rennsport

RENNSPORT Update 1.1.6 Improves AI, Rendering, Replays and More

Nacon Racing has released its third patch for RENNSPORT, bringing a round of improvements across the board. This update fine-tunes AI driver behavior, sharpens rendering distances, adds polish to both replay and spectator modes and more.

AI drivers now benefit from stability control, helping them stay planted through corners and they no longer drift awkwardly to the middle of the track during blue flag situations. They handle climbs at Spa with more throttle, launch a bit quicker off the grid and take a tighter line into the first turn, making those early passes a little tougher.

Visual improvements also stand out with updated cull distances across every track to reduce objects popping in late. A fix for cars briefly turning invisible when leaving the pit lane on the Founder’s Track should clean up some odd moments during races.

Console users now have more replay storage and the team addressed an issue where players could jump back onto the track from spectator mode after a race. The missing tilt camera button in free-camera replays has also been restored, rounding out a patch aimed at smoothing the experience across multiple areas. Head to the official site for the complete patch notes, which cover updates to various settings, UI adjustments, track changes and more.

Author
Image of Steve Noah
Steve Noah
Steve is the Editor in Chief at Operation Sports. He's been here since 2000 posting news, features and interviews, along with keeping the hardcore sports gaming community alive and well for over two decades. He covers almost every game related to sports but enjoys basketball, football and baseball games the most.