Maybe it's because I also signed up for the The Crew beta for PC, but only "attempted" to play it for like 10 minutes. I literally couldn't do anything. I couldn't get my PS3 controller to work and I couldn't pass the intro mission. It kept saying I ran out of time or something though I don't think I ever saw a timer.
    I just got a code (PS4). Can invite up to three friends. They have to be on my Ubisoft list, but I currently don't have any friends on there... or in real life.
    I'll try to get some play in this weekend, but not a great start for me and the beta yesterday. In the intro race, my car topped out at literally 40 MPH so everyone else just left me in the dust and then the servers crapped out and I couldn't get back on lol
    Yeah...THAT Guy
    I'll try to get some play in this weekend, but not a great start for me and the beta yesterday. In the intro race, my car topped out at literally 40 MPH so everyone else just left me in the dust and then the servers crapped out and I couldn't get back on lol

    Wait, was the very first race that I just did an online race? I figured that was against the CPU.
    Anyway, did just that one intro race and had to go to work. I'll jump back on perhaps for another couple of races later this afternoon/evening.
    Yeah...THAT Guy
    I'll try to get some play in this weekend, but not a great start for me and the beta yesterday. In the intro race, my car topped out at literally 40 MPH so everyone else just left me in the dust and then the servers crapped out and I couldn't get back on lol

    I tried to play last night and it said they were doing maintenance. I then tried to play this morning and was getting ready to do the intro race and it said I got disconnected from the server and then said they were doing maintenance again. Not a good start. Will try this weekend again.
    I've done the intro races and a couple other events of each type. The game is beautiful, and the switching seamless. I'm liking it far more than I thought I would. (I played The Crew 1's demo, but never got the full game.)
    I still think the dopey cutscenes could be cut. I don't need a story. Just want to drive around and explore, and do some racing.
    Never played the original. Got into the beta. I had some fun driving around Miami, but I honestly expected the cities to be fleshed out much more than they are and am rather disappointed in how small most of them are. I also learned that Daytona and Chattanooga are apparently nearly at the same latitude haha. I am very surprised Atlanta is not in the game. I figured it was a shoe-in city for a game like this.
    Never played the first one, so I got a little bit of time in with this game before deciding upon a purchase. Didn't do many races, just screwing around.
    The touchpad interactive map is the coolest thing about this game. You can zoom all the way out and all the way in wherever you want without any loading issues whatsoever, and angle around any which way to go. That is so very cool. The waypoint feature is a bit bizarre in that it doesn't recommend roads for you and instead just tells you "WRONG WAY" when you're going the other direction (even in an attempt to get there from a necessary road), but that also kind of helps free up you planning your own way to your destination which I like. And the map is freakin' huge! I know it's probably the same as the first Crew game, but wow they have an expansive game. Too bad a lot of it is pretty barren, repetitive, or you can't interact with anything really, but taking it to the water and skies as well just makes this really different from any other game like it with its open world aspect.
    The racing is just okay. The cars have a weird weight to them in the air, there is no collision damage modeling, the destinations in the racing course can be slightly ambiguous when going at high speeds (as well as what things you can plow through versus what things halt you), boost is pretty negligible all told and isn't really good at gauging when one should use it best, and other cars seem to just be going along as programmed. I didn't choose to do any online races though, so I don't know if I would have felt better with that or not. It did seem like this game is really worth the online racing when it comes to getting the most value out of it. Looks like there are lots of ways they use the map in races though, and this would keep me coming back to it like most Ubisoft titles would.
    It seems pretty shallow after that, though. I'm disinterested in the overall "story" or whatever you call it, loading times are atrocious, and there isn't really enough to satisfy me for an overall purchase or so it seems. Maybe down the road I'll see what lies ahead with this game's lasting appeal, but for now it was just cool to check out the way they built out some of these cities (San Francisco looks dreadfully inaccurate compared to the other big cities).
    Now some other random thoughts:
    - Using the camera view setting after the default one is really cool for planes. It keeps the camera centered upright and lets the plane roll off to the sides when veering. The effect is pretty wicked and make for some good low-flying action.
    - Traffic lights are on the wrong side of the intersection for some reason.
    - Invert Y-axis options seem to be a bit finnicky depending on which transportation type you are referring to. One or two of them are reversed from what they should be, and when a plane it can only invert the pitch and not the camera angling.
    - Remote Play on the Vita doesn't seem to let you use the "touchpad map" option, and I have both the touchscreen and rear touchpad enabled on the Vita itself.
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